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I can understand why some people would prefer Super Mario 64

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Thread replies: 221
Thread images: 38

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I can understand why some people would prefer Super Mario 64 over Sonic Adventure 2. I mean damn so many people tell SA2 fans that they be wearing them nostalgia googles but fuck telling a SM64 fan they are because meh it's not dated meh it was revolutionary at the time meh it's Mario meh it's NINTENDO.
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I shall now reveal to you a special secret as to why many people consider Super Mario 64 as one of the greatest games ever made:

One of the biggest and most obvious reasons (among many things) is that SM64 is the only true 3D platformer ever made. In SM64 you are capable of performing a vast array of different and complex techniques to navigate the world. Games like Banjo-Kazooie, Spyro, etc are good games, but let's be clear: they aren't the same genre. Those are adventure games with light platforming elements. As for 3D Sonic games, the "gameplay" is even worth talking about.
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>>376879453
drown in your own spit
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>>376879453
>Mediocre story
What? SA2 has a grate story.
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>>376879453
How am I supposed to take you seriously when you don't even know how to properly resize a picture?
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>>376879453
>SA2
Average controls
>M64
Sub-par controls
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>>376879453
Super Mario 64 has always looked and played like ass.

The last good Sonic game was Sonic The Hedgehog 2
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>>376880060
>As for 3D Sonic games, the "gameplay" is even worth talking about.
Because fast gameplay is considered dull? Homing attacks and grinding and racing to the finish isn't worth playing?

I mean I can understand people liking a platformer but the beauty of SA2 that I don't feel a lot of people get was there was a mixture of different game types.

The emerald stages let you explore many fun levels (not saying they were all good). The Eggman/Tails levels let you play something similar to an on the rail shooter. Sonic/Shadow let you race as fast as you could to the finish line. You had bounce, light dash, spin dash, homing attack, etc.

Not saying that SM64 shouldn't be considered good it just isn't a master piece and for the record SA2 isn't considered a master piece ether it just gets so much shit nowadays
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>>376880060
>SM64 is the only true 3D platformer ever made.
The fuck is this even supposed to mean? How is it more of a true 3d platformer than Mirrors Edge or fuckin Cloudbuilt?
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>>376879453
SA2 had 5 years to not make the same mistakes Mario 64 did
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>>376880431
What you really think M64 controlled that great? It controls better the more you play just like SA2. You ever see someone play M64 for the first time? It takes time to get used to bad controls
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>>376880534
and SA2 rereleased a year later and got poor reviews even though it was just a graphically improved port scoring 73%. Meanwhile 8 years later M64DS comes out with worse resolution and no fix to previous problems but hey 85%
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>>376879453
Hang on, let me make an image that compares StarCraft and GTA.
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>>376881183
Because StarCraft and GTA were competing against each other when?
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>>376879453
>Mario 64 literally wrote the book on how cameras work in 3D games. Every title before that mosty has a fixed camera.
>Sonic Adventure 2 Battle is: Crash Bandicoot but faster and with Tony Hawk inspiration, Dumb Tresure Hunting Minigame, Shitty corridor 3rd person shooter.

I mean, Sonic Adventure 2 was my fucking jam as a 10 year old, and Chao Garden was one of the best ideas that ever came out of Sega... But Sonic Adventure 2 is never going to be as important as Mario 64. Period.

Also, notice how SA2 plays best when it has a fixed camera, while Mario 64 plays fine with it's free flowing camera? Food for thought.
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>>376881446
That's the point you dumb nigger.
One came out in 1996 on a 5th generation console.
The other came out in 2001 on a 6th generation console.
One's a collection platformer where you revisit the same levels multiple times for different tasks, the other is a action platformer with a linear story progression.


Walking the dog is a nice way to exercise daily, but you should really try snowboarding instead.
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>>376880454
>but the beauty of SA2 that I don't feel a lot of people get was there was a mixture of different game types.
That's not a beautiful thing. That's just forcing people to play shit they don't want to play and it shows that Sonic Team had no idea how to take a concept and make a full game out of it.
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>>376879453
>I can understand why some people would prefer Super Mario 64 over Sonic Adventure 2.
So can I.
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>>376882320
google search "super mario 64 bad camera" I am sure everyone agrees M64 had perfect cam. I'll save you the terrible it didn't
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>>376880447
>The last good Sonic game was Sonic The Hedgehog 3 & Knuckles
Ftfy
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SA1 is better anyway
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>It's another "Sonybro pretends to be a sonic fanboy just to bash mario for nth time" episode
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>>376882376
Because the same game released a year later (SA2) and was giving a pretty 73%. Meanwhile 8 years later Mario is ported with worse graphics and no fixes for issues is given a 84%.

XBLA and PSN released SA2 again 8 years later it got 60%.

If you would READ you would have seen that instead you shit posted with what you thought was a valid response. The discussion is why so many people consider Mario 64 to retain so much while SA2 is given shit.
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>>376882508
>Forcing people to play shit
Did SEGA hold a gun to your head or did you make the mistake of not renting it first to make sure you would like it.
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>>376883245
I never paid for SA2 and rightfully so. It's almost universal that people prefer the Sonic stages over treasure hunting and mechs, so I don't know understand why retards like you come out of the woodwork to defend it. The game would be better all Sonic, or at least if every character played similarly enough to Sonic.
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>>376882552
Let's just shit post to shit post...
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>>376879453

Point 1 seems to be assuming any of the SA2 characters gameplay is comparable in quality to Mario's.

But they aren't, they're all worse and 4/6 of the characters exist just to slow down pad the game out since Sonic/Shadow only covers a few hours. Mario 64's is actually focused with a dynamic moveset throughout the whole game and it's actually good unlike any of the SA2 characters.
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>>376883354
>How to post on 4chan 101
>Think of snappy comeback
I never paid for SA2 and rightfully so
>demean him
I don't know understand why retards like you come out of the woodwork
>Post my response like it's fact and not opinion
The game would be better all Sonic, or at least if every character played similarly enough to Sonic

It's people like you who make it so hard for SEGA to make a new game. Because your version of Sonic is so much better than everyone else.
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>>376883878
>How to argue on 4chan
>don't actually address any of his points and just get upset because you got called a name
You can have your shitty, padded-out games. I'm not 10 anymore though and when I want to play a game I don't want to sit through hours of bullshit to get to the "good parts"
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>>376883867
Oh shit that's how everyone feels man I forgot we all are hive mind.
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Is there an autistic community that obsesses over Sonic Adventure and makes absurd challenges?

https://www.youtube.com/watch?v=n9hRXtpgFV8&t=528s

Because shit like this is why I keep loving Mario 64. I love watching hardcore nerds go completely insane over games like this,
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>>376879453
I don't really know why you made this thread. Those two games aren't the slightest bit comparable. They're from different generations with five years between them.

That said I think both SA games are pretty fun but they don't even have a fraction of the charm that SM64 had. The voice acting and general aesthetics were laugable, whereas 64 had flawless aesthetics.

IMO Sonic Adventure games were not that memorable, whereas Mario 64 is practically timeless and still holds up after 20 years
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>>376883963
>Fuck he got me
>Fuck let's do what he do
>Call him some more names that'll show him maybe throw in he's underage...YEAH I am best
>My opinion is better than your's because it's mine and I am special snowflake
...
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>>376879453
>6. Subpar soundtrack

That alone discredits the entire image.
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The second review was for SM64DS retard.
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>>376884180
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Are people so fucking delusional that they would even try to compare SA2 to fucking SM64? I really want to believe that this is just to stir up some shit.

SM64 is just a good game all around. It sets out to do something and it does it well. Mario is easy to control and all the levels are big, expansive, and take advantage of Mario's various abilities. You can tell the game was created around how Mario plays. Peach's Castle does a great job of being fun to explore and serving its purpose as a hub. The story gets you going and give you motivation. It's not intrusive or anything.

SA2 is just a fucking joke in comparison. Sonic's stages do nothing ground breaking. I wouldn't expect literal classic Sonic in 3D because SM64 definitely isn't a translation of SMB into 3D, but it also doesn't do anything particularly well as a 3D platformer. Sonic's controls are wonky and there's an over-reliance on homing attacks and booster pads railroading you into setpieces. Obviously they didn't think they had enough either because they had to lengthen the game with two more completely different play-styles that in no way complement Sonic's gameplay. They're really just there to pad the game out. At least they cut the shitty fucking hub from SA1 though which literally only served to make it take longer to get from level to level. Plus the story is just "haha it's so bad it's good" and is really just intrusive and adds nothing to the actual gameplay.

Only thing SA2 does actually well is the music. Most of the songs are very memorable and you didn't see a lot of that cheesy rock in video games then. It was different.
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>>376884298
Name one song from Mario 64 that is anywhere near as memorable as Live and Learn. What about City Escape? The Chao Garden? What about Pumpkin Hill?

Unless you played Mario 64 you don't know anything from it nothing but maybe the Bowser theme. There are plenty of people who remember SA2 music not many that remember M64
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>>376880528

I'm going to give the other anon benefit of the doubt and suggest that he meant 'at the time'.

In the context of the OP's comparison, neither Mirror's Edge or Cloudbuilt existed.
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>>376884396
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>>376880060
>>376884396
I think its interesting how Mario's acrobatic skills were borrowed from Donkey Kong on the Gameboy. They made the game one of the best of all time and it gets no credit because it looks like a port.
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>>376884724
t. adventurecuck
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>>376884724
>>376884362
>>376884039
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>>376884728
I never even realized it until replaying DK94 years later.

Spinning on the ropes and flinging yourself around is great.
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>>376884764
>t. adventurecuck
Maybe you should call me a kid, oh wait a retarded kid, no no I GOT IT a retarded Manchild sub human. Damn that would show me that would show me good.
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OP's image is probably intended to be bait but it's almost 100% correct
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>>376885098
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>>376879453
Both of these are shit because of nostalgiafags.
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I'm convinced that anyone who thinks that SM64 (or the N64 more generally) had bad controls has either never held an N64 control in their life, or is just too retarded to know how to hold one properly.
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>>376885441
>Bad controls
>Bad controllers
there is a difference between the two, consider all 3D games of this generation had bad controls and there are several worst controller list with the n64 controller on it you were wrong with both of these.
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>>376879453
>Mario 64
>Subpar controls
You can say many things against Mario 64. You can talk about camera, you can talk about aged graphics, you can talk about difficulty being too easy, but one thing you can never say is Mario 64 does not have fantastic fucking controls.
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>>376880638
>What you really think M64 controlled that great?
In Mario 64 at least - Mario moves more fluidly than most game characters even these days. He's beyond simple to control for newcomers but for people who master the way he jumps and moves about can get stars through other methods which adds to the depth of how he works.
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>6 different characters
>only 2 of which are any fun
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>>376879453
>Mediocre story

You have really bad taste.
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>>376884362
>>376884039
2010 called, they want their memes back.
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>>376884603
bob omb battlefield
secret slide theme
bowser level themes
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>>376886493
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>>376886493
I think this is an actual shill who's trying to fit in.
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>>376879453
>Mario 64
>subpar controls
Stopped reading there.

anyone who says Mario 64 had "Sub par controls", especially compared to a 3d sonic game, is a god damned retard.
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>>376886983
that's funny if you go to youtube and look up "First Time Playing Mario 64" you notice they don't move around the way they want too...huh kinda like the controls aren't that great. Yes SA2 has bad controls but similar to M64 once you play it long enough it feels like second nature but when first playing the game ever they don't click right away.
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>>376886914
what am I shilling?
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>>376887552
>that's funny if you go to youtube and look up
>>
SM64 has fine controls, but the CONTROL is poor- Mario feels massive. His sheer inertia is the only source of challenge in the game. It's not a fun challenge.

Everyone defending it has their nostalgia specs on.
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>>376887632
? did you forget how to read or something?
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>>376887690
The control is fine.
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>>376887690
Which is so strange considering they always take them off when playing Sonic Adventure 2 but leave them on when they go to play anything Nintendo related
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>>376887552
It's almost like SM64 is a 3D platformer you actually play and requires some degree of mastery to do well instead of pressing jump midair to defeat enemies, pressing a button midair to hit a spring to get bounced around with no input and not even need to control the direction you're falling, running on strips on the ground that make you run straight, pressing a button near coins to get dragged around, hold the stick forward for several seconds for some cinematic sequence and so on. Meanwhile, SA2 is all about "mastering" the complete lack of nuance while turning, especially on high speeds and when the camera doesn't follow the direction you're going.
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>>376888031
>The control is fine
>Shows hub world
...
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>>376888125
The controls don't change in the levels.
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>>376887690
>momentum is baaad
It's an Adventure thread alright.
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>>376888125
Wait controls change outside the hub world?
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I think SM64 had fine controls, just that it was bound to a shitty controller. Like galaxy and the wiimote. Just like odyssey will be bound to babbyhands joycons.
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>>376888075
It's the other way round for you buddy. Having momentum in a 3D platformer is a good thing
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>>376888324
Uh you know you can use a pro controller right? And that joycons have a control scheme similar to the other controllers? That even if you have fuckhuge hands using them vertically or in the grip makes them no smaller than any other controller?

The so called "gimmick" of the joycons is nowhere near as limiting and inconvenient as the Wiimote or the N64 controller
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Sonic Adventure 2 barely has controls. So much of it is scripted shit that bugs out it you stop your momentum.
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>>376887690
>I want my characters to feel weightless and unsatisfying to control
Even classic sonic games have momentum and inertia
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>subpar controls
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>>376879453
>mediocre story
More like dogshit
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>>376888419
>pro controller
If you think a majority of people are gonna go out of their way to pay $70 for a controller, or bring it around with them to play it on the go like it's advertised, I don't know what to tell ya, feller.

And i'm not claiming the joycons themselves are limiting, their layout is fine and dandy, they're just incredibly small and obviously designed for smaller hands, those of teens/children or those of an asian persuasion.

I do think the IR camera and """"HD"""" rumble was a huge waste of resources on nintendo's part, but that's just gonna lead to console war shitposting. Point is, I like the switch, just think the joycons are small and harm the potential it has for great control in games, and odyssey will be no different. I fully expect lots of dumbed down control scenarios.
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>>376888805
Then use the grip you fucking faggot, it's not hard.
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>>376888341
I was referring to the fact that you can bag on any game for it's flaws but mario is always just so perfect it has to be because he is MARIO. he can't be overated, he can't be bad, he can't be anything negative. Mario fans are so delusional because they think nostalgia just doesn't exist for them.
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>>376880638
I mastered Mario 64's controls within days when I was fucking four
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>>376888891
The thing you are complaining about isn't a problem.
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>>376888891
>but mario is always just so perfect it has to be because he is MARIO. he can't be overated, he can't be bad, he can't be anything negative.
Sunshine and 3D World say hi.
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>>376880638
it is amazing how we are now getting people on this board that are so young that they haven even played sm64
where did the time go?
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>>376888961
To be fair a lot of people who grew up with the GC think sunshine is an amazing game and some even think it's better than 64
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>>376888961
Sunshine wasn't bad though.
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>>376880454
The treasure hunting missions are a chore with no challenge or interesting design and they have little replayability. Just follow the hints and, "Hey there it is, good job sport." They also make you do a couple boss fights in this mode, and those are so lame, like you're watching two kangaroos fight but one of them mistakenly believes the other is female and is trying to mate with him.
The mecha stages are just downright garbage shooters. You hold the button down and sweep the screen. There's barely any dodging, and the platforming is even worse than Sonic stages. This one has boss fights too! They're all the agonizing bits of five hours of 1v1 Power Stone against your least favorite drunk friend compressed into two minutes.
Oh yeah, don't forget the racing stages. There's only two of 'em but oh my that should be your biggest clue that the designers never had a clue on how to make good vidya. They should've just ripped code from Crazy Taxi and called it a day. Or oh hey what if Sonic was chasing after a car wouldn't that be novel.
>Homing attacks and grinding and racing to the finish isn't worth playing?
Homing attacks are quite automated and grinding is very automated. All the little stage gimmicks like swinging on vines, light speed dashing, riding rockets, loop-de-loops, etc are just padding. They sprinkle in "epic" flair on a surface level and are mostly devoid of substance.
3D Sonic needed momentum and gameplay about building up speed. I'm not sure if a Utopia design would've been possible on Dreamcast hardware, but they could've approximated it. Or at least they could've cut out all the shitty stages and lessened the gimmicks.
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>>376888961
3D world is fucking great though

3D land not so much
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>>376888290
>>376888180
Holy shit your right you don't have to worry about how the awkward camera angles in game would effect the controls or like pressing certain buttons to get over certain obstacles would test how good said controls were.
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>>376889046
Hilarious that you end up debating people like this who develop unshakable opinions from YouTube videos instead of from having played the game
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>>376889075
They also think WW is not an utter joke, who cares.
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>>376888961
Both great games, what's your point?
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>>376879453
>SA2 was made by 11 people
still blows my mind
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>>376889181
The camera angles aren't awkward, you have a huge amount of control over them too.
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>>376879453
Sub par controls for Mario? You need to be committed to an insane asylum.
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>>376888935
Then controls in SA2 aren't a problem ether.
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Op so autistic he is replying to legit criticism with 4 yr old memes. Why does Sonic always bring out the retard in people
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>>376889342
>>376880118
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>>376889181
But the camera can be fully controlled 90% of the time, and the 10% aren't awkward

>>376889342
maybe, but framing mario controls as bad is just bizarre
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>>376889363
It's not necessarily Sonic in this case, I've noticed most Adventurefags are overwhelmingly Gamecube toddlers. They can't help it.
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>>376889419
This, most Sonicfags nowadays tend to be alright as long as you stay far away from Deviantart. Adventurefags still retain the spirit of the fanbase circa 2008 just fine though.
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>>376879453
>SA2
>average controls

>Mario 64
>SUBPAR CONTROLS

I literally recoiled from the screen. I'm not reading the thread either. This is straight delusion.
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>>376880118
Is this image originally supposed to be pro-Adventure? Cause it's argument is pro-Boost games.
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>>376889236
can you not count dude
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>Comparing the mechanics of one of the first fully 3 Dimensional games to exist to a game where 3 Dimensional games had been the norm for years already
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>>376889719

And Mario 64 still comes ahead.
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>>376889719
Yet it was inferior to the 96 attempt anyway. Sonic Team has always been the black sheep of Sega studios.
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>>376882552
>>376885441
>>376885897
>>376886983
>>376888107
>>376888341
>>376888721
>>376889249
>>376889296
>>376889553
The sear amount of people that try to defend garbage controls just goes to show that most SM64/SA2 fans allows got there goggles on. They may have had decent controls at the time but now there are so far aged it isn't even funny.
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>>376889890
Not an argument.
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>>376889890
haha you wish. I play Mario 64 almost once a month if not ROMhacks for it (with the same controls, mind you). They are still to this day great.
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>>376889890
None of the three Adventure games ever had decent controls. But sure, go ahead and name a game with better controls and movement options than SM64.
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>>376890052
Got recs? I think there might be a chart somewhere too.
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>>376880454
The problem with the SA games is that they are a clusterfuck of different gameplay styles that individually aren't fully realised and that's the difference between it and SM64. Despite both being early 3D titles SM64 ends up being a master of its style and the SA games are a master of none.
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>>376889964
What? admitting SA2 and SM64 haven't stood the test of time and have both aged badly. Honestly SA2 is shit and people are realizing it now, but now it looks like we have a group of SM64 fans who are at the stage that SA2 fans were years ago trying to convince everyone that there game isn't flawed in the ways it obviously is and that everyone should love it.
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>>376890151
I can attest to Star Road being pretty good and Mario's nightmare being alright but hard. I haven't gotten very far in the latter.
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>>376889890
I hate it, ever since that picture was made no argument is effective ever.
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>>376890279
Is this your chart? Cool stuff! But you should specify what emulator to use.
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>>376890110
>Sonic Adventure 1
>Sonic Adventure 2
Easy. They both control a shit ton easier than SM64. The camera angles are worse but man atleast I don't turn when I don't want to or jump at a different angle then I should have like SM64
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>>376879453
The biggest difference is that Mario 64 doesn't reek of autism.

>mario 64
>subpar soundtrack

And this guy thinks his infographic should be taken seriously, and that's ignoring the fact that it would take a lot more than text to compare these 2 games.
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>>376879453
>Action/Adventure oriented gameplay with 6 different characters objectives depends on which character is chosen

This is why. This is fucking why. And yet Sega still can't take a hint that people don't pay Sonic games for slow ass mechs and tedious emerald hunts. Mario 64 did one thing that people actually enjoyed and did it well.
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>>376890223
There is literally nothing wrong with the controls, you underage faggot.
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>>376890358
sa1 and 2 control easier than mario 64

t. born in 1998
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>>376890349
Not mine, I told you which ones I tried (except multi and chaos, I played those)
I play on Wii Homebrew, but on PC I recommend Mupen64.
>>
>>376890393
Sonic>Tails>Amy>Gamma>Knuckles>>>Big. I enjoy the first 4 the most and would have them in a game if I could.
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>>376890437
meant to greentext that first part
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>>376890304
LOL why because you Mario fans are to delusional to realize that nostalgia effects there games to. Literally over half the reason why Nintendo games don't ever age to people is because meh Nostalgia
>>
>>376890358
>but man atleast I don't turn when I don't want to
Are you shitting me? You can't touch the stick even slightly while running or Sonic spasms out at a random direction.
>>
>>376890393
Clearly they were going for variety. A little something for everyone, they thought. It could be a phenomenal game with that much variety done well. The problem is only the speed stages were done well at all, and even those have control issues.
>>
>>376890437
>Thinks Mario is the best game ever
confirmed manchild
>>
>>376890630
Doesn't happen to me which using your logic means the controls are superb.
>>
>>376890624
Every game ages in some way. That doesn't always make them bad. You gen z kids are too retarded to understand that. If a game doesn't have perfect controls you get frustrated right away and rage quit.
>>
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>mario 64
>bad controls
these must be the same people who think God Hand has a bad camera

both instances involve games that are among the best in the medium at that particular thing yet treated as the worst example by retards who will never be able to articulate why
>>
>>376890753
2/10. Try harder.
>>
>>376890819
Congratulations for being better at the game than people who spent hundreds of hours speedrunning it. You should pass on this knowledge.
>>
>>376890851
It's only going to get worse, too. Kids get dumber every year.
>>
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>>376880638
>Controls that take time to learn=bad
I can't believe this board has really become this stupid. That's even ignoring that you think SM64 is hard to control.
>>
>>376890875
>gets pissed
>what should I do
>try harder meme
>>
>>376890819
When you have autism you learn to damage control on a lot of things as long as you like them. I loved sa2 when I was 13.
>>
>>376891037
using this logic no game will ever have bad controls you just need to learn them...
>>
>>376891060
Another 2. Work on it.
>>
>>376891081
So is that your secret to why your so good at SM64 and defend it. I wish I could be like you Anon...sadly I'll never be an hero
>>
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>>376891136
>>
>>376890110
>the three Adventure games
>three
the hell are yoy talking a about?
>>
>>376891228
You just don't like Mario, and that = bad to you.
>>
>>376891129
There's a very clear difference between learning controls because there's depth to them and learning controls because they're abysmal and unreliable.
>>
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>>376879453
>meh it's NINTENDO
As you get older you'll come to understand why MUH NINTENDO is a valid argument
>>
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Mario 64's controls are literally perfect, even on the N64 with its self destructive control sticks that grind themselves into dust over time. It's camera is damn near close to perfect too, just wasn't analog and wasn't that great when it comes to walls (though still way better than anything else at the time in every regard).
>>
>>376891272
1/10.

>>376891282
Sonic 06 is the third adventure game
>>
>>376891282
I think some people consider Sonic Heroes as Adventure 3.
>>
>>376891331
>the N64 with its self destructive control sticks that grind themselves into dust over time
what's that
>>
>>376890358
They are more simplistic, not easier. Mario has a much more versatile moveset than Sonic. But Sonic gameplay is a lot more dumbed down. Usually only requiring you to run forward and jump/homing attack to continue forward before getting to a boost track to watch a small cutscene play out so the game can move you forward.
>>
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>>376891431
The control stick's parts are all plastic and turn into dust which is why they get loose.
>>
>>376891397
06 uses the same SA formula. Not Heroes.
>>
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>>376891331
>what if the camera itself was a character?
>>
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>>376891431
Nintendo went full retard and made the mechanism out of hard plastic. It wears out with moderate usage, which is why they all turn loose.
>>
>>376891283
What? Who said I didn't like Mario. I just know an overated game when I see it and that Mario 64
>>
>>376891559
Mario 64 and OoT are second person games when you think about it, you are even introduced to the camera character before the protagonist.
>>
>>376879453
>mario 64 soundtrack is subpar
kys yourself
>>
>>376891559
then the camera character is a broken drunk piece of shit.
>>
>>376891656
Name one soundtrack that anyone who hasn't played the game would realize was Mario 64. Pro tip you can't.
>>
>>376891734
Bob-omb Battlefield, Dire, Dire Docks, Bowser's Road.
>>
>>376890421
>controls perfect
>let's not talk about the camera CONTROLS

kys Ninten-toddler
>>
>>376891625
Lying won't help you here.
>>
>>376891818
Those are fine too
>>376891331
>>
>>376891637
What do you mean about OoT? Navi is holed up inside Link's hat most of the time
>>
>>376891878
Come to think of it, Miyamoto did want it to be a first person game.
>>
>>376891874
$0.10 cent were just deposited to your Nintendo account.
>>
>>376891958
>when you're so out of arguments you resort to memes irrelevant to the situation
>>
>>376891817
They don't sound familiar or have me humming a tune. I know Live and Learn is defiantly one of the most memorable songs in all of gaming. Even shitty rap like Pumpkin Hill is more well known than anything on M64
>>
>>376891874
>t's camera is damn near close to perfect
you can't be serious.
The camera is the worst broken shit ever made.
>close to perfect
you gotta be a paid shill. No one can be that retarded.
>>
>>376891637
>>376891878
I guess it's a similar concept, instead of representing the camera system, Navi is a character who represents the targeting system.
>>
>>376892035
What a great argument, I mean the evidence is right there. You totally got me, I'm just a shill.
>>
>>376892025
saying "the camera is almost perfect" is not an argument, it's simply factually incorrect.
The camera is the one thing that has aged like milk and also was never well made in the first place (granted, back then no one had figured that out)
>>
>>376892029
That's on your autistic ass, Bob-Omb is easily top 5 most recognizable Mario tracks, perhaps behind SMW's overworld.
>>
>>376891841
OK troll go crawl back under your rock or in your basement wherever it is you live. We in the discussion may actually talk about some good Mario games
>>
>>376892087
when your "argument" is
>camera is totally perfect goys
and that's fine, then my argument is
>camera is a broken piece of donkey shit
and that's also fine.

In case it's not, your "argument" wasn't an argument, which means your turn Ninten-cocksucker.
>>
>>376892087
You mean when running around corners or when getting to close to walls? Or sorry I forgot nostalgia blinds you
>>
>SM64
>bad camera angles

how to spot the Gen-Z shitter
>>
>>376892194
If the camera is so bad, how come I can walk across these small platforms by using the ability to rotate it in this webm?
>>376891331
>>
>>376892167
2/10.
>>
>>376892093
whats the problem with the camera?
It works perfectly fine for me, it never hinders my fun with the game nor my ability to do whatever I want to do in the game, neither did the camera hinder my ability to have fun when I was 6.
You have to be either brain-damaged or a Sonybro to cry about the camera. You have literally 0 factual evidence as to why the camera is supposedly shit
>>
>>376891282
>>376891397
Sonic 06 is Adventure 3 in everything but name
>>
>>376892348
He doesn't know how to play the game, so the camera won't work for him. He doesn't understand that but that's the truth.
>>
>>376892146
Making fun on autistics get's you all the ladies huh? I mean I could see someone like you getting like all of them. Looked up the most memorable song from Mario it has almost 1 million views well closer to 750k but still. Meanwhile Live and Learn has 7 million views actually about 100k more than 7 million.
>>
>>376892337
0/10 Not even trying anymore.
>>
>Action/Adventure oriented gameplay with 6 different characters objectives depend on which character is chosen
Right off the bat you're lying. If you had paired that with a picture of SA1, you'd be right. SA2 has no "adventure" gameplay and you only choose between two sides.
>>
>>376892563
Autistic people love listening to Crush 40's sonic tracks. This is nothing new. You need to be 18 to post here.
>>
>>376892609
1/10. Work on it.
>>
>>376880060
Super Mario 64 isn't even in the same genre as Mario.

For that reason alone it deserves scorn.
>>
>>376884603
>>376886604
Dire Dire Docks
>>
>>376892698
Yeah, screw evolution, give me a functionally 2D game like Crash.
>>
>>376879453

This image makes me feel uneasy. It has no strawman, it is not using cherrypicked examples, it is not trying to force any opinion on me...

is this what objectivity looks like? it's so... bizarre
>>
>>376892649
>Autistic people love listening to Crush 40's sonic tracks.
I thought anyone who grew up with the adventure games loved listening to Crush 40. So are they all autistic?
>>
>>376892732
>Completely changing everything about a series just because you have a boner for shoving everything you can into 3D space
Super Mario 64 is not a Mario game.

Crash was trash too. 3D ruined video games.
>>
>>376892649
Posts about Autistics again your mother would be so proud. Who am my kidding a person like you has never been loved before it explains why your are the way you are. I am sure you can share this with your friends though. Oh nevermind I am sure you don't have any, enjoy your victory man really you really showed everyone you are fit to be someone great potentially even an an hero. We could only wish now couldn't we.
>>
>>376892810
How new are you?
>>
>>376892772
It's strange to me as well. Go to places like >>>/vp/ and they'll have comparison images which always strawman and cherrypick in order to make one game in the comparison look like the best one in the franchise will making the other one look like the opposite. Or they'll just have ones where they just shit on a game for as long as possible, sad really.
>>
>>376892883
You need to be 18 to post here.
>>
>>376892849
Have you no shame in browsing this cesspit well into your 40s, decrepit nostalgiafag?
>>
>>376892932
How old are you?
>>
>>376884603
metal mario hat theme was bangin.
>>
>>376879453
Fucking fantastic bait OP
>>
>>376879453
It's also objectively an infinitely better game, so there's that.
>>
>>376892563
>>376892883
Wew. Touching a nerve doesn't even begin to cover it.
>>
>>376892979
I wish that were true then people like you wouldn't be able to post sadly you lie about that to. And if by some way you are over 18 please stay indoors it's best for everyone
>>
>>376892994
You could have just said 16 and gotten it over with. Dear God you're still in your sonic fanboy phase.
>>
>>376893067
I know it really worked didn't it things in here are booming
>>
>>376893136
Proving my point.
>>
>>376893072
No I honestly just like letting horrible people know that if they continue to act the way they do it should never be a wonder why nobody likes them.
>>
>>376893296
Mr. Hero here is gonna save the fucking world lmao if you were really such a good guy you'd be out making a difference in people's lives instead of white knighting on fucking /v/. Fuck off faggot.
>>
>>376893378
>Proving my point
>>
>>376893296
Oooh, just the right mix of female passive aggressiveness and the self-righteousness of a teenager. You're talented, friend.
>>
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>>376880118
Please fucking go back to Facebook. Nobody wants your nuclear autism here.
>>
>>376893473
Yes you are.
>>
>>376891282
>>376891397
Sonic Heroes and Shadow the Hedgehog are direct continuations of the story from SA1 and SA2 so if anything those would be Adventure 3. Sonic 06 is completely it's own thing.
>>
>>376884603
>Sonic 00s vocal tracks
>not irredeemable shit and awful products of their time
>>
>>376885897
>>376889890
>that pic
>no mention of SM64 beautifully done orchastrated music
>over Sanic's Le grungle shitty pop punk MUH FEELS music
wrong
>>
>>376879453

>sm64

>suppar controls

No. All 3d Mario games have had excellent controls, 64 not being an exception at all. I'm not even reading the rest because that's just fucking bullshit. The only thing I could even consider bad control wise is the camera and that's mostly because it's for a game with 1 analog stick and one of the first games of its kind so it makes sense. And they're not bad either, just somewhat annoying rarely.
>>
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>>376879453
>game released in 2001 vs 1996
>>
>>376891734

>Name one track in the game that people who haven't played the game could identify as Mario 64
>the only way a song in a game is good is if people who have never played the game can recognize the game the song is from

????
this thread is already retarded enough without your input anon
Thread posts: 221
Thread images: 38


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