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Why does everyone hate Dark Souls 2 again?

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Why does everyone hate Dark Souls 2 again?
>>
>>376913549
Miyazaki meme. Still best combat in all souls and decent level design, better than the first at least
>>
It was multiplat so fanbois couldnt rally behind it.

Without fanbois, the souls games are a played out trope that was good twice. DS2, BB and DS3 are trash because people were sick of it after DS1
>>
>>376913549
i don't remember this.
another cut content or fan art
>>
>>376913771
Oh, also best DLC of all the three games.
>>
>>376913884
Likely concept art for the Embedded or w/e the chick in the cage in the Castle was.
>>
>>376914046
best dlc
no
>>
>>376913771
Least responsive combat, worst rolls (because of adaptability, the multi directional thing was nice though), worst estus. Power stancing anything but fist weapons and daggers was dumb. Level design was pretty sub par in the base game. Soul memory also ruined invading, you had to use the brotherhood or fight havelmonsters all day.
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A great but very flawed game that people unjustly shit on because it couldn't live up to the massive expectations that DaS1 left for it.
>>
Looks bad, feels bad when you play, mobs don't equal a challenge they equal shitty level design , idk man dark souls two just isn't for most people because it isn't their cup of tea doesn't mean you can't enjoy it though.
>>
>>376913771
>Best combat
>With trailing hitboxes and the worst rolls

Good one.
>>
>>376914162
so OP just reminded us how this game had good concepts it never realized
>>
OP why did you even bother?

>Why is Das2 shit on
>well I'll list some reasons why I like it
>those reasons are dumb shit game

That is every DaS2 thread.
>>
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>>376913549
>>376913884
We got this instead
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>>376913549
Post yfw you enjoyed dark souls 2
>>
>>376913549
the only thing I like about Dark souls is it´s art and the few story elements it gives us
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>>376914314
>worst estus
>like insta heal shit that makes anything other than outright hugging the enemy perfectly safe
>>
>>376913549
>from had these great ideas for their next game
>namco "hurr durr no dude it needs to be a souls game!"
>from literally scrapping half of the game + the consoles are too bad for the lightning.

That´s why From went back to Sony.
>>
>>376915059
>Estus is nerfed to be useless
>Doesn't matter when you can just pop 1 of your 99 lifegems whenever someone scratches you
>>
>>376913549
I could honestly deal with the quantity over quality aspects of the game if basic character and camera movement didn't feel like complete dogshit.
>>
>>376913549
Fact: Dark souls 2 has the best looking armors in the entire series
>>
Soul Memory
ADP
Mostly forgetful NPC's.

Still better than Dark Souls 3.
>>
>>376915620
You don't have to use life gems if you don't want to
>>
I'm still butthurt about the disappointment I felt on release. Overall, it's alright.
>>
>>376915858
I don't have to use a weapon if I don't want to either. It's fucking stupid because the game is built around having a weapon but it's still an option!
>>
>>376913549
>Why does everyone hate Dark Souls 2 again?
Shit hitboxes
Bosses that revolve around a single gimmick.
>>
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>>376915971
I guess, I just stopped using life gems because I noticed it was making it too easy
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>>376914985
I clocked in about 800 hours into my Heide Knight pvp character. Power stancing heide greatlances made adaptability and soul memory forgettable problems.
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>>376914985
it was an awesome game tbqh, i love all souls games
>>
>>376914046
It fucking better.
>above and beyond worst base/vanilla PvE
DLC feels like a completely different game.
>>
>>376913549
I don't hate it, I beat it including the DLC. But it's the worst of them. Flunky bosses galore and forgettable environments (most are dark and putrid, far worse than DaS3's abundance of swamps) take it down several notches.
>>
>>376913549
Because cool shit like that isn't on the game.
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>>376914985
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>>376913549
Because they're bad at video games and didn't actually play DaS1, they just pretended to for board cred. 2 is the best in the series for anybody that actually likes these games.
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>>376913549

>A Giant Waifu was planned for DS2
>>
>>376914802
if you free her do you lose the keyblade?

it's a really good weapon
>>
>>376918307
Yes,it's also impossible to get a new one.
>>
>>376918458
and the reward for freeing her?
forgotten since I've only played it once
>>
>>376918565
>Talking to the Milfanito will get you the Ring of the Dead.
>Returning to temple near the Rise of the Dead bonfire in Shrine of Amana and talking to the >Milfanito there will get you a Fire Seed as reward.
>Returning to the house near the Tower of Prayer bonfire in Shrine of Amana and talking to the Millfanito there will get you a Divine Blessing as a reward.
>You will also lose the blade upon opening the door, do so at own risk.
>You cannot take this item into NG+ as it will disappear from your inventory

I was wrong earlier, you can get another blade if you bonfire ascetic the Demon Song boss.
>>
>>376913549
Its literally just
>muh atmosphere
>muh graffix
>muh lore
>muh world connections
>muh red orb, though I think the DLC should have added this back

The gameplay and game itself is a fine sequel to DaS1. Its different so it feels new, and it doesnt try and rehash content left and right from das1.

To me its just a mash up of DeS and DaS1. So its alright, not amazing but bretty good.

The problem is that people put das1 on this gay pedestal and think its the hottest shit ever. Its not, EVERY from game has tons of major flaws. You have to be an idiot to say otherwise.

Nothing in das3 surprised me aside from a few bosses, each areas was so by the books it sucked. At least in 2 you never know what your going to get so theres some modicum of excitement for finding a new place like das1 and des partly.

If they make a new game I want them to bring back DeS idea of having different areas require different gear to progress. For instance going through the mines with a slashing weapon is an awful idea so you might need to switch out. No other game in the series even tries this really, its just pick weapon and smash thing.
>>
>>376913549
Because cool shit like your pic wasn't in it
>>
>>376913549
Who is that girl?
>>
>>376919205
DaS3 didnt have very much cool or strange shit in it either sadly compared to 1.

I want my abyssal tendrils dammit
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>>376919293
Whoever it was got replaced by the imprisoned Milfanito, so it's reasonable to assume they served the same purpose, or was a different design for them.
>>
>>376919587
>the same purpose
none whatsoever?
>>
>>376915971

If you're arguing "this game is bad because you have to forgo things that make it easy" then you're arguing against the entire Dark Souls series. A player has to deliberately not use magic, ranged weapons, infinite grass in DeS, 20 estus in DaS1, shields, summoning, (sometimes) parrying, etc. or they will make the game piss easy. Life Gems are probably the least offensive of all this shit given that they heal so slowly.
>>
>>376919649
No, getting items and interacting with ther NPC out in the world.

>meet big lady
>says to see her daughters/followers
>get items

Same principle for the quests line except no keyblade
>>
>376919649

You get items for freeing the one in the tower, so probably that.
>>
>>376914318
This. Even if it's by far the worst of the three it's still a very fun game.
>>
It is a fan-art though
>>
>>376915620
>don't want to farm/buy lifegems because I don't want to fuck up my Soul Memory
>>
>>376913549
I still don't understand what this game was going for.

Was it trying to make a world that was very much like lordran, or trying to stay away from Ds1?
>>
Dark Souls 2 vanilla was pretty dissapointing.
Dlc and the Scholar of the First Sin where great tho.
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>>376920130
>he doesn't have more lifegems than he'll ever use just by playing the game
>>
>>376919587
Who the fuck is this girl?
>>
>>376920171
It has a very different atmosphere, it never wanted to be Lordran. Naotoshi Zin is a lead game designer of this game, he's a father of King's Field games and this is showing. Miyazaki has slightly different style to his games. I'm kinda hope that B-Team will work on Bloodborne 2, with Sony's budget and no fuck-ups it will be a great sequel.
>>
>>376920270
One of the Milfanitos
>>
>>376914648
>worst rolls
literally git gud. You can beat the whole game without ever touching ADP.
>>
>>376914784
or

>lists reasons why the game is bad
>get your own opinion, not parroting Matt's video
>>
>>376913549
I have 320h on DS1ptd on pc with Dsfix 2015 ans i prefer DS2 for atmosphere but they have same game juste stop Underate the it's an unique masterrace game like the one
>>
>>376920237

This; it's clear that anyone complaining about life gem's inclusion is just mad. They didn't realize how bad they were until they were "forced" to use life gems, then they threw a fit.
>>
>>376915620
>waaaah I can't poise tank with my insta-heal estus
Also remember humanity? 99 instant full heals any time? But yeah lifegems are so broken.
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>>376920454
Everything okay?
>>
>>376913549
The base game is mediocre. The worst level design in the series, boring bosses, and the game is ugly as shit. The DLC is fucking fantastic though, and the rerelease made a bunch of welcome improvements. It's still the worst Souls game, but it is definitely very good after all the additions and enhancements.
>>
>>376913549
If only Dark Soul 2 did not have those shitty bosses I would replay it a lot more. Excellent beginning of the game coupled with lots of builds, weapons and variety.

Also it had the best lore in its SotfS version.
>>
>>376916518
It's really amazing.

DS1 and DS3's DLC feel like slightly better extensions of the main game, DS2's DLC feels like it was made for a different game. It's also way to creative to be in a souls game. The first one has some cool puzzle platforming like a zelda game, the second one these big combat rooms you need to approach using the enemies against one another creatively, and the third one gives you access to the two bosses immediately but makes them extremely difficult to beat if you don't explore the world, and with each challenge you overcome more of the world unlocks, changing areas you've already gone through before to make them more challenging and opening up paths to new areas as well

I kinda wish DS3 had just been a sequel to the DS2 DLC and the Aldia ending because it was so different from other souls content
>>
>>376920523
You know what, I was wrong. You don't get 99 insta heals, you can have a total of fucking 198.
But yeah lifegems are op.
>>
>>376920523
Humanity is a far more sparse resource than Lifegems and you know it you dumb nigger. You can't buy an infinite amount of humanity at 500 souls a pop from the first merchant.
>>
>>376920826
You can farm rats from literally the beginning of the game for infinite humanity, and even faster when you reach the depths. Try again.
>>
>>376920826

If you run out of your 20 estus and ~30ish humanity you should have on hand at any given time and -still- need more healing, then you don't deserve an opinion on the game. The amount of healing you have in DaS1 is, for anyone above six-years-old, infinite in practice.
>>
at this point everyone just shitposts about this abortion because actually playing it is painfully dull and boredom-inducing
>>
>>376920826
>equip item drop ring
>pop a few manatees for more item drop
>kill easiest enemy in the game beside maybe shamblers

Damn you showed them.
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>>376913549
It's the most forgettable game in the series. DS2 on the first playthrough is a fun experience with some great moments, but the longer you play the more it becomes an absolute snoozefest. I can't remember any of the NPC's names other than Pates. Most areas are gone from my brain and I only replayed the game a couple of months ago.

I guess Vanilla DS2 soured my opinion on it. I just like BB and DS3 better.
>>
>>376920270
silence, woman!
>>
>>376920782
Like half of the bosses in the game would be better suited as minibosses IMO

DS3 has a shitton of minibosses and while they'd be shitty as real bosses they fill their roles really well

I'd actually like to see this approach taken more often in souls games. Have more minibosses than regular bosses, so that when you finally do step through that fog and hear boss music you know you're about to get raped
>>
>>376920420
Just because you can beat it without ever touching ADP does not mean the rolls are not the worst out of the series.

You can probably git gud enough to use your penis to hit the buttons on the controller and beat the game, that does not mean the combat is good.
>>
>>376920981
>>376921147
Do you have any idea how long it would take to farm that shit from rats? No average player is going to do that, ever. The average player during his average playthrough isn't going to have more than 20 humanity at any given moment.
Not to mention the animation for consuming humanity takes ages to finish. You'll eat shit if you try it in the middle of a scuffle or boss fight.
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>>376913549

It is ridiculous that it takes until you get to this DLC for the game to have some sense of exploration and level design. Even if you can forgive the poise/iFrames roll issue, even if you can forgive abandoning the old lore, even if you can forgive the ridiculous hurtboxes, the fact that 80% of the game is corridor shit makes it the worse in the series.

Still sank 200 hours on it tho.
>>
>>376921148
You're far too sensible to be on this board anon.
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>>376920454
>>376920692
Did he throw it into a translator 5 times or have a mental breakdown while typing that?
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What I don't understand is why Dork Souls took off in the first place.

Being forced to autistically go through the same level over and over again until you bet a bullshit boss hardly seems like good game design.

Not to mention the abysmal controls. Who thought it was a good idea to prevent any actions until a swing animation is finished until the very end with no chance of canceling it? Have the creators never played DMC? The controls in DMC are so fluid, in DS they're as stiff as can be.
>>
>>376921257
>The average player during his average playthrough isn't going to have more than 20 humanity at any given moment.

So the average player is going to have 30 life-bars worth of healing at any given moment and you're complaining about the average DaS2 player having infinite, VERY SLOW, healing? How bad are you at the game where 30 life bars isn't enough?
>>
>>376921257
Even having 20 instant full heals is way more OP than 99 one-third (at best) heals that take 10+ seconds.
Also trying to consume a gem in a scuffle or boss fight is going to make you eat just as much shit, if not more because at least with humanity, you could get the heal off and survive the blow. Not so with lifegems healing over time, you'll just fucking die.
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>>376921483

>Lucatiel's collection of dragon dildos
>>
>>376921303
the good news is because everything is super linear and most of the bosses are simple it's really easy to speed/run through most areas to get to the good shit really quickly

>>376921425
git gud faggot, not all games have to be lighting fast fidget spinner simulators to satiate your autism
>>
>>376913549
I paid for it and the dlc.
Now they want me to buy it again just for fixes/placement/playing with active online people
Fuck that
>>
>>376921425
I dunno anon. These kind of restrictions sounds like fun and challenging to me.
Playing nier automata right now, and it's a fun little story, and the battle mechanics on it's own is fun. But it's also very forgiving, you can stock up on hp potions and life as long as you want to basically. It doesn't really feel good beating anything there. I'm playing on hard atm, and even that got kinda easy when you level up a bit. I could go for very hard where you can only take one hit, but that would be a bit too hardcore again.
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>>376914985
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>ds2 has the best pvp

wew

https://www.youtube.com/watch?v=Q9IMaJY0GOI
>>
>>376913771
>Still best combat


What. It felt like you were in a low gravity ice rink.
>>
Things Dark Souls 2 did right
1) Fashion Souls
2) NG+
3) Spells being actually balanced

Things Dark Souls 2 did wrong
1) Gameplay
2) Enemy design
3) Level design
4) Atmosphere
5) Story
6) Adaptability
7) Weapon buffs

Relatively speaking, that is. It's still a lot of fun, just considerably weaker than the other games of the series. Still, I wish DS3 took on its approach to NG+ so fucking badly.
>>
>>376921798
DS2 is my favourite, but even I think that was bullshit.
>>
>>376921918
I believe DS3 initially was supposed to have a world tendency feature similar to demon's souls that probably would have had some sort of effect on NG+ but the feature was scrapped presumably due to time constraints
>>
>>376918860
It opens the shrine of the dead which will restore your humanity for free if you run out of human effegies
>>
>>376921425

DS is not about pretending to be a badass and feeling "empowered" like 99% of the shit out there. Is about solving problems, figuring out systems and being patient.

"Good Game" design nowadays just means "make it look complicated but actually make it easy for me to feel like I'm good at something." DS is the cure for modern game design
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>Soul memory
>N64 graphics
>Shit the bed with the lore
>800 enemies in every single room

Whats to like about it?
>>
>>376922215
But mah mah pvp
>>
>>376921864
>Posts a video from 2014
People sure do love shitposting without any research
>>
>>376922197
DS3 ruined that though with every other weapon being some sort of anime meme shit

I miss DS1 and the majority of weapons being regular old normal looking swords, axes and picks and shit

>tfw not a single good warhammer in a souls game ever

feels bad man
>>
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>>376913884
>>376913549
>tfw this give me chills and could have been what this was in dark souls 3

that being said, I love dark souls 2. People don't hate it again, people have been flocking to it from dark souls 3 because the pve and mainly pvp is unbalanced as fuck. Everyone has max iframes at the start, you can roll for eternity, stamina regens insanely fast without any stat buffs, invaders can estus, estus takes .000000005 seconds to happen so estus is impossible to interrupt, and a bunch of other shit.
>>
>>376921643

>git gud

Is this your knee jerk reaction to criticism of extremely shitty controls?

I wonder why professional runners don't shoot themselves in the foot to make the sport more challenging. Are they just dumb scrubs?
>>
>>376922215
PvP fampei,
Also get gud
>>
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>>376913549
Yet again the /v/ hivemind takes hold.

People saying Dark Souls II is a bad game is literally a meme opinion. The overwhelming consensus at release that it was the worst Souls game, but obviously still a good and enjoyable game and miles ahead of something like Skyrim. Then overtime the criticisms and labelling of it as the worst Souls game became "Dark Souls II is shit" then "Dark Souls II is a shit game utter garbage 0/10" as if it is at all accurate to say Dark Souls II is a bad game in general. Then add to that the now-emerging nostalgia that people who started the series with II had, and you get this competitive shitposting where peoples opinions get more and more exaggerated "Dark Souls II is good" to "Dark Souls II is the best Souls game" to "Dark Souls II is the best souls game and the rest are garbage".

this board sometimes, jesus christ.
>>
>>376913771
I don't know what Miyazaki is. 2 had shit bosses so I didn't like it as much. Fuck your memes
>>
Shittier everything with too many superfluous mechanics taking away the focus on what made the first Dark Souls good.
>>
>>376918860
>fire seed as a reward for a boring ass "questline"
>there are fire seeds in the game than you need
>oh thanks for the extra fire seed which ill sell to gavlaan for like 300 souls
so fucking dumb
>>
>>376913549
Because of it's clear and well-documented objective flaws.
>>
>>376920171
both, which is why the game is tonally fucked and the lore is vague nonsense, even for Souls.
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>>376917259
checkem
>>
>>376922475
>son when are you going to train to be a silver kni...
>welp time to go burn myself alive
>>
>>376922409
Yeah DS3 pvp is utter garbo

Dark souls has gone from a game that never held your hand to a game where you can beat the game simply by summoning 4 buddies and letting them do your work for you. It's wierd because the game in general isn't easier, but the pvp and coop was definitely designed to hold the hands of anyone new.
>>
I could play DaSII again, but I can't.

Reason: I'm too used to DaSIII's gameplay, way too used to it.

I mean it's the same with GTAV, you can't play GTAIV anymore since you've played GTAV too much.

I hate my brain so fucking much right now.
>>
>>376921425
>Being forced to autistically go through the same level over and over again until you bet a bullshit boss hardly seems like good game design.

This is literally the same argument that everyone makes when they get absolutely destroyed and get bootyblasted about it. I should know since I remember making similar posts on this board when I kept dying to Taurus Demon.
>>
>>376921808
Uh, the dark?
The a-abyss?
There is surely a lore reason for this downgrade!
>>
>>376913549
I don't hate it. I just think that it's the worst in series.
BB>DaS1>DeS>DaS2 haven't played DaS3 yet.
>>
>>376921425
>Being forced to autistically go through the same level
This isn't even a valid argument against DaS or DeS. Almost every stage is built with either a major bypass once you've reached the boss or a bonfire located shortly outside of their fight.
>>
>>376922673

>summoning and PvP

The multiplayer aspects of DS have always been gimmicky shit. Invasions make it a bad fighting game and cooperation makes it as easy as any regular old game. Messages are cute I guess, but everything else about mutiplayer is garbage.
>>
>>376921808
holy shit
I heard about the controversy and I honestly thought it was overblown
I wasn't really into dark souls at the time

that's disgusting
namco should be shamed
>>
>>376921808
Didn't SOTFS fix this?
>>
I'm playing going through Scholar for the first time right now and I have to ask, why are there so many enemies everywhere? In Iron Keep there's knights at every convertible location where you need to go or items. There's just an overabundance of them. Also going along with that, why are there so many goddamn ambushes? Most of which you can't even see beforehand. Seems really cheap.
>>
>>376922674
play it for longer than 30 minutes
bam, you're cured
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>>376921808
I hate this so much
>>
>>376922673
But I can easily summon two phantoms to play the game for me in 1 and 2 as well.
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>>376914985
Enjoyed the fuck outta it senpai
>>
>>376922939
SOTFS didn't fix anything.
>>
>>376921808
Imagine being Miyazaki and wanting those graphics in every dark souls game since the beginning of development
But every game he has to graphically degrade all the areas, monster designs and etc until it is no longer what he wanted to make.

Miyazaki's life is suffering
>>
>>376922674
reddit spacing
>>
>>376922456
It's not shitty controls you dipshit the game is purposefully slow paced and deliberate mechanically. By your retarded shit metaphor the game is designed to be like playing chess while jogging. You might not be going as fast as the guy running the 100m sprint, but that's because you're juggling strategy and real time posit and reactions at the same time.
>>
>PC is the lead platform

Do I need to say more?
>>
>>376923071
fuck off with your reddit-tier meme degenerate
>>
>>376922939
>SOTFS
>fix
Syntax error.
>>
>>376922975
damn Earthen Peak looks like that???
>>
>>376922939
SoTFS added a new lightning system and some mod-tier visual effects. Actual levels remain the same.
>>
>>376922975
I blame consoles more than the team behind the game tbqh
>>
>>376922475
It's not just nostalgia/apologisms of people who started with 2 though.

A lot of the shitposting making excuse for 2's issues are motivated by hatred of Souls fans and hatred of consoles.

You have a large contingency of PC master race fools who saw that Souls fans that started the series on consoles disliked 2. They then made the mental equation that "the enemy of my enemy is my friend" and decided in their minds that 2 was superior because (I hate Souls fans, Souls fans dislike 2 - therefore I will like 2 and say its the best).

Add into this the fact that they didn't get to play Demons and Dark1 until was ported poorly after the fact and you have the perfect storm of constructing a huge bias towards 2 because of PC tribalism.
>>
>>376921808
I almost shed a tear right now. God fucking damnit. It actually looked like some beautiful exotic forest and instead we got a anorexic forest with retarded hollow infantry.
>>
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I really wish they made more physical statues of the canon armor sets. I love having the Faraam set on my shelf since it's my favorite set from DS2 but I'd do anything for an Elite Knight set.
>>
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>>376914985
I enjoyed it but I will never forgive them for giving us the retarded manikin mask over the original because of that stupid copyright claim from the people behind Naruto.
>>
>>376923460
>tfw no canon weapon loadout for the Bearer of the Curse

It fucking ENRAGES my autism whenever I do posterboy cosplay/canon builds.
>>
>>376923148
fuck you
>>
>>376913549
Because it's hip to do so, OP.
>>
>>376923561
Pursuer UGS is one of the earliest seen so it feels the closest to canon imo.
>>
>>376913771
>>376913549
Monster Hunter was always more difficult and more satisfying than Dark Souls games. You guys are casuals.
>>
scholar or original ds2?
gonna play with a friend
already beat ds2
>>
>>376923739
Scholar
>>
>>376913549
The massive downgrade ruined ds2 for me. You think they would've fixed it in scholar of the first sin. At least for PC
>>
>>376917462
wheres the first part of that image?
>>
>>376923561
You'll dual wield your longswords and you'll LIKE IT
>>
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>>376913771
>best combat in all souls
>>
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>>376923651
Yeah my comprimise was longsword + torch or golden wing shield with occasional swapping out to the Pursuer Ultra-Greatsword. By late game I'd pretty much entirely switched to the UGS though.

It feels good to know theres an anon with fellow canon autism
>>
>>376923790
Its the bastille gank room that was in almost every thread when das2 came out.

People are actually retarded, and the best part is theres another way to aggro them one at a time without even stepping near the door.

All you gotta do is look around just like das1
>>
>>376923932
Who are these lil niggas?
>>
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Is there some kind of mod that lets you keep the souls after death?
>>
>>376923757
is there a comprehensive list of changes
all i ever see is people bitching about more enemies
>>
>>376923835
why dual longswords?
>>
>>376923561
Canon loadout is two longswords and the green/gold kite shield with bird on.
>>
>>376924021
yeah it's called git gud you stupid fag
>>
>>376923679

> Monster Hunter
> Level design

So you are one of those who thinks bosses and battle mechanics is all DS is about? Monster Hunter is great, but is a boss rush mode game. I would say DS is, at its best, closer to Castlevania.
>>
>>376923321
I blame namco. They are at fault for absolutely everything.

From wanted to release the game on 8th gen consoles, but Namco forced them to release it on 7th gen consoles, which is why the game got such a massive downgrade (they had to remove several areas, they made some smaller and of course the lighting and textures were fucked beyond belief to make the game playable on gen 7 consoles)

From also wanted DaS2 to focus entirely on Vendrick, Aldia, the ancient kings and the fragments of manus but Namco though it was too different from the original DaS and forced them to add the 4 lords back somehow, so they had to change the whole plot of the game months before release
>>
>>376922979
Not in 1 unless you havent beaten the boss and in 2 they couldn't heal unless they had spells. In 3 they might as well be stand-ins for the host because they have just as much survivability, not to mention the broken ammount of i-frames everyone has.
>>
>>376924052
>all i ever see is people bitching about more enemies
Wait really?

I'm not the same guy but I played both versions with all DLC and I never noticed that. Infact some places are too empty it feels. But I love how eerie that makes it feel
>>
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>>376923561
I think this is canon
http://darksouls.wikia.com/wiki/Bearer_of_the_Curse
>In the trailers, artwork, and promotional artwork for Dark Souls II, the Bearer of the Curse is depicted wearing the Faraam Set as well as using the Longsword and Spear (dual-wielding) along with the Golden Wing Shield as their main weapons. In the intro video of Dark Souls II, the Bearer of the Curse is seen wearing the Imported Set.

It's ashame that the Golden Wing Shield only has like 65% physical block. It looks really good.

>that scene in the trailer where he breaks off the end of his spear and stabs one of manikins in the head with it and it goes through his eye socket
fucking badass

https://www.youtube.com/watch?v=k-dcwB3qTMA
>>
>>376923938
And rightfully so.
"Is it possible to get around this issue" is a horrible standard by which to judge design decisions.
>>
>>376924117
>No Aldia in Dark Souls 3
Why would you create a character whose inclusion feels solely for the purpose of leading into a sequel and then have one tiny possible reference to him in said sequel
>>
>>376924068
The statue shows it and some of the trailers I think showed it as well.

I was trying to make a joke, back to the dunce corner for me.
>>
>>376924208
I'm not sure what you mean.

Are you agreeing with me that people are retarded or do you mean that its a bad room?
>>
>>376924052
http://darksouls2.wiki.fextralife.com/dark+souls+ii+scholar+of+the+first+sin

Also regarding enemies, some are moved around, some are removed and others added.
>>
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>>376914985
My friends wanted me to skip dark souls 2, but I played it anyways. I love it.
>>
>>376913771
Hello Hbomb
>>
>>376924185
Don't get the dual wielding spear thing. He literally does it for five seconds in the CGI trailer and never again in literally any promo material.

The dragonslayer's axe gets more airtime.
>>
>>376924094

hehe so original xD

Fuck off, scrub.
>>
>>376924208
You seem this boneheaded logic a lot on /v/ Souls threads.

"I was able to defeat it, therefore it's not bad design."

You having patience for bullshit is not indicative of anything other than your own subjective preferences.
>>
>>376913771
>best combat in the series

How wrong can one person be.
>>
>>376924185
also I'm roleplaying/cosplaying as the canon Bearer of the curse with one of my characters in dark souls 2 right now but I think I sold the golden wing shield. I hope it will respawn if I ascetic the area. I'm using a tower shield and a greatsword right now but I would like to do the cosplay properly.
>>
>>376924329
Disagreeing with you. See >>376924448
>>
>>376924448
Wait, are you saying the bastille romm is bad "because its bullshit"?

So the fact that you can go to the opposite window seen in the pic and aggro the enemies out one at a time is bad design? Or the fact you can enter the entire level from a different way and skip that room entirely is bad design?

How is putting a difficult room and then giving the player MANY ways to overcome it, some by using ranged moves (like a throwing dagger, you dont even have to hit the guy, just him hearing it nearby will make him run out the door) to aggro them separate, some by bypassing the room, and some by getting gud and just killing them because they are piss easy and slow as fuck with windups.

There are TONS of shit encounters in DaS2, especially iron keep. This isnt one. Your just blind
>>
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>>376923561
>>376924185
This is how I did mine and satisfied my autism:

>Start as Deprived, wear Imported Set until you get Faraam in the castle
>Early game use Longsword and nothing in left hand, occasionally switch to torch and later golden wing shield
>Get Pursuer UGS but stats aren't good enough to use it in one hand
>Get Faraam
>Switch to UGS occasionally, primarily in Boss fights and for tough enemies
>By late game/DLC, primarily use Pursuer UGS not only to match late game enemies but reflect the strengthening of your character/souls
>>
>>376924448
shut the fuck up, retard
>>
>>376924442
>shitter begging for cheats calling anyone else a scrub

rethink your life
>>
>>376919052
The atmosphere is distinctly worse than Demons Souls, Dark Souls, or Bloodborne's, and this is most evident in their uses of color palettes. If you give Dark Souls or Bloodborne only a cursory glance, you may think they're all grey, but you can see very clever use of color in the textures and the skies, eg. the red, green, and purple in the Undead Parish or the blues, greens, and oranges of Fishing Hamlet. Dark Souls 2 has almost none of this, with Heide's Tower being a noted exception, and the color palettes are mostly very grey and simplistic, with maybe one or two distinguishing colors per area.

Case-in-point: you can associate any area in Bloodborne or Dark Souls with a distinct color palette; you can't easily do that in Dark Souls 2 or 3.
>>
>>376924917
Because its bad design. It's tedious, boring and dumb. The fact they would put an NPC that has unique spells and a bonfire in the same room makes it all such a breathtakingly stupid decision.
>>
>>376925526
I was takling about a single room, not the whole area.

You know like how people rag on the ember room in TotG in DaS1?

Stay focused or I'll just stop responding.
>>
>Das2 is BAD DESIGN, BAD THIS, BAD THIS, BAD BONFIRE PLACEMENT THIS


stupid bandwagoning faggots
there are several instances of that shit in das3
>>376925526
>The fact they would put an NPC that has unique spells and a bonfire in the same room makes it all such a breathtakingly stupid decision.
ok you just described the entirety of FIRELINK SHRINE in das 3
>>
>>376924982
I almost want to start my Bearer of the Curse character over again and do this. Thanks anon.
>>
Dark Souls III is the weakest Souls Game
Dark Souls II is the second weakest Souls game
Dark Souls I has the best replay value and world design
Bloodborne has the best combat/ost/lore/atmosphere
Demon's Souls has the best NPCS

DaS2's shortcoming is it's wonky combat mechanics and ADP system, plays radically different from all Souls titles.
DaS3's shortcomings is it tried to make Souls more BBish but failed on both captivating what made BB good and failed at what made souls good. DaS3 relies too heavily on callbacks and references and doesn't offer much on it's own to stand on.
>>
>>376925870
4/10, that's the best I can give you.
>>
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>>376925950
>DaS3's shortcomings is it tried to make Souls more BBish but failed on both captivating what made BB good and failed at what made souls good.
>Bloodborne has the best combat/ost/lore/atmosphere
loving every laugh
>>
>>376925883
I should mention, when you're in the switching but not primarily using section of the UGS, go two handed.

When you use it primarily, one hand. You can even put a shield or torch in the other hand if you want.
>>
>>376925870
>ok you just described the entirety of FIRELINK SHRINE in das 3

That's the hub your morn
>>
>>376924440
>The dragonslayer's axe gets more airtime
he uses the dragonslayer's axe in the trailer? if so I didn't notice. Also that axe is so tiny I have a hard time believing that it was used to slay dragons.
>>
>>376925950
>Bloodborne has the best combat
>one build for the whole game
>>
>>376925950
Demon's Souls by far has the best atmosphere. Perhaps controversially, I don't think Bloodborne had very good atmosphere at all. It had excellent lore, presentation and art design but I think that tricked people into thinking it had a much stronger atmospheric presence than it actually had.
>>
>>376926109
of course. I wish that the torch mechanic (while it makes sense and is a bit more realistic and balanced) was like in dark souls 3 where you could actually put it in a weapon slot.
>>
>>376926123
He uses it in promortional material of various kinds.
>>
>>376924021
Why would you take the challenge away from a game anon?
>>
>>376926357
>spend all my souls
>repeatedly throw myself at enemies until I unlock the next bonfire
wow so challenging anon~
>>
>>376916164
get a job, and if you have one already you're a disgusting lazy person
>>
>>376922409
>The Ringed City crumbling to dust once you touch the shell

FROM is really, really good at making DLC
>>
>>376921240
>reeee the game doesnt give me godlike iframes on my rolls at the start reee the game is garbage
Not him but you need to get good. Ds1 was literally babbies first casualsouls with how easy rolling made everything
>>
>>376926235
>Demon's Souls by far has the best atmosphere
it has great atmosphere but some stuff is unintentionally (or worse, intentionally) comedic and/or doesn't help with the grim dark medieval times vibe/dark fantasy vibe. I said this in another souls thread but the fist weapon Hands of God is so dumb. It does not make sense whatsoever to make hunks of metal put on your first to be considered a faith weapon. No respectful cleric is going to travel through the world of DeS with just fist weapons and a talisman.
>>
>>376926402
>dying to enemies over and over
>not learning from your mistakes and literally getting good
just because you can't reasonably overcome a challenge doesn't mean it isn't challenging, you idiot.
>>
>>376916058
>Bosses that revolve around a single gimmick.

That's better than Dark Souls which has a single boss. Sorry, 2. Taurus Demon and Asylum Demon.
>>
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>>376913549
Okay, now we're defending the shit-fest that was DaS2?
>>
>>376925870
Repetition of an argument isn't grounds for dismissing it. Ignoring flaws because it's a "meme" argument is the worst thing to ever happen to /v/
>>
>>376926574
Well thing about DeS is that part of the atmosphere is surrealism. It's definitely the weirdest Souls game.
>>
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>>376916058
>single gimmick
>widely criticized for having straightforward 1v1 fights and nothing else
>>
>>376926235
It really doesn't
Just because 3-1 has a guy autistically screaming the entire level doesn't mean the game has great atmosphere

DeS atmosphere is on par with DaS2
>>
Best story these games ever had.

Dark 2 felt like a personal, intimate story about a man (or woman) looking for an end to their suffering. A wildly weird, complex series of events leads them toward becoming a Monarch or forsaking the Throne to find another way. On the face of it, it's opera, but dig just a little under the surface and what you find is a story about loss, fear, and identity. More succinctly, fear of losing who you are.

And with the SOTFS added bits, it becomes more profound and more engrossing, because neither the game nor Aldia are encouraging you to look at it in such basic "this is the bad guy who did this bad thing" way, but instead in a more philosophical, existential manner. You're not fighting a big dude in armour, or a dude who chose to link the fire (or end it), you're not even fighting the fire itself; you're fighting nature. More succinctly, you're battling the idea of nature.

This lends itself to probably the most optimistic ending in the trilogy, the one where you reject the Throne of Want and instead decide to forge your own path, to reach beyond the scope of light and the reach of dark for something else. Something perhaps new, perhaps different. Whatever it is, it has to be better than this endless cycle of light and dark, of triumph and misery, of life and death. Throughout the game we're shown that not only the cycle repeats, but entire civilizations and indeed people repeat. Reincarnation plays a pretty big role in the game, I think.

In the end the game leaves you optimistic that, even if it takes a thousand years, or a thousand cycles, there will be a way out. You'll seek it and, I think, find it, eventually. Such is your fate.
>>
>>376913771
>>376914314

How the fuck can you people say DaS2 had better level design than DaS1?

Did you enjoy straight lines over an intricate interesting world that all loops back around on itself? Do you dislike wonderment and exploration?
>>
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>>376926660
Were currently deep in the "backlash to the backlash" phase

pic related
>>
>>376926685
>It's definitely the weirdest Souls game.
that is true but some stuff is just plain retarded and not contributing to the surrealism of the rest of the world. I know there's lore about them that suggest they're related to "the legendary big m" (which is such a dumb non-fantasy like name for a legendary warrior) but blacksmith ed and his brother do not belong in demons souls or any dark fantasy game. they just dont fit the world imo.
>>
>>376926773
inb4 someone calls this fanfiction because they didnt understand the story in 2
>>
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>>376926773
>More succinctly
>More succinctly
>>
I thought that communist showed pretty well that DS2 was good.
>>
>>376926773
It's not bad. More interesting than III I suppose. Not as good as the others though. It does a horrible job setting up the motivation of your character and giving you direction early on.
>>
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>>376914985
It's a good game, senpai. I'm playing through it right now for the first time. Just killed the throne defender on my cleric. ~70 hours and I have no intention on stopping.
>>
>>376926775
Shortcuts don't improve gameplay in any way and are ultimately meaningless. Pretending that they matter just proves you're a bandwagoner without a single original thought in your head. DaS2's levels are objectively better video game levels than DaS1's.
>>
Gimmick Bosses

Phalanx (Phalanx mobs)
Fool's Idol (Hollow healing)
Dragon God (Puzzle)
Storm King (Storm Ruler)
Asylum Demon (Plunge)
Taurus Demon (Plunge)
Ceaseless Discharge (Pit kill)
Gwyn (Parry)
Dragonrider (Pit kill)
Chariot
Fume Knight (Healing statues)
Burnt Ivory King (Knight rescue)
Nasshandra (Curse)
Micolash (Maze)
Iudex Gundyr (Parry)
Champion Gundyr (Parry)
Rotten Greatwood (Pus orbs)
Wolnir (Bracelets)
Pontiff Sulyvahn (Parry)
Ancient Wyvern (Plunge)
>>
I liked DS2 but it had a lot of bullshit with no reason after two games(DeS, DaS1) to perfect the formula of the series..
Guess it was just rushed, a shame, really
>>
>>376926574
Does everything need to be grimdark and edgy to have a good atmosphere to you? That's fucking stupid.
>>
>>376923543
I loved the mask, I'd rather a thousand stupid masks exist than an edgy naruto one.
>>
>>376927238
>Parry is a gimmick
>>
don't kid yourself here only 3 types of people claim they like das2

>contrarian shitposters
>babby's first souls
>pvpfags subhumans
>>
>>376926792
things i loved about the prequals
>episode 1 gave us dual of fates, the most epic star wars song ever
>pod racing was cool
>introduced the rule of 2
>double sided lightsaber/darth maul was a bad ass
>natalie portman, ewan mcgregor and liam neeson
>mace dindu
>yoda lightsaber fighting
>best lightsaber choreography/fights
>mother fucking clone army
>politcal deceipt and deception on a massive galactic scale
>the tale of darth plageous

MY major complaints with the prequels were jar jar and the two portrayals of annakin
>>
>>376926773
Since the level design and enemies tell 90% of any Souls-game story, and the level and enemy design of DaS2 was ass, your point is moot.
>>
>>376921808
Thanks consoles, if not for the delayed consoles and having to rely on 2005-06 tech we could have had much higher quality games between 2011-2014.
Which should have been a complete transition by 14.

Now you have homos on /v/ whining that their is talk about the next gen of consoles, do you guys not realize 5-6 years is the time between consoles?
>4 years after a console release you hear the talk of the next one
>1 year later the tech is shown
>1 year later it is out
>>
>>376927342
it is, it completely trivializes the fight
>>
>>376927342
Not him but I personally hate parry and i-frames in these games.

Completely trivializes any difficulty it might have had one you learn timing.
>>
>>376927238
> using parrying as a "gimmick" standard
> Asylum Demon is literally there to teach the player about plunge attacks

Being this wrong
>>
>>376927457
Then just don't parry?
>>
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>>376927387
>pvpfags subhumans

This guy gets it
>>
>>376927498
I dont.

If you couldnt parry giants and literal gods it would have been better.
>>
>>376927498
>this fight is easy
>WOW WHY NOT JUST LIMIT YOURSELF AND DO A SL1 NO WEAPON RUN T HEN YOU CASUAL

? ? ?
>>
>>376927457
>fight becomes easier once you learn the patterns and timing on the boss

No shit.
>>
>>376923148
No he's right, cut that shit out, you're not on reddit anymore so stop behaving as such fag.
>>
It gave me the same feeling I got playing Devil May Cry 2 in 2003.
>>
>>376927453
Nope. It's not an exploit. It's part of the game.

In order to trivialize it, every attack would need to be parryable and it would need to be very easy to parry. As it is, its a high-risk high reward mechanic intended to be used
>>
>>376927232
3 is the game with useless shotcuts you never use, in 1 you open different paths that let you walk around more freely and the world is actually well designed. 2 and 3 have the horrible corridor to bonfire design that completely negates walking through the world ever again unless you go for some item you missed.
>>
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>>376927238
>Burnt Ivory King (Knight rescue)
woah m8, woah. slow the fuck down. that is the best part of the ivory king dlc. It feels awesome having to travel through Eleum Loyce rescuing those knights and then you all do this epic descent into the chaos.
>>
Newfag here, I want to buy SotFS, do I need to buy the base game?
>>
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It was better than III, by a fucking huge margin. There was only one moment in III I liked. This was it.
>>
>>376921808
So this is the power of the play station, huh?
>>
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>>376927453
>>376927457
By this logic 90% of the enemies in dark souls (all the ones you can parry) are gimmicks. You're simply wrong.
Is using a shield to block the attack and following up a gimmick? Is using a bosses weakness of fire a gimmick?
>>
>>376927887
no. I think you should experience the original das2 first then do SOTFS because SOTFS has some mechanics that will make a first playthrough extra annoying while the original is a bit more linear and easy to playthrough.
>>
DaS > DaS 2 > DeS > BB > DaS 3 > SoTFS

Come shit on my opinions and call it bait and what not
>>
>>376927805
You also need to actually go through the process of learning what attacks are parryable and what the timing is
>>
>>376926143
he said bloodborne not dark souls 3
>>
>>376927887
No, SotFS is just the jew re-release with all dlc included, 64bit and some tweaks to drop and mob placements.
>>
>>376927981
I'm talking about repeat playthroughs when you already know every enemy.

First play you hardly know how or what you can parry and thats great.

5th playthrough you literally never get hit because i frames and parry. Without those you would at least have a higher chance of getting hit.

i-frames also make it too easy to run though areas
>>
>>376927981
Give up. There's no logic to his argument. Any inspection of it and it completely breaks down. It's just his won obsessive subjective hangup
>>
Daswunners need to kill themselves. The sequels are progressively better games
>>
>>376927584
>I hate this mechanic in the game
>then just don't utilize it
>WOW I HAVE TO ARTIFICIALLY GIMP MYSELF TO HAVE FUN SHIT GAME SHIT GAME
? ? ?
>>
>>376927828
I didn't do that. Here's the deal, I was playing on PS4, and I got invaded by 2 people at once just before Aava, I beat both of em, but, I asked em if they were interested in fighting the Ivory King with only one of the knights, they thought it'd be fucking awesome, we did it, and it was the best fight I have ever had in Souls, no hyperbole.
>>
>>376928008
Played DaS2 first
Played DeS last
I think DeS is the best souls game, followed by DaS.

DeS > DaS > BB > DaS2 > DaS3

DaS3 and BB would be higher if it didn't suffer from such awful linearity.
>>
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>>376928245
>A boss is easier the more times you do it. Therefore it's a gimmick
>>
>>376927415
the level design actually lends further credence to his point about loss and identity, your character is hollowing and losing his mind thus the lost time between majula and forest & heides or earthen peak to iron keep


you never got onto an elevator in earthen peak, you just don't remember how you got to iron keep.
>>
>>376927309
are you literally retarded? The manikins are assassins for Mytha (a queen), they are supposed to keep their identities hidden while also have a certain ominous look to them. I've seen so many people using the manikin mask lately in das2 and i think they're just trolling people by using it like it's some kind of meme mask. Anyways if the original manikin mask was in dark souls 2 maybe we'd see more assassin builds.
>>
>>376928446
>being able to do half the bosses health in one attack is good

its fine for speedrunners but really detracts from the experience when a shittly little man can parry a giant or god.
>>
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\WHAT WENT WRONG?
>>
>>376928563
If we got that mask, every 13 year old edgelord would wear it to try and look cool.

I want to look like a fucking loser while I smash people with my 2 giant slabs of rock and do ironic emotes as they die.
>>
I can't believe I fell for the memeborne console war thread hype.

I liked dark souls 2 better and I don't even really like dark souls 2
>>
>>376928643
That's still not a gimmick.
>>
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>>376928529
>you never got onto an elevator in earthen peak, you just don't remember how you got to iron keep.

Are you for real?
>>
>>376928656
no real poise and balancing of stamina/estus use/rolling for eternity. also having bloodborne style bosses that force you to...well, roll for eternity
>>
>>376928656
DLC wasn't in the base-game
>>
>>376913549
>soul memory
>adaptabilty and other general stat bloat
>that annoying shit where your hitbox stays put at the start of your roll until the end of your roll, leading to some questionable hits (may have been fixed)
>>
>>376928734
yes, the entire game is about hollowing and it's just as valid a theory as any other bullshit people come up with based on level design.
>>
>>376928831
Hyper armor >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Poise
>>
>>376928426
>DeS
>DaS
>non-linear
kill yourself

>wow there's an optional area over there and I can pick from two other mandatory paths! how non-linear!
>>
>>376928879
I hadn't experience a shitbox event in a long time until last night when Nashandra's dark laser beam clipped my greatshield and staggered me but somehow the beam hit me a second time and basically one shot me. I was so mad.
>>
>>376928656
No originality
Shamelessly hides behind Dark Souls 1, too afraid to branch out. Even in the instances where they do produce original content they feel the need to ruin it with a call back (Friede's O&S callback with the poses during second phase cutscene. Gael's Artorias callback with the yell and corpse throw)
Lack of open world that made DaS1 good, DaS3 forces you to play their way. It suffers heavily from it's linearity.
In order to make the games hard for veterans of the series they have to rely on gimmicks. (Enemies with a two moves with the same startup animation, but will change it depending on reading your input, will delay if you dodge, will release it instantly if you don't. Most times hitting you) Instant kill death combos, and etc.
Focused too much on trying to emulate BB but forgot Souls was best known for it's slow methodical approach. BB's speed worked in that game because of the rally mechanic, gun parry, fast heals, and dashes. None of which are present in DS3.
Poise was useless until DLC1.
>>
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>>376914985
>>
>>376913771
>decent level design, better than the first at least
I love 2 as well, but that is factually incorrect. Most of the game is a straight line
>>
>>376928993
>wow there's an optional area over there and I can pick from two other mandatory paths! how non-linear!
Yes, that's non-linear. Congratulations.
>>
>>376929194
So just like every other souls game then?

>>376928993-is how you sound
>>
>>376928685
They just wore the mask from the guys in aldia's mansion. Case in point: Oroboro.
>>
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>>376929187
making cute girls in dark souls 2 is fun but I find it more satisfying to make handsome male characters because you can make some really handsome looking motherfuckers. This was my Sage Freke cosplay (he's a sorcerer npc in Demon's Souls).
>>
>>376929276
that isn't non-linear though. You still go in one line, you just get to pick which line you go down first.

What you're saying is megaman is a non-linear game.
A non-linear game would be something like Minecraft, Universe Sandbox, or Factorio where you essentially make your own fun.

No one ever went broke underestimating the intelligence of lel souls players.
>>
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>>376928656
It wasn't Dark Souls anymore, it lost it's identity, it was Bloodborne 1.5 not a continuation of Dark Souls.
Linear world
Useless builds lead to narrow viable choices
No variety in replay
Repetitive bland environments
Stamina computation with rolls and attacks was too lenient which led to spam to win
Fast weapons objectively superior to heavy weapons
Invasions useless
PvP is just who can stun each other faster because no poise
etc, etc
The game is completely uninspired
The only thing it did well was boss fights, but the problem is that that only accounts for 5% of the game the rest is a lackluster grind.
>>
>>376929194
False.

DaS2 is so open that your first boss can be any of the following:
Last Giant, Pursuer, Narja, Dragonrider, Old Dragonslayer, The Rotten, Twin Dragonriders.
>>
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>>376929498
and this character I made (just a old fashioned "quality" knight build) turned out to look like John Snow from Game of Thrones.
>>
STOP FUCKING COMPLAINING ABOUT LINEARITY.

THEY ARE ALL LINEAR GAMES JESUS FUCKING CHRIST YOU RETARDS.

>whoa ebin an ""open world"" game that lets me choose my path, so non-linear
>I'm definitely not a redditor
>>
>>376929563
The literal definition of non-linear is "not in a straight line" you stupid fuck
If you can choose from several paths, and even skip some by choosing alternate paths, that is nonlinear
The word you're looking for is open-ended, where there is no defined limit to what you can do or even have to do
>>
>>376929563
>You still go in one line, you just get to pick which line you go down first.
Yes, you get it. That's non-linear; I'm so happy you understand now.
>>
>>376928993
Anon you might be retarded, but what use is it explaing it to the Das3/2/BB defense force
>>
>>376929194
What? theres literally 4 different options and routes to take when you get to majula. The game doesnt get liner until drangleic and then once you unlock the dlc you can do them in any order you like. DS2 is probably the least linear of any souls game.
>>
>>376929746
You're definitely a redditor
>>
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Because nu-/v/ cannot stop sucking the cock of matthewmatosis.
>>
>>376929751
I have no words for how retarded you are.
>"not in a straight line"
>so picking which straight line you run down makes it non-linear of course
you can't possibly believe this. Get a new buzzword
>>
>>376929714
looks like dsp
>>
>>376929746
>le reddit bogeyman
>uses reddit spacing
fuck off back to /r/eddit retard
>>
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>>376929714
Last one, this was probably one of my proudest cosplays/roleplays, Bishop Havel. Havel's armor has developed a bad reputation but the original Havel was a Bishop in the Way of White. If you want to feel like a god in dark souls 2 be a strength faith build using these stats, havels armor, shield, and weapon and these rings. You're literally unstoppable.
>>
>>376929853
>strawmanning me
>I don't even like any of the games you listed
good argument.
>>376929848
So megaman is a non-linear game. good to know. I'll be sure to start a buzzword thread later

Soulsfags collective IQ cannot average out to more than 50 per person.
>>
>>376930014
>caring about youtubers opinions
literally /r/eddit tier cancer. Form your own opinions and arguments from playing the games inside and out, dont look for others to spoonfeed them to you.
>>
>>376930023
if DSP wasnt fat and retarded.
>>
>>376930014
Nice bait.

Matt's critique is "parroted" to this day for a reason - it's that damn good.
>>
>>376930196
>I don't even like any of the games you just listed
So why are you here then? Is it to correct everyone's opinions and to tell them how WRONG they are you dumb sperg?
>>
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>>376930319

Your entire video are random rants about things you doesn't understand. I think it's time to kys yourself Matt.
>>
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>>376922896
You ain't seen nothing yet.
>>
>>376930416
do your mother a favor this mother day and jump in front of a moving train mmmkay twitch/youtube fag?
>>
>>376930527
Damn, although the houses stacked on each other thing is kind of silly that does look like a level that could have been in DaS.
>>
always and forever i'm just angry that going forward from ds1 they didn't try to make tight-knit little worlds with real shortcuts to and from places. That feeling of "HOLY SHIT I was really just under that area, this all makes so much sense" from ds1 is so good.

I understand they had to scrap and redo a bunch of shit, and have heard this affected the wonky transitions from area to area, but it really just feels like every area might as well just be an instance with no real connected world map.

DS3 also disappoints in this aspect. DS1 just felt like a legitimate world up until you can finally warp around.

Beyond that, DS2 just feels clunky as shit. I make a new character and watch one single roll animation and almost throw up. Also, ADP.
>>
>>376930597
>S-SHUT UP
Looks like I hit it right on the nose
>>
>>376921148
Gavlaan wheeel gavlaan deeeal.
>>
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>>376930802
Judging by the concept art, you wouldn't have seen a lot of the buildings due to some dense fog and poo-gas.
>>
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>>376931127
>>
>>376913884
not all concept art is cut content
the artists draw a shitload of stuff while they're still figuring out tone, plot, mechanics, etc. While some things might look great in concept art, it may be impracticable, expensive, or not fit the game, so they don't even start real work on it.
>>
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>>376931325
>>
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>>376926773

I didn't really "get" the story on the first playthough, listened to some people talk about it, played through it again. Now I both see and love the story of the second game. Bravo to them for forging their own path and making a story that wasn't a rehash of the first two games.

That being said, DS2 has terrible
-enemy variety
-enemy AI
-level design
-NPCs
-bosses

and a whole host of other issues that make it easily the worst of the first three souls games and a huge step down from Demon's and Dark.
>>
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>>376931448
>>
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>>376926849

"The Legendary Big M" is a perfectly japanese-y name to give a character from a japanese game studio.
>>
>>376914648
>rolls
>not step back with i-frames

holy fucking shit git gud
>>
Das2 is rightfully called the weakest of the souls games overall, but it had some of the best individual features. Stuff like real dual-wielding, bonfire ascetics, and the bellboy/rats covenants are great and it's a pity 3 practically ignored everything they did right in 2
>>
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>>376931584
>>
>>376913549
Because it is dogshit.
>>
>>376931689
>rats covenants are great
>>
>>376930527
what is that first one?
>>
>>376917462
>2 is the best in the series for anybody that actually likes these games.
I fucking hate people who joined the souls bandwagon on 2, they think because they played it first it's the best one
>>
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>>376914985
best PvP
>>
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>>376931720
>>
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>>376913771
>better level design than the first one
i love 2 and I think the combat is great but come on with this shit
Dark Souls has by far better level and world design
>>
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>>376913549
>>
>>376921148
I only bothered playing when the DLCs came out.

I consider Ivory King the end of the game.

The DLCs were probably closer to the kind of product the team WISHED they put out originally.

I still don't get how badly they fucked up production on vanilla though.
>>
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>>376931808
Map data of the original concept of the Gutter.
>>
>>376931782
They're not perfect but they're mechanically very interesting with a lot of potential
>>
>>376931882
ouch, low blow there anon.
>>
>>376922475
Right again, my fellow gamer.

DS2 was hobbygrade and made for those who are passionate about games by people who are passionate about games.

DS2 was all about gameplay - the only thing real gamers care about. The fact they even bothered with any lighting system at all in a later version shows how much they care about the fan base.
>>
>>376927510
Dont worry kiddo, miyamoto crafted swamp souls three just for you and your phantom butt buddies.
>>
>>376932098
I had fun as a assassin build in the rat covenant but unfortunately the easiest way to rank up in the covenant is as a faith-int sorcerer. Faith so you can use soul appease and make the Royal Rat Authority boss fight a joke and then if you use the doors of pharros rat covenant area people spent so much time dodging all the enemies in that area in the water that you will be able to easily nuke them with spells.
>>
>>376930527
>>376932029
Would it be possible to recreate the map?
>>
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>ywn see the true version of Dark Souls II
I really hope the afterlife is like a universal sandbox where I can just do anything.
>>
>>376913771

Alright we get it, Dark Souls 2 was your first souls game but can you at least be fucking honest with yourself, the level design was all over the fucking place.
>>
Game may have been worse but the content creation and community was the greatest its ever been.
>>
>>376932680
it's been a while since I've looked into it, but the half-finished areas don't usually have collision data, and aren't actually loaded while in-game
>>
>>376921425
>why souls became popular

In the times when souls came along, devs made their games really really piss easy. Because the consoles flopped, the wii made so huge money and hd development beeing expensive as fuck.
They wanted to get a wider audience to not loose money. But the guys who played vidya before that hated this, that´s why there was this bullshit terms of "Nintendo is casual" others are coregaymerzzz.

Some fags just kinda found demon souls and the game was just soo much different than the other games. It was hard, it was "horror", it was different than "look cutscene, now walk straight". But people saw the "hurr durr it´s hardcore! PREPARE TO DIEEEE" bullshit and it became like you are a casual bla bla.

Also that´s probably the only reason, just look at From before souls. Kingsfield mostly sold like shit.
>>
>>376914648
so different from das3, right?
>>
>>376921425
>every other AAA game at the time casualshit babby mode
>DaS comes along and actually expects you to pay attention and punishes you for being a shit
It was a breath of fresh air and respected the player
>>
>>376934226
Des also did that, but yeah, they were breaths of fresh air
>>
>>376922263
>>376922459
>Soul Memory
>cracked orbs only
>"pvp is good"
>>
Was there a single thing in those early CG trailers that made it to the game
Namco should have been sued for false advertising desu
>>
>>376929691
And Royal Rat Vanguard, don't forget that.
>>
>>376935564
>Emerald Herald
>Dragon place with bridge
>Dragons
>Iron Keep
>Manikin dudes (but they lost their heads)
>>
Sequels are trash and if you think otherwise you're dumb
>>
>>376935564
I vaguely remember hearing that Bamco didn't really know about the downgrade, either, until very late into development.
>>
The dlc's make the base game so much more painful. The team behind 2 clearly had different and new ideas fresh from miyazacki that got absolutely fucking butchered in the base game. Seeing what they could accomplish when their shit wasn't rushed and redone half way through, and then realizing we didn't get a full game of it is so upsetting.

>we'll never get ds2 as it was meant.
man even if they just fixed the fucking god awful animations it would improve the game so much. As least we got the dlc's.
>>
>>376933056
lmao you're pulling all our weiners right?
players joining us post-artorias dlc are AIDS
>>
>>376936201
>>Manikin dudes (but they lost their heads)

Why were they so scared shitless about getting sued by the Naruto-guy, anyway?
It's not like that one never ripped off shit itself.
>>
>>376931843
I've been playing since Demon Souls. Dark Souls 2 is way better than 1 and 3.
>>
>>376936201
>dragons
nowhere near as epic as the trailer
>emerald herald
they remove the child version of her so we don't feel any connection to her :(
>iron keep
nowhere near as epic as it could have been
>dragon aerie aka dragon place with bridge
epic when u first arrive but kind of ugly and bland afterwards and the dragons flying around you are no actual threat
>manikin dudes
:( see these posts
>>376928563
>>376923543
>>
>>376929691
Don't forget that beating some of them open up even more splits.
>>
>>376931843
I played 1 first.

I think 1's map design is better, but 2 is better in most game-play aspects. And 3 was a step backwards that didn't even manage to get the map design back, though I like some of the individual areas more than 1 and 2.
>>
>>376936738
cause the sequels were all about padding the balance sheet of bandai namco

potential lawsuit does not bode well for the balance sheet
>>
>>376936994
>but 2 is better in most game-play aspects
ayy lmao
you're kidding right?
>>
>>376929691
And all those bosses are complete shit aside from Pursuer
>>
>>376937150
Nope.
>>
>>376913549
It was a disappointing game. Just look at that concept art. Fucking terrible.
>>
>>376937494
yeah maybe I can see why you'd think spam roll, adp, soul memory, go human anywhere you want, and imitation tier level design is good

oh wait I'm lying lol you're actually retarded
>>
>>376927828
I did this last week and didn't rescue any knights.

some guy I summoned for the fight was wearing the ring of whispers and only after we killed the ivory king and I went back though the loyce for all the treasures did I realize that he was complaining that I didn't rescue any knights.

that was a hard boss fight.

I didn't care for the DLC's but this and fume knight were really good.
>>
>>376927238
Parrying isn't a gimmick.
>>
>>376934656
Even without the horrible design choices DaS2 just had the worst pvp meta of all fucking time.
>Havelyns
>Running reso katana attacks
>Monastary Scimitar
>Santiers Spear

Fucking atrocious.
>>
>>376937881
to be fair my first playthrough of the dlc two people i summoned were annoyed when I tried immediately fighting the Burnt Ivory King without any of the knights rescued. They kept using their "point forward" gesture in the opposite direction but I ignored them like a retard. It's possible to take on the group of Charred Loyce Knights by yourself but the biggest problem is that even if you kill them all only portal is closed by the single Loyce Knight they give you so while you fight the Burnt Ivory King the charrged knights will endlessly spawn. Another thing is that the pyromancer Charred Loyce Knights are the only real threat imo. You can dodge and kite the melee Charred Loyce Knights easily but the pyromancers cast Fire Snake which has insane tracking and can knock you down.
>>
>>376919052
You sound 12 shut the fuck up
>>
>>376938241
i never experience dark souls 2 in the early days where all these builds were op (before they got nerfed) but I imagine you could tank all of those builds with enough poise, endurance and magic resist. Also I've seen a few videos that make it seem like santier's spear is easily parried because people who are indulging in the meme of santier's spear just spam the same predictable combos over and over.
>>
>>376913549
Dark Souls 2 is the Donald J Trump of the Souls series.
>>
>>376937649
>I can't read
>Therefore you are a retard
I brought up the fucking map design you moron.

And no, I don't have a problem with the other arbitrary things you brought up other than maybe soul memory (and even that isn't as big a deal you people make it out to be).
>>
>>376938669
never experienced***
fucking keyboard
>>
>>376937649
DS2 rolls took more stamina and were slower than DS1, had less iframes that DS1, and had a longer recovery than DS1. 108 ADP was the equivallent of a DS roll.

ADP isn't even necessary, every attack in the game except for chariot's charge (an attack that you shouldn't be standing in front of anyways) can be dodged with base adp

Soul Memory only affected online play, which is a minor part of the souls series.

Human Effigies were rare and was no different than using Stone of Ephemeral Eyes from demon souls.

Can't defend the world design, but the individual levels were fine.
>>
>>376938318
it was tough, but me and just one other guy did it.

had no estrus at the end. the guy i summoned was good too.
>>
>>376938671
So it's a massive disappointment and only delusional retards still defend it.
>>
>>376938669
>enough poise, endurance and magic resist

Yes, if you were a havelyn/smelter dork you didn't have to care about anything but you have to understand how utterly awful it is to play as and against that sort of thing.

And the Santiers Spear wasn't bad because of the absurd damage it did, it was bad because it had absurd damage and crazy phantom range.
>>
>>376939009
elizabeth mushrooms are your friend in that fight since you have to be dodging so frequently.
>>
>>376938991
>108 AD
AGI, not ADP. ADP is a stat you can allocate points to, raising AGI among other things, AGI is what determines your iframes. Attunement also raises AGI.
>>
>>376938671
>>376939051
Sounds like 3 to me.
>>
>>376939251
yeah yeah, my b
108 agi
>>
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>>376938991
>>376939251
ill just leave this here...
>>
>>376938991
>Can't defend the world design
It was fine, what was wrong with it other than some locations not making total spacial sense relative to others? It was more interconnected than DS3 and allowed for tons of sequence breaking and generally let the player tackle lots of areas in any order they wished.
>>
>>376939457
You have something like 8 or 9 iframes with 85 AGI, the iframes are gone long before the animation finishes.
>>
>>376939457
yes, if you mistime your rolls at base adp you will die. I think that's already well known my friend.

adp just gives you more iframes and is generally useful for online because of phantom range/latency, but if offline it's just a crutch for bad players
>>
>>376939651
>He's trying to defend it
>>
>>376939651
Why do you feel compelled to defend a piece of shit?
>>
>>376939457
People don't seem to understand that your legs at the end of the rolls are still vulnerable, you need to time your dodge a bit earlier. The only thing I see in this clip is a shitter getting destroyed and then getting 8 frames of iframes to compensate
>>
>>376939730
if adp or something like it was in dark souls 3 pvp would be a little more balanced. maybe you could even interrupt invaders from estusing. good job miyazaki.
>>
>>376939457
>having an i-frame stat

What were they thinking?
>>
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>ds2's so called best pvp in the serie
>where shitters can get 99 points in every stat and have a wide enough soul memory range to get matched with everyone
>>
>>376924305
What exactly did Aldia really bring to the series?
We all known since the first game that light and dark suck, I don't need Aldia to tell me that.
>>
>>376923679
MH is an autist game
>>
>>376939859
>iframe
>stat
>>
>>376939779
>>376939730
Am I defending it? I'm telling you how it's designed and it functions how it's intended. You can disagree with it sure, but it's fine. Base ADP is enough to clear the game with no hassle, it just requires the player to understand when and when not to dodge.
Base ADP is pretty much the equivalent of Monster Hunter (assuming no Evasion skill) roll.

Rolling shouldn't be 100% fully invincible like it is in it's successor, iframes started out being something at the beginning of your roll, how it got turned into being the entirety of the roll is beyond me.
>>
>>376939563
You've perfectly explained why attaching Iframes to a stat instead of an animation is fucking terrible.
>>
>>376913549
The only thing I hate is that stupid soul memory
>>
>>376927428
it has nothing to do with consoles, dark souls 1 and even demon souls had a lot better lightning and aesthetics. its simply a game made by a b-team
>>
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>>376914985
>>
>>376923359
It's supposed to be dead. The world is dying. I mean the texture work and stuff is pretty bad but I prefer the vibe of the second one
>>
Because it was a really ambitious project and the hype levels were through the roof after the trailer was shown, and a lot of people don't think that From delivered.
>>
>>376940018
>You can adapt to crap so it's fine
>>
>>376940320
You have the option to fix it yourself, I don't understand the complaint.

>I don't like base ADP
>okay, so level up agi/att and get the amount of iframes you want
>NO I DONT WANT TO

I don't understand, it's like when people complain that a boss is too easy because you can parry but are too stubborn to fight the boss without parrying.
>>
Vanilla ds2 was hot garbage kill yourself
>>
>>376940075
No, it's just a problem because the animation doesn't adjust along with the iframes. Nothing wrong with tying iframes to a stat in and of itself.
>>
>>376923561
In the trailer he uses the Dragonslayer Axe and some longswords and a bow.
>>
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>that feel when if dark souls 2 had the graphics and the locations/content in the trailers it would literally be better than dark souls 3
>>
>>376940469
>I'm not defending it
>Goes on to defend it.
>>
>>376940592
It already is if you aren't a graphics fag or use some mods.
>>
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>>376914985
>hundreds of hours
>9 different builds
>tfw leaving things betwixt
>tfw chillin in Majula
>tfw Earthen Peak
>tfw Iron Keep
>tfw Aldia's Keep
I keep wanting to try no death runs (already did one on a NG++) on a new character. I feel like I could get into this game again and again while my other games collect dust.
>>
>>376939875
The logic was, they wanted the player to feel "stronger" by leveling up. But DeS/DaS veterans were upset by it because they didn't want to have to time rolls and disagree with having to level a stat to compensate for their own shortcomings.
>>
>>376938671
So it was overhyped and ended up being a jewish scheme?
>>
>>376940474
Vanilla DS2 is better than Vanilla DS3
>>
dark souls 2 is objectively the comfiest souls
>>
>>376940687
the animations are inexscusable, in many cases there simply aren't any animations where there should be.
>>
>>376940687
>DaS2
>Good
>When the company that made the game is so embarrassed it pretends the game doesn't exists

Wew lad
>>
>>376940663
I mean you can say that about any debate.
You have the option to opt out of base ADP, so I don't understand the complaints.

It works as intended, and it's fine. I'd much rather have the choice to opt-in for overpowered rolls than to be just given them like in Dark Souls 3.
>>
>>376940687
i love the game but the trailer graphics are so good it makes me cry.
>>
>>376940735
I did a no death no bonfire run and fell when running by some knights in Iron Keep.

It's surprisingly not that hard once you have a route and speedrun tactics planned.
>>
>>376940795
Ok now you are baiting. You absolutely did not play ds2 on release back in 2014. It was a trainwreck.
>>
>>376940525
Having a veriable animation would look super weird and be incredibly unbalalnced.

Your roll is supposed to be tied to your encumbrance so as to offset your defense with your avoidance. If I could change the potency of my roll with a stat thats completely independent of my weight then whats to stop me from pulling on a full set of havels and cartwheeling around like we haven't learned anything from DaS1?
>>
>>376940757
No sorry, having an i-frame stat is as retarded as having a stat that gives you faster camera movement or a bigger FoV
>>
>>376940663
>Its crap
>I don't like it
So throw a few levels into the fucking stats. if you're using magic at all you'll raise your AGI anyway.

>Man, why doesn't my magic do enough damage? I have 14 INT!
>>
>>376940821
>When the company that made the game is so embarrassed it pretends the game doesn't exists
No they don't.
>>
>>376940816
Only for some shitty hollows that and those Falconers fags, they have bad walk/attack animations.
>>
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>>376940860
>It works as intended
>It's fine
>>
>>376924095
This is objectively correct
>>376939973
Also correct, but that's why people like it.
>>
>>376941018
oh god the falconers in SOTFS, they run so weird. i dont think i see them run in the original das2.
>>
>>376941004
Yeah remember how DaS3 build up on the lore of DaS2.....

Oh wait
>>
>>376940931
DS1 was 10 times worse on launch, DS2 (even the 1.0 on consoles) had no issues besides dark magic being easy mode.
>>
Shockwaves
>>
>>376941095
>DS3 uses more mechanics from DS2 and DS1

Yeah, it's clear DS2 was their favourite game, DS3 is just DS2 with BB speeds.
>>
>>376941018
>hold a sword on shoulder
>it visibly misses shoulder by several inches
>get knocked in the air
>no animation just do the pose when on the ground
>sometimes when knocked on the ground you just lie there for exscessively long periods of time and your character doesn't look distreseed at all, just lies down
>when running you look like you shit your pants, holdinng out your hands like a retard and walking bowlegged

I could go forever how fucking bad ds2 animations are
>>
>There's people in this thread right now unironically defending roll stat
>>
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>>376927406
>>
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Everything in the game can be dodged just fine with base ADP, players were just given an option to increase their I-frames if they wanted to have an easier time.

Other games do this to, so again I'm not understanding how it's "retarded". You're not ever required to level it, it's a choice by the players.
>>
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>>376941141

DS1 has the record for biggest shockwaves in the franchise.
>>
>>376913549
>no giant women in dark souls 2
Part of the reason I prefer the other games.
>>
>>376941364
It's fine because miyazaki tho
>>
>>376941226
DS3 has tons of GS clipping through your shield when 2handing and tons of others that clip through your shoulder when in 1 hand, all the games have these issues.
>>
>>376941461
Yes but ds2's by far look the worst. Clipping through the shoulder also looks miles better than visibly not resting on the shoulder. The overall quality of animations is signfigantly lower in das2 than any other game.
>>
>>376941312
Why bother having a stamina and health stat?
You give the player 99 in both otherwise the game is artificial difficulty.
>>
>>376941364
>you actually see the shockwave

Your point?
>>
>>376941362
>it's a choice
>To have the hitboxes work
>>
>>376940925
Yeah. Every time I blow it I know it's my fault, usually because I was at it for too long and got careless or took a stupid risk.

That's what keeps me coming back. DaS2 invites me to try and do better.
>>
>>376941615
Only for the enemies.
DS2 had more interesting movesets for a lot of things.
>>
>>376940934
It'd be literally a fraction of a second longer or shorter.

>If I could change the potency of my roll with a stat thats completely independent of my weight then whats to stop me from pulling on a full set of havels and cartwheeling around like we haven't learned anything from DaS1?
The fact that you'd need to sink a massive number of soul levels to achieve that and would as a result be lacking in other areas?

You need at least 50 VIT and both the soldier and dragon rings to not fatroll in Havels, even more if you're using anything other than very light weapons or want to use other rings. I have a character I'm playing with right now that has 60 VIT, +2 soldier ring and third dragon ring, power stancing greatswords, and I'm at 69.1% equip load out of 145.1 total. every stat aside from HP, END VGR and STR has been completely ignored, I have 15 ADP and 7 ATN resulting in 93 AGI. Sure, you can make a walking tank, but you're making a significant investment to do so. I haven't even started touching ADP yet, though I could have sacrificed some STR for ADP.

PROTIP: Your equip load DOES affect your rolls, it affects the distance. It also affects how much fall damage you take.
>>
>>376941691
Hitboxes is a separate issue all together anon, try to stay on topic.
>>
>>376941635
Giving a player a i-frame stat means the DEV couldn't properly test the animations and hitboxes in his fucking game so he lets the player "fix" the problem.
>>
>>376941772
>I have a character I'm playing with right now
>2017
>still playing DaS2

That's just pathetic
>>
>>376941745
The quality of animations is lower than any other game in the series. It's a fact. Just compare base running animations in any of the games and this is apparent. You're stupid.
>>
>>376941402
Nashandra
>>
>>376941362

Didn't most classes start with like 8 i-frames? That coupled with everything being tied to framerate and the way positions update (you only "move" when the roll animation ends) made base ADP mostly useless.
>>
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>>376941837
They tested them, every single attack can be dodged at SL1, you just have to roll super late like Bayonetta's witch time dodges.
>>
>>376931876
>catacombs
>grave of giants
>crystal cove
>dark forest where you can't see shit
>same forest but on day
>sen's
>lost izalith

Given, DS2 hat shitty areas as well but that doesn't compensate DS1's areas
>>
>>376941927
Better than playing Dark Souls 3: rolling simulator.
>>
>>376941972
8 iframes is more than enough for the first areas of the game, retards are just bad at rolling
>>
>>376942021
None of those areas were bad, you ds2shitter.
>>
>>376941985
>every single attack can be dodged at SL1
Even the ancient dragon? Even the DLC bosses?
>>
>>376942202
Nostalgia fags are worse than DaS2fags.
>>
>>376941927
>get BTFO
>post nonsense
lol
>>
>>376942234
Every single one, again the only attack that can be dodge is chariot's charge.
>>
>>376942086

Maybe at 30fps. Playing at 60fps at launch had all sorts of mind boggling bugs including but not limited to increased enemy attack speeds, increased weapon degradation, reduced i-frame active time, and of course everybodys favorite hitbox webms. I still don't fully understand how they fucked it up so badly but it was like instead of measuring things in terms of time they measured it in frames.
>>
>>376942234
DLC bosses yes, did them in my SL1 run
The hardest boss in the game at SL1 was easily Throne Watcher and Defender, they're very agile and in a 2v1 the low iframes can't save you when their attacks start combing like crazy.
Even Darklurker took me way less tries than those fucks.

Ancient dragon doesn't really have anything you can dodge, you're either hitting him from a safe place or he just nukes the arena and one shots you.
>>
>>376942508
Your hardest was TW/TD? Shit dude, after sl1 2cat everything else was a joke
>>
>>376942463
Nope, didn't happen.
60fps bug only affected weapon durability when swinging through allied phantoms and fresh ragdoll crorpses (before they freeze in place)
>>
>>376942590
Well I didn't bother with the masochism bosses in my SL1 run, only the ones needed to finish the DLCs.
>>
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>>376941985
>fighting a ogre right at the beginning of the game with bare fists
>>
>>376942793
>not proving your worth
If my character can't kill the ogre at the beginning with my fists, that character isn't worth continuing.
>>
>>376941635
Roll stat is dumb because it was already being managed by your vitality and equipment weight, and nobody is going to focus on adaptability while fat rolling so it's worthless on its own.
>>
>2 sucks!
>No 3 sucks!
Shit thread with shit opinions
>>
>>376942793
Yeah, it's funny you can do that before character creation.
DS2 gives you an optional path before the game even starts, that's how open it is.
>>
>>376928656
nothing
>>
>>376914648
Fucking pleb,get gud
>>
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>>376914985
>>
>>376942952
To be fair the only people that seem to like 3 are the ones who started with 3 or just trying to fit in.
>>
>>376943017
i never thought of that but yeah thats pretty hilarious.
>>
>>376914985

I heard on NPR that this frog was racist.
>>
>>376914985
actually gonna buy SoTFS and try the enemy placement mod now. DS2 was my first souls game, but ive never gotten around to playing scholar
>>
>>376922324
>every other weapon being some sort of anime meme shit
name a weapon that isn't gael's sword, the duel greatswords or artorias' sword that do this
>>
>>376942896
Good thing fatrolling is more forgiving and you only have to be under 70% instead of 50%. It's almost as if they balanced it based on this new AGI system for iframes on rolls...

And again your equip load still affects which roll you have and affects how far you travel when you roll. Instead of just having four set rolls you can essentially scale how far you travel and how many iframes you have to your liking. It gives you a little more freedom in how you want to build the character.
>>
>>376943362
>DS2 was my first souls game
I'm sorry for your loss.
>>
>>376943362
Link to mod?
>>
>>376943362
You don't even need the mod, it's fine in SOTFS.
>>
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>>376914985
>>
>>376943541
http://store.steampowered.com/app/335300/DARK_SOULS_II_Scholar_of_the_First_Sin/

>>376943535
nah i'm glad, I got to enjoy the game without being a jaded nostalgia fag that shitted on it for not being a 1:1 copy of Dark Souls 1
>>
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>>376921808
how is to blame for this? I want his head on a plate.
>>
>>376941364
>giant arm slams on the ground
>expecting no shockwaves
>>
>>376942896
str/dex is also stupid since I already have endurance as a stat limiting my attacks. Attunement is also stupid since it does nothing on its own and needs more stat investment in faith/int to be useful. Also let's get one thing clear here ADP is not just for iframes, nor it's the only stat giving you those.
>>
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>>376914985
>>
>>376913549
Not sure. People say its good but flawed.

That describes every last one of the games. But they normally shout at you if you mention hitboxes were buggy in Souls 1 too.
>>
>>376943737
Consoles, no really. I'm not even trying to start shit here.

They had a dynamic lighting system planned out but they had to scrap it because of PS3 limitations. AFAIK it was fine on 360, but for some reason PS3 couldn't handle it so they had to scrap it entirely.

Another reason is, they scrapped the first version of their game, but then namco cut development time in half so they had to just use recycle bin scraps to ship something out.

Still kinda impressive that a game made out of literal scraps is better than DS3.
>>
>>376921561
why did someone make this image?
>>
>>376943627
nice image
>>
>>376944161
i not-quite-laughed when i saw it
>>
>>376944161
Taking an elevator up from Earthen Peak, a windmill on a hill, to get to IronKeep, an old castle sinking into a sea of liquid hot magma, didn't really make any sense.
>>
>>376944157
Heard they also want to develop it for PS4/Xbone but were more or less forced to make it for PS3/360 instead. And then it got ported later anyway.
>>
There's only two people I don't like
Trump Supporters and DaS2 apologists.
Can't stand either.
>>
>>376944989
Nothing to apologize about DS2, it was a fantastic game.
>>
DS2 was my first and favorite souls games
>>
>>376944989
Make Drangleic Great Again

Sadly I could not find a trump character in dark souls 2 so here's this: https://www.youtube.com/watch?v=FKvIDGBwsOU

Not enough wall action though.
>>
>>376946302
>>376944989
oh wait i was wrong. Here we go: https://www.youtube.com/watch?v=DFXTPD1U0RM
>>
>>376943163
wrong
>>
>>376913549
Got easier
Less enemy variety
More liner progressen
No complex interconnected map

Still a great game though
>>
>>376923350
>You have a large contingency of PC master race fools who saw that Souls fans that started the series on consoles disliked 2. They then made the mental equation that "the enemy of my enemy is my friend" and decided in their minds that 2 was superior because (I hate Souls fans, Souls fans dislike 2 - therefore I will like 2 and say its the best).
this never happened
>>
>>376947034
>More liner progressen
>No complex interconnected map
Kill yourself

7 bosses can be your first boss, compared to Dark Soul's single boss (Asylum)
>>
>>376947034
DS2 is the hardest one by far.
>>
>>376921808
Its a downgrade sure.

But that fucking first image looks like something ripped right from Oblivion.
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