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Tyranny Didn't Sell

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Thread replies: 534
Thread images: 81

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http://www.rpgcodex.net/forums/index.php?threads/paradox-admit-tyranny-sold-below-expectations-dlc-still-in-the-works.115226/

Wow it's like Obsidiots don't want to admit that Obsidian creates generally unlikable and unsellable games

>B-BUT POE SOLD!

Only because of Baldur's Gate nostalgia
>>
http://steamspy.com/app/362960

http://steamspy.com/app/272270

Tyranny only performed 70k better than Torment

Now that's a fuck up
>>
>>377368840
I liked PoE. I did not like Tyranny.
>>
>>377368840
I didn't feel as though they went far enough as far as being a game about being evil goes. The entire story setup was garbage, instead of being an underling in an already mostly boring setting, they should have given you a proper starting point to rise and make your own name.
>>
>>377368840
>Unlikable and unsellable
It's mainly because normalfags only like shooters.
>>
>>377369048
>I liked PoE.

Because you are an idiot - yes, yes we know

How do Obsidiots feel knowing that they made a worse RPG than Dragon Age 2?
>>
>>377369096
It's more because braindead reviewers gave POE 9's and 10's despite being mediocre
>>
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I didn't buy Tyranny simply because of the games logo

I mean look at this - this is fucking retarded
>>
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>>377369341
And compare that to this

Which game would you rather buy?
>>
>>377369072
this, i thought i was going to be a runt, and rise to power, not be the right hand of a god
>>
>I backed PoE
>bland as fuck game setting
>pretty dopey combat systems
>don't buy the DLC which is just more of the same
>don't give a fuck about Tyranny since it's just the same bland fantasy shit but "lol evil won moral ambiguity" nonsense and looks even worse art-style

I probably would've given a shit if it was a non-post-apocalyptic sci-fi , but they just made more fantasy sludge, and now they're doing PoE2
>>
>>377368840
Tyranny was an absolute garbage bare-bones RPG. It hardly felt like a game and it deserved to sell like shit.
>>
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>>377368840
They really shit the bed with PoE and its shitty logic for act 3... Wasteland was ok. Why cant they accept that they just didnt make a 10/10 game and only churned out some average game? Its not the genres fault they got lazy with certain things or decided to pander to people who dont buy their product anyways...
>>
>>377369442

>overdone devil logo
>looks like a cheaply-made heavy metal album cover
>FREE*

neither
>>
>>377369442
>free*
what's the catch?
>>
You know what would have helped sales? Not dumbing down the fucking gameplay. No classes, fewer party members. I mean what the fuck? Fans of the old CRPGs try to revive the genre and on the second fucking CRPG you make, you already dumb it down for normies? And fuck it wasn't even enough for them. So now you have one side who doesn't care and the pissed off hardcore fanbase.
>>
Did Fallout: New Vegas sell? Maybe they should ask Todd for his engine again.
>>
>>377369442
You do have a point. I saw it float by on my steam look at me list and just based on that logo thing i passed on it. Looks like endless legend art.
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>>377369689
Shareware son.
>>
>>377369581
B-but Obsidion!!!!1

>>377369768
It did, but Bethesda collects the royalties ahahahhahaha
>>
They need to fucking drop the awful pillars format, not build more games on it
>>
>rpgcodex
Literally worthless opinions
>>
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>>377368840
>RPG Cuckdex

Why do you post the Fake News equivalent of the game industry?

The userbase there only reinforces what Miyamoto once said of RPG gamers
>>
I don't get it, what was so bad about it?
>>
Why are these games so fucking verbose? Why do I have to read two screens of a detailed description of some monk's beard?

Is it really that important? Thos isn't a fucking book, you can portray a beard in other ways other than a fucking ancient epic
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>>377369851
Also the tagline is lame

>Sometimes, evil wins.

It reminds me more of something you'd see on the cover of Overlord or Fable, not an Obsidian game.
>>
oh boy its another pasta from the same guy who makes all these rpg pasta threads
>>
>>377370314
what gets me is they jizzed off about Patrick Rothfuss, some fantasy book author, who sounds like a shit version of the game of thrones guy (who sounds like a shit version of lord of the rings)

some they spend all their time jerking off over book authors, like David Cage jerks off over cinematic shower scenes in his games
>>
>>377370159
>>377370217
https://www.pcgamesn.com/tyranny/tyranny-sales-paradox-obsidian

What's with your autism?
>>
>>377370314
Because this games version of why dwarfs hate elves is REALLY INTERESTING WE SWEAR
>>
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>>377370243
A lot. The poor writing definitely didn't help.
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>>377370801
this is beyond bad, jesus fuck, why did I even read it.
>>
>>377369135

Please. Obsidian has never put out anything as bad as DA2.
>>
>>377370898
It's called Tyranny

I hate Dragon Age 2, but Tyranny wasn't even trying.
>>
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Why do they charge full price for these games? This game is £38 here in the UK, pretty much the same price as Prey or Nier. The "deluxe" edition is over £60.

Didn't they get funding on kickstarter? That and I can't imagine these games are expensive to make seeing as they only needed $1m for the first game so the ones after should be cheaper.

It seems like they are just trying to milk 40+ year old gamers for money instead of trying to expand the genre and appeal to a wider audience like divinity did.
>>
>>377370541
Doesn't change the fact that the place is a cesspool of alt-right try-hards and troglodytes who literally spend their life there, unironically trying to drag their political projection and insecurities into every video game controversies they get their hands on.
All the while supporting mainstream shit like Witcher 3 or Fallout 4.
>>
>>377370801
So many conflicting bits of characterization and buzzword terms
>>
>>377371170
Ironically you're projecting your political opinions on a forum and thinking of it as a monolith.

>All the while supporting mainstream shit like Witcher 3 or Fallout 4.

Witcher 3 sure, but Fallout 4 no.
>>
they made a niche game in a niche genre. Majority rpg fans dont give a shit about lore padding story fag nonsense and reactivity.
>>
* PREPARE YOURSELVES *
MAY 29th, 2017 MEMORIAL DAY
THE WORLD WILL NEVER BE THE SAME AGAIN !!
>>
Sure has been a lot of talk about Obsidian lately. Something going on?
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>>377371663
Some Bethesdadrones bumblasted that people don't praise their shit company.
>>
>>377369656

At least they acknowledged alot of the anti-fun problems with PoE 1 and have stated they're wanting to address them in the sequel. I think Tranny is just salvageable though because the fallout style skill system didn't really work for the game and the universe/characters are total shit. PoE's universe is fine the player just wasn't introduced to it properly, and the characters are in general miles better than anything in Tranny
>>
>>377371280
>Ironically you're projecting your political opinions on a forum
I think they're already doing a good job at doing that themselves.

Also they supported all of Failgo's games until he made the wise decision of distancing himself from them. Then suddenly all his games that were previously praised to high heavens became 'popamole shit'.
>>
>>377370243

Obsidian has a modestly sized but loyal fanbase who will enjoy pretty much anything they put out.

Someone or someones on /v/ doesn't like to see people enjoying things they don't, so they've dedicated themselves to telling everyone else that Obsidian is the Antichrist.

Obviously, this isn't unique to Obsidian or even small-sized developers. /v/ defines itself by its opposition to normies rather than anything constructive or meaningful, so whenever something reaches a certain critical mass of popularity there's always someone who decides it's their purpose in life to despise it.
>>
>>377371802

unsalvageable*
>>
>make game people want just because you want to make that kind of game
>they're fine with it and buy it
>suddenly start injecting far left social politics into everything
>game doesn't sell
Why are people even surprised at this point? The further from center you go the less likely a product is going to be successful without market rigging.
>>
>>377371114
>Didn't they get funding on kickstarter?

For Tyranny? No.

It was obvious from the beginning that it was a B-team effort they were putting out to fill the lull between releases they actually cared about.
>>
>>377369689
internet fees still apply.
>>
>>377371782
Ironically it's the Obsidiots that reee the fuck out if you even imply for a second that KOTOR 1 is better than KOTOR 2 because it isn't an unfinished piece of garbage or call out Josh Sawyer for an SJW lolcow.
>>
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>>377369442
>>
>>377372098
Kotor 1 never gets threads compared to Kotor 2 for good reason.

Or are you implying that only Obsidian fanboys like Kotor to begin with?
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The problem is that the writers can't write evil for shit.
They're naive liberal fuckasses with not even the barest hint of an understanding of realpolitik or machiavellian psychology.

When you think evil people are evil purely because they are evilbadwrong and they do things just because it's evilbadwrong, your understanding of how people think and act is at the level of a fucking child and you have no right to be writing the plot, storyline, or characters for a videogame or desu fucking anything at all.

And these writers can't figure this shit out because their liberal ideology is an actual mental stumbling block to these realizations. They'd suffer from massive cognitive dissonance trying to reconcile what they're writing and what they understand with what their currently held political beliefs are, because all of this shit ties together into that.

Until the people involved in this shit shake off the sleepy fuck druamphfff mindset they're in, and realize good and evil isn't disseminated by a media conglomerate decree; then no shit their stories are going to come off as poorly written fakey tripe.

pic related an example of evil in real life
>>
no one cares about cRPGs

they should just make a new not-F:NV2 and be done with it. that's what everyone wants and that's probably the one thing they can do well. well maybe, since they won't have 60% of the work already done for them like with NV so maybe they can't who knows
>>
>>377368840
>form of gameplay

Oh now that's some shit, lets just ignore the cornercutting bullshit and politically correct nonsense obsidian pulled this go around
>>
>>377369658
the cover has character, it evokes a sense of mystery and adventure like old-time dungeons and dragons artwork did; when I see this I'm thinking adventure and remember my old D&D games.

>>377369341
this other logo is clean and simple, it has no character, it belies no mystery or meaning to it. It is cold, unremarkable, inoffensive and corporate. When I see this I'm thinking about flash and phone games on the google play store.
>>
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>>377372243
What people like about old crpg's:
Plot
Characters
Story
Moral ambiguity that ties into these things
Moral and ethical questions that rly make u thnk
Presentation of information from alternative points of view that make you rightfully question what you've believed and cause you to justify (or not) those past beliefs

What people don't like about old crpg's:
Combat
user interface
general gameplay design

The good parts of crpg's can be shoehorned into virtually any game, but crpg's are kind of like semi-interactive novels which makes them perfect for plot et al. The problem with PoE and Tyranny is that not only did these idiots not figure out what was actually wrong with ye olde crpg's and why people don't really enjoy playing them; they went a step further and infantalized the storytelling parts making them boring as fuck to read and experience.
>>
>>377368840
trannies have no place in fantasy role playing games with polymorph magic or soul shenangians. it's like having aethist characters in settings where literal gods walk among mortals. it doesnt make any kind of contextual sense and is nothing more than blantant pandering/narrative pushing.

these kinds of games are loved because they are espacist fantasies, nobody wants to play a white guild privielge simulator written by literal cuckholds using the game as a soap box. Fuck your 'inclusive' bullshit. If a cock sucking transgender queer faggot doesnt enjoy role playing as an elf who simply goes out and fights shit, then they dont need to be targeted as a demographic for that product.
>>
>>377368840
You mean that green haired girls were only pretending to enjoy infodumps?!?!?!?
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>>377373017
Is this some old bait from before the game was released I just don't recognize?
>>
>>377368840
>'I kind of know why they aren't prevalent anymore'
>ignoring blatant trans-agenda and tumblr fanfic writers on staff
>>
>>377368840
The concept just didn't like interesting.

Tides of Numeria still has me interested with the weird-ass world, though, but that's about it from this cRPG kickstarter craze.
>>
>>377370801
>shes loyal unless u show weakness

that is not loyalty. that is the opposite of loyalty.
>>
>>377368840
The worst part is I really wanted to like Tyranny because I was a big fan of the Judge, Jury and Executioner shit they were pushing. I've always been a big fan of games that let you be evil, and this one seemed to promise more than comical evil.

But no, it was comical fucking evil and you never actually got to stay on the bad guys side. No matter what you'd betray Kyros, which wasn't why I wanted to play the game.
>>
>>377369072
The first part of the game made it feel decent, I think. You essentially come in and hang a sword over everyone, but none of the Archons want to take your shit and even a lot of the people who have to follow your laws only do it because they have to, and otherwise don't seem to care about you. It felt like it was setting up for you to earn their respect through kicking the shit out of rebels. But no, you have to end up betraying one early on and the other starts either sucking your dick or turning you into an errand boy, and alternating between the two.
>>
we already had this thread. it was terrible
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>>377373286
It's what women think loyalty is

yeah, they don't understand it. They don't understand honor, either. These are male-only concepts. They might even be white-only.
>>
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>>377368840
My toaster can't run it. Why did they think people who play CRPGs have good computers? Did they do any research at all?
>>
The big problem is they literally didn't market the game at all.

It just came out, very suddenly, not much said about it before the release, just one day "new RPG from Obsidian, this time you play as a villian!", when all the other similar games got long funding periods and years of updates and preview material to fawn over.

It could've sold double the units it did easily if people actually knew it existed, people are still unaware this game exists, is what it is or is made by Obsidian.
>>
>>377370801
>Play with her Prey
>Openly attacks you and then gets curb stomped
>Can be repeatedly denied the chance to actually kill people and told to shut up
>Never tries to abandon you

Real fierce.
>>
>>377372989
>combat
>implying

Mucking around with the bastardized D&D ruleset was fun.
>>
>>377372221
What are you talking about, KOTOR threads are always for both games.
>>
>>377373153
does it make sense to advertise a role playing game to first person shooter players, yes or no?
>>
>>377373479
This
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>>377372223
The most interesting evil person in the game turned out to be Lantry because every evil act he approved of was given an actual reason for him to accept it. Rather than "you put my colours up and that makes me happy, rip and tear."
>>
>>377373718
no it wasn't

the 'fun' parts of the old crpg's were the magic systems, at best. Physical combat just devolved into I HAVE THE BIGGER NUMBERS and left clicking on mooks, sometimes using an ability, but all the interesting abilities were virtually exclusive to mages or whatever passed for a mage.

These games should've been made turn based, not real-time-with-pause.
>>
>>377373479
>They might even be white-only.
China and Japan definitely have a concept of honor and loyalty are.
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>>377373582
Its as if publishers have no faith in original IP or niche genres.
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>>377373159

Are you talking about baldurs gate or did that shit happen to tranny as well?
>>
>>377373998
The east's conception is based on Shame. Modern Western society has been trying to eliminate
the very idea of shame for almost a century now.
>>
>>377373479
>/v/ will fall for this
>>
>>377373901
You have no idea what you are talking about and it shows.
The old Infinity game did use a form of turns and rounds for combat and there was no spamming LMB.
>>
>>377373778
I was asking because it seemed like you were one of those retards that doesn't understand the game's title is Tyranny and not Tranny
>>
I still don't really get the combat system in tyranny. it wants me to pick 2 things to specialise in. are they supposed to synergise in some way, or should I just ignore the one I don't like much? am I meant to actually use a magic staff when using magic? it doesn't say.
>>
>>377368840
Partially. The market has expanded a lot since the old days. Now stuff like PoE, jrpgs, etc are all niche.
>>
I don't know why people are surprised these kinds of intermediate games don't sell. And by intermediate I mean games that try to be like games in the past but still have awful decisions made to try and pander to the audience of today. They only end up disappointing people who want these kinds of games and not appealing to the modern crowd. They're basically games that appeal to nobody but they keep being made. If you're going to try and do something, commit to it. Don't half ass it.
>>
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>>377374392
Has it? It seems more like 85% of the market is concentrated either on the most boring AAA shit there is - CoD, FIFA, Assassin's Creed, or the same three PC multiplayer games, and everyone else is just scrabbling for the scraps.
>>
>>377374472
Josh Sawyer is legitimately autistic, though. The guy has an outright phobia of love, and a hatred bordering on violence for anyone that wants it in RPGs.
>>
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>sales are an objective, infallible measure of quality
>>
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>try out Tyranny
>Wall upon text afrer wall upon text
>Bioware tier writing.
>Skill system is asinine, trys to be skyrim
>SJW shit forced in your face
>Everything is brown

No sir, this game deserved to flop
>>
>>377374715

Don't believe everything you read on /v/.
>>
>>377374885
I believe it from interacting with the guy
>>
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>>377374715
Seems like it, because this post by him comes off as if he sucks at getting women in real life, so he wants his characters to be as big of losers as he is (if he isn't a fag like Tim Cain)
>>
>>377374660
those scraps are still worth millions of dollars
>>
>>377368840
TRANNY
>>
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>>377374885
>>377374910
Josh Sawyer reminds me of Steve Shives - an extremely bitter guy, but doesn't want to be an "MRA", so becomes an extremely caustic feminist
>>
>>377374923
He is not wrong though.
If you want ego stroking tier cringy shit, go play a visual novel faggot.
>>
>>377374715
Has it ever been done well in an RPG?
>>
>>377374923

It seems less like he's a bitter faggot and it's more along the lines of he has no idea how to write romance and is trying desperately to make people think his nu-RPGs are somehow better for not including it despite the fact that the only reason why they sold one single copy of PoE was because of "'member baldurs gate? I 'member"
>>
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>>377375085
As opposed to your cringey FPSes where you play a sexless meathead who shoots all the evil things like muslims, nazis and monsters?
>>
>>377375092
Nothing I recall directly

it's been done well in novels though
>>
>>377375092
If it's ever been better than "passable" I can't remember it off the top of my head. That said, if that were cause to never ever try it again, half the plotlines in New Vegas should never have been attempted, because they're equally hackneyed and doomed to failure, or else downright offensively stupid.
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>>377370801

>quirky sense of humor
>>
>>377375092
>>377375214
>>377375252
Planescape Torment
BG2

Do any of you faggots even play video games?
>>
>>377375214
Has it?

The only examples that come to mind that are okayish are pre-established relationships.
>>
>>377375309
>Planescape Torment
I didn't really like its romance all that much. And I never finished BG2 so I can't comment on it
>>
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>Forget fixing our bad story and dialogue - what needs to be fixed is this joke about trannies

Obsidians priorities are fucked
>>
>>377373286
Women in charge of writing about loyalty
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I've never even heard of this's game and I spend way too much time reading about vidya and love RPGs.

Can't sell shit people don't even know they can buy.
>>
>>377375309
The only good romance was Aerie and it makes sense because she's a clingy lunatic looking for praise and acceptance because she has horrible self-esteem issues.
Jaheria is too keen to knock boots after her husband dies and Virconia just fucking sucks
>>
>>377375309
>BG2 romances
>Good

L-O-L
>>
>>377373998
china really didnt have a sense of honor or loyalty in the way westerners see it. chinese cultures revolves around the concept of face, which is a totally superficial form of reputation and respect. The chinese believed in blind obedience through hierarchy and the threat of violence. Know what happened to traitors in ancient china? They didnt just kill you, they killed your entire family. Thats a pretty strong motivator to make sure everyone stays in line, and it has nothing to do with loyalty.

china's history is non stop allies stabbing each other in the back, it's actually pretty hilarious.
>>
>>377368840
>This form of gameplay

PoE was super overbalanced in favor of static melee builds and flanking bonuses. BG and Planescape allowed you to have a lot of diverse builds and directly influence the flow combat in a variety of ways, whereas PoE was mainly about quickly lumping together melee units. It's also retarded how the experience system works

Tyranny is a grossly underrated. Still the combat could be a balanced a little better and you don't really get to flesh out your character the way you should be able to
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>>377375504
>>377375520
>and Virconia just fucking sucks

She's better written than the ending of Pillars of Eternity
>>
>>377368840
Funny how they come up with excuses like 'this gameplay doesn't work in todays enviornment' instead of just admitting they were shit games
>>
POE is as good as old crpg titles like neverwinter
/v/ hates it because /v/ hates everything popular and non nostalgic
Tyranny was a fucking mess of a game, the devs went full retard.
>>
>>377375092

Not really.

But then nothing has ever really been done well in video games, the standards of writing are embarrassingly low. So low that mediocrity like Obsidian's trash is proclaimed "God Tier Writing".
>>
>>377375473


What's up with the PoE shitposting last few days? Did a RPG codex lardass wander over here and decide to spread his autism?

PoE as it is currently is pretty damn good RPG. was a 6-7 on release, 8 now imo. Get a life
>>
I dont think there is even that big of a market for the top down isometric wrpg anymore.
If they made it a thirdperson action RPG or a skyrim clone it might have actually sold well.
>>
>>377375608
Statwise Virconia is pretty trash, being easily outperformed by Aerie in terms of cleric spells and Jaheria in terms of non-mage utility.
Writting wise she's pretty good apart from her romance which is trash because goddamnit I wanted femdom from the drow not this soppy shit.
>>
@377375608
>my opinon is worth more thna yours, here, have a shitty meme image instead of arguments

Unworthy of a you.
>>
>>377375703
neverwinter was mediocre, so was PoE
they don't compare to the actually good games of the era like fallout and baldurs gate
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>>377374851
>raises his weapon
>begins to advance with his weapon drawn

Why the fuck is this in the writing?
The characters of any game are capable of performing both actions. It shouldn't become a book that ignores the screen during "dialogue."
>>
>>377375703
>POE is as good as old crpg titles like neverwinter

Not without the classes and mod tools
>>
>>377375858
I used to think he had a nose bleed before I actually saw the movie.
>>
>>377368840
No shit. This game didn't have any semblance of marketing, and it didn't help that reviewers/players unanimously said the same thing about the game (it's good, but ends abruptly/on a cliffhanger since Obsidian didn't have enough budget.)

>>377369072
>>377369518
Did you guys not read up on the premise of the game? The damn summary for it everywhere says literally the opposite. Tyranny is built on the fact that the bad guys have already won, and plays on the results of bad guys winning where the real evil happens.
>>
>>377368840
Tyranny is great
That said, it's a very, very, very niche game.

It's like me recommending someone go back and play the old Fallout games. What do I even tell them? "Yeah, if you like isometric turn-based RPGs with emphasis on exploration, you'll love Fallout 1! Hey, wait, where are you going? Don't you love isometric turn-based RPGs with emphasis on exploration?"

I want Obsidian to succeed as much as anyone, but what am I supposed to do? Tell publishers that Obsidian actually makes the best games in this very tiny sub-niche of genre?
>>
>>377375727
rpgcodex is literally 4chan with tripfags

and unlike /v/ they've more or less stayed how they were for the past 8 years while quality around here declined from being rpgcodex quality to far, far, far worse.

IQ dropped 30 points across the board on /v/ since 2008
>>
>>377374472

The bottom armor design is better though. I hate boobplate, either go full chainmail bikini or go full realism (or at least "fantasy realism") instead of stopping at some half-assed spot in the middle.
>>
>>377369135
>worse than Dragon Age 2

You are
Absolutely
A full-retard.

I don't even like Obsidian games and you're fucking stupid for saying that.
>>
>>377376095
This place has always been shit, newfag. You would have known if you were there.
>>
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>>377374851
>raises his weapon
>advance with his weapon drawn

Only thing missing is "Psssssh"
>>
>>377374838
Show me a modern good game that sold poorly
>>
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>>377376141
speaking of female designs, I fucking love the work cdpr did even in their concept art
>>
>>377376093
tyranny is trash and anyone who likes real rpgs can appreciate the old fallout games, they dont have interface problems and the graphics arent awful
>>
>>never even heard of this game
>>didnt know obsidian made it
>>saw it on steam page and was like ehh ill check it out

>>pirate it kek
>>play for 20 min and read those awful lines of dialogue...
>>mechanics felt like i had barely any mobility
>>my first choice of killing the guard or whatever barely felt like it had significance
>>don't even remember the character customization

ehhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh, nah
>>
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>>377376141
Yes and Spider-Man should be drawn realistically

You fucking moron
>>
>>377369341
God you are right, that boxart is fucking awful.

>HEADS
>IT'S A GAME ABOUT EVIL HEADS

Holy shit. I hope the modern trend of nu-graphics designers dies.
>>
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>>377376380

I'm not sure what point you thought I was trying to make, but I think you're confused.
>>
>>377376303
>They don't have interface problems
>The game that invented nested interfaces and click-and-drag iconography.

Fallout 1's interface wasn't as good as people remember it being.
>>
>>377376297
Is this what a homo faps to?
>>
>>377375212
>Doom guy needs a romantic interest

Are you fucking retarded?
>>
>>377376095
So if I go there, could I get a version of /v/ that hasn't regressed into the age of 50% of threads being "X BTFO" with little actual discussion?
>>
>>377376593
I've dropped good games because of bad interfaces (like Underrail)

Fallout 1 and 2 have an amazing interface. Deal with it.
>>
>>377372648
Wow great argument fagtron you sure convinced me with those hot opinions.
>>
Baldur's Gate style CRPGs were always trash.

Bring back Ultima-style CRPGs.
>>
>>377376675
yeah

it's still full of autistic shitposters and everyone's a tripfag but at least the level of discourse is at levels 4chan used to have a decade ago
>>
>>377376607
>Implying Doomguy doesn't already have a love triangle going on

Who are the super shotty and BFG for 200?
>>
>>377376593
I played through Fallout 2 a few weeks ago and it's still as easy to handle as it was in the 90s, which I can't say the same for most other 90s games
>>
>>377368840
Tyranny sold terribly because it looked like ass from the moment it was revlealed.
>>
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>>377376321
>>my first choice of killing the guard or whatever barely felt like it had significance

Not to defend Tyranny or how bad Obsidian's games are, but we live in a generation where garbage Telltale games or pic related are praised despite the fact that you have 0 choices.
>>
>>377376768
Well shit I should go make an account.
Beats the shit out of the endless stream of vomit that is threads just like this one.
>>
>>377369442
Tyranny because I already know that Diablo is clickfest trash and that its cover art is trying too hard to be "cool", "edgy", and "Satanic."
>>
>>377376679
What the fuck are you smoking? Underrail's UI is better than Fo1/2's by virtue of the hotbar alone.
>>
>>377376713
I'm a master pursuader ;^)
>>
>no marketing
>shit box art and promotional art
>vague premise as pitch for game
>uninspiring name

video games are NOT simply make it and it will sell itself.
>>
>>377376679
No they didn't. You are going off your own subjective taste instead of good game design. None of that shit is anywhere near as intuitive as modern games.
>>
>>377376739
>Bring back Ultima-style CRPGs.

I hope you mean the only good Ultima entry which was 8
>>
>>377376007
>plays on the results of bad guys winning where the real evil happens

Yeah except it didn't do this at all and the most evil thing that happens is like... killing people and burning a library.
>>
>>377376993
>None of that shit is anywhere near as intuitive as modern games.

You mean console interfaces where you use a controller to slowly scroll through everything?
>>
>>377377070
But you see it's meant to NOT be interesting because you're playing the big bads mooks, who do incredibly mundane things!
>>
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>>377376321
The game tries to play the morally grey card far too often, and it would probably work if you were a teenager or someone who just entered college and just learned about the trolley problem. It tries to push against the player with the mindset that the player thinks of themselves as an unbiased human being.


If you're old, cynical, and are generally uncaring to ethical dilemmas, then you won't have much mileage out of the game. I

f you're posting on 4chan, you probably already have a donald trump wallpaper as your background to match your swastika windows theme. So ethical dilemmas like "Should we kill this gay or not?" are likely lost on most people here.
>>
>>377377005
7 was best

fight me

FIGHT ME YOU FUCKING FAGGOT
>>
>Unity engine shovelware trash didn't sell

woah
>>
>>377375568
>the concept of face
Fucking Koreans too! It's the reason we will never see City of Heroes or Auto Assault ever again, because if us round eyed fucks make it successful they will lose face and thats not an option.
>>
>>377377005
>ultima 8
>not 7
ultima 7 was infinitely better, prove me wrong.
>>
>>377377436
7s pretty good, but it doesn't have the same world freedom as 8
>>
>>377377347
The problem is that the ethical dilemmas are incredibly shallow and trite, and would be mocked if they were found in a book or a film.

There is no gravitas to anything you do in Tyranny, and there is no sense that your actions have any real far reaching consequence or effect on people.

The actual ugliness of the "evil" empire is barely touched on at all. The most evil thing they do is invade a place and enforce a less ridiculous legal code...
>>
>>377376771
Its not like Doom guy is plowing his guns. Its another kind of love, /k/ommando love is pure you degenerate.
>>
>>377377652
To top it off, the entire game feels a bit like the writers didn't even WANT the player to be able to be evil, mean, or even impolite.

Take for example the early parlay with Eb. There's hardly any opportunity to insult or demean her at all, despite her goading you and generally flaunting her rebel ways in your face.

It's embarrassing. It reads and plays like a Neverwinter Nights module written by a teenage girl.
>>
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>>377377347
>>377377652
Compare that to Broken Hills in Fallout 2, where there's no good ending
>>
It looked like a shit 90s game.
>>
>>377370801
Extremely Loyal but not when she isn't
intellignent but knows nothing
hulking but agile
A violent brutish murderer who loves violence and is unapologetic but not evil (LOL)
>>
>>377377847
You can permanently kill her during that encounter.
>>
>>377373479
>They might even be white-only.
>this ignorant retard things honor is white-only

You're on 4chan, home of weaboos across the net. You have no excuse for not knowing how fucking obsessed Japan is with "honor". They literally commit suicide in attempts to preserve or reclaim it.
>>
>>377376819

Not to defend garbage writing, that example is obviously shit, but as someone who actually tried to develop a sort of choice and consequence based mod into Skyrim once it very, very quickly becomes unmanageable. I understand why so many devs disconnect the outcomes of choices from each other so much and frequently inject "reset" points, if you try to intertwine them all from beginning to end the work load becomes absolutely enormous and bug fixing is a nightmare. It's the difference between having to write for four scenarios and having to write for sixty-four scenarios. It's just not doable.
>>
>>377370801

>boastful, quirky, excited and all that laundry list of random retard shit

jesus fuck, this is how a roastie actually imagines STRONK WOMYN
>>
>>377372223
Well said.
>>
>>377377569
>7s pretty good, but it doesn't have the same world freedom as 8
You're right. 7 actually allows you to do shit like bake bread.
>>
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>>377377347
>So ethical dilemmas like "Should we kill this gay or not?" are likely lost on most people here.

That's why we have to make these trolley problems more interesting. They're so blase and boring without our special touch of autism.
>>
>>377378105
Literally just a slew of superficial buzzwords
>>
>>377378128
>7 actually allows you to do shit like bake bread.
are there any other rpgs that let you do shit like this?
>>
>>3177376383
Yeah! It needs a picture of a guy walking towards the viewer with a weapon in each hand
>>
>>377374156
>Modern Western society has been trying to eliminate
>the very idea of shame for almost a century now.
No it hasn't. SJW ideology is based on shame.
>>
>>377369547
this
>>
>>377373286
It's conditional loyalty. Provided you maintain your strength, KiS would not betray you over material gain, moral/ethical qualms, or personal grievances.
>>
>>377378050
>kill her
pretty juvenile. you can do worst things than death to a person.
>>
>>377368840
Maybe it's because there was little to no advertisement for it, like even Pillars of Eternity I saw some posters put up at Gamestop when it was coming out.
>>
>>377370801

This shit is like four unrelated characters mashed together.
>>
>Prologue lets you side with the rebels while essentially letting you drive them into a corner by pointing out they need you and all but directly telling them you are only doing it to keep the peace because you don't like the other factions
>You can even cause your boss to agree with you and continue putting the lands under your banner for Kyros
>Suddenly the act changes and you go full FUCK KYROS for no apparent reason
>No option to continue doing what you were trying to fucking do
>Always have to rebel

Fuck this game.
>>
>>377371369
Surpringly accurate, but reactivity is cool if the result are clear.
>>
>>377375061
So, Burch?
>>
>>377376007
>The damn summary for it everywhere says literally the opposite. Tyranny is built on the fact that the bad guys have already won
Which with good writing would mean the player goes around enforcing dictatorial rules while juggling when to bend them to help people who can support your position or to make you wealthier and in turn all you have to do to cover your tracks and shift blame.
Instead you are a Bioware tier supercop sorting out petty squabbles and if you blatantly abuse your position everyone just grumbles and moves along.
The game relied on its writing and the writing was shit.
>>
>>377369689
You didn't need a sub to play online but you still had to pay out the ass for internet
>>
Was it fun at least? Never bothered finishing Pillars because they bored me.
>>
>>377371802
how someone can be so stupid?
>>
>>377378570
It's not loyalty if due to personal outlook they will betray you.
By definition if she perceives you as weak, whether or not you actually are weak she will turn on you.
>>
>>377378582
Well you already had a hand in killing everyone she has ever known and loved before.
>>
>>377378061
>You have no excuse for not knowing how fucking obsessed Japan is with "honor". They literally commit suicide in attempts to preserve or reclaim it.

Don't think for a second that shame is uniquely a Japanese trait and that only the Japanese kill themselves for it. Humans are social creatures all over the world, we all have the potential for fear of social ostracization to compel us to commit suicide.
>>
>>377368840
What a fucking retard
"you think you want it but you don't"
And now crpgs won't be made, when all it had to do was not to be shit
>>
>>377374923
He may be wrong about other things, but what he says in your pic is a legitimate criticism of RPG romance writing. I like it when RPGs have romances, but I don't like it when they fall victim to what Sawyer is describing.
>>
>make games that look and play exactly like games from 2000

>only worse in all ways

>wonder why it doesnt sell

how do so retard
>>
>>377378751
Exactly
>Catch the flu
>weakened for a couple days
>betrayed
>>
>>377368840
I didn't buy Tyranny because one of my PoE2 backer rewards was a half off coupon for Tyranny. But then it turned out the coupon is only good for Steam, and I won't put that shit on my computer. So now I'm just waiting for it to go on sale at GOG.

Speaking of, anyone want a half-off coupon code?
>>
>>377377569
>u8
>world freedom
you blew it
>>
PROOF that people don't want SJW games.
>>
>>377378984

He's grossly exaggerating. And, to be fair, when you don't make it really obvious to the player what choice they are making it becomes a game of "guess what the developer was thinking" and nobody likes that.
>>
>>377368840
I like rpgcodex emoticons :]
>>
>>377378695
Too bad there is none of that here
>>
>>377375285
Describing something as "quirky" is a good way to either make me extremely wary of it or lose interest completely.
>>
>>377379081
You can go anywhere in U8's world of Pagan
>>
>>377376252

Take it from someone who was actually old enough to come here back in 2008. /v/ was never great, but it was a hell of a lot better than this. You'd know that if you were old enough to have a meaningful perspective on things.
>>
>>377379785
I remember when /v/ was nothing but shitty ass generals for ecelebs. I'm glad old /v/ is dead
>>
>>377379640
right from the start like in every other ultima? no you fucking can't.

it's the most constricted ultima game, even underworld games were more open.
>>
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No wonder Tryanny didn't sell. Obsidian decided to drop the game and rush the second half to start making PoE 2. I liked Tyranny more but it's definitely much fucking worse game since it's barely finished and the writing in some places are so fucking bad I first thought it was a joke (fucking Bleden Mark)
>>
>>377376679

I suppose picking up an item and having it be automatically be placed at the bottom of an unsorted list I have to scroll through one mouse-click at a time is "amazing" as per the technical definition of the word, but I don't think it's the definition appropriate to this discussion.
>>
>>377378086
>Not to defend garbage writing, that example is obviously shit, but as someone who actually tried to develop a sort of choice and consequence based mod into Skyrim once it very, very quickly becomes unmanageable.
Isn't the Creation Kit actually really cumbersome for quests and dialogue? That couldn't have helped, either.
>>
>>377379943
That's new /v/ dumbass

For the first 5 years or so nobody on 4chan even knew wtf a "general" was. They didn't even exist.
>>
>>377378710

>asshurt Tranny fag detected

It's a terrible game and was a step back in every possible way from PoE
>>
>>377380121
The fact that you know where it is says a lot about the good design
>>
>>377380506
>The fact that you know where it is

The most inconvenient possible place?

What games have you even been playing that makes that design look good by comparison?
>>
>>377379260
Yeah, that's a fair point, but I think he was right about how romances can often be nonsensical if they don't take a character's actual personality into account and let your evil, selfish PC romance someone who should logically be repulsed by your behavior. I don't think Renegade Shepard should have been able to romance Liara, for example.
>>
>>377372223
>>Until the people involved in this shit shake off the sleepy fuck druamphfff mindset they're in, and realize good and evil isn't disseminated by a media conglomerate decree; then no shit their stories are going to come off as poorly written fakey tripe.
What's particularly sad is that while they were writing this I'm pretty sure the election was no where in sight. Or at least the media portion. They just think this way after swallowing media sewage their entire lives. Big bad guy is bad because some people think he is. Big bad guy has no real motives for being big bad other than he mean and stuff
>>
>>377380590
I like having what I want near the top - like money, stimpacks, certain weapons and drugs, etc

I hate the design of games knocking your important shit to the bottom.
>>
>>377369442
They're both trash, so neither.
>>
>>377373901
Neverwinter Nights is fun and it could function as both turn based and real time.
>>
>>377380205

Granted I haven't used many toolsets but I don't find it cumbersome at all. In fact, I'd say it amazingly easy to use given how versatile it is.

The engine is built for quests and dialogues and, barring the character limits, it does that very well if you ask me. But I will say this, the dialogue interface got a major overhaul for Skyrim but the old interface is still in place and I see where Obsidian was coming from when they said they had to build their own. The old interface is not too good.
>>
>>377380987
>Big demon coming out of the darkness to rape you
vs
>WE'RE HERE AT EVILCON '97, EVERYONE POSE FOR THE CAMERA!
>>
>>377381035
If only it had let you control your entire party. I still love the game, but that was a really bad design choice.
>>
>>377373017
>aethist characters in settings where literal gods walk among mortals
Literally the most incredibly asinine bullshit in these games. The only time it makes any sense are literal madmen hermits not believing in gods, and really they should just believe in their own made up gods.
>>
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>>377368840
>tyranny flopped
I thought that much was obvious, the writers are garbage. Didn't they more literal female fanfic writers or was that numenera? Regardless both are terrible games that failed to recapture the greatness of older isometric games
>>
>PoE marketed as a modern game like baldurs gate
>people hyped
>game gets released
>hampered by a myriad of problems
>Sawyer only makes it worse by his autistic "balancing"
>"wahhh, why won't anyone buy our cRPGs anymore?"

meanwhile people are hype as fuck for Divinity OS 2
>>
>>377376890
at least fallout have world maps
>>
People won't get fooled twice in such a short amount of time. Did anyone really think it would sell well after the disaster that was PoE which undeservedly got shilled to hell and obviously burned lots of people.
>>
>>377381370
Or think themselves a god
>>
My biggest problem was how the game felt short as fuck and the obvious set up for the sequel. It cut off when things were just picking up and you were gaining power to do real shit. Edicts were fucking shit though and felt like they made little differences and both factions you had to deal with had terrible fucking leaders. In fact everyone was fucking terrible to deal with. I'm glad it failed.
>>
>>377368840
that's because there's no market for baldur's gate or planescape torment type games anymore.
Honestly it was a bad call and a rookie mistake for obsidian to make.
>>
>>377381267
Well, from my admittedly brief experiments in both the Aurora Toolset and the Creation Kit, it seemed like quests and dialogue (especially dialogue) were much easier in the Aurora Toolset. You might want to check that out if you ever feel like making another attempt at a choice and consequence mod.
>>
>>377368840
I'm really glad all these independent Obsidian games have been flopping so fanboys can't flock back to their classic B-B-B-B-BUT DUH EBIL PUBLISHERS RUSHED IT bullshit and have to now face facts that they always sucked.
>>
>>377380759
>I don't think Renegade Shepard should have been able to romance Liara, for example.

I can agree with this. But I also like the idea of being able to influence susceptible party members too. The KOTOR games, for example, did this really well where some characters will follow you to the dark side and others won't. Dragon Age Origins was another one. Someone like Liara, ostensibly a young and naive character, I think should be vulnerable to player influence whereas someone like Wrex should not be.
>>
>>377368840

Too expensive for a half game

It was good but short
>>
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If there ever was a game that embodied the word "castrated", it was Tyranny.
Everything interesting was hidden behind exposition. All the stuff you'd have liked to do was resolved through cutscenes.

The artwork was phone-app tier through and through and the voice-acting was as forgettable as the characters. Oh those characters, soulless caricatures who's personalities were attempted told in the most clumsy, boring manner possible. "This is your tortured warrior character, he really like a good joke" (you get the option to tell him a joke ONCE, to establish this face. He never makes any jokes himself then, or since). But the characters, bad as they are, still end up beaten by the horrible, truly awful writing. The extreme overuse of poorly written descriptions of actions alone was painful.

The amount of times characters inclined their heads, smiled wryly/despite pain, cracked their knuckles felt directly out of a 14-year old kids fanfiction, because that is what cool dudes do to show they don't care. I think every female character I met managed to spit as a sign of disrespect, either blood, phlegm or something third. It was so tiresome, the entire thing was tiresome.

In fact, every single thing I read through the hamfisted exposition was dull and did not make me interested in the game world, or managed to make me invested enough to care for its fate. Every female character was a juvenile brat and every male was a dumb lout, it seemed like it was a world entirely composed of assholes. And onto this, YOU, meant to have the option to be the biggest dick around, and yet how can you truly be evil when everyone around you deserves it?

Actually, all the other garbage could maybe have been overlooked, if not forgiven if not for the lame, unoriginal story which wraps up in the most mind-blowing garbage way since the 1983 film "Blood Debts". Everything was so tame, so safe, so without risk and totally without reward. No sense of wonder, no reason to care whatsoever.
>>
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>>377372223
>muh Nazi Germany

>>>/pol/
>>
>>377372223
>fighting a total war
>decimate a city to kill the enemy's morale
>evil
Who's the naive liberal again?
>>
>>377381352
I always find this opinion funny, because the only reason I could stomach the first game was that I could solo it with my character instead of having to constantly herd cats or enjoy the deep and complex tactical considerations of D&D combat.
>>
It wasn't entertaining.
That's all I expect from a game these days, and it blew it.
>>
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>>377368840
Just a reminder about PoE2
>>
>>377369072
Agreed. I mean when people want to play as the evil side, they want to play as the evil fucking overlord. That's the point. How was this difficult for them to figure out?
>>
>>377381863
Also can't rely on the "B-BUT TRUE PCU-CKS LOVE IT!!!1" argument - when that's not even remotely true
>>
>>377370801
>Kills-in-Shadow
>Creeping-Death

What the fuck is with these names? It's like something a teenager would try to makeup for a cool online nickname.

xxXXxCr33pingDeath666XXxxX
>>
>>377379785
>15 different starcraft threads
>10 different ASSFAGGOTS thread
>Everything else was console wars and shit posting
It truely was a golden age and much different and better than now!
>>
>>377370801
>boastful, daring, smart, easily excited, and has a quirky sense of humor

Literally me.
>>
>>377382241
>smiled wryly/despite pain, cracked their knuckles

Please god don't tell me you're serious.
>>
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>>377370801
>and has a quirky sense of humor

Everytime
>>
>>377382601
I just think it would be fun to control a party, and that module creators would have more freedom to create complex and challenging encounters if they knew the player had more control. NWN's system also makes spellcaster companions almost worthless for anything except casting buffs on you before combat.
>>
>>377371114
>It seems like they are just trying to milk 40+ year old gamers for money instead of trying to expand the genre and appeal to a wider audience like divinity did.

Yeah, I agree. PoE never sat right with me, even leaving aside it's overwhelming mediocrity, because it was literally just the same shit I played almost 20 years ago. I mean, that's the sales pitch? "We're going to do an infinity engine type game. EXACTLY as they were!" You're not going to try to add anything? Nothing at all new to bring to the table that you've learned in the last two decades?

What's the point of it? I don't mind playing BG2 again, and that's exactly what I did instead of bothering to finish PoE.
>>
They diluted the main selling point. The game first appeared interesting because it was supposed to cast you as a bureaucrat pf an evil empire. The idea of balancing your conception of morality, and with the demands of your ruthless emperor. Instead you're once again cast as a generic chosen one, become disillusioned with the status quo, and start a rebellion. You also do very little administrating, or judging, you're really just an over glorified soldier.
>>
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>>377372223
>conservatives understand the evil mindset better than liberals

Well, if you say so.
>>
>>377373901
>These games should've been made turn based

There was nothing stopping you from telling BG to pause after every turn, thus making it turn based. Maybe look into the options next time?
>>
People read the title as Tranny
>>
>>377383359
One side is capable of critical thinking and the other thought process doesn't get pass the emotional stage.
>>
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>>377370801
>But not really evil
What's the point of a character like this if the point of the game is that you're an unapologetic goon for an evil empire, wouldn't a character that's just an attack dog be better and even more charming? Functions the same way, cuter, is more loyal and is also not really evil.
>>
>>377383465
You can see the irony in complaining that liberals are too stupid to understand other mindsets, while ascribing a simplistic, shallow, mindset to them, right?
>>
>>377368840
This image is precisely right. Low budget isometric CRPGs will always be niche, and obsidian better expect niche sales if they keep making them. PoE was a flash in the pan.
>>
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Kids liked Western RPGs because that's all they had

You think our dads would have enjoyed Baldur's Gate if they had Final Fantasy 8 or Tactics Ogre back then?
They bought Daggerfall just for some pixelated titties, a game like Dungeon Travelers 2 would have blown their minds

PoE just made everyone click "Oh yeah, these games were never good"
>>
>>377380759
Part of the problem with bioware's characters is that they are all doormats with none of their own opinions. Nobody ever rejects the player. Nobody ever has their own way of doing things. There are no real disagreements. Everything the player wants is done and everyone happily goes along with it like a bunch of automatons lacking any sense of individual agency.

Which also consequently makes the entire "build ur harem" part of the game just completely retarded. There isn't even any sense of having actually achieved anything with anyone in the game, because there is no possible room for failure. Without the possibility for failure the rewards are cheapened. Literally anyone can 'win'.

And at that point what you've got isn't really a game anymore. It's hardly even interactive.
>>
>>377383157
Yes, but in response to that you'd have to change the way you design your game. Guaranteed presence of rogues in the party would be an excuse to make all trap and lock DCs stupidly high but you still wouldn't be able to make maps where a rogue can have fun, because rogues can't fight and the rest of the party can't sneak. Guaranteed presence of spellcasters would mean it's fine to introduce gaggles of enemies with incredibly deadly or annoying abilities and up the difficulty of hostile spellcasters, making the muggle classes worthless in every meaningful battle. Guaranteed presence of dumb beatsticks would lead to introduction of trash mobs with OP stats and bloated hit points just so that these classes without spells, skills to abilities would have something to do. And before you know it, you've made NWN2.
>>
>>377383709
Calling liberals dumb doesn't involve irony, although I expect being normie trash with no real life experiences and being poisoned by social and mainstream media also lead to the poor writing.
>>
>>377373901
real time with pause is literally the most unfun combat system and it keeps me from playing quite a few "good" crpgs
>>
>>377368979
Torment flopped?
Man I wish I had money so I could give them a sale, it was a top notch game
>>
Tranny was sjw shit
>>
>>377383830
>Part of the problem with bioware's characters is that they are all doormats with none of their own opinions. Nobody ever rejects the player.

Characters in BG would leave if your alignment got too far out of whack with their own. As I recall, there were places where KOTOR characters would turn on you too.
>>
>>377383910
Oh, so you can't see the irony. I guess I was overestimating you.

Carry on with your collection of buzzwords and buzzideas then, friendo. I'll leave you to it.
>>
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>>377383830
>Part of the problem with bioware's characters is that they are all doormats with none of their own opinions. Nobody ever rejects the player. Nobody ever has their own way of doing things. There are no real disagreements. Everything the player wants is done and everyone happily goes along with it like a bunch of automatons lacking any sense of individual agency.

Except this was literally Baldur's Gate 1 and 2 - two Bioware games.

In fact, the problem you are describing is more of Pillars of Eternity's problem
>>
the political agenda was coming on way too strong, its like they remove limiters with each release
no wonder it sells less and less as a result
>>
>>377372223
Any specific examples from the game?
>>
>>377383939
That was old bioware. And the things you mentioned still felt stilted.
>>
>http://www.rpgcodex.net/
lmao
>>
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>>377384042
>its like they remove limiters with each release

Now I have the mental image of somebody going Super SJW, dragonball style.
>>
>>377375092

Honestly - and I'm going to get a lot of flak for this - but Half-Life 2 and its subsequent episodes did romance better than any game I've played. It felt more like what I've experienced in real life (in terms of developing affection for someone).

>but but Half-Life 2 doesn't have romance!

Define romance. Because I can tell you right now it's not picking all the right options in a dialogue tree. Two people under taking an emotional roller coaster together, fighting for humanity, saving each others asses, getting to know each other. I know Gordon is a mute, but you really get an attachment for Alyx.

If I had to say there was any game that had a realistic development of love between the protagonist and the love interest, I'd have to pick Half-Life 2 - EP2.

Come at me.
>>
>>377381574
That's wrong and people like you are exactly why good games keep getting passed over in favor of more superficial shit.

People enjoy planescape and baldur's gate - these are even still bought today. The problem is that what's good about planescape and baldur's gate isn't being distilled out from the stuff that sucked. Idiots are trying to rebake the exact same games with all the exact same problems without fixing the obvious issues that have revealed themselves in hindsight.

Halo didn't do any of its FPS features first, but it WAS the first console fps to combine a whole lot of the best fps ideas into one game. That's what needs to happen with crpg's but obsidian et al just still don't get it.
>>
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>>377383925
>it was a top notch game
>>
>>377381559
That would be pretty great. Make them a moderately strong caster the player meets early on to impress them and lategame have a sidequest coming back to reveal that the guy was some nobody crazy person.
>>
>>377383830
>Part of the problem with bioware's characters is that they are all doormats with none of their own opinions. Nobody ever rejects the player. Nobody ever has their own way of doing things. There are no real disagreements.

Are you serious? Have you ever even played a Bioware game? Having to go so far as even kill your own party members over disagreements is not uncommon.
>>
>>377368840
>sjw bullshit doesnt sell
woah
>>
>>377384105
>It doesn't count because I said so

OKdokey then.
>>
>>377383830
>is that they are all doormats with none of their own opinions. Nobody ever rejects the player. Nobody ever has their own way of doing things. There are no real disagreements.

I don't know about that.

ME2's loyalty missions have multiple failure conditions. Tali for example will not accept you turning her father in and will reject you both as a potential partner and as a friend if you do it.

ME3 introduces more obvious points of argument, like genocide of entire species.
>>
>>377384040
Try playing a lawful good paladin with Edwin in the party
He's not a doormat and will fuck off, calling you a fag
All evil characters are like this
Also try slaughtering innocent villagers with Minsc or Keldorn in the party. They'll fuck you up
>>
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>>377372223
Well said my dear friend!
>>
>>377383939
Bioware from twenty years ago.

Mind you, their writing sucked hard most of the time and their best wasn't exactly breathtaking, but they were gods compared to what's considered passable today.
>>
>>377383896
NWN2 had a lot more problems than just the consequences of full party control.
>>
>>377382523
You evidently didn't read a single thing in that post, edgelord.
>>
>>377376739
>unironically wanting to bring back ultima
>in a thread that conflates sales with quality
even back when people were willing to put up with old CRPG bullshit ultima sold like crap
>>
>>377369135
>I like game
>"you're an idiot"

every time
>>
>>377384238
I wanted Planescape: Torment 2.
I got exactly that, but with better combat.
Very happy with the game.
>>
>>377370801
Also the brother of Goku
>>
>>377384323
That's my point. Baldur's Gate has companions that will leave you in the lurch if you don't finish their quests for example.

I remember having to save/load scum to finish the Minsc quest in a hurry because I was fucking around too much to prevent him from turning on me.
>>
>>377383443
BG wasn't designed to be played that way and isn't particularly fun when played that way.

It was just another useless option that was there just because of the way the underlying system worked and not because it was actually desirable.
>>
>>377375212
Damn I missed a ed 4chan post. Are you still around ed kun?
>>
>>377383830
Companions constantly bitched at you in origins, and at least three of them will either leave, or turn on you if you make particularly horrible decisions from their perspective.
>>
>>377368840

>fill your game with SJW garbage and fugly artstyles
>it's the gameplay, it just doesn't work in a modern environment

I will forever hate SJW cucks for sabotaging the revival of CRPG's.
>>
>>377381419
Say what you will about Divinity: OS, at least it isn't a knockoff baldur's gate game. It looks pretty good and has a modernized, easy-to-get-into feel. Everything Obsidian has shat out in the last few years would have been considered barely par if they came out 20 years ago.
>>
Well they should adjust their expectations, expenses, and fucking fill that niche. Paradox seems to be doing well on it.
>>
>pirated PoE
>pirated Tranny
>didn't bother pirating nu-men-era
as someone with nothing to regret, I somehow enjoyed Tranny more than PoE. If only it wasn't cut in the middle.
>>
>>377384150
I remember when /v/ kiddies like you got your panties in a twist over rpgcodex shitting on oblivion
>>
>>377384674
They would have sold well. PoE is much better than BG
>>
>>377379037
If you are pussy enough to be weakened by flu, you do not deserve loyalty.
>>
>>377384674
Also Divinity:OS has the thing that made Baldur's Gate awesome:

Online co-op

Why doesn't Pillars of Eternity have co-op?

(in b4 assmad manchildren who never played BG1 or 2 on a LAN)
>>
>>377384376
But the full party was what opened the floodgates. In NWN1, they had to tone down all the worst aspects of D&D because the game had to be beatable by any class, so there were very few attempts to 'challenge' specialists, other than horrible unavoidable boss fights. In NWN2, they KNEW you'd have a rogue, they KNEW you'd have a fighter, they KNEW you'd have a divine and an arcane spellcaster, and they went full retard with designing their game. Awful character writing and nonsensical plot were just nails in a coffin already brimmed with smoking cow shit.
>>
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>>377376007
>>377376908
>>no marketing

Pretty much. Paradox paid some top streamers to feature the game and it obviously came off like they were doing it for a contract. So basically, Paradox doesn't know how to sell RPGs to people.
>>
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>>377384772
>PoE is much better than BG
>>
>>377368840
>make a game called tranny
>wonders why it doesn't sell
>>
>>377384849
>Why doesn't Pillars of Eternity have co-op?
I legit would've bought it if it was the case
>>
>>377384674
DOS is pretty much the only recent game of this type that was actually BUILT as a modern title and not just looking to cash on nostalgia.
>>
>>377384936
Nice reaction pic!
Me too I think there is not only two genders!
>>
>>377384889
You don't pay people on contract you slip in 'benefits' to people who review the game well or talk about it.

1. people can't accuse you of bribing because there's no actual paper trail and it's just gifts and shit for a fan

2. the people doing the reviews or lets plays are genuinely enthusiastic about it and actually like the game

basically if you have to pay people to drone on about a game they don't care about, you've already fucked up
>>
>>377384771
I remember when the Something Awful forums literally got triggered by NMA-Fallout for wanting features from Fallout 1/2 in Fallout 3 and featured them in a WEEKEND WEB IIRC
>>
Tyranny had the full female equality meme, and some gender queer stuff so I guess its sjw by default. Still there probably aren't many games that let you express support for eugenics, or murder child heirs. When the game lets you commit genocide, it plays it pretty straight, treats more like a practical problem you need to solve rather than some great moral dilemma.
>>
>>377384709

Agreed. I think Tyranny was more up my alley.

The dialogue was less purple prose, and had more interesting world in my opinion. PoE annoyed me with words like Glanfathan and I couldn't acclimate to the world. It was nice having a little simpler, straight-forward lore. I like depth, but I don't want to drown sometimes. And I really hate stupid sounding invented words. Glanfathan...get the fuck out.
>>
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>>377376601
No. This is, though.
>>
>>377372223
BUT ANON HITLER AND TRUMP ARE EVIL
>>
>>377385056
christ I'd almost forgottne nma even existed

thanks for that nostalgic poison pill
>>
>>377384771
>Le Oblivion is le bad!
>>
>>377385017
What the literal fuck are you even trying to say?
>>
>>377385045
You serious? Individuals take these deals all the time, anon. They obviously don't do review said games but rather cover them with shit like MP events and such. I don't see why early copy previews would be exempt.
>>
>>377368840
It didn't help that the title was a tongue-in-cheek way for the devs to make a game that sounds like "Tranny"
>>
>>377384971
Trannies do sell.

Awful games with no marketing, don't.
>>
>>377385159
It is. The entire series has been a downgrade since morrowind and daggerfall, and those two are about even with one being better than the other in a few areas.

I can only imagine how much worse beth's next game is going to be. I didn't think they could dumb down from oblivion much, but skyrim proved me wrong.
>>
>casuals don't like old gameplay

Who would've thought? We're stuck with linear JRPG waifu garbage and soulless, empty open world WRPGs forever.
>>
>>377380085
>Obsidian decided to drop the game and rush the second half to start making PoE 2.

Because it was a contract job. Paradox paid for and own Tyranny, of course Obsidian wants to go back to their own property. From what I understand DLC for Tyranny is still on the table, though.
>>
>>377383896
But by doing things NWN1's way, you have to design everything such that it can be completed by any class, so you can never create situations that allow any class to really shine. Or you end up with situations where casters get forced into melee or fighters have to sneak, which isn't fun. You can't make combat require too much strategy, because you know the player only has good control over one character and can't even reliably determine which enemy their companions will decide to attack.
>>
>>377384040
Your post made me remember NWN2 in-party bickering. Qara vs Sand was best one.
>>
>Game is supposedly about being the evil minion of an evil overlord
>You're actually a good guy who rebels against the Evil Overlord
>Get railroaded into it no matter what you do
>>
Obsidian truly are the PlatinumGames of WRPGs, praised blindly by a fanbase so loyal that actual trash is acceptable to them now.
>>
>>377385124
Health orb on the left, mana orb on the right.
>>
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>>377384443
>but with better combat
It wasn't a bad game overall, but the only game I've played with worse combat than Numenera was Pillars of Eternity. At least Planescape's could be brute-forced through.
>>
>>377385393
You get that just because you personally don't like a game doesn't mean that it's objectively bad, right?
There are tons of popular games that I think are trash, but I don't act like the fans of those games are just pretending to like it like some autist
>>
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>>377385393
I love how western devs outperformed a retail Platinum Turtles game with a $15 digital title
>>
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>300 replies of asspain
>>
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>>377385559
>You get that just because you personally don't like a game doesn't mean that it's objectively bad, right?

This game got 8's and 90's

Please tell us more about whats an objectively good/bad game.
>>
>>377368840

Didn't Torment set a Kickstarter record?
>>
I think PoE killed a lot of the hype and for good reason too. I don't understand people who defend it even now. Everything from the buggy and terribly designed combat to the mind blowingly poor writing just doesn't live up to any of the hype surrounding it. After that I don't even consider buying another one of their similar games, let alone one that comes out so fast.
>>
>>377370217
What did miyamoto say about rpg gamers?
>>
>>377385710
http://www.metacritic.com/game/pc/dragon-age-ii

User score 4.5
>>
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Best selling Steam game is some Early Access open world survival shooter.
This is all you need to know about PC gaming in this decade.
>>
>>377385710
It seems you are illiterate because you seem to have no comprehension of what I said.
Just because you don't like a game doesn't mean it's objectively bad, other people can still genuinely enjoy it.

Additionally, look at its user score on metacritic, dumbass. On the whole people didn't like it
>>
>>377385057
People don't give a shit when you have female warriors, but people will hate it if you get obnoxious about it

>Sheela is a warrior of the Tuktuk clan.
Every time.
Would they say the same if she was a man? No, it would be a given that the guy with two swords probably isn't an accountant. But they have to spell it out because they are condescending cunts "Wow a WOMAN can fight too like a MAN! Don't you feel stupid now?"

They also have to try really hard
>manface
>serious gravelly voice
>edgy personality
If she was a man, everyone would think he's an annoying dickhead, but a WOMEN can be giant dickheads just like MEN, don't you feel stupid now?

It needs to be played with a shred of irony, but that would be sexist I guess

Also, despite their only characteristic being a woman, nobody is allowed to acknowledge it. Protag meets a band of bandits and their leader is a young woman with twig arms, and everyone rolls with it.
No scene where she kills a bear and someone thinks "Wow, looks can be deceiving, she is stronger than she looks"
Even a "-Wow a young girl is your leader? -Yes" conversation would be more than enough, but no, it has to be about kneeling down grovelling at their existence. You are not allowed to assume she is less capable just because she is a woman, you are chastised for even thinking that.

I think that's what repulses people about these characters
>>
>>377368840
That's because Obsidian doesn't make good games.
>>
>>377386008
>Additionally, look at its user score on metacritic, dumbass. On the whole people didn't like it

But what about the people that did like it? You gonna discount their opinions?

Where people draw the line on this objectivity/subjectivity crap is fucking annoying.
>>
I'm so fucking sick of grimdark so depressing game of thrones worldbuilding where everyone is a poorly written machiavelli or a chaotic evil rapist or some effete eichmann. God fucking damn, give me some color, some lightheartedness, some fairy tale, some high fantasy in my RPGs.

Remember the fable games, and oblivion? Or, shit, kingdoms of amalur did it fucking great too, and it's only 5 years old.

Give me a game that can be genuinely fantastic with its locations, its monsters, its races, and its tone. Don't give me yet another drab medieval fantasy game with 500 page exposition dump codices explaining every facet of your magic system and your pantheons and the history of your setting's geopolitics. I'm sick to death of them.
>>
>>377368840
Reminder that the best thing Obsidian ever made was Kotor2
>>
>>377371497
ITZ coming
>>
I actually liked Tyranny's world, story, and characters more than PoE. PoE had superior gameplay though and better graphics and more just more party members ect.

I never did and never will finish PoE too much religious mumbo jumob. Tyranny was very unique in the fact that it takes place in the bronze age for a fantasy setting which you so rarely see.

I'm hoping it someday gets a sequel that the developers put their all into it and the utmost confidence in it from day one. Tyranny definitely felt like it wasn't as confident in how much they could spend on it and it shows.

It's too bad too since it sounds like it will never get a proper sequel. I guess in that regard its the perfect remake of an old school crpg.
>>
>>377385318
Then they better start working on it. If I was on Paradox I would be furious that they delivered a barely complete game.
>>
>>377386124
I didn't like the game.
A lot of people didn't like the game.
That doesn't mean that the people who enjoyed the game are just pretending to enjoy the game because they're bioware fans.
Holy shit, the autism
>>
>>377383050
Deadly.
Almost every single conversation.
I honestly do not think you can find one interaction with an NPC where said NPC doesn't do something pffth nothing personnel tier with their body. Rolling joints, flicking knives, etc. Excessive body language is either a fetish or a crutch for the writer.
>>
>>377386139
>or a chaotic evil rapist

You wish

That'd be a nice change of pace at this point.
>>
>>377386139
>Fable games
>Plural
2 was edgy as fuck and 3 was absolute garbage whose idea of lightheartedness was epic memes.

First one was god-tier.
>>
>>377386139
>kingdoms of amalur did it fucking great too

Everybody seems to hate that game, but I kinda liked it. It wasn't a masterpiece certainly, but it was a fun game.
>>
>>377386294
>Excessive body language is either a fetish or a crutch for the writer.

This seemed to be a problem in Pillars of Eternity as well.
>>
>>377386139
>rapist
WHOA WHOA WHOA

RAPE. IS. BAD.

We only have mass murderers and torturer but rape is evil
>>
>>377372223
Yeah nigga eivl characters do not believe they are evil. They believe they are right and justified in their actions. Nobody fictional or real gets up in the morning and just says "You know what? I'm going to be evil today!". That line of thinking is cartoon level.
>>
>>377385343
>you can never create situations that allow any class to really shine
You can't do that in D&D anyway if you have a party, because the skill and combat systems are extremely shallow and unrewarding and spellcasters will always shit on everyone else, and if you try to negate casters with an antimagic field you fuck over everyone else as well, because muggles need their gear to work. NWN1 did it right by ignoring the class thing completely. It was about your single hero finding ways to overcome various obstacles, not about your party of crippling autismo specialists slowly clearing content like a bad Lost Vikings reboot.
>Or you end up with situations where casters get forced into melee or fighters have to sneak,
I didn't say NWN1 was good. You can't unfuck a system that is bad from foundations upward, and the whole game was obviously designed for a LG human fighter.
>You can't make combat require too much strategy
Please try some other p&p games. Just trust me on this. D&D is horrible at everything, even at things it was specifically meant to do. It does not allow for tactical combat. It does not allow for strategy other than basic probability evaluations and knowing which spell will solve the encounter. Skipping all of this is a good thing.
>>
>>377386139
>I'm so fucking sick of grimdark so depressing game of thrones worldbuilding where everyone is a poorly written machiavelli or a chaotic evil rapist or some effete eichmann.

But that's the thing, all these games pretend to be like that, but then you actually get into it and they aren't. They aren't even remotely close. They are, at best, moustache twirling villains who do evil just because.

the people doing this shit don't even know when to subvert their tropes
>>
>>377368840
because obsidian should be working on the new fallout game with fallout 4 engine. I really like new vegas and they should waste their talent making these forgettable crap..
>>
>>377386452
If you watch videos about criminals, particularly thieves, it's not even a second thought thing

"I could take it, so I did."
>>
>>377386336
I don't hate it, it just seems so static and bland.

Like how the fuck can a game with such a great premise for why the world revolves around the player character be so mediocre in every other way?

>>377386576
All the good staff have left Obsidian now, go compare the credits of their recent stuff to FNV.

Also, E3 soon.
>>
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>>377386541
Yeah I haven't seen anything close to a "red wedding" type event in a video game.
>>
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>>377386331
>2 was edgy as fuck
Both games had edge. 1's villain was literally pssh nothing personnel tier. That doesn't mean the rest of the game was edgy. If anything, 2's atmosphere is a lot better, by virtue of not being on xboxhueg and thus having a leg up graphics wise.

I'm not defending 3 though. Fuck 3.
>>
>>377386428
One of the things that really astonished me in PoE is how they would have a bunch of description followed by speech pop up in your textbox, but the speech would immediately begin being voiced before you had a chance to read down to it. Like how the fuck do you actually manage to cock up something that people had figured out 20 years ago in the damn games you're copying? I saw in a behind the scenes video that they even knew it didn't work. Never patched it though.
>>
>>377386541
It's not just the characters. It's the whole setting. Game of Thrones has stunted the whole fantasy genre for years to come.
>>
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>>377386713
>tfw a proud owner of the Fable 3 limited legendary edition
>>
>>377386713
Jack was kind of cool though.

Graphics quality =/= atmosphere. You're gonna call me a faggot for using this meme phrase, but 1 legitimately looked like an oil painting and is stylistically solid. 2, a bit less so.
>>
real mean play inquisitor

im too pleb to get into it but it seems like a great game
>>
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>>377385986
And that's the submerged part of the iceberg.
>>
>>377386836
It's not, Aside from interrogations it's pretty damn trash.
>>
>>377386612
That's not being evil for the sake of being evil. Those people aren't going, "I know stealing is wrong, so I'm going to steal as much as possible from everyone around me just to because it's evil mwahahaha"

They do it because:
1. They immediately gain from it (if they aren't caught) and are motivated by self-interest
2. They don't think they will be caught
3. They don't have the foresight to question whether or not the behaviour will bite them in the ass in the future

These people are more like animals acting on uncontrolled instinct.
>>
>>377386841
You aint tricking me anon.
I'd know if AA2 was on steam.
>>
>>377386836
It is a good game, but the combat is shit.
If there was a way to play without combat it would be great.
I just want to interrogate people, collect evidence, and sentence some devil worshippers to be burned at the stake
>>
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>>377386841
>only real game on this is Skyrim of all things
>>
>>377386819
I'm not going to call you a faggot for that as long as you don't call me a faggot for thinking 2 is overall the better game to my tastes, because I love the dumb side roleplaying and customization stuff more than I ever really like 1's admittedly better combat, and think it did a genuinely great job of advancing the setting into a more steampunk/clockpunk era while keeping that "classic fable about a kid becoming a hero" feeling intact
>>
>>377387036
Freedom Planet is on Steam too, anon.
>>
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>>377386841
>all these porn games
>also skyrim
>>
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>>377383465
This.
>>
Since this is apparently bad, what post-2000 CRPG/WRPGs are worth getting then?
>>
>>377387072
From a gameplay perspective, 2 is arguably better, and has much more fun swordplay in my opinion. I still prefer 1 because of the nostalgia and overall tone and style,
but I can see why you'd like 2.
>>
>>377387135
>skyrim
>not a porn game
>>
>>377384841
>stabbed by poop covered sword
>get infection
>weakened until treated
There you go
>>
>>377387084
and Anubis.
>>
>>377387152
2010+ "
pillars of eternity
shadowrun dragonfall and HK
expeditions conquistador and viking
>>
>>377387135
>>377387036
You almost got the joke, champs
>>
>>377387250
No
>>
>>377387152
Divinity: Original Sin is pretty good if you're okay with the "I'M THE LOOORD OF CHEESE" 2009 tier jokes.

RPGCodex has a hardon for Age of Decadence and Underrail so I suppose you could try looking at them.
>>
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>>377387179
Skyrim is rated M for Mature, sure, but do you really think stores would just carry it on the shelves if it had explicit pornographic content? come on now anon, use your head sometime.
>>
>>377386963
I cheesed the combat in that game by just buying dozens of those exploding ice aoe pentacles. If you angle yourself correctly, you can onehit pretty much anything with a couple of uses. Magic in that game is really fucking powerful, but it takes a while for it to get strong and usable. I also like it how quickly shit starts getting real there, from local superstitions and village feuds to actual fucking demon summoning and possession.
>>
>>377387307
https://steamcommunity.com/sharedfiles/filedetails/?id=796787357
>>
>>377387142
>conservative stickers on rear of screen
>representing that their views are literally backwards
That's deep.
>>
>>377387337
can I go as a Lone Unarmed Monk fisting people in either of those games?
>>
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>>377387381
Right.
>>
>>377387381
Being intentionally obtuse will not help you here. Porn is the only thing Skyrim is good for.
>>
>>377387472
like your mom.
>>
>>377387152
>post 2000
Knights of the Old Republic is good. The sequel was rushed to fuck by LucasArts, but two teams spent about a decade putting everything they could back together, and if you get the mod that places all that shit where it should be, it's 10/10 and one of the greatest games you'll ever play. And as for >>377387436
By like level 15 you can deflect blaster bolts with your palms and punch at the speed of light.

>>377387142
>tumblr filename

>>377387381
>being this stupid
Anon, lots of people use Skyrim for porn mods.
>>
>>377387405
Will all the sex still be intact?
>>
>>377387501
Fraid not my main man.
>>
>>377387504
and those people are autistic, just check out TESG on /vg/
>>
>>377372223
Your desperate effort to tie mediocre writing to a liberal mindset is bizarre. You're spending too much time on the Internet.

History is rife with examples of great writers from both progressive and conservative ideologies.
>>
>>377387501
BBBBBBAZINGA xD
>>
>>377386139
I don't have much to say other than that I agree. I like being able to actually be a good guy in an RPG, and I like it when an RPG's world is a place I might like to live in instead of a shithole where everyone is out to backstab everyone else.
>>
>>377387565
name one good liberal writer
>>
>>377387563
Yes, but that's the joke that you're clearly struggling to get.
>>
>>377386139
When Oblivion was out, people complained about the opposite.
>>
>>377384012
Being condescending isn't an argument lad.
>>
>>377387621
John Locke.
>>
>>377387673
touche
>>
>>377387337
Age of decadence is fucking trash. Setting that tries to be interesting by basing itself on rome instead of medieval europe like every other fantasy game, but turns that into more or less set dressing for an otherwise boring post-apocalyptic setting. Combat is fucking trash, and that's with me ignoring the 2hard4u balance. The CYOA story is pretty good in the first town, but quality takes a freefall afterwards.

If you really want "muh hardcore RPG trial and error experience", sure, check it out, but I recommend anyone other than that to steer clear of it.

t. beat it twice.
>>
>>377368840
>resting for spell slots

D&D mechanics have no place in video games.
>>
>>377386538
>Please try some other p&p games. Just trust me on this. D&D is horrible at everything, even at things it was specifically meant to do. It does not allow for tactical combat. It does not allow for strategy other than basic probability evaluations and knowing which spell will solve the encounter. Skipping all of this is a good thing.
You could very well be right, but I don't actually play p&p games, just single-player video games, so I have to make do with what's out there, and most of it seems to be largely based on D&D-style mechanics.
>>
>RPG Codex

No wonder /v/ is so alt-right. The Watch is a far better place with better articles as well. Th Codex just shits on every new release, case in point, Battle Brothers.
>>
>>377387835
DnD is literally the progenitor of every single RPG ever you fucking underageb&
>>
>>377386576
Obsidian is dead. Besides, FNV was only good because they didn't have the time to ruin everything. Look at the DLCs if you want to know what the game would have been like if they could have had their way with it.
>HH
No actual reason given to care about any of this.
>DM
Poor attempt at genre shift, hamfisted aesop, plot holes big enough to stop advancing tanks.
>OWB
Horribly depressing story about a senile, drug-addicted old man watching over the friends he mindwiped to keep them from killing the world... buried under an avalanche of 9gag humor.
>LR
Ulysess is a petty idiot while the Courier suddenly wants to fuck a pointlessly emotional eyebot.

NV is bad enough after you get to Vegas. I don't want Obsidian elaborating on it further. Or trying to make another one.
>>
>>377387743
>post makes no claim to contain an argument
>there's no argument in that post!

You're razor sharp anon, nothing gets by you.
>>
>>377387801
>enlightenment shithead

wrong
>>
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>>377368840
nobody fucking likes crpgs

give me something palpable like dao, jade empire or kotor
>>
>>377387673
I wasn't one of them because I didn't play oblivion at launch, but even if I was I'd say that the intervening years and creative stagnation of WRPGs would have changed my tune.
>>
They say that it sold okay.
Just slightly below their expectations.

According to Steamspy the game sold around 185.000 copies so i guess they expected it to sell around 200.000

It's not like they lost money on it. They just hoped it would as good as Pillars did.
>>
>>377386771
>Game of Thrones has stunted the whole fantasy genre for years to come.
Indeed it has. From what I've seen of it, it's a setting where pretty much everyone is evil and the world fucking sucks. Why would I want to play a game in a setting like that? When everything is shit and everyone is a prick, there's no reason to care.
>>
>>377368840
Nothing about Siege of Dragonspear? I know it was a failure but still I want an official declaration.
>>
>>377370801
That's why I never read anything written by a woman.
>>
>>377386771
>shitty tv show based on the worst, blnadest fantasy series around ruined all fantasy related mediums for the next decade or so

and to think the Old King Conan movie was scrapped...
>>
>>377387621
Orwell
>>
>>377387193
>weakened until treated
If you don't just die outright.
>>
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Is the grimdark WRPG meme finally over? Did Witcher 3 put the capstone on the fad?
>>
>>377388293
Why are you replying to this retard? Trying to fight shit just leaves you covered in shit, anon.
>>
>>377370525
maybe read rothfuss if youre into that genre of books senpai. 10/10 books imho. now if only that nigger would finish the last one
>>
>>377387963
Let me guess, you're one of those dark enlightenment faggots?
>>
>>377388362
Rothfuss is abysmal though.
>>
>>377388190
I didn't even remember that shit existed
>>
>>377387337
>Divinity: Original Sin is pretty good if you're okay with the "I'M THE LOOORD OF CHEESE" 2009 tier jokes.
Not him, but I'm *not* okay with jokes like those. That's disappointing, because I'd heard it had some good gameplay and modding tools. Did people ever use those tools to make campaigns that aren't full of bad jokes?
>>
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>>377368840
>make a shit game
>it doesn't sell
>oh wow there's no demand for this type of game anymore
>>
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>>377387337
Haven't played AoD, but I'm avoiding it based on what I played in Dungeon Rats
>>
>>377387880
And this is why all RPGs 30 years later should still be fucking their own grandpa and having retarded babies.

Actually, no, fuck you. We should be trying to improve the genre, not giving rimjobs to sacred cows.
>>
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>>377388376
I don't even know what that means, it's just a fact that the enlightenment was the era that ruined the west psychologically with the purpose of turning us into mindless consumers, in line with the bourgeois liberal capitalist revolution.
>>
>>377388345
Tyranny wasn't trying for grimdark - or at least, that wasn't what their original concept was - but yes, hopefully.

>>377388418
That might be so, but he's still better than Martin.
>>
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>>377388513
>Create a great first game
>Do nothing to improve on it or change any of the core mechanics
>Second game sells worse
>WOOOOOOOOOOW BUGGY SELLING MECHANICS
>>
>>377388596
>big fat shit is better than big liquid fat shit
>>
>>377387337
>"I'M THE LOOORD OF CHEESE" 2009 tier jokes
still better than le happy merchant 2000+17 jokes
>>
>>377387673
I think people mostly complained that Oblivion was too generic, not that it wasn't grimdark enough. I enjoy generic fantasy, though, so I didn't share that complaint.
>>
>>377388132
There are some legit good characters in ASoIaF. Jaime Lannister does a 180 after his hand gets cut off and realizes that people only kept him around because he was a very sharp tool, and decides that he needs to try and redeem himself. Arguably he was never completely evil before, although he did a lot of shitty things.
>>
>>377383062
>>377383047

I have two sides:
Nicest guy you'll ever meet
&Twisted fucking psychopath
>>
>>377387880
That doesn't mean it's flawless. There's a reason that no other RPG system uses Vancian magic.
>>
>>377388132
ASoIaF isn't that bad. It gives you likable characters with good and bad traits, on various sides of different conflicts. When it gave you outright villains, they still made sense as characters, and were fun to hate. Magic is subtle and slowly builds its presence in the series, and people on all sides of the aisle get what's coming to them for their decisions, giving the setting gravitas. It's pretty good, and the first few seasons of Game of Thrones were pretty good too because they followed it closely. Then the author decided it was easier being rich and lazy than working on the increasingly complex plot, leaving the TV writers to turn it into a cliche story with clear heroes and villains, turning the setting into bleak unoriginal trash where people die just to have a shocking death and viewers tune in not to follow the plot but to get their latest joke from the short man of funny quips, say yass queen as epic dragon lady roasts some evil slavers, and watch the short girl of magic assassin powers kills people they don't like.

To make it worse, it became so popular that everyone wanted to follow in its footsteps without really understanding what made it good to begin with, leaving us where they are now.
>>
>>377388714
>thinking happy merchant is a joke and not a factual observation backed by facts
>>
>>377387337
still better than >>377370801
>>
>>377387337
Original Sin story and universe are pretty superficial and overall bad but there is a good effort made on art, quests and combat, it's typically a studio that could do awesome things with a competent writer great art director like Dociu or Antonov.

I would still advise to play it though.
>>
>>377387880

And? That doesn't mean that D&D mechanics translate well to video games. Resting for spell slots breaks up the action and punishes you for dungeon crawling. Not a problem in a table top when you have more options than just fighting and can back off with relatively little hassle by just saying "I go to sleep".

It's like making game overs in video games restarting you at the main menu. That was a trend in console games because of arcade lineage, but it has no place in games where you aren't plugging in quarters. Resting for spells ruined Morrowind's magic system (unintentional level ups and almost forcing the player to do Ancestral Spirit bullshit in order to play the game) and there is a reason why no other game does it anymore.

And the fact that Obsidian keeps trying to force ancient game mechanics is why these games suck. Even table tops have in general moved away from resting and D&D only has it because its part of what makes D&D's identity. Any other modern table top does not have it. If table tops have moved away from it, and video games have moved away from it, there is no excuse for games in 2010+ to still have it.
>>
>>377388593
dumb lifestylist frogposter
>>
>>377388709
People have overblown Grimrock 2's poor sales and devs have said they were satisfied. First game was in the early wave of bundles so everyone got it and low price, not to mention that inflated the number of copies out there.
>>
>>377370801

>lioness
>not tigress

>lions don't hunt alone
>tigers do

this is terrible
>>
>>377387892
>Ulysess is a petty idiot while the Courier suddenly wants to fuck a pointlessly emotional eyebot.
Hey, man, you're right about the other stuff (except perhaps HH, because a more altruistic Courier would care just because it's good people in trouble), but leave ED-E alone.
>>
>>377388318
You are in a magic world, so you have a chance to survive. But only if you have someone loyal to take you to a healer :^)
>>
>>377388813
>There's a reason that no other RPG system uses Vancian magic.

Yeah, because they couldn't steal it first from Dying Earth series like D&D. Problem with D&D system is that it's a poor fit for videos games where you don't have a dynamic storyteller that can adapt on the fly. Ability to rest and reset spells, for example, utterly breaks any game balance because you can't really hold the rest freedom hostage.
>>
I bought poe
The systems were okay but the dungeon and encounter design was garbage, all wrapped up in an attempt to be "special"
>hurr lets not give XP for random combat encounters
>but also lets litter every single area with garbage single monster type encounters (5 bears, 10 trolls, etc)
>and also lets make itemization utter garbage
there was literally no reason to explore anywhere that wasn't mandated by a quest.

Basically, obsidian needed to hire a level designer, and realize combat is important, instead of thinking that combat is just a chore that players must go through.
>>
>>377388567
>>377388909
They did try to improve on the wheel and ended up making WoW: The RPG

Sometimes don't fix what isn't broken.
>>
>>377369689

Connecting to the internet uses your phone line and you cannot make calls while playing Diabloâ„¢ Online!
>>
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>>377386452
Go to bed, Rousseau.
>>
>>377388921
>and devs have said they were satisfied

Is that why they're not making a Grimrock 3 and dropped the Almost Human name for their next game?

>First game was in the early wave of bundles so everyone got it and low price

Grimrock 2 was in a Humble Monthly and a Humble Weekly as the $1 entry fee
>>
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>>377389019
You do get kills experience, though. In the form of Cyclopedia entries. Problem is that's just a band-aid because yes, there is too much trash combat and eventually you'll fill up cyclopedia entries at which point combat becomes useless. Devs gotta commit one way or another.
>>
>>377388913
I don't know what lifestylist means either, I tend to steer clear of meme internet-politics
>>
>>377388220
That's unfair. Legacy of Kain was written by a woman, and it was good. It's not whether a person is male or female, it's whether they're a decent writer or a bad one (or a bad one who also shoves SJW politics into everything).
>>
>>377372223
>When you think evil people are evil purely because they are evilbadwrong and they do things just because it's evilbadwrong, your understanding of how people think and act is at the level of a fucking child
Savage takedown of conservatives man, I agree this tough-on-crime, pro-war, Islamophobic bullshit is unjustifiable.

>And these writers can't figure this shit out because their liberal ideology
Oops, looks like you're brain damaged.
>>
>>377389126
I don't know why you think devs should fanatically stick to one series, though. They gave blobbers a try and got what they could out of them.
>>
>>377389186
read bookchin
>>
>>377389118
>Wir müssen einen neuen Menschen schaffen!

More like Roussberg
>>
>>377389153
like, if you want to make combat not important, then you gotta make sure the player can bypass most encounters without fighting somehow.

But poe just went halfassed with the concept.
>>
>>377389186
Also Uncharted 1-3 were written by a woman

Uncharted 4 - the worst written one? Written by a man. A Jewish man at that.
>>
>>377388132
you really don't know what the setting is and seem to be basing it off what you heard it is rather than what it actually is

I've firmly placed you in the "I've never actually read game of thrones but I hate it anyways"
>>
>>377374467
exactly this
>>
>>377388593
...You seriously think that *conservatives* are going to make a stand against mindless capitalism? Their entire ideology is "Give more money to the top 1 percent, and fuck everyone else."
>>
>>377389358
>I've firmly placed you in the "I've never actually read game of thrones but I hate it anyways"
I don't know why anyone would bother in the first place, considerably how terribly written it is.
>>
>>377389186
I dunno man, I real the whole Royal Assassin series, don't question it, it was at a point in my life when I bought entire series of books at once, because I thought Robin Hobb was a man, it was the shittiest stuff I have ever read and I even read the entire D&D series of books by Salvatore and a bunch of Elminster books by Greenwood.

>>377389418
inversion of values yadda yadda, there are no conservative politicians in the west that describe themselves as such.
The only political marker that matters is Identity.
>>
>>377389437
who cares what you think? You've never even read it
>>
>>377389024

Yet other people like Larian did try to improve on the wheel and pulled it off. Maybe the problem is with Obsidian, and not with trying to improve gameplay?

And Dragon Age Origins did it too nearly a decade ago, and despite being an extremely flawed game, it at least tried to update the old Infinity Engine gameplay to make more sense in a video game world. The game got shat on by /v/ back then but it tried to move the genre into the right direction. A direction that Bioware decided to do a 180 on for the sequels, but that's a result of promoting a no name from BG2's team to lead designer.

>>377389186

And the same people who wrote DAO largely wrote DA2. I'm replaying it now and while the plot is surprisingly dull and boring, it's not as offensively bad as it gets in the sequels.
>>
>>377389004
That's true, but I also just don't like Vancian magic thematically.
>>
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>>377389242
I just wanted Grimrock 2 to be amazing because I loved the first

Instead now I have to pretend The Quest is Grimrock 2, and is about one of the party members from the first game going solo
>>
>>377368840
>even people who were interested didn't know the day it came out

wow cant imagine how it failed
>>
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>>377388293
>"And so the game continues. The logical end is a régime in which every opposition party and newspaper is suppressed and every dissentient of any importance is in jail. Of course, such a régime will be Fascism. It will not be the same as the fascism Franco would impose, it will even be better than Franco's fascism to the extent of being worth fighting for, but it will be Fascism. Only, being operated by Communists and Liberals, it will be called something different."
--SPILLING THE SPANISH BEANS (1937)

>"The energy that actually shapes the world springs from emotions–racial pride, leader-worship, religious belief, love of war–which liberal intellectuals mechanically write off as anachronisms, and which they have usually destroyed so completely in themselves as to have lost all power of action."
--WELLS, HITLER AND THE WORLD STATE (1941)

>"Moreover, the Left had inherited from Liberalism certain distinctly questionable beliefs, such as the belief that the truth will prevail and persecution defeats itself, or that man is naturally good and is only corrupted by his environment. This perfectionist ideology has persisted in nearly all of us, and it is in the name of it that we protest when (for instance) a Labour government votes huge incomes to the King's daughters or shows hesitation about nationalising steel."
--WRITERS AND LEVIATHAN (1948)
>>
>>377389748
>>377389242
Also if we can get a Wizardry 8 and an Ultima 9, why not Grimrock 3, 4, 5, etc?

Even though Grimrock 2 sucks and I didn't buy it at launch because of how much it looked the same as the first, I'd be willing to buy a third if they made some improvements
>>
>>377389702
>tfw we'll never get WoD style dynamic magic in video games

Well, except for that one game where you code spells on the fly. But that's an educational tool for kids and not a fully fleshed out game.
>>
>>377389886

I would like Grimrock a lot more if it wasn't real time and you couldn't just side step everything to pew pew. I just want another modern, turn based FPS dungeon crawler like Carmack's criminally underrated Orcs & Elves.
>>
>>377388293
>anarchist and/or communist

>liberal
pick one my dude
>>
>>377389418
Giving money to the rich won't fuck my life nearly as bad as opening the gates and letting in 10 million niggers

If a rich fuck buys another yacht, nothing happens to me

If my wage becomes half, my rent triples, there are drug dealer gangs raping little kids in broad daylight but the police is too busy giving tickets for pronouns THAT will affect me quite awfully
And rich liberals in their 99% white ivory towers giggle away drinking their mocca frappacino at how evil capitalists are, and how virtuous they are for saving all those brown men with big dicks
>>
>>377389561
I'm not the anon you were originally talking to, and something being so badly written it's not worth it to continue with is evidence in itself. But then, what else would I expect from somebody who actually liked the books enough to be able to read all of them?
>>
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>>377389823
>Hitler wasn't a leftist

is that the famed British humor ?
Nazism like Leninism, Maoism, Mussolini's fascism and modern liberal-capitalism are straight out of a Rousselian textbook

>erasing the past and traditional values
>replacing family by society
>creating a new man
>creating a new world order
>>
>>377389321
>Also Uncharted 1-3 were written by a woman
Incidentally, the same woman who wrote Legacy of Kain.

>>377389931
I don't even need something that ambitious, just mana or cooldowns or something instead of spell slots that operate on an arbitrary "per-day" basis that usually doesn't actually mean "per-day" in practice.
>>
>>377389931
>Well, except for that one game where you code spells on the fly. But that's an educational tool for kids and not a fully fleshed out game.
What's it called?
>>
>>377389886
The Grimrock guys are making a new game, but it looks pretty bad as well. It's not a FPP dungeon crawler though.
>>
>>377388909
>Resting for spell slots breaks up the action and punishes you for dungeon crawling.
It's a good thing they included a baby mode for people like you who can't into resource management and just want to spam shit
>>
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I like how every fucking CRPG thread turns into /pol/. It really speaks for itself.
>>
>>377368840
>it's like Obsidiots don't want to admit that Obsidian creates generally unlikable games
Untrue and you know it.

>it's like Obsidiots don't want to admit that Obsidian creates generally unsellable games
Completely 100% true since Alpha Protocol.
KOTOR2 and NWN2 were Great, AP was alright but buggy as shit and had no support from SEGA. NV was damn good then Obsidian just fell off the rails, it took them years to make a South Park game and ever since they've been releasing 2.5D/isometric games that no one gives a fucking shit about.

If Obsidian made a new 3D RPG, I'd probably buy it.
This isometric garbage belongs back in 1998 though.
>>
>>377390249
Lula 3d
>>
>>377389418
>...You seriously think that *conservatives* are going to make a stand against mindless capitalism? Their entire ideology is "Give more money to the top 1 percent, and fuck everyone else."

Conservatives =/= burger republicucks.
>>
>>377390015
>I would like Grimrock a lot more if it wasn't real time and you couldn't just side step everything to pew pew.

Play The Quest or The Fall of the Dungeon Guardians

>I just want another modern, turn based FPS dungeon crawler like Carmack's criminally underrated Orcs & Elves.

Agreed
>>
>>377389321
And 3 was pretty fucking terrrible in story. 2 had some pretty derp moments 2.

4 was written by a sjw man trying to get some jungle fever.
>>
>>377389126
>Is that why they're not making a Grimrock 3 and dropped the Almost Human name for their next game?
they said themselves they were running out of idea with Grimrock 2.
Maybe there is no need for a third Grimrock if you don't even know what to do with it.
Not everything have to be COD or FIFA. Grimrock was a work of passion.
>>
>>377390124
>literally calling Italian Fascism leftism

Anon come the fuck on.
>>
>>377387436
underrail has unarmed builds
not so much divinity OS tho
>>
>>377369930
you know, every so often you console-tan pushers come up with some good shit
>>
>>377388017
>jade empire or kotor

but those are crpgs
>>
>>377390015
>Le turn based face!!
kys
>>
>>377390443
But it was, it was a revolutionary ideology leading to the creation of a new society.

Fascism was the non marxist revolutionary corpus of the 20th century, as opposed to marxist revolutionary ideology Communism.
>>
>>377390443
How isn't it leftist?

Worker's unions, nationalization, authoritarianism are the core principles of fascism.

It's just a big meme that they want to call Hitler and Mussolini right wing to justify their love of socialism, and it results in retarded ideas like horseshoe theory
>>
>>377390249
http://store.steampowered.com/app/324190/CodeSpells/

Looks a lot more polished than the last time I saw it but it's still just a sandbox.

>>377390274

I don't mind resource management but spell slots are the worst way to do it for the myriad of reasons already explained in the thread.

>>377390291
>Untrue and you know it.

It's been true since 2010. The last good games Obsidian made were NV and AP, both in 2010.
>>
>>377390608
AP wasn't good.

It had the potential to be good, but the whole gameplay side being a total mess makes it a turd.
>>
>>377390423
>they said themselves they were running out of idea with Grimrock 2.

Add quests

Add NPCs

Add charisma and lockpicking

Make the story something that can't be told by walking and reading notes.
>>
>>377390698

PART 2

>>377390698
>>
>>377390712
>Add quests
>
>Add NPCs
>
>Add charisma and lockpicking
that add literally nothing to the game
What would quests add to regular puzzle?
What would NPCs add to regular puzzle or note?
>Make the story something that can't be told by walking and reading notes.
muh cinematics?
>>
>>377390665
The gameplay itself was serviceable, and the writing, plot and reactivity were great.
>>
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fallout 2-min.jpg
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>>377390810
>that add literally nothing to the game

???
>>
>>377390698
>>377390698

THREAD 2
>>
>>377390608
>spell slots are the worst way to do it for the myriad of reasons already explained in the thread
Care to link the posts that explain said reasons then? I ctrl-f spell slots and only see a few posts whining about them without giving actual reason why they are bad.

>punishes you for dungeon crawling.
I don't think this is a bad thing, I enjoy seeing how far I can push my party without resting. If anything the game is way too forgiving with how even on PoTD resting removes all consequences from a fight.
>>
>>377390861
>Dungeon crawler are the same genre as Wrpg
>>
>>377391007
Not him, but most of the other criticisms are addressed to 'vancian magic' more generally.
>>
>>377390665

You mean like Morrowind? Morrowind has one of the most sickeningly bad magic systems I've ever had the displeasure of playing (lmao lockpicking increases your magicka pool but destruction doesn't) but the pros outweigh the cons. I generally agree with "bad gameplay=bad game" sentiments but the gameplay in AP wasn't that bad. Playing the game with anything but a pistol was a chore but I can't really say that it got bad at any point in the game, other than forced boss fights being a pain for 60% of builds. The rest of the game is good enough that I can accept it.

The real problem with AP is the lack of a modding community to fix it's problems. Base AP is better than base VtMB but VtMB got fixed by mods.
>>
>>377382494
>I dont know history for shit
>>
>>377391085
I agree it's not the best system but if you don't think dungeon crawling should be punishing then this type of game isn't for you. Stick to arpgs and leave crpgs to people who enjoy them.
>>
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>>377390280
Underrated post.
>>
>>377391508
I agree with you in that it should be, but I just think Vancian magic is a poor way of doing so. It usually ends up either being too easily worked around and meaning nothing, or simply results in the player wasting time instead of actually forcing a considered strategy.
>>
>>377386452
Like 50% of all famous arrested serial killers laugh about how they don't care about how evil they are, so like. I mean. It's cartoonish but it's not unrealistic.
>>
>>377391614
>this is what japan considers attractive
>>
>>377392194
>not liking Heather
>>
>>377390076
>all those brown men with big dicks
i think you are projecting your weird shameful fetishes onto an entire political philosophy my friend
>>
>>377372223
>They're naive liberal fuckasses with not even the barest hint of an understanding of realpolitik or machiavellian psychology.
>BAWWWWWWWWWWWWWWWWWWWWWW THOSE MEANIE ALLIES BOMBED DRESDEN ;_;
lolk
Thread posts: 534
Thread images: 81


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