Was it any use?
Only if you got a load of it.
>>376754629
>Different game ideas have different controls
Whoa what a concept. Boost wouldn't work with Adventure's control style.
>>376754868
A FUCKING
>C R I P P L E
>>376754629
How dare they adhere to the laws of physics?!
>>376754868
vs precise adventure controls
>>376755251
Is this supposed to make Adventure look better?
>>376753948
Considering the fact that he only ever appears as a playable character in the Olympic Games and only appeared as a boss and npc in Generations, it's safe to say that he isno useto SEGA anymore.
>>376755146
>>376755251
>Game built around straight race pathways vs a game that's built around moving where you want
There's a reason why Boost games limit your turning. It's so you don't smash straight into the sides of walls frequently. Those few sections where they try to pretend you have freedom to move where you want shouldn't really be in the games because the controls aren't made with them in mind.
>>376754629
Wow, this is like the 20th time I've seen this shit spammed on every Sonic thread on /v/. Clearly you have nothing better to do in life. Go back to the Sonic Adventure 3 Facebook page, I'm sure they're arguing about the mature themes of Sonic The Hedgehog over there.
>>376755146
>>376755251
autism
>>376754629
But according to that picture, the right example instantly turns 120 degrees, then gradually corrects to 90. I would expect more of your autism.
>>376755251
>>376755146
It's not like it matters, even the best 3D sonic game is just "okay" at best. Until they fix the level designs, the walking mechanics won't make a difference