[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

How many layers of collision detection are you on, /v/?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 50
Thread images: 19

File: clsn.png (8KB, 448x224px) Image search: [Google]
clsn.png
8KB, 448x224px
How many layers of collision detection are you on, /v/?
>>
about 5 or 6 my dude
>>
File: file.png (404KB, 673x440px) Image search: [Google]
file.png
404KB, 673x440px
>>377473538
you are like little baby. watch this.
>>
File: file.png (365KB, 804x350px) Image search: [Google]
file.png
365KB, 804x350px
>>377473660
>>
>>377473660

>more hitboxes is MORE GOODER!!!!!

Why is Kike Z such a fucking retard?
>>
File: file.png (1MB, 1280x720px) Image search: [Google]
file.png
1MB, 1280x720px
>>377473758
>>
File: file.png (307KB, 539x488px) Image search: [Google]
file.png
307KB, 539x488px
>>377473850
>>
File: file.png (57KB, 320x240px) Image search: [Google]
file.png
57KB, 320x240px
>>377473769
they could be smash hitboxes anon.
>>
>>377474023
>this is all hbox does with his life

embarassing
>>
>>377473769
Well otherwise you end up with things like SFV or P4A
>>
File: file.png (309KB, 750x320px) Image search: [Google]
file.png
309KB, 750x320px
>>377474287
i didn't think they could be that bad till i looked them up.

jesus christ what are they thinking? that yellow box is your hurtbox right? i'm not just being ignorant?
>>
>>377474023
post snake
>>
>>377474458
The yellow box that sticks way out in front is block proximity, IIRC. Opponent will block if within that yellow, otherwise they'll just walk ack.
>>
>>377473660
Dude skullgirls hurt boxes are fucking retarded, have you seen fukua's?
>>
>>377474614
I have, i main her.
>>
>>377474458
Why do fighting games do this? Why not just make hitboxes LINE UP with character model. This and games that don't have back dash invincibility piss me off.
>>
>>377473769
They work, but at the same time, they feel way too overdetailed.
>>
File: file.png (170KB, 350x230px) Image search: [Google]
file.png
170KB, 350x230px
>>377474469
these were not memories i needed to revisit anon.
>>
File: 4701571400_1367861559.png (762KB, 803x343px) Image search: [Google]
4701571400_1367861559.png
762KB, 803x343px
older FPSs had hitboxes that were xbox huge and literally a mile wide from a 45 degree angle, yet babies today complain about the slightest bit of leniency in games today
>>
Dumb question.
Why not just make the boxes be curves?
>>
why not use collision detection
>>
>>377475736
Some games do use circles, spheres, cylinders and other shapes.
>>
>>377475554
Oh my fuck
>>
Asking out of ignorance.
Why is it so hard to make the Hitbox stick to the model? I mean, instead of being a huge box, just literally be the model of the character?
>>
>>377475554
>AABBs require 6 bytes of information
>Capsules require 7 bytes of information
>Capsules give a 1000x better result
>There are like 5 hitboxes on the model, saving a total of 5 bytes of information.

Why.
>>
>>377475784
>>377476571
Because sometimes they want to have the "shockwave" effect (where the collision is bigger than the model). This makes it easier to balance characters. Otherwise the modeling process is tied to the game balance process.
>>
>>377476571
Generally the more detailed and complicated the hit test area, the more CPU time is used in calculating a collision. Also a large number of hit test areas can cause unexpected latency with near-misses (the more near misses, the more noticeable sudden frame drops). Using the character mesh would mean doing a collision test with either thousands of pixels or thousands of triangles, which is absurdly slow.
>>
>>377476571
Computational complexity of finding where two shapes with hundreds of thousands of faces intersect vs a prism or sphere, also intentional leniency or hidden mechanisms for balance.
>>
>>377476571
testing against the model of the character is much slower, although that's less relevant now than it was in the past. It certainly doesnt matter for fighting games which only have 2 2D characters on screen at once

>>377476686
sometimes box checks are easier to implement than cylinder checks but I have a hard time believing this picture seeing I played a shitload of ET and can't ever remember a shot that bullshit
>>
>>377476765
>>377476903
>>377476905
>>377477087
About the collision, how about using the model as the hitbox, but putting a normal hitbox on the feet to allow for that easier collision test?
>>
>>377477238
not sure what you're trying to say but using the display model as the hitbox is bad not only because its slower but because you get bullshit like bullets hitting you because they hit the side of your jacket or a strand of your hair
>>
>>377477445
In that case we could use like a "skeleton" hitbox, on a clothed character have the damage only count on the body mass not on clothing exterior, and obviously not hair either.
And with the box I meant something like this but having a normal hitbox on the feet area to ease the loading
>>
File: 64.gif (285KB, 453x436px) Image search: [Google]
64.gif
285KB, 453x436px
>>377474023
>>
File: h2-noscale.jpg (171KB, 1030x1500px) Image search: [Google]
h2-noscale.jpg
171KB, 1030x1500px
>>377477556
this is the hitbox for a modern game
it probably runs 20x faster than it would using polygonal collisions, which matters when you have lots of players firing lots of bullets
I still don't understand what you're trying to say, they do have a bigger, single box around the entire object that it checks first to speed things up if that's what you mean
>>
>>377473436
>>377473538
>>377473660
samefag
>>
File: 1487675506430.jpg (92KB, 800x999px) Image search: [Google]
1487675506430.jpg
92KB, 800x999px
>>377473758
>hitboxes within hitboxes
>>
File: file.png (916KB, 1024x576px) Image search: [Google]
file.png
916KB, 1024x576px
>>377477916
haha
>>
File: 1493069329733.jpg (24KB, 476x376px) Image search: [Google]
1493069329733.jpg
24KB, 476x376px
>>377473850
Those thighs
>>
File: 1489213486979.jpg (73KB, 800x318px) Image search: [Google]
1489213486979.jpg
73KB, 800x318px
Defend this fgcucks.
>>
>>377479131
smash is a fighting game, it's just not a competitive fighting game.
>>
>>377479131
i'm not sure what you're trying to prove with this picture anon, therefore i'm not really sure what to defend
>>
>>377479013
What's this image from?
>>
>>377481096
whoops nevermind i figured out why yandex wasn't returning results and found it

https://chan.sankakucomplex.com/post/show/1777457

polite sage
>>
>>377479131
>One character is mid attack
>One is just suspended mid-air doing nothing in an empty void

What was this retard even trying to say?
>>
File: 1476236216381.png (288KB, 290x731px) Image search: [Google]
1476236216381.png
288KB, 290x731px
>>377481181
I really didn't know what the source was

Have a tomoko
>>
>>377481605
That a doujin? I want source if that's the case.
>>
File: wtf.gif (2MB, 294x240px) Image search: [Google]
wtf.gif
2MB, 294x240px
>>377473436
>OP without a shitty bait
Wow I'm actually surprised.
>>
File: 1476342135200.jpg (432KB, 1171x1163px) Image search: [Google]
1476342135200.jpg
432KB, 1171x1163px
>>377481835
I got it from one of the tomoko Tuesday threads on /a/
I think it was a crossover picture from a different artist? I'm not sure
>>
File: 1476247552757.jpg (81KB, 739x1082px) Image search: [Google]
1476247552757.jpg
81KB, 739x1082px
>>
>>377482080
>>377482823
tomoko is cute, you think she'd make a good fightan character?
Thread posts: 50
Thread images: 19


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.