[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Just finished Doom. And dam was is fun and good and how they

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 386
Thread images: 65

File: header.jpg (46KB, 460x215px) Image search: [Google]
header.jpg
46KB, 460x215px
Just finished Doom.

And dam was is fun and good and how they actually made the doom lore interesting.

Why the fuck was /v/ shitting on this ?
>>
Meh it's ok I guess
>>
Coulda done without that shitty platforming to be perfectly honest. As well as that shitty weapons upgrades system and all the almost useless upgrades for assorted weapons.
>>
>>377532475
because /v/ is contrarian. Half of /v/ dislikes it because it's not exactly like Doom 2, the other half of the people who dislike the game just hate fun.
>>
>>377532475
>And dam was is fun and good
>>>/reddit/
>>
>>377532643
or maybe some people don't like lockdown sequences every 5 minutes
>>
>walk down corridor
>kill 3 stragglers and 1 non straggler enemy
>check map
>obviously giant battle arena room at the end of corridor like its a surprise
>doors lock
>giant battle arena room
>walk down corridor
>poor platforming segment
>walk down corridor
>kill 3 stragglers and 1 non straggler enemy
>check map
>etc.

The entire game.
>>
>>377532475
It was one of my favorite games in modern memory. Extremely well done IMO
>>
I've had it in my steam library for awhile and beat it recently. r8 it a 7/10. It's fun but like some other dude said it's a mix of lame corridor battles and moving from "arena" to arena.
>>
File: 1454252911931.jpg (88KB, 661x626px) Image search: [Google]
1454252911931.jpg
88KB, 661x626px
>>377532475
>And dam was is fun and good
>>
>>377532475
I'm eager for DOOM 2016 2
>>
Weakest point is really the platforming. That was the one thing that really should've died with classical shooters.
>>
>>377533513
... so doom 2018?
>>
>>377533000
>I'm too old to play video games: the post
go look for that girlfriend already your mom said she wants grand kids 7 years ago
>>
>>377532475
I would have preferred a few more enemies on screen but it was good
>>
Unironically my favorite game of all time, only the original is equal
>>
one of the problems is that the game really doesn't force you to play smart, it just keeps giving you more and more weapons and upgrades. the arenas get huger and huger so even though additional enemy types are added later on to compensate for the progression of your character, the arenas are so big that none of the enemies are really a threat. the winning strategy that works every time is to run around the arena mindlessly in a big circle and spam your favorite two weapons. having to be in the same area that long while wave after wave of demons spawn in gets pretty boring when it's so easy

even ultra nightmare is easy after map 3, but it's pretty fucking hard on map 1 and 2 since you don't have many upgrades or weapons and the arenas are more small and so you're forced to play smarter to deal with the multiple enemies in close proximity

the graphics are the best though
>>
>>377532475
>they actually made the doom lore interesting
Ah, no they did not.

But yes, it's a good game with shit level design
>>
>>377534194
>the graphics are the best though

This game's graphics don't get enough love. id tech 6 has got to be the best engine on the market right now. actually getting it to run on consoles at near-constant 60 fps while looking just a little worse than PC is a huge achievement

https://www.youtube.com/watch?v=la0O0SyM3gg
>>
>>377534536
I agree, they've got a brilliant tech team right now. I'm hoping that we see other games run on id tech 6 soon
>>
File: 1492498239748.png (226KB, 576x699px) Image search: [Google]
1492498239748.png
226KB, 576x699px
I've been playing this game and it runs fine (though I've put everything on lowest settings for best fps since some of my rig is kinda old), but the loading times are abhorrent. I've heard that getting an SSD helps this. I'm considering getting a modestly-sized SSD just to run games from, while having my HDD hold everything else. Would this be a viable setup, and would it actually make a difference?
>>
>>377535325
Yes, and yes. Though in that case you should also put the OS on the SSD.

The whole intros can't be skipped unfortunatly, but everything else loads in 5 seconds max from SSD for me.
>>
>>377532475
/v/ only likes 'comfy', easy to progress games with good customization.

Hence why the Souls series is seen as amazing despite it being to action rpg what Halo was/is to arena fps.
>>
File: Baito.jpg (511KB, 685x600px) Image search: [Google]
Baito.jpg
511KB, 685x600px
>>377532745
Original DooM had alot of sequences which more or less "Lockdown". TnT and Plutonia especially were full of them, not to mention the tons of .WADs that use this mechanic such as Scythe and the like. Try harder Senpai.
>>
>>377533000
If you have to check the map then ur just retarded
>>
It's kinda fun but I feel they wasted too much on gimmicks like the rune-trials, half the weapon mods, collectibles etc. They could have put that into seperate modes instead of incorporate it into the main story game.
>>
File: DOOMx64 2017-05-20 14-41-41-314.jpg (3MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-41-41-314.jpg
3MB, 3840x2160px
>>377534194
Doom graphics are stunning
>>
>>377536020
Do they have OSHA in hell, or why is there a "danger" warning on the gun?
>>
>>377535968
I feel like it fleshes out the game and gives it a "modern" feel while not actually being important enough that it'll fuck your shit up if you don't use it

Pure default weapon runs are fun
>>
File: DOOMx64 2017-05-20 14-45-31-256.jpg (3MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-45-31-256.jpg
3MB, 3840x2160px
>>377536020
Have you ever just been floored by how good a game looks, /v/?
>>377536084
what I actually dont understand is if the preator suit was a hell creation and not standard military armor, why it has English letters and numbers
>>
>>377535542
>Though in that case you should also put the OS on the SSD.
Thank you for bringing that up because it reminded me of something I'm fairly sure about but need to clarify just in case. In such a setup, would my SSD and HDD show up in the My Computer as icons like the HDD and various drives do now? I'm positive I'm confusing having multiple drives with having separate partitions, but better I make absolutely sure now than after I buy one.
>>
>>377536267
May have been added later
>>
File: DOOMx64 2017-05-20 14-36-24-546.jpg (3MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-36-24-546.jpg
3MB, 3840x2160px
>>
>>377536267
>Have you ever just been floored by how good a game looks, /v/?

Yeah, twice. GTA V back in 2013 (even on last gen lol) and then in 2016 with Doom
>>
>>377532643
Am I the only person who thinks that Doom 2's level design was complete shit and inferior to 1 for that reason?
>>
File: doom combat shock 2.png (335KB, 1280x960px) Image search: [Google]
doom combat shock 2.png
335KB, 1280x960px
>>377532475
>Why the fuck was /v/ shitting on this ?
because it's casualized, even on ultra nightmare, has atrocious level design that is chock full of monster arenas that just lock you in and only spawn a small amount of enemies, MMO-tier highly telegraphed "boss fights" when the bosses should be regular enemies in numerous amounts in later levels, has weapon upgrades which are not a Doom feature, has sync kills that make you invulnerable while performing them, enemies drop health and ammo when killed, even more when killed with a chainsaw, which is an instantkill weapon that requires ammo (also not very doomlike)

i honestly cannot believe any original doom fan would like this game at all, especially when classic doom wads give you great stuff like pic related.

hell i have even seen okuplok post here from time to time, one of the most famous doom speedrunners/slaughter players, and he doesn't like it either.
>>
>>377536360
Yes.

As it stands, windows uses icons for partitions. But every drive that you use has at least one partition, so if you don't split a drive up, it'll just show up as the single partition that's the entire drive.
>>
>>377532475
* Unnecesary weapons. The origibal ones were good enough
* Pinhata enemies
* Useless leveling up shit. Weapon upgrades? Totally unnnecesary.
* Not using real rock/metal songs, lost the oportunity to get Alice In Chains, Pantera and others to make the soundtrack.


That's it. Fun game, but FUCKING BETHESDA YOU FUCKING JEWS ruin the chance of an epic legendary game instead of a 'fun' game.
>>
>>377536536
Groovy, thanks.
>>
>>377532475
>Why the fuck was /v/ shitting on this ?
Because it's new and published by Bethesda
>>
The ultimate mystery of this game is whether Doomguy tries to wipe off the mark on the praetor helmet at the start of the game (implying that it was never there before) or whether he just rubs it for no particular reason
>>
File: 1112727272727.jpg (473KB, 1280x1707px) Image search: [Google]
1112727272727.jpg
473KB, 1280x1707px
I wonder what he thinks of the new Doom
>>
>>377536267
>what I actually dont understand is if the preator suit was a hell creation and not standard military armor
my theory is that originally the praetor suit was not supposed to be a hell creation but they changed their minds mid-development. notably in the E3 presentation, all hell marks that you'll see on the helmet in the final game are not there. maybe doomguy was supposed to be a super marine originally or something and the praetor suit was what the UAC built for him

https://www.youtube.com/watch?v=QiinO9JPUGw
skip to 2:20
>>
>>377536772
Probably glad someone made a good game with his shit franchise
>>
>meanwhile hundreds of games with worse graphics get released with 30 fps max and constant drops

how can this industry be so full of incompetence?
>>
>>377536474
No one cares loser. Lmao
>>
>>377532475
I guess you went to the wrong threads, every thread that mentioned doom that I've been to praised it.
>>
>>377533000
I was having a GREAT time with the game initially until I realised every level was this.
>>
File: DOOMx64 2017-05-20 14-44-19-689.jpg (3MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-44-19-689.jpg
3MB, 3840x2160px
Spiderfags, not even once

>>377536474
>i honestly cannot believe anyone's opinion would differ from mine
Actual autism symptom, sorry anon.

>>377536918
Well I assume he IS a marine since they hint at his original backstory. So That would mean he didnt have it at first. It doesnt really matter but since they hype up the suit as particularly badass compared to guards corpses everywhere its confusing. Also the helmet says F70 in that video, I wonder what the thought process is for putting those WARNING DANGER stuff everywhere

>>377537064
more like most devs dont spend want to spend a decade making a game, rebuilding it from the ground up over and over.
>>
>>377537064
Yearly titles did this.
Instead of surprising the world with something new and original, why not just take the easy route and churn out the same thing but minor tweaks?
Also publishers.
>>
File: Lobo.jpg (57KB, 477x530px) Image search: [Google]
Lobo.jpg
57KB, 477x530px
>>377532475
/v/ hates what's popular.
my only real complains are lack of NG+, which should be obvious thing to have, and lack of SP DLC/expansions, instead all DLCs are for MP which is rather meh.

also D4T v2 just came out, in case you didn't hear
>>
File: u mad.gif (274KB, 300x300px) Image search: [Google]
u mad.gif
274KB, 300x300px
>>377537413
triggered much?

>>377537729
>D44M
>popular
Doomworld hates it
>>
As someone who likes the game:

-The level design is awful. It's like a mix between Painkiller and Doom 3--small but plentiful corridors of little significance connecting large battlefields where the majority of the game takes place. But even Painkiller's level design forced you to be more aware of your surroundings, whereas much of this game was so open that you'd never have an issue with your placement

-The upgrades, especially the Praetor tokens, are simply unnecessary. The game is entirely manageable without using a single one. A few of them add a little more variety, but they don't make a significant difference in how you play.

-Combat is made somewhat trivial due to, on top of the things mentioned above, glory kills and the fact that the game showers you with health once you're in any danger. I don't have a problem with the glory kills in concept, but the fact that you're invincible during them and the game is designed in a way that expects you to do them for health.
>>
>>377537616
more like most devs dont want to spend any time making games because theyre all on /v/ shitposting
>>
>Why the fuck was /v/ shitting on this ?

Are you fucking kidding me? /v/ cant stop sucking its overrated cock constantly.
>>
>>377536020
one thing that pisses me with no end, is that you can't disable introduction cutscenes for new monster even when replaying level. That thing should be optional to begin with!
>>
File: 1455174462651.jpg (43KB, 856x480px) Image search: [Google]
1455174462651.jpg
43KB, 856x480px
>>377537785
>Doomworld hates it
Tell me again who cares? It IS popular. That some autists don't like it is hardly an argument against that.
>>
>>377537616
from doom wiki and in game logs
>The suit is told to have been given to the Doom Marine by an entity only referred to as "the wretch". While the demons' scriptures claim that the armor was made in hell, closer examination reveals english text and even logos for human manufactures, suggesting the armor was actually made on Earth.
the game's text files claims that no one knows how to activate it, which should be BS if the UAC really did make it, so I think it's true that someone from Hell made it but this wasn't always the story for the game and id just didn't change the English text on the suit for some reason after they changed (?) the story. We may never know for sure
>>
>>377538194
Are you seriously complaining about that? They're like 5 seconds long max and only a few monsters in the game have them
>>
It bums me out that so many people hated the multiplayer because I thought it was pretty fun. Yeah it's a bit bland and repetitive, but I always had a good time with it.
>>
>>377538313
Maybe it's human-made, but demon-modified?
>>
>>377536084

because the Cyberdemon is a manmade creation. They took a reanimated dead demon and hooked it up with a bunch of shit thinking they could control it as a living weapon. Surprisingly, it didn't work out as planned.
>>
File: guess i better get going.jpg (45KB, 459x521px) Image search: [Google]
guess i better get going.jpg
45KB, 459x521px
>>377538194
It becomes really obvious early on how much this game insists upon itself. In retrospect it makes a lot of sense that you can't skip the developer logos.

I though it was funny how the game starts with Doomguy punching monitors some dude is using to try to talk to him for plot introduction, but the game still stops you to force the plot down your throat anyway. It's like the devs wanted it to be cool by saying fuck-plot-kill-demons but were too fond of their own writing to let the game go without it.
>>
>>377534536
>id tech 6 has got to be the best engine on the market right now.
>when a 10 hour corridor shooter takes up 80gb's of space

Yeah nope.
>>
>>377538313
I think it's more likely that it was just regular power armor at some point that was modified by some entity in hell.
>>
>>377532475
What doesn't /v/ shit on?
>>
File: Doom2016Face.png (3MB, 1920x1080px) Image search: [Google]
Doom2016Face.png
3MB, 1920x1080px
>>
>>377536267
>Have you ever just been floored by how good a game looks, /v/?
Return to Castle Wolfenstein
Earth 2160 (shame about gameplay)
Far Cry
GTA IV
War Thunder
ArmA 3
>>
>>377538419
One of the demon voice recordins uses the literal phrasing 'wrought in the fires of hell', which doesn't actually mean it was produced in hell- just that it was 'worked' in hell. Meaning it could be human technology that was modified, reverse-engineered, etc in hell.

This would make sense as the armor doesn't look anything like what else exists in hell or in the demons' arsenal (that isn't modified with UAC tech anyway).

What *most* likely happened, though, is that the story of the Doomguy and his equipment changed midway through development.

Regardless I think I like the current idea better than the alternative.
>>
File: Unbenannt.png (44KB, 848x668px) Image search: [Google]
Unbenannt.png
44KB, 848x668px
>>377538618
>muh precious HDD space
>>
am I missing something? I have the shotgun and assualt rifles whose hotkeys are 2 & 4 respectively, is there a gun I missed?
>>
>>377532475
Because the platforming is fucking awful and so is the pacing. Difficulty is all over the place too, either being too easy on normal or insanely difficult on hard.
>>
>>377536020
>>377536267
I can not fucking wait until I finally get my GTX 1080 Ti so I can play it in 4k, holy shit
>>
>>377538845
I think the plasma gun slots inbetween them, but I'm not sure you get them in order.
>>
>>377537785
Triggered? You're the one who typed a novel. Also no one cares.
>>
>>377533000
Trips speak the truth
>>
The only negative point about this game is that the whole "Doom slayer hurr le killing hell over and over again le ancient demon-killer in a fucking far-future battle suit" was needless. I much prefer Doomguy being a nameless grunt stationed on mars for assaulting his superior.
>>
>>377538371
i still want to go back and read the reviews for the open beta. when you have a game with the DOOM name and market it as a return to id multiplayer, you don't just make it a CoD/Halo 4 hybrid, and people were justifiably disappointed with what they played in the beta. Now on it's own merit, the multiplayer is pretty good, but the negativity surrounding the MP came from the open beta and that negativity has stuck around
>>
>>377538845
Secret Plasma Rifle. It's in the same level where you find the Assault Rifle.
>>
>>377538689
cool. i guess his hair isn't visible/wasn't modeled?
>>
>>377538341
break flow and look cringy as fuck.
But I can't stand Brutal Doom or Guncaster, so maybe I'm just autistic.
>>
>>377538767
>this game takes up an unnecessary amount of space but I have plenty of space so it's okay

>this antique costs a ridiculous amount of money but I can afford it so I'll buy it
>>
>>377539040
fuck. If I replay a level and get the gun do I lose all my progress
>>
>>377539212
No, it's ok. All collectibles and level progression stays intact.
>>
>>377532475
>Why the fuck was /v/ shitting on this ?
Because there's a lot of doom purists that will get angry at it because it's not exactly like doom
It's not perfect, there's probably too many arenas in the game and exposition that doesn't need to lock the player in, but it does a lot of things well and it's a fine way to reintroduce an old franchise to modern conventions.
>>
>>377539170
Drive space is cheap, textures are large, not compressing them leads to better performance. You still have to pay the cost somewhere, and I'd rather pay it where I can throw in another drive for little cost.
>>
File: 1484269137751.jpg (11KB, 173x215px) Image search: [Google]
1484269137751.jpg
11KB, 173x215px
>>377539319
thanks my man
>>
>>377538995
i agree, doomguy shouldn't be connected with hell at that level, he should just be one of earth's forces fighting against hell's forces.
>>
>>377532475
Love this game.
>>
File: DOOMx64 2017-05-20 14-39-26-681.jpg (3MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-39-26-681.jpg
3MB, 3840x2160px
>>377538313
Maybe its demon made and humans...worked on it while doomguy slept. Thats the only thing that can connect the dots.

>>377538549
Its not saying "fuck plot" its explaining the character of doomguy not being fond of what he's being told by the monitor. Do people not understand the original Doom is beatable in just a few hours, and has levels beatable in a few minutes or less? When making something that needs to be long so people dont get pissed off with their modern standards, as well as an hour or so long level, but trying to retain the projectile based combat, you kinda need walky or talky sections for pacing reasons. Even Serious Sam does this, as to avoid the arenas being literal straight lines with nothing in between them. A scripted sequence assures the developer there will be at least that much time before the next frantic gameplay moment. The problem is it only works one time and is annoying on replays but, yeah. They are still used sparingly and dont make up a third of the game like they would in a more COD styled FPS.
>>
>>377532475
because muh nuhstaljuh
>>
File: 1388839672291.gif (477KB, 145x150px) Image search: [Google]
1388839672291.gif
477KB, 145x150px
>>377539367
>When making something that needs to be long so people dont get pissed off with their modern standards
>mondern standards
>long
>>
>>377539367
>its explaining the character of doomguy not being fond of what he's being told by the monitor
Then why doesn't he punch the monitor when the same thing happens in later parts of the game?
>>
>>377538995
But that's what he is.
The demons just turned it into edgy lore because they're demons.
>>
>>377538995
His backstory clearly implies that ID was visiting doom threads on /v/. No one sane would think "he was so badass he went to hell and conquered it" can be used as actual plot
>>
>>377539134
Yeah wasn't modeled
>>
>>377539758
For me he'll always be the nameless grunt sucking dust and watching restricted flicks in the rec room
>>
>>377532475
The arena shit is annoying but I liked it overall. Hopefully the sequel gets rid of those
>>
>>377536380
From a landscape shot and in 4k GTA V on PC looks like real life.

>>377539559
Yes anon, people complain when a game comes out, costs $60, and is beatable in five hours. Doom was also a shareware title, which isn't a thing games do anymore. Hitman tried being episodic, had deep gameplay, and no one cared about it

>>377539667
Because it was the first one he saw after being asleep for a long time, he was cranky. He punches other things he's told not to.
>>
>>377539367
other theory is that he recognised Hayden's voice, and knows he's full of shit. When Hayden says "we did it for good of humanity", Doomguy looks down on corpse and punches monitor in disgust
>>
File: DOOMx64 2017-05-20 14-37-16-356.jpg (2MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-37-16-356.jpg
2MB, 3840x2160px
I want to fill both her holes with cum
>>
>>377533000
we must have played different games
>>
>>377540275
careful, youll cause an autism explosion
>>
>>377540193
Speaking of holes and cum, I want a Baron to destroy my virgin ass with his massive demon horse cock

Is this the type of reply that you were hoping for?
>>
>>377539912
>Because it was the first one he saw after being asleep for a long time, he was cranky. He punches other things he's told not to.
While this makes sense, I think you're looking into the writing as having more depth than it actually does.
>>
>>377538549
>but the game still stops you to force the plot down your throat anyway.
You get interrupted like once in the whole game for three minutes in Hayden's office. Then two or three times you arrive in a room where the bad scientist woman says two lines of dialog and leaves within 30 seconds. Nice line.
>>
>>377539134

Maybe hes bald?
>>
>>377539912
>Yes anon, people complain when a game comes out, costs $60, and is beatable in five hours. Doom was also a shareware title, which isn't a thing games do anymore. Hitman tried being episodic, had deep gameplay, and no one cared about it
When I read your post I had the impression that "modern standards" was referring to video game consumers in general. Was I incorrect?

Also, allowing players to play a portion of the game for free and being episodic in release format are not the same.
>>
File: not an argument 5.png (429KB, 399x614px) Image search: [Google]
not an argument 5.png
429KB, 399x614px
>>377538220
>the most hardcore doom players in the world don't like it
>nah that doesnt count because normalfags who have never played a doom game before like it
>>
Didn't feel like Doom to me. Felt like playing Quake arena.
>>
>>377540626
Anon, not everyone who criticizes this game hasn't played it. Flat-out lying isn't going to help your case.
>>
File: jotob-1253916940.jpg (10KB, 256x256px) Image search: [Google]
jotob-1253916940.jpg
10KB, 256x256px
>>377540329
>>
>>377540751
how's doomworld related to what's popular and what's not? They're literal nobodies outside their little circlejerk.
>>
File: trollcromartie.jpg (14KB, 448x333px) Image search: [Google]
trollcromartie.jpg
14KB, 448x333px
>>377540926
>all the top doom wad makers are from doomworld
>nobodies
try harder
>>
>>377540926
>core of the doom community
>nobodies
>>
>>377540329
Not really, but I enjoyed reading it regardless.
>>
>>377540751
>the most hardcore doom players
I'm imagining a bunch of fat sweaty 30 something neckbeard autists sitting in a circle in a basement, talking about how shit Brutal Doom is while the King Autists mum brings them lemonade and asks them if they want to go play outside for a bit.

I know this may be hard to comprehend but nobody actually gives a shit what a bunch of self proclaimed "hardcore players" think.
>>
>>377540853
I might be forgetting some things then. Do you also consider the visions you get near the end when you destroy the 4 locks or whatever as interruptions? What are some other moments where you're forced to stay put for the story and can't just keep killing demons while Hayden says something in the background?
>>
>>377535861
I was gonna say, so many wads are just monster closets.
>>
File: troll.jpg (59KB, 640x289px) Image search: [Google]
troll.jpg
59KB, 640x289px
>>377541157
try harder
>>
>>377541207
I'm saying the truth. I'm really sorry that people having fun with a video game that you don't like is upsetting you so much.
>>
>>377536442

Most people on this board only played the first ~9 maps and then just level warped when it got hard.
>>
>>377537616
I dont get it, did Olivia turn into that thing or did she just pop and summon it?
>>
File: eat shit.jpg (46KB, 604x453px) Image search: [Google]
eat shit.jpg
46KB, 604x453px
>>377541303
>I'm really sorry that people having fun with a video game that you don't like is upsetting you so much
>>
>people who have spent the last two decades playing the same shooter are upset because the new one isn't exactly like it
>this means no one else should like the new one either
>>
File: 3.jpg (17KB, 165x299px) Image search: [Google]
3.jpg
17KB, 165x299px
>>377541004
>>377541082
>25 years old game
>related
>>
>>377532552
You nostalgia fags can never be pleased
>>
>>377541508
Whats funny is its usually the content creator that wants his work's sequels and whatnot to be different because they typically dont see the point in redoing something if its the same thing.
>>
>>377541663
and they wonder why their games bomb hard when they change everything
>>
It doesn't really pick up until you get a fully decked-out double jump. Then it's ok.
>>
>>377541173
Not him but I'm playing the game now and so far there's an area in nearly every level that has stopped me like that. Some are longer than others. They're not really that long but they feel long when I'm just trying to get back to the game. I literally could not give less of a shit about the story--there's not a single compelling element to it. The only bit of writing of interest is the logs about demons, giving background to their biology and habits.
>>
>>377533000
This. It's tw3 all over again : Repetitive gameplay which makes the game boring.
>>
>>377541437
i think the demons used her as a sacrifice to summon it, i doubt she did it herself willingly, at that point she knew she had been betrayed by the demons
>>
>>377541632
Super Mario Bros 1 and OoT are old as shit and people still cream their pants over them.
>>
>>377541437
The first I think.

"We'll grant you power if you help us fuck over your people""Ok""Nice, here's your new demonic abomination form and it only costs you your soul and sanity. Now go die in a fight you probably would've won if you were less retarded".

It's a classic demon joke.
>>
>>377536772
Apparently he hasn't even played it yet because he doesn't own a current gen console, and his main computer is a Mac.
>>
>>377532475
>Why the fuck was /v/ shitting on this ?

Because it's a game made after 2007 and according to the official /v/ narrative that's the year good games stopped being made
>>
>>377532665
>>377532665
>>377532665
>>377532665
>>
>>377541939
Probably doesn't think he's missing anything.
He's not entirely wrong either.
>>
>bought Shadow of Mordor for cheap and had no interest since /v/ shat all over it
>it was actually pretty good, I was actually surprised how good it was I was expecting complete cash in garbage but came away interested in the sequel
>/v/ shits on MGSV
>one of the best games Id played in a long time, that year was fantastic for games
/v/ also shits on Prey and its a good game, come here to hear what shill critics wont say but dont base your entire opinion of a game on what people say here, because they only want to talk of the negatives and have a reason to complain.
>>
>>377541662
>it's ok
>WTFNOSTALGIAFAGSROFLMAO
you have autism my friend
>>
>>377541976
I'm humored by your post because I know where you got the 2007 figure but it's hilariously obvious you have no idea what the significance of that figure actually is and you're just cobbling together everything you disagree with under one stance.
>>
>>377542160
le epic /v/ LORE xD
>>
>>377542256
It has nothing to do with lore. You're just digging yourself deeper.
>>
>>377542160
big bang theory
>>
>>377542346
bazinga!
>>
File: 1111111111.png (104KB, 235x290px) Image search: [Google]
1111111111.png
104KB, 235x290px
>>377542345
>>
>>377535968
>tfw i liked the rune trials
>>
File: 1493833069413.gif (930KB, 270x270px) Image search: [Google]
1493833069413.gif
930KB, 270x270px
>>377536474
Absolutely this, couldn't have said it better.
>>
>>377542458
Some of them are fun and then others suck.
>>
>>377542346
And while we're at it, the year Gamepost fired Gerstmann for not giving a good enough review to Kane & Lynch 2.

>>377542449
>>>/soc/
>>
Speaking of doom what the fuck happened to multiplayer doom? Everyone on Zandronum is just playing that absolutely shit tier megaman mod that cutman mike made. What the fuck happened to all of the CTF servers? I remember flavour of the month mods always being a thing on there but holy shit the megaman mod sucks cock
>>
>>377536474
I can't tell if you're trolling or not with that picture
>>
>>377542739
why would cs2 be trolling? should i have posted holyhell or scythe 2 since they are newer?
>>
File: Screenshot_Doom_20170520_233332.jpg (95KB, 1920x1080px) Image search: [Google]
Screenshot_Doom_20170520_233332.jpg
95KB, 1920x1080px
>Doom 4 has plenty of fun ideas, but core gameplay is lacking
>no actual mod tools to fix issues
>someone takes his time to import good ideas into old game, while keeping gameplay close to original
god bless!
>>
>>377536267
2 most plausible theories is that its the original DOOM guy who got stranded in hell. Other theory is that doom guy met doom Slayer the ancient warrior and gave him his armor as he was still human and dying. The armor was further enhanced to absorb the hell energy shit.
>>
>>377542791
It's a fucking monster arena with 50 of a handful of different enemies thrown in randomly
>>
>>377542614
>you can only move 3 seconds after a kill
>move to the wrong spot near the end
>enemy never moves into firing range, have to restart the challenge
rune trials were hit and miss
>>
>>377542837
What Doom mod is this?
>>
>>377541905
>I must apologize for olivia, we have purposely sacrificed her wrong, as a joke
>>
>>377540751
>the most autistic doom players in the world
>who only like fuck-hard slaughterwads with a minimum of 50 enemies on screen at a time

Why would I care about any turbo-autist's opinion on how to have fun, again?
>>
>>377542658
zandronum's doom scene was always mixed. never liked the megaman servers. any deathmatch/duel servers still up for zandronum? at least there's still zdaemon/odamex for the competitive duels, that shit is basically on the same level with quakeworld in that it's never gonna die
>>
>>377543230
Where's the stream, anon?
>>
>>377532638

>shitty weapon upgrades and useless upgrade

the weapon upgrades where awesome, did you even max out the plasma rifle upgrades? that shit is lethal fully upgraded
>>
>>377543328
All of the pvp gamemodes seem to be locked or have very low player count. That or they're megaman unfortunately. Zdaemon I was never really a big fan of
>>
>>377537064
Because the id tech 6 is the best engine right now, created by the best engineers in the world.
USA is always the top country when it comes to techs.
>>
So has anything of value been made with snapmap?
>>
>>377532475
it was one of the shittiest games i ever played. super fucking boring.
>>
Why didn't they release mod tools for this game? Did they just not want people making something better than them?
>>
>>377532475
Did you play it on 2K or 4K?
>>
File: 1442912288846.gif (1MB, 500x375px) Image search: [Google]
1442912288846.gif
1MB, 500x375px
>rich get richer
>armored offense
>mastery chaingun turret mode
this isn't even fair anymore
>>
>>377543115
D4T Death Foretold: Doom 4 guns, sounds, redesigned monsters with additional attacks, no hitscan weapons, extra difficulty levels, demon transformation runes and stats increasing thing.

innitially author did mod to copy Doom 4 into Doom 2, at some point decided he did too much, and it doesn't feel like Doom 2 anymore, so handed over project to other modders, and started from scratch.
D4D - old mod with tons of features
D4T - new one with only what is needed and works properly
>>
File: 20170417205816_1.jpg (336KB, 1920x1080px) Image search: [Google]
20170417205816_1.jpg
336KB, 1920x1080px
>>377543717
I tried making some levels with brutal difficulty and enemy placement. It was a lot of fun. Also right now the featured maps are from players with all custom environments. Pic related.
>>
File: 1432126975424.png (14KB, 166x166px) Image search: [Google]
1432126975424.png
14KB, 166x166px
>>377532638
>>377543337
>shotgun explosive shots
>assault rifle micro missiles
>plasma rifle heat blast
>rocket launcher lock-on burst
>chaingun mobile turret
>gauss cannon siege mode
>>
File: 20170417204840_1.jpg (470KB, 1920x1080px) Image search: [Google]
20170417204840_1.jpg
470KB, 1920x1080px
>>377544003
>>
>>377544113
Damn I want to play this
Snapmap ID?
>>
>>377543717
Still working on the RTS.

I have done one faction, implementing so you can play as both demon and UAC factions.
>>
>>377532475
These motherfuckers only like stalker and dwarf fortress there is nothing to be gained listening to them.
>>
>>377543115
https://www.youtube.com/watch?v=zB36T15UyPo
>>
>>377544003
>>377544113
Haven't played any of the snapmaps yet, can I actually download and save them or is it one of those systems where they're only accessible through some sort of online check and if the servers went down they would all be inaccessible?
>>
>>377544779
Yeah you can download and save them to be played and edited offline
>>
>>377544779
Better than that, you can actually edit them for yourself once you download it.
>>
>>377544779
You can download and edit them in offline mode, I believe
>>
>>377544589
wtf i love snapmap now
>>
File: DOOMx64 2017-05-20 14-33-34-055.jpg (2MB, 3840x2160px) Image search: [Google]
DOOMx64 2017-05-20 14-33-34-055.jpg
2MB, 3840x2160px
Incredible AI, models, and textures
>>
>>377532475
They spent too much effort on multiplayer when the singleplayer was the best part of the game.

I really wish they made a story expansion
>>
>>377545714
Except MP was done by a different team
>>
>>377544589
God damn, this looks great.

Especially the sprite work.
>>
>>377545714
What the fuck are you talking about? The singleplayer is so fleshed out and well-made that contrarians in this very thread were complaining about "unnecessary things"
>>
>>377545961
He's right about them needing to make story expansions though
>>
>>377545961
>>377545820

MP was really a different team? I feel better then. I just really wanted more single player content but they kept pumping out DLC for multiplayer no one gave a shit about. Also, Snapmap, while fun, wasn't nearly as powerful as it should've been.
>>
>>377536379
I always thought Revenants' eyes glowed.
>>
I had more fun replaying Doom 3 SP and deathmatch than beating nuDoom to be honest.
>>
>>377546046
Speak for yourself dude, MP is great especially after they added the shit it really needed

A DOOM game shipped without free for all for Christ's sake
>>
>>377546046
It was by the people that did Halo Master Chief Collection
>>
>>377546073
They do in a lot of the promo art I think, but not ingame as far as I remember.
>>
Its ok for today's standard.

But overall its a 7/10, does what it meant to do and does it well.

Got some nitpicking like the soundtrack being pure gobshite, unnecessary pauses to introduce a story that I wasn't interested to begin with, speed could improve a bit more ,map design that was consistently based in corridor->arena and more enemies, just felt swarmed at the end of the game, where it was the only time I felt challenged by the game.
>>
>>377532643
Fuck Doom2 had better maps than this shit.
Reminder for all Nu-Doomfags.
NOT
ONE
MONSTER
CLOSET
>>
File: 1486290729672.gif (2MB, 350x242px) Image search: [Google]
1486290729672.gif
2MB, 350x242px
>>377544589
demon morph runes are hillariously overpowered
>that section in barrels o' fun where you fight horde of imps, and then mastermind and arachnotrons
>one Pinky drops rune on death
>pick it up and smash through imps until ramming wall, kill like 10 in one charge
>go out and see arachnotron
>"ah shit, I forgot"
>charge him and actually kill after few headbumps
>see Masterming
>"GERONIMO!!!"
>actually manage to kill him before my life runs out
too bad you can't change difficulty of already started game
>>
>>377546626
>Soundtrack being pure gobshite
>When BFG division, Rip and Tear and VEGA processing exists.
>>
>>377546626
>soundtrack being pure gobshite
opinions
>>
>>377546242
Weird, I went back to Doom 3 and fucking hated it. The designs are abhorent, level design and combat encounters are soooo small and slow, its just a bunch of tiny rooms, halls, and catwalks. Challenge stems from barely having room to move rather than lack of skill. Not to mention its a Doom game and you dont shoot anything for half a hour to start. The game focuses so much on characters and story but I couldn't give less of a shit, no one is interesting or has depth to warrant screentime. The visuals are so dark and samey it just gives me a headache to play. And almost no music? Some Doom game. Not to mention the sprint and reloading, only serves to slow everything down.

>>377546626
The first level alone has many fights that arent arenas and you can just leave. The third level can be completed in any order you want. People only pay attention to the things they dont like, apparently. Even the last level that is the most like a series of arenas the game has to offer paces itself with alternate paths leading to secrets and platforming. It doesnt just go arena, walk, arena, walk. And thats the most linear one by far.
>>
>>377546891
If you enjoy fart noises, your problem mate.
>>
>>377535861
This is a fucking lie and you know it shillberg I can only think of a handful of times where you're locked into a room with a bunch of monsters. And even those weren't based on finding every God damn lost soul to release the lock down.

Doesn't help that Nu-Doom can't spawn more than twelve fucking enemies at a time. They drastically need to fix their engine to be able to accommodate more than fucking ten monsters at once so I have shit to kill and NOT WAITING FOR MONSTERS TO FUCKING SPAWN.
>>
>>377547079
>12 demons

SNAP MAP LIMIT


The singleplayer has at least 16 monsters in the later arenas and can have up to 24 in the last few ones including the imps and lost souls
>>
>>377546960
Before I write a response, do you know how to strafe jump?
>>
>>377546891
>>377546884

Not that dude, but the only memorable songs were BFG Division and the E1M1 remix in the intro.

Everything else was adequate but forgettable.
>>
>>377547201
Honestly I feel like people criticizing the small amount of monsters in the arenas either haven't played it (because it literally feels like the room is full of monsters and all the spawning trickery is very well done) or are just nitpicking because they want to be typical contrarian shitheads and can't think of anything else to criticize this magnificent game for
>>
What's all this bullshit about "fart noises" about?

You people desperately need to see a gastroenterologist.
>>
>>377546960
Alternate paths where it ended in predictable arenas. As for the ending was just follow up of arenas. You didn't have anything that could surprise you, force you to learn the map.
The point still stand, map design in this game was pretty lacking, I will give the merit that they are trying to go away from the pure corridor formula, but there is a lot be worked still.
>>
>>377546626
>best videogame soundtrack of the past 10 years
>gobshite

Cool wrong opinion
>>
>>377547303
adequate isn't gobshite at least, and rip and tear and argent combat were both great, titan's realm wasn't the best but memorable with the occasional chanting and heavy percussion throughout
>>
>>377547453
Not our fault that you suck at video games. People are used with way more monsters on screen.
>>
>>377546960
combat areas were tight, but never to an unfair degree. i loved the tight spaces forcing you to plan your path and dodge properly as well as be careful with weapon choice. kinda makes me give a fuck about the AI whereas in new DOOM you're just running around a huge area in every fight (and unintentionally dodging 99% of projectiles thrown at you) cause you expect everyone to be running slower than you at all times, which is mostly how it worked
>The game focuses so much on characters and story but I couldn't give less of a shit, no one is interesting or has depth to warrant screentime
i disagree, i liked the story and the PDAs brought interesting backstory to the table. at least you can skip cinematics.
>Not to mention the sprint and reloading, only serves to slow everything down.
sprint wasn't really an issue, just added layer of tactics. in some of the fights in big areas (hell, mancubus sewer) you can just strafejump and it feels fast enough. reloading wasn't an issue either, just punishes bad players who want to stick with one weapon and load it into everything, literally just switch weapons if you run out, and reload weapons on breaks where you're moving to the next area anyway
>>
>>377546073
Multiplayer.
Also had some of the best glory kills only in multiplayer. Really pisses me off
>>
>>377547519
I can agree with this.

Some other small complaints I have
>Weapon mods being favoured to one more than the other
>Samuel Hayden's office
>One (1) new enemy type in SP when MP gets all the cool new enemies. (No, cyber mancubus does not count as new)
>Snap map does not allow for position control on objects during gametime.
>The abysmal limit in Snapmap in general
>>
>>377547684
I've played every other Doom game to exhaustion, plus the other "golden age" 90s FPSes. You're just a loser with nothing better to do than to shit-talk a game on the net for no reason
>>
>>377536474
They can't even replicate a tenth of that many monsters in Nu-Doom.
The fact it's not even called Doom4 should clue you faggots in enough.
>>
>>377532475
>Why the fuck was /v/ shitting on this ?

Because nu/v/ shits on good games and the ones that are published by Bethesda in particular.
DOOM, Wolfenstein: TNO, Dishonored1&2, Prey, Quake Champions, etc. All good games, all shat on.
>>
>>377547868
You are just a triggered bitch that can't accept that "your" game is not perfect.
>>
>>377547950
Wolfenstein TNO is actually a disgrace to the series though
>>
>>377547761
glory kills in multiplayer make you feel badass as fuck cause you're giving a big fuck you to a living person who is rocking a rather large advantage against you. i love tearing into a revenant with my BR and then mashing the glory kill button when i get close enough and basically slapping it's shit and taking control of the rune as my reward
>>
>>377547995
It's perfect in my eyes, and that's all that really matters famalam
>>
>>377547995
oh the irony
>>
>>377548068
Oh indeed and here you are complaining about my opinion.
>>
>>377547453
Indoors it's fine, the arenas fill up nicely.

Outdoors, not so much. Many arenas are just too large for the enemy concentrations the game gives you.
>>
>>377548002
how so?
>>
>>377548279
It's actually you who started complaining about my opinion
>>
>>377532475
>Full of cinematic shit, including real fucking cutscenes.
>All guns suck. Unless you use upgrades.
>Armor is literally a 2nd HP bar that depletes first.
>You can barely hold any ammo. Unless you level-up.
>Checkpoints.
>Maps are linear pipes, connecting obligatory combat arenas you get locked into.
>Platforming sections. With insta-death pits.
>Only around half-a dozen enemies on screen at once, not counting "zombies". No Pinkie packs.
>Berserk pack is a timed boost that makes you invincible and unable to use guns.
>Rune challenges are just annoying filler.
>Everything glows.
>A goddamn robo-guy literally handholds you through the game, via radio.
>No mods, and the Snapmap is literally just all about connecting handful of pre-made rooms together, with strict enemy limit.
>Only 4 players max in Snapmaps (yeah they're apparently NOW "fixing" this).
>MP is Halo-tier shit. Period.
>Spider is the last boss, and is not hitscan anymore either.
>No, hitscan enemies are not a cancer. I miss my easy to gib shotgun zombies.
>Bosses have HP bars and almost Zelda-style attack patterns.
>Ending was literally a slap to face + "lol, look forward to teh sequel, goy!"
It's yet another modern console-reboot to a classic IP, made "ironically", using the OG's name as well,
>>
>>377547950
TNO was legit boring tho. WW2 section was neat, but after that game takes itself too seriously. It's DNF tier of cringy, except without being fun in its own shitty way.
Kind of afraid install Old Blood after that letdown.
>>
>>377536267
>>377536020
D44M's visual design is from ass, and the tech's totally wasted in tiny ass corridors. You could replicate the looks with 10yo tech and have 10 times better performance to boot.
>>
>>377538220
>It IS popular.
>zero players nowadays
>only literal shills even mentioning it
>>
>>377548703
>the "I've never played the game and formulated my opinion 100% from other /v/irgins who havent' played the game" starter pack
>>
>>377548380
>hilariously bad forced story shit

>ruined BJ, no longer a stoic and silent superspy, now he's a fucking cuck who whispers to himself constantly, half of it being pseudo-intellectual awful video-game-writing philosophy shit

>cod-style "aim down sights and wait for enemy to pop head out of cover" gameplay except now you can explore these shooting galleries after the firefight and collect useless fucking shit, having to mash the interact key every time, wow!!

>non-human enemies are total shit, no more actually scary mutants and zombies like in rtcw, now we have shitty robots with le emp grenade weak spot maymay

>terrible bosses

>quicktime events and cinematic takedowns
>>
>>377548414

>>377547201 this anon posted about the issue, then me >>377546626

And then you behave like a faggot and goes like if you don't agree with me you suck.
>>
>>377536474
>i honestly cannot believe any original doom fan would like this game at all
>any original doom fan

I think the problem here is that the autists that still play the original Doom or (more popularly) recently stated playing the original Doom don't realize they are not representative of actual Doom fandom. Doom fans bought and played the game ~1993 for a couple years until they moved onto Duke Nukem 3d, Quake, etc. and evolved with PC gaming.
>>
File: 1495215031682.jpg (32KB, 404x270px) Image search: [Google]
1495215031682.jpg
32KB, 404x270px
>>377548996
According to your logic CoD corridor shooting is considered an "evolution"and not a cheap cash in for suckers.
>>
>>377549115
That's not at all how logic or inference works anon.
>>
>>377547453
Or maybe they want larger battles?
>>
File: nuDuum 29h in 10-2016.jpg (23KB, 254x122px) Image search: [Google]
nuDuum 29h in 10-2016.jpg
23KB, 254x122px
>>377548859
>the "I'm a corporate shill and I have a fancy textbook of default copypaste replies!" starter pack
oldest and easiest trick to detect a literal fucking shill.

>>377548996
>"you can't be a fan of one thing after playing something else!"
t: (You). I still dig the shit out of Resident Evils, no matter that Silent Hill games blew my mind later on.

nuDuum is just a skitzo mess that doesn't know if it want's to appeal to Xbot CoD-fags or be an "oldschool" experience.
>>
>>377548484
>Full of cinematic shit
Very beginning of game, meeting with Hayden the first time, Olivia Pierce activating the Argent Tower, Hayden's office, the "death" of VEGA and the final cutscene. If you were to include the short five second cutscenes, then that also slightly raises the game to cinematic time slightly.

>All guns suck. Unless you use upgrades
Super Shotgun, Gauss Rifle, Chain Gun and Heavy machine gun wants to talk with you

>Armor is literally a 2nd HP bar that depletes first
Wrong. That only happens when you have over 50 armour. Below, it works like usual

>You can barely hold any ammo. Unless you level-up
Lrn2aim

>Checkpoints
Longer levels

>Maps are linear, connecting obligatory combat arenas you get locked into.
Actually agree with this. I wanted more maps to be like Foundry or Argent Facility

>Platforming sections. With insta-death pits
Need I remind you of that one Doom 2 map where you have to walk across the thin walls with acid down below and no way to get back up?

>Only around half-a dozen enemies on screen at once, not counting "zombies". No Pinkie packs.
16 enemies minimum in later arenas, 6 pinkies in one of the arenas in Necropolis. Also, Old Pinkies =/= Nu Pinkies. Old Pinkies are easy as shit. New ones are a pain

>Berserk pack is a timed boost that makes you invincible and unable to use guns.
You can still die in Berserk, just the fact you are kicking so much ass that it doesn't matter. Also, don't tell me you switched back to guns when you got the berserk in the originals.

>Rune challenges are just annoying filler.
Some of them are alright. Agree on others though.

>A goddamn robo-guy literally handholds you through the game, via radio.
And you ignore him for the most part. The only time you do is when your goals meet up.

>No mods, and the Snapmap is literally just all about connecting handful of pre-made rooms together, with strict enemy limit.
Snapmap could've been better, agreed.
1/2
>>
>>377532475
What difficulty did you play on?
I'm working through the difficulty just under nightmare, it's super fun.
>>
>>377532665
>how DARE you have FUN!
>>
File: 20170501133326_3.jpg (448KB, 1920x1080px) Image search: [Google]
20170501133326_3.jpg
448KB, 1920x1080px
>>377548903
A lot of problems are fixed by Wolfenstein the Old Blood (focuses on enemy types, enemy placement, and different more mechanical challenge) and playing on Uber. I mean you CAN play it by being a pussy and it becomes a generic cover shooter. But using all your tools to quickly dispatch of enemies before they even have time to shoot is incredibly fun and forces the player to need to pick shit up and move around the map, utilizing speed. Played in this way you're always making a new decision in combat, TOB also has an unlockable reload mechanic, by mashing the r button you get a faster reload. Reloading being the only thing that can totally force you into cover is turned into a fun mechanic that adds a new depth to combat, making it overall faster.
>>
>>377547453
...OR 12 enemies is literally fucking nothing, especially since there's borderline OR literally ZERO enemies outside the "combat arenas", which are spammed ad infinitum from beginning to the end, in VERY linear maps at that.

But then again, you're an underaged shill who's seriously using meme tags like "contrarian shithead" and praising mediocre-at-best console trash like nuDoom.
>>
>>377541801
You mean every video game, especially the nip shit.
>>
>>377549295
I'm not saying you can't be a fan of Doom. I'm just making the observation that the cult of obsession with the original doom is a reddit tier delusion and not representative of actual Doom fans. For some reason dumbasses thought iD was going to cater to the small group of people who are Gen Z faggots pretending they "get" classic games and autists.
>>
File: 1493305696151.jpg (58KB, 459x521px) Image search: [Google]
1493305696151.jpg
58KB, 459x521px
Doom 2016 is a good game
>>
>>377548484
>>377549336
>Only 4 players max in Snapmaps (yeah they're apparently NOW "fixing" this).
Meh. It's shit but livable.

>MP is Halo-tier shit. Period.
Oh, so it has vehicles and recharging health?

>Everything glows.
Only enemies that need glory kills and certain objectives

>Spider is the last boss, and is not hitscan anymore either.
And you can't kill it in one hit with the BFG, wow!

>No, hitscan enemies are not a cancer. I miss my easy to gib shotgun zombies.
Hitscan is fucking bullshit, fuck you.

>Bosses have HP bars and almost Zelda-style attack patterns.
And this is a bad thing... why? Boss fights have never been Doom's strongsuit. Hell, it is a weakness of FPS games in general.

>Ending was literally a slap to face + "lol, look forward to teh sequel, goy!"
Agreed, that sucked.

Overall, you do have some good points but fucked in others.
>>
>>377548484
>A goddamn robo-guy literally handholds you through the game, via radio.

This is the most ridiculous statement I've ever heard about the game and confirms that you're either unbelievably stupid or trolling
>>
File: 20170106234731_1.jpg (458KB, 1920x1080px) Image search: [Google]
20170106234731_1.jpg
458KB, 1920x1080px
Thread was so much fun when it was newer. Why cant there be a DOOM thread without some assholes inevitably coming in to start shit and bicker? Why do people do this? Literally all conversation is then directed at arguing with them yet they are more interested in converting other people to their mindset than any real discussion.
>>
>>377548903
>cuck
>le maymay
wow, shit opinions from a retard, who knew
>>
>>377549441
>12 enemies

STOP PERPETUATING THIS

THIS IS FUCKING SNAP MAP'S LIMIT, NOT THE SINGLE PLAYER
>>
>>377549590
>preferring the actually engaging game with more depth and less patronizing style is totally an invention of mid-2010s message board!
You have any idea how stupid you sound?

>For some reason dumbasses thought iD was going to cater to the small group of people who are Gen Z faggots pretending they "get" classic games and autists.
nuDuum is nothing but made FOR the GenZ faggots, who know nothing about Doom or anything 1990s. It's also funny how OTHER devs can indeed stick to AND improve the old formulas and make winning games, without appealing to Cowadooteh fags.

>>377549729
If you were born in the year 2000 and have only played Xbox games, maybe.
>>
>>377549843
Empyrian looks so nice but doesn't work well in actual gameplay
>>
>>377549867
>THIS IS FUCKING SNAP MAP'S LIMIT, NOT THE SINGLE PLAYER
Go count the number of enemies on screen at once in the SP, and you'll see it's around a dozen tops at all times. The ONLY exception are the pathetic shambling zombie-like things that are there just to clutter the space.
>>
>>377550071
I think those are mostly there for a quick and simple ammo refill.
>>
>>377549990
>D44M
>Anywhere near Cowadooty

What the fuck are you on anon?

Also name me one game in the last three years that have stuck to their original ideals and made award winning games.
>>
it was the contrarians, I heard that Doom 3 is better than Doom 2016

retards that keep trying to force this cycle meme into everything, now every game that comes out, will be compared unfavourably to its predecessor even if the latter was agreed to be a fucking dud

Just how people started to praise GTA IV after V came out, ignoring the reality everyone shat on it for not holding a candle to San Andreas. V is also underwhelming but this sudden love of IV just screams people desperate to be contrarians
>>
>>377549854
>Funny buzzwords invalidate an indisputable argument

Where the fuck do you think you are? What makes this site stand out from the others is the freedom to use stupid words and be funny and relaxed. If you want formal discussion go to a real forum, you piece of shit.
>>
>>377550183
I always liked gta 4, and 5 is unarguably worse in tons of aspects and lost tons of polish, not to mention it's even worse to compare to san an since it's the same region done so much worse
>>
>>377550047
yeah no kidding. too large and open, too many sightlines. demons were already pretty mediocre at long range and this map treats snipers and BR users really nicely which makes soul harvest a pain in the ass and makes other modes pretty campy. warpath is alright on that map i guess. at least it's not orbital
>>
>>377549990
>strawman
You have any idea how stupid you sound? Also, why are you so upset?

The cult of obsession with the original doom IS totally an invention of mid-2010s message board. The community was a super small niche until the nuDoom announcement then tons of you little kids that were so young you barely remember the original hopped on and did you FAN SINCE DAY 1 bullshit. And please don't pretend Doom was deep. That's just silly.

>nuDuum is nothing but made FOR the GenZ faggots, who know nothing about Doom or anything 1990s
>Le wrong generation

I was born in 84 and I can almost guarantee you were born very late 80s or early 90s at best.
>>
File: 1446241524975.png (247KB, 283x427px) Image search: [Google]
1446241524975.png
247KB, 283x427px
>>377550225
>"funny" buzzwords
>WE SHOULD BE RELAXED YOU PIECE OF SHIT
holy shit now that's funny, figures only reddit expats with aspergers would be this dumb
>>
>>377550365
I think V is worse than SA, but IV is fucking mediocre, it has the worst missions of any GTA game, fuck all to do in it, awful drab looking art style, no planes, boat driving, and the list goes on. V tried to go in the SA route, failed half way, but that doesn't excuse IV for being incredibly underwhelming and boring. GTA IV was the first GTA that made me wonder if I was going to finish, because it was that dull, fuck that game and fuck reviewers for giving GTA4 a 98 metacritic score, the game is more like 6.5/10
>>
>>377550365
>I always liked gta 4, and 5 is unarguably worse in tons of aspects and lost tons of polish

It's so strange when I see people say this because GTA4 was arguably one of the most unpolished least innovative games of its stature that I've seen. Where are you coming from?
>>
>>377550554
>reddit expats
>aspergers
See? You're doing it at the same as trying to criticize me for championing it. It's all part of the fun. It's why we come to this place
>>
>>377533000
there was a map?
>>
File: 20170305162959_1.jpg (385KB, 1920x1080px) Image search: [Google]
20170305162959_1.jpg
385KB, 1920x1080px
>>377550047
Its sniper central. The problem is im superficial and always vote for the coolest looking maps. I mean, look at this. They made this whole little space part but did very little with it. God damn now I want to play some MP, I hope theres active players right now.
>>
>>377550760
yes
I'm a bit surprised that anon had to keep looking at the map to progress, that's some advanced retardation at work
>>
File: 20170406182356_1.jpg (344KB, 1920x1080px) Image search: [Google]
20170406182356_1.jpg
344KB, 1920x1080px
>Halloween level
>>
>>377550183
Doom 3 was better than Doom 2016. People will still be modding the engine and making maps long after nuDoom dies.
>>
>>377550813
i thought heatwave back in the alpha looked gorgeous, they toned down some effects and colored lighting since then though. MP really has cool looking maps
>>
>>377550724
no, "we" don't come to this place to say "cuck," you do because you're a fucking child parroting words, I'm calling you a reddit expat because the type of people who still spew it invariably come from reddit, /b/, or /pol/, and an autist because only the developmentally deficient are that easily amused by saying "naughty words" that mean absolutely nothing
>>
Daily reminder why we don't have mods is because Carmack said that the new Id game engine was "too hard" to mod.
>>
File: 20170305122451_1.jpg (391KB, 1920x1080px) Image search: [Google]
20170305122451_1.jpg
391KB, 1920x1080px
>>377551062
This is the best map btw
>>
Who likes the new Doom lore ?
>TFW hell so afraid of him they imprison him inside a tomb and put a mark on it that all future demon know to not open it

Usually its the opposite where the good guys unleash the evil upon the world.
>>
>>377551050
that doesn't excuse the base game of Doom 3 being terrible, the whole flashlight shit, those awful small corridor, sluggish enemies and less variety than other Doom games, the poor attempt at being scary, nah fuck you Doom 3 was quite poor, the only remarkable thing about it were the graphics and interacting with the screens, the gameplay wasn't very good at all

Lack of modding sucks yes but the base game of 3 is inferior
>>
>>377550612
I agree it's like a 6 or 7 buffed up to a 10 because
>HURR MUH GRAFIX, MUH GTA, MUH DARK PLOT
but I had fun with it at least, a lot fucking around in multiplayer granted
I'd never say it was better than SA but I would say it's better than 5, at the very least because you don't need to deal with psychic cops spawning on top of you with helicopters in the deep mountains
>>
>>377551068
The fact that you take all this so seriously shows that you have nothing else in your life worth being excited for. I genuinely feel sorry for you. I hope one day you can see all this for the big time-killing joke it really is. 4chan is not real life or serious business, although I think you may have deluded yourself into thinking that it is.
>>
>>377551269
>Reading all the experiment stuff the UAC did on the demons

Specters only exist because they bred a invisible pinky and couldn't find it. The official report says it is still in the corner of the cage
>>
>>377551287
The base game was better and actually closer to the originals with handplaced encounters as well as resource management instead of big lockdown arenas. Also the game actually had monster closets as well as secrets behind walls instead of just ebin toys.
>>
>>377551231
That's not Helix
>>
File: 1371926458617.jpg (21KB, 380x405px) Image search: [Google]
1371926458617.jpg
21KB, 380x405px
>>377551557
>Doom 3 closer to the original than Doom 2016
best joke of the week, Doom 3 has even less enemies than D44m, narrow more linear maps than 1 and less enemy variety than any of the Doom games. Of course now that D44m is out, 3 is suddenly great right.
>>
>>377551287
D3 had much better multiplayer, the areas that had combat weren't even dark aside from maybe one or two spots, and there are more monster types in Doom 3 than classic Doom. The worst part of D3 was the lack of an always run option in SP.
>>
>>377551231
certainly has a creative art direction. i love launching off those pads and getting a little air control to change my path

>>377551561
Helix made for some sick clan arena matches. It's even in the official tournament map pool at QuakeCon. Also most people don't know this but they left an alpha version imp model laying dead on the floor in that map as decoration. it looks like an imp from the E3 presentation
>>
>>377549843
Does "Heaven" actually exist in the Doom universe like an opposite to hell?
>>
Doom 3 was a good horror game.

But fuck anyone calling that a fucking Doom.
>>
>>377533000
Much better than Doom1/2's method of just baiting 50 enemies into a doorway/hallway and raping them with no chance of losing.
>>
>>377532638
This was eisily the best platforming I have ever seen in a first person games outside of games that focus on it, Also it made combat extremely fun because of how fluid it was climbing platforms and stuff. This literally doesn't deserve to always be complained about.
>>
>>377551771
Yeah because Doom 3 was universally panned on release right?

>>377551878
You should actually play it if you think it's a horror game.
>>
>>377551790
Angels 100% exist.

A Seraphim (High ranking angel) gave Doomguy his powers after beating hell's shit in for so long.
>>
>>377551878
it's terrible as a horror game
possibly one of the most predictable games ever when it comes to monster closets
>>
>>377551391
I'm sorry, didn't you say you were "championing" the use of cuck just two posts ago? And that's not taking it seriously?
Look you're either baiting or such a blatant newfag it hurts, say "le cuck XD" all you want but don't get asshurt when people call you out on it
>>
>>377552123
>>377551963
Guess I'm with my nostalgia googles then I was 14 years back there. I remember being scared shitless
>>
>>377551981
I wonder if we'll ever got to shoot guns at some
>>
>>377552336
horror is subjective. i didn't find d3 that scary but i'd say the atmosphere had me completely immersed and the first few maps were a horror like experience
>>
>>377552365
Fuck that, Doom is about fighting hell and nothing else. Go play outlast or whatever edgy anti-Christian shit is trendy now
>>
First 3 levels needed some kind of boss encounter, it's just so boring until you get to the tower and get to use double jumps and jump pads.
>>
>>377551231
what map is taht
>>
>>377552315
Cuck is fucking hilarious and deep down you know it
Whether you like it or not it's a permanent part of 4chan culture
>>
>>377552585
boneyard, dlc map
>>
>>377551963
Are you going to pretend people didn't shit on Doom 3 at release for all kinds of shit? Yeah mods are great, that sikkmod makes it look amazingly good, but people shat all over it for the light mechanic where you either can see or shoot shit, being far slower than Doom 1/2 and so on.

>>377551557
also I remembered, Doom 3 did close doors behind you sometimes with enemies.
>>
>>377551963
>Yeah because Doom 3 was universally panned on release right?
Just like how Doom 4 was universally panned on release too, right?
>>
File: 1493207954778.png (1MB, 958x758px) Image search: [Google]
1493207954778.png
1MB, 958x758px
>>377552618
It's just a matter of time, we all thought that cockmongler, trollface and so many other were to stay in our culture.
>>
>>377552365
Doomguy is a Mormon he wouldn't do that.
>>
>>377552618
It's also surprisingly old as an insult.

I recently started re-watching Stargate SG1 and it has cuck insults...
>The episode 'Bloodlines' is particularly blatent.
>>
>>377552639
>also I remembered, Doom 3 did close doors behind you sometimes with enemies
rarely. when it did, those "lockdowns" were usually pretty quick. Doom 4 lockdowns drag on way too long and the entire game is based around them
>>
>>377552725
I suppose you're right actually, it's weird to think that something that's associated with cringe and clueless meme-lovers as much as trollface was once a normal and accepted part of this place. I think that cuck will have a more lasting impact though because of the political connotations and use by edgy conservatives who don't even know what 4chan is
>>
>>377546242
For some reason doom 3 scares the fucking shit out of me...I do not get it. The fucking pinky demons are the worst.
>>
>>377533000
>checking the map

holy fuck spotted the casual
>>
>>377552919
I still remember when emotes, calling stuff "epic", and phrases like "for the win" were common parlance here.

Times sure did change.
>>
>>377552819
Well, being made a cuckold is pretty much the ultimate shame/fear of any self-respecting man. It either gets to you that way, or worse, being called someone who takes pleasure in it is one hell of a cultural universal in terms of being a lowly, pathetic fuck.
>>
>>377552981
It's the oppressive atmosphere, creepy industrial music, and all the whisper chants followed by sudden things happening like shit spawning behind you, metals panels falling off with a loud bang.
>>
File: 1479165400933.jpg (20KB, 184x184px) Image search: [Google]
1479165400933.jpg
20KB, 184x184px
>>377553101
>11 years in this ride.
>we are getting old and there is no breaks
>>
>>377534194
>>377534536
>>377535209
reminder that if you're using an amd card use Vulkan for lots of fps
>>
>>377553223
>have tried to stop using 4chan multiple times
>never last for more than a few months

We're all in this ride together, through the constant arguments and stupid name-calling our solidarity only grows stronger
>>
Be honest, were you underage when you first came here?
>>
>>377553556
Yeah
I was googling about angry german kid, led me to encyclopedia dramatica and eventually 4chins
>>
>>377551269
They aren't good guys especially Samuel Hayden who is prob in league with the voice you hear in hell. Olivia was some dumb bitch fucking everything up so Hayden released Doom Slayer to go back into hell and get the crucible. Doom Slayer was unknowingly manipulated by Hayden the entire time. In the end I think Samuel Hayden is either the leader of hell or being controlled by the current leader of hell.
>>
File: then_and_now.jpg (201KB, 710x1068px) Image search: [Google]
then_and_now.jpg
201KB, 710x1068px
>>377553440
>>377553223
NO REGRETS
>>
>>377553556
Yep, I was 16 back in 2006 when I first started browsing. Didn't post much, lurked a lot. Used to play a game called Dark Ages and this girl showed me the site. When I started college lost contact with her and continued here.
>>
>>377552618
It's not, and it's not, fuck off back to wherever you came from and stop pretending you know what you're talking about, it's a shitty insult that caught on less than two years ago (inb4 IT'S OLDER THAN THAT, caught on doesn't mean created) that's not fucking "4chan culture"
>>
>>377553856
Can't we all just get along?
>>
>>377550150
>What the fuck are you on anon?
That even modern Cowa is faster and more focused than nuDuum, which is pathetic.

>Also name me one game in the last three years that have stuck to their original ideals and made award winning games.
Why three years?
>>
>>377553920
no you faggot
>>
File: d4 upgrades - menu surfing.jpg (81KB, 1280x720px) Image search: [Google]
d4 upgrades - menu surfing.jpg
81KB, 1280x720px
>>377550550
>The cult of obsession with the original doom IS totally an invention of mid-2010s message board.
One: you really don't know anything about the media you're talking about.
Two: you're reeking of le leddit.

>I was born in 84 and I can almost guarantee you were born very late 80s or early 90s at best.
True, which makes me a pure-blood Millennial, just like you. And nuDuum is GenZ console trash, through and through.
>>
>>377551981
He got his suit and shit from the "wretched one". One theory is that the original doomguy gave the doom slayer his future armor cause doom guy is just a normal human and has a normal human lifespan. The armor gets amped up to absorb hell energy just from killing demons. So he's basically a God in hell at this point until he get baited and put into a sarcophagus.
>>
>>377554024
>That even modern Cowa is faster and more focused than nuDuum, which is pathetic.
What? Are you serious right now?

>Why three years?
Because that's the "modern" time period and the claim was that games come out back to their roots and still are successful in a modern time. So, tell me one from the last three years that was actually successful.
>>
>>377553440
>>377553223
Remember: You're here forever.
>pre domain change here...
I wonder what gook moot thinks of the fact that Japan was banned for most of 4chan's existence as both a reaction to nip shitposting and 2ch's ban on non-nip IPs
>>
>>377554240
Seraphim gave him the powers, the Wretch gave him the suit.

The wretch is also hinted to be a demon that got fucking scared that he made the suit for Doomguy.
>>
>>377532475
The ending was way to fucking easy and disappointing.
>>
>>377554381
Nip Moot don't give a shit, he is here for the shekels and trying to figure out on how to wake money and keep the structure working.
>>
I just got done playing TDM and capture the flag, why do people hate the multiplayer again? Its a blast and leagues better than its peers.
>>
>>377554553
I suppose not, he is the person who instituted 2ch's ban on non Japan IPs anyway, so I can see him being nonchalant about it.
>>
>>377554740
>>377554381
I forget, did 2ch lift that ban?
>>
>>377553739
I think Hayden is actually not bad , just he wants to be remembered as the guy who brought energy to humanity while he is forgetting the risk he is taking to accomplish that.
>>
File: 20170504175720_1.jpg (448KB, 1920x1080px) Image search: [Google]
20170504175720_1.jpg
448KB, 1920x1080px
>not using the weapon wheel to admire gibs
>>
>>377554976
Not as far as I know, but I honestly haven't even checked there in probably 4-5 years now...
>>
>>377555152
>not using photo mode to admire it
>>
>>377555694
t-theres a photo mode?
>>
>>377555728
Added in a later update, yes
On console tho. But should be on PC too I think
>>
>>377555869
why would they add the photo mode update on consoles alone when the game looks better on pc?
>>
>>377556230
I mean, I don't know if photomode is a thing on PC, since I haven't played the game on PC. And the fact you ask for it makes me doubt.
But it should be a thing, alongside with classic weapon pose
>>
File: 1494127533493.jpg (102KB, 600x471px) Image search: [Google]
1494127533493.jpg
102KB, 600x471px
>>377553758
I still have my afro and suit from way back. Bought both specifically for the Snakes on a Plane showing in 2006. Back when 4chan wasn't known as the "Internet Hate Machine." Memories.
>>
>>377556518
>>
>>377532475
Only problem I had with it was all the killrooms
>>
>>377556830
>>
>>377557034
>>
>>377557204
>>
>>377557290
>>
>>377557378
>>
>>377532475
it was pretty boring.

kind of a walking-enemy-wave-simulator.

the weapons all are way too underpowered, and the amount of imps is like way too much.
>>
>>377557471
>>
>>377557592
>>
>>377557780
>>
>>377555103
Samuel Hayden was apart of the first expeditions into Hell and helped find the DOOM slayer and knows a lot about his history as a guy who fucks shit up in hell basically(even killing the Titan which was supposedly Hell's baddest motherfucker). The war between the Titan and Doom Slayer lasted a century according to the text. Hayden knows the value of the Doom Slayer as he basically set him up and used him to obtain the crucible. IMO especially after he got brain cancer and had the remaining parts of his brain put into a robot body..either wants to be the new leader of hell or already is.I think it's the former because of the ominous voice you hear while in hell levels. Hayden isn't a dumb ass and knows he needs the doom slayer to defeat the current leader of hell which is why he says in the end they'll meet again or whatever. Basically he wants to become some kind of god because only he and the doom slayer can travel to and fro from hell and back.
>>
>>377539367
Serious sam 3 has lengthier non-stop balls on the walls moments alternated to absolute dreadful gimmicks sections. I`m not sure it's better than D44M platforming and constant micro-pauses between fights but I liked SS3 pacing much more.
>>
Platinumed this last week on the PS4. Does anyone feel like the season pass is worth it?
>>
>>377557589
Nigger are you kidding me.. pretty much all the weaps are OP as fuck. Triple lock on rocket launcher, scoped gauss cannon, basic shotgun with triple shot or a rocket, assault rifle with a scope with max upgrade does shit ton more damage when using scope.. could go on but this b8.
>>
>>377558169
Do you enjoy the multiplayer? The season pass is MP DLC only. There's a bunch of stuff you can get from DLC including armor customization items, but the most notable stuff is one of the top tier demons (Harvester), a bunch of good maps, and some mid tier weapons for your loadout
>>
File: 1476446961963.jpg (9KB, 300x222px) Image search: [Google]
1476446961963.jpg
9KB, 300x222px
>>377532475
What they did with glory kills and health replenishment is unforgivable. It trivializes health and armor pick ups so fucking much, and stunned enemies take so much to die on top of that.
Also why the fuck couldn't the chainsaw work like the ones in Shadow warrior 2? The game is ok overall but glory kills kind of ruined it for me.
>>
File: 20170112173548_1.jpg (401KB, 1920x1080px) Image search: [Google]
20170112173548_1.jpg
401KB, 1920x1080px
>>377558094
Yes it does have those things but when it tries to be creative with its puzzles and gimmicky bullshit it frustrates me so god damn much I want to just close the game. The fact that they somehow got Talos Principle out of ideas for Serious Sam filler is baffling. I personally love platforming and the controls of DOOM so I dont see what the big deal is. Are we seriously reverting to SS3 as a pinnacle of good pacing? The worst Serious Sam game, failed Doom sequel, failed generic COD clone, that just decided to merge all of those assets into a clusterfuck with an AWFUL first half? Gimmick sections in TSE were usually based on some sort of shooting mechanical challenge based on the enemy mechanics, SS3 thinks its fun to run around dark caves for an hour in between fights.

I love Doom platforming. and I wish they incorporated platforming into fights more HAHAHA
>>
>>377558492
If it was a high risk high reward way to regain health in an emergency that would make them feel better and put some actual payoff to tearing a possessed's arm of and breaking their neck with it, instead of it being so run of the mill you can't bring yourself to care anymore and just do it to save ammo
That said I'd take glory kills over muh health regen any day, but they're still bleh
>>
File: 1438808882325.gif (2MB, 297x229px) Image search: [Google]
1438808882325.gif
2MB, 297x229px
>>377558659
>Are we seriously reverting to SS3 as a pinnacle of good pacing?
Man, I liked it more, that's all there is to it. Platforming in Doom is shit and I didn't like constant pauses inbetween tiny ass arenas. Also:
>we

>I love Doom platforming. and I wish they incorporated platforming into fights more HAHAHA
>mfw
>>
>>377558094
>>377558659
Serious Sam 3 needs to be knocked down a little bit, the game suffers of horrible level design, and I'm not talking only about the first levels that they had for the not-CoD games they were planning, the last level of SS3 is just a narrow canyon with shit spawning really. I'm not sure how this is acceptable level design.

I remember The Second Encounter was better than this, not sure if it was my nostalgia or whatever but the levels of SS3 are overall crap. There are cool ideas such as the destructability vs the rocket launching enemies and the destruction of the fights, but overall I was very disappointed with how simplistic its levels were.
>>
>>377558492
I saved the chainsaw purely for the shield dudes, fuck those guys. Harder than every other enemy including both bosses.
>>
>>377559704
Because its a game about enemy design, not level design. Their varied attacks and the fights that result from that should be interesting enough to carry it, ideally.
>>
>>377559862
they die in one hit from the gauss cannon, or use the rocket launcher or shotgun grenade to explode behind them.
>>
>>377532475
They need to implement something to stop samefags creating same b8 posts
>>
>>377559936
The levels of SS Second Encounter were more elaborate than SS3's, the latter levels scream "we need to make this shit fast", like the pyramid levels that had a 2 metres wide narrow corridor inside the pyramids, remember that shit? I was puzzled by how awful the levels of Serious Sam 3 were.

The problem with it is that just spawning 4 zillion enemies in the last level, which is a linear boring corridor, isn't really that fun after playing all the game. It just becomes a chore, walking backwards and figuring where the pathfinding will take those 500000 kleer rather than being satisfying to me.
>>
>>377559862
>not spamming rockets right behind their ass
>>
Serious Sam 4 this E3, right?
>>
>>377560218
>>377560031

I might've used the SSG 100% of the time once I found it.

I guess I deserve suffering at the hands of those things
>>
>>377532638
Both of those things were great additions to the game rather than detractors.
>>
>>377532475
Great game, actually made me upgrade my gtx 460 to a 1060 just so i can play it again on nightmare settings immediatly.
I hate how they turned a simply pissed marine into an OMGZOEPICLULZXD "hero"
>>
>>377561246
he's not a hero, he's just so good at his job the demons got freaked the fuck out
>>
>>377558492
Play it on Nightmare and try glory killing constantly, you'll get assraped if you aren't careful about when & where you execute them.
>>
>completely owning ass on CA, on match point
>no odd behaviors, then all of the sudden, game engine freezes entirely
>two seconds later, get booted to menu, saying connection to steam has been lost
>immediately shift tab, looks like it's true
>then alt tab, refresh browser, internet works fine
wow thanks, a victory that i just about earned won't count now because my internet apparently went down for two seconds? or did the steam servers go down for two seconds? why am I getting booted for something like that? why not just hold me in place until regain connection? something ain't right
>>
>>377561246
>Not liking Champion of Khorne-tier Doomslayer

Get a load of this fag
>>
>>377532638
>upgrades
>useless
Explosive shot/siege mode/micro missiles/turret mode/remote detonation would like a word with you
>>
DOOM was fucking excellent, I worry for your ability to enjoy things if you didn't like it
>>
>>377544031
>Rich get richer + Fully upgraded chaingun turret

Can there be anymore dakka?
>>
File: 1494353930143.gif (1MB, 300x225px) Image search: [Google]
1494353930143.gif
1MB, 300x225px
>>377558492
fucking this
>let's just make the chainsaw a fuel 4 instakills trade
>>
>>377547521
>>best videogame soundtrack of the past 10 years
Oh Jesus, do people actually believe this?
>>
>>377533000
>he unironically has to check the map to see where to go
Thread posts: 386
Thread images: 65


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.