Find a flaw
>>376754243
it ends
>>376754243
Offices and sewers.
Underground Corridor's: the Game
they should have added some variety with an occasional alley, street shooting, etc. HL1&2 style you know
>>376754243
Slow mo made it too easy. I had to play without using it for any kind of challenge.
>>376754243
warehouses.
Didnt mind the offices and underground labs, that was the whole point of the game, to feel like Die Hard, but anything industrial or with crates around triggered me.
>>376754243
The sequels.
The sequels exist
>people that defend FEAR 2 exist
I think that FEAR 3 is unanimously hated but I don't understand how anyone could believe that 2 wasn't just as if not shittier.
*blocks your path*
>>376754880
>>376754865
I hate the sequel for the downgrades compared to the first game on graphics and AI but I appreciate it for the level design, which seemed more varied and detailed.
I'm not counting the 3 game on this opinion, I havent played it.
It's a call of duty game.
>>376754865
Seconded.
>start game
>this song play https://www.youtube.com/watch?v=ekLuKK7e9kQ
>>376754880
2 wasn't great, but I remember it at least semi-tried with the horror aspect in a few scenes. Like the music box transitions.
But 3 was pure diluted multiplayer party shooter.
Its a short game but it still gets tedious after a while.
Wish it had a proper sequel
>>376754243
Jump scares are the most overused horror tactic in history
>>376755507
https://www.youtube.com/watch?v=_8GJizgGMJI
>>376755003
Don't mind me.
It was boring
>Corridor shooter
>Slow-Mo is just EZ mode button
>Mostly boring weapons
>Not enough enemy variety
>Scare little girl trope was NEVER good
>>376754880
i enjoyed fear 3 more than 2 simply because fettel was fun to play as with a friend
theres literally no reason to play fear 2
>>376755964
Pretty much this. The weapons aren't half as satisfying as people give them credit for and the reload animations especially are ass.