[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Why hasn't there been a good Kirby game since Dreamland 3?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 169
Thread images: 84

File: dl3.png (4KB, 380x217px) Image search: [Google]
dl3.png
4KB, 380x217px
Why hasn't there been a good Kirby game since Dreamland 3?
>>
>>377265776
Because the ones that have come out after Dream Land 3 haven't suited your personal tastes.
>>
Man, Kirby threads are fuckin dead now
Everyone must be too busy being excited for ARMS and Splatoon
>>
>>377265776
Sakurai and the director of Kirby 3 broke up and left their company.
>>
File: 2ce.jpg (58KB, 623x358px) Image search: [Google]
2ce.jpg
58KB, 623x358px
>>377269741
My current theory is that the Sakurai we see today is actually Shimomura. Think about it, we never know what happened to him, but all of a sudden Sakurai looks like he's getting younger despite him looking like a geezer in 1993.
>>
>>377270169
That actually explains quite a bit desu
>>
>>377265776
I still want another Air Ride. Shit was cash fight me
>>
>>377265776
Amazing Mirror was the best Kirby game, and came out after DL3.
>>
>Sakurai and Shimomura are friends
>Sakurai makes a game, turns out to be a big success
>invites Shimomura on board
>they work on Kirby's Adventure together
>big success
>Shimomura pitches his own Kirby game
>directs Dream Land 2
>big success
>Sakurai and Shimomura create Super Star together
>yet another big success
>Sakurai and Shimomura are still having a lot of fun with it
>Sakurai is feeling satisfied and gives Shimomura their baby
>Shimomura directs Dream Land 3
>Sakurai keeps getting stuck on his "Air Ride" project
>Shimomura directs Kirby 64
>it's a moderate success
>Shimomura is putting a lot of heart into his games
>Sakurai finds an opportunity to make a Kirby children's cartoon
>Sakurai starts to think more about what Kirby "should be" to be the most successful, instead of considering what has made it succeed in the past and without considering Shimomura's vision of the series
>dials back on a lot of things themes, simplifies the setting, simplifies the characters, dumbs down the tone and uses the simplest possible format to make it "as accessible as possible" as he original set out to do with the original
>Shimomura directs the Kirby's Adventure remake, but has to do it Sakurai's way under his supervision
>Shimomura's vision for the series tossed to the wayside, he'll have to follow guidelines he doesn't agree with and he can't use his own characters for newer games
>perhaps they had an argument over what Kirby should be, with Sakurai obviously getting his way as creator
>they're both unsatisfied because Shimomura wants to do experimental things with Kirby while Sakurai want it to play it safe
>but all Sakurai wants to do is make original games
>they finish their projects and leave the company
>HAL implodes for almost 10 years
>Shimomura might be dead
Or something like that
>>
>>377272854
>>377270169
compelling
>>
File: 25429585.gif (1KB, 43x52px) Image search: [Google]
25429585.gif
1KB, 43x52px
>>377272536
I wouldn't say it's the best but it and the other GBA games and DS games are tons better than the DL series
>>
File: page 73.jpg (259KB, 878x1286px) Image search: [Google]
page 73.jpg
259KB, 878x1286px
>>377272854
You know what, I'll accept this.as fact.
Also, Dreamland 3 and Crystal Shards are on par with one another. There was one person who said it best about Shimomura's games, and their portrayal of Kirby, though it borderlines on headcanon.

Interested?
>>
>>377275151
Didn't Adeleine had a crush on Kirby in the manga?
>>
File: page 86.jpg (237KB, 825x1253px) Image search: [Google]
page 86.jpg
237KB, 825x1253px
>>377275286
No, that was Chuchu. I'm posting that guy's stuff anyway.

>First is that Sakurai, although the original 'creator', was not the one who actually truly defined the setting. In fact, Kirby is more of a multi-creators creation, with Miyamoto having quite a bit of a hand in the creation of the character. The one who truly defined the setting though was Shimomura, who took over the games when Sakurai lost interest (which was *very* early ; after Kirby Adventure, the second game in the serie). Sakurai then worked on side-games only (Super Star was originally a side-game, not a main game).

>The big problem is that after Kirby 64 and Kirby Nightmare in Dreamland, Shimomura died in a car accident, leaving the serie without a 'head'. Shimomura was the one who created most of the cast, introduced Zero and the Dark Matters, defined the light/dark contrast of the setting, and gave basic characterization to the characters (likewise, notice the contrast between the self-aware borderline parody-like portrayal of Kirby in the early Sakurai games and his portrayal in, say, Dreamland 3).

The part about him dying is false/outdated. I know.
>>
>>377275151
tell us anon
>>377275286
but that's ado :) (: :)
>>
File: 1466318140533.png (423KB, 800x1360px) Image search: [Google]
1466318140533.png
423KB, 800x1360px
>>377275504
>After he died, the serie was thrown into the hands of random companies who then decided to copy and emulate the most popular entry in the serie instead of actually using the setting. This meant emulating Super Star... despite Super Star being extremely simplified and personality-less compared to the main games. And this led to the big crash in creativity in the serie as every game became an emulation of Super Star (notice Kirby stopped evolving once Shimomura died ; it took them 6+ games to even update Kirby's sprites).

>A big part of the changes is that with Shimomura gone, the Dark Matters were mostly relegated to the background while Zero was watered down ; her symbolism (with the blood) was removed and she was given a bunch of 'semi' appearances through the serie. Likewise, instead of using the full cast of characters, the cast was reduced to just Kirby and Meta Knight (with Dedede thrown in) and the setting was reduced from Pop Star and the solar system to just Dreamland again.
>>
File: kirb.png (144KB, 400x240px) Image search: [Google]
kirb.png
144KB, 400x240px
Holy shit I just 100%'d Robobot, it's my favorite Kirby now.
>>
File: 1472944668300.png (77KB, 228x223px) Image search: [Google]
1472944668300.png
77KB, 228x223px
>With Kirby Super Star Ultra, Kirby Mass Attack, and Kirby Return to Dreamland, it appears that the serie finally got a new permanent dev team at the helm and is starting to reverse the decay that begun in the GBA period. But the franchise is unfortunately still very heavily 'Super Star-ized' and stuck in the past, as you mentionned with Magolor (and also with how the abilities copy the insanely game-breaking and flashy Super Star ones instead of going for the more original and situational combos and mechanics of past main games).

>Frankly, I know that many like Super Star for being fast-paced and really flashy but I always found it to be quite shallow in terms of gameplay and rather personality-less. I find myself prefering vastly the Shimomura era games and hope the games will revert to trying to expand the setting, atmosphere, and mechanics again instead of aping Super Star endlessly.
>>
File: Adeleine_awake.png (133KB, 450x330px) Image search: [Google]
Adeleine_awake.png
133KB, 450x330px
Is Adeleine the only human in Kirby? What's her story.
>>
>The big point and why I liked the Shimomura games is because, although they were still simple plot-wise, there was a very strong emphasis on cuteness vs darkness and light/dark contrasts, with some very nice symbolism regarding Zero. It also help that the games were on the more serious side.

>Kirby, as portrayed in the Shimomura games, is a young adult (not a child) and stand up to the various threats to his world because of empathy (and not because he's a "Star Warrior" or some kind of destined hero). Likewise, one primary reason I like Zero so much is that in contrast to other Kirby villains, including Marx, Zero is not merely deeply evil but is so in a serious way not unlike Giygas and Porky from the Mother serie, who are some of the most beloved villains not just among kid-friendly settings but in all of video gaming and with good reason.
>>
File: 1494975813335.gif (431KB, 208x250px) Image search: [Google]
1494975813335.gif
431KB, 208x250px
>>377275785
I can't help but feel this implies that Mass Attack was good
>>
>>377275807
Don't ask this question.
It only ends in sadness.
>>
File: 1493157885800.png (240KB, 700x799px) Image search: [Google]
1493157885800.png
240KB, 700x799px
>I feel that the sheer horror of how badly Zero outsmarted you and made your entire quest futile in Kirby 64's bad ending is a far bigger punch and a far more effective proof of Zero's cunning than Marx's gloating after football tackling Kirby in front of Nova. The fact that Zero never bother to speak to Kirby and is so extreme in her methods make her far scarier and effective in my opinion as it also, in a way, showcase her contempt for Kirby (as she doesn't even regard him highly enough to bother gloating).

>Another example is how Zero responded to Dark Matter's failure in Dreamland 2 by taking up a battleship (the Hyper Zone) and ramming the barrier that Kirby had created at the end of Dreamland 2 before proceeding to basically tear the life out of Pop Star, enslaving everyone and beginning to assimilate the entire planet leaving only tiny pockets of survivors over the planet's surface, the game involving Kirby helping the survivors in each stage and booting out the Dark Matters out of his home, part by part. Despite not saying a word, I felt that Zero's glare at Kirby from inside the Hyper Zone after making a mess out of his homeworld established her in a far more effective way than Yin-Yarn or Marx's gloating, the main point being that while other villains spoke about being evil, Zero simply *is* evil.
>>
File: Ado K64 DL3.png (570KB, 602x1517px) Image search: [Google]
Ado K64 DL3.png
570KB, 602x1517px
>>377275609
ADO IS ADELEINE REEEE

>>377275807
According to the Japanese website for Kirby 64, Earth froze because of climate change so all the humans left. Pop Star is way out on the edge of the galaxy so it's pretty far away from Earth, it's not likely to get a lot of humans out that far. Pretty sad humans lost their home planet but at least she's not the last one or something.
>>
File: Zero unimpressed.jpg (150KB, 1000x1000px) Image search: [Google]
Zero unimpressed.jpg
150KB, 1000x1000px
>>377276139
>>377275886
>Zero
>her
what
>>
File: 53945118_p4.png (13KB, 600x360px) Image search: [Google]
53945118_p4.png
13KB, 600x360px
>>377276139
>I feel that the sheer horror of how badly Zero outsmarted you and made your entire quest futile in Kirby 64's bad ending is a far bigger punch and a far more effective proof of Zero's cunning than Marx's gloating after football tackling Kirby in front of Nova.
delete this
>>
File: Z2.png (16KB, 422x255px) Image search: [Google]
Z2.png
16KB, 422x255px
>The symbolism behind Zero (before she got watered down) was extremely nice too, with her tears of blood representing her infinite, all-consuming hatred of all living things and her white color representing how she is such total darkness that she loop back into 'nothingness'. The very name is significative. And of course, there is her second appearance as a fallen angel, one of the most impressive and iconic bosses in the serie (with a matching battle theme).

>All of this while portraying Kirby as genuinely innocent and empathic and with a cast that was definitely geared more toward the friendly, cute side than Meta Knight's rather hit-and-miss emphasis on coolness.

>It made for a very interesting and frankly, unique contrast as Zero and the Dark Matters were not merely the villains, they were the outright antithesis of the setting ; there is a reason why the conflict between Kirby and Zero is often compared to Ness's own struggle against Giygas. The contrast is similar, in a way. And it is one that should have been embrassed in my opinion ; most series either choose to be completely cute or completely dark. I found that the contrast made the Kirby serie feel much more unique, fresh, and magical.
>>
File: no kirby director.png (17KB, 308x162px) Image search: [Google]
no kirby director.png
17KB, 308x162px
>>377275504
>The part about him dying is false/outdated. I know.
We don't know if he's alive. We haven't found him.
I've found a few Shinichi Shimomuras and after digging none of them turned out to be him.
>>
File: 1493168846813.png (173KB, 800x800px) Image search: [Google]
1493168846813.png
173KB, 800x800px
>I find myself really disappointed when games like Squeak Squad and Epic Yawn abandonned this route to go for the generic cute 'for toddlers' atmosphere (Epic Yawn was especially bad, with Yin-Yarn being so incompetent and harmless he has no idea what to do with the lands he conquer). At times, I felt that those games felt like parodies even (especially Squeak Squad and its portrayal of Kirby as a mindless glouton who doesn't even notice anything around him). In short, I wish the serie would be not unlike the Mother serie once more (which I believe anyone should try at least once).

>In a way, I guess I'm part of the minority as I prefer the more contrasting, in-depth entries to the faster-paced, simpler 'flashy' entries. But still, I indeed wish they'd realize that Kirby is more than just about being cute and that they'd, if not expand the plot, at least bring back the contrast that used to define it back then.

Dislike, hate, reeeee, etc.
>>
>>377275643
>despite Super Star being extremely simplified and personality-less compared to the main games.
Well maybe in some aspects, but that's a pretty big statement. Super Star has a lot of details and personalities on its own.

>the Dark Matters were mostly relegated to the background while Zero was watered down
Kirby 64 was supposed to be the end of the Dark Matter story, wasn't it?
>her
Come on.
I agree with the other points.
>>
File: hOHrPNY.png (75KB, 490x560px) Image search: [Google]
hOHrPNY.png
75KB, 490x560px
>>377276291
Is that so, I always thought the deepest lore of Shiver Star was just a theory.
>>
>>377276701
Incredibly autistic 7.5/10.
>>
>>377276831
It's pretty self-explanatory, it didn't even need to be spelled out on the site.
>>
>>377276291
Earth is on the outer rim of the galaxy too, y'know.
>>
>>377275886
>>377276139
Zero is my favorite Kirby villain, and I agree with this observation, but Zero died in Kirby 64. How can he be "watered down"? It's probably for the best he stay dead too, Shimomura seemed to "get" Dark Matter like the other guys don't. Dark Nebula and that DL2 clone are so lame.
>>
>>377277117
On the other side
>>
>>377277219
The guy wasn't an english speaker, so I think that's what he meant by 'watered down', referring to Dark Nebula.
>>
>>377277512
Either was that's some great observation of Zero as a character.
>>
>>377275778
Was this real?
>>
>>377278059
It isn't.
>>
File: Kirby_Super_Star_Coverart.png (96KB, 256x175px) Image search: [Google]
Kirby_Super_Star_Coverart.png
96KB, 256x175px
>>377265776
But seriously, why hasn't there been a good Kirby game since Super Star?
>>
>>377278181
Kirby and Meta Knight are the same size.
>>
Why does Meta Knight have arms and hands, but Kirby only has little flappy nubs?
>>
>>377278927
The gloves are magic, he has normal arms.
>>
>>377278687
Except in the anime
>>
File: 57277454_p3.png (178KB, 600x800px) Image search: [Google]
57277454_p3.png
178KB, 600x800px
>>377278687
There were some instances where Meta Knight was slightly bigger than Kirby, but generally they are the same size.
>>
(*83)
>>
>>377279228
>>377279813
Despite being my first exposure to Kirby I keep forgetting that exists.
>>
File: Face of a warrior.jpg (18KB, 243x320px) Image search: [Google]
Face of a warrior.jpg
18KB, 243x320px
>>377280426
It happens, like the fact I keep forgetting that Float Island and the save hut theme from Super Star are very similar to each other.
>>
File: gerudokirb.jpg (93KB, 365x315px) Image search: [Google]
gerudokirb.jpg
93KB, 365x315px
Okay but imagine, I heard that they were totally up for it and it's possible even though it's still asinine
What if the Kirby Fighting game is actually Kirby Warriors?
>>
File: 62379620_p29.png (133KB, 400x400px) Image search: [Google]
62379620_p29.png
133KB, 400x400px
>>377280842
F-fuck, I meant it for >>377280576
>>
>>377280914
What if it's Kirby Heroes?
>>
>>377280426
go home Nova, we haven't even been activating the fountain of dreams around the nearby planets.
>>
>>377280426
I want a hat.
>>
File: 1494976409929.png (254KB, 579x458px) Image search: [Google]
1494976409929.png
254KB, 579x458px
>spinoff musou Kirby game
>implying it wouldn't be titled Star Warriors
>>
File: 1494431191303.png (129KB, 500x400px) Image search: [Google]
1494431191303.png
129KB, 500x400px
>>377281226
You know eating that is bad for you, right?
>>
>>377280990
>Why... Why can't I defeat you!?
>Because...
>We're KIRBY HEROES!
>>
File: 10861600_p0.gif (15KB, 200x200px) Image search: [Google]
10861600_p0.gif
15KB, 200x200px
>>377281226
As long as it's co-op doesn't feel boring, I'll be ok with this.
>>
File: 1493238925936.jpg (503KB, 1600x1200px) Image search: [Google]
1493238925936.jpg
503KB, 1600x1200px
>>377281226
>spinoff space opera Kirby game
>Implying it wouldn't be titled Star Wars
>>
File: 57277454_p13.png (770KB, 700x700px) Image search: [Google]
57277454_p13.png
770KB, 700x700px
>>377281448
I was referring to this game
https://www.youtube.com/watch?v=7QgGR_3nr94

But to hear Kirby shit talk to his enemies would be even better.
>>
File: crashing this planet.jpg (19KB, 452x263px) Image search: [Google]
crashing this planet.jpg
19KB, 452x263px
>>377281108
"OK > 3, 2, 1, BLAST OFF!"
>>
File: 34419238_p2.png (471KB, 1024x768px) Image search: [Google]
34419238_p2.png
471KB, 1024x768px
Hope you guys have a great thread, later.

>>377281902
shit
>>
>>377265776
Is there any hack or mod to make Dreamland 3 faster? 3 and 64 are so slow, but I know someone made a mod for 64 that makes it run 2x as fast so it feels more in line with the other Kirby games
>>
File: OH MY GOD.jpg (16KB, 254x234px) Image search: [Google]
OH MY GOD.jpg
16KB, 254x234px
>the US will never get any of the cool 25th anniversary merch.
Fuck
>>
File: 43988362_big_p3.jpg (919KB, 1280x1024px) Image search: [Google]
43988362_big_p3.jpg
919KB, 1280x1024px
>>377282138
>Muricans will never get the Kirby panties
>>
>>377281902
Huh, I just realized Star Dream 3rd phase attacks are literally Nova parts.
>>
>>377282056
Is there a hack of mod to give people the power of observation? The gameplay problems with DL3 and K64 are not related to the character's movement speed, but other aspects of the controls. There is a patch for DL3 that fixes one of it's greatest flaws.
>>
>>377282138
IS that a jojos reference?
>>
Does anyone have the "Mario's a nigger" edit with Nightmare and Dark Matter?
>>
File: Headphones.png (87KB, 375x360px) Image search: [Google]
Headphones.png
87KB, 375x360px
>playing Squeak Squad right now

Man, the disappointment I felt back in the day is all roaring back to me. The rather drab level design, most new abilities were nothing special, you can 100% it in less half a day, the minigames aren't even that great. Also for whatever reason I'm having trouble to do what I want with abilities. Not being able to dash jump into a fireball with Fire is the weirdest thing.

Game's pretty as hell, I'll give it that.
>>
File: 1494977813042.jpg (13KB, 479x361px) Image search: [Google]
1494977813042.jpg
13KB, 479x361px
>>377282245
Why'd you have to remind me anon
>>
File: 1492737955335.png (19KB, 638x301px) Image search: [Google]
1492737955335.png
19KB, 638x301px
>>377282417
>>
File: 1495059237130.png (170KB, 560x630px) Image search: [Google]
1495059237130.png
170KB, 560x630px
Soon
>>
>>377282621
Ghost is one of the most interesting powers, it's a lot of fun to just mess around with. Just playing as enemies, as themselves, instead of taking their power or being a Kirby-ized Helper. Trying to get as far as I can as a Waddle Dee is a fun challenge. Possessing certain mid-bosses is fun too.
The physics are also among the best in the series, the destructible environments are a welcomed addition that should return, and the treasures with scrolls that actually do something kept the game fun to play throughout its short run. Squeak Squad did a lot right.
>>
>>377283031
That "hat" looks weird, he would open his mouth and spit out the arm.
>>
File: 1494990731559.png (4MB, 1876x1872px) Image search: [Google]
1494990731559.png
4MB, 1876x1872px
>>
File: 1492565385893.jpg (268KB, 576x495px) Image search: [Google]
1492565385893.jpg
268KB, 576x495px
>>377283063
That's why I'm so sad that the game turned out so average. There's so many good things it has and ideas it brought to the table but none of it was really utilized much. Hell, it barely seems to have its own music. I'm going to beat the fifth world by now and the only original pieces of music are the Squeaks' theme and the boss variant of it.
>>
>>377283958
>Hell, it barely seems to have its own music
I think all the modern game sans Wii/RtDL have that problem.
>>
File: 1474186839359.jpg (360KB, 1920x1200px) Image search: [Google]
1474186839359.jpg
360KB, 1920x1200px
>>377282245
What's going on with that image?

Is there ribbon figurine or plush out there?
>>
File: Clay Mike.webm (494KB, 490x520px) Image search: [Google]
Clay Mike.webm
494KB, 490x520px
>>377284127
I'm going to disagree with that, and disagree hard.
>>
File: 1494998434468.png (818KB, 1119x800px) Image search: [Google]
1494998434468.png
818KB, 1119x800px
>we'll never see them again
>>
>>377284127
Only slightly, certainly not as bad as Squeak Squad that re-used more than half of it from NiDL and AM
We gotta consider RtDL had a few extra levels plus 11 years worth of cancelled project's music, TD and PR manage to cram in as much new tracks as possible, even if a lot end up as remixes they often change to fit the game's themes or are at least a remix, with the straight up music ports saved up for the EX stages as a sort of bonus for the sound test to include. Plus just because anon's only ever wank to the remixes doesn't change the fact that there's plenty of original level themes
RC had a limited amount of levels and worlds yet it still had a completely new and extensive soundtrack, with most of the remixes saved up as collectible rewards. Counting my soundtrrack download its 78 tracks for the main game and 36 unlockable remixes, and the game had original bangers like these used only in a couple of rooms
https://www.youtube.com/watch?v=z50xIr_J4jI
https://www.youtube.com/watch?v=3pb59wyBgEc
Mass Attack was about the same soundtrack wise but even more original, Shogo Sakai is a god and chances are he's doing Super Fighter's soundtrack too

In writing this post I went to look at the Squeak Squad soundtrack and while painfully small it actually does have quite a few original levels themes and new tracks, it all suddenly came back to me, those grass themes, that ice chill, that one spooky theme, so I think it was just an issue of how little there was to begin with that made the re-use even more blatant, which when included still leaves the soundtrack small
>>
File: DAE8nMYUMAAEmVi.jpg (103KB, 700x440px) Image search: [Google]
DAE8nMYUMAAEmVi.jpg
103KB, 700x440px
>>377284994
bruh I was just about to post this
https://twitter.com/Kirby25thJP/status/865039251813015552
>It is the season of fresh green! The air is pleasant ~. Today I am climbing the world tree for Mr. Taranza 's interview. But this ... how far will it last ... Hii!

Wonder how it went
>so, Mr. Taranza, tell us about yourself, how's your family? any lovers?
>>
File: 1494993943491.png (169KB, 474x600px) Image search: [Google]
1494993943491.png
169KB, 474x600px
>>377285141
Well slap my ass and call me Mary. What are the odds of that.
>>
File: 1493762323840.png (301KB, 555x549px) Image search: [Google]
1493762323840.png
301KB, 555x549px
>>377285141
I guess we will see more of them in the future then.
>>
File: grill.png (75KB, 307x181px) Image search: [Google]
grill.png
75KB, 307x181px
>>377285352
What is the twitter is a way to prep us for what we'll see in the winter game?
She's actually coming back bros
>>
When is Dale going to come back? Not only is he the most underrated character from an underrated game, he's actually the BEST character.
>>
File: 1470550233640.jpg (1MB, 1024x1024px) Image search: [Google]
1470550233640.jpg
1MB, 1024x1024px
>>377285453
Well I don't see that happening since she (he?) was from a Japanese only game.
>>
>>377285592
I was half joking but I wouldn't give up so easily onionbro, they didn't care about the sticker in Robobot. Besides it never stopped Sakurai in smash, japan will do whatever they want and its up to the localizers to explain who this is, and they know better than to remove entire characters
>(he?)
pls no its not even an ambiguous one, its clearly a grill
>>
>>377285453
>>377285592
What's this guy's name?
>>
File: Rainbow Fairy.png (171KB, 496x500px) Image search: [Google]
Rainbow Fairy.png
171KB, 496x500px
>>377285025
>that god-tier Claycia theme

https://www.youtube.com/watch?v=XS_yUflC7e8

It's better than the actual final boss's music.
>>
>>377285453
So then that's
>Kirby
>Waddle Dee
>King Dedede
>Meta Knight
>Gryll
>Bubble Head
>Broom Hatter
>Dyna Blade
>Dyna Chicks
>Birdon
>Bronto Burt
>Starman
>Tooky
>Twizzy
>Chilly
>Mr. Frosty
>Ice Dragon
>Pengi
>Scarfy
>Drawcia
>Susie
>Sectonia
>Ribbon
>Adeleine
>Bouncy
>Chuchu
>Claycia
>Elline
>Axe Knight
>Trident Knight
>Mace Knight
>Javelin Knight
>Marx
>Magolor
>Noddy
>Bulby
>Wispy Woods
>Lovely
>Taranza
>Bonkers
>Waddle Doo
>Chef Kawasaki
>Bandana Waddle Dee
>Pink sky fairy
>Purple sky fairy
>Blue sky fairy
>Yellow sky fairy
>Red sky fairy
>White sky fairy
>Magenta sky fairy
>>
File: 1494558972152.png (284KB, 488x391px) Image search: [Google]
1494558972152.png
284KB, 488x391px
>>377286676
the flower girls are most likely named after the flowers they have at least that's what I'd do anyway.
>>
>>377286786
Yeah.
>>
File: p48376187_p0.png (3MB, 1309x1077px) Image search: [Google]
p48376187_p0.png
3MB, 1309x1077px
>>377286593
Claycia was ace, loved her animations and movement, meanwhile Dark Crafter only has "not Dark Nebula" to his name
Also on that topic, while its a very specific niche, I'm loving the characters with multiple sets of hands and when they're animated in interesting ways, multitasking emotions and actions
>>
File: 1477819414426.png (620KB, 835x1129px) Image search: [Google]
1477819414426.png
620KB, 835x1129px
>>377286875
either that or they have pun names or maybe like pokemon where they combine two names of something into something new.
>>
>>377268369
>Fire Emblem is revived due to waifus
>Splatoon is successful due to loli waifus
>Pokémon Sun and Moon are the best selling Pokémon games due to waifus and waifumons
>BotW is popular due to waifus
Isn't it obvious? Kirby needs high quality waifus if it wants to be relevant again.
>>
>>377265776
because it was too hard for the little ones
>>
File: 1492642504431.png (196KB, 369x350px) Image search: [Google]
1492642504431.png
196KB, 369x350px
>>377286949
It's not really that niche in the Kirby series.
>>
File: a qt grill.png (11KB, 796x503px) Image search: [Google]
a qt grill.png
11KB, 796x503px
>>377285843
a grill you say?

>>377286251
George foreman
>>
File: 1492833383485.jpg (134KB, 480x760px) Image search: [Google]
1492833383485.jpg
134KB, 480x760px
Cute grills
>>
File: p57596822_p0.jpg (714KB, 1315x2048px) Image search: [Google]
p57596822_p0.jpg
714KB, 1315x2048px
>>377287158
>he didn't get the memo
Kirby's waifu game is stronk and has only been increasing, its just that ironically enough, they're not very accessible. You either have to be a lolicon or have a taste beyond clearly sexual human characters and can sustain yourself on cute alone. That and no fanart if you're not a pixiv weebmaster. You could be a cheating bastard and get into humanizations, but those are even more niche and secondary
They need to have the power to move units, which is why I think they wouldn't pass up the chance to finally use the emergency Adeleine button on the new game, its just the right amount of nostalgia, anticipation and recognition. Maybe they could give the BitF guy a thanks for keeping her relevant while they're at it.
>>
File: 1492997607330.jpg (82KB, 481x355px) Image search: [Google]
1492997607330.jpg
82KB, 481x355px
>>377288161
They're getting getting better about the accessibility thing. Sectonia and Susie are semen demons of the highest order. I never thought I'd find myself wanting to fuck a character from this series.
>>
File: 1494977810247.jpg (302KB, 885x628px) Image search: [Google]
1494977810247.jpg
302KB, 885x628px
>>377285141
>so, Mr. Taranza, tell us about yourself, how's your family? any lovers?
Poor Taranza.
>>
File: 1483421186886.png (1MB, 700x800px) Image search: [Google]
1483421186886.png
1MB, 700x800px
>>377288294
>the Susie porn leading up to release
>a few from western meme artists
that's a few hundred thousand units right there
>>
File: 1492580323480.png (1MB, 798x1006px) Image search: [Google]
1492580323480.png
1MB, 798x1006px
>>377288507
>Even hal is bullying the bug.
Meme magic is real lads.
>>
>>377288748
Just for the record the tweet ends after the first quote, the interview line was just me making a joke
>>
>>377288748
Not surprised that you have nothing between your ears.
>>
>>377288791
Gotcha. Just poking fun anyway.
>>
I'm probably in the minority that hates Dreamland 3. Yeah it looks pretty and has nice music, but it feels slower and clunkier than 64.
>>
File: 1492591261576.gif (171KB, 480x301px) Image search: [Google]
1492591261576.gif
171KB, 480x301px
>>
File: 1482208477721.jpg (397KB, 1645x1768px) Image search: [Google]
1482208477721.jpg
397KB, 1645x1768px
>>377288917
Say that to my face and not online and see what happens.
>>
File: 1457062800273.jpg (35KB, 400x480px) Image search: [Google]
1457062800273.jpg
35KB, 400x480px
>>377289689
>thought Susie was a robot at first

I still have to remind myself sometimes that she's organic.
>>
I started Triple Deluxe the other day, Beetle is my favourite new ability, it's a shame that only Circus and Archer were the only ones that made it into Planet Robobot.
>>377289917
I also thought she and Haltmann were both robots, it was quite surprising to discover they weren't.
>>
File: 1394083148925.jpg (32KB, 240x320px) Image search: [Google]
1394083148925.jpg
32KB, 240x320px
>>377289090
Its say even if most like it or at least don't hate it, it its not necessarily everyone's favorite, if they even played it. at the very least you shouldn't be faulted for that opinion.
Some people absolutely love it, which is fine as well but sometimes that alone isn't enough satisfy some of them it seems, can't really think of any other game where people are so eager to defend it as a misunderstood, underrated hidden gem/masterpeice without anyone even mentioning the game in the first place.
Modern games have the relevancy to be discussed and argued over non-stop, guess these guys crave that kind of attention to be directed towards DL3, even going for darlings K64 and SS's blood to get it. Though it only makes those who didn't like it speak out in return, a magnet for negativity and a bunch of magnifying glasses on its flaws when before it could just be given a pass as that one cute looking, animal fun Kirby
>>
File: consider the horse head.jpg (81KB, 500x375px) Image search: [Google]
consider the horse head.jpg
81KB, 500x375px
>>377276701
Epic Yarn and Squeak Squad were a step in the wrong direction but I think Triple Deluxe and Robobot got the series back on track. Every time I see Robobot brought up people talk about how completely fucking dark Haltmann's story is. Even if the new director (I forget his name) isn't quite Shimomura, he recognizes that the contrast between cute and dark is important to the series. I think I remember an interview I read about how he was trying to find a footing between Sakurai and Shimomura's Kirby that he was comfortable with, and it's probably for the best that he's following his own path rather than attempting and failing to ape Shimomura and making everyone dissatisfied.
>>
>>377290120
Kumazaki is his name. I can see why you think Epic Yarn was a step in the wrong direction, but I really love the art style and music; it's a wholly pleasurable experience, which I think Kirby should always strive to be. Yes, it presents very little challenge, but that might've been because it wasn't made as a Kirby game originally.
>>
File: Yarn Kirby.png (918KB, 850x755px) Image search: [Google]
Yarn Kirby.png
918KB, 850x755px
>>377290120
>Epic Yarn
>step in the wrong direction

It was a one-time spin off, I don't see anything wrong with that. Kirby's been getting spin-offs since the very beginning, and they almost always turn out really nice and fun. Epic Yarn was so damn cute and comfy.
>>
>>377290061
You pretend this is some big thing but I've never seen anything like it besides the shitpost of an OP.
>>
File: 1395212967032.png (217KB, 631x576px) Image search: [Google]
1395212967032.png
217KB, 631x576px
>>377290120
>>377290390
>>377290783
I think it'd be a fair point had Epic Yarn been meant as a main series game instead of the Kirby reskin on the side to hold us over that it was. That said it still was the first face of console Kirby since air ride and caught the best of the Wii's popularity, giving it a bigger spotlight in the publics eye. Similarly Squeak Squad wasn't a HAL production and didn't really impress many, but ended up as the DS' original Kirby platformer.

Even if I did actually enjoy it too it wasn't the best face to put on for the fans at the time of a drought of any real Kirby, which was enough to warrant the next game's title more or less being localized as "OKAY ITS BACK NOW"
>>
File: 60677405_p7.png (255KB, 580x580px) Image search: [Google]
60677405_p7.png
255KB, 580x580px
>>377289090
>minority
Majority. This comes up every time DL3 is mentioned. Everyone who's actually played it knows DL3 is a shit game, which is why it's so massively unpopular. Slow, floaty, clashing art styles, limited powers, too many characters, filled with gimmicks, annoying minigames, barebones level design, sluggish and unsatisfying gameplay compared to Super Star, and poorly implemented multiplayer. The only people that like that like it are nostalgia fags and contrarians. Among the worst fans of any game too, all they want to talk about is how "underrated" it is which is hipster speak for "its shit but i'll pretend to like it for coolspots"
Even DL2 and K64, other unpopular Kirby games, are better. There's a reason people clamor for Super Star and buy SSU, RtDL, TD, and PR by the boatload, while only pathetic contrarians on /vr/ really care about poorly preforming, unpopular DL3 and K64. It's because one style is good, and the other is not. It's that simple. Everything worth bringing back from those games was already brought back, yet fanboys keep posting their stupid theories, keep praising these simplistic nothing characters, beg for the series to go backwards, and cry, and cry, and cry. I'm sorry for coming off as a little negative here but frankly I'm fucking sick of it, DL3 fags have got to be the most insufferable people I've ever seen on the internet and all they do is cry about 3 piece of shit games that no one else gives a fuck about.
>>
Here's something that's been bugging me. Why is Drawcia called that when she actually uses a paintbrush? The name implies that she'd use pencils, but she doesn't. It would've made more sense to call her Paintra and use Drawcia in Triple Deluxe.
>>377290915
That was indeed a particularly dry period for traditional Kirby games, the games we have right now are more than enough to make up for it. I look forward to Hal's genre experimentation in the future.
>>
File: Yarn Car.png (156KB, 457x220px) Image search: [Google]
Yarn Car.png
156KB, 457x220px
>>377290915
I guess I just don't really see any of it as that bad, especially when we get RtDL afterwards.
>>
File: Zero Battle.jpg (925KB, 1377x1470px) Image search: [Google]
Zero Battle.jpg
925KB, 1377x1470px
>>
File: Susie.png (18KB, 713x372px) Image search: [Google]
Susie.png
18KB, 713x372px
>tfw I almost drew a Susie daki by accident without realizing in paint.

I think it turned out okay.
>>
>>377292283
What a boring boss battle. All you do is move up and down mashing Y. Nightmare did it better.
>>
>>377287158
Kirby has better waifus than all of those except SM's retroactive waifus
>>
>>377292283
Zero was a cakewalk especially if you call out AI Gooey, DL2 Dark Matter was much better.
>>
>>377287158
>>377288161
>>377288294
>>377292775
Look at this hearsay. What the fuck happened to Kirby threads?
>>
File: Quality.jpg (326KB, 700x864px) Image search: [Google]
Quality.jpg
326KB, 700x864px
>>377292775
There's a difference between cute and waifus, anonn.
>>
File: 1493196966832.jpg (269KB, 750x1000px) Image search: [Google]
1493196966832.jpg
269KB, 750x1000px
>>377292881
DL2 Dark Matter was just a Chinese knockoff of Nightmare anyway. Dark Mind perfected "Dark Matter" to the point where it's irrelevant.

>>377292893
Kill yourself.
>>
>>377292893
Triple Deluxe brought bugfuckers, that made the situation worse.
>>
File: 1492369709618.jpg (43KB, 400x571px) Image search: [Google]
1492369709618.jpg
43KB, 400x571px
>>377292970
Nah dark matter is different.
>>
>>377292970
If you wanna make the comparison, DL2 Dark Matter was Nightmare Orb on steroids. It was just missing a good on-foot fight at the end. Imagine if you got PR Dark Matter there.

Dark Mind is okay, but you fight his first form four times in a row. I get why they did it but it's kinda lame.
>>
>>377284701
Rainbow curse had the best aesthetic.
It's a shame that a lot of games don't strive for style like that.
>>
>>377265776
mouse attack was great
>>
File: 1489047318946.png (600KB, 788x844px) Image search: [Google]
1489047318946.png
600KB, 788x844px
>>377293397
it's okay.
>>
File: 1492308908307.jpg (366KB, 700x700px) Image search: [Google]
1492308908307.jpg
366KB, 700x700px
>>377293146
>>377293276
>uhhh first you fight king dedede again, b-but then there's a twist!
>th-the REAL final boss shows himself... A-and he's so dark, scary, um, and c-cool...
>kirb- um, k-kirby uses the artifact he's, spent the whooole game assembling to fight him!
>and... the battle is so EPIC... it goes to SPACE!
>wh-what!? n-no, but it's NOT like nightmare, it's different!
>ummm... its a guy... THEN a sphere... to mix things up!
>a-and instead of flying to the right...
>you're flying up!
>totally new, totally original OC do not steal
Wow brilliant "artistic vision" there Shimomura. You're such an inventive and creative guy. This is why generic animals, generic little girl, and retarded blue Kirby are still main characters right? His genius masterwork is too unforgettable NOT to endure.
>>
File: Mac Kirby.gif (281KB, 256x192px) Image search: [Google]
Mac Kirby.gif
281KB, 256x192px
Okay, now you guys are just complaining about final bosses for no reason.
>>
I was shocked yesterday upon discovering how overpowered Parasol was.
>>
>>377293607
The actual fight gameplay wise was more fun than Nightmare Orb. But the lack of a good on foot fight at the end stops it from coming out on top of the two.

Really though my point was just how it was better than Zero, which is also the same set-up but the weakest fight of the three by far.
>>
Am I the only one that thinks Dreamland 3 is a terrible game? I mean the music is good, but that's about all that's good about it.
>>
File: 1493103902000.jpg (159KB, 600x627px) Image search: [Google]
1493103902000.jpg
159KB, 600x627px
>>377294142
Parasol is pretty crazy it actually blocks out kracko's rain which is a nice feature.
>>
File: We All Scream.gif (1MB, 400x261px) Image search: [Google]
We All Scream.gif
1MB, 400x261px
>>377294235
One hell of a spectacle, though.
>>
>>377294235
If by fun you mean more simplistic then sure. Robobot kind of fixed him but it was still lacking.
I'll agree with your other points, but they're definitely not the top 3 Kirby bosses. The only boss worse than Nightmare and Zero I can think of is 02.
>>
File: 1489046193370.png (3MB, 2500x2000px) Image search: [Google]
1489046193370.png
3MB, 2500x2000px
>>377294360
I'm doing runs of RtDL's True Arena with every ability, and every boss that comes near the ground gets utterly massacred. I then found out that it also blocks some attacks passively and can throw projecticles. Along with the dash attack it's hilariously overpowered. The only boss it doesn't work so well with is Magolor.
>>
>>377294490
That's all Shimomura games are. All flash, no substance.
>>
>>377294628
Worse than Dark Matter and Zero*
Nightmare is at least top 10
>>
>>377294490
Eh. The only final fight I like the spectacle in is Sectonia, I liked the use of Hypernova at the end even if it was a glorified QTE.

>>377294628
I remember the patterns being more hectic, maybe I need to replay them again though. Haven't done either since about 2012.

When did I say any of those fights excelled or not?
>>
File: 1493075233943.jpg (119KB, 900x696px) Image search: [Google]
1493075233943.jpg
119KB, 900x696px
>>377294875
Yeah it's not great.
https://www.youtube.com/watch?v=Msq2ojqx8LY
>>
>>377295273
I didn't say you said that.
>>
64 was the last best Kirby game.
Everything afterwards has been mediocre to bad.
>>
Top 5 Kirby final bosses
5)Drawcia
4)Marx
3)Magolor
2)Sectonia
1) Star Dream

Bottom 5 Kirby final bosses
5)Dark Nebula
4)Dark Crafter
3)Dark Matter
2)0
1)02
>>
>>377295721
Most people place one at the top you odd little duckling.
>>
I'm so glad we've got Kumazaki now, whipping up great gameplay, top-tier waifus, and the deepest of lore. I don't see why his games get any attention at all, they're really shallow all play pretty badly.
>>
>>377295273
>glorified QTE
I think it's alright to have QTEs if there has been a suitable boss either before or after.
>>
>>377295340
>half the ability combos are plain useless and the rest are horribly balanced in usefulness
>aerial movement is like swimming through molasses
>introduced the "collect three items every stage" shit

I liked the camera angles though and I like how it handled its story events the most of the games.
>>
>>377295807
How is that interesting? You're starting with the best then going on to increasingly less interesting ones. Why would anyone do that? It's like starting with the main course then moving on to appetizers. Might as well just make it a top 1 if they're blowing their load like that.
>>
File: 1422942197195.jpg (267KB, 800x800px) Image search: [Google]
1422942197195.jpg
267KB, 800x800px
>>377287970
Indeed.
>>
File: 1396774885_195466.jpg (8KB, 294x204px) Image search: [Google]
1396774885_195466.jpg
8KB, 294x204px
Kirby 64 you fucking faggot

im actually mad at OP. Why the fuck do people overlook this great game?

>64 is bad meme

Just bandwagoning is all it is. The console is great.
>>
>>377280576
It's for the best. A potential adaption with Kirby being a foil or third wheel to Dedede/Escargon was ruined when Hackurai made him into an infant and added those faggy OC's to talk for him.
>>
>>377296020
Not to mention the base abilities are pretty useless, let alone the combos. There are like 5 good abilities, base or combo, in the whole game.
All movement is sluggish as hell. On the ground, in the air, platforming, combat, swimming, it's slow and sluggish as a slug on ritalin.
Collecting shit was bad here because it forced you to use the godawful archaic powers, solve nonsense "puzzles" you need a guide for, and backtrack. Later games did collecting much better.
The camera angels were not a wise move, RtDL and following games did it better by giving you a clear, consistent view of the action. It's just confusing and sloppy in 64, if you're making game that plays like it's 2D game at least design it right.
Lol what story events? It's as simple and basic as it gets. It's a rehash of a rehash of a rehash with a final boss who's a rehash of a rehash of a rehash. If you've played Kirby's Adventure then you know DL2, and DL3, and 64. Oh but this time there's an extra gimmick, it's starring some generic fairies, a generic enemy, a generic little girl, and King Dedede who you can't even play as. Also, cutscenes in a Kirby game? After EVERY world? Who the hell asked for that?
64 isn't only among the worst Kirby games, it's a bad game by its own merits. The only reason people like this ugly, poorly playing, shallow experience is because of their childhood. Not as bad as Dreeamland 3, but still horrifying quality. Playing 64 after playing Triple Deluxe only demonstrates how good we have things now.
>>
>>377296627

>base abilities are useless

Flat out incorrect anon. Play the game again. You can clear the whole game with just base abilities, its that easy.
>>
>>377296689
Fire is fine. Bomb COULD be useful. The rest are pretty shit.
>>
>>377296627
I like the game not using any dialogue at all. It just works for Kirby.
>>
>>377296795

>The rest are pretty shit

I think you are confusing "this power isn't fun to use" and "this power is shit and I can't win with it".

I get where you're coming from. A lot of the abilities aren't fun to use, but to say they are "useless" and don't help you clear the game is flat out wrong.
>>
>>377296856
It works for having no lore, sure. You need dialogue and text in Kirby games if you're going to make your setting interesting. This is why people love Magolor, Susie, Haltmann, and Star Dream, but nobody but diehard fans who played these game in their childhood knows who the hell the generic loli fairy queen or 02 are. The level design in 64 is generic and forgettable as the locations are too, in Robobot every place is fun and memorable.

>>377296887
If it's not fun to use, it's useless. Why use something that isn't fun to use? You wouldn't. Everything in Super Star, RtDL, TD, and PR are fun to an extent. You could beat the whole game of 64 with lightbulb or melting ice cube (minus collectables) but why the hell would you?
>>
>>377297210
Kirby lore is overrated, but for characterization and world, there's a lot you can do just showing, not telling. You just gotta put effort in. Also they should do any cutscenes in-engine, but PR was pretty good about that.

By the way, you'd be surprised at the amount of people on /v/ who use things that aren't fun for them just because it's optimal. Not that that has impact here.
Thread posts: 169
Thread images: 84


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.