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Why do some people get so emotionally attached to this walking

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Thread replies: 226
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Why do some people get so emotionally attached to this walking simulator?
>>
muh childhood
muh nutendo
>>
>>377359537
Emotionally attached? I just think it's a good game, anon.

Why can't we have more good games?
>>
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I just lost my contacts. Nobody reply to this thread until I find them, you might break them.
>>
>>377359537
It's a great game except for the train section
>>
>>377359972
>chapter 6 not one of if not the best chapters

GET OUT GET OUT SMOOOOOOOORG
>>
>>377359537
godtier atmosphere and music, great art direction, fun gameplay, pretty good story for a mario game

>>377359972
>tfw it's my favorite part
I would play a whole paper mario game based on mysteries and detective work
>>
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>>377359972
>he doesn't like the best chapter in the game besides glitz pit
>>
>>377359972
Eat shit faggot, train chapter is fucking top tier
>>
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>>377359537
>walking simulator
I'm done
>>
>>377359972
You don't enjoy having to talk to specific NPC's in a specific order?
>>
I've only played Paper Mario 64 and the first DS Mario RPG, should I play Thousand Year Door?
>>
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prequel was better

and lady bombette is best waifu
>>
>walking simulator
The fuck? The combat system & dialogue are god-tier
>tfw no proper successor
>>
It's fun and it came out when I was four years old
>>
>>377360416
Yes
>>
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It reaffirms how we imagine teenage girls sound like.
>>
>le walking sim meme

The backtracking is a legitimate flaw but it adds like a net 10 minutes on to the game.
>>
>>377360658
Goombella is for ______?
>>
>>377359972
And the Boggly Tree section. And the entire Glitz Pit section. And the Twilight Town section. And the fetch quest before you can enter the dungeon in chapter 5. And having to hunt down General White.

TTYD is a bad game with good aspects, not the other way around.
>>
I tried replaying this game and I really couldn't get all that into it. I had to stop playing right before the glitz pit. Maybe I stopped too early and the beginning is just bad?
>>
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>>377360985
Mating press breeding, without a doubt.
>>
>>377359537
gamecube was the physical embodiment of 'feels before reals'

lots of dull games that have nothing going for them but muh atmosphere muh comfy
>>
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>>377359537
I never played it honestly but I think I would really like it, since I like some of its spiritual successors in the Mario and Luigi series.

But the fanbase is autistic to the third degree so that's kind of weird to deal with. One day I'll play it though.
>>
>>377359605
>nutendo
>Game came out in 2004
>>
>>377361492
Save yourself the boredom and just play Paper Mario 64 instead. It gives you the same kind of experience but it's much more fun
>>
>>377361052
>paper mario ttyd is a bad game
you're so full of shit. Are you so warped that you've forgotten what a bad game is?
>>
>>377361576
I usually hear the opposite, any reasons you can give me for thinking that? Since I've played neither I personally have no idea outside of what i hear.

Also I could eventually play both
>>
>>377359537
It was the darkest mario game yet or since
>>
>>377361052
the only legitimately bad points are chapter 2 and chapter 4. All the other chapters are good enough that i still consider it one of my favorite games.
>>
>>377361654
If a significant portion of a game is unenjoyable then it's bad. It's certainly not the worst game ever made, far from it. But it's still bad.
>>
>>377360985
Power Lift + Multi-bonk
>>
>>377361681
64 starts off very slow but gradually keeps building itself up and doesn't have any low spots besides its prologue chapter.
TTYD starts off slow, builds up, slows down, builds up, slows down

It's a matter of what's more fun to play, a game that gradually gets better or a game that always hit and miss
>>
>>377361778

You're confusing things you don't like with things that are bad.
Not everyone has insane standards due to immense overexposure to video games.
>>
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>tfw I like all the parts everyone on here claims are the worst parts of the game
I can sort of understand the backtracking of Twilight Town and revisiting all the previous areas to find General White (I feel like people don't know the warps exist), although I don't mind backtracking at all. But Boggly Woods was great and people fucking hate it for some reason.

>>377361681
You should just play both, 64 is great too and you'll appreciate the stuff TTYD adds rather than being disappointed it's gone if you go the other way.
>>
>>377362163
>he thinks it's bad because he's played more video games
I'm the guy who hasn't played it but that's not the best argument. All that makes me think is "gee I should play those games that are clearly better then"

>>377362145
I see, that's fair enough then. Thanks for the input. At the very least I'll start with 64 then.
>>
>>377360985
Filling up the Tattle Log.
>>
>>377361714
>TTYD
>darkest Mario game
Partners in Time takes that trophy
>>
>>377362639
I always loved how dark Partners in Time was.
>>
>>377362276
>But Boggly Woods was great and people fucking hate it for some reason.

/v/ shits their pants at the mere thought of escort missions.
>>
>>377362639
>half the playable cast is literally babies

I played it but it was a long time ago, i don't recall that t being particularly dark
>>
>>377362145
Paper Mario 64 was exactly like that though. Never had that problem with ttyd.
>>
>>377362336
You are retarded.
>>
>>377362163
It's still bad. I've played many games that are worse but that doesn't change my opinion on this game. Maybe you're just the one with low standards.
>>
>>377362891
forget the babies for a second and actually remember what was happening throughout the game
>Game opens with a Toad village getting blasted to shit and Toads being abducted
>later we see these Toads are fused to trees, being used as fuel for the alien ships
>regular creatures of the world are being mutated by the aliens or mind controlled
>Yoshi are being eaten by a giant mutated Yoshi to be turned into more mutant monsters
>Peach is fed to Petey Piranha in front of an ayy lmao audience
>later Bros find "her" facehugger'd
>alien conquered future
>>
>>377363383
Paper Mario TTYD is one of the greatest games ever made. Your taste is asinine.
>>
>>377362276
>I feel like people don't know the warps exist
Even when you use the warps, it takes ages to traverse back to each area because of the unskippable animations (the air balloon to the Glitz Pit is particularly bad in this regard). Backtracking isn't inherently bad, but many games (including TTYD) implement it poorly. The trouble center was a nice idea but the painful backtracking in this game makes them a chore since you can only accept one at a time. It's bearable on your first playthrough but any subsequent playthroughs of this game would be tedious.
>>
>>377363472
You can't have played many games if you honestly believe that. Even PM64 is a better game.
>>
>>377359537
I know it's bait but the fact you do puzzles, gain abilities via partners, curses and boot/hammer upgrades & platform show that this is way more than a walking simulator.

>>377362145
>doesn't have any low spots besides its prologue chapter.
I don't know dude, PM64 is my favorite game in general but Flower Fields is a pretty boring slump that involves a lot of backtracking.
>>
>>377359972
The train section is one of the best parts in the whole game. The only thing that could be better in this game is that some of the backtracking is a bit annoying, but it's still my favorite paper mario game.
>>
>>377363819
Clearly you haven't, since TTYD improves upon 64 in every conceivable way. You're obviously an arm-flailing retard with 64 nostalgia.
>>
>>377360985
Never using in your party because she's trash. (Although she is cute.)
>>
>>377361714

>sunshine wasn't darkest literally and figuratively
>sunshine blocked off on island
>edgy shadow mario
>peach's rape leading to koopa kid's birth

http://vmashup.com/jnTkyplB
>>
>>377363990
>name-calling
Nice argument. TTYD has a slightly better battle system, better graphics and that's about it. Worse chapters, worse characters, worse music. Sorry that I'm not as blind as you are.
>>
>>377363990

>TTYD improves upon 64 in every conceivable way

64 didn't half half a game's worth of shitty chapters, which more than makes up for the slight boost in combat.
>>
>>377363990
Explain what TTYD improves upon
>>
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I enjoyed Super Paper Mario more than TTYD and PM64. Fight me.
>>
F-F-FUCK General White section. It's the only part of the game that I'd objectively consider bad.
>>
MORE LIKE THE THOUSAND YEAR //BACKTRACK// HEHEHEHEHEH
>>
>>377364414
It's not awful like some people claim, but excessive story-telling/cutscenes and platforming don't really blend well together.
>>
>>377364561
I had no problems with it and I've played through the game 5 times so far. I find the entire cast way more enjoyable than the other games.
>>
>>377363353
I'm just trying to help you out man, your argument was bad. Getting angry with me won't help.

>>377362276
Yea I'm feeling like that's the plan honestly
>>
>>377364414
It wouldn't be shat on so hard if it just followed the fucking program and be the same TTYD battle system upgraded.
Hell it might even have been praised more for allowing you to play as Peach, Bowser and Luigi.
>>
>>377361430
I want to fuck Jolene
>>
I prefer TTYD's writing and setting. Rogueport is a hundred times more interesting than Toad Town. Most of the characters also get a lot more development. Nobody fucking remembers Goombario or Kooper, Koops and Goombella are straight up improvements over both of them.

That said the original Paper Mario's flow was better.

I can't remember if anybody was as broken as Watt was. Vivian, I guess? That might be bias coming from the fact that Vivian has:

1. An Attack that hits all enemies
2. An ability that prevents all damage

Those two combined are just so versatile, but Vivian at least doesn't have Watts' "lol I ignore defense" horseshit.

That didn't keep me from just sticking with Bow whenever possible
>>
>>377364906
Yeah but the platforming, to me, was more enjoyable than watered-down turn based combat.Nothing like abusing BP to make the game a walk in the park
>>
>>377364561
>excessive story-telling/cutscenes and platforming don't really blend well together.

I think it could work. The problem is SPM's platforming is fucking shit compared to most other Mario games.
>>
>>377364308
pretty much everything

better gameplay, better music, better chapters, better character interaction, better storyline, etc...
>>
>>377364414
Who cares? It's not even comparable to the past Paper Mario games. Completely different gameplay.
>>
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>>377364946
Honestly the games are about on par with each other, TTYD adds new great additions but fails in other parts where 64 succeeds. They're both great at the end of the day and if anyone prefers one over the other it's understandable completely.

Personally I prefer 64 but a sliver, it has the best art style in my opinion, it's comfier & I generally like all the chapters beyond Flower Fields which isn't bad but just a bit meh.

>That didn't keep me from just sticking with Bow whenever possible
Good tastes, I did the same shit.
>>
Confession Time
I think the first three Paper Mario games are of equal quality but for different reasons.

SS and CS need to die though.
>>
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>>377359972
>>
>>377359537
better than Golden Shit and Xenosaga
>>
>>377360658
for leaving once she realizes how bad her student loans are

i dont need no baggage girl
>>
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>>377365215
It's not comparable because it's strictly better
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>>377361430
remember when suni never gone to hiding due to worries about kinkshaming tumblrettes?

good times
>>
Vivians gender
>>
>>377365260
>CS need to die

Fake news.
>>
>>377365440
remember when suni wasn't a crybaby attention fag who constantly deleted his shit because of his feefees?

I don't.
>>
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>>377365447
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what on fucking earth were they thinking
>>
>>377364262
Nope. All the characters are better, all the chapters are better, and the music is a lot better. You are blind, and an arm-flailing retard.

>>377364268
64's chapters were garbage compared to anything in TTYD though, back tracking or not.
>>
I'm in love with Koops
>>
>>377364054
>Trash
Level her up and her power is equivalent to Mario's Jumps. With Badges, that's 10 damage a turn for no FP against enemies with no defense, which is the strongest non-FP partner move in the game.
>>
>>377359537
>adventure RPG

Wait, shouldn't XBots and Ponys be eating this shit up? Or is it not weeb enough
>>
>>377365549
>that time he came to /trash/ thread about him for the 6th time again
>said he doesn't have a discord
>another discord friend i caught up with said he does, just wanted to stay away from public
>also on skype
if he wanted to have some private time, just say. don't lie man.
>>
>>377365664
that's a cute Luma
>>
>>377365054
If Super Mario Bros 3 had a lengthy cutscene whenever I touched a flagpole, I'd get pissed off pretty quickly regardless of how good the platforming was. I personally think the world should have been more seamless rather than being segmented/linear. So more like a Zelda overworld or like the older Paper Mario games rather than having the level structure of a 2D Mario game.
>>
>>377362639
I dropped that game because BABIES and removing Bro Moves for Item Moves
>>
It's a shame For Pigs the Bell Tolls is so marred by the three time backtracking through Twilight Trail (which wouldn't be so annoying if it wasn't full of Hyper shits and enemies that put you to sleep) because every part that isn't the trail is fantastic.
>>
>>377359953

squitch
>>
>>377360985
FUCKING
>>
>>377360508
>implying sticker star wasn't a gift from God, Zeus, and Ra
>>
>>377359537
because it's fun
also
>walking simulator
what the fuck are you talking about?
>>
>>377360508
>>377366054
I unironically like sticker star
ttyd is better by MILES
>>
People that honestly think that TTYD is better than the original Paper Mario are delusional.

The back tracking, the lack of charm the original had, the 3 or 4 or so absolutely abysmal chapters with terrible pacing.
>>
>>377359537
>walking simulator
You could just say you don't like RPGs
>>
>>377366215
PM is more consistent with quality of chapters, but it's high points never reach those of TTYD.
>>
Does paper mario 64 emulation work yet?
>>
>>377366280

I'm struggling to think of any high points.
>>
>>377366214
So, I don't hate Sticker Star....but it's kind of boring and a bit bland.

While it did bring back turn based battles (in a undesirable way) it lacked originality.

At least Super had non-main line characters from the platformers
>>
>>377366476
Chapter 3
Chapter 5
Chapter 6
I'm starting to think you just don't like fun
>>
>backtracking in boggly woods
>the entirety of glitz pit just being some shitty murder mystery where you advance the plot by spamming a in front of a terminal for 2 hours
>twilight town
>that point at the end of the game where it makes you back track to EVERY SINGLE GOD DAMN AREA
>that 20 minute long slow as shit unskippable cutscene during the last boss
>plethora of other shit im probably forgetting

ttyd is "when you want to replay x and then remember that part" except for the entire game
>>
>>377364561
>It's not awful like some people claim
No it really is. It controls like hot garbage, it's half-assed platforming meets half-assed RPG elements and just feels like shit the whole way through.
>>
>>377366331
I played it through RA using the GLupeN64 core a few months ago and other than the pause menu freezing the game for a sec I don't recall any problems
>>
>>377359537
It's a fantastic game if you're playing it for the very first time, but the excessive backtracking makes it horrible for replays.
>>
>>377366825
I pity your overly-negative way of looking at good games.
>>
>>377366695
Chapter 3 was awful. You kept going back and forth fighting enemies over and over in the same arena. Where's the variety? I unironically liked Chapter 2 better.
>>
>>377366825
I really don't know what to say anon
I just don't agree with you. I've played through the whole game twice and had fun both times
>>
>>377359605
>tfw love this game and just beat it 3 years ago

It's a good game anon
>>
>>377366695

Even if Paper Mario's combat system was better than just serviceable, a chapter that is only 20 almost back-to-back battles with annoying restrictions layered on top of it cannot be a high point.

Chapter 5 is just a worse version of the original's Chapter 5, or, being generous, equal.

Are you serious about the fucking train. The original's chapter 8 managed to throw in a murder mystery without spending the entire chapter talking to NPCs.
>>
You love in a day and age where anything you want to know or learn is at your fingertips yet you choose to call video entertainment a walking simulator

*smokes a bong*
>>
As long as /v/ and reddit like it I refuse to play it.
>>
I'm glad people are starting to wise up and consider PM64 as the best. Chapter 2, 3, and 4 are a fucking drag on repeat playthroughs, the only instance of a lot of backtracking in pm64, flower fields, can be greatly aliviated by knowing the level as well as having a semi empty pouch
>>
>>377366215
>>377366476
Nope, definitely the other way around.

The back tracking might be the only valid complaint for the game, but if you enjoy a good RPG they never succeed in annoying you the way people portray them doing in discussions.

It had more "charm" than the first game had. The original game also had worse chapters by far. In TTYD the different worlds are more imaginative. The combat is more in-depth. The story is more unique. The characters are more interesting. Better abilities. Bette rmusic. It improves upon every way.
>>
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64 Fags never acknowledge how that game has horrible pacing issues with the Yoshi Hunt and Flower Fields.

God, Chapter 6 was cancer. It didn't even have a proper way to heal, so you had to backtrack to Toad Town like every 10 minutes.
>>
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>>377365664
https://www.youtube.com/watch?v=ThHz9wlBeLU
>>
>>377367393
>ttyd better music than 64

Hol up
>>
>>377359537
Nostalgia is a hell of a drug.
>>
>>377367101

i honestly wish i could have standards so low i could just enjoy everything

would make finding media worth my time easier
>>
>>377367619
I liked more music in TTYD overall. 64 is bland compared to it.
>>
Where my dragon feet?
>>
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>Nintendo fanboys claim their games have good gameplay
>states Paper Mario is good when Mario and Luigi's combat is far more engaging, and SMRPG has more going for it as a standard RPG
>"It's charming and has a good atmosphere/story/artstyle"
I don't get it
>>
>>377365732
He is literally taken you furfag
>>
>>377367458
Both those can be mitigated on repeat playthroughs. Chapter 2 3 4 and the general bobomb in ttyd cannot
>>
>>377367519

HNNG
>>
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>>377367839
Why was this allowed?
>>
>>377366695
Did you seriously just name the worst chapters in the game?
>>
>>377367393

>if you are annoyed by the terrible pacing in Paper Mario 2, you just aren't a true fan.

Don't list off a bunch of unimportant stuff while glossing over the gameplay.
>>
>>377367897
The true answer is they are all good.
>>
>>377368030
Who are you quoting?
>>
>>377367975
I can't believe Nintendo pandered to scalies even way back in 2004.
>>
>>377367915
>Both those can be mitigated on repeat playthroughs.
then tell me how. TTYD has no excuse, but please don't tell me that 64's a perfect dindu game when it shares the exact same design faults as TTYD.
>>
>>377368109

Restate
>The back tracking might be the only valid complaint for the game, but if you enjoy a good RPG they never succeed in annoying you the way people portray them doing in discussions.

To what you actually meant then, because you clearly said that the people saying it's annoying are either lying or "just don't enjoy a good RPG".
>>
>>377367213
>>377367174
>>377368009
look ma, contrarians

everyone else in the thread agrees these are good chapters
>>
>>377367975
>Why were jokes allowed?
Beats me. After all TTYD came out long before Family Guy invented those.
>>
>>377368032
I agree with you, thank you for being a sensible man anon.
>>
>>377368380

"Everyone else in this thread" are apparently as incapable of arguing as you are considering you're the only one who bothered replying.
>>
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>becoming so embroiled in a discussion between what is the better of two GOAT games that you actively begin to shit on either one.
>>
>>377367897

I like party customization in RPGs. M&L and SMRPG do a pretty bad job at it and all you get to really do is choose stat bonuses on level up, but then those suffer diminishing returns if you want to try and be a minmaxing autist. Meanwhile Paper Mario gives you a shitload of badges to fuck around with and more party members.
>>
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I remember when Paper Mario threads talked about how good the first two games were, since they were actually good games.

Too bad it's now just shitflinging on which of the two is better, with one side being butthurt over the other.

>>377368552
It's been like that on here since 2014 for some God forsaken reason
>>
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>>377368552
Even the best PM game is utter shit compared to any game from the pic-related series.
>>
Dry Dry Ruins was fucking boring. Shy Guy Toy Box was annoying as fuck and not enjoyable. Flower Fields was boring as shit. The entirety of Chapter 7.
>>
Grubba was an evil son of a bitch.
>>
PAPER MARIO PARTNER TIERS

GOD TIER:

Bobbery
Bow
Vivian
Watt
Goombella

GOOD TIER:

Ms Mowz
Flurrie
Koops
Parakarry
Bombette


LITERALLY WHO:

Kooper
Goombario
Sushie

LACK-OF-ANY-REDEEMING_QUALITIES-ILESTER TIER:

Lackilester

Orders in tiers are not necessarily reflective of ranking within tier
>>
>>377361714
>Super Paper Mario
>>
>>377368552
>>377368635
It's the Metroid effect. After the first bad game (Other M), people could agree that the 2D games and the Prime games were both good and Other M was shit. After another bad game came out (Federation Force), people had run out of positive things to say so the discussion devolved into shitflinging. Paper Mario's Other M would be Sticker Star and it's Federation Force would be Color Splash.
>>
>>377367975
>Gloomtail mentions that Hooktail is his sister
>suddenly this scene is 100x hotter
>>
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>>377368954
>Watt being in God-tier.
>>
>Paper Mario for the N64 is still one of the comfiest games I played as a kid
>never had a GC so never played TTYD
>few years ago after reading so many comments about how its perfect I finally decide to play it
>game ends up being pretty boring and I force myself through it
>only chapters I remember are the tournament and train investigation ones

Its not even a case of being overhyped.
The game was praised so fucking hard here on /v/ that I expected it to be at least better than the first one in some ways, and it wasnt.
Aside from the partners like baby Yoshi, Gombella and Vivian theres no memorable things about this game.
Even Super Paper Mario which I played for like 3 hours at some point had interesting shit like Mr. L and that one Peach section.
TTYD felt so boring aside from a few scenes.
>>
>>377368726
>Attack animations are at least half a minute long.

Every M&L game after the first was a mistake.
>>
>>377369126
>ignores enemy defense
>not god tier
>>
>>377369165
so you have garbage taste, gotcha
>>
What game in the past 10 years has been able to pull off something of Glitzville's caliber? I can't think of a single one.
>>
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>>377361430
>>
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>>377369056
The threads went to shit before Color Splash became a thing though. I guess the Metroid effect still applies.

>>377368954
Move pic related to God tier and you've got yourself a list.
>>
>>377364054
rally wink is arguably the most powerful partner move in the game because Mario is way stronger than all those fags
>>
>>377368472
>jokes

Feetfags are a real thing though.
And now that I read that dialogue again I realized it was pretty weird.
>>
>>377369304
More like the game was shit.
>>
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VIVIAN IS A ____
>>
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I like PM threads, because I have an excuse to post this.
>>
>>377369995
MALE
>>
>>377369995
BIRL!
>>
>>377368305
Flower fields: knowing where the different fruits are and keeping an open pouch

Yoshi island: knowing where the yoshi's are
>>
>>377369995
...partner option in the Nintendo Gamecube game Paper Mario: The Thousand Year Door, published in 2004.
>>
>>377370058
Of these, I only really like Guru and Cooper.
>>
>>377369995

CUTE
>>
TTYD gotta be one of the most over rated game.
Usually you play the game and can see why people overrates it so much even if you don't but this game has literally nothing to show for it.
>>
>>377370136
Fair enough.

But TTYD can be mitigated as well with knowing how to manage how Punis handle

and knowing how to abuse combat in Chapter 3, because let's face it, the combat in either game is hard at all.

Only thing TTYD has that's truly inexcusable is Chapter 4
>>
>>377369889
your garbage taste didn't change
>>
>>377370364
Hunting for General Cunt is inexcusable too

Even if it's right before the Moon, which is great
>>
>that one chapter where you had get to the mansion, go back to the town, go back to the mansion, then go back to the town again
>that one chapter with the 100 or whatever small characters that you had to use on puzzles

If you think this game is perfect then kill yourself.
Shit wasn't fun at all.
>>
>>377370364
>Only thing TTYD has that's truly inexcusable is Chapter 4
>"HURR HURR WHY DO I HAVE TO BACKTRACK?"

Fucking Casual.
>>
>5 minutes of backtracking ruins a 20+ hour game.
>>
>>377370410
>y-you have garbage taste

You sound like a fucking child.
No wonder you like the game.
>>
>>377370679
Are you seriously going to defend that?
And I'm a fucking TTYD fag as well, but that shit's arguably the worst part of the game, even if I think it's bearable.

Holy fucking shit, this fanbase is cancer. They might as well make Sticker Star 3 if you faggots keep shitting on two amazing games.
>>
>>377371063
I'm sorry you're such a piss-baby to deal with such a basic video game task.
>>
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Don't mind me, just posting one of the best songs in the series:
https://www.youtube.com/watch?v=IQ7-6rQPzkw
>>
>>377364414
Don't worry anon, the whole "TTYD is best Paper Mario" is just a meme started by the kids who grew up with the Gamecube.
Objectively Super Paper Mario is the better game.
Just look at how people shit on every PM game after TTYD.
>>
>>377371319
SPM fags are directly responsible for the Sticker Star and Color Splash
>>
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enough with the PM64 vs TTYD bullshit

when will Star Rod get another major update?

https://youtu.be/7w4FGwguIPA
>>
>>377367975
>>377365447
reminder even Hooktail has gender issues too
>>
>>377371463

Hooktail has always been female
>>
>tfw Paper Mario 64 is still the only actual good game of the series

https://www.youtube.com/watch?v=64zTVav9Ch4
>>
>>377368726
Im still waiting for the M&L game where Luigi's socks defeat the final boss
>>
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>>377371621
Actually no, depending on the region they're a guy apparently, same goes for Bonetail.
>>
>>377371375
How? I'm very interested to know.
>>
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>>377367975
>>377371463
Reminder Hooktail was almost in Minecraft's Super Mario Mash-Up Pack for Wii U but they were changed to Gobblegut before the pack was released.
>>
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>>377372105
Right, and Fawful and Dimentio were skins
>>
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>>377371960
I don't agree with that guy, but I think I know why he said that. A reason the developers had for not focusing on the story in Sticker Star was Club Nintendo surveys. Basically, you could input a code inside of the box on Club Nintendo's website, and you would be prompted to take a survey on that game. By completing the survey, you got digital coins that you could spend on real rewards. Anyway, the Super Paper Mario survey results showed that less than 1% of players thought that the story was interesting. So they decided to drop the focus on story in Sticker Star.
>>
>>377371960
He's probably referencing how Club Nintendo surveys for Super Paper Mario killed any form of Story in the series since not even 1% found it interesting in that game (Read the "The reason for no story" section on this).
>>
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>>377372105
>>377372681
oh gee, i wonder who was obviously behind the changes?
>>
>>377372865
Spinoff Marios have NEVER been referenced in the mainline games, this has always been set in stone
>>
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>>377372681
What I said is true though:
https://www.mariowiki.com/Minecraft:_Wii_U_Edition#Pre-release_and_unused_content

You can see them in the pre-release shit, even Midbus was going to be in it as the pigs.
>>
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>>377372935
I'm pretty sure that's not true anon. This level in particular is a huge reference to Super Mario Kart.
>>
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>>377372935
But Super Mario 64 DS has the Goomba King as Goomboss, that's a pretty big reference to PM64.
>>
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>walking simulator
>>
>>377373169
the Super Mario 3D games were more in-line of spinoffs than any mainline 3D Mario game.

>>377372935
>>377372935
yeah, but the thing is that since Mario Party 5, RPGs were even left out of normal Mario spinoffs like Kart and Tennis

Mario Party 5 had the fucking Star Spirits one time
>>
>>377370364
nah, even knowing how they handle those faggots fall down every playthrough. Even without it that chapter is a slog with a retarded partner side quest

>abuse combat
wow I love having to break the game in order to subvert something
>>
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>>377373037
Huh. I wonder why they cut them out. It's not like they were prevented from using Paper Mario enemies, because Stilt Guys are in the game. It's very strange.
>>
>>377373658
Stilt guys originally appeared in Yoshi's Island
>>
>>377370967
Not him but really, you DO have shit taste.
>>
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>Tfw you'll never see Whacka having a picture-perfect day ever again
Why live?
>>
>>377374453
Only because you beat his brains in
>>
I actually really like all 4 console Paper Marios they made. I'm sad that we don't know what to expect for the next game - they could very well make a direct sequel to TTYD or make something twice as bad as Sticker Star.
>>
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>>377374671
Anything could happen & change, especially when it comes to quality & since it hasn't been long since Color Splash released but Tanabe has said he thinks the next game will have a new system & no new/returning NPCs to respect Miyamoto:

http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=features&y=2016&m=12&d=28&WeblogPostName=afterwords-paper-mario-color-splash&GroupKeys=

>Mario is not an IP that I created. From the position of someone borrowing the IP, I think it’s only natural to show respect to the person who created it, and let that feeling of respect guide us. So when Miyamoto-san, the father of Mario, asks us “could you make a game with only characters from the Mario family?”, I think it’s only natural for us to give it our best shot.
In other words, we are not currently thinking about returning to old NPCs.
>However, I do feel as though we reached the end of where Color Splash is headed, so if we get the chance to continue the series, I think we’ll want to create a Paper Mario with a different system.

Personally I'm torn, I hope for the best since I love the first 3 games & want more great from it but I'm doubtful with this news, how Tanabe is the Producer still with this newer team, how restricted they seem to be and how even though Color Splash was better than Sticker Star in a number of ways I still found it to be pretty bad. At the very least the I guess the newer games might be amusing or something? I guess we'll find out in 2019-2021 since that's about how long the games take to be made.
>>
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>mfw I didn't tell that Old Koopa guy that my name wasn't Dario and now he's gonna call me Dario for the rest of the fucking game
>>
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Here's my shitty oc
>>
>>377376101
>>377372782
where's the dude who made and updated this pic

there's a whole lot of new information that came out since Color Splash was released
>>
>>377378353
I fucking love how fucking japs never give straight answers
>>
What other games have the balls to put you through back-to-back boss battles with no rest in between? That shit was intense.

https://www.youtube.com/watch?v=BSZg0L5HUUE&t=8s
>>
>>377379636
Paper Jam did that near the end actually, you have to fight 3 groups of random enemies and then all of the Koopalings. You get a break before fighting the Bowsers though.
>>
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>>377378995
Tanabe was pretty straight forward with Federation Force, explaining the chibi and all:
>"T-the style is temporary! Prease! It ron't be in the next game but prease cope with it in this one!"
god knows if he doesn't fess up about what comes next after Prime or if Sakamoto is still doing Metroid 5
>>
>>377361052
this also SUPER STAR SAGA IS A BETTER GAME
>>
When I bought it from a french guy visiting Montreal he got emotional and told me it was hard to let go kek. His gf kept eyefuckin me I hope you read this Jean.
>>
>>377360967
>the pointless Puni section that's easy to fuck up
>backtracking through the forest in Chapter 4 (town -> mansion -> town -> mansion -> town -> mansion)
>backtracking through the jungle in Chapter 5 (beach -> dungeon -> beach -> dungeon -> beach -> dungeon -> beach -> dungeon)
>the whole mafia bit before Chapter 6 (forced to go back to Chapter 5's area)
>the back-and-forth with NPCs in Chapter 6's train
>backtracking to Chapter 1's dungeon if you want to upgrade your partners
>all of General White

>10 minutes
>>
>>377363926
>PM64 is my favorite game in general but Flower Fields is a pretty boring slump that involves a lot of backtracking.

Even then, you backtracked to new areas for the most part. Flower Fields is pretty big.

My beef with the level, though, is that its theme and music while the area was covered in smog was painfully bland.
>>
>>377381318
>My beef with the level, though, is that its theme and music while the area was covered in smog was painfully bland.
I think what could've made it a lot better would've been making Mario go into the clouds sooner & longer. We only see that cloud area for a brief moment & only for a boss so it has a lot of potential to be expanded upon. They probably could've have a few interesting rooms for that place at least with maybe you going into progressively more cloudy rooms like the Ruff Puffs were making it as you were approaching the boss. It could also work story-wise since while the Puff-Puff Machine is destroyed I find it weird that Huff N. Puff couldn't have a little area to his own that still has clouds since he should be powerful.
>>
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>>377378353
>there's a whole lot of new information that came out since Color Splash was released
Besides the source of the image you have there actually hasn't been much information to my knowledge. That article doesn't give a lot of interesting information beyond a few paragraphs and other than that a lot of news for the series was how Color Splash did in sales and how it was in the Nickelodeon Choice Awards. Has there been other information that you're aware of that you feel people should know about?
>>
>>377383849
>Has there been other information that you're aware of that you feel people should know about?
nothing much really

just the game informer interview
>>
>>377382332
I actually liked how short the cloud section is. It provided a brief, but dreamy and elegant contrast to the dreary ground area you spent most of the chapter in and the boss you face right after. Its shortness made its atmosphere a lot more appreciative and memorable from a narrative perspective, and I felt a lot of its impact would've been lost if the area was expanded any more than that.

What they should've done is make the ground area more interesting thematically and not have one of the game's weakest tracks play ad infinitum in the background.
>>
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>>377384119
Good point, Star Haven is a similar moment in the game & the trail, Star Way, leading up to the little town was a tiny bit ruined due to a similar reason since it had those Embers randomly which aren't really hard to defeat but just kind of there for a sake of a fight which also cut the calm music if you encountered them.

That cloudy area has some nice music by the way:
https://www.youtube.com/watch?v=DDQC7hEu9cs
>>
>>377384859
The music really sold the part for me, it's so good.

TTYD did these short thematic setups pretty well too. The ominously quiet part at the top of the fortress before the Hooktail boss was great, perfectly encapsulates the whole "quiet before the storm" idea.
>>
>broke kid in a poor family
>had a gamecube for years and years
>would rent paper mario: ttyd every week, enough times that i probably could have bought the game ten times over
>beat it endless times


TTYD is one of those few games i would consider magical. i remember every chapter so vividly, even being scared by the mystery of glitz and also the twilight area. if i had kids, it'd be a game i'd give them when they're 10. that and mario & luigi: superstar saga.
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