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Best Metroid ever

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Thread replies: 179
Thread images: 25

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Best Metroid ever
>>
You're not wrong.
>>
I agree
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So fucking sexy
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>>376997803
Dark Suit was pretty great too. I think it gave me a fetish for robots/suits/mecha with weird circles on their shoulders. Testament from ZoE may have helped too.
>>
how's the backtracking in this one compared to Prime? I really enjoyed the 1st but the artifact hunt and the Chozo ghosts dampened the experience
>>
>>376998080

It's a lot worse.

You're probably retarded though. By the time you fight Omega Pirate you should already have half of the artifacts, and you can just walk past all the Chozo Ghosts (unlike the fucking Dark Troopers)
>>
>>376997636

Prime 1 was better.
Super was even better.
>>
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that's a weird looking cover to Metroid II
>>
>>376997636
For me all the Primes were good but each got a smidgen worse than the previous.
1>2>3
>>
>>376998623

Metroid II was one of the weakest entries of the official games.
AM2R was a whole lot better, but still doesn't surpass ZM or Fusion.
>>
>>376997636
Prime > Super > Echoes

>>376998080
As the other anon said, worse. And once you've played through Prime 1 once or twice the artifact hunt gets a lot more enjoyable. You pass through most of the areas anyway, so it's really no trouble at all to collect all of them before Omega Pirate.
The same is not true for Echoes.
>>
>>376997636
this

also best music https://youtu.be/gCcU5Xtjoqc
>>
>>376998230
protip: freeze the dark troopers with a charged dark beam and chatter them with a missile.
They're a joke.
>>
>>376997636
Prime 2 is also my favorite overall.
Though Prime 1 was more of a "surprise" when it came out sincethey created the whole gameplay and universe from scratch
>>
>>376998230
When it comes to the dark troopers you can actually just sit back in some corner and wait, they'll just disappear eventually.
>>
>>376999172

Good look hitting them in time with the pathetic speed the dark beam moves at.
Chozo Ghosts are also easy to dispatch. One charge beam, then one super.

>>376999234

That's nice and all but the doors are often locked. If you're backtracking it's a real nuisance.
>>
I mean, you're partially right.
It shares the throne with Super.
>>
>>376999272
They take their sweet time to shoot at you. Also when you hit them with a dark beam they will be visible when they are frozen.
>>
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>>376997636
This is indisputable. It even has one of the best suits.
>>
>Light/Dark world meme

Eh, after playing a bunch of games with this mechanic, I can't say I enjoyed it that much.
>>
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>>376999408
pomf =3
>>
>>376999546
who /preorder/ here?
>>
Echoes is on my to-do list.
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>pre-Other M Samus had no persona-
>>
>>376998275
echoes is the majora's mask of metroid, it's the retarded hipster choice

dark world was awful, the fetch quest was worse than in the first prime, sanctuary fortress was the only really good area, ammo system was a pointless busywork addition

it's a very good game but it sure as fuck isn't the best in the series
>>
>>376997636
Contrarian opinion. The first Prime is the best one and from there it's a tie between it and Super depending on who you are.
>>
>>376999974

On the other hand, Echoes also had much better bosses, more interesting lore and more exciting powerups.

It has advantages of its own, it's not a straight downgrade from Prime 1.
>>
>>376999974
My biggest issue with it is how the powerbomb is required absolutely everywhere. Random puzzles and hidden pickups are not as well integrated into the game world either.
What Prime had going for it was that it all felt very real, there was very little immersion breaking, the upgrades to access new areas like the wave beam and thermal visor, scanners etc all made sense. Prime 2 feels a bit more arcade-like in that regard.
To make up for it it has great bosses and a nice soundtrack.
>>
>>377000239

I feel like Prime 2 was a lot worse about the arbitrary coloured doors.

Also the Seekers sucked.
>>
>>376997636
On the Wii Edition, you're correct.
>>
>>377000298

Initial NA Gamecube releases > Wii releases > subsequent Gamecube releases.
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>>377000368
>been playing the trilogy version for years
>decide to buy an unpatched GC version for sequence breaking
>mfw too much of a scrub to even get the space jump exploit right
>>
>>377000368
Fucking this.
>>
>>376997636
Replaying this now. The final boss is tedious, at least this first stage. I'll take another crack at it soon, but it was annoying enough after finishing the key hunt that I needed a couple days away.

>>376999974
>ammo system was a pointless busywork addition
If you ever had to search for beam ammo, you're bad at video games.
>>
>>377000503
>been playing the trilogy version for years

Way to out yourself as a late 90's baby.
>>
>>377000549
Why is everyone here so autistic?
>>
>>377000592

Perhaps anon just didn't own a Gamecube.
>>
>>376997636
>nothing but complaints about ammo at launch

Fuck that. You're absolutely right, op.
>>
>>377000592
But anon, I bought the trilogy version and a wii after being dumb enough to sell my gamecube with Prime 1 and 2.
>>
>>377000646
What is this post trying to convey?
>>
>>377000503

You've just got to get the timing down. Once you get the feel for scan dashes you'll be zipping around like a pro.
>>
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>>377000698
>mfw still have my original copy of Prime from 2002

feels good man
>>
>tfw sold my copy of metroid prime trilogy to pay rent

It genuinely hurts
>>
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>have a classic Wii and a physical copy, with a component cable so it looks even better
>>
There's so many games I wish I had never sold. Looking at what they charge for them on the used market now is just insane.
>>
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>>377001007

>Classic Wii
>Component cables
>Nintendont Widescreen
>On a USB stick so load times are nonexistent
>>
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>>377001042
I remember being tempted to sell my copy of Pikmin 2 back when it was worth like 50 bongs, but I decided against it. I still don't regret my decision.
>>
>>376999907
I love how prime 2 and 3 gave Samus personality.
Her reaction to dark Samus, how you can see the fear in her eyes at save points in prime 2, clenshin her fist when dark sames absorbed the other hunters, how she looks away when Gandrayda transforms into her when she gets absorbed by dark Samus , etc

She never was a senseless murder machine, she isn't fearless, she's brave. I hate it so much when other m fags are like
>she had no personality bc she didn't tell her feeling to my face
>>
prime 2 was weird, its got way too oddly saturated colors and is too bright imo, 1 is just better overall, 2 is still good tho
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>>377001129
She's just a good old fashioned stoic hero.

I loathed Brawl and Other M for trying to change her.
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>>377001091
That's one of the games I regret selling the most after Prime, also my entire ps2 collection. At least I kept the SSX games..
>>
>>377001250
What did brawl do?
>>
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>>377001439
>What did brawl do?

Made Samus more famous for being a zero suit wearing slut and Rule 34 bait than an armoured action hero who wipes out entire ecosystems and doesn't take shit from anyone.
>>
>>377001439
Smexy zero suit. Samus really didn't need a two phase playstyle, should've just improved on the varia suit.
>>
>>377000549
>search
who said anything about searching you tedious mongoloid
>>
>>377001783
>busywork
What about ammo is busywork if it isn't searching for more?
>>
>>376997636
prime 2 is when the novelty wore off
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>>377001510
Oh no. How terrible that we have a female character who's both strong AND attractive.

You do realize that the rewards for all of the Metroid games for playing fast and efficient was to see Sammy stripped down and almost naked right? She's been R34 bait from day one.
>>
I loved the main title theme. Game brings back nostalgia
>>
>>377003032

Both? We can have both.
>>
>3d
>best metroid
>>
Multiplayer in this was fun, until Hunters came out, and the controls/gameplay was better/more varied
>>
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2 was easily the best of the series, but artifact hunting was a nightmare.

>mfw seeing Sanctuary Fortress for the first time
>>
>>377003381

Prime 2's controls were worse, unless you're doing a lot of OoB.
>>
>>377003863

Prime 1 was better. Prime 2's map design is poor.
>>
>>376998829
>doesn't surpass ZM or Fusion

ZM I can understand, but Fusion? Really?

I don't get the high praise for Fusion at all - it's far too linear (and I say this as someone who got lost way too much in SM), the story has way too much exposition and is written pretty badly (Any objections, lady? ;] ) and the short music loops can be really grating in parts.

To give credit where it's due - the graphics are nice, the bosses are the best in the series, SA-X is cool and the idea of the X parasites is a pretty cool explanation for some story elements (like returning enemies + Samus losing abilities).

Fusion is not a bad game but it got really tedious after a short while and is way too streamlined for it's own good.
>>
>>377004272

I thought the story was all right. Way too much dialogue and unskippable navigation room cutscenes are a bitch, but I think it made the X the most imposing and terrifying enemy in the whole series.

It's linear, but it uses its linearity for a purpose. The levels are the most dynamic and "living" of any Metroid game, and that's because they're linear. The world is constantly changing because the X are hunting you - excellent setpieces like the power shutdown, vine overgrowth in Sector 2, Nightmare rampage in Sector 5 and being trapped in Sector 4 are only possible because the game is linear. For all the flaws of Fusion's verbal storytelling, it sets the bar for environmental storytelling in 2D Metroid and the decline of the rigid navigation room-focused level structure towards the end is kinda inspired.

The boss fights are excellent. Nightmare is iconic, but just about all the bosses are fun to fight and there are a ton of them. AM2R's bosses were mostly just Metroids - the other ones were typically just pinched from other entries in the series. Serris was so good that they copied him for AM2R, except they made him boring and slow this time around.

Besides that, the music and the graphics are top notch in Fusion. AM2R's graphics are pretty amateur. Look at any one of the bosses and you can see which sprites are ripped from Fusion or ZM, and which ones were redrawn. Same goes for the background tilesets, either they're straight rips or they're bland and featureless. AM2R's music left no impression on me, either.
>>
is ZM, Super and then Fusion a good order to play the games?
>>
>>377005371
There really was no reason to have the lift to the main deck broken for so long (Not to mention the power outage later on). Really there's plenty of reasons already to keep you out of the different sectors until you were ready for them.

>Gravity suit limits most of Sector 3
>Freeze to death in Sector 4
>Security doors in Sector 3 and 5

I love Fusion but they could have let go of your hand just the tiniest little bit.
>>
>>377006290

ZM > AM2R > Super (Control Freak patch recommended) > Fusion.
>>
>>377006312
*>Gravity suit limits most of Sector 4
>Freeze to death in Sector 5
>Security doors in Sector 3 and 6

Whoops got my numbers mixed up
>>
>>377006312

I agree.
It's not flawless but the things it does well are fairly unique among Metroid games.
>>
>>376997636
I want to play Metroid Prime 1 & 2 on dolphin, do I either play
>Metroid Prime Trilogy
or
>Metroid Prime 1 & 2 with widescreen hacks
???

I think I'd rather use a controller since using a mouse to emulate a wii mote feels retarded to me. Also, should I use Ishiruka or regular Dolphin?
>>
But OP, thats not zero mission.
>>
>>377007179

ZM is a halfway between Super and Fusion, and doesn't excel in any of the ways either of them do.
>>
>>377007143
Mouse controls are actually pretty good. I tried emulationg Trilogy recently and so far using a mouse feels natural.
>>
>>377007330
doesn't feel natural to me because of how far the deadzoning works. like moving my mouse across my whole desk just to turn left
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>>377007143
Do the Wii version. The gamecube one doesnt have actual fps aiming and the wii one does.
>>
>>377003032
Oh yeah an Easter egg really equates to more porn than character now?
>>
>>377007525
>doesnt have actual fps aiming
you mean in a way other than just mouse vs analog sticks?
>>
>>377007939

Metroid Prime on Gamecube uses doom style controls.
c-stick does not control camera at all.
Normally left/right turn Samus, rather than strafing.
If you hold L then you will strafe.
If you hold R then you will move the camera instead of moving Samus.

It sounds awkward until you play it.
>>
>>377008016
man that sucks. why the fuck did they remove controller support from the trilogy? how does it work on Wii U?
>>
>>377008116

Wii and Wii U play the same, with Wii remote and nunchuck.
Pointer aims. Stick always strafes.
It's absolutely comfy and fluid, but less flexible.
>>
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I hope we see the Luminoth again.
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>>377010314

What's even left to do with them?
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>>377011743
Be background Chozo-like characters.
>>
>>377008116
Or emulate on PC and you can have standard WASD + mouse FPS controls.
>>
>>377013138
if you read the thread you'll see that I didn't initially like the mouse control for prime because the deadzoning was so intense
>>
>>377007143
>Metroid Prime Trilogy
that's the only version playable with mouse and keyboard.
>>
>>377013458
Oops, sorry. I just came back and only read the last couple of posts.
>>
>>376998623
nigga that shit wouldn't even run on a SNES
>>
Echoes was the fucking shit. Great level design, genius puzzles, best bosses in the series, genuinely challenging pacing, perfect soundtrack. It's amazing that it's actually a rush job and there's a shitton of content that got cut.
>>
It would be if every area was as good as Sanctuary Fortress.
Too bad I'm don't care about or straight up hate pretty much every part besides Sanctuary Fortress.
>>
>>377013824

>Great level design
Individual rooms are great, but map design is terrible.
>>
>>377007525
>fps aiming
>Metroid Prime
what are you doing?
>>
>>377013458
Did you set the sensitivity to advanced? It's much more responsive that way.
>>
>>377013902
>not liking Torvus
>>
>>377011743
Give Samus more kick-ass suits
>>
>>377014103

Torvus was such a slog it stopped me from beating the game for years. Every time I'd start a new playthrough my desire to play the game would just completely die near the extended water section under the bog (I'm pretty sure thats also when Chozo Ghosts 2.0 start spawning in).
I couldn't tell you how surprised I was when I finally pushed through and found out Sanctuary Fortress was actually really good.
>>
>>376999974
>dark world was awful,
subjective. I enjoyed it.
>the fetch quest was worse than in the first prime, sanctuary fortress was the only really good area,
again subjective, the environments were really well thought out and the puzzles really
>made me think
Backtracing is also a matter of opinion. personally I think it's a good mechanic as developers spend a lot of time creating environments and level design and it's a shame that in most games you only see these things once. Metroid games circumvent this problem entirely by utilizing better weapons and armor to solve puzzles in previous areas.
>ammo system was a pointless busywork addition
if you used a beam weapon it gave you more ammo from enemies and boxes so it was hard to run out. although people naturally want to use the infinite ammo weapon because autism so it's a fair point to criticize but it is in no way bad game design.
>>
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>tfw too intelligent to beat the game
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>>377015146

Metroid Prime 2 is the worst example of Metroid backtracking.
Super, Prime and Zero Mission had your powerups make a massive difference to how you navigate earlier levels. It's not as dramatic in Prime 2. All of those games have heavily interconnected levels to make backtracking flow nicely. Prime 2 has partitioned levels which are not conducive to backtracking.
>>
WHERE DO YOU GET AMMO FOR THE DARK BEAM reeee
>>
>>377013902
sanctuary fortress was good, but not good enough to justify putting up with the rest of prime 2
>>
>>377016084

Shoot containers with the light beam.
>>
>>376999974
>echoes is the majora's mask of metroid, it's the retarded hipster choice
how
>dark world was awful,
why
>he fetch quest was worse than in the first prime,
elaborate
>sanctuary fortress was the only really good area
how so
>ammo system was a pointless busywork addition
why do you think that

Here. Try again.
>>
>>377015364
Yeah I think this is one of the weaker aspects of the map design. It's been a decade since I've played the game, it feels like, so I can't remember if there were warps or some way of getting between the stages (other than the Luminoth Great Temple), but Prime had multiple connecting points, usually with Magmoor Caverns serving as the main thruway.

That being said, I loved the puzzles, bosses, and individual environments. The whole game has a very palpable sense of hopelessness/desperation, considering all the Luminoth corpses you find everywhere* and the descriptions of how all the environments you explored used to not be so fucked.

*great stuff. Stuff that stood out to me were:
>father and daughter corpses side-by-side
>Luminoth who resisted multiple possession attempts
>>
>>377016143
But I only have dark beam and normal beam.
>>
>>377016203

> I can't remember if there were warps or some way of getting between the stages (other than the Luminoth Great Temple)
They tend to unlock after you need them, which is completely backwards.

There is Agon-Torvus, which requires the Seekers. There is Agon-Sanctuary, which requires the Power Bombs. Both of these are fairly useless since you never need to backtrack along those routes in the middle of the game.
There is Torvus-Sanctuary. This is a very useful route, but it requires the Power Bombs, which is the item you're trying to backtrack to find. So you have to head out of Sanctuary by the front door, go through Temple Grounds to Torvus' entrance, and then go all the way to Hydrodynamo station to finally confront the Power Bomb Guardian. It's done on purpose, to force you out of Sanctuary the long way so you can see the Dark Samus cutscene play at the bridge.

Funny things happen when you try to break all these stupid limitations by sequence breaking.
>>
>>377016553
You get the Light Beam like half an hour after you get the Dark Beam though.
>>
>>377016553

You're getting the Light Beam very soon.
>>
>>377015326

>not beating it 100%
>>
>>376997636
I love all three Prime games but Echoes is the one I go back to the most. Something about it just makes it a lot of fun to play 101% all the way through. The difficulty is just right especially on Hard, backtracking is minimal when you know where everything is and how to get them (you can get 1/3 of the Sky Temple Keys right after you get the Dark Visor), power-ups are a lot of fun to use, and I enjoed the ammo system.

It's a shame that Retro barely had a year to work on it because Nintendo wanted a sequel as fast as possible, the original idea for the game was a lot different and Dark Aether wasn't able to be finished in the alotted time.
>>
>>377016904

>Something about it just makes it a lot of fun to play 101% all the way through.
You. I like you.
>>
>>376998275
This. Any other ranking is wrong.
>>
>>377003294
Exactly, 2D is superior in every way
>>
>>377011743
If we ever go for a post-fusion game where Samus is on the run for the federation they could act like a reasonable source of high end equipment and general support.
>>
>>377017123
the only good metroid games are the ones with kraid in them, the fact that those are all 2d is merely a coincidence
>>
>>377016904
I still feel like MP1 did the final scavenger hunt better. You had to use a variety of items to get them all, and you could get all but one of them by the time you fought the Omega Pirate. In MP2, you couldn't even start it until after you got the Dark Visor 2/3rds of the way into the game, and on top of that, I think there's a good 4 or 5 of them behind the Light Suit.
>>
>>377016553
bit of advise: you can't truly run out of dark beam ammo, if you have zero ammo left you can charge the dark beam to shoot a normal beam
not particularly useful in fights but it opens doors, portals and shit like that
>>
>>377017263
that's why fusion was ass
>>
>>377017130
And they could give her the Light Suit so it can become her default appearance.
>>
>>377017123
>2D
>superior in every way
>EVERY way

So scanning is better in 2D? That wimpy lil' scan feature from Super is better than the proper Scan Visor from Prime 1 - 3?

What's with the other visors? Oh yeah, 2D doesn't have those!

Combat? Debatable!

Immersion? HAH! Yeah, a 2D plane is totally immersive, right? Maybe to a stick figure living on a flat piece of paper!
>>
>>377017818

Super and Fusion are far more immersive than Prime 3

If you don't think Super excels in atmosphere you're basically a faggot
>>
>>377017904
>If you don't think Super excels in atmosphere you're basically a faggot

Atmosphere =/= Immersion
>>
>2D vs 3D faggots in every single Metroid thread

Both styles are fine, and the only truly bad Metroid game is Other M.

END OF DEBATE.
>>
>>377017904
Fusion would be immersive if ADAM didn't shit text all over you every five minutes.
>>
>>377018029

/thread
2d purists are annoying and Prime purists, rare as they are, are even worse
>>
>>377005371
>Besides that, the music and the graphics are top notch in Fusion.
fusion's art direction is really underrated and i have no idea what the fuck they were thinking with zero mission's comic book shit
>>
>>377018039

those are top /comfy/ m8.

I bet you didn't like the briefings in MGS4
>>
>>377018039
until he doesn't which is easily the best part of the game.
>>
>>377017818
Immersion is the gayest video game meme
>>
>>377018039
reminder that sakamoto said that he thought fusion went too far with the story elements
>>
>>377018039
People say that Other M made Adam a shit character, but as someone who's only played Fusion and hasn't touched Other M I thought Adam was an awful character already. The backstory in Fusion is awful and completely unnecessary, you can see the foundation of all the shit that Other M gets shit for.
>>
>>377018392
Spouting MEME if you can't think of an argument is way worse.
>>
It's my favorite as well, along with being one of my top 5 favorite games of all time. I replay it regularly.

My biggest issue is the Dark Suit. Sexy as hell, but completely trivialized Dark Aether. You get it way too early. The whole fun of the dark world is having to carefully plan your moves because of the high damage the atmosphere causes. Then you get the Dark Suit after the first damn major boss and it completely removes all the cool mechanics like crystals, beacons etc because you can just waltz right through the dark world like it's a palette swap of the light world.
>>
>>377018039
but I fell in love with Adam :(
>>
>>377018631
>The whole fun of the dark world is having to carefully plan your moves because of the high damage the atmosphere causes.

I'm playing Echoes for the first time and I'm glad I'm reading this now. That is exactly why I hate Dark Aether.
>>
>>377018309

this

And it wouldn't have worked if the game hadn't made Navigation Rooms such a focal point.
>>
>>377018446
Oh totally. Fusion is the 2D version of Other M. Peole shit on it at the time. I wish I still had the shopped boxart with "My First Metroid" fisher price style logo.
>>
>>377018706
That's what makes it fun, it actually requires a modicum of thought and skill unlike blasting your way through the game.
>>
>Prime 2
Alien world with exotic locations

>Prime 1
Video game checklist of green level, snow level, lava level and an underwater section
>>
>>377018793

Skill in Metroid games should come from sequence breaking and forging your own fastest route. Metroid Prime 2 is one of the less replayable entries because of the way it tunnels you down a particular path.
>>
>>377018184
For a handheld game, huge exposition dumps are bad, especially if they're unskippable.

For a Metroid game, huge forced exposition dumps (minus the intro "here's why I'm here" stuff) are unforgivable.

>>377018420
fucking l o l. What a clear case of PR bullshitting, given that he fucking doubled down on expository crap for his next disasterpiece.

>>377018446
I was already slowly souring on Fusion for years, because after so many replays, having to deal with those fucking text crawls was driving me nuts. I think Other M finally totally soured me on Fusion once it became clear that OM took every bad idea from Fusion (with none of its good ones) and amplified them.

>>377018793
Dark Aether becomes more or less a non-entity after the Boost Guardian and Spider Ball Guardian, which are the only two bosses that really make you feel the fucking pain.
>>
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I want a Metroid set in something like Rapture. Not an actual human city or anything, as that wouldn't feel right. But I would like to explore an underwater civilization with giant sea monster bosses.
>>
>>377018954
>Video game checklist of green level, snow level, lava level and an underwater section

hee hee, that shit took me out of the game.

Would've made for sense to have portals instead of elevators. But I think they wanted a close resemblance of super metroid.
>>
>>377018954
>Prime 2
Desert Level, Future level, Forest level, Dark World

:^)
>>
>>377019013
>sequence breaking
Not part of the game, fuck off speedrunning autist

>>377019014
>Spider Ball Guardian
One of the last guardians in the game, Dark Aether had already become a non-entity after the Dark Suit
>>
>>377019014
>fucking l o l. What a clear case of PR bullshitting, given that he fucking doubled down on expository crap for his next disasterpiece.
he said this back when he was working on zero mission
>>
>>377018446
Adam was fine in Fusion, since he was a transplanted mind that was gruff but fair and then remembered what he used to be. Fusion itself was also great aside from some obnoxious backtracking. It's really not fair to blame Fusion for Sakamoto being such a fucktard he couldn't think of a way to frame his personal fanfiction in a way other than rehashing Fusion.
>>
>>377019014

They're too long, you're right.

One of the funnier things I noticed was that you can skip the intro cutscene on replays, but not the navigation rooms. I wonder why nobody has made a romhack for that yet.

>>377019364

>I have never played Super Metroid
>>
>favourite overall is 1
>favourite location is sanctuary fortress in 2
>favourite story is from 3

Can we just agree it was an amazing trilogy?
>>
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>>377019810

Prime 3's story was lame, but it had the best lore.
>Bryyo Lore
>Elysian Lore
>>
>>377019427
hur hur hur I turiko sirry piggo wiss goodo geimu, now i can mark my Metoroido doujin for 100 mirrion dorrers haw haw i emmu sa nexoto Sperruburgo

>>377019810
The trilogy is great, though I think by the third game they were running out of ideas, since 75% of the bosses just seem to spam shockwaves - that is if you let them live long enough without using corruption. Don't want to dwell too much on the negative because I had a generally good time with it.
>>
>>377020013
I should also add that the bosses rarely seemed to make good use of the improved aiming - the only one that really stands out in my mind is the Bryyo boss Mogenar, with its three shifting targets to manage.
>>
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>>377019920
Didn't you like the whole "let's blow the fuck out of this planet made of phazon" part?
>>
>>377019810

Kenji Yamamoto's music is damn good.
>>
>>376997636
3D ruined the series and if you dont agree you're part of the problem.
>>
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"Relax, we're the good guys. Justice will prevail and all that stuff, right Samus?"

https://www.youtube.com/watch?v=RCjZTxGUzMI

;_;
>>
>>377020143
Phaaze was shit and 3's final boss was a complete letdown.
>>
Can we talk about how brilliant a mechanic scanning is?
>helps immersion
>gives lore
>serves as a collectable
>often used to solve puzzles
>scanning an enemy during combat is a tradeoff of vulnerability for extra information

Do any other games do anything like this?
>>
>>377018954
>>377019048

Prime 2's levels might not have been generic, but the world was pretty phony.

In Prime 1 you'd at least have to trek through some steaming caverns before you enter the lava zone.
Doesn't it seem weird that the Pirate Lab was deep in Phendrana instead of being near Phazon Mines? Well once you unlock the power bombs you realise it was right outside Phazon Mines, with just two elevators and one large (pirate-filled) room in between. So it turns out the Pirate presence on Tallon IV was all pretty localised.
The whole world is logically laid out, circling around the Impact Crater without being constrained by it.

Prime 2 is built around Temple Grounds, but Temple Grounds is a formality. The other levels do not flow together. You can take one lift from the top of a high mountain to immediately be at the base of a swamp, and then again enter a desert with zero gradation.
>>
>>377020260
>dey see me trollin', dey hatin'
>>
Fusion should have been released with two modes.
1: Story Mode.
Same shit you already know.
2: Classic Mode.
https://www.youtube.com/watch?v=y3Iht5RjKvE
>>
>>377020260

No it didn't. It's exploration was pretty immersive because of the scanning. Hearing this while exploring every part of the level made the experience solid.

https://www.youtube.com/watch?v=ZbbUv1hz6mE
>>
>>377020428
Scanning is only good in moderation. Reading all the scannable stuff in Prime 1 really fucked up the pacing of the game.
>>
>>377020757
This. Prime 3 went full retard with what was considered scannable. You could scan every single bit of architecture.
>>
>>377020757
Good thing you could completely ignore it, then.
>>
>>377020757
>>377020848
Which is fine, because you don't need to scan everything to progress. They're collectables and other optional bits of information that you can look at to your liking.
>>
>Remember the dark world / light world thingy?
>we did it AGAIN!
>>
>>377020848
don't forget every single boss phase being a new scannable entry

>Ghor
>Ghor Mk.2
>Ghor Mk.2, now mildly pissed
>Ghor Mk.3
>Ghor Mk.3.05
>Ghor Mk.3.05 after compatibility update
>>
>>377020757
Metroid Prime is not a fast paced game. Speed running autists need not apply.
>>
>>377020993

What contemporary games were doing it?
>>
>>377021043

git gud
>>
>>377021019
The only things you NEED to scan are colored red
>>
>>377021043

Yeah it's not like different endings based on completion time are a series tradition or anything.
>>
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>>377000860
>mfw still have prime and prime 2
>>
>spider guardian
>boost guardian
Thread posts: 179
Thread images: 25


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