[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Point out the flaws in this game. Tip: You can't.

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 348
Thread images: 62

File: persona5_cover_feature.jpg (134KB, 1280x720px) Image search: [Google]
persona5_cover_feature.jpg
134KB, 1280x720px
Point out the flaws in this game.

Tip: You can't.
>>
Stupid cat makes you go to sleep 24/7
>>
>>377046446
That's not a flaw.
>>
Ohya.
>>
There's not nearly enough events and the way the final stretch is structured where you lose months at a time as they're forcefully skipped over is just a waste in light of that.

Atlus already should have realised people want plenty of trips, holidays, and such after how they expanded P4:Golden by adding in several to it that were extremely well received.

The fact there are so few in P5 is either laziness, a poorly thought out decision made to try trim down the length of the story, or just something they did so they have shit to add in when they inevitably re-release it in a year or three.
>>
File: Demifiend.png (53KB, 189x340px) Image search: [Google]
Demifiend.png
53KB, 189x340px
It's shit compared to the best game ever, Nocturne. Also Demifiend would kill anyone in the persona series without a sweat
>>
>>377046727
It is in my book
>>
Mishima
>>
>>377047176
Nocturne is shit.
>>
>>377046327

>Terribly written villains
>There's fuck all to do in Tokyo
>Pacing goes to shit after September
>Social links are extremely samey
>Morgana being an irredeemable cunt
>>
>>377047243
Well fack u.
>>
>>377047576
>Terribly written villains
>Adachi exists
>>
>>377047762
Still better than all the Saturday morning cartoon villains of Persona 5.
>>
>>377047762
Someone abusing power for their own gains>Someone abusing their own power to be a dog for another man
>>
>>377046327
Pacing is fucking retarded, you can't start SLinks with Yusuke and Haru up until a month has passed from joining.

Twist is fucking keikaku tiers of bullshit and several parts of the story only work because one of the sides acted like retards.

Starts strong and everything after Madarame just can't compare to the beginning.
>>
>>377046327
Is there a meaningful difference between the PS3 and PS4 version of this game? I got the PS3 version since I don't feel like upgrading to a PS4 yet.
>>
>>377046327

some of the cutscenes have background Japanese voices but no subtitles
>>
>>377046446
Cat just wants you to get a good night rest so you wake up fully refreshed and energized, you mongoloid.
>>
>>377046446
>>377048643
Morgana isn't a cat!!!!!!!
>>
You can only change out party members at the entrance to dungeons. You can fast travel to the entrance from any save room so why not be able to change party members from a save room?

Also long portions of the game are railroaded. It's fine at the beginning but really annoying later on.
>>
>>377046327
they don't let you romance Mona
>>
File: 1492287966016.png (112KB, 512x512px) Image search: [Google]
1492287966016.png
112KB, 512x512px
>>377046327
Best girl joins too late.
>>
>>377047762
Adachi is still better than most of the P5 villains, who were comically evil because the narrative required them to be irredeemable monsters otherwise the whole stealing hearts thing becomes ethically compromised.
>>
File: 1494285124064.png (119KB, 287x555px) Image search: [Google]
1494285124064.png
119KB, 287x555px
>>377046327
the game had to hold your hand an explain who the traitor was. I saw that twist from a mile away. Couldn't I just figure it out myself?
>>
>>377048904
You can switch party members easily in the Stats section on the menu.
>>
>>377048904
>You can only change out party members at the entrance to dungeons
Did... did you even play the game?
>>
What is the last day for maxing your party members SL? I'm around 12/12 and I'm rank 9 with Yusuke.
>>
The events we have been used to since P3, and refined quite a bit in P4G, are absolute trash in P5. Teammate social links are almost all incredibly tepid and boring too.

The knocked it out of the park on combat, without question the best in Persona as a whole, but I didn't feel as connected to these characters as I did every other Persona game sans 1.
>>
Third person dungeon crawling
>>
>>377048904
Not only can you swap party members from the stats screen by pressing Square at any time, you can swap them mid battle on Joker's turn if you start Hifumi's social link and any turn when you complete it.

How retarded are you?
>>
File: 1494837645072.jpg (20KB, 500x149px) Image search: [Google]
1494837645072.jpg
20KB, 500x149px
>>377046327
There is a character that can't get passed captcha
>>
File: 1385336459445.gif (3MB, 375x306px) Image search: [Google]
1385336459445.gif
3MB, 375x306px
>>377046327

Ann is underwritten
Haru appears 80% into story
Engrish singing in some songs is bad
Game isn't as long as prior games in comparison
>>
>>377046327
The fuck I can't, and I liked it.
>>
>>377049603
In his defense, it doesn't tell you that you can swap party members in the status screen.
I didn't know until half way into the game
>>
>>377047576
I wouldn't say they S. Links were samey, but most of them could have been fleshed out a bit more. Everything else is pretty good, though.
>>
>>377046327
Could respect your intelligence and cut out tons of redundant dialogues.
>>
File: 1493235687477.png (148KB, 512x512px) Image search: [Google]
1493235687477.png
148KB, 512x512px
>Ohya
>No Lavenza fight
>Goro not a definitive party member
>Some characters are unbalanced
>No January playable
>No Aeon, Hunger, Jester
>Satanael is extremelly weak compared to Izanagi no Okami and Orpheus Telos
>>
File: 1493326431395.jpg (391KB, 705x999px) Image search: [Google]
1493326431395.jpg
391KB, 705x999px
>>377046327
Boring school/holiday events compared to previous games.
Thats all I can think of, but that will probably be fixed in the complete version.
>>
>>377049360
This.
>>
Makoto isn't the canon girl.
>>
>>377046327

>Translation Errors
>Casual Retries/ Safe Rooms (Debatable)
>Shitty final boss song
>Your picture spoils adachi coming to the party if you reboot the game. They clearly tried to hide it considering the social link abilities, just to spill the beans on this shit.
>Social thingy during questions is simply googling 2.0
>>
>>377049882
Pretty sure it did considering how quickly I figured it out.
>>
>>377047762
All persona games are poorly written, so i don't know what you're trying to say. Doesn't excuse Persona 5 that another game in the series has shit writing too.
>>
File: 1494627673154.jpg (85KB, 750x734px) Image search: [Google]
1494627673154.jpg
85KB, 750x734px
>>377048643
I'll decide when I go to sleep, not that fucking little shit.
>>
>>377046327
The stories pacing is completely fucked.

The story itself also felt pretty weak overall, at least in terms of other persona games.
>>
>>377046327
The movement controls feel clunky as fuck
>>
>>377049562
Are you retarded?
>>
File: 1493862998240.jpg (90KB, 957x621px) Image search: [Google]
1493862998240.jpg
90KB, 957x621px
>>377046327
>too easy
>too easy
>TOO EASY
IT WAS TOO FUCKING EASY
>>
>>377050373
No it only tells you that you can swap at the entrance, says nothing about the status screen
>>
File: persona4.png (32KB, 1617x331px) Image search: [Google]
persona4.png
32KB, 1617x331px
>>377050492
>The story itself also felt pretty weak overall, at least in terms of other persona games.
Better than 4's.
>>
>>377050359
>Shitty final boss song

I wouldn't say that, it just wasn't as good as https://www.youtube.com/watch?v=wgBsoXFuZBY&t=316s
>>
>>377050448
Agreed, but 3 and 4 at least are consistent, 5 felt like it was all over the place.
>>
>>377050676
You probably played on easy that's why.
>>
>>377050653
He's playing Persona, he has to be.
>>
>>377046327
>repetitive
>confidants don't affect the story
>too many party members
It's good otherwise.
>>
>>377050856
I played on merciless you fucking faggot.

You little bitch boy.

The hardest boss in the entire game was the fucking archangel.
>>
>>377046327
le lets not do that cat
>>
>>377050953
>Merciless
>Literally exploit weakness and win
Hard is the real difficulty
>>
File: Madarame.jpg (42KB, 600x337px) Image search: [Google]
Madarame.jpg
42KB, 600x337px
>>377050953
>The hardest boss in the entire game was the fucking archangel.
Wrong.
>>
File: Persona_5_92.png (687KB, 1280x720px) Image search: [Google]
Persona_5_92.png
687KB, 1280x720px
>>
>>377051118
He's a fucking joke, nigga.

Kamoshida is harder than him.
>>
>>377050689
>the world's about being talented and knowing the right people

Only if all you care about is climbing the ranks.
>>
>>377050492
Story on 5 was quite aimless, you didn't have a goal like in 3 or 4 until late in the game.

It could've worked better if the team learned about the conspiracy earlier on. It could've improved the villains development.

>>377050689
This pasta is shit, even a small issue for someone is still an issue.
>>
>>377051118
>He unironically had trouble with that
>>
>>377051606
Being the hardest boss does mean you had trouble with it but in a game that the more you play the more failsafes you get with several confidants actively breaking the game's difficulty Madarame is definitely the hardest.
Anyone who died to any boss after Madarame is unfathomably bad at video games.
>>
My only problem with it was everytime something sad happened it played the same music
>>
>>377046327
The game continuously insults your intelligence both in terms of plot and gameplay.
>>
>>377046327

It is too long. I just started to climb the structure near the temple in Bizarro Shibuya, how many hours left? The clock it is at 128 hours.
>>
>>377046327

The gameplay

the story
>>
>>377052052
You're almost done anon, you finish climbing that, slog through the final boss, and then give the epilogue a couple of hours.
>>
>>377050686
No, it does tell you that you can swap in the stats screen.
>>
>>377051714

4th palace boss used that despair all move and hit my entire party with it, nothing I could do about that.

I'm sure other bosses have low percentage instant game over possibilities like that.
>>
The only major flaw I had in my 180h first playthrough is that the game becomes more and more easy as your progress, which you be the opposite The Confidants perks you unlock make the game a complete joke, nullifying the need to plan your heist of playing stealthy or swapping members, you steamroll everything with ease.
I had to make my own self-restriction to keep enjoying the game, like not using the Reaper trick and not using OP weapon itemization

Howerver I don't think it's really the game's fault, since P4 came out a decade ago I spent my whole time playing every SMT/Atlus game there is so I know every mechanic by heart, those game aren't a challenge for me anymore, but that's me
NB: I played on Hard of course
>>
>>377051586
The goal was set by the 4th dungeon, find who stole Wakaba's research and is misusing the metaverse.
>>
It's the easiest persona game for a series already known for being a casual flavor of SMT.
>>
Hard mode means less exp and yen.
I respect that enemies are a little tougher and the stealth is actually made as a necessity but making the game a grind chore is not fun.
For NG+ I'm still keeping it normal for the regular grind but I'll switch to hard for bosses.

Also the insta-kill ability needs to be switchable.
>>
>>377052515

>the game becomes more and more easy as your progress

This happened to me too. First and second bosses wrecked me several times. After that you are unstoppable.

>180 hours

And to think some people have completed two playthroughs back to back.
>>
>>377046327
The ending is a rip off of Persona 3's, but not nearly as good.
>>
Story pacing and direction in the second half of the game.
Half of the confidants aren't even intresting. 2/3 of the TEAM ones are bad with occasional touching or funny scenes. More interaction scenes like Ryuji/mc/Ann at the gym or Futaba/Sojiro at Leblanc? 'Eff' that. Do you even remember Ohya is existing at this point?
Music is great but is misused at times.
Final dungeon is a joke.
>>
>>377050692

That song is badass, but it maginifcents doesn't lead me to belive that the final boss song is unmemorable, it just is on it's own.

the last part of the final boss immediately turns the song into a 10/10
>>
>>377052871
That way my biggest problem with the game. Instant-kill didn't give you exp/money and if you were full up on Personas, it didn't give you the option of getting rid of one
>>
>>377052956
How?
There is nothing similar with the endings other than you fight a boss after finishing not-tartarus
>>
File: P5_Satanael.jpg (147KB, 1280x720px) Image search: [Google]
P5_Satanael.jpg
147KB, 1280x720px
>>377053558
You mean Our Beginning?
https://www.youtube.com/watch?v=PKXb1KSn_rU
>>
>>377046327
It's not a game
>>
>>377052515
>>Not using reaper trick

You mean exploit, you fucking retard.
>>
>>377053752
yes exactly that, altough the trumpets sound a bit cheesy
>>
>>377047176
I like nocturne too but demi-fiend is bitch tier. All you need to do to kill him is shoot him until he dies
>>
>>377053752
Man what a fucking ugly final boss.
>>
>>377046327
Very average writing and shit pacing just like every other persona since at least 3.

You're move weeb.
>>
>>377054023
To be fair you could also shoot Joker until he dies
>>
>>377053858

If it were an exploit it wouldn't be in the game.
>>
A. FUCKING. MISHIMA.
And worst of all, A FUCKING MISHIMA SAVING THE DAY
>>
>>377052871
Hard gives same exp and yen as normal
>>
>>377054298
If you don't max his confidant it's just some random guy who does it.
>>
>>377052654
It felt kinda aimless even then due to your party knowing barely anything. The only thing you know is that there's another metaverse user.

You learn everything by an info dump one month before the game ends. Shido feels underwhelming to me due to how suddenly he becomes the main bad guy in an instant.
>>
>>377053858
>a cunning or skillful act or scheme intended to deceive or outwit someone.
It sounds like a trick to me. Despair-killing the reaper doesn't involve a single bug in the game.
>>
>>377054360
Oh, excuse me, I meant challenge
>>
The game doesn't tell you that you need an extra day to send the calling card during the first palace. Lost my first save because I got to the treasure room the day before the deadline, then the game forces you to spend a day waiting for the calling card which made me fail the deadline

Losing hours of progress always sours games for me
>>
>>377046327
The time is the biggest flaw.

If you want to max everything you need a guide and play on easy to finish the dungeons every time in one day.
>>
>>377054227
They tried that though
>>
File: prepare nanako.jpg (68KB, 600x428px) Image search: [Google]
prepare nanako.jpg
68KB, 600x428px
>>377054370
Seriously? Fuck.
>>
>>377054406
Well in P3 and 4 you were also quite aimless until you learned that you were actually reviving Nyx or caught Namatame.
>>
>>377046327
Bad story
Mediocre characters , no wonder why /v/ loves them
No development
Bad music
Easy game
Dumb down SMT mechanics so NEETS are happy
VN 90% of the game
Game can't let you do stuff after dungeons + transition days until next victim are the worst
Dating don't affect the real story , shit is non canon at this point
Social links are so bad and are text only with no interesting side quest on them
More bad music than good , all of you cry about baby but at least people remember that. P5 music is so forgettable it hurts.
Dungeons are not that open , some of them are straight lines

Seriously , the honeymoon its over
>>
>>377054406
He didn't suddenly become the bad guy, he was always there.
You see him in the very beginning of the game and immediately know he's a corrupt politician with power over the police and courts, the game shoves the police and the SIU in your face right off the bat and alludes to his influence, the elevator scene after the first palace, all the little hints throughout the game, Shido was in no way a sudden villain, you'd have to be blind to not see it leading back to him from a mile away.
>>
>>377054753
>Bad music
Objectively wrong.
https://www.youtube.com/watch?v=trqx44lMaNg
https://www.youtube.com/watch?v=ToDHGKykPh8
https://www.youtube.com/watch?v=wgBsoXFuZBY
https://www.youtube.com/watch?v=pFN8aCm6WsY
https://www.youtube.com/watch?v=UVE1DGIlKro
https://www.youtube.com/watch?v=eWDYFDd1Ir8
https://www.youtube.com/watch?v=j3sFhKcGckI
https://www.youtube.com/watch?v=P8Zs-YdOlTshttps://www.youtube.com/watch?v=cC7zsHFUhtY
https://www.youtube.com/watch?v=nBy4Ir_Pfng
https://www.youtube.com/watch?v=NsK1_NS71XA

Much better than 3 and 4's.
>>
>>377046327
>90 hours
>20 hours of gameplay
>>
>>377046327
Social Links feel isolated from the core story, lessening their impact and making some characters seem downright bipolar at times. Integration is better with the tying of QoL functions to SL progression, which is a step in the right direction, but it's not enough to stop me from complaining.
>>
>>377054734
In P3, the goal was set with the 3rd Full Moon: Stop the Full Moon Shadows. Assuming it ran up to The World, the plan was set. It got shifted after Hanged Man.
In P4, it came as soon as Kanji's dungeon passed; find out the attempted serial killer, keeping watch over targets from the midnight channel. Once again, this changes post-Namatame to a real goal.
The issue is that the Phantom Thieves have a lot less tangible goal at first. It's just "change the hearts of twisted adults that fall into our laps" until kinda after Palace 4, but even then doesn't gain a BIG goal until after the ending choice.
>>
>>377054753
The rank-up social link events are voiced though
Most of the social links involve a mementos boss
None of the music in p5 is bad, it has some of the best songs in the series, the only problem is that the ost has too few tracks so you hear a couple of them extremely often
It's a Persona game, dungeons are never "open"
The game does let you do stuff after dungeons though, play it before ejaculating your uninformed opinion all over this board you idiot.
>>
>>377054971
I get what you're saying, but the problem at least for me is that up until Okamura's death he feels disconnected to the plot. I assume he's the bad guy due to his appearances but he doesn't particularity becomes anything than a cardboard villain. Especially after his conversation with Akechi.
>>
>>377046327
The fact that the story pretends to be about crime fighting vigilantes but then pulls out the classic apocalypse of society like P4. The game is long enough that they could've given more time for the plot to smoothly hop tracks, but the buildup is so abrupt and out of nowhere that it completely kills any tension or seriousness that the story had beforehand. It's the most underwhelming twist yet for some reason I still play these games expecting something different.
>>
>>377055654
>he feels disconnected to the plot.
But he's the exact reason you go after Medjed and Okumura in the first place, everything after Kaneshiro is his doing.
>>
>>377046327
Can't bang Ryuji
Can't bang Yusuke
Thor looks dumb, and if you itemize him and give Mjolnir to Ryuji the weapon looks even dumber in-game
No option to call Akechi a bitch while the rest of your party tries to save him from himself
Final boss too easy on hard and anything lower
Tae isn't real
Morgana spends most of the game insufferable
Some ultimate personas are visual downgrades from initial ones
Dungeon design gets questionable at times
Couldn't fit my team name "Knaves Templar" into the input, so I panicked and had to downgrade to "Black Knaves", which just sounds like a racial slur
"Looking cool Joker!"
The game will outright take the reins from you and keep you in cutscenes that last for upwards of a week
Ohya's link is god awful yet she's still tied to all those sick devils you want to fuse
>>
> During the first 2 dungeons we see that the closer to the treasure you get the more distorted and otherworldly the dungeon becomes.
>This shit never happens again until the final dungeon.

Did they just kinda give up after the first two?
>>
>>377055654
Okumura is probably the only villain that feels shoehorned in at all, and I think it's probably because that's around the point where the Morgana shit happens and the party is getting ahead of themselves and for some reason they introduced haru that late in the game.

Actually, that said, the party never really does stop growing, does it.
Not until the end of the game, at least.
That's another big issue I feel.
>>
>>377056158
>First two dungeons only ones where you actually do a heist
>First two dungeons only time you talk to the palace owners after the battle to get the treasure
>First two palaces only ones with neat shortcuts added in
Yes they did stop trying after Madarame.
>>
>>377055798
What I meant is that even him being the mastermind, you only learn about his involvement in most of the game story shortly before the end in a poorly manner (exposition dialog with Akechi). Then suddenly everything is involved with him.

>>377056253
I just feel that most villains after Madarame are lacking.

>>377056158
Futaba's dungeon has distortions too but yeah they forgot in every other one.
>>
>>377055168
>Social Links feel isolated from the core story
I will never understand this complaint. 90% of the Confidants story have something to do with the Phantom Thieves and their actions. Actually the Confidants are like witnessing the consequence of the PT to people not directly related, it was great.
Or maybe you're talking about how you can not making out with your waifu in front of the other party members, then I say fuck off
>>
>>377056385
>I just feel that most villains after Madarame are lacking.
That's because you're not as emotionally invested in them after Madarame, you actively see the effects on Kamoshida on Ann, Ryuji and Shiho and the effects on Yusuke and that one guy in Shibuya for Madarame.
The bigger the targets the further their actions were from the main party.
>>
>>377054734
>shadows come out every moon, we kill them
>people are dissapearing and they show up in the tv world, we save them
they were not aimless, the groups had clear purpose as an elimination squad and a rescue team, it just wasn't until later they were able to get any clues on who was behind the whole thing
>>
File: Aoyama-Itchome.png (1MB, 1272x671px) Image search: [Google]
Aoyama-Itchome.png
1MB, 1272x671px
I liked riding the train, I wish Akihabara and the Red Light district had a station like the other places you can visit.
>>
>>377048484

15FPS, no Vsync, longer load times and if you download any DLC the game starts freezing randomly.
>>
Morgana is a complete piece of fucking shit. I'm not just talking about the sleep thing, I am PISSED about that but that's not even close to the only problem.
He has an incredibly annoying voice in both languages. Every facial expression he has seems to have been made to piss the player off. And you will never get away from him.
Morgana is essentially the main character, having magnitudes more dialogue than every other character in the game. Say what you will about 3 and 4's shitty mascots, but at least they weren't carried in a bag all the time so they could be in EVERY SINGLE SCENE IN THE GAME.
Morgana gets such special treatment that he even has a special animation for getting killed in battle just so he can keep up his annoying narration. Fuck Morgana, literally the worst character in a JRPG ever.

The villains are incredibly black and white. Kamoshida is one of the most memorable and despicable video game characters in years, but the rest are forgettable. Also, HEY WHAT DO WE NAME OUR SUPERNATURAL SERIAL KILLER? HOW ABOUT WE NAME HIM INCREDIBLY CLOSE TO THE GUY FROM THE LAST GAME? Great fucking idea.

S-Links are boring and only a scant few are useful in terms of gameplay. The reporter you can literally skip over entirely, her bonuses are pointless.

Boss themes are terrible and had no effort put into them.

The core cast of characters doesn't really feel like friends. In P3 and P4 you could imagine some of them hanging out with each other outside the main character. In P5 Joker is the only thing holding the group together.

Also, I get that S-Links are individual stories for each character, but I am sick of shit like having a huge really nice dinner with your friends, everyone enjoys themselves, yet no game progress is made on your friendship. It makes no sense.
>>
>>377054578

>finish dungeons in one day
>have to play on easy

Nigga what
>>
File: Sojiro_Sakura.jpg (49KB, 250x250px) Image search: [Google]
Sojiro_Sakura.jpg
49KB, 250x250px
Oh, you're back.

Pipipipi

Do you think they'll have a change of heart?
>>
NO IT WASN'T CHEATING, IT WAS DESHTINY
>>
>>377050190
>Izanagi no Okami
>Good
>>
Deal with Demiurge is not the true ending
>>
>>377059596

>For sure
>Let's hope and wait
>I don't know
>>
It reminds me that I'll never actually be Futaba's key item.
>>
>>377060513
Hey Joker do you think we should do the thing
>Yes
>Yeah
>Sure
>>
>>377060317
InO was super cool so I have to agree with him. The bancho motif was neat. As for gameplay purposes, eh, I tried not to use any myself so whatever.
>>
>>377046327

Everything up to finishing Kamoshida's palace is so fucking railroaded that it's disgusting. It's worse than P4 railroading. It's shocking how people excuse it.
>>
>>377060856

Hey Joker what do you think about this?

>Sounds good
>Huh?
>>
Texting conversations and classroom question segments became tedious
>>
>>377046327
More railroading than previous entries
Very few events
Ending feels rushed; there's no reason why you shouldn't be able to play the last month of the game
>>
>>377046327
No swimsuit for the twins. hopefully they rectify this catastrophic mistake!
>>
>>377061171

Don't forget the segments where they show a city scape where NPCs talk and nothing else.
>>
Too easy and too predictable. I still really like it.
>>
>>377046327
>primitive repititative dungeon crawler
>cringy characters and dialogues
>carton villains
E.t.c.
>>
>>377047176
>got recked by a bunch of computer programs
>stronger than anybody
>>
ADULTS ARE DUMB
>>
File: 1458665499463.gif (458KB, 348x285px) Image search: [Google]
1458665499463.gif
458KB, 348x285px
>Dungeons aren't very good gameplay-wise, despite being aesthetically fantastic and varied
>Movement feels wonky, especially with all of the tight corridors and awkward camera angles
>Story isn't much of a hook (20 hours in, still waiting for the plot to make me give a shit)

Idk, seems like just more of the same. Hopefully this game knows when to get out while it's still ahead, unlike P3. Characters are great, but you can see parts of P3 and P4's cast in them, so I'm not sure how much longer the series can go on without overhauling the gameplay or something.

It still feels low budget, which is odd. I don't know how popular the series is, but I thought it was gaining popularity seeing as they release like 4 spin-offs for a spin-off series.
>>
>>377046327
Cant romance Sae
>>
>muh shiho
>muh track team
>muh art
>muh grades
>muh mom
>muh dad
>>
File: Futaba and Shadow Dakimakura.png (1MB, 903x1100px) Image search: [Google]
Futaba and Shadow Dakimakura.png
1MB, 903x1100px
>>377061214
I cannot wait to buy this.
>>
>>377046327
Game goes downhill after the Madarame arc. Also it's a rushed mess.
>>
>>377061341
>e.t.c.
Sasuga retard. Etc. is short for "et cetera," Latin for "and others." It's not a goddamn initialism. Kindly neck yourself with the nearest rope.
>>
shit story, shit characters, restrictive, repetitive and boring gameplay, ps3 graphics, easy puzzles, cliche environments
>>
File: 1494770066933.jpg (60KB, 540x405px) Image search: [Google]
1494770066933.jpg
60KB, 540x405px
>Story is the weakest it's ever been in the series
>Outside of Futaba none of the characters in the game get any character development.
>Also none of them have any sort of relationship with any of the other cast members, their entire world revolved around Joker. P4 had this problem too but alleviated it a little with some crew activities, P5 had few of these and the ones they had were often interrupted by plot
>The Social links end up feeling kind of samey, almost all of them have you go in Memento's in rank 7 or 8 because the main part of their story is how they're being oppressed by someone evil
>The ending was a gigantic asspull and wasn't necessary, the game should have ended after Shido. I really believe the only reason they made the entire game a "game" between Igor and Yaldy is because they needed some way to explain why Mitsuru and Naoto didn't just come in and fix everything and basically do their fucking jobs.
>>
>>377049371
12/21 or 12/22 I forget.
>>
really could of used an african american or an lgbt phantom thief desu
>>
>>377046327

Half-assed sub plot involving some emo high school detective bitching about his daddy issues.
>>
It's always amusing to find someone that was too dumb for Persona 5 like >>377062114

The biggest sign being that they think Yaldabaoth was an asspull.
>>
>start of the game, love Ryuji and Morgana
>middle of the game, actively hate both for being a self-centered gloryhound and pestilent nuisance, respectively
Generally I grow to like characters MORE as I get more time with them, not less.
>>
File: 1494822213207.jpg (2MB, 1920x1080px) Image search: [Google]
1494822213207.jpg
2MB, 1920x1080px
>>377046327
>Cast isn't as developed as P3's cast. Characters like Ryuji fall into the background pretty quickly. Still far better than P4's non-existent development for its cast though.
>Some of the story themes aren't as good as others "Rotten adults" is a pretty shallow one desu.
>Game sticks to its structure too often. Haru shouldn't have been introduced 65% of the way through the game just to keep up with the "new palace = new party member" structure. At least with Akechi it was unique and his arrival played an active role in the story.
>Sneaking up on enemies is incredibly easy, can just walk in front of enemies and still get the jump on them most of the time
>Mementos feels too much like a side thing until the final act, would've liked to see it tie in more before then (perhaps have it serve as a hub area for Palaces).

Those are the only thing that come to mind immediately, could nitpick more but I still enjoyed the fuck out of the game. It's a vast improvement over P4 and feels like a true successor to P3's foundation.
>>
>>377062478
Because in normal games they would get character development. Persona doesn't do that, they do social links where they develop but then those get ignored in the actual story. You might love them at first but in a 100 hour game they're going to get boring eventually.
>>
>>377062114
>Story is the weakest it's ever been in the series
>when P4 exists
lol
>>
>>377061415
Wasn't it his Solar Data?
>>
>>377062114
>story is the weakest
nigga this aint p4
this one has characters you can remember, even if you hate most of them
>>
>>377046327
Events failed to be exciting or memorable beyond being able to hang out with your waifu.
>>
>>377048484
PS3 is 720p, models look somewhat worse and thw load times are longer (nothing awful) ans some framerate drops in some hectic fights, nothing major.
If you dont have a PS4 get the triple version, dont believe thw lies that its unplayable.
>>
File: 1493915832456.jpg (29KB, 254x257px) Image search: [Google]
1493915832456.jpg
29KB, 254x257px
>>377062656
>>377062723
Persona 4's story was better and more coherent than Persona 5's. You only think it isn't because you never liked P4 and can't deal with the fact that you waited 8 years for a game that's actually worse. Akechi alone is considerably worse than anything that exists in P4.
>>
File: 1447269891008.jpg (15KB, 600x421px) Image search: [Google]
1447269891008.jpg
15KB, 600x421px
>>377062839
>>
>>377062520
>Cast isn't as developed as P3's cast. Characters like Ryuji fall into the background pretty quickly. Still far better than P4's non-existent development for its cast though.
Kek. None of the cast gets development or are relevant besides Futaba, Ryuji, Joker and Mona. The cast is complete garbage and barely have any interact with each other. The fucking text messages are the worst shit.
>>
File: Marie_portrait.png (307KB, 722x871px) Image search: [Google]
Marie_portrait.png
307KB, 722x871px
>>377062839
>Akechi alone is considerably worse than anything that exists in P4.
Patently wrong.
>>
>GO TO FUCKING BED JOKER
>Eternal Lockpick doesn't carry over to NG+
>Yoshida's confidant locks you out during the final month (not much of an issue since you can do it ages before)
>Too many confidants require sky high social stats to even start
>Mementos music doesn't change as you progress deeper in
>Final boss music is really lame
>Ryuji's instakill skill can't be turned off
>Shido's palace is way too fucking long and tedious
>>
>>377046327
gameplay wasn't all that good
>>
>>377062902
>Futaba, Ryuji, Joker and Mona
So like half the cast? It's better than P4's cast getting literally zero development
>>
It's a visual novel with a retarded amount of filler and a weebshit fanbase who would probably call a naughty dog game a movie unironically without seeing the hypocrisy.
>>
>>377062902
Ryuji is not relevant, the fuck you on? You think him saving them at the end fixes that 70 hour gap of nothing?
>>
File: Mishima Confidant.png (78KB, 383x250px) Image search: [Google]
Mishima Confidant.png
78KB, 383x250px
Pretty much all of the Kaneshiro arc was a dud
The main cast waifus feel flat in personality (not as bad as P4)
Lame twists with the Igor one being the sole exception and barely at that
You still get railroaded to hell and back in the first dungeon
>all social links follow the same basic formula because muh thematic element
Great music with a few duds but the good tracks are overutilized and poorly implemented
Generally too easy, difficulty balancing is poor (hard just feels like a slog)

I still enjoyed the game but fuck I'd never call it my GOTY. that'd go to Automata
>>
>>377063002
Every character in 4 gets development in their dungeon. None in 5 besides Futaba get any development. She is the only good cast member because she has tons of focus in her dungeon. Same shit with the villains and why only Kamoshida and Madarame are good because you actually interact with them.
>>
File: Heard you been chatting shit.jpg (90KB, 667x590px) Image search: [Google]
Heard you been chatting shit.jpg
90KB, 667x590px
8 years and they still fell for the same mistakes as 4 and get sloppy on late dungeons
>>
>>377062723
In a decade, I will remember the non-party characters far more than the party members. Japanese Bernie Sanders was great, even the shit gamer kid was endearing, the main cast though was some derivative nonsense. I'll certainly remember Yusuke and Futaba, but the others, well, we'll see. Mitsuru did everything Makoto did better.
>>
File: 1494796238506.png (70KB, 436x496px) Image search: [Google]
1494796238506.png
70KB, 436x496px
>>377062938
She wasn't in the original game. Even if you want me to count her Akechi is still worse. He's a sympathetic villain we're given no reason at all to feel sympathetic for.

He's annoying throughout the entire game because he's a cocky piece of shit that everyone sucks the cock of(this is strange because Naoto had the exact same title and her whole thing was that she got no respect) and he's completely insufferable once he has his reveal.

>Dude I killed like 100 people and have made countless others have worse lives but you should feel sorry for me because my dad died
>"My idiotic character is even going to make other characters look worse because I'm going to make characters like Futaba feel bad for me even though the entire reason she's fighting is so she can get back at the person who killed her mom. Guess what? She wants me to join her now!"

The worst part is when the Phantom Thieves tell him how smart he is when the entire reason they're even standing in Shido's Palace is because Akechi is an idiot!

You're going to respond to me and tell me that the Persona 4 cast handled Adachi poorly too and he had a point, but he didn't and you're reaching.
>>
>>377062945
>Eternal Lockpick doesn't carry over to NG+

You also don't get an item from Igor to carry over. Even just being able to carry 12 personas out of the gate would've been nice.
>>
>>377063339
>She is the only good cast member

>lazy hacker NEET that manages to fix all their problems by bullshitting
>good cast member

Killed all the tension in the game, Yusuke was the only likable guy
>>
>>377062945
>Too many confidants require sky high social stats
Fucking this. It wouldn't be an issue if the leveling of the social stats wasn't so dragged out
>>
>>377062945
>Ryuji's instakill skill can't be turned off

This can be annoying but it really only should become a problem if you cheesed the reaper several times. I also think it might be a mechanic because Atlus knew that a ton of people would completely neglect mementos the entire year and be forced to do all of it at the end for the true ending. Imagine if you had to go through it AND fight every single enemy.
>>
>>377063454
>fixes all their problems
>installs spyware on a phone and hacks some TVs
>>
>>377046327

It's almost exactly like P3 and P4
>>
>>377063646
>People would neglect something is required to progress every confidant link past a certain level
>>
>>377063456

It's still ambiguous on how much progress you've made toward the next rank and how much you need. And even when you max all 5 stats out the game still wastes your time by showing you that you got points for no reason.
>>
>>377055127
No last surprise?
>>
>>377063454
No Futaba sometimes hacked the plot away but she is suppose to be this genius hacker and game never tries to say otherwise. Yusuke is good but he stays static throughout the whole game. He feels like a 3/4 character becuase he's the only one who's allowed to be funny or interesting.
>>
>>377063898
I know a person who neglected Mishima's link because he didn't like him, that's your main incentive to go through it. People who don't care about getting to the bottom might do necessary confidant shit and leave. I can't remember many Confidant Mementos that required you to go all the way to the bottom of Mementos anyways.
>>
>>377063950
>but she is suppose to be this genius hacker

That's why the game is shit, don't need tension killing chicks that are godlike at what they do.
>>
File: beep boop.png (86KB, 512x512px) Image search: [Google]
beep boop.png
86KB, 512x512px
>Blackmails the Phantom Thieves
>Gets herself kidnapped
>Gives Kaneshiro a method of blackmail
>"Okay, now I'll be the brains of your group"

Fuck off.
>>
>>377062893
I wish Akechi was as good as Adachi. While Adachi was clearly wrong you could at least maybe sympathize with him a little bit. The fact that Akechi is a cartoonish villain that we're supposed to feel sorry for is really insulting.

Persona 5 in general is really insulting to the players intelligence.
>>
>>377064052
>he didn't like him, that's your main incentive to go through it.
Your main incentive now is because of their bonuses, Hifumi is one of the worst Persona characters to ever exist but her bonuses are extremely useful so I focused on maxing her's as fast as I could at a certain point.
> I can't remember many Confidant Mementos that required you to go all the way to the bottom of Mementos anyways.
None require you to go to the bottom but a lot of them are in the 4-6th tiers. I sincerely doubt anyone completely ignored Mementos for the entire game after it's introduced.
>>
>>377049293
That wasn't the twist though. It's that everyone knew all along.
>>
File: 1494798980572.jpg (148KB, 1024x768px) Image search: [Google]
1494798980572.jpg
148KB, 1024x768px
>>377064234
I love Mako-chan.
>>
>>377064234
They liked that dynamic from Naoto so much that they decided to do the exact same thing again for P5.
>>
>>377064052
You need to go to the second to last area for Futaba's and Sojiro's link.
>>
its weebshit

/thread
>>
>>377064336
>this is what P4 fags actually believe
>>
File: 1479806925155.png (212KB, 696x480px) Image search: [Google]
1479806925155.png
212KB, 696x480px
>>377046327
Ryuji Sakamoto
Worst bro -10/10
>>
>>377064404
Naoto's case was worse since Makoto rushing the mafia was a purely emotional decision she made when her brain broke from being called useless too many times. Naoto set up a plan to get herself kidnapped and even had time to set up cameras but didn't bother to.
>>
>>377064469
Not an argument.
>>
>>377064234
The thing is Makoto would normally be fine to have in this role and she shows it afterwards, but that's the point, it's shown afterwards. During this part of the game she's very stressed because everyone is on her ass. The principal, Akechi and Sae take turns shitting on her. She explodes when Ann triggers her with the word "useless".
>Guys where is Ryuji?
>He's with Makoto, she'll be fine she's responsible.

She sure as shit wasn't being responsible beforehand.
>>
>>377064336

I wish Adachi was in p5 instead.
>>
File: 1494791364916.png (749KB, 1019x657px) Image search: [Google]
1494791364916.png
749KB, 1019x657px
>>377064593
Fuck off Morgana you useless healslut that can't even tank 1 hit.
>>
>>377064664
Oh definitely, they eased up on the retardation a tad, but the fact remains we get a retread of some dumb bitch doing something dumb, and then we are made to believe she is actually incredibly brilliant. Persona characterization has been in desperate need of consistency for quite some time now.
>>
>>377064157
What tension did she kill? If it wasn't for her the PT would have never beat Shido.

>>377064234
The game would have been so much better if she was cut. Having Joker and Mona meet Kaneshiro on their own like they were trying to do would have made Kaneshiro seem like a actual villain and follow along with the previous ones instead of muh self-defense becuase Makoto is a stupid bitch.
>>
>>377046327
Shit gameplay

Mediocre OST

Shit story

Shit bosses
>>
>>377064593
I liked him better than Yosuke. Yosuke seemed extremely fake, he sucked your cock(almost literally, they cut out the gay option) but wasn't nice to many of the others, especially Kanji. Ryuji is a loudmouth idiot but at least he's generally a nice guy and you can see it with Yusuke and Mishima sometimes. He's like the only guy in the game who gets mad if you're a dick to Mishima.
>>
File: 1443666559156.jpg (39KB, 800x600px) Image search: [Google]
1443666559156.jpg
39KB, 800x600px
>>377064824
>>
>>377064747
Story wise Ryuji is so useless
I stopped useing him after Yusuke joined
>>
>>377064872
>I liked him better than Yosuke.
That's hardly an accomplishment, Yosuke is probably the worst video game character ever and he's in the same with Teddie.
>>
File: you.png (127KB, 601x508px) Image search: [Google]
you.png
127KB, 601x508px
>>377064901
>I don't like what i hear so it's bait
>>
File: 1494551211358.png (293KB, 639x338px) Image search: [Google]
1494551211358.png
293KB, 639x338px
Haru had the misfortune of being introduced just when the main plot was about to go full throttle and she was relegated to a side character in her own arc thanks to Morgana hogging the spotlight.
>>
>>377064489
My favorite Modern Persona is P3.
Explain how I'm wrong anyways.

>>377064804
I actually think Persona 4 is a better game but I still think Naoto is worse, simply because Makoto is only supposed to be a student council president while Naoto is a genius detective who ends up being as useful as Yosuke when she joins the party. I think Naoto is an extremely out of place character in a game that tries to be based in reality as much as it conceivably can.
>>
>>377064983

at least Teddie's stuck with Yosuke and not you
>>
>>377064872
Mishima is the perfect bottom for him, I'm just wating for all the artists out there to notice it.
>>
File: 1494625448507.png (587KB, 600x1020px) Image search: [Google]
1494625448507.png
587KB, 600x1020px
>>377065038
>>
File: persona4_dungeon.jpg (26KB, 468x265px) Image search: [Google]
persona4_dungeon.jpg
26KB, 468x265px
>>377065050
>I actually think Persona 4 is a better game
What did he mean by this?
>>
>>37704632
One issue is how they reveal tense moments are paced and handled poorly.

Mysterious messenger threatening you could have been made to feel like a mejed threat of some sort, but just before hand, Futaba is shown evesdropping.

Team is shocked that Okumura shuts down, but explicitly shows his shadow being killed, instead of maybe subtly showing black masked dude watching you beforehand or something. Could have actually made you wonder something or maybe be suprised, but they always make sure to kill the tension by showing everything beforehand.
>>
>>377064404
>>377064664
>>377064804
>Cast includes characters whose job is to look pretty(Ann and Rise)
>Naoto and Makoto are designed to be more attractive than them.
>>
>>377049829
>Game isn't as long as prior games in comparison
Which games are longer?
>>
>>377065232
I don't think anyone argues P5 is the pinnacle of Persona gameplay, but Persona has never been about the gameplay as the cornerstone. Fucking Mass Effect Andromeda has the best ME gameplay, doesn't make it the best game in that abortion of a series.
>>
>>377051714
All you need to do for Madarame is have Ryuji use Rampage and you automatically win. If anything, the fight against the traitor was the most underwhelming.
>>
>>377065038

Introducing party members one dungeon at a time was a mistake.

They should really give you entire party by the end of the 2nd or 3rd dungeon.
>>
>>377046327
You can't fuck your personas
>>
>>377046327
I loved the game and I'm a huge Persona fanboy, but there are plenty of flaws

>Pretty lame main characters
>repetitive voice clips
>boring social links
>not enough fun/funny parts in the story
>story doesn't really get that good until the end
>entire game copies P4's formula/plot too much
>DLC costumes
>tons of pointless and boring dialogue, even more than P4
>>
>>377049829
>Game isn't as long as prior games in comparison
Wat. If anything Persona 5 is too long. People think P3 was too long and P5 is generally about 25 hours longer on a first playthrough.
>>
>>377065456
There's a fanfic I found the other day, It's about Arsene raping Chair-kun
>>
File: 1494870917475.jpg (988KB, 1752x2510px) Image search: [Google]
1494870917475.jpg
988KB, 1752x2510px
I prefer dogs over cats so I did not care for Morgana.
>>
>>377065362
>Fucking Mass Effect Andromeda has the best ME gameplay
Not with those side quests, gameplay is more than combat.
>>
>>377065531

Good thing Morgana isn't a cat then.
>>
>>377065232
That layout is trash but I rather play that then go through Shido's palace or the entirety of Mementos. At least I can be challenged.
>>
>>377065485
Yeah I'm in that boat. I beat Shido a few weeks ago, and I haven't gotten around to completing the game yet. And I'm a faggot who put hundreds of hours into P3 and P4, obviously multiple playthroughs. Just something about the pacing and characters did not resonate with me as much.
>>
>>377065605
Fuck off Morgana, go back to the Velvet Room.
>>
>>377051101
haven't done merciless, how is it easier than hard?
>>
>>377065232
Persona 5 has the best gameplay out of the series, gameplay is only about 20% of the game, though. 80% of the game is a VN. In fact on average Persona 5 probably has less time spent actually playing the game compared to Persona 4.
>>
>>377065767
Merciless raises damage done by crits/weaknesses/technicals but that's offset by even less xp and money gained from fights and that extra damage from crits/weaknesses/technicals doesn't matter much in bosses which can't be exploited.
>>
Do any of the games explain exactly what the reaper is?
Is it really just a random shadow?
>>
>>377062092
That's because this game is the perfect example of "style over substance"
>>
>>377064807
>If it wasn't for her the PT would have never beat Shido.

Exactly, every problem after she was introduced she solved it with her hacking bullshit
>>
File: P2epsudouinjure.png (24KB, 140x156px) Image search: [Google]
P2epsudouinjure.png
24KB, 140x156px
>>377066097
Reaper is theorized to be pic related because of the clothing similarities and the missing eye.
>>
>>377050196
Nice
>>
>>377066097
It made a lot more sense in Persona 3, what with all the Death themes. Then P4 needed a cool bonus boss and they had a fantastic design sitting around and figured "fuck it, why even try justifying this horrendously clashing aesthetic in our sparkly yellow game?"

No real info on what it is, but I always got the impression that it was a leftover chunk of Arcana Death after the explosion, given that it's chopped in half (no legs) and lurks around Tartarus.
>>
>>377062642
They used to have character development in game but thanks to P3P and P4 ya just have to have social links with all party members
>>
File: PissedGuts.jpg (116KB, 788x609px) Image search: [Google]
PissedGuts.jpg
116KB, 788x609px
Unlike 4 which was a quick hashjob after P3, 5 was supposed to be the passion project, the one game that puts them on the map.

They took years to make this with a whole new engine which they tested off Catherine, this was even delayed multiple times for "polish" and yet shit was completly half assed on the characters as well as later dunegons
>>
>>377066097
I think P3 mentioned it was another manifestation of Death.
>>
>>377050190
>Ohya
The only problem with Ohya is that she isn't very fuckable. In a game where you can romance your submissive teacher or have wild sex with a masochistic doctor what's wrong with having a bro tier woman?
>>
>>377066419
If you fight him in Adachi's dungeon he fits perfectly.
>>
>>377066563
>with a whole new engine which they tested off Catherine
Actually Catherine used Gamebryo, they changed P5's engine to an in-house engine.
>>
>>377066706
>The only problem with Ohya is that she isn't very fuckable.
No it's that her confidant bonus isn't only bad but actively detrimental to the game.
>>
>>377051101
fuck no.

>takes about 2x the battles to get the same xp/money rate than hard
>bosses can crit you
>being underleveled means you can't fuse persona sooner
>damage scales harder against you the further the level gap between you and the enemy
>being gimped money means your limited to all that teacher prostitution at night and the summons of those demonfus you want.
>>
persona 5 is the best game of all time. it's like the Oot of our time
>>
File: 1494510941227.png (2MB, 1069x1500px) Image search: [Google]
1494510941227.png
2MB, 1069x1500px
>Point out the flaws in this game.
Makoto isn't real.
>>
>>377066927
>Actually Catherine used Gamebryo

Wat?
Wtf! I love Todd now!
>>
>>377067505
Nice bait faggot.
>>
>>377067507
misspelled kawakami there bud
>>
>>377067507
Just like her dumb braid.
>>
Makoto is the games biggest flaw.
>>
File: 1494767866465.jpg (51KB, 500x508px) Image search: [Google]
1494767866465.jpg
51KB, 500x508px
>>377067864
That is true in a way, because of Makoto all the other girls except maybe Sadayo look worse by comparison.
>>
>>377067554
?
>>
File: Short Hair is Garbage.jpg (304KB, 2560x1439px) Image search: [Google]
Short Hair is Garbage.jpg
304KB, 2560x1439px
Too many short haired chicks
>>
>>377067621
Man speaking of her I don't why some people try to compare her to Kamoshida. I mean sure she COULD do the same thing he did, but have you seen her? Kawakami's a gigantic beta who would never even dream of hurting Joker. He is actually her master.
>>
>>377068373
This statement doesn't parse.
>>
>>377066106
Thank god someone finally realized it.
>>
File: 1493942070418.png (197KB, 872x632px) Image search: [Google]
1493942070418.png
197KB, 872x632px
>>377064593
Ryuji suffers from both comic relief AND dumb muscle character types. He's a passionate teenager, it explains well his actions in the story. You aren't supposed to look at him as an adult looking at a troublesome kid from a single-parent family, you're supposed to look at him as someone who gets shunned by everyone in your new living place yet is welcomed by him.
Really if you have no tolerance and kindness that comes with years as an adult you're no better than shitty adults Ryuji himself hates.
>>
>>377066563
>quick hashjob

Sauce?
>>
>>377068727
It came out only 2 years after P3 and likely only had the development time of a year and half to a year since they were also working on FES at the same time.

Great games can be made in a shot time-frame of course (e.g. GTA3 to VC was less than a year), but P4 just shows signs of being rushed in general, mainly evident through it's empty plot.
>>
>>377068460
I'd never compare her to a rapist, but she is a deeply flawed character.
Not in a criticism sense, I mean she is just a broken human being with lots of problems.
>choosing sex work as a side job
>being a teacher but not giving a fuck about her kids
>pathological lying (sick sister BS)
>that scene where she calls it quits, tells you to never call again
>next week rolls around and she's texting you, begging for a request so she can make some money
Nobody in P3 or 4 had half the problems she does. Damaged goods doesn't begin to describe it.
>>377069162
>emtpy plot
It's literally twice as full as P3's.
There's lots to criticize in P4, but it is an objective fact that they improved the pacing from 3.
>>
>>377069162
P4 wasn't rushed. 5 was. Atlus made P2 in the same time frame as 3 and 4.
>>
>>377050359
Akechi is on the front cover. Him joining was never hidden.
>>
>>377061781
BIGGEST FLAW
I
G
G
E
S
T

FLAW

0.1111/10 WON'T BUY UNTIL THEY ADD THAT SHIT
>>
File: toot.jpg (237KB, 445x401px) Image search: [Google]
toot.jpg
237KB, 445x401px
>>377046327
>too handholdy
>too easy
>dungeon designs are way better than the absolute trash in P3/P4 but still too simple
>too much exposition dumping (even from the villains)
>Akechi is wasted potential
>Haru is a boring generic underdeveloped "nice girl"
>Ann doesn't do much of anything after Makoto is introduced
>Morgana isn't as bad as Teddie but is still an obnoxious animal mascot
>can't romance Ryuji/Yusuke/Mishima
>Ohya's confidant perks are useless
>too many long stretches of plot where you can't do shit (being able to do stuff in your room at the very least would have been nice)
>final boss music is forgettable
>final boss is another (mostly) out of nowhere god that you must defeat with the power of friendship
>Mementos is boring and tedious
>Mementos Depths is shit compared to the palaces
>confidants suffer from the same "pick what answers they want to hear" problem as social links, don't really have a choice in what you say if you want to be efficient
>your choices don't affect the story at all (except with tiny cosmetic shit ie Mishima showing up to support you at the end instead of a literal who)
>the only good villain is Kamoshida, none of the others have anywhere near the same level of presence or build-up
>guns are a terrible source of damage and are only useful for knocking enemies down (either via weakness or with get smoked's confidant perk), upgrading/customizing them is totally pointless
>battle system is too focused on knocking enemies down and hitting them with all-out attacks over and over
>hold-up disrupts the music flow (music should have only changed if you initiated a demon conversation)
>intro is too long, takes a billion years before the game finally lets you traverse the first palace properly

Still liked the game a lot and I look forward to Persona 6, but if anything it made me want to play a new SMT. Persona's design philosophy is too stifling for me.
>>
>>377069363
Yeah but you can hardly expect any effort in 1 year dev time frame compared to what they had with 5.

You're talking as if P2 wasn't sloppy itself, dungeons were recycled hallway mazes that were a slog because of unavoidable encounters
>>
>>377069328

I wouldn't call her a pathological liar just because she didn't want to disclose blackmail to (at the time) a random ass student.
>>
>>377069363
>P5

In what way is the game rushed/incomplete?

>>377069162

Interesting. However

>P4 just shows signs of being rushed in general

Can you list some of the biggest examples? Genuine question.
>>
>>377062520
>moon man vest
what the fuck am i doing with my life I need this item
>>
>>377069328
>being a teacher but not giving a fuck about her kids
I think she does but her entire life up until you start seeing her is jading her, and it makes sense why that might be considering if you don't help her she's on the fast track to full blown prostitution selling her body for money.

I think this might be one of the reasons her romance seems good, though. You're helping everyone else with their issues but you basically save Sadayo's life. Sure she might be in the position to abuse Joker but there's no way she'd ever do it. She makes a shitload of mistakes in her life and gets rewarded with a magic teenager boyfriend.
>>
>>377069328
>It's literally twice as full as P3's.
>There's lots to criticize in P4, but it is an objective fact that they improved the pacing from 3.
I disagree completely. P4's pacing is exactly the same with no surprise events throughout 80% of the game. The pacing follows the exact same structure until Nanako is kidnapped.

In comparison, P3 had Strega fucking things up from an early point to spice up the pacing and add variety to the structure of the game; they further character developer, such as with Junpei, and outright kill one of your party members to further the plot along. Not to mention you have shit with Aigis and Shuji turning heel going down in the middle of the game to spice up the pacing further. X-Factors like these brought a lot of variety to the pacing and story of P3. P4 has nothing like this. The closet thing P4 has is the death of the Teacher midway through, but it still doesn't change up the pacing of story of the game in any meaningful way.
>>
File: 1494798671784.jpg (66KB, 450x662px) Image search: [Google]
1494798671784.jpg
66KB, 450x662px
>>
>>377068621
If you noticed nobody really talks about the story or themes except hardcore persona fags, most of the discussion is how stylish the UI is, wifus, music or Shido memes (all of which are just re-purposed Armstrong memes telling you how good memerable Shido actually is) yet the game is heralded as the second coming of Door-Kun
>>
File: 1494797603911.jpg (69KB, 450x684px) Image search: [Google]
1494797603911.jpg
69KB, 450x684px
>>
>>377050615
>The movement controls feel clunky as fuck

lol how
>>
Game is just too fucking long, I like it short and sweet and to the point. Too much bullshit

Just like when they make a movie over 90 minutes long. Fucking stop with this shit, some people have other things than playing this through
>>
File: 1494798386551.jpg (182KB, 1204x853px) Image search: [Google]
1494798386551.jpg
182KB, 1204x853px
>>
File: 1494797787308.jpg (813KB, 1280x1071px) Image search: [Google]
1494797787308.jpg
813KB, 1280x1071px
>>
File: 1494824539206.png (258KB, 463x750px) Image search: [Google]
1494824539206.png
258KB, 463x750px
>>
File: moonman.gif (2MB, 345x259px) Image search: [Google]
moonman.gif
2MB, 345x259px
>>377069875
seriously where do i get this item guys?
please help
>>
>>377070361
Not him but the X button does too many things and sometimes it can feel clunky to get out of cover because X not only gets you out of it, it gets you in to it and it can warp you from point to point. Oh and X also attacks the opponent.
>>
>>377070270
I would say P5's themes of rebellion and oppression are about on par or slightly worse than P3's theme of death. It's a huge fucking step from P4's underutilized theme.
>>
>>377070443
There's people in this thread bitching about how short it is. Meanwhile,I can't fucking wait for it to end so I can play something else already.
>>
File: REALLY GOD MODE.png (695KB, 1280x720px) Image search: [Google]
REALLY GOD MODE.png
695KB, 1280x720px
THE OTHER METAVERSE USER WAS NOTHING BUT A SMOKESCREEN...

I WAS ARRESTED...

RRGH! HE PLAYED US LIKE A DAMN FIDDLE!
>>
>>377069653

Without making dramatic changes I don't think there's too much they can really do more with the current formula and calendar system even though what changes they did add were mostly very welcome.

I think Atlus would be better off really changing things up in a more dramatic way and I'm not even talking about the typical Set it college/make the characters adults sort of thing. I mean more like forgoing the calendar system, social links, all that. It'll never happen of course but still.

I really enjoyed playing persona 5 but it felt like it was playing it safe in several ways.
>>
>>377069872
>the dungeons after Kamoshida having no interconnected layouts besides his
>the game just throws two dungeons at you on the 24, just trying to abruptly wrap up the plot with final boss coming out of nowhere
>everything else is just cutscenes and those said two dungeons are complete shit
>half the cast is irrelevant and Haru especially is fucking a non-entity
>goro is wild card but nothing comes out of it
>sae's ability is just ?????????

There's a lot more I'm forgetting but I have no intention of replying 5 like I did for the other Persona games.
>>
File: Persona-5-Ryuji-Sakamoto-Trailer.jpg (282KB, 1920x1080px) Image search: [Google]
Persona-5-Ryuji-Sakamoto-Trailer.jpg
282KB, 1920x1080px
>>377068690
Ryuhi is a good kid for the most part.
If there is anything I can't stand it is that he can nevet keep his goddamn mouth shut when it comes to being a PT, bit other than that he is very chill dude.
I mean he hangsout with Mishima, eventhough Mishima keeps talking shit about him despite the fact that Ryuji is the only one who tolerates having him around.
I'd say that Ryuji really is the heart of the group.
>>
>>377070770
>P4's underutilized theme
The social links and true ending are literally about the truth. The characters literally wear glasses to see through the fog. 5 "theme" stops after Madarame. The ending has barely anything to due with it.
>>
>>377070745

When I need to get out of cover I use O or just wiggle the control stick until Joker gets the picture. But I do think the controls could be better. There's that part in the middle of Kamoshida's Palace where you're going into the tower for the first time where I stylishly jump into the middle of the Berith-Pixie gang rape squad because I'm holding the R button down.
>>
>>377050190
>no hunger jester
Those are just the Strength and Fool repurposed to fill the role of an added social link. Don't be a fag.
>>
>>377071295

Ryuji is actually a much better character in his confidant then in the actual game for the most part.
>>
>>377070890
I've been thinking about something like this as well. From a gameplay perspective where do they go from here? Each game seems to move to improve gameplay but at this point they have streamlined it quite a bit. When developing P6 what can Atlus really do that they haven't?
>>
>>377071427

I honestly hope that they keep the stealth mechanics in the next one. Even if it doesn't have a thief motif I still think it could work easily and I enjoyed it in this game and would love to see it polished a little more.
>>
>>377069363
No It had the same problem ff15 had, extremely long development time that resulted in multiple rewrites that ended up being haphazardly stitched together when they realized they needed to push the game out the door quickly
>>
>>377070898
And thos3 point can't be simply just bad writing because....? The game was even delayed twice if you discount the localized version.
>>
>>377070770
>P5's themes of rebellion and oppression
I tought the theme was freedom?
>>
>>377070231
You're overlooking stuff in 4 like in the middle of the game having the cast catching Mitsuo and believing the murdered was stopped.

Also, I found most of the developments in 3 kinda dull to be honest. Most of the characters arcs are kinda samey and predictable, Junpei got development in a fucking predictable and boring way and while Strega was cool in concept but sucked ass due to shit development.

Pacing in 4 was better due to not having something happening every full moon. Literally.
>>
>>377071427
Fix the dungeon design and difficulty for one. Every dungeon should have been like Kamoshida's.

>>377071651
Shitty game design is bad writing?
>>
>>377071314
>5 "theme" stops after Madarame. The ending has barely anything to due with it.
Are you fucking retarded? The final boss is the literal God of Control with the Phantom Thieves and society rebelling against him. Everything about the game ties into the themes of rebellion, oppression, the will of society, and how people cognitively view societal events incredibly well, it's arguably one of the most intertwined Persona games thematically.

P5's Confidants tie into the theme of rebellion/oppression far better than P4's did to Truth as well. P4's are so fucking basic it's just the characters overcoming a basic obstacle in there life and realizing the "Truth" in that. It doesn't play in the Truth aspect behind a murder mystery at all, it's not well intertwined.
>>
>>377070724
I think it's from around the time of Okumura's dungeon. Might need to be cleaned first.
>>
>>377071410
I'd say he is a much better character whenever he is not talking about PT stuff or when PT stuff takes the center, but since PT stuff is 99% of the gane you never really see that side of him.
>>
>>377070898
>just trying to abruptly wrap up the plot with final boss coming out of nowhere
>People criticize P5 for poor writing but at the same time are too dumb to notice what it's trying to do.

I mean P5 does have poor writing, but this is just funny.
>>
>>377046327
>Point out the flaws in this game.
it entirely sucked

I am so glad i didn't buy this fucking thing with my own cash and just strong armed an robbed so faggy weeb for his console and games instead of pay anything for this overhyped piece of fag trash.
>>
>>377071834
Same shit. It's rebelling against oppression/societal injustices for freedom and proving your own sense of justice. It's a great theme and some many aspects of the game tie into. Shit like the the faceless/ghost-like populace moving through the environment relating to the bystander effect and how self-centered society is are great touches.
>>
>>377071983
I meant more so the story related points, sorry. But even concerning the dungeons, flawed design isn't always the result of meeting deadlines. Could just very well be the team themselves dropping the ball without having anything to do with being rushed, even if some may believe it feels thats way.
>>
>>377046327
The game is rather bland. Its not bad but it just doesn't have any real oomph to it. After the first palace it just is a downhill slide in enjoyment and quality. Feels like they were just painting by numbers. Going through a checklist and throwing in all the parts.
>>
File: 1494477374386.jpg (366KB, 2560x1792px) Image search: [Google]
1494477374386.jpg
366KB, 2560x1792px
>>377046327
I say it like every thread now but okay.
Personas aren't the focus anymore and in battle the camera avoids looking at them because they're less animated and don't do much besides make a twitch and then magic effects happen.
>>
>>377072030
P4 has the characters realized they aren't being truth to themselves and try to change that. 5 literally just has the MC solve the Slink characters "oppression" by himself with the characters barely being oppressed as a result. You literally can't get the true ending in 4 of you don't reach out to the truth hard enough and Izanami's whole plan has her making humanity's desire their truth.
>>
File: 1493598716201.png (97KB, 640x480px) Image search: [Google]
1493598716201.png
97KB, 640x480px
Like every other plot point in the game Persona 5 hammers the "twist" at the end of the game in to you several times

More subtle hints include
>Igor's voice
>Igor referring to the Velvet Room as his
>Igor not doing the actual fusing himself, instead having the twins do it.
>The Twins confidant itself has them struggling to remember something and being confused about who wrote this list they're holding.

More blatant hints
>Mementos entire existence and how it's hammered in to you every time you go in there that Morgana would found out who he is if you get all the way to the bottom
>Morgana having the same fucking nightmare like 4 times.

But no, the ending came out of nowhere and wasn't foreshadowed at all. Shido's Palace answered literally all of these questions.
>>
>>377046327
The camera is SHIT when you're in cover.
>>
>>377071427

Well they could re-use ideas and concepts from older persona games and modernize them. Persona 5 brought back Psy and Nuke skills back as well as having Guns as a secondary weapon.

For one thing I'd like to see the return of your party members being able to wield multiple personas but restricted to what they can used based on their arcana. You could still make the MC the wildcard/fool arcana and thus making him more versatile while everyone else would have less options. Reiji from Persona 1 couldn't equip too many personas for example.

You could also bring back multiple routes from Persona 1. You could combo that with the calendar system and have make a major choice around the halfway mark or so which would lock you on a route which could have it's own unique party members and ending. Something like that would be really interesting in a modern persona.

You could also toy around with the calendar and make several months take place in one town and then when you resolve the conflict there. Maybe not make you a transfer student or have the game take place over more than one year but not obviously not make a year as long as it is currently.

Maybe focus more on the MC's home town and have a different conflict going on there or perhaps getting rid of the transfer student thing entirely.

I'm just spitballing here of course
>>
>>377073305
I thought they were forgetting Elizabeth and Margaret since most of the requests are from Persona 3 or 4 and just copied to P5 (like most confidants such as Priestess).
>>
>>377073297
Not a word of what you just said made any sense. Try to articulate your thoughts with grace that at least surpasses that of a fish.
>>
>>377072839
Battles in Persona games, espescially in boss fights, can take awhile so I don't mind this.
>>
>>377073297
>P4 has the characters realized they aren't being truth to themselves and try to change that.
Yeah, all that development is contained to a singe scene in their dungeons and that's it. They receive no further development afterward, they remain static throughout the rest of the game.

>5 literally just has the MC solve the Slink characters "oppression" by himself with the characters barely being oppressed as a result.
What are you trying to say here?

>You literally can't get the true ending in 4 of you don't reach out to the truth hard enough
Two obvious as fuck story locks isn't a fatalistic use of the theme when there's no build up.
>>
>>377070770
Yeah but its "safe" rebellion, the system you rebel against is 100% corrupt, the player is 100% justified by the narrative, there's no consequences or collateral damage like most rebellions except when the bad guys catch up with you. The game wants to muck about in complex themes but is absolutely terrified in challenging the player at every step on the off chance they alienate the player-base.
>>
File: 1493334787185.png (37KB, 287x337px) Image search: [Google]
1493334787185.png
37KB, 287x337px
>>377046327
If someone would play this one first it would be VERY hard for them to go back to the older games, which is a shame. Most of the people that I know that are playing have it as their first one and I know they'll never play the other Persona's or SMT games.
>>
>>377072839
The use of demons as regular enemies makes up for this desu. Still would be better with both but they don't have all the time in the world.
>>
>>377071629
P5 was in development for 4 years, starting after Golden was finished. Absolutely nothing like FFXV.
>>
File: 1462709742806.jpg (27KB, 636x636px) Image search: [Google]
1462709742806.jpg
27KB, 636x636px
Fights feel either brain dead easy or they're fucking bullshit hard. Like seriously I steam roll bosses on normal mode but then when I swap to hard bosses take a fucking eternity to beat and will just instant kill you if you dare leave a character at most at 75 percent health. Also stop making it pain to max out social links on the first run. I'm sick of having to min max like a fucking autist and reading guides just so I max everyone out. Carrying the right persona and giving the best answers should be enough but for some reason it isn't.
>>
>>377073929
I would agree that it would be better if the "rebellion" was more risky and morally gray. But still, I feel like the game does a serviceable enough job to get the theme across as is.

A good example would be how the Phantom Thieves actions led to Okumaru getting killed. That whole arc is them questioning weather bowing to public pressure and in the end being forced to due to extraneous circumstances with Haru's marriage. In the end it results in the group getting baited into Akechi's trap and Okumaru getting killed. It's a decent consequence, even if it wasn't their fault.
>>
>>377073910
>Yeah, all that development is contained to a singe scene in their dungeons and that's it
Did you so any of the Slinks? They have to do with the characters lying about their true feelings. And you can't be talking about static characters when 5 characters don't get any development besides Futaba and Ryuji.

>What are you trying to say here?
The characters never break free via their own will. The MC does everything for them.

>Two obvious as fuck story locks isn't a fatalistic use of the theme when there's no build up
The entire game builds up it. From meeting Izanami at the gas station on raining nights to the fog covering the town. If the player doesn't differentiate between the lies and truth they are unable to proceed further. And you can't be talking about obvious story lock ups when 5 gives you warning messages before hand.
>>
don't you dare give him the (You)
this kind of idiocy can't be cured
>>
>>377074867
But do you really feel bad when the guy was a complete piece of shit who's daughter not only forgives you for your part in his death but joins your party?
>>
>>377075637
Nobody gives a fuck about the OP, we just want to talk about P5.
>>
>>377074754

Hard mode is easy as hell, save for Kamoshida when I didn't have media yet. S.links make an already easy game even easier. I maxed out every social link without using a guide wtf were u doing anon, I didn't max out Kawakami or rank up fortune until late either.
>>
>>377075358
>Did you so any of the Slinks? They have to do with the characters lying about their true feelings.
S-Links are surface level shit in terms of relating to the theme. They all just involve the character overcoming a basic obstacle in their life and learning to accept that truth. They aren't bad or anything, but they're basic. More importantly, because the S-Links are optional you never see this development reflected on the actual story of the game. Character interactions don't change at all, they're complete static throughout the rest of their game after their initial shadow. No proper development ever happens.

>And you can't be talking about static characters when 5 characters don't get any development besides Futaba and Ryuji.
Mona and Akechi also receive development as well and that's half the cast. More shit also happens to the cast in general than in P5 that allows their personalities to shine through alongside some minor development.

>From meeting Izanami at the gas station
This is an absolutely fucking abhorrent example of foreshadowing, anyone who disagrees is retarded. He's a literal nameless NPC you talk to for one fucking second, doesn't have a portrait, and never appears again until the final day in a huge ass pull. There's absolutely no reason you would ever be suspicious of him, otherwise you would be questioning your interactions with literally every single other nameless NPC in the game. It's terrible.

>If the player doesn't differentiate between the lies and truth they are unable to proceed further.
Problem is the two story locks are obvious as fuck so this thick "fog of lies and truth" doesn't work at all.

>And you can't be talking about obvious story lock ups when 5 gives you warning messages before hand.
5's locks are practically nonexistent and aren't supposed to be the focus at all, they basically only serve to provide bad ending. They aren't the culmination of the entire game's theme like 4's are supposed to be.
>>
>>377076285
>and never appears again until the final day in a huge ass pull
He appears every rainy day in the game. The relationship between the rain and the fog should naturally make you think something is up with that weirdo that only appears whenever it's raining.
>>
It's a waifu game but none, zero (0), not a single girl is actually waifu material. The only redeeming quality of some of them is that they're not as bad as the others. Disgraceful.
>>
>>377076489
Not the same anon, but hindsight is 20/20
>>
>>377058181
>Also, HEY WHAT DO WE NAME OUR SUPERNATURAL SERIAL KILLER? HOW ABOUT WE NAME HIM INCREDIBLY CLOSE TO THE GUY FROM THE LAST GAME? Great fucking idea.
His name is actually a reference, but not to Adachi.
https://en.wikipedia.org/wiki/Kogoro_Akechi
>>
>>377076489
That's such a bullshit correlation, nobody is going to get that on their first playthrough. A minor detail like that would be fine if the dude was involved in the game more, but that's literally fucking for his "character"
>>
>>377076691

This happens every time a twist happens in a game, /v/ always claims something was obvious after the fact so they can pat themselves on the back for being geniuses
>>
>>377073305
For a real meta one, "Igor" also turns you away at the beginning of the game if you don't agree it's fiction and won't allow you to play the game due to your cognition.
>>
>>377073305
Yup. The twist is really great. I'm surprised I didn't catch any of the foreshadowing.
>>
>>377076285
>Problem is the two story locks are obvious as fuck so this thick "fog of lies and truth" doesn't work at all.
They aren't obvious as fuck. There's no way you can figure out that you have to say no to a dialogue prompt twice. And if Izanami did have a portrait you would be suspicious of him.
>>
File: Mastema.jpg (18KB, 228x352px) Image search: [Google]
Mastema.jpg
18KB, 228x352px
What if pancake's final persona was Mastema?
>>
I know its been in the series forever but i wish going into palaces/memetos didn't force you to end the day after.

You should be able to do at least 2 activities. Maybe restrict it so that the palace must always be a day activity. This would solve the mental anguish of always being told to sleep by mona.
>>
File: Haru.jpg (427KB, 1000x1000px) Image search: [Google]
Haru.jpg
427KB, 1000x1000px
>>377078330
That's what Kawakami is for.

Game's biggest flaw is that best girl doesn't have as much screentime as she deserves, and it's gonna be fixed for Black (Noir) Edition.
>>
File: 1494480051022.jpg (157KB, 804x657px) Image search: [Google]
1494480051022.jpg
157KB, 804x657px
After switching back and forth between P3 and P5 on my P5 NG+ playthrough I think I enjoy P3 more.
Even if it's far more simple and Tartarus's floor layout is poor and unimaginative, the fact it has a heavier focus on dungeon crawling alone and that the battles look more exciting makes it a better game to me.
>>
>>377079710
Everybody always bitches about the hallways in P3 and P4 but I found them very satisfying. You really get into the groove of sweeping the floors. In P5 it's just figuring out what stupid bullshit you need to do to get to the next section.
>>
>>377046327
NOT P3 cast
Thread posts: 348
Thread images: 62


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.