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ARMS Previews - "This is no Wii Boxing"

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>Engadget: In fact, distancing Arms from Wii Sports Boxing seemed to be the entire point of the game's spring preview event. The company is proud of the game's motion controls but stresses that it's different from the simple waggle mechanic that defined the Wii's minigame showcase.

>IGN: This is not Wii Sports Boxing. In fact, carelessly throwing lots of punches more often than not leads to failing in Arms....I can tell you that what I played felt good. It doesn’t require a lot of motion to play and the controls were better than I expected.

What will shitposters resort to next?
>>
Non-Motion Control set up:

>As impressive as the motion controls are it's also possible to play Arms using a standard controller. In this configuration, you move your player using the left analog stick while attacking with the ZR and ZL or A and B buttons. The X and Y buttons allow you to jump and dash while your flurry attack is unleashed using L and R. Blocking is assigned to a click of the left stick. It works well enough but feels less engaging than the dual stick motion control setup. There is a sense of granularity available when punching using the motion controls that is difficult to replicate using the analog stick. Curving punches feels less natural and the game just isn't as engaging in this mode. Still, it's great to have the option and it's likely that different players will find their own preference.
>>
>>377297046
>Blocking is a click of thelefg stick

Not a fan of that. Should be on a button that you can activate at lightning speed but clicking analogs always feel delayed/harder than regular buttons.
>>
>>377296996
So from that statement its a more strategic Wii boxing?
>>
>>377296996
Feels good my dudes
>>
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>>377296996
Wii boxing was completely braindead and it was free. People only compare the two because Wii was so famous but ARMS is likely going to become super successful for all the things it has going for it.
>it's a fighting game, play against your friends/online/split-screen
>it's released early in Switch's life cycle which means more sales
>global demo so everyone can try it out
>free updates
>all the critics seem to like it
>>
>>377297046
smaller version of the switch confirmed
>>
>>377297176
Hopefully there are control options
>>
>>377297442
It felt pretty generic at first too but it seems the game has more personality now.
>>
>>377297935
What
>>
>>377297176
It's almost as if they didn't want blocking to be activated at lightning speed
>>
>>377298021
you couldn't make a portable switch with permeant attached buttons if some games have required motion controls
>>
>>377296996
Still not intredasted
>>
>>377297046
That's just the Single Joy-Con setup. No one knows how it plays on the pro controller or in undocked mode.
>>
I think whats putting me off is there's not much to the single player.
>>
>>377298452
More than what Street Fighter V had.
>>
>>377298446
>That's just the Single Joy-Con setup

Nope

>attacking with the ZR and ZL
>flurry attack is unleashed using L and R
>>
>>377296996
>2017
>still believe in journalism.
Doesn't matter if they say it's good or bad.
I won't believe it until i played it for myself.
>>
>>377297046
How do you curve punches?
>>
>>377298638
Good thing there's a demo, eh?
>>
It's still not a real fighting game.
>>
>>377297442
>spring man
>ribbon girl
Couldn't they be more creative?
Do all the characters have names like this?
>>
>>377299074
Keep crying over it.
Just imagine the massive butthurt if this gets in EVO
>>
>>377298452
It has arcade mode with a boss and everything. It has minigame modes. It has training, tutorial trials, and online. What the fuck else does it need?
>>
>>377299184
You could always check yourself.
>>
>>377299184
Spring Man
Ribbon Girl
Mechanica
Ninjara
Master Mummy
Min-Min
Helix
Kid Cobra
Barq & Byte
Twintelle
>>
>>377298638
If you have access to a Switch you can give it a try next weekend, I know I will be

>>377299074
good, fighting games have been a snorefest for a while now.
>>
>>377299385
Fuck you.
>>377299485
Thank you.
>>
>>377299074
there is no real fighting games right now they all suck even sfv is garbage
>>
>>377299074
What the fuck is a real fighting game? A fucking Street Fighter clone and you would rather go back playing fucking Street Fighter anyway?
>>
>>377298919
>>377299557
why is demo for game not compulsory?
i had enough with (((journalism))) controlling the market because normies are too braindead to form their own opinions.

at least with demos, we can reduce the numbers of said braindead normies slightly.
>>
>>377299804
Demos take time to make and clean up, and studios are under stronger and stronger demand to release games at specific dates and under specified budgets, time spent on a freely playable demo is time taken away from getting the game out the door in a timely manner.

Demos can hurt the initial sales of a bad game

Some games are so open ended that a demo may simply not be feasible, what kind of demo would you give GTAV?

Some companies want to sell you on the idea of the game, not the game itself, marketing has run completely fucking rampant.

We still get demos, generally you get them in the form of betas these days though.
>>
>>377297046
>Blocking is assigned to a click of the left stick.
Into the trash it goes
>>
>>377299335
What about a story mode?

Everything you said except for arcade mode and online don't interest me.
>>
>>377300753
what the fuck is a story mode?
>>
>>377297046
I hope we can configure button layouts and if we can't at launch, I'm sure nintendo will add it if people complain enough
>>
>>377300753
>a fucking story mode
Fighting games are dead
>>
I'm hyped but I just hope arcade mode has character-specific intros and endings. It would be strange to mention Master Mummy is looking for his family and not resolve it, for instance.
>>
>>377299074
Define fighting game
I swear I ask this every thread and nobody ever managed to do it
>>
>>377300753
go play blazblue
then realize what a dumb idea story mode for fighting games is
>>
>>377301073
I think there will be scenes between a match and the next where they explore the character's personality a bit.
>>
>>377300753
I'm kinda concerned about this too. I get that fighting games aren't always known for their story but what the fuck is wrong with a story-driven fighter? also it seems like the arms team has some lore made up (just look at the beginning of the direct) I hope the grandprix works more like a story mode instead of just a quick series of fights or I'll honestly be a little disappointed. Everything else about the game looks great but this one mistake could make me lukewarm on the game
>>
>>377300867
>>377300985
>>377301097
Well what are your great ideas?
>>
https://www.youtube.com/watch?v=FcARVtUmiu8
>>
>literally tournament called "Arms"
>Youtuber kicks people
>fat ass uses her hair

Why is this degeneracy allowed?
>>
>>377301592
what ideas? Fighting games are fighting games. Arcade is plenty, additional modes are ok.
it's just you being a faggot
>>
>>377301272
>but what the fuck is wrong with a story-driven fighter?
A lot? If the gameplay is great and it's fun to play with friends/online then who cares.
>>
woah you punch in real life to punch in the game so realistic xD
>>
>>377301716
Eh, still seems pretty barebones.
>>
>>377299804
Because demos decrease sales from impulse buyers. Essentially they want to screw people over.
>>
>>377301749
I really don't give a shit about online so singleplayer stuff is important. just because you don't care doesn't mean others won't. I've been following the game for a long time. I really just want the game to be the best it can be. which means a fleshed out campaign or something resembling it
>>
>>377302052
>which means a fleshed out campaign
>fighting game
Honestly, it's not happening. Fighting games have at best some minor story details about the fighters and that's about it.
>>
>>377302009
your first fighting game?
>>
I like BlazBlue story mode but it's pretty incoherent at this point. Injustice has a good but short story mode but I didn't touch anything else in that game. Injustice 2 is probably more of the same so that's fine.

Guilty gear is literally anime for the story mode.
>>
>>377302052
>I really don't give a shit about online so singleplayer stuff is important
you picked wrong genre to whine about, crybaby
>>
>>377302203
No
>>
>>377302052
I think you're looking for something akin to Mortal Kombat, which is not the norm by any means.
Would be nice, but the roster is pretty slim so interactions like that wouldnt be that special.
>>
>>377301613
These lyrics really resonate with me.
>>
>>377301592
See >>377299335

Arcade has always been "story mode" for fighting games.
>>
I don't like that you have to tilt the controllers to move side to side. That feels retarded to me.
>>
>>377302201
>>377302253
k
>>377302286
Exactly, The norm is shit. it's why fighting games aren't as popular as they could be. I'll wait until the game is out before making a final decision though. I'm honestly 80% I'll buy the game because I've been hyped but I just want the game to be worth the cash
>>
>>377301272
Yeah, everyone knows Street Fighter 2 and 3, and Tekken Tag Tournament are shit games since they have no story mode or online.
>>
I only want to see this do well if it means it'll replace a fucking smash game at EVO and make smashfags mad
>>
>>377302585
what? that makes no sense
>final you
>>
>Marketing trying to make Arms more competitive
>half of /v/ already turned off by any sort of discussion that comes with competitive fighting games like the inevitable tier list discussions

Dead on arrival
>>
>>377302643
>yfw smash, melee, pokken and ARMS next EVO
>>
>>377302492
>it's why fighting games aren't as popular as they could be
it's a niche genre, what did you expect? Be salesfag elsewhere.
>>
>>377302263
what the fuck are you even doing man

stop multi-thread shitposting, it's messing up your brain

just stick to /weg/
>>
>>377302879
>B-but it's a niche genre
>>
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>>377297046
>dat pro controller design
>>
>>377302948
it is. always was, always will.
>>
>>377301083
Anything not made by Nintendo is a real fighting game, obviously
>>
https://www.youtube.com/watch?v=FcARVtUmiu8
>>
>>377303019
nope just has to be made the right way
>>
>>377303039
ASS AMV with this music when?
>>
>Hey fighting games are dying, why do you think that is?

>idk

>It's because fighting games has too high of a learning curve. Look at games like Street Fighter and compare its popularity to a game like Smash Bros. tell me the biggest difference between these two games

>ummm one is a fighting game and the other isn't?

>No you dumb fuck, Street Fighter has a higher learning curve than Smash bros. due to its complex inputs. You need to execute precise complex inputs to execute certain moves at a high reaction rate to be able to keep up in the competitive scene. On the other hand, smash bros. is very much a fool-proof 'pick up and play' kind of game. Smash Bros. is very well received across all age groups and demographics whereas street fighter has only a very dedicated fanbase and is somewhat niche among gaming communities.

>okay

>and consider other 'competitive' games, games like League of Legends and Overwatch, while they may still require some form of precision, none requires the player to execute a string of buttons just to get to a single action like a fighting game does.

>what's your point

>We've been thinking about this the wrong way, my man. The path to reviving the fighting game genre is to make fighting games easier to pick up and play. That's what Arms is going to be. Our main mission in Arms is to make it as easy to play as Smash Bros.
>>
>>377302272
Yeah it is
>>
>>377296996
Well if IGN say it will be more than just waggle it must be true

I mean they gave SFV an 80, so they clearly understand fighting games
>>
>>377303120
oh yeah, you are surely best game designer out there with great ideas!
The Idea Guy gets ready for being unemployed~!
>>
>>377303314
It can't be because I won't be buying it.
>>
>>377303120
Nope. Nothing will attract you or the general public. No matter how much easier they get casuals still say it's too hard. There's not much more depth that can be sacrificed before it just stops being a game.
>>
>>377303265
But smash isn't a fighting game

And nobody who would compete in anything or be a long term fan would be stopped by what you are considering to be complex inputs.
>>
>>377303265
got like 2 sentences in then stopped caring about this post but here's a pity you
>>
>>377303382
that was more of a content thing than anything. This is already a fuller game at launch, with immediate promise of free additional content.
>>
>>377303415
>>377303443
g-guys stop it! forreal this time


also wrong
>>
>>377302286
>which is not the norm by any means.
Actually it is becoming that

Street Fighter had to add a big story and was panned for lacking modes
Tekken has always had a load
GG Xrd has a load
KoF even has a lot
KI has loads and they keep adding to it

Pretty much Arms and Street Fighter V are the only ones left lacking real content
>>
>>377303453
Define fighting game
>>
>>377303464
>that was more of a content thing than anything
>With shit content SFV is worth 80
>With that gameplay
Again, IGn know so much about fighting games
>>
>>377297442
Holy hell this artstyle is bad.
>>
>>377299074
>muh glorified button-mashing
>>
>>377303542
these guys are just old purist gamers who can't stand anything new. I even like arms but if the community is gonna be full of guys like them, I'd rather not even come to the threads
>>
>>377303541
>if I say they are wrong enough times it'll make it happen!
>>
>>377303265
No thanks. Inputs are crucial to traditional fighter design, not to mention fun. There's no need for them to be replaced. Games like smash and arms can coexist with things like SF or KOF but don't pretend they are similar in design. Thats why inputs aren't antiquated. They make for a different game.
>>
>>377303659
what's wrong with it?
>>
>>377303659
This is an unpopular opinion, my anon
>>
>>377303541
Rising thunder
>>
>>377302757
That is what you said. If there is no story mode, the game has no content.
>>
>>377303549
lol, no reply. FGC fags, not even once.
>>
>>377303265
Who the fuck are you quoting?
>>
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>>377302964
Really? Collored grips gets you going? Are you twelve?
>>
>>377305390
I like Splatoon as much as the next guy, but this anon brings up a good point. The least they could have done is make the whole controller a different color.
>>
>>377303265
Casuals will always complain as long as there's a gap between them and anyone dedicated to the game. League and Overwatch escape this through having at least one other person you can blame for your failure.
>>
>>377305736
This. Don't praise a color change
>>
>>377297046
that's an ugly ass controller
>>
>>377306445
He's not praising it. He just likes the colored grips and Splatoon patterning.
>>
>>377306528
Dont see why it just looks retarded but what do I expect from people who buy shittoon. Dumbasses will buy anything
>>
>>377296996
Given the fact until april nobody gave a shit to the switch? downgrade/"render target" shitposting.
There will be plenty of games on this E3 that are just pretending to be running on the Switch while they're not, specially things coming from ubisoft and activision.
>>
well if games media says it, they can't possibly be lying/shilling!
>>
The problem is: ARMS is no system seller.

It's an extra that Switch owners will probably gladly pick up, but it's not a $60 title that moves systems.
So I don't understand the treatment Nintendo gives this title.
>>
>>377306989
This.
>>
>>377306876
What are you upset about?
>>
>>377307158
People said the same thing about Splatoon
>>
>>377307225
I did not.
The vision they had with Splatoon was clearly visible, but ARMS looks too small.

I would be glad to be proven wrong, but I doubt it.
>>
>>377307158
>ARMS is no system seller
zelda was
>but it's on wii u and cemu
still moved enough switch copies regardless
>>
>>377301083
Street Fighter clone
>>
>>377301097
Blazblue story was good though.
Its actually how I got into fighting games
>>
>>377307359
Are you the same retards that said the Wii was just a fad and that motion controls are over?
>>
>>377303709
>Inputs are crucial to traditional fighter design
Rising thunder didnt use traditional button inputs and it did fine. Well that is if you ignore the ridiculous balance issues it had. Good thing that was only a beta
>>
>>377301765
totally rad, dude
kids will absolutely love it
>>
>>377296996
>What will shitposters resort to next?
Shitposting.
>>
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>>377301613
>>
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>>377301613

Best song coming through

https://www.youtube.com/watch?v=SWwxP6Eu68Y
>>
>>377306528
The grips look out of place when the rest of the controller is black.
>>
DF tech Analysis
https://youtu.be/nP3l19Uio1g
>>
>>377299184
They are like luchadores. Shitty names are part of it.
>>
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>>377299074
Didn't realize you browsed here, Mr. Kuchera
>>
You're lying if you tell me you plan on playing this game for longer than a couple weeks.
>>
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>>377302471
How do people STILL not understand you don't have to use motion controls? It is repeated MULTIPLE TIMES in EVERY THREAD.
>>
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>>377296996
>tablet games
>>
>>377309398
Free content updates, so I'll check often
>>
>>377303265
You niggers can bash this guy all you want but you know he's right.
>>
>>377296996
I don't know, you're the shitposter defending paid Wii Boxing 2.

>B-BUT MUH MECHANICS
Then end game to the user is, it's Wii Boxing 2. I don't care what depth has been put into the mechanics, it's a lame fucking boxing game.
>>
>>377302492
The """""story""""" in MKX was one of the most boring yet somehow at the same time cringe inducing things I've ever sat through. To be fair though, MK9 had a decent enough story, the terrible writing and voice acting just ruined it.
>>
>>377310121
>being THIS mad

lmao
>>
>>377307158
Thats exactly what its meant to be, just another good title you'll pick up along the system. Spla2n is gonna be the title to move systems. Not every title has to do that, but once these titles add up they collectively become system sellers.
>>
>>377309398
They are following a Splatoon model, I'm definitely gonna keep up with them, especially when new characters drop.
>>
>>377309685
Because Nintendo has a habit of gimping traditional controls to make motion seem more attractive. See: Splatoon
>>
>>377310241
>being this ignorant of consumer perceptions
>>
>>377296996
>game journalist lies and shills

Wow its fucking nothing
>>
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>>377310601
It's not gimped. Gyro is just better. They would have to gimp gyro to make it on par
>>
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>>377296996
I'm gonna wait for the Ultimate Edition that comes with "Legs", "Head". and "Body". You idiots are just the beta testers. So thanks for buying it early so I can enjoy all the savings and expanded content later.
>>
>>377310680
normally these don't actually mean much in fighting games
in moon it means even less to me
>>
>>377310729
Stick controls in Splatoon are certainly gimped. The acceleration curve is nonexistant, and the turn speed is too low. I understand why Splatoon players wouldn't have much experience with other consoles, but it's really night and day loading up something like Halo alongside Splatoon and just moving the camera around, not even shooting at anything. Splat 2 only made it worse because the Y axis is at least twice as sensitive compared to the X axis for no real reason. It's not even about parity, it's about fucking up something that has been more or less refined for the past decade and a half.
>>
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>>377310973
It's not even the same listings on every chart
>>
>>377310601
It's literally the first godamned reply in the thread, holy shit.
>>377297046

u havin a giggle m8?
>>
>>377310808
You're not making any sense, Karl.
>>
>>377311086
That doesn't tell me it's not gimped. Splatoon had stick controls, too.
>>
>>377310680
Is this a JoJo reference?


What the fuck is up with DNA Man's stats?
>>
With every single preview so far going to great lengths about how the motion controls in this game are spot on, feel fantastic, are accurate and anything BUT wagglan and gimmicky, I'm really interested.

Not surprised, though. It's been a long time since we had the Wii and wagglan was in its baby steps, we've come a long way
>>
>>377311025
No, you faggot need that fucking auto aim to be happy.
>>
>>377311025
Aim assist has ruined a generation, I see
>>
>>377311695
lol roasted btfo
>>
>>377311025
Then change the bloody sensitivity in the settings, just like 1.
>>
Man this game looks shitty
And this thread fucking reeks of Nintendo employees
>>
>>377311067
mechanica in her pajamicas?
>>
>>377311568
It's a joke about how stretchy he is. His stretch stat is literally stretching off the chart
>>
>>377311839
>not first post ITT
Why are you still here?
>>
>>377311839
>btw totally not a Sonyshill
>>
>>377311793
There are no independent axis settings in Splat 2, and the sensitivity in Splat 1 doesn't fix the shit acceleration and turn speed.
>>
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>>377310680
>Helix's stats
>>
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>>377310680
>DNA Man's stats
Also what the fuck does any of that mean? I don't speak chink
>>
>>377310680
>>377311897
What are all the stat attributes?
>>
>>377310607
Consumers go off name and image first and formost. Even on the surface looks so radically different than Wii Boxing, and is also mechanically quite different.

I'm not saying they'll love it, I'm just saying they won't think it's Wii Boxing 2, which hasn't even been relevant since 2009 at latest, and is gone from the minds of most potential customers.
>>
>>377312045
>>377312084
Google.com/translate

I found this cool new thing guys.
>>
>>377312108
Gamers won't have forgotten and average joes won't buy ARMS, they'll buy Zelda, Mario or Splatoon.
>>
>>377296996
>Full list of options:
>Move left/right
>Jump
>Defend
>Attack (i.e. one button, no variety)
This game would've been interesting if it didn't have the depth of a fucking puddle.
Not particularly fun to start a match and use every single one of your options within a few seconds and know there's nothing more to the game other than reacting/reading the opponent.
>>
>>377311747
>lawl ima retardud.
>>
>>377312214
I don't fucking know how to copy this shit into there.
>>
>>377312214
Spoonfeed me, I'm phoneposting
>>
>>377312243
Do you even into fighting games?
>>
>>377312214
>hey dude just use google translate to translate this japanese text that is part of an image that you can't even copypaste

this is you
>>
>>377312243
and, you know, grabs, dashing, charging up, kicking, stretching, slowing down time, hovering, double and triple jumps, and like 15 unique types of arm, but let's ignore all that
>>
>>377312219
Started to preempt this, but
>Gamers
Will know that this is different from Wii Boxing

>average joes
Are probably not interested (like I mentioned, I wasn't saying they would be), but there will definitely be some that bite
>>
>>377312243
You forgot to mention that everyone has character specific mechanics and customizable arms.
>>
>>377312439
>Will know that this is different from Wii Boxing
No they won't. They'll make the same assumption literally everybody who sees ARMS makes.
>>
>>377301636
ARMS is an acronym that they haven't revealed yet for the springy power.
>>
>>377312243
Divekick was a really fun game and it didn't even have much anything other than jumping and kicking.

Games can be good without having a move list of 300 different input chains to do stuff. The mind games, reaction time, "chess"-like gameplay is enjoyable.
>>
>>377302769
/v/ isn't Nintendo's target, they want people with good taste.
>>
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>>377312517
"Literally everybody?" Or literally just shitposters?
>>
Is there anything more hilarious than shitposters desperately trying to stop the Nintendo train rolling through 2017, obliteraring anything in its path?
>>
>>377297442
Ribbon Girl is supposed to be the Chun Li on this game, but she got the least interesting design out of all females.
>>
>>377312623
This. The only time I see Wii Boxing come up is in obvious shitposts. It may not sell systems, but anyone who owns a Switch will more than likely at least check out a video, which you only have to watch for 15 seconds to see it's pretty different.
>>
>>377312520
>ARMS is an acronym that they haven't revealed yet
They revealed it at its announcement
ARMS stands for:
>Nintedrones
>Are
>Manbabies
>That
>Will
>Hype
>Over
>Shovelware
>>
>>377312785
You've given up, thanks for playing
>>
>Krysta will never beat you up, smiling the whole time

https://www.youtube.com/watch?v=C7xV2SC-EVM
>>
>>377312623
>motion controls
>boxing
>Nintendo
>emphasis on Nintendo, because their Western image has shattered a bit

Anyone with a rational brain.
>>
>>377307821
>it did fine

No it didn't. What the fuck
>>
>>377312885
Why does she hate Kit?
>>
>>377309685
The controls are shit either way, you have to click the left stick to guard
>>
>>377312852
If you're hyped for ARMS, then you've given up on life.

Thanks for playing.
>>
>>377312893
Okay, well, that's not the same thing as "literally everybody," so ignoring you moving the goalposts, who other than you thinks this looks like Wii Boxing? With evidence, please.
>>
>>377312942
non whites always hate whites, its their default way of thinking
>>
>>377312775
And the only time I see any shitposting defense of this game is here on this stupid hugbox Nintendo Defense Force imageboard.

You all defended Fed Force, Color Splash, Star Fox Zero, FE and BotW Season Passes, and MK8DX's overall lack of improvement.

So what does that say when you rush to defend this game?

Fuck off.
>>
>>377313087
I'm not him.

Although, yes, everybody has a rational brain.

Well, should. Then there's you.
>>
>>377313194
You must be extremely bored.
>>
>>377312885
This guy is like a real life Spring Man with that neck
>>
>>377313194
Sad desu. At least you understand what youre spouting is shit
>>
>>377313301
>can't actually argue his point
>resorts to insults
>>
>>377312785

>You all defended Fed Force, Color Splash

Mostly everyone was shitting on those games. Especially Fed Force for not being a Metroid sequel. Color Splash for being casualized as fuck.

>Star Fox Zero

A lot of people saw the fault in that game.

>FE

?

>BotW Season Passes

Sadly the standard now.

>MK8DX

If it ain't broke, don't fix it. Besides, it added 3 new characters and an entirely new mode. Stay salty.
>>
https://www.youtube.com/watch?v=nP3l19Uio1g

- 1080p 60 fps in singleplayer mode;
- 900p 60 fps in 2-player split screen mode;
- 900p 30 fps in 4-player split screen mode.

All modes have their frame rates completely locked: not a single drop was found in 1.5 hours of footage.
>>
>>377313359
You'd be correct, because there are no fucking good Nintendo games to play.
Do you understand that if we were face to face right now, I would not hesitate to snap your neck? Or throw you out of a window?

>>377313442
Says you.

>>377313458
>pot, kettle, black
Don't need much evidence for how ARMS is going to go down beyond the facts that it is made for motion controls and is made by Nintendo. You really don't.

It'll collect dust just like those games you keep defending.
>>
Still no clean rip of Ribbon Ring?

Guess I'll just replay the trailer some more.
>>
When do you think this game will be available on CEMU?

Guys?
>>
>>377313194
>Fed Force, Color Splash, Star Fox Zero

I have literally never seen more hated games on /v/. Cover blown. Have a good one.
>>
>>377313754
I'm surprised they're supporting 4P split.
>>
>>377313816
>Do you understand that if we were face to face right now, I would not hesitate to snap your neck? Or throw you out of a window?
>>
>>377313891
cemu is not a switch emu you tard, but if i had to guess, we will get cfw before 2018, its nintendo after all
>>
>ARMS
>Gundam Versus
>Dissidia PS4
>Virtual On

Where were you when arena fighters BTFO traditional fighters/SF clones?
>>
>>377313816

>Do you understand that if we were face to face right now, I would not hesitate to snap your neck? Or throw you out of a window?

I knew these people were kids but holy shit.
>>
>>377314278
D-Don't forget Pokken!

For real though, the phase shifting felt like a conscious attempt at introducing arena style to the masses.
>>
>>377314278
none of these are good lol
>>
>>377297046
>Blocking is assigned to a click of the left stick
This is so fucking dumb and since it's a Nintendo game there's a 99% chance that you won't be able to customize the button layouts.
>>
>>377314292
This is a Nintendo 1st party thread. 80% of the posters here ARE kids. Nuking ARMS threads from orbit would eliminate most of /v/'s underaged b& population.
>>
>>377313816
Nah
>the only thing I see is shitposting defense
Says you, buddy :)
>>
>>377313816
better prepare that bag of dicks and crows bud
>>
>>377314337
Bamco already forgot Pokken lel

But really, the phase switching was handled poorly. There's another fighter by SE (or at least published by SE) that's also a 3D/2D arena mix but does it in a more seemliness way where it's simply based on distance. Sort of like CC range in VO but the camera goes to a sideways angle.
>>
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>>377313816
>>
>>377314470

Nah sorry you tryhard shitposter. Most Nintendo fans on /v/ grew up with Nintendo, with most starting with the NES and SNES. Please continue demonstrating your insecurities about playing games with a colorful artstyle while others have fun.
>>
>>377314445
It's almost certainly an intentional gimp. They want you to play with gyro--this is why they're selling a new colour and the AA battery add-on the same day. It's why all media for the game shows two Joy-Con.

Clicking in the stick is objectively a shit mechanic. BotW proved that, in a tense situation, those sticks are can be mistakenly pressed.

On the other hand, Nintendo made sure to note this feature, as if it was brand new (it wasn't, even for N) and revolutionary, so perhaps they actually think it's adequate. Probably a bit of both.
>>
>>377314213
>>377314292
>>377314470
I would throw everything away to remove Nintendo shitposters if it would restore the games back to glory. My life isn't worth so much - decent trade, IMO.

I hate Nintendo defense shitposters and Season Pass/other bullshit defenders as much as I hate criminals.
>>
>>377312893
motion controls are not mandatory
>>
>>377313816
Fucking dying, my sides have erupted
>>
>>377314549
>the phase switching was handled poorly.

Sure, but that's doesn't mean the concept is beyond reproach. The Switch's own screen provides a great tool to use for this gameplay--it's like the stupid GamePad requirement, but not arbitrary.

>Bamco already forgot Pokken

Memes aside, there were arcade updates just a few months back, Namco has multiple titles in the works, and Pokken released right before the Pokemon 20th/Pokemon GO boom--putting it on a not dead console, when more eyes are on it, would be smart.
>>
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>>377314824

>My life isn't worth so much

Might as well kill yourself faggot.
>>
>>377314278
Dissidia has always been trash and the new one is just as bad. And you really think the new VO won't be trash? It's an anime crossover and console first/only. Shit's trash by default.
>>
>>377314646
Because these bloody awful games need to stop, and that means confronting shit opinions and Nintendo's money grubbing head-on.
>>
>>377314824
>I would throw everything away to remove Nintendo shitposters

Yeah man, I can't stand those-

>Nintendo defense shitposters

Oh. So you're like one of those anti-SJW warriors for social justice.
>>
>>377314360
you take that back
>>
>>377314470
That's only because these threads attract the "I'm 16 and nobody is allowed to enjoy anything" crowd.
>>
>>377314997
No, it's not worth much now, but I'm almost CEO.
And I'll just be CEO of bigger and larger companies until I'm able to REALLY make a mess.
>>
>>377314273
Fell for the bait.
>>
>>377314470
How backwards and out of touch are you? Kids don't give a shit about Nintendo properties.

When you say "kid", you really mean "millennial".You're making a LCD basic bitch cultural assessment that isn't even correct.
>>
>>377315208
Fell for the counter bait.
>>
>>377303659
First time I heard someone complaining about the artstyle.
It's bright and cartoony, what don't you like?
>>
>>377314691
>insecurity!
ironic, coming from a shitsucker so desperate about his buyer's remorse that he will promote and worship any shovelware as long as its one of the 4 games for his shitty-ass manchild console.

Most of /v/ grew out of Nintendo with its last 2 horrible fucking consoles and abysmal libraries of nothing but shovelware and kiddie waggle shit. Only underaged shitters and retarded manchildren would remain after such an awful two decades of colossal fuckups.
>>
>>377315524
Anon, you positing this narrative is further indication of your insecurity. Go read some CS Lewis quotes and beat off into a sock.
>>
Will ARMS sell well /v/?
>>
>>377315171
Nice LARPing dude
>>
If any other company made this same exact game and charged a full 60 dollars for it, people would ignore the hell out of it. Is this like when a toddler makes a piece of "art" and you're so proud of them because it has some actual shapes to it, even though it looks like ass?
>>
>>377315713
Yes. Positive WoM from the demo + early in the Switch's life + free updates = great sales and healthy playerbase.
>>
It looks more like Teleroboxer than Wii Sports.
>>
>>377315713
It's basically impossible for ARMS to flop at this point
>>
>>377316035
Oh shit, that game was pretty cool from what I remember of it.
>>
>>377315670
Do you even understand the words you're saying or do you get them from a random comeback generator? Holy shit. It's like I'm talking to a fucking BOT, but considering this is a manufactured hype thread, I'm either talking to someone under the age of 16, a marketing drone, or a half-retard, so I don't know what I was expecting.
>>
>>377316035
more like the Dark Souls of Wii boxing
>>
>>377315851
If this game appeared on Steam's front page for under $15, people would complain about Steam promoting shovelware, again.
>>
>>377315713
Zelda has the highest attach rate of any game, ever. MK8DX is doing pretty fucking good.

1-2 Switch has apparently sold just shy of 1m. Snipperclips, digital only, has sold over 400k last I checked.

Combination of E3, the demo, and a drought of 1st party content--assuming no surprises steal its thunder--it's going to do wonderfully.

ARMS will sell 1m in its first week, compared to MK in the first weekend. Word of mouth will carry it to over 3m by the year's end.
>>
why must such an innocent game get flamewar'ed so hard
>>
>>377316141
Anon, you arguing with a wall still makes your points shit. It makes them even weaker, desu senpai

Keep going back to the trite 'u-underage' well
>>
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>>377316385
thats stockholm syndrome
>>
This thread more like https://youtu.be/5DmYLrxR0Y8
>>
>>377315713

300K tops
>>
>>377316379
Yep, exactly my point. Quirky ideas are fine, and it's completely ok for Nintendo to do odd things. Charging full 60 for them when other companies would be lucky to get 15 for it just boggles my mind.

I mean obviously they do it because they can. Why put money into actual decent game products that fans want when you can slap something like this together and charge a full sixty for it? I'm more pissed they don't get flack for the pricing, not the product itself.
>>
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>>377316425

Well lets see:

>Exclusive
>Nintendo
>New IP

First thing pissing off Mustards, second pissing off Sonybros thid is pissing off people who wanted a sequel to some dead Nintendo Ip's like Metroid.

So what does this mean:

>REEE WHY IS THIS GAME ON A SHITTY UNDERPOWERED SHIT CONSOLE LIKE SWITCH?

>LOL THIS GAME LOOKS LIKE TRASHHAHAHAHA NOT EVEN A REALL FIGHTER LIKE INUSTICE 2

>HOLY SHIT WE GET THIS SHIT GAME INSTEAD OF METROID OR F-ZER? REEEEEEEEEEEEE
>>
>>377303542
Lacking a drawn out needless story mode is a lack of content now? I swear, next we'll be hearing Mario Kart has no content because there's not a fucking story. Besides they've made it pretty clear there's gonna at least be a Tekkenish style story with how everyone has motivations for winning the Grand Prix, I'm sure we'll at least get a post final fight cutscene for everyone
>>
>>377316859
>I'm more pissed they don't get flack for the pricing

They do on a weekly basis. The so called "Nintendo tax" is a frequent topic of discussion and publication.
>>
>>377316982
They literally show cutscene clips at the end of the trailer. There's a new character, a mask, and what looks to be the same character wearing a mask with six arms.
>>
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>>377316936
The biggest sony drone in the world thinks it's great Switch is doing great but /v/? Endless shitposting. https://www.youtube.com/watch?v=2Jw0tYO17xk
>>
>>377296996
new nitendo ips look like utter shit, there is no soul, it looks like toys you got out of a happy meal or some shit, some run of the mill doll in the department store, some shit you got in your cereals, some bargain bin saturday morning cartoon

i could shit out a better art style game than nintendo

i shit obama dolls
>>
>>377317218

>The biggest sony drone in the world

That's not Chad daddy.
>>
>>377296996
>This is not Wii Sports Boxing

The fact that you can move manually with a control stick and not have to use motion controls were a dead giveaway.
>>
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>>377317218
Remember when the Wii U was doing great when it first came out?
>>
>>377317559
>wii u
>doing great
No, I don't recall.
>>
>>377299184
I assume they're supposed to be superheroes.
>>
>>377317349
the fuck
>>
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>>377297046
>>377298876
Wait this is a good question. You can't possibly curve punches with the traditional controller WHILE also moving your character. That would require three analogs.
>>
>>377315826
It doesn't matter, none of this matters.

No matter how little or much (in my case) hyperbolic outrage that anyone expresses, worthless Internet trolls will be there to be corporations' butt-buddies.
>>
>>377317559
Wii U sold during the holiday period though. Switch is doing great and will reach Wii U numbers by January 2018
>>
>>377312270
>>377312386
>not at least knowing your kana
>being so incompetent at using technology you can't input shit into google translate the multiple easy ways that are available

i'm an EOP and i figured it out
>arm thickness
>jump
>speed
>body size
>2 that are different for each character, either special abilities or weird jokes

not telling you which is which though, stop being literal retards
>>
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>>377317349
Nintendo's been making games like that since the 80s and toys like that since the Ultra-Hand.

>Soul
So anything past the point of your childhood joy, you mean.
>>
>>377296996
> being this insecure about a new IP that hasn't released for one of the worst consoles in recent memory
/v/ really has become toddler paradise
>>
>>377317881
>not at least knowing your kana
Anon you just took the crown of biggest faggot in the thread. You know moon? Great. Don't expect everyone else to.
>>
>>377307221
He is mad that the switch is doing so well
>>
>>377316425
Some people on /v/ are so triggered by Nintendo that even the letter N by itself causes a physical reaction.
>>
>>377318198
i literally know nothing about the japanese language. i just know how to use the fucking ez-mode tools available to me.

stop being a literal retard
>>
>>377317764
>he doesn't use his dick to control the third stick
Step it up senpai
>>
>>377306876
Thing is I thought Splatoon looked cool from the start and liked the idea. I was quite ticked off they charged 60 here in the states where it was 30 everywhere else in the goddamn world because Reggie is a fucking piece of shit.

This just looks like any average shovelware-tier thing that would be ignored and forgotten on any other platform, even at 15 bucks.
>>
>>377317140
Oh I'm not arguing with you Anon, I've been saying from the start Arms will have a story on the level of Tekken with a handful of cutscenes and a designated final boss. Just referring to the Anon saying that if it doesn't have a story mode on the level on injustice(hence the needlessly drawn out part) that it somehow has no content
>>
>>377299184
>nitpicking this hard
>>
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>tfw I've played it

the motion controls are actually really solid, took some getting used to but after a few minutes just clicked. Curving your punches feels fucking awesome. My friend and I had some hype matches.

if Nintendo markets this half as well as they did Splatoon this will be their next big hit, guaranteed
>>
>>377318797
I'm the opposite. Was barely interested, but picked it up because muh drought. Thought it was cool, but didn't play long due to personal stuff that came up.

Was able to come back a few months later, and was surprised and pleased with all the new content. Long story short, at first I thought $60 was too much, but in the end it was worth it.
>>
If the game turns out good I might buy it, but I'm not risking it, especially for a motion control game. If they can prove that your inputs are never dropped like a traditional fighting game then I'll pick it up.
>>
>>377319210
Gotcha. Personally, it was disappointing to see a lack of story mode. The character bits from Brawl were so enjoyable, I feel like doing that for ARMS would've made it so much more marketable.
>>
>>377319605
Motion controls are optional.
>>
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>>377311025
>but it's really night and day loading up something like Halo alongside Splatoon
Because one has aim assist and the other doesn't?
>>
>>377316841
BAGS
>>
>>377296996
I couldn't be less interested and I own a Switch
>>
>>377316936
>Nintendo exclusive pissing of mustards
If anything, nintendo hardware is the one worth picking up when you got a PC, more than anything.
I Got PC, 3DS, WiiU and PS3 right now.
PS4 is starting to look good in term of exclusives, but I'm sure I'll be picking up a Switch first.
>>
>>377321336
This. PC+Nintendo here, and I just don't have the desire for a PS4 or XBone. They're fine consoles with some nice exclusives, I just feel like I have enough bases covered to make buying one not worth the cost.
>>
>>377312298
Download the google translate app
Select the picture you saved
Select the language to translate
Swipe your finger over the part you want translated

Works pretty well
>>
>>377299197
I can taste the tears already, it happened trice with both smash games and then Pokken.
>>
>>377312785
>N.A.M.T.W.H.S.O

What did he mean by this? I think this acronym needs more time in the oven, and so do you.
>>
>>377311025
>using Halo as a metric
>>
>>377312785

>NAMTWHOS

Good one, shit lord.
>>
>>377320802
That has nothing to do with it, retard. Just the act of moving the camera around without aiming at anything feels much better on literally any console game than in Splatoon.
>>
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>>377310680
DNA man is shitposting on another level altogether
>>
>>377315364
Fun
>>
>>377310680
>The leftmost stats are just unique to the character
>>
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>>377301613
Screencap this. Everyone is going to be bitching about this guy after the first Testpunch. His arms go through everyone else', he can restores health when blocking, and can't be staggered by normal attacks. Once the game is released, everyone will realize he's actually in the bottom 3.
>>
>>377319605
Dropping inputs happens in all fighters.
>>
>>377324046
Just like Splatoon's rollers.
>>
>>377318062

>Ultra-Hand

That was the FIRST thing I thought about when they unveiled ARMS. It's pretty cool to see them take an old concept for a toy they had back in the Game and Watch days, and somehow work it into a modern title.
>>
>>377307158
Why does Arms need to be a system seller on a system that has a game that literally sold more than the system?

You really think BotW, Splatoon 2 and Mario won't clean up on their own?
>b-but Botw is a multiplat
Yes and its still a huge system seller.
>>
>>377323616

I think DNA Man is my favorite of the group. But I love all the characters I've seen. They all have a unique quality to them that makes them appealing.
>>
>>377323537
Yeah nah, console shooters just feel shitty in general, they are so clunky and you can see that especially in games without aim-assist like splatoon and overwatch. Have you played any call of duty on console? they are as clunky in camera movement, but the moment you start shooting someone you don't even need to move the stick because the aim assist does most of the job, not to mention those kind of games there is barely any need to move the camera vertically because the level is so flat in general.
>>
>>377324421

If it breaks 200k copies (or a roughly 10% attach rate) in the first 6 months, I'd consider it a success. The testpunch is definitely going to help drum up some interest, and the low number of titles on the console should help give it a lot of exposure to the Switch audience. I wouldn't say it's going to be another mega hit like Splatoon, but it'll be a nice new IP to add to Nintendo's hand.
>>
>>377296996
If these faggots think they couldn't make a good competitive full waggle game they clearly never played Kendo in Wii Sports Resort. They SHOULD have made it like Wii Boxing because that's the kind of shit you expect with an overpriced gimmick machine like the Switch, not the same esports bullshit we get in every other system but with the occasional fully optional waggle.
>>
>>377324663

Splatoon changed the TPS game for me by introducing the gyro controls. Analog for large movements, motion for fine aiming. It's the best you can do when it comes to the console shooter experience.
>>
>>377324820
Why would you want a game with no depth to it (Wii Boxing) versus a game with lots of depth to it (stage knowledge, arms knowledge, character traits knowledge, knowing when to punch, shield and grab, etc.)?
>>
>>377324663
And it's an achievement that Nintendo made Splatoon's sticks feel even shittier than every other console game I've ever played.
>>
>>377324046
Just like Little Mac.
>>
>>377325042
I don't want Wii Boxing, I want better Wii Boxing that, like Kendo, actually rewards defensive play and counterattacking over flailing once you got past the basics, making it actually akin to a real fight of reading your opponent and trying to find their weak point.
>>
>>377300141
>what kind of demo would you give GTAV?
10-20 minutes to do whatever you want, then it ends.

Remember the Windwaker demo on the Zelda collection for GC? It just let you play the actual game for 20 minutes.
>>
>>377325190
Why play with traditional console shooter controls when you have the superior gyro aiming of splatoon? It's almost like wanting to play a shooter on console instead of pc.
>>
>>377325618
Gyro is fine, that's what I've put the vast majority of my 1000+ hours into the game. But that's not a good enough excuse to gimp the traditional controls any more than they already are.
>>
>>377325380
>actually rewards defensive play and counterattacking over flailing
So, ARMS?
>>
>>377325380
Isn't that what ARMS is though?

See your opponent blocking? Do a grab.

If your opponent is using an ARM that has similar weight to one of your arms, counter punch and use your other arm to hit the opponent from the area you blocked.

You can also use the roll to dodge attacks and grabs.

There's also verticality you have to pay attention to because certain fighters fair better in the air than others.

You also have to have map knowledge to know what your preferred character's advantages and disadvantages are on a given map.

tl;dr ARMS has what you're asking for in terms of added depth to the combat.
>>
>>377326043
>gimp the traditional controls any more than they already are
You keep saying that, but you don't offer any alternative that is as good as motion with traditional controls. They are not gimped intentionally but because you would need three fucking sticks.
>>
>>377326452
Gimped in comparison to literally any console game to exist in the past 15 years.
>>
>>377326513
You mean the games that do half the aiming for you?
>>
>>377316425
Half the board is Arms/Splatoon advertisements.
I don't want to rewatch the 'Why haven't you bought a Wii U yet?' saga

It's fucking annoying and if left alone console warriors start shitting over everything that isn't on their platform.
>>
>>377326513
Okay, now we are going full circle, just because a console shooter doesn't have aim assist means it's gimped. You haven't posted any facto to back up why splatoon is somehow more gimped that any other console shooter other than "it feels".
>>
>>377324421
Because it sends the message that new IPs with new icons are worth exploring.

Nintendo should be expanding its legacy like it did in the SNES, Game Boy and late Famicom days. ARMS is a step in that direction.
>>
>>377326943
For the third time, no. Games that don't have shit acceleration curves.
>>
>>377326268
Yes, that's ARMS, except it's arranged in a way that nobody I'm their right mind would use the motion controls for over precise button inputs. They will always choose such because their outcomes are significantly less variable, and the only way to make motion the meta is to not have an alternative choice. And if you can't sell a full motion control game because too many would complain about the scheme then you really don't have a business marketing your console on such a system.
>>
>>377326950
>Half the board is Arms/Splatoon advertisements.

Not him but filters/hide options exist. Or Ignoring in general. Also you can say that for any game in general when they come out or new information comes out about them, if the past has shown.
>>
>>377296996
>This is not Wii Sports Boxing
It's Switch Sports Boxing.

Anyone who thinks this is going to be an "esport" is retarded.
>>
>>377301083
Health bars
Corners
Frame traps
Wakeups
Meaties
Combos
Juggles
Neutral
Zoning
Space control
Preferably resource management, though some fighters don't have that.
>>
>>377310680
Kid Cobra confirmed top lad.
>>
>>377310680
the diagonal bottom right is speed
the bottom-most is jump
the two on the left are unique abilities
minmin has kick and ramen something
ribbon girl has dance on the diagonal bottom
my moon is dogshit so that's all i can understand for unique abilities
from logic and my small knowledge of nipspeak i think the topmost is health and the diagonal top right is attack
is this about right?
>>
B-B-But Ashens said this game was shit...
>>
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>>377296996
imagine how butthurt everyone would be if Spring man would mop the floor with Ribbon Girl instead on the cover
SJWs would go batshit crazy and the Nintendo stock would easly fall 10$
>>
>>377299485
I want to go Max on Min-Min
>>
>>377327084
I agree, but it doesn't have to be a system seller to do that. Successful, sure, but not a system seller.

I think ARMS looks more promising every time I see it (coming from an initial "wtf is this shit"), but I don't think anyone is going "man, I gotta get a Switch so I can get ARMS."

It still could be a great game, though, and I have a feeling the test will lock in a sale for me. But I'm waiting for the test to be sure.
>>
>>377327534
Wow nice arms has all of those.
>>
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>>377329645

I want a reversible cover with Twintelle mopping the floor with a rag clenched between her buttocks
>>
>>377327534
>Health bars
>Corners
>Frame traps
>Wakeups
>Meaties
>Combos
>Juggles
>Neutral
>Zoning
>Space control
>Preferably resource management, though some fighters don't have that.
you just described any Chruazy game. too. try harder
>>
Was hoping the variety of weapons to choose from would be on par with Uprising.
>>
>>377330480

>Churazy games having wakeups and frame traps

u wot
>>
>>377329912
No.

>>377330480
>Woowww so you're saying you push buttons? I guess every game is a fighter!
Don't ignore context like the retard you probably are. Action games also lack about half of those concepts in a true sense.
>>
>>377331080
But it Litterally does have all those things.
>>
Sigh.. I admit this game looks amazing.
Do you think anyone would be giving me any money for my used Sony Playstation 4 so that I can purchase a Nintendo Switch?
>>
>>377330970
You gotta play the first Bayonetta
>>
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>>177162361
>>177162361
>>177162361

new general if you wan't to join in
>>
>>377331203
There is no way to possibly know that with the footage we've been shown, but I'm willing to bet that on release several of those features and concepts will not be present.
>>
I own a Switch and honestly don't see this appeal of this game.

Is it because it's a new IP in a launch-window drought or do I just not know enough about it?
>>
>>377331725
multiple tournaments have been done already
>>
>>377331872
Have you watched all the directs on it?
>>
>>377331725
This is pretty epic
>ARMS is not a fighting game because I assume it won't have some of the features that many fighting games have
>>
>>377331584
Nice job, idiot
>>
>>377331964

I haven't, hence the second part of my question.
>>
>>377332094
>the features that all fighting games have*
ftfy

>>377331880
Is there any video where you can show me examples of players performing meaties, frame traps, and wakeups? I'm also skeptical of a real neutral or zoning game being present since it looks like Arms is played at a range to begin with.
>>
>>377332269
just watch the latest direct it has everything you need to know to make an informed opinion. there's going to be a testfire starting on the 26 too if you're interested
>>
>>377314824
Don't you have some Minecraft RPs to get back to, young man?
>>
>>377332565

>there's going to be a testfire starting on the 26 too if you're interested

Sounds good, I'm still pissed since I missed the Splatoon 2 testfire, I never played the first one and wanted to try it out to see if I would actually like it.
>>
>>377332269
The direct yesterday sold me on it. What looked like a tech demo seems like a fleshed-out game now. They showed a bunch of modes.
>>
>>377332384
*all fighting games that fit in my arbitrary definition
>>
>>377332647
About Splatoon, I was in your same condition but the Test Fire for 2 sold me completely. Hopefully the same will happen for ARMS since I'm still iffy about it.
>>
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>2d fighting game
>3d fighting game
>brawler/platform fighting game
>arena fighting game

Would this be a good way to classify them without people getting butthurt over if something is or not a fighting game?
>>
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sorry ninbros but i played your game 20 years ago
>>
>>377298308
there is zero point in doing that
>>
>>377332384
Not that guy, and out of that I only know what a wakeups is. But I ask this... if ARMS is not a fighting game, what is it? How would you define it?

And the party game logic I always see used for Smash definitely doesn't apply here.
>>
>>377332737
No, all fighting games. Any game that is missing two or more of those concepts and features is not a fighting game. If you remove the tech and the hallmark mechanics of the genre, you remove the spirit of it. This is why Smash is not a fighting game, there's very little true tech and traditional fighting game concepts to master, even the combos are jury-rigged rather than true combos, to say nothing of the rest of the game. Smash/Melee-specific tech such as wavedashing and L-cancelling is also sparse on top of being simple to perform in comparison to traditional fighting game concepts, and thus don't make up for the absence of them. Sorry.


>>377333697
>if ARMS is not a fighting game, what is it?How would you define it?
That's a question I was asking myself, but Arms looks like a unique game to me. I won't trivialize the appeal of it by calling it a "party game" but it's hard to fit Arms into any pre-existing genre or label, which is probably a good thing for the IP and for Nintendo to be honest. A unique game that lays claim to its own style is rare these days and it ensures lasting appeal and draw, Arms doesn't particularly interest me but I think fans of the game should embrace it for the innovative experience it looks to be instead of forcing it to be a fighting game or something else that it's not truly trying to be.
>>
>>377334971
>No, all fighting games. Any game that is missing two or more of those concepts and features is not a fighting game.
Exactly, arbitrary definition.
>>
>>377327194
Well it's good that this game DOES offer traditional control scheme then!

Play it with that and see how far it gets you.
>>
>>377334971
>Any game that is missing two or more of those concepts and features is not a fighting game
shitty argument when you goal post also fit some actions games retard
>>
>>377298446
>Zr and ZL

Granted, they would've used the right stick for something, but whatever.
>>
>>377305390
It's not the color, you immature fool, it's the splat pattern.
>>
>>377329645
>I am literally incapable of talking about something without bringing le SJW boogeymen into it
>>
>>377297046
I'm still using traditional controls, and I'll make it my mission to wreck bitches who support motion control cancer.
>>
>Its not a real game
>only 10 fighters
Ignoring the fact that fighter + right arm + left arm give out 9000 possible combinations
>>
whens the demo/beta or whatever happening?
>>
>>377335075
>Definitions are arbitrary
Tell me anon, what is an FPS game that doesn't feature guns? Are guns as a gameplay element just some arbitrary imposition to keep certain games from being considered FPS titles? Don't be stupid.

>>377335473
I've already covered your argument on action games. You ignored context and the fact that not even the most intense action games contain all those concepts. Please stop.
>>
>>377333346
>Soulless wii sport rip-off

You are THIS mad.
>>
>>377335751
What's a fighting game that has no fighting?
Oh wait, but ARMS is all about fighting! Don't be stupid.
>>
>>377334971
>to be a fighting game or something else that it's not truly trying to be.

But it's objectively a fighting game
>>
>>377335751
ARMS is more of a fighting game than Smash, ARMS is at least a casualized version of games like Gundam Vs and Virtual On instead of a glorified battle platformer.
>>
>>377335895
>It has fighting so it's a fighting game
All games have fighting so I guess every game is a fighting game. Also since you step into a role I guess every game is an RPG, additionally. You wanna keep backing yourself into a corner? You can only pretend to be retarded and ignore why certain definitions exist for so long. This is pedantry and straw-grasping at this point. What is really so bad about admitting you were wrong? Do you favorite games need to be classified as fighters for you to keep enjoying them? You don't need to relentlessly pursue that kind of legitimacy, anon.
>>
>>377335751
Please, tell me were that definition comes from, because it is more of what YOU think a fighting game should be rather than what they objectively are.
You talk about the "spirit" of it, but that's just bullshit, if the game consists of a 1vs1 combat on a limited space with certain rules, then it's most probably a fighting game, regardless of the mechanics it has. If you want to separate them from "real" fighting games, then cool, that's why sub-genres exist.
>>
>>377336164
>All games have fighting
No, they don't.
>>
>>377336164
Hey you're the one that compared all your arbitrary criteria to a FPS not having guns.
FPS means First Person Shooter, so of course it needs guns. In the same way, a fighting game needs fighting, which ARMS has.
What you're saying would be like saying if a FPS doesn't have killstreaks, perks, voice chat, deathmatches and what not then it's not an FPS. That's not how it works.
>>
>>377336164
define fighting game
>>
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I want to hug mechanica
>>
>>377336431
>so of course it needs guns.
That's not even necessarily true, with enough creativity you can make thinks like, who knows, a wizard themed FPS where you shoot stuff with magic wands or even with bare hands.
Would they work simmilar to other FPS? Most likely, but they wouldn't be guns per se.
>>
>>377336651
I want to hug Twinterlla's thighs from behind and bury my face in her ass
>>
>>377336335
>>377336427
>>377336431
I'm not going to drag this out with you lot any longer. Suffice to say any "fighting game" that lacks two or more of the concepts I listed earlier in the thread is one which is likely casualized, simplistic, or otherwise shallow. These games can be enjoyed in their own right, I particularly like Smash myself, but I think that calling them fighting games is a pretense when they lack so much of the depth and solid mechanics that real fighting games have. For instance, if I were to ask for fighting game recommendations in a thread and had Smash or Arms tossed at me by some people, I would think that they were joking.
>>
>>377336725
nigga hexen and heretic came out years ago
>>
>>377336651
Mechanica actually isn't a kid, she's taller than Minmin.
>>
Anyone else tired of Nintendo always winning?
>>
>>377336785
>it's different so I don't like it!
End yourself, please.
>>
>>377336857
is she really taller than Min Min?
>>
Arms main theme has been uploaded

>>377336770
>>377336770
>>377336770
>>
>>377336921
Not even what I said. I play Smash all the time, it's just not a fighting game.
>>
As someone who plays a fuck ton of actual fighting games and smash Im excited about this game but I have one honest gripe based on everything weve seen so far that I think might hurt the game for players looking for any kindve competitive environment.

Where is the combo potential? It seems like every hit in this game just knocks the other player down instantly and none of the attacks seem to come out fast enough to follow up on anything. Theres virtually no punish potential to anything besides knocking them down and trying to read what they do when they wake up. At least from what weve seen.
>>
>>377336829
I admit I'm not familiar with old pc games, but well, case in pont.

>>377336785
So you admit games like ARMS can indeed be classified as fighting games, but just don't fit what you want to see in one. Glad we could reach a conclusion.
>>
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>>377336857
>>377336941
Mechanica is 158cm, Min Min is 167cm
>>
>>377336785
>goes from "i'ts not a fighting game" to "it is a fighting game, but it's shallow and casualized"
ok
>>
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>>377337112
>>
>>377337114
Do all fighting games really need combos? The combos in this game look to be comboing your fists so that you land a hit, not constantly juggling your opponent.
>>
https://www.youtube.com/watch?v=NxVAS0WWpKA&feature=youtu.be

BAYONETTAAAAAAAAA
>>
>>377337525
Its not so much that I think it needs combos. Its more that it seems like once you get a hit you cant really do anything with it besides wait for them to get back up and try to hit them again. The gameplay just stops and resets as soon as someone gets a hit in.

I actually really like the part of fighting games when both players are fishing for an opening so this isnt a huge turnoff for me but I can see a lot of purists getting annoyed but if the entire game is just fishing for hits its gonna encourage passive play and might limit comeback/playmaking potential I think
>>
>>377315042
And arguing on 4chan will make these "awful" games go away. Keep fighting the good fight kid.
>>
>>377313816
>Do you understand that if we were face to face right now, I would not hesitate to snap your neck? Or throw you out of a window?

Oy vey
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