What's your excuse for not playing the Real Crash Banicoot in HD?
>>377190203
Because Emulation is a sham.
I've already played it at normal resolution and it was shit
I don't play shit games.
>>377190290
>>377190843
>screeching autists
Like clockwork.
>>377190964
>triggered Crautist
It's like poetry, really.
>>377190203
Ps1 games don't upscale well, the wobble is jarring in HD
>>377190203
because 3d platformers are unmitigated trash and anybody who enjoys them is a nostalgiafag or a child
Have a boy
>>377191704
>screeching autists pretends he knows what he's talking about and his shit opinions are facts
This is my favorite /v/ episode.
Just look at it.
playing the first 3 crash games in hacked widescreen is just about the most pointless thing i could possibly imagine
almost everything that isn't within the immediate viewport is culled ruthlessly, that's the entire reason they could get so many polygons onscreen at once
>>377193467
>almost everything that isn't within the immediate viewport is culled ruthlessly
explain
>>377193702
if it's not on screen it doesn't exist
>>377193702
all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/
>>377193313
looks like shit
>>377194291
IT DOES LOOK LIKE SHIT
I finished them because I had nothing new that was better, they are not that good.
Because Crash Bandiboy looks like shit in HD, if you ain't playing it on your original ps1 then you're wrong.
>>377194570
on CRT too.