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dark souls 3 is the worst in the series

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Thread replies: 164
Thread images: 15

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dark souls 3 is the worst in the series
>>
>>377329360
I remember that crab thread
>>
>>377329360

You need to be 18 to post here, kiddo.
>>
disagree, more polished mechanics, better multiphase bosses and godtier soundtrack, might be a bit linear but it's definitely the better of the three.
>>
>>377329487
i love it when people say this because they always default to this when they dont have an argument
>>
>>377329360
Are you the same guy from yesterday that made the thread about DS3 crabs?
Fuckin sad m8 really sad.
>>
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>>377329360
1 > 3 = 2 > BB > Demon
>>
>garlic butter
what did I miss
>>
>>377329649
>bloodborne that low
>muh dark souls 1

neck yourself
>>
>>377329584
My argument is dark souls 2 is the worst.
>>
>>377329693
It's an /r/GarlicBreadMemes meme
>>
>>377329360
to bad its not faggot
>>
Crab battle!?
>>
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>>377329360
BB > DS1 > DeS > DS2 > DS3
>>
>>377329360
Soul of Cinder vs an army of Lesser Crab. who would win
>>
>>377330037
this nigga gets it

>>377330067
army

>>377329813
too bad it is
>>
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>decide to replay ds2:softs
>fix lighting with SweetFX
>laugh at the 2 year old messages that were there when i first launched the game
>get invaded by a speedhacker
>die
good times
>>
>>377329360
3 is more consistent than any other game in the series. it doesn't meet the highs of 1 or 2 but it sure as shit doesn't meet the lows either.
>>
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>>377330037
This but

DS2 >= DS3
>>
>>377330159
bloodborne is just as if not more consistent than 3
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>>377330037
As a DS2fag, I agree. And DeS was my first.
>>
>>377330256
I wasn't including Bloodborne.
>>
>>377330319
Spotted the pcfag
>>
>>377330037
I don't understand this meme of Bloodborne being the best.

Sure, it has a decent replayability and lore, but the bosses are mostly ass, and there's SO. FEW. WEAPONS. In a game that basically makes a point to have no magic, or little magic, you'd expect a bajillion weapons, but no.
>>
>>377330496
It does have fewer individual weapons, but far more UNIQUE weapons (ie: weapons with non-identical movesets).
Whats the point in having 6 different great swords with the same moveset? Especially if one or two are objectively superior?
>>
>>377330496
most weapons in dark souls are just copies of each other with a bit different skin. like all straight swords being the same, axes, great hammers, etc

each bloodborne weapon is unique and plays differently from each other. they also have the trick form, which effectively doubles to weapon variety in game.
>>
>>377329773
Currently playing 2 after finishing three and one in pc.

-floaty movement of characters.
-very slow boss fights.
-too many enemies
-pyromancy not accessible early on
-npcs seem soulless
-majula feels cold.


Anything else you guys noticed and don't like?
>>
>>377329360
snibeti snab :DD
>>
DeS > BB = DaS1 > DaS3 >>> DaS2

The top 3 are all quite close, and 3 isn't too far off. The only one that dropped the ball was 2.
I anticipate that in its efforts to remain the leading voice in contrarianism, /v/ will soon start to claim that 2 is the best.
>>
>>377330496
>but the bosses are mostly ass
>literally the game with the least meme setpiece bosses
>ass

If you think copy and pasting the same sp skill on different weapons is unique you have no hope. Hell I'll gp as far as saying it's the only game where the balance of the weapons are great across the board. Since dark souls 3 final expansion there's no point in not playing a dlc weapon.
>>
>>377329360
Are you feeling it now, Mr. Krabs?
>>
>>377329649
1=BB=Demons>3>shit>2

Fuck off
>>
>>377331026
But only /v/ thinks 2 is the worst, mainly thanks to their favourite youtuber.
>>
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>>377330821
Ridiculous graphic and quality issues (I will never forget the copypasted shit-jar or King's Passage as a whole) .
>>
>>377331062
I'm not saying things like Blue Smelter demon being Kino or whatever meme words you kids are using nowadays, but a lot of the bosses in Bloodborne, like Micolash, Pthumerian Descendant, Violent Trio, Watcher, and Celestial Emmisary, nearly HALF of the bosses in Bloodborne are misses. IE just unfun slogs, or complete facerapes.

I can count the fun fights on my hand. Amygdala, Gasquoine, Ebriteus, Gerhman, and Darkbeast Paarl. Not counting DLC of course.
>>
>everyone hates 2 despite how its on par with 1 in terms of consistent quality
>>
>>377329360
I'm just glad most people agree on this at least. There are some people on /v/ that hate on 2 thanks to Matthew but they are few.
>>
>>377330821
fanservice weapons/enemies which don't fit in the plot
>>
>>377330821
To many "boss" fights
soul memory
The destruction of coop to invader balance
screen shaking givng weight to heavy weapons removed for some reason
Enemies despawning
Weird ass parry, walk and run animations
Lighting was never fixed and looks worse than dark souls 1.
Buffs look the worst in the series
Worse level design in the series ever conceived
Forcing arena for pvp.
>>
>>377330821
Majula is literally the best hub area tho
>>
>>377331418
i dont get why people suck mattmatosis' dick so much
>>
>>377331418
I think 2 is the worst because of Soul Memory and so many
>That Levels
There's like fucking 8
>That Levels
In Dark Souls 2, where 1 only had like 3.
>>
>>377331591
>The destruction of coop to invader balance
Its far worse in DaS3
>>
>>377331628
He used to browse /v/. And you know how /v/irgins are.
ONE OF US
>>
>>377331663
3 has only 1 >that level imo thankfully.
>>
BB > DS 1 > DS 3 > DS 2

I didn't care enough about Demon's souls to finish it after playing DS1
>>
>>377330037
this is the truth
>>
Am I the only person who thinks that Dark Souls 3 is better than Bloodborne? I think I am.
>>
I dont think DS2 is that bad.
Though I cant seem to comprehend why they decided to make those gross, floaty new animations..
Ds1, 3, BB and DeS all seem to have very similar walking cycles and player animations. DS2s are completely different.
>>
>its a dark souls review video
>no mention of how bad the pvp is

pvp drags the game down
>>
DaS2 > DaS > BB > DaS3 > DeS
>>
>>377332134
Pvp was, in my opinion, the best part of Dark Souls 1, 2, and 3, and it was absolute hot garbage in Bloodborne.
>>
>>377330658
Within the game the weapons are unique, compared to the variation in other souls games they really aren't. Also Bloodborne doesn't have much scaling in difficulty, it starts at a level that stays the same throughout. It is why its really hard for first time players and ridiculously easy for players who are halfway in.
>>
>>377332054
It's the only one with mocaped animations. Realism doesn't translate 1 for 1 to vidyagames, at least the figured that out quickly and ditched the garbage that is DS2 anima to never be used again.
>>
>>377329529
>god tier soundtrack
not bashing ds3 or anything but so far i'm at anor londo and i have yet to recall one piece of music compared to ds1
>>
>>377331389
This anon knows what's up
>>
>>377332259
pvp is fucking garbage in all the souls games dude. 3 is almost as broken as 1
>>
>>377332134
PVP is not a huge part of the game. I played single player at first because I didn't know it even had an online component, still my fav game.
>>
>>377332496
Maybe you're just playing it wrong. I just go full strength and Tree-Trunk people to death. It's good fun. I literally spent like 4 hours in the Watchdog Forest once.
>>
>>377332635
just because its not a huge part of the game doesnt mean it should be glossed over.
>>
bb>DeS>Ds1>Ds3>Ds2
This is the truth and you cannot deny it
It's a fact
>>
>>377331619
I agree i might hate 90% of the game but majula just feels special, it's so calming and enchanting
>>
>>377332839
>playing it wrong
>peoples weapons have phantom range
>ganking is too easy
>when you hit someone they can easily roll a second later and take no damage

yeah no
>>
>>377332850

No, things that only autistic people care about should be glossed over in reviews meant for general audiences.
>>
>>377332850
Sure, but it doens't "drag the game down" not one bit, the way I see it.
>>
>>377329649
>incomplete mess that is DS1 above Demon's Souls and Bloodborne
>2 and 3 above anything except eachother

Nice bait, made me reply.
>>
>>377332382
The intro theme at the menu is fucking boss
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>>377332960
>lost izalith sucks
>THE GAME IS SHIT AFTER ANOR LONDO

Sorry, no. The Dukes archives are very good, as well as the tomb of giants and new londo ruins. The bosses are very cool as well. The kiln, the dlc. Everyone of these areas are very fucking immersive and well made.
>>
>>377332941
>invading

You're asking for it. Use the dried knuckle in a high profile pvp area, equip Darkmoon Covenant and enjoy some wholesome 2v3 pvp.
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>>377333198
>Dukes Archives
>Very good

I'm quite tired of this meme. Yes, it's not as bad as Izalith, but it's still quite stupid.

>Dude, forced death lmao
>You came in with 99 humanity?
>You better 1shot this entire zone AND seath in one run or you're not getting them back
>Faggot

It's a creative design dumpsterfire.
>>
>>377333206
you realize people can gank red summon signs right? retard
>>
>>377333198
>The Dukes archives are very good

Top laugh, mate. Enjoy your copy-pasted corridors, fucking nothing outside area, crystal "no need for further elaboration" caves, and a whopping one new enemy type you fight for a few seconds.
>>
>>377330037
>BB > DS1 > DeS > DS2 > DS3

almost
BB = DS1 > DeS > DS2 > DS3
>>
>>377333704
it's like you described every souls game ever made in one succinct sentence
>>
BB > DaS > The Surge > DaS3 > DaS2
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>>377333653
>Ever allowing another player to control the pace of the world you are entering

Invading, summoning stones, it's all shit. Make your own worlds to BE invaded. It's much better.
>>
>>377333557
>What is ring of sacrifice

Although I do agree with Duke's archives sucking.
>>
>>377333198
No, the Tomb and the archives are acceptable at best, utter garbage at the worst. Everything else was just utter garbage.
>>
>>377333989
that literally doesnt change the fact that ganking is too easy to pull off and brings down the quality of pvp.
>>
>>377334109
The quality of the pvp can, and should, be dictated by you. My pvp quality was hectic, hilarious, and healthy within Farron Woods, I once cannonballed between 15 back to back invasions with 4 or so darkmoon people coming to help me against anywhere from 2-4 people at any given time. The fighting only ever stops when I die, and I have fun doing all of it.

I'm sorry if you think the fun I had was flawed, but as I said, you were probably doing something wrong. That something wrong was ever having faith in a community that doesn't believe in honor anymore.

So just do it yourself. Really.
>>
>>377334109
>quality of pvp

My nigga, pvp was never supposed to be stupidass 1v1 honoroburu duels.
>>
>>377334821
that doesnt make it any less shit though. i find the pvp fun when doing scummy things as an invader, but theres barely any options to do that.

theres also the matter that the netcoding is garbage

>>377334316
you seem to think i care about this honor shit but red summon signs are easy to gank, which ruins another persons fun. theres also the issue of the conmection quality being subpar since demons, its gotten better but not good enough. you still have to play more mental than reaction based, those 2 should be relatively equal

the parry window for an npc red phantom is different from a player
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>>377332382
>HAAAAAAAAAAAAAA HAAAAAAAAAAA HAAAAAAAAAAAAAAAA

DS music is shit. It's either generic chanting or nothing at all. Unbelievable how the guy who did Golden Sun's OST had a hand in this.
>>
me personally I think DS3 is better than DS1
>>
>>377335764
whoa buddy you might get run down by all the ds1 fags who think the shitty later half shouldnt affevt the overall quality of the game
>>
>>377333557
why would you be walking around with 99 humanity?
>>
>blue covenants are broken
>2 of them are the same
>the fucking same
>>
>>377331461
It's consistent with post-Anor Londo Dark Souls 1.
>>
>>377336119
delusional
>>
>>377336239
You're right. Tomb of the giants is better than anything DaS2 has to offer, and it did the lighting gimmick better.
>>
>>377329360
Nah
>>
>>377329649
This
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>>377335973

How bad are you to not have 99 humanity through casual play?
>>
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>>377336817
if thats so easy to get why do you care about losing it?
>>
>>377336817
not that guy, but didn't you just complain about doing duke's archives and crystal caves and seethe without dying?
>>
>>377330821
>"majula feels cold"
Come on now anon
>>
>>377335261
I agree 2bh
>>
>>377336987

>it's easy, therefore it's quick.

Get a load of this retard.
>>
>>377335261
https://www.youtube.com/watch?v=bpI-KeK-PQg
https://www.youtube.com/watch?v=AB6sOhQan9Y
I know what you mean by the constant choir chants, but there are some good ones
>>
>>377338052
Considering how the game anon mentioned has over 60 great songs, Motoi Sakuraba was an absolute waste of a music dev to have working in a game where you spend 95% of your playtime without any bgm
>>
>>377331389
Close. It's more like

1=BB>Demons=3>shit>2
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>>377335261
>Vocals need lyrics to be good

Get a load of this faggot
>>
>>377338756
>1 equal to BB
no way
>>
>>377330496
>So few weapons

I'd understand this meme if old hunters didnt exist but besides an actual damaging shotgun and rifle, I cant think of single weapon they missed. And the weapons they do have are almost all awesome with some very unique gimmicks. The bloodletter is an absolute face stomping in pvp that inflicts geniunely useful frenzy. The chikage is a damage bazooka with some edgy ass draw attacks. Do I need to bring up the pizza cutter and tentacles. And these are just a few. There's strength scaling machete whips a pistol rapier. Theres a bitching ass blade bow, a satisfying as fuck hammer. A gatling gun, flamethrower, and a fucking baller pistol.

Fuck these are just a few.

For all of Bloodborne's actual faults, the weapons arent one. Shit they have more variety and fun in a single dlc weapon than 90 % of the arsenal of DS1. Let's not even bring up 3 which barring its dlc weapons are a step back from the creative madness of bloodborne's arsenal.

They did such a good job with the dlc that I dont even know what they're gonna do with a sequel to BB without copy-pasting all the weapons from its predecessor
>>
DaS1 first half = DaS3>>>>>DaS2>DaS1 second half
>>
>>377338939
Way.

>Dark Souls 1 perfected the Souls Style gameplay
>BloodBorne adapted the Souls Style gameplay and added a few elements to make it more fast-paced plus no viable blocking.

They're different but they both offer experiences that are higher quality than the rest of the series.
>>
>>377330037
>tfw you will never be able to follow the path of the angels and turn into a large immovable pilgrim
>>
Nioh > Bloodborne
>>
I know im going against the current here, but anyone else thinks DaS1 is overrated?

I loved the game when it came out but after replaying it recently after other soul games i can certainly say its not the best one if not the worst in series.

Whats good about it that sequels didnt do better?

Tedious backtracking?
Reusing assets?
The ability too turtle through whole game with your shield up?
Or maybe the lore that you didn't even heard of before vaati spoonfed you?

I feel like a lot of people see things through nostalgia goggles.
>>
>>377341767
>vaati spoonfed you
I love how people talk like people only like Souls because of watching YouTube
>>
>>377331389
FANTASTIC taste
>>
>>377341767
>Tedious backtracking
How is the backtracking tedious when it only takes 5 minutes tops to get anywhere from anywhere, and when you get to lengthier sections, you've unlocked the Lordvessel?
Serious question
>>
DaS3 in 60fps and 4k > DeS > BB sup 30 fps legit unplayable if you played DaS3 > DaS1 > DaS2
>>
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BB>DaS=DaS3>DeS>DaS2

Search your feelings. You know it to be true.
>>
>>377331389
Now this i can agree with
>>
bb=das3>das1

havent played the other two
>>
>>377342816
NOOOOOOO

DaS=BB>DeS=DaS3>DaS2
>>
>>377341767
DS1 was the game that introduced this kind of game to a wide range of people. (not counting demons since dark souls is the popular game).
It also has the best level design of the franchise and it just feels amazing to play when everything clicks.
Lore is taken out of proportion and only casuals and fags look for videos on lore, i finished the game like 4 times before even reading some of DS lore. The gameplay was so good that i just didnt care about the backstory of it all, all i needed to know was given by oscar.
Backtracking isnt an issue when you can walk everywhere in 5 minutes. Bonfire teleport lvl 1 is the real problem in my opinion.

I think you are a fag still. How can i have nostalgia over a game that i literally play every month? I still do runs of DaS just for fun when im bored.
>>
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>ANOTHER Soulsthread about which game is the best/worst
how many more do we need until people finally get tired of this shit?
>>
>>377343450
How many more times will you post in these threads before filtering them or just ignoring them?
>>
i wonder how many people are replying to their own posts to say "top tier taste"
>>
>>377343450
It's the only thing people have left to talk about.
The series is over, no more content is to be released and the lore meme was blown way out of proportion, there are no more secrets to discover nor weapons or areas to discuss.

This is the only thing people have left to talk about. It's the sight of a general that has run its course but refuses to die off
>>
>>377343609
How many more times will you reply to my post before filtering it or just ignoring it?
>>
>>377343150
>It also has the best level design of the franchise

anorlondoarchers.mp4

>it just feels amazing to play when everything clicks.

buzzwords

>Lore is taken out of proportion and only casuals and fags look for videos on lore, i finished the game like 4 times before even reading some of DS lore. The gameplay was so good that i just didnt care about the backstory of it all

nice reading comprehension retard.i was comparing it to other games and its better in sequels by a milestone.


>How can i have nostalgia over a game that i literally play every month? I still do runs of DaS just for fun when im bored.

"its fun bro!"
>Bonfire teleport lvl 1 is the real problem in my opinion.

this explains everything.

"muh interconnection" autists should be ignored and their opinions discarded.


basically youre just a retarded nostalgia drone who believes that grass was greener back in the day.

sequels are still objectively better in any regard. at least for non mentally handicapped people.
>>
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>>377329649
BB > Nioh > King's Field IV > 1 > Demon > 3 > 2 > The Surge = Lords of the Fallen
>>
>>377335261
BB had the best music in the series by far.
>>
>>377330821
>-too many enemies
This is how you recognize those that claim to have played 3 but actually didn't.
>>
>>377329360
I agree.
>>
>>377333817
objectively correct
>>
>>377329649
My list is pretty similar:

1 > 3 > 2 (because of pvp) > Demon

I haven't played BB, I plan to someday but I have been playing souls games at 60fps for about 5 years I'm not sure if I'm ready for dem framerate.
>>
BB has the best atmosphere of all four and the bosses are actually unnerving.
https://www.youtube.com/watch?v=diHQ0qPIYuA
>>
I like Dark Souls 3 solely for the bosses. Only few of them sucks and fighting the rest is like participating in a spectacle.
>>
>>377339195
Maybe, except BB is a complete game. You can say it however you like, but BB is just a higher quality game.

I don't even like it as much, though.
>>
>>377329360
>Lesser
>>
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>>377346009
If only you could fight them again whenever you wanted.
>>
>>377346208
Worser.
>>
A sentiment I've heard pretty frequently is "why didn't dark souls 3 have all the cool mechanics from ds2"

Genuine question: what mechanics are these? Because when I think of ds2 all I ever think about are terrible mechanics like soul memory, infinite cheap healing items, a fucked up system for leveling up covenants, no full orbs and adaptability.
>>
>>377330821
>Anything else you guys noticed and don't like?

The huge downgrade from the E3 trailer and the fact that they make you pat 20€ for a graphical patch, oh and 90% being knight reskins.

Anyone that puts ds2 above anything is braindead.
>>
>>377345132
DaS2's gameplay had a slower combat pace compared to DaS3.
I legit didn't feel that 1v3+ were as much as a bother in DaS3 that they were in DaS2.
>>
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>>377346616
bonfire asthetics allowed you to re fight bosses, and spawned entirely new enemies in areas
bonfire asthetics/ the robust new game + added not only new enemies, more red phantoms, and new items to the map, but allowed the player to respawn any enemies despawned by farming

-ds2 despawned enemies that the player killed more than 15 times, removing the frustration of failing an areatremendous

weapon upgrades based on dropped items was great

armor upgrades made fashion souls viable for the first time

emerald herald was cute
>>
>>377330821
literally too many to even list. ds2 is the best completely terrible game i've ever played. it's enjoyable but you can't go 2 seconds without another baffling choice that makes no sense to be in the game instead of something that would work way better

it's not even that the game is rushed because most of these things would take the same or less work than the stupid shit they did. like instead of having one knocked over pillar that you need 1 million souls to open a door to get around, just have the surrounding wall/hills go all the way through.

one that always stands out to me is that DS2 doesn't have a real invasion covenant, instead it just has a duelfag covenant that gives invasion items
>>
>>377346972
The problem was all of these sucked not because of the mechanic but because DS2 was shit and poorly made.
I would've liked to see them improved upon in DS3 because they were all good ideas except for
>ds2 despawned enemies that the player killed more than 15 times, removing the frustration of failing an areatremendous
>>
>>377346723
I legitimately do not understand. The enemies are slow in all games before 3, so it was never a bother until 3 itself where not only there are triple the amount of enemies of the other games combined but the majority of them attacks quick and like to flail around too.

Not mentioning how 3 likes to place "strong" enemies way earlier than the other games, which do have them but they're always alone, unlike 3 where, for example, all the Evangelists you find in Undead Settlement are surrounded by enemies, and later on in the level you even find 2 together. Or the super early Lothric knights, you can make them walk them alone to you of course but usually they're near enemies, and near Vordt 2 are patrolling really close with other 2 soldiers lurking nearby plus an archer that reaches you no matter what.
>>
>>377341767
>Tedious backtracking?
complaints like this about DS1 show that you just don't "get" souls

beyond the fact that DS2 and 3 are way worse about backtracking because you have to sit through two loading screens to level up because they brought back having to suckle mummys breast to level up instead of just doing it at any bonfire, if you think DS1 is "backtracking" then you're foolish.

ds1's world design pre-lordessel is unmatched in the series. the number of routes you can take to go through areas is great and it leads to lots of people having dynamic experiences (off the top of my head there's a good 6-7 ways you can end up fighting Sif, for example) and makes replays more fun. wandering around lordran fighting enemies and figuring out where you're supposed to go metrodvania style was a great idea that let people who struggle with one area just go somewhere else instead and either level up or find the other way the levels connect and skip the whole thing

in DS2 and 3 if I want whatever item I have to go through a bunch of other areas first. in DS1 a good 80% of the items, several of them stuff that are viable end game build options, can be obtained shortly after you enter firelink
>>
>>377346616
Powerstancing
Visual representation of covenant rank
Full weapon movesets in either hand
Bonfire Ascetics
Can get most covenant reward spells by progressing to NG++
Infusion of nearly all weapons
Being able to buff infused weapons
Destructable chests + trapped chests
Covenant of Champions
Pharros Lockstones (but not Fragrant Branches)
>>
>>377330821
>feels
>feels
>feels
solid evidence bro
>>
>>377347265
it's really simple. DS3 has fast and strong enemies but you don't feel weak and shit like you do in DS2, where all your attacks take a year before you actually swing, rolling twice takes up all your stamina (and there's a stat you need to pump up before it even works) and the level design in DS3 is a lot more open vs cramped PS2-esque hallways like DS2
>>
>>377341767
I actually agree with you here. Having replayed Dark Souls recently there were a lot of moments where I realised that it wasn't as good as I remembered. The sad fact is that every souls game takes two steps forwards and one step back, because QoL changes are overshadowed by baffling design decisions in all subsequent games. Dark Souls still stands up to its sequels only because the designers introduce bad mechanics in every single game. If you compiled all the best bits from all of the games it would be really great, but each of those best bits is spread over each of the instalments.
>>
>>377347878
Buffing infused weapons would be a fucking nightmare in 3 and breakable chests isn't a cool mechanic, but I do miss power stancing and full weapon movesets for off hand weapons. Paired weapons were an interesting idea in DS3, but ultimately not as interesting as stancing.
>>
>>377346972
bonfire astetics were a cool idea except DS2 has more 4 bosses (out of 5 thousand) that are actually worth refighting and the DS2 red phantoms are extremely boring damage sponges who either shit AOE spells or slowly walk up to you and roll when you attack them so having more of them spawn is a bust.

despawning enemies was a horrible idea. it does the exact opposite of making the game less frustrating because if you're bad enough that you'll die 15 times to trigger the despawn you're also bad enough to die 16 times and then you have no enemies to get souls from to level up and actually beat the area.

Also, your very next point points out just how fucking stupid enemy despawn is because like you say DS2 encourages enemy drops a lot more than other games in the series, so why exactly does the game that want you to farm enemies also make them disappear if you farm them? In what world does that make any sense?

>>377347878
>Can get most covenant reward spells by progressing to NG++
Except in other games you either just buy the spell instead or grind 10-30 items for your covenant. in DS2 you need 500 fucking covenant points or to play the entire game 2.5 times to get a spell. How is this better?

>Covenant of Champions
You mean that covenant that does shit the game should already do?

>Powerstance/off hand weapon movesets
This shit is just a gimmick. The only powerstance builds that are actually useful are broken ass stuff like double blue flame or double mace infinite poise damage and the only argument for left hand movesets are """""mind games"""" in PVP because you can swing two weapons (except the netcode and anti cheat are so bad in DS2 that you get steamrolled by meta build anyway). weapon arts and double weapons are better implementations of these ideas
>>
>>377347878
>Destructable chests
How the fuck are breakable chests a good mechanic? It adds nothing to the game other than frustration
>>
>Make grinding for drops more important because of infusions and a lack of upgrade materials that are buyable for large parts of the game, in a game that wants you to upgrade lots of weapons and armor pieces
>Is the only souls game to not have a stat that controls the drop rate and if you farm enemies too much they despawn

this is the sort of game design actual retards would come up with.

>>377349381
It doesn't even do that, because once you break that first chest you proceed to never attack chests again
>>
>>377329649
BB > 1 > 2 > 3
no peepee3 so no DeS
>>
>>377349135
Are you seriously suggesting that you would rather sit and farm 30 Proofs rather than go to NG++ for DMB?

Covenant of Champions at least gives the option of more difficulty, something the other DS games lack.

And powerstanced Bone Fist and Majestic Greatsword are great fun to use, and DS3 lacks paired weapons for some classes.
>>
>>377350691
DeS was good, the only bad parts about it came from PvP and grass combined. I'd easily place it above DaS2.

Also DaS felt a lot more casual compared to DeS. I'd say BB is more a spiritual successor than DaS was.
>>
>>377351894
>Are you seriously suggesting that you would rather sit and farm 30 Proofs rather than go to NG++ for DMB?
>Would you rather play the longest souls game two and a half times to get a spell (when you'll be bored of the game by the time you get it and no longer care that you have it), or just PVP/change your build to heavy luck while spamming coins to grind it in less time

Is this a serious suggestion? Either way it's still missing the point because DMB is practically identical to lightning blade except for the element it does, so you can just get that instead

Meanwhile the NG++ spells in DS2 are unique shit like WOG or chaos fireball that you'd actually want to use
>>
>>377352303
>Also DaS felt a lot more casual compared to DeS
Because you played it second. Royal with butcher knife is the strongest PVE build in any souls game and requires zero thinking

the simple fact that grass exists at all and thus healing is only as limited as your patience to grind makes des more casual
>>
>>377331389
t. Matthewmathosis
>>
>>377352814
oh hey i watch hbomberguy too
>>
>>377332264
Bloodborne's weapons are all unique among the weapons in BB, and within the series. You are shitposting to say otherwise.
>>
File: 1461298284797.png (335KB, 1000x1000px) Image search: [Google]
1461298284797.png
335KB, 1000x1000px
>>377329360
>That picture

Never forget Rudy
>>
>>377330037
Bout time someone got it.
>>
>>377352537
>grinding takes less time than speedrunning the game twice

wrong
>>
>>377352659
>Royal with butcher knife is the strongest PVE build in any souls game and requires zero thinking
>can literally be invulnerable to damage and kill enemies without attacking in DaS
Thread posts: 164
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