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Dark Souls 2

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So pic related is on sale on the Playstation store right now for £12 ($15) Its the only souls game I haven't played.

Is it worth it?

What are your thoughts on it? thanks
>>
>>376810594
It's a perfectly fine game. The hitbox meme is just overexaggerated bullshit, plus it always happen in all souls games. If you have money to spare, go ahead.
>>
Bought it Day 1, completely hyped.

It was a massive dissapointment and feels like playing like a fangame of Dark Souls.
>>
>>376811268
>The hitbox meme is just overexaggerated bullshit, plus it always happen in all souls games.

and yet DaS2 is the worst offender becaue you have to pump up a stat that only affects your dodging and nothing else
>>
Get PC. Bought it $9 on Humble Bundle.
>>
>>376811387
I play on the lowest possible requirement with this game. I had both rated 3.14 versions of the game. Patch 1 and SoftS. I never encountered anything massive, if there was any bugs, it was negligible. This is why I find it weird when people sperg out on hitboxes on this game.
>>
Buy the original release, framrates be damned. It's superior.
>>
it's still a fun game, but it's pretty shit compared to all the others

it had one of the best trailers ever though
>>
It is the worst Souls game, but it's still a Souls game.

Scholar of the First Sin is fine. Personally I liked playing through it.
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>>376811594
it was not a bug it was a stupid game mechanic.

Adaptability.
>>
>>376811815
That's not what I meant. Though yeah, ADP is a stupid stat.
>>
>>376810594
-the lighting is bad but ps4 version does make the framerate solid
-really nice amount of armor sets
-level design is linear and has way too many bonfires, and you can teleport to every bonfire
-levels don't make sense how they go together

the game feels rushed and maybe had some corporate meddling because dark souls 1 made bank. its not bad though but not great
>>
This is not a souls game.
The only thing this has to do with souls is that souls is the currency.
It's not a bad RPG per se but it's not a real souls game like you'd expect from Miyazaki senpai~
>>
>>376812240
>too many bonfires
I'd agree with you but then DaS3 came out and had way more
>>
>>376810594
its a fun game but dont expect a masterpiece like demons or ds1
>>
>>376810594
Personally it's worst souls but it's still a souls game and I love the series.
My main problems are that despite it being twice the length of das1, a lot of the bosses were shit, some are great though especially in the dlc.
It does a lot of good things though
>Hollowing lowers health like des
>Estus takes a second longer to drink and fills up slower
>Can be killed during backstab/riposte
>Different move set for dual weild
>>
>>376810594
Not if you're a katana user, weapons degrade twice as fast because of muh 60fps.

If you're willing to get past that, then you're gonna encounter bullshit upon bullshit upon bullshit, but if you still haven't given up to that point and you've gotten the Ashen Mist Heart then go for the DLC. It is some of the best content in the entire Souls series and some of the most frustrating ones too.
>>
>>376812401
>same mechanics, same look, same gameplay
yea it is a souls game, it just does some things worse from a design perspective.

Personally I've never noticed bugs like other people.
>>
>>376812810
>It is some of the best content in the entire Souls serie

nice meme
>>
>>376812810
>Not if you're a katana user, weapons degrade twice as fast because of muh 60fps.
You know that was a bug on PC when you unlocked the framrate right? It's been patched on there and probably isn't in the ps4 version
>>
For 15 bucks, yes, it's well worth it.
>>
>>376812810
Was true but is now fixed on PC... Only took the release and another month on top of that even for it to get fixed though.

Apparently there is no rushing Bandi
>>
>>376812876
Not that guy but I enjoyed all 3 of the DLC areas a lot in this game. Definitely more than anything in DS3.
>>
>>376812876
>Raime
>muh katana
>best level design (at least on Dark Souls 2 standards)
>gank fight with Loyce
>Sinh
Come on.
>>
>>376812876
Not an argument.
>>
>>376812876
I never cared much for the areas but fume knight, sir allone, and ivory king are great. Sinh was cool but dragons bosses are basically all the same imo
>>
It honestly feels like something that was outsourced to a Chinese or Korean studio that valued quantity over quality.
Sure, there's a ton to find and a lot to do but never before have I seen a semi-high profile game having so many design, graphics and even sound issues.
>>
If you value any of lore, fashion, or pvp, it's the best one by far. Especially lore.
>>
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>>376810594
It's really fun. You should play it.
>>
the DLC was pretty good, the rest of the game is kinda shit

adaptability is the worst mechanic i've ever seen
>>
>>376810594

SotFS is a good game. I understand and share the sentiment about a lot of defects it has, but there's a lot of memorable stuff in it
>>
>>376813115
>best level design (at least on Dark Souls 2 standards)

but it's DaS2 so the level design stands for DaS2 were low to begin with
>>
>>376810594

Link to the sale lad? Can't see it anywhere!
>>
>>376813637
What main differences will I notice in softs? I played vanilla long ago
>>
>>376813789
mostly enemy placement and those stupid fucking statues that require branches to remove them, they added more
>>
>>376813115

Sihn was such a great dragon fight, motherfucker felt like an actual dragon rather than a hp sponge with ranged attacks
>>
>>376813789
Enemy and item placement is different for a lot of stuff.

I find SotFS to be way easier than the original version. There are fewer instance of getting ganked to oblivion

>>376813885
Kalameet > Sinh > Guardian Dragon > Midir > shit > Ancient Dragon > Ancient Wyvern
>>
>>376811815
>>376812113

ADP was fine. There are RPG elements and stats are a part of it.
It was buggy as far as I'm aware since it mostly seemed like rolls didn't update your hitbox until they were finished and there was little effort put into it since the animations were always the same but it was fine in theory.
It's not like DaS3 didn't immediately do the same thing with the Carthus Ring either since it doubled down on a lot of the bad ideas in general.

This reaction image also isn't that great.
Crown's DLC is pretty great if you ignore the challenge sections that the game obviously wants you to summon for (Even if I didn't) and in general it's better DLC than what DaS3 had to offer.
Even Crown of the Sunken King is pretty good.
>>
>>376814009

I can agree, I'd put midir over the ancient dragon personally, once you learn the patterns fighting midir melee without shield is pretty fun (subjectively)
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>>376814009
>sinh
>guardian dragon
is this bait? sinh was a pushover, and guardian dragon becomes a normal enemy like 10 minutes after you fight him. i know this isn't going purely by difficulty but damn, those two felt very lame
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>>376814226
>ADP was fine.

it was badly explained that it affected your rolling i-frames.

and if it was a good idea, why was it dropped in DaS3?
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>>376813637
>there's a lot of memorable stuff in it

Most of it was memorable for all the wrong reasons for me.
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>>376814493
>Most of it was memorable for all the wrong reasons for me.

true
>>
>>376814376

Aside not disagreeing with you, DS3 dropped a lot of good things DS2 had, the answer is ego
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>>376814309
>guardian dragon becomes a normal enemy like 10 minutes after you fight him

>in SotfS it's a normal enemy HOURS BEFORE the boss fight
>>
>>376814654
>DS3 dropped a lot of good things DS2 had

but were talking about ADP here. It was not a good thing
>>
>>376814687
>in SotfS it's a normal enemy HOURS BEFORE the boss fight
is it? i've only played it once and i can't remember
>>
>>376810594
no, it's literally the worst of the souls games.

Still good value for 15 euros tho, go for it.
>>
>>376814750
It's sleeping in front of the Cathedral of Blue.
>>
>>376814864
Oh yea, forgot about that retarded change
>>
>>376814376
DaS3 has shit taste concerning ideas.
They also removed backstep being useful and went beyond DaS2 for health regen by replacing an easily broken ring with the ability to have 3 health regen items equipped at once that will never break.

>>376814746
>If it was good then why did DaS3 drop it?
>DaS3 dropped it because it was bad

goldfish tier
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>>376814226
>ADP was fine. There are RPG elements and stats are a part of it.

It's absolutely, perfectly fine to appreciate and adore RPG elements while also being able to see the bloody shit causing cancer that was adaptability.

It also seems twice as pointless given that matchmaking is based off of soul memory.
>>
>>376810594
i feel like ds1>ds2>ds3 but in a very small way, they're all great games tho
>>
honestly it was the best one. there were things that annoyed me yet somehow i logged hundreds of hours on steam. it's probably the same for others if they're not lying.
>>
>>376810594
I enjoyed it more after it had ended than when I was playing, which was pretty non-stop frustration.

Also why the fuck does the game not tell you about agility. I ran around with 85 agility for like 1/3 of the game because I didn't know it affected invincibility frames, and it was fucking hell, like 40 retries on some of the bosses. I thought the game was really just that unforgiving.
>>
It's a fun game and for $12 all dlcs it's a great deal really
>>
>>376811268
>The hitbox meme is just overexaggerated bullshit
Only barely, it's like the very first thing I noticed about the game thanks to that cyclops at the very beginning.

It was pretty much foreshadowing: here's the kind of broken bullshit you'll be dealing with for the rest of the game, having to fight the game mechanics instead of the actual enemies.
>>
It's the biggest and most replayable Souls game. Unfortunately it's also objectively the worst. I still have a good time with it, there's more build variety, fashion, stuff to do than any other Souls game even without the DLC.
>>
>>376810594
It's pretty fine. I replayed all the souls games reasonably recently and it stood out much better (in most parts) than I remember.

Few little hints for the game:
>Hex is pretty OP
>Lost Bastille will have the Ornstein/ Smough equivalent as in a gank boss
>Hidden bosses/ areas are mostly quite cool, so I'd recommend exploration
>The DLC's are pretty hard, even compared to DS3's, so be ready for that

I played through with dual scimitars and a longsword/ miracles as my secondary weapon set and didn't struggle too much. Although magic seems very powerful in DS2, especially with the DLC spells.
>>
DS2 is an odd entry in the Soulsborne series in that it presented a lot of great new concepts, but failed to execute many of the things that made DS1 great. Dual-wielding, PvP and coventants were all full of great things, but the core level design and PVE experience was lackluster compared to DS1. Unfortunately, most of the great ideas in DS2 were completely ignored in subsequent games, making it a clear outlier from the rest of the series.

Personally, I liked it.
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>>376814543
That whole fucking thing could have been avoided if they hadn't removed the volcano/mountain texture from the background for some fucking reason.
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>>376816536
>SoTFS with ADP and Soul Memory removed
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biggest problem for me with this game is the amount of enemies.

>how do we make challenging enemies?
>you don't need to, just drop a thousand of them in one spot
>>
>>376810594
Dont let anyone tell you it isnt worth $15. It's a great game that's def not as good as the others but you will get 100s of hours of fun playing it
>>
>>376816887
W-what's a p...pleasure b-bot???
>>
>>376810594
Do it
>>
>>376816662
Consoles
Just like they ruined the lighting, they ruined a bunch of the distant/background visuals.
>>
>>376813023
Shulva, Sanctum City is GOAT
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>>376814009
Sinh is better than Kalameet and Midir is better than both.
>>
>>376816887
>Souls games have to be 1v1 only
>Using the environment and dealing with different enemies can't be used for challenge
>>
>>376816662
Or by simply not having a fucking VERTICAL transition.
>>
>>376810594
>playstation
Better get it on PC,there are still a ton of people playing it on steam.
>>
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>>376816662

Nothing else can fix this besides getting in there and creating an environment that matched what the hell was going on. That's all.

No need for weird graphs showing whats going on, or skybox mods. The only thing preventing them was blantant I-don't-give-a-fuckery. Just like these guys.
>>
I think a lot of my problems with this game come down to ADP.

What a shitload of fuck.
>>
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>Enjoy Sunbroing around bosses people find difficult
>Have to give up a ring slot to be able to remain in that area for long
>Using the ring ensures you eventually won't be able to buy consumables from the merchant anymore.
>>
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Wait what? I don't see it on sale.
>>
>>376817906
>blantant I-don't-give-a-fuckery

Half of the game felt like this was the main philosophy of the devs, especially since all the shit was still in SotfS.
Hell, I'm even questioning if the animations were really motion captured since in DS1 when you drink Estus your character is putting the flask somewhere in front of his lips while in DS2 he slaps the thing against his forehead.
>>
>>376810594
It's one of the better Souls-like games.
>>
>>376817781
DS2 went overboard with it though, and every challenging part ended up being ganking or intentional bullshit in the spirit of that classic Super Mario video with the hidden boxes and shit.

And many of the bosses were the same, just relentless spamming of attacks, one/two-shotting you if you dared to make more than one attack before dodging, or chugging an estus outside the allotted 10-microsecond window between attacks.
>>
>>376818080
>using consumables in co-op
>not farming up consumables and gear while wearing Agape and being in the Champions covenant
Why is it that people don't know what covenants in DaS2 do even when so much time has passed?

http://darksouls2.wikidot.com/company-of-champions
>PvE enemies respawn infinitely
>>
>>376818373
>just relentless spamming of attacks, one/two-shotting you if you dared to make more than one attack before dodging
It depends on your weapon really.If you are using daggers or other small fast weapons you'll be landing a lot more hits.

I personally like using great hammers and doing one hit for a massive chunk of damage.
>>
>>376818398
>having to farm consumables when the ones I want are available from the merchant and I would have normally had an excess of souls from all the Sunbroing
>>
Its a good game for sure.
>>
>>376818398
it also makes the game harder overall.

Normally it's jot bad but DaS2 is bullshit and this makes it more bullshit
>>
>>376818662
>waaa enemies in DaS2 don't respawn i cant farm them
>waaa why do i have to farm enemies for consumable
Why are you even using consumable as a sunbro?
Are you that bad?
>>
>>376818373
>Intentional bullshit
You're not going to instantly die because of something you couldn't see coming.

Bosses don't really spam their attacks either, DaS3 is far worse in that regard but you also can just spam rolls in turn.
>>
>>376818834
gr8 b8 m8
>>
Are faith builds viable now?
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>>376818652
It just got very boring when the strategy/pattern was always the same.
>>
>>376818950
If by "Faith" you mean "Buff a giant sword with lightning" then yes.
>>
I feel like replaying 2, but is it worth getting SOTFS if I already own all the DLC? Is the enemy placement/item placement remix worth 15 dollars?
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>>376818373

For me it's all the other changes to mechanics/restrictions that get me ganked against DS2's mobs.

You can't turn as much while attacking which sucks for playing unlocked. You have wind up and wind down animations for when you're done swinging a weapon. You also have to watch out for being slower with lower stamina.

Having to deal with all of these during the fights was neat for awhile but also ended up creating the most passive PvE experience I've had in the series so far. DS1 was slow, but didn't feel anywhere near as stiff.
>>
>>376819083
It sounds minor but it does change up the game quite a lot, not to mention SoTFS edition has a much larger playerbase (since the 2 player pools are separate) if you ever want to co-op or PvP.
>>
>>376818950
As paladin builds sure.
As spell damage builds..i don't know, i should do a test.
>>
>>376819178
Lightning Miracles were nerfed into the ground shortly after release and never buffed. Faith builds are pretty much nearly all hybrid builds like "FTH/STR" where you just buff/heal.
>>
>>376811387
>and yet DaS2 is the worst offender becaue you have to pump up a stat that only affects your dodging and nothing else

It also increases the speed of the estus animation and a couple other things I don't remember.
>>
>>376819149
If you want to be more active get stamina regeneration+big stamina pool and carry as little armor as possible.

I on the other hand enjoy moving slow and being deliberate and calculating about my attacks.
>>
I pretty much only played DS2 and all of its DLCS through once during their respective day 1 releases

Feeling the itch to replay it

Is it worth it on PS3? Or should I try to pick up the discount Scholars edition on PS4?
>>
>>376819593
If you can get it for that sale price of $15 I'd do it, otherwise no.
>>
>>376819593
>Is it worth it on PS3?
If you want a silky smooth 15fps sure.
>>
>>376819439
It increases the speed at which you use items if i remember correctly.
So if you plan on using consumables like bombs and knives in PvP it can be a worthwhile investment.

Poison knives are worth it.
>>
>>376819783
I fucking loved poison builds in DS2, they were pretty viable since not many players ever stocked up on the item needed to remove it unless they were diehard PvPers.

Now in DS3 its easy to Proc poison, but it does the square root of fuck all damage.
>>
I thought I remember ADP only needing like 11 levels for you to get the max rolling i-frames. Am I wrong?
>>
>>376819913
>I thought I remember ADP only needing like 11 levels for you to get the max rolling i-frames. Am I wrong?
Yes you are.
http://darksouls2.wikidot.com/agility
>>
>>376818849
It's mostly the malicious spirit behind it that I found objectionable. It's OK if a game is naturally hard but I don't like it when you can tell the devs were intentionally trying to fuck with players. Sounds kind of vague and maybe it's bullshit, but that's the way I felt about a lot of DS2.
>>
>>376819439
>It also increases the speed of the estus animation and a couple other things I don't remember.

you think something that important would be stated

>>376819913
I was told you needed 30 ADP to get Dark Souls 1 tier of roll i-frames
>>
>>376820085
that 2nd part was meant to reply to >>376820005
>>
>>376820010
You mean the surprises?
Like fighting a boss in a room full of poison?
>>
>>376820005
Oh right, not MAX i-frames, but just to where it worked correctly and you weren't affected by shockwaves. I guess maybe I only had to put around 11 levels into it after my starting class already had some to begin with.
>>
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>>376820250
>mfw beat that boss without draining the poison on my first playthrough, because I didn't summon and didn't know to burn the windmill
>>
It's the weakest of the Souls series but it's still a very good game.

It atleast tried something different compared to Dark Souls 3 which is great because it was sucking off Dark Souls 1 and cloning it.
>>
>>376820228
That's why i told you that you are wrong.
In DaS2 you can get better i-frames than what you could get in DaS.
>>
>Is it worth it?
No.

>What are your thoughts on it?
It's by far the shittiest Souls game. Creatively bankrupt trash that feels like the Chinese made it.
>>
>>376820453
>Creatively bankrupt trash

I hope you think that of Dark Souls 3 too because that game despite being better than Dark Souls 2 was even more creatively bankrupt
>>
Should I play DS2 or SOFTS or both?
>>
>>376820560
Both
>>
>>376820359
>In DaS2 you can get better i-frames than what you could get in DaS.

after a fuck ton of investment in a state that seemed useless on paper
>>
>>376820353
There was supposed to be hidden message that was to be revealed by people who have guidance casted.There were plans for a lot of those hidden messages but they were implemented only in a few areas because the game was rushed.
http://darksouls2.wikidot.com/guidance
>>
>>376820507
Yes, but at least DS3 is more solid in its design, and has a few worthwile moments. That saves it from being DS2 tier.
>>
>>376820967
Yeah that's true, atleast we could agree on that
>>
>>376820637
Both.
>>376820728
>a stat that seemed useless on paper
Depends on what you are building.People who built poison were investing in it.
>>
>>376820010
DS2 only feels like it's fucking with you a few times, really. Shrine of Amana is by far the worst, then there's the pit full of ghost pyromancers where something rings the fucking bell while you're just trying to check these hallways for loot and then suddenly you're boxed in by ranged caster ghosts that constantly respawn, then there's Freja's stupid respawning spiders that you may not actually have a chance to see before they're behind you and take off half your health in a swing.
>>
>>376820967
The design is pretty lacking and it doesn't really have many worthwhile moments that truly stand on their own.
>>
>>376810594
Considering the volume of content it has that's a damn good price.
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