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What went right

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Thread replies: 48
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What went right
>>
10/10 retro track selection
>>
>>376967257

It had the best Retro track selection

It had better new tracks to make use of Water and Air than MK8 did

It had the Fucking Queen Bee from Mario Galaxy
>>
>>376967257
Introduced Hang Gliding
Introduced Underwater Racing
Introduced Kart Customization (Frame, Wheel, Glider)
Set the formula that MK8 uses.

Both 7 and 8(D) are pretty good. Way better then Wii.
>>
DS and 64 were the only good mario kart games.
>>
>>376968596
I miss Wiggler and Queen Bee. Leagues better than any pallet swap.
>>
>>376967257
shy guy
>>
>>376968596

We should've gotten Wario's Shipyard damn it not Piranha Pipeline
>>
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>>376967257
Anybody who doesn't think that this is the best Nintendo racer is actually retarded.
>>
>>376967257
Worst Mario Kart

fight me faggots
>>
>>376967257
Coins returning wouldn't be such a big deal if the maximum collection per individual race was only 10

Very much bullshit
Had some great retro tracks, but the new original tracks felt a bit lackluster to me, there are some really good ones though.

Really just wish we would get DoubleDash2
>>
>>376969187
No one cares about a dead series.
>>
retro studios helped out
>>
>>376969196
I agree. It is very clear playing it that it was rushed to get it released by Christmas. Somehow it had even less content than MK:DS
>>
>>376968159
>only one gba track
>the wii tracks were wasted potential with the shitty 3ds hardware and they could have been better on mk8 instead
>>
>>376969187
1. MK8D is better

2. only GX can compete which wasn't nintendo
>>
>>376969196
MK64, wii, and GBA exist
>>
>>376969506

Not really

It was just for the DK stage
>>
We can shitfling all over about which Mario Kart is the best

However we should Atleast come to a conclusive agreement that MK64 is the worst abomination to ever spawn
Broken ass Blue shell
>IM TAKING YOU ALL WITH ME
>>
>>376968824
>64
>Good

>>376969196
Super Mario Kart, Super Circuit, 64, and Wii hold that title.
>>
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>>376969639
>No mission mode

Yes, I'm still mad
>>
>>376969767
Retro did the (Pardon the pun) Retro tracks. That's probably why there's so many edits to incorporate gliding and underwater.

Which is good because half of the original tracks kind of suck.
>>
>>376969754
>>376969963
I bet you fags like Double Dash.
>>
>>376970064
definitely better than 64, wii, and GBA

8D and DS are still the kings
>>
>>376970064
>DD is bad
out
>>
>>376970145
Nope. It has alot less content than MKDS and a fucking awful roster.

>>376970171
It is. Don't let nostalgia blind you.
>>
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7 = DS > 8 > DD > 64 > SMK > Wii > SC

Anybody who says otherwise is a pleb and should never be invited over to your house to play video games.
>>
>>376970268
alright? I said DS was better
>>
>>376970314
That's the thing. I doesn't even come fucking close the DS. It's SS tier.
>>
>>376970446
Pace yourself.

Try not to choke on Nintendo's cock that hard.
>>
>>376969639
>Somehow it had even less content than MK:DS
>somehow

Didn't MKDS introduce Retro tracks as we know them and include a mission mode?

Why are you implying it was barebones?
>>
>play online
>asshole cheaters use 7's like crazy between item blocks
Pissed me off, good single-player though.
>>
>The closest we ever got to MKDS Mission Mode was the online events in MKWii

>even then all we got was Spiky Topmen and Giant Pokey

>You can't play them ever again
>>
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>>376969639
>The only major change in MK7 was the exclusion of mission mode
Oh and the improved gameplay, items, online functionality, and better selection of tracks.

Don't get me wrong, mission mode was great. But DS doesn't hold a candle to 7 in any regard outside of that.
>>
>>376969639
7 shook things up but not in a good way

FUCK COINS
FUCKING GRINDING FOR PARTS
Underwater is neat and opens up new possibilities for tracks but does every stage need one?
>>
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>>376969196
64 exists.
>>376972793
Coins were in Super Mario Kart and Super Circuit.Coins are pretty great.
>>
Best overall kart combo?
>>
>>376975302
Toad and the titty
>>
>>376970145
what's wrong with wii? It was my favorite until 8's DLC
>>
>>376970279
8D>8>Wii>DS>DD>7>64>SC>SMK
>>
>>376973626
Coins are such shit, especially in 8 and 8D because it's the huge focus maintaining your coin count to keep your max speed is what causes that cluster fuck of backhole known as 3nd-9th. They work in Gba and Snes fine because the times are tolerable back in those games compared to 8
>>
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>>376975302
B-Dasher and Red Monster
>>
>>376975302

Koopa Clown Cruiser

I shrieked like a little girl when I realized my favorite Kart in the series is attached to Bowser Jr in smash bros
>>
Wii had Funky Stadium so it's automatically the GOAT
>>
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>>376967257
Good retro track selection, really tight kart physics, something Wii botched in favor of tight bike physics, removal of individual character stats, nerfed bottom screen to give items some more worth, items are more strategic than Wii and DD and doesn't have 8's coins. Wiggler is a fun newcomer and was actually pretty cool even though I usually don't care about rosters. Local multiplayer unlocks all courses even if only one person has a copy of MK7. Glider use and shortcuts were implemented very well, as there's plenty of ways to get around courses quicker like in GBA Bowser Castle or GCN Dino Dino Jungle, something 8 doesn't do quite as well.
It's my favorite Mario Kart, but it does have some flaws. The lack of a VS mode means that there's not much to in single player besides Time Trials, which is kind of an issue for a handheld. Random kart unlocks was annoying, too. Being released after Wii means that the game brought a slew of angry rosterfags in a series where half the games only had or needed 8-12 characters. Online and local multiplayer also lack the nametags on the top screen, something every other multiplayer Mario Kart had, even MKDS.
>>
>>376977116
I agree
>>
>>376971274
I didn't mean to imply DS was barebones, quite the contrary, just that MK7 which was on a much more powerful system somehow had even less content than its predecessor that came out nearly a decade earlier. It was clear Nintendo just wanted to cash in on the Mario Kart name quickly back when the 3DS was struggling.
>>
>>376975876
unbalanced as fuck

horrid drifting mechanics

stage design wasn't as good
Thread posts: 48
Thread images: 8


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