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its not possible to create STAR SHITIZEN

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Thread replies: 162
Thread images: 24

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based on all current gaming technology we can safely assume the game they are proposing to be making is not possible to make under any circumstances

its not physically possible to have an mmo AND cry engine graphics AND triple a tier FPS mechanics AND open world AND a rich story line AND seamless interplanetary travel AND tens of thousands of intelligent ai, npcs and interactable features AND thousands of ships AND the myriad of other features they have promised

its probably impossible to achieve just cry engine in a mmo open world let alone all the other wacky shit they are proposing

this game is completely fantasy.
>>
>>377655276
>I am a 14 year old /v/ user and I know a lot about game development starter pack
>>
>>377655385
found the star shitizen

how much did you back?
>>
>>377655276
Derek, pls go.
>>
>>377655441
t. cultist
>>
good thing it wont come out for 10 years. by then it will totally be possible
>>
>>377655276
Why are you so obsessed with it that you feel the need to make the same thread every single day?

Did Big Papa Robert's call you out on being the insufferable idiot you so thoroughly are or something?
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>>377655276
for you. Keep the money comin'
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>>377655657
this is only the 2nd time ive made this thread, you cultist. dude go play your laggy 24 player tech demo mini game and leave us adults to talk about reality
>>
>>377655276
have you really been spamming these bait threads all day?
I dont think SS is coming out either but its certainly not because its impossible or that the hardware sucks.
>>
>>377655439
What are your credentials for claiming that Star Citizen is not technologically possible? You started this thread, so you are the one who has to prove you're not full of shit.
>>
>>377655276
>its not physically possible to have an mmo AND cry engine graphics AND triple a tier FPS mechanics AND open world AND a rich story line AND seamless interplanetary travel AND tens of thousands of intelligent ai, npcs and interactable features AND thousands of ships AND the myriad of other features they have promised
But all of those things but planety travel are in, and that is coming in the next patch.

Fuck off retard.
>>
>>377655847
wrong

cite a single example of anything even close to what they are proposing ever being achieved

its literally not possible
>>
>>377655276
t. $400 rig
>>
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>>377655657
Derek Smart found /v/.
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>>377655986
i didnt know 24 player servers were considered mmo??

so does this mean cod is a mmo?
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>>377655276
100% guaranteed falseflag bait from a star citizen /vg/ poster.
>>
>>377655986
yeah no you're fucking retarded. go jerk off to your tech demo and stop shilling for a scam company cultist
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>>377656047
Any game in 2017 that requires more than a Radeon HD 7770 and 4GB of RAM is a meme.
>>
>>377655276
This game/project is the biggest scam in the history of gaming, surpassing even NMS, yet there are morons that have funded it beyond $300M buying virtual 'ships' that they think they will 'fly' once the game comes out. HL3 looks promising compared to this shit.
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keep the money coming lads
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>>377655385
>>377655441
>>377655847
>>377655973
>>377655986
>>377656047
>>377656086
>>377656305
>>377656329
how much money did you autists drop on this game
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>>377656591
60$
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>>377656591
how much money was wasted on your life nigga?
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>>377656591
>>
>>377656591
$0.00
>>
>it has never been done before
>therefore it is impossible

There is always a first time for everything.
I rather someone at least attempt too do so rather than having generic survival shooter #155
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>>377655276
guys i paid 10k for this jpeg

when does the game come?
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>>377657019
who
>>
>>377657019
yeah thats fine, but the goals they are setting are not even anything close to realistic

there isnt a single home PC on planet earth that will be able to run the shit they are proposing
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>>377657114
>i paid 10k for this jpeg
Proof or GTFO
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>>377657245
I wouldnt know. I cant program or develop. I dont like to imposse my limits on others. People have done crazier shit before. Not saying it will happen for sure but only time will tell.
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>>377657114
>in stock
>because, somehow, they will run out of digital copies
these fucking scammers....
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>>377657245
>there isnt a single home PC on planet earth that will be able to run the shit they are proposing
You don't know about what the hell you're talking about.
>>
>>377656591
Zero dollars and zero cents, also not an argument.
>>
>>377657417
Limited ships always run out of stock. The only reason they are worth something is because of artificial scarcity.
>>
>>377657427
again, completely wrong

if they did achieve this it would definitely be the first of its kind and if you disagree with that statement please point a single example in all of history of anything even close to what chris is proposing

mmos have toaster tier graphics for a reason
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>>377657417
There is a limit to how many of them they can be in the phase Alpha of the game..
>>
you mean to tell me that a theoretical game which doesn't exist but which is already p2w isn't going to work out?
>>
>>377656591
I got a copy as a gift, havent really touched it in a year? two years? doesnt matter.
You know theres an archive right? We can see you spamming these threads with the same ops and everything.
I was up at 8 and you were doing this.
>>
>>377657190
Anyone trying something ambitious should be commended not criticized. Leaving the comfort zone is the only way progress can be achieved. If you want to make the same 5 souls games because they work that is fine but everything runs stale after a while.
>>
>>377657791
I made two threads yesterday and this one is not by me. Nice try retard
>>
>>377657791
i made the thread 2 times you paranoid nerd. not everything is a conspiracy against you fucking cultist
>>
>>377655276
So is it out yet?
>>
>>377657989
it will never be out. the concept isnt possible
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>>377657989
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how do you just take millions and millions of autist money for a game deep down you know isnt even possible to create and still show yourself in public like this

chris is cold hearted
>>
>>377657417
it would be more of a scam if they sold unlimited numbers
>>
>>377658196
Star citizen is split in two. The single player game is coming out. They also have Amazon behind them apparently.
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>Modules for the base game are out
>Everything works, its a pretty solid alpha
>Somehow the game is a scam
>This game is bad because its taking a long time to come out REEEEEE
>>
>>377658327
>modules for the base game
>24 players

pick 1
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How many shitposters own the PS4 in this thread?
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>>377658327
show me an example of this game working with 1000s of players simultaneously in the same server and map sizes almost 200k times larger than the ones currently available

were barely getting 25fps with 24 players. how can you seriously think a true MMO setting is possible?
>>
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>>377658563
>were barely getting 25fps with 24 players
>were
I get 60, so do plenty of people. Not my fault your computer is shit. Perhaps once the game is out of alpha it'll run a little better for you.
>>
>>377658563
>show me an example of this game working with 1000s of players simultaneously in the same server and map sizes almost 200k times larger than the ones currently available

Thats why people backed the game. Because the game you just described doesnt currently exists. If AAA studios were already working on something similar, star citizens found raiser would have failed.
>>
>>377658760
for how long? half a second? lmao nice try kid

it average on 25 for everyone
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>>377658961
No. 60 FPS on a GTX 970. How about your download the fukin alpha and try yourself?
>>
>>377658839
AAA studios arent working on something similiar because they know its not possible. you cant have all the good shit and MMO. it just isnt feasible

you're asking for skyrim online, what you'll end up with is elder scrolls online
>>
>>377658317
>Star citizen is split in two.
Right.. squadron 42 or something like that right?
>The single player game is coming out.
So $300M for a SP game? and 'limited' pixels, I mean, ships?.

The tears will be delicious.
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>>377659160
>squadron 42 or something like that right?
>>377658716
>>
>>377658961
If you say so.
>>
>>377659136
even if you were getting 60 fps consistently which i highly doubt you still havent explained how they plan to keep the same level of gameplay and with over a thousand players in a server and maps sizes that are 200k time larger than the ones currently available in a completely seamless open universe
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>>377659308
The time will tell us..
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>>377659308
Do you seriously think there will be 1000 player battles? No wonder you're coming off as such a retard.

Nobody expects such a thing in the game, but go ahead and false flag reply to this with some Star Citizens "fans" saying otherwise.
>>
>>377659308
chris roberts himself has called this game a mmo on multiple occasions
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>>377659518
>>377659602
meant for you
>>
>>377659686
Whats your point? An MMO doesn't translate to 1000 player battles hurrdurr. MMOs are shared characters, and servers. Which is what SC will be doing.

You sound like a complete fool. Let me guess, you backed the game (Why else would you be so salty) before researching to find out what it is? You expected some Eve Online level of giant space battles? Retard.
>>
>>377659152
> they know its not possible.
How do you know what they know?
I havent heard any AAA studio directly stating that it was impossible. You seem to imply that all of them have reached that conclusion.
You can not possibly be that arrogant to not only reach a conclussion about someone else's capabilities, but also to imposse your conclussion on other people who are probably much more capable than you at least when it comes to videogame development.
>>
>>377659842
>A massively multiplayer online game (MMOG or MMO) is an online game which is capable of supporting large numbers of players, typically from hundreds to thousands, simultaneously in the same instance (or world).

again completely and utterly wrong. when the game comes out and it doesnt even remotely resemble any of the things chris roberts proposed it would be, all you donators will still find a way to pretend its exactly whats you asked for. just like with no mans sky.
>>
from a programming perspective it's difficult but possible
from a game design perspective it sounds like something dreamt up by a 12 year old
>>
>>377660164
>when the game comes out and it doesnt even remotely resemble any of the things chris roberts proposed it would be, all you donators will still find a way to pretend its exactly whats you asked for

May i borrow your crystal ball? Or at least your dirty ass so that I can too pull some made up bullshit out of it.
>>
>>377660164
>(or world)
Which is what Star Citizen does. Fuck off retard.
>>
>>377659927
pardon me if i dont think a hack like chris roberts whos churned through failed project after failed project is capable of making a groundbreaking game like this

id be skeptical if a good developer was claiming to be able to create this. but with chris roberts its 100% confirmed this game will never be anything close to what has been proposed
>>
>>377660320
>>377660326
wow you guys are seriously delusional
>>
>>377660273
no its not. theres absolute 0 evidence to support the idea that anything close to the game they are proposing is possible
>>
>>377660424
You kind of seem to have a personal issue with the dude. I dont know if start citizen will ever release but at least I am giving it a chance and not outright claiming it will fail. We will have to agree to disagree.
>>
>>377660528
Im not the one making up extremly elaborated statements about future events as if iwas a future teller.
>>
>>377660624
You heard it here folks. 0 evidence as stated by anon. Call christ roberts and tell him to shutdown the project at once.
>>
>>377660673
nah im just looking at it from a realistic place. the game they are proposing simply is not possible

they are drowning in ambition. even if they scale it down i cant see it working

the part that bothers me most is instead of realizing theyre out of their league, christopher keeps on talking the game up and adding even more ideas

the game just keeps getting bigger in his chris's head and his ambition grows even larger while hes yet to barely even add anything close to the basic ideas he came up with early into development
>>
>>377661017
name one mmo with a good indepth story line

name one mmo with cry engine graphics or equivlant of

name one mmo that has seemless interplanet travel with thousands of vehicles in a massive open world

name one open world mmo thats has triple AAA quality first person shooter mechanics....

theres a reason these games dont exist, its because they arent possible

you're asking for skyrim online, but what you'll get is elder scrolls online
>>
>>377661029
>even if they scale it down i cant see it working

Theres a lot of things that i cant see working either and yet they do. I cant see people talking across the world communicating in real time and yet it happens. I am a network admin for the government in AZ and yet if you asked me how a CPU works really works, to the component level, and what each part does... i couldnt tell you. It may as well be magic to me. Yet someone somewhere must have made it. Someone had to have the ambition and vision to at least try to do something greater and seemingly impossible. Never underestimate what people are capable of.
>>
>>377661293
even if it falls short of that, it'll still be a great game. what you fail to realize is that instead of aiming to make a great game, most devs aim to make as much money as possible, usually by shitting out a shitty game for cheap, and in the case of mmos, shitty skinner boxes. this guy has a great idea for a game, and is putting a lot of time and effort into it. sorry your life hasnt turned out the way you had hoped
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>>377661863
chris shut the fuck up cunt
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>>377661293
>skyrim
>good anything

Skyrim is a shitty game
Elder scrolls online is a shitty game
In that regard, they suceeddd in translating skyrim to onlines
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>>377662036
what do you expect from the retard that made this thread? he has shit taste, obviously
>>
>>377661978
>even if it falls short of that, it'll still be a great game
>if

my dude you are not understanding what im saying. it is literally not impossible to createt, the very basis of the game is not coming from a realistic place. chris roberts is mentally ill

like i said early, when the game comes out and its not even close to what was advertised you cultists will pretend its exactly what you asked for. just like you do with every other scam game.
>>
>>377662036
>>377662104
when the game comes out and its star trek online tier you will still defend it
>>
>>377662220
what do you base that on other than it hasnt been done before? it has already been stated that there are firsts to things. what degree, skillset, and work experience qualifies you to judge what is possible in the realm of game design?
>>
>>377660624
I'll give you my informed opinion as a game programmer, programming this game is possible, the best companies like Valve (when they made games) or Blizzard could do it, I seriously doubt Chris Roberts can do it
The 'everything and the kitchen sink at AAA quality' game design is what makes the project ludicrous
>>
>>377662348
Shut the fuck up with your predictions. I would set christ robers on fire if that meant i could punch you right in your bullshitting mouth.
>>
>>377662348
and if the game comes out and turns out great you'll still shit on it because of sour grapes and because you are a cunt. i didnt back the game, but its completely unnecessary to shit on a game that is factually making progress towards their goal and looks good so far. wait til it comes out and you can shit on it with facts all you want rather than on speculation fueled by sour grapes and social isolation
>>
>>377662431
You're a moron.
>>
>>377662392
>>377662512
paid shills
>>377662431
first half is wrong last bit is correct
>>
>>377662686
so you have no experience or skillset and are talking out of your ass? i guess i didnt really need proof to figure that out
>>
>>377662686
Thank you. Good thing we have a reliable fact checker in this thread.
>>
>>377662641
>5 years into dev
>24 player tech demo mini games seperate from one and other
>progress

lol thats an interesting way to look at it
>>
>>377662680
unless you provide arguments to the contrary you aren't really contributing to the discussion. I haven't heard everything he's said the game will contain, but every feature I've heard about is possible, it's just that slapping them all together and making them work together gracefully is a fucking nightmare
>>
>>377662796
name one mmo with a good indepth story line

name one mmo with cry engine graphics or equivlant of

name one mmo that has seemless interplanet travel with thousands of vehicles in a massive open world

name one open world mmo thats has triple AAA quality first person shooter mechanics....

theres a reason these games dont exist, its because they arent possible

you're asking for skyrim online, but what you'll get is elder scrolls online
>>
>>377662686
>>377662796
You're a moron

Any software person would tell you the project is a fucking disaster in developer hell.
>>
>>377662869
You're a moron

Doesn't matter if you are a code monkey or not. People have posted on /v/ threads since the project began about why it is retarded. There is no reason to repost all of those arguments for a moronic programmer to read.
>>
>>377662927
>tfw you call yourself a moron

Subconscious doesnt lie
>>
>>377662920
i already replied to this same post you posted a few minutes ago

doesnt exist does not equal impossible
>>
>>377663006
I agree that it's retarded, all I said is that it was possible. I'm 99% sure the game is in development hell and will crash and burn
>>
>>377663041
Nope.

>muh it's possible argument

Possible doesn't mean it will happen. Everything you can imagine is possible.
>>
>>377662927
>software person

oh shit we're arguing with a genius here. how long have you been employed as a software person? where did you get your software person degree? i hear its a rapidly growing field
>>
>>377662920
>>377661293


Star citizen aside, who the fuck ever wanted skyrim online? I thought the general consensus was that it was a dumbed down shit game. Why is this dude using it as if it was some kind of gold standard.
>>
>>377663203
You are right on the beginning part.
>>
>>377655276

I mean, this isn't some "I promise the game will be like this, just wait until release" game.

It is open development. If the game was off the rails, we would be hearing about it.
>>
>>377663043
even worse. so you think a man as retarded as chris roberts is gonna completely redefine the way we see video games

top kek this is a man whos churned through failed project after failed project. his career reads like a badly written movie.

you're completely delusional. even a talented AAA company with major backing couldnt make this game and have it running smoothly on a home pc. it literally is not possible
>>
Anybody know just how much money this boondoggle raked in?
>>
>>377663176
If he promised some epic battle with 1000 players in the same area at AAA quality, that would be impossible. Hardware couldn't handle it. A top-tier company could make something resembling this game's feature list, it would just be a shit game that's very expensive to develop
>>
>>377663326
the majority of fans are too stupid and braindead.

Did the massive miss of every release date not clue you in?

It's not about whether we hear about anything. It's just delusional fans. There is nothing left to argue about.
>>
>>377663326
you gotta get on the rails before you can go off them

they havnt even released anything close to a game yet
>>
>112 posts
>22 posters
not even general threads are this skewed
how butthurt are people about this game
>>
>>377663359
Whatever. There are really obvious fundamental problems that everyone knew since day 1

Arguing is pointless. we are past the point of logical debate. Anyone on SC's side will simply refuse to believe anything contrary to their belief.
>>
>>377663396
>Did the massive miss of every release date not clue you i

Thats like an industry standard tbqh. Open development makes it look even worse.
>>
>>377663520
I'm not on SCs side and I agree with you that it's a clusterfuck of a game. I don't think we're really in argument here. I'm not defending this at all. It's just interesting to think about the logistics of making a wildly ambitious game
>>
so lets pretend scam shitizen isn't a huge fucking scam, which it is. even IF it doesn't release (it won't) the game is still p2w and no one will play it anyway. those $20,000 coffee machines and $500,000 sliding doors are surely making a great game!!1
>>
>>377663358
more than $150M
>https://robertsspaceindustries.com/funding-goals
>>
>>377663542
See, it's pointless to bring up any points. As fans will simply counter-point it with some retort. The validity of said retort doesn't even matter.

Here is the facts. The entire project could be canned and restarted completely from scratch and people on the side of SC will simply say "It's in development".

It's pointless to provide points or facts to these people. As they will simply cite "It's in development". It doesn't matter the plausibility. Hence any argument is pointless.

That is why I simply state the project is a disaster failure.
>>
>>377663665
Mother of god. The things I could do with $150 million
>>
>>377663659
Probably not a great idea to pick an engine not suited for it in any way aside from graphical rendering. Probably not a great idea to split the development teams across the world. Probably not a great idea to work on modules that somehow have to work together without making sure they work together. Probably not a great idea to not even be capable of delivering the single player experience while also promising MMO style gameplay.
>>
>>377655973
>people donate tens of millions at peak donations
>we're gonna make [massive development project for the game here] now

This game will go exactly like GayZ
>overhyped
>underdeveloped
>project scale far to large
>tweaked lightly to appease players; zombies clipping through buildings? Dont worry we added new cans to eat from!
>>
>>377657469
Spending money on something automatically gives the buyer a sense of bias so yes it is indeed possible to use this in an argument
>>
>>377655276
>based on all current gaming technology we can safely assume the game they are proposing to be making is not possible to make under any circumstances

This doesn't matter at all since we wont see the full mmo portion for another 5-10 years.
>>
>>377663945
>Probably not a great idea to pick an engine not suited for it in any way aside from graphical rendering
90% of what a game engine does for you is graphical rendering, the rest you have to do yourself unless you're using some bubble wrapped indie shit like Unity
The biggest mistake is promising to deliver 5 AAA games in one when even the best teams struggle to make 1 AAA game, let alone whoever the fuck he's assembled with his swindled kickstarter money
>>
NEVER EVER
PAY FOR A PRODUCT
THAT DOES NOT EXIST YET.
>>
>>377664207
Choice of engine is as important as anything. You always have to work within the technical restraints of what is possible and what is easily possible.

People saw a fancy prototype in cryengine and thought the game was great because of it.

Star citizen is a success but not for the reasons backers would like.
>>
Well shit, what else are we supposed to say? Is in development is such a fucking good excuse because it actually is.
Cant hold the game to finished game standards nor we can criticize it for its missed deadlines since we dont know how many missed deadlines is an average for a non open development game.
It really doesnt matter whther you state the game is a failure or not. Nobody in this thread knows what is going to happen even if we pretend we do.
>>
>>377664541
It's a failure.
>>
>>377664541
its not possible to create though. the whole "its just in development argument" falls to pieces when you realize that the hypothetical game they are proposing is physically not possible to create in the way they have stated it would work
>>
>>377664956
>its not possible to create though
prove it
>>
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>There's people that'll defend Scam Citizen
>All it's got after 5 years is 24 player death match and a shitty singleplayer no one asked for
>>
>>377664541
>Nobody in this thread knows what is going to happen even if we pretend we do.
Yes we do. They need/require to rewrite loads of the engine they use which is why they hired cryengine devs in their team. This does not even include working on how to make the game work yet or the features they said they will be adding to this game. They are making this game on donations alone and even if SC cultists are dumbfucks, that is not great. Coupled with the fact that they are spending loads on useless stuff like Star Trek doors, coffee makers, voice overs for a game that has no definite plot yet, actors for a game that is still fluid in plot and gameplay as well as making ships first than the game itself just so you can entice stupidfucks away from their money. And this is just a few of the problems this game has.

If that's enough then I guarantee you spent money on this shit.
>>
>>377658961
>for how long? half a second? lmao nice try kid
>it average on 25 for everyone

Nigger I have a 760 and I have a stable 30fps while playing. Plus there's a huge number of performance improvements in the pipeline for 3.0 in 1-2 months. You have no idea what you're talking about.
>>
>>377665396
>24 player death match and a shitty singleplayer no one asked for
And the sad fact is it is a buggy mess but that's okay and already enough for SC fanboys.
>>
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>>377656794
Is that a summerfag I see?
>>
>>377665229
when you're doing something that hasnt been done before its up to you to prove it

even more so when youre borrowing hundreds of millions of dollars from mis guided teenagers to do it

its 5 years into development and they still havnt proved its possible. that should tell you all you need to know

until they show me an example of this game running as a mmo with hundreds to thousands of players in a server simultaneously i will remain skeptical
>>
>>377665798
no, if you say something's impossible it's up to you to prove it
>>
>>377665576
you proved my point. if youre only getting 30fps on 24 players how do they plan to make the game function when there is 1000 people in a server

this game is a fairytale no one in their right mind believes its possible to create
>>
>>377665903
im not the one who borrowed 150 million dollars from the public chris you fat little cunt
>>
>>377666093
>borrowed
they aren't getting that money back lol

>>377666013
it totally depends on where the players are, MMOs can handle lots of people so long as they're spread out enough to not be in view
>>
>>377666230
name one mmo with a good indepth story line

name one mmo with cry engine graphics or equivlant of

name one mmo that has seemless interplanet travel with thousands of vehicles in a massive open world

name one open world mmo thats has triple AAA quality first person shooter mechanics....

theres a reason these games dont exist, its because they arent possible

you're asking for skyrim online, but what you'll get is elder scrolls online
>>
>>377666013
Rarely ever more than than that many will ever be loaded into your game client-side anyways even if there's 1000s of people exploring the galaxy.

The game is quite capable of handling a fair number of models on screen and with the new code cleanup system and models it's just going to get better.

Fairly certain it'll be a non-issue 95% of the time unless you give me reason to believe otherwise.
>>
the crazy thing is even this is more realistic than your average star citizen confrence

https://www.youtube.com/watch?v=W9olSzNOh8s
>>
>>377666428
you're confusing 'possible' with 'probable' here
It's possible to make an MMO with a good story, why would it be impossible? Impractical maybe, same applies to everything else you mentioned, they're all things that are possible, just not practical. Except for an MMO with good graphics, that's both possible and practical
>>
>>377666643
my dude if it were that easy everyone would be doing it
>>
>>377666720
no. the hypothetical game that chris roberts has laid is completely and utterly impossible to make. that is an undeniable fact

if the game ever is released, it will be a husk of the hypothetical game weve been shown by chris
>>
>>377666970
>no. the hypothetical game that chris roberts has laid is completely and utterly impossible to make. that is an undeniable fact
prove it
no evidence has been provided that he's attempting to do anything that's actually impossible
>>
>>377666757
No, they wouldn't. SC uses a lot of in-house tech that's been in development for a long time that we're just finally seeing the benefits of each week on ATV.

Nearly every development team in the world has a publisher to answer to and these types of games aren't cost effective. Games pushing graphical boundaries don't get made anymore because it's too expensive. You get a smaller userbase for a game that will have substantial costs to develop new tech for. That might not even be good at that.

Star Citizen for better or worse (and I really do understand why some people loathe the project and get mad just hearing about it) is in a unique position to ignore a lot of modern bullshit involved with making cutting edge AAA titles
>>
>>377667064
i have nothing to prove, im not the one who borrowed 150 million dollars

its up to chris to prove that his ideas are actually implementable, its been 5 years and the servers are still only 24 players with shit fps

pardon me for being skeptical that his concepts are flawed
>>
>>377667237
keep telling yourself that cultist
>>
>>377667249
his concepts are extremely flawed and I have no doubt this game will fail, but if you claim something is impossible you actually need to have proof, otherwise it's just improbable
>>
Kill yourself op. Really tired of you shitposting fags.
>>
>>377667323
>keep telling yourself that cultist

Telling myself what? I didn't say anything that wasn't factual.
>>
>>377667503
all AAA games push graphical boundaries what the fuck are you talking about
>>
>>377667503
>>377667337
how much money did you give chris?
>>
>>377667582
why would I give him money if I think his game will fail
>>
>>377655276
I'm surprised that backers aren't more disappointed by the never ending failure of CIG to release anything within a slotted release time-line. Every time CIG comes out with a ship concept their pets lap it up. I wonder if Chris Roberts will ever be brought up on fraud charges because I feel like this 'game' is approaching something more akin to fraud than an actual game.
>>
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>33 ips
>160 replies
Literal fucking autism to spend your night shitposting a game that isn't complete yet.
>>
>>377667784
Yeah, they've only had 6 years. It takes at least 30 to make a decent quality space sim.
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