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How would you fix Bayonetta? And 2

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How would you fix Bayonetta? And 2
>>
for 1
less qte, more difference in moveset between weapons
>>
>>377385560
No lag. It really ruins the experience.

As for 2, it's pretty fucking good, just wish I could play Balder and Rodin in story so I could fuck around with their combos.
>>
>>377385560
Remove instant death qte's and mini games. Fuck Route 666 and the missile ride. Angel Attack can stay. Shame they removed it in 2
>>
Bosses I can actually use the depth of combat on. Bosses are just fun as set pieces to kill once but shit compared to the fun of just fighting regular enemies, barring Jeanne.

Angel Slayer > everything else in the game because you just get to fight.
>>
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>>377385560
by slapping this on the cover
>>
is bayonetta playable with mouse and keyboard? i have a controller but the RB button doesnt work half the time
>>
>>377387347
That shit would be so hype.
>>
>>377387372

Yes but don't.

Get another controller instead of diminishing some of the best combat in all of gaming.
>>
Have a few combos that do unique things, rather than hundreds that all feel the same.

Let me spend more time fighting and less time doing Demon QTEs

Give me more chances to affect what enemies are doing instead of just button mashing until it's time to dodge.
>>
>>377387372
it's possible easily, until you get to route 666 which turns to shit on controls

mouse is preferred for angel attack makes that shit thousands of times easier.
>>
>>377387454
learn more about dodge offset and pure platinum runs that shit will drive you crazy
>>
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>>377387410
Agreed, if only because it means Kamiya would be able to fuck with the series again.
>>
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>>377385560
>5 hour long QTE finishing animations

How cinematic
>>
>>377387454
>Give me more chances to affect what enemies are doing instead of just button mashing until it's time to dodge.


My dude really? Aerial juggling is where this game excels.
>>
>>377387550
Can you give me some tips? The only combos I really remember are PKP, PPKK, and PPPPP.
>>
>>377387454
You can parry and taunt though.
You can even use bat within or regular witch time to take care of enemies however you want
>>
>>377387372
you barely even need to press RB
>>
>>377385560

>Throw them both in the bin
>Pick up Devil May Cry 1-4

You can thank me later anon
>>
>>377387625
This for every kind of offset it will explain everything from dodge, taunt, forms, and accessory offsets and show you how to put them together in example.

https://www.youtube.com/watch?v=NOVVmm4KOm4

This video for pure platinum breakdown, everything from combo types, point values, how to calculate medal values, and tips.

https://www.youtube.com/watch?v=KXl6XSEnLPY

Watch both of these entirely, repeat and take notes if you have to, these will drastically improve your understanding of the game.
>>
>>377387625

Go on youtube and watch yoshesque's videos.
>>
Remove the scoring system in meme levels

Give crafting/items some kind of actual use possibly. I mean you have a pretty cool little crafting system but no one ever uses it because consumables are so worthless and go against your score

I also feel as though people are over-exaggerating the QTE sections since this game was released on PC

>>377387247
>>377387347
These would be cool

>>377387883
pls don't shitpost in an actual video game thread there's like 50+ threads in the catalog to do that
>>
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Make her thiccer
>>
Why are people acting like the qtes are absolute garbage?
They're bullshit, but you only ever fall for them once and the checkpoint literally puts you right before it happens. After that, they're fucking easy to react to. The prompt gives you like a full second of warning before you need to press it.
With the way people here exaggerate about them, it makes me think it's something that actively keeps them from playing the game.
>>
>>377388582
If you're actually going for plat and pure plat runs, failing a qte is a good way to fuck it up. You might as well restart the chapter if you fuck up on it.
>>
>>377388725
I can't imagine any situation where someone good enough at the game to be able to do pure plat runs will fail the qte.
If they do, it's 100% their fault. The qtes are a fucking breeze compared to not taking any damage.
>>
>>377388725

You'd have to be really not paying attention to fuck up QTEs if you're good enough to be attempting pure plat runs.
>>
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Have you unlocked the best girl in Bayo 1 yet, /v/?
>>
which one of the accessories should I buy first? should I buy any at all?

Also I suck and keep dying, if I just contiue from the checkpoints is it OK or should I start the level again until I git gud
>>
>>377388920
ignore accessories until you beat the game a couple times and get a better understanding of your base tools.
don't be afraid to chapter select on prior chapters for practice and more halos.
>>
>>377388849
the most annoying part of qtes for me is the unskippable cutscene attached
the other annoying factor is instadeath, but this isn't specific to qte's
for instance in chapter 5 if you fall off the spiral stone path you instantly die, it's easy to do walking, but in second playthrough you'll be using beast form and falling off becomes a lot easier, and just like that the 6 verses you pure plat'd before have to be redone
>>
>>377388920
Selene's Light or Pulley's Butterfly if you're bad at the game.
Moon of Mahaa-Kalaa if you're good at the game.

Also >>377389002
>>
>>377388920
Umbran Tier:
>Moon of Mahaa-Kalaa, Pulley's Butterfly
High Tier:
>Gaze of Despair, Selene's Light
Mid Tier:
>Bracelet of Time
Situational Tier:
>Evil Harvest Rosary, Eternal Testimony
Shit tier:
>the rest
>>
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>>377388912
Of course.
>>
>>377387372
I finished the game easily with KB+M, actually prefer it over controller
>>
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>>377388912
almost there
>>377389125
>pure plat on isla del sol nsic
absolute masochism
>>
Should I be using something else besides the Xbox 360 controller? It feels like my dodges are coming out slower than they ought to be.
>>
>>377385560
Bayo 1: Remove QTEs
Bayo 2: Enemies shouldn't fucking block every other attack, especially when you're in Witch Time

Both: Make Dodge Offset's execution a natural outcome. Instead of needing to hold down a button during a dodge, just have Bayo do the followup shots after a melee attack whether you tapped or held, and a dodge whether or not you're holding will be an Offset letting you maintain the combo. This little bit of unnecessary execution was the thing that had put off so many people because the majority never knew that Dodge Offset was so important.
If Dodge Offset didn't need that extra step and instead came naturally, many more people would be able to get into it, and nothing would be taken from the game.
>>
>>377389035
I get that part. But that's more impatience than anything.
And yeah there are some scripted sequences like that spiral stone path that become easier to fuck up if you do it fast. Those are legitimately awful, but thankfully there are very few of those.
I wouldn't equate that to the other insta-kill qtes tho, since it's a whole scripted sequence (one that doesn't expect you to be in panther form) instead of pressing a button.
>>
>>377389332
Shoot with the mouse, move with your gamepad. Only dodge when enemies throw fireballs at you.
>>
>>377389507
That'll lead to a lot of people accidentally continuing a combo when they don't mean to.
They shouldn't force you to have less control over your character.

If you make it an accessory though, that might be a decent compromise.
>>
>>377389731
>make it an accessory
n:a did that, it's a shame the combat in that game is so limited though
>>
>>377389791
Nah, I don't mean the whole dodge offset mechanic being an accessory. I just mean his supposed change to it.
>>
>>377385560
make NSIC the default difficulty. Or remove the witch time that happens from perfect dodging on every lower difficulties by default.
>>
>>377387284
2 pretty much fixes this.

Far more humanoid boss battles.

>>377385560
I'm just going to talk about 2 then since 2 already fixes most of the problems with 1???

My complaints with 2 are a slight lack of boss variety.
Fighting Balder and Aesir 3 times each kind of sucked.

Inferno was too short. The whole game builds up to traveling to Inferno and then it's over in like 2 chapters.
I wanted the Inferno to feel like a fucking ordeal not a excursion.

I think overall 1 actually had more weapons which is kind of odd although I think the quality of them is way better in 2, more would have been nice.
>>
>>377385560
Give it actual level design and an overworld and call it darksiders
>>
DUDE

QTES SLOW MOTION AND PARTICLE EFFECTS

LMAO
>>
>>377385560
I would make it so you can customize your shooting. Shoot button is just your basic gun and it's pretty boring, it's for keeping your combo going and nothing else. Would be nice if it had more functionality and you could use it with other weapons. Everything that was bad in 1 was pretty much fixed in 2.

As for 2's issues, I would remove or heavily remake Umbran Climax, make enemies less shield happy, and overall make the combat a bit less reliant on Witch Time. I would also tie the "save Jeanne" and Aesir plots together, they have almost nothing to do with each other (except Aesir caused Gomorrah to go berserk because reasons that are never explained). And the final boss could have used a bit more hype/build-up, and a third form that isn't a joke fight.
>>
>>377385560
Remove qtes and cutscenes.
Add some fucking enemy variety.
Remove the ugly brown filter.
Get rid of the idiotic story.
>>
>>377389332
I have these two same chapters left too.
Had to speedrun Hard for the time bangle, because I learned how to unlock it only after I platinumed like 2/3 of Normal chapters.
>>
>>377385560
Step 1: Port it to the Switch
Step 2: Done, enjoy your perfect games
>>
>>377389332
Wait what, you can have 2 stones and still get plat all?
>>
>>377390964
Step 3: Hope you enjoy sub 30fps
>>
>>377391253
Step 4: Realize this is a Platinum game and it will be 60 FPS with drops.
>>
>>377385560

I wouldn't put the best fight in the game behind the worst segment of the game.
>>
>>377385560
fuck off qtes
>>
>>377387625
Dodge offsets is going to save you alot of trouble with flaming versions of enemies and harder modes that gives you no access to witch time
>>
>>377388912
Not yet, working towards it though
>>
>DmC DmC
>No quick time events
>/v/ hates it

>Platinum games
>Multiple QTEs
>/v/ eats it up
>>
>>377393215
>a game is only about one feature
>>
Remove QTE's, mashing segments like in Bayo2 are fine.

Make less WOAH LOOK AT THIS COOL GIANT SET PIECE BOSS BATTLE and more no-nonsense bosses like Jeanne and Balder.

Get better writers, hours of exposition are wasted on a fucking terrible script. Alternatively have a simpler story.

Seriously rework the fucking movelist navigation and have a proper training mode. Bayonetta has like 200 different combo strings which basically more or less do the same shit.

Have a combo meter that works more like DMC's, having to keep the combo from dying is great, but the game is way too ok with you spamming the same wicked weaves.
>>
>>377393215
They are not as overt, but in the end they are QTEs in DmC.
Everybody fucking hates them in Bayonetta and just deals with it and it's not like either games or liked/disliked for that one element you fucking moron.
>>
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I like QTEs as much as the next anon, but honestly I can't hate them in Bayo. They actually DO ADD something to this game, unlike the others.

>fighting Balder
>he throws a skyscraper at me
>a QTE prompt appears saying "Evade"
>Bayo tilts her head like "why would I do that?"
>she fucking headbutts the skyscraper back at the boss
>>
>>377391109
all is just an average
>>
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How the fuck do I map my gamepad to a WiiU gamepad?
Playing bayo2 on Cemu by the sheer force of determination. The sound it's so fucked it's near unplayable but fuck it I really want to play
>>
>>377390503
Shooting in Bayo is pointless, because if you want chip damage while moving it's better to Charge-Modifier your guns through dodges.

Also I think Bayo needs to have her movement retuned. It's extremely stiff.
>>
>>377397156
That's why I think shooting needs to be reworked, it's basically newbie-bait, doesn't do much of anything at all.
>>
whats the point of this thread? its not some game like dota that will get patched and the biggest problem, QTEs, were already removed for 2
>>
>>377397484
What's the point of anything?
>>
>>377397484
We can always talk about her ass and how perfect it is
>>
Why are there suddenly Bayo threads every day here?
>>
>>377397869
You living under a rock or somethin?
>>
>>377397869
pc chucklefucks got their port of a 8 year old game
>>
it doesn't need fixing
>>
>>377398012
That runs 4k 60fps
>>
>>377385560
Cut motorcycle and missile sequence in half. No turret boss fight at all. Final boss not shit.
>>
>>377398043
Her legs/torso ratio needs fixing.
>>
>>377395290
Thank god, I won't have to get missile segment above stone now
>>
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>>377398264
you must jerk off to amputee porn
>>
>>377398265
You misunderstood him. The last column just shows the average. You still need to get platinum in every chapter independently to unlock Jeanne.
>>
>>377398264
They're perfect the way they are though?
long legs hnnnnnnnnnnng
>>
>>377385560
a simple restart verse option would be nice so i don't have to quit to title screen and back every time i get hit
>>
>>377398310
fugg, that's so fucking gay
>>
>>377398298
Just because I do it doesn't make Bayo's monstrously long legs look any better.
>>
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>>377398264
you need fixing because you're obviously bent
>>
>>377387347
if kamiya got to put dante in bayonetta 3 would he acknowledge the existence of any dmc apart from 1?
>>
>>377398365
It's not that hard, really. The bullets don't track you, so you just have to move around not to get hit. Only spin when you get shot at with fireballs or beams.
Equip the accessory that lets you regenerate two magic orbs and/or buy the golden moon pearl in the arcade game before attempting that level. This way you can always use rockets, and they give you like 30 points each.
Plus you can use the Gaze of Despair to get more combo points when you fight the enemies on the rockets. I don't think it affects enemies in the shooter segments.
>>
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>>377398530
What are you talking about? There is only one Devil May Cry game ever made.
>>
>>377385560

Bayo 2 fixed everything about Bayo 1 in my opinion
>>
>>377398548

I barely PP'd the first Jeanne fight after like a hundred tries, I'm too shit to plat Jeanne
>>
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>>377398365
You can do it anon I believe in you!
>>
>>377398572
>he'd get rid of rueben langdon and bring back drew
fucking imagine
>>
>>377398631
Oh, you're going for PP, not regular Platinum?
>>
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>>377385560
Shorten all of her limbs
Give cutscene direction to someone who isn't spanking it 24/7
Add gameplay to create a main game experience that is longer than 2 hours and consists of more than buttonmashing and bad minigames
Remove QTEs
Customizable hairstyles
>>
>>377398696
Nah, I just tried to PP as many of the easier chapters as I could, but I just want to unlock Jeanne for now, (easier levels like prologue, 1-2, 4 (the easy boss))
>>
>>377398724
>Customizable hairstyles
This is the only thing I agree with
>>
>>377393345
> Bayonetta has like 200 different combo strings which basically more or less do the same shit

>>377387454
>Have a few combos that do unique things, rather than hundreds that all feel the same.

Attack strings DO different things.
There are maybe 5 strings that you need for all your needs:
-- simplistic horizonthal PKP for fuck off quickie wicked weave when you don't have magic to conjure tetsuzanko
-- PPKP with vertical upwards launcher
-- mashing either of buttons exclusively ends with flurry -- devastating if you have shotgun on legs
-- PPKKK has downwards vertical weave that pins enemy and then delayed and big vetical weave. Pinning the enemy downards weave is also a special move (that costs magic)
-- PPPKKK has leg sweeps

Arguably -- the only string you need is PPKKK.

A number of string continue each other and then some of them are doubled because they have pause combo.

The simplest pause combo rule is that if you pause and then push P at any place in hit string -- it results in launcher.

And again -- string are not end all, Bayo has a varied arsenal of special moves that work irregardless of hit strings.
>>
>>377397687
>the ass
>not the entire ass/legs/feet area
>>
>>377390229
>My complaints with 2 are a slight lack of boss variety.
While complaints about ALL of the Balder and Loptr encounters feeling samey are justified too many people forget about Robot Laser Bird, Evil Plant Hell Lady and Totally Not A Spider Boss From DMC1.
>>
>>377398724
>Shorten all of her limbs
I want womanlets to live
Long legs are a gift from the heavens
>>
Would it be possible to mod Rosa into Bayo1?
>>
>>377385560
Less QTE, less cutscenes, less puzzles/doors-thing, no more platform/retarded mini-games.
Only action, more boss-fights (and less recycled ones for fuck sake).

I'm amazed how the game won't let you play. My first playthrough must have been a 8hours run, I have the feeling I only have like 5 or 6 battle segments.

Game is shit to be honest, even Metal Gear Rising was better.
>>
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Just finished Nier Automata. Before playing it I always thought Platinum Games made shit for people who smell like coins and can't stop masturbating. Is Bayonetta on PC worth a go?
>>
>>377399813
yes
>>
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>Kamiya said he would make a Jeanne game a 2.5D game on a handheld based of VJ if he made one
>that idea might be dead
>>
>>377399813
Bayonetta is an awesome and hilarious game. If you liked Nier Automata you'll love Bayonetta, the game doesn't really take itself seriously, it's very silly, and it's pretty sexy but at the same time classy. It's a straightup fun game.
>>
Serious question: I only got 20 bucks so DMC4SE or Bayonetta for PC?
>>
>>377400358
hmmm if only there was a handheld console out in the market that is powerful enough to realise full potential and speed of platinum games release

imagine that...

hmmm....
>>
>>377400741
The thing is he only really wanted to do it because neither handheld at the time could run an actual action game.
>>
>>377400498
I like Bayonetta, but DMC4SE by a landslide, anon.

Get around to Bayo afterwards.
>>
>>377400498

Pirate both
>>
>get plat on prologue and chapter 1
>think im good
>chapter 2 and 3 get stone award

fuck i need to git gud
>>
>>377402679
Relax, once you figure out Dodge Offset the game gets absurdly easy. Way easier then bothering with Witch Time.
>>
>>377402679
Getting a lot of stones on your first playthrough is okay. I got plenty too.
But then I played on Hard, skipped all the optional verses (which count as 0 points in chapter total), because I was rushing it under 3 hours for the accessory unlock, and I still got gold on most stages.
>>
More combat, less cutscenes.
>>
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>>377398012
you mad?
>>
>Nobody ever streams Bayonetta speedruns
>>
>>377405776
>speedruns that are more often than not full of glitch level skips, cheesing because muh time
gee, wonder why
>>
>>377405776
>speedrunning a game built on stylishness
Beats the point, fampanzee.
>>
As someone who is a long time Devil May Cry player and just picked this up on the PC holy shit is this a chore to get through

Here are some obvious fixes

1) Remove all the god dam cutscenes, I cannot move two rooms without another 10 minute cut-scene

2) Remove the god dam need to Witch Time. So many enemies require you to just stand still and wait for their attack so you can active this knock off devil mode and attack them without interruption

3) Remove all the retarded door puzzles. They're not fun, they're not interesting and you are copy pasting them everywhere

4) Enemy names are just shown on screen then moved on. I don't need a 3 minute cinematic showing each enemy name then the same book animation being closed

Overall this game is basically a copy of Devil May Cry 1 when it came out in 2006. Play Devil May Cry 3 or 4 or 1 for a better experience.
>>
>>377405776
>speedruns of a stylish action game
Absolutely worthless shit. They'd just be stocking up on the flutes and spamming them on every encounter on very easy automatic.
>>
>>377398012
Thanks for beta testing ;)
>>
>>377385560
Just got this yesterday on PC, it's pretty amazing so far but why is the camera so shit? Also are there mods yet and will there ever be mods?
>>
>>377405885
>Play the games full of the exact same issues I just listed for a better experience.
What did xhe meme by this?
>>
>>377405885
You can skip cutscenes and Witch Time is just a crutch, you never use it once you've figured out Dodge Offset.

Door puzzles are kinda dumb but it just involves stomping on a switch so who cares, it's not like DMC's faux-RE key pickups.
>>
>>377406026
>>377402724
You okay, anon? What does dodge offset have to do with the witch time?
>>
>>377406074
Nothing whatsoever, that's the general idea.
>>
>>377405925
>full game
>beta

kek
>>
>>377406143
>19 fps 720p
>full game

lmao i have a console copy and it runs like shit
>>
>>377406143
Newfags please go
>>
>>377405885
>Remove the god dam need to Witch Time. So many enemies require you to just stand still and wait for their attack so you can active this knock off devil mode and attack them without interruption

If this was true non stop climax wouldn't exist.
>>
How good are the lost chapters?
>>
How did the witches make pact with demons?
>>
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>>377385560
A better question to ask; what would you do for 3?
>>
>>377398124
>>377404591
>>377405925
>implying all the Bayonetta shitpost threads isn't from pc shitters
>>
>remove cutscene qtes
>remove those snake dragon enemies that aren't fun to fight
>>
>>377411132
Same. I fucking hated Inspired.
>>
>>377408756
They offered them their virginity.
>>
>>377411589
But Bayonetta is pure!!
>>
>>377412294
But she said herself that she loves making children.
>>
>>377388410
The artist made hundreds just to pander to some degenerate. Not a bad gig.
>>
>>377412369
D-does that mean she holds hands with any man that walks by?
>>
>>377388912
First thing I did. Had no intention to play as her because you have to start a new save file, fuck this.
>>
>>377412987
>Had no intention to play as her because you have to start a new save file

Yeah fuck that
>>
>Tfw the moans as her nun's robes are cut up in the opening sequence
hnnng
Thread posts: 145
Thread images: 21


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