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Why do people like this shit

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Thread replies: 352
Thread images: 53

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>>
>>376625604
It's fun.
>>
>>376625604
t. Witcherfag
>>
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It's fun
>>
Back when they weren't milking the franchise it was a fun crossover of Squaresoft and Disney nostalgia.
Visiting each world for the first time was great, even if the story wasn't all that great.
>>
>>376626014
image of sora knows whats up
>>
>>376625604
>Squaresoft

Fuck, it still hurts to look at that name and logo. WISH I COULD TURN BACK TIME
>>
>>376625604
>Why do people like this shit
You get to whack stuff a bunch and there's a decent amount of side content.
>>
Despite the cheesy story elements the vibe of especially the first game isn't as distasteful as you could expect it to get and it's kinda fun to play.
The atmosphere it has is also kinda great. The sequels got kinda boring to follow but they're still fun to play.
>>
>>376625604
Because I like darkness.
>>
>>376626483
It's like SE's method of making a character is to draw a random character and a catchphrase associated with them, and just write everything around them.

You have Axel with "Got it memorized?",and Ansem/Xehanort with "DARKNESS!".
>>
Is HD collection worth playing?
I've never played this series and hate FF games after 6
and I don't know jack shit about Disney
>>
>>376625604
Im really not sure why i love it so much. Played it when i was 12 and it was the first game i 100%.

I just wish they hadnt fucked up the story so bad in the second one.

Also Hollow Bastion is the level with the best theme.
https://www.youtube.com/watch?v=R4oPSmxCeqU
>>
>>376625604
Same reason why your dad Married your mom and why you now exists.

Some people just like strange and different things that don't fit the norm of whats accepted as normal.
>>
>>376626716
Yeah, four games in one disc. Although if you ask me, the only games worth playing are KH 1 FM, KH 2 FM, and BBS FM.

Chain of Memories is pure cancer and both Re:Coded and 358/2 Days are fucking 3 hour movies.
>>
>>376626716
Might as well. You might not like the story, but the gameplay is fun and the characters are endearing.
>>
>>376625604
Because I was 11 when it first came out and thought it was some good shit. 15 years later I just need closure from an old friend, but I know I'll be waiting 20 years for KH4.
>>
The music was so good that it tricked everyone into thinking everything else was good too
>>
disney fanservice is cool
>>
>>376626976
>Chain of Memories is pure cancer

Yeah, you're the only one who thinks that way bub.
>>
>>376626136
Nah, he's looking straight ahead at the dock and the beach. He's too oblivious to look up.
>>
>>376625604
Because KH2 is the best single player action game I've ever played

It's up there with God Hand and Metal Gear Rising in terms of insane bosses and mechanics that are under utilized by most players

https://www.youtube.com/watch?v=wCQrAffavZo
>>
>>376625604
Because not all people are into MUH EDGY bullshittery like you, it's fun and simple
>>
>>376627272
>KH2
>God Hand
>MGR
>good games

Holy shit, it's true. /v/ really is full of terrible taste.
>>
It's incredibly fun for those who aren't RPG fans. This was a top childhood game for me. Kingdom Hearts II was the shit back in the PS2 Era.
>>
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>>376627272
Have you played Devil May Cry or Ninja Gaiden, anon? I feel like you would enjoy them.
>>
>>376627607
Yeah, you're a prime example.
>>
>>376626976
>CoM
>bad

holy fuck, this anon is a fag
>>
good God the gameplay is terrible in this. All you do is mash attack while sometimes healing if your health gets low
>>
>>376627272
The game isn't that good. It's entertaining, but you really just spend your time mashing few buttons in the fights and flashy graphics and dramatic music plays.
>>
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>>376627971
>scrub button mashes on action game and wins because it's on normal mode
>WTF this game has NO depth!

Every time.
>>
>>376625604
t. Darksouls fag

No seriously, it's good, not great but good. Fuck off back to your MUH REALISTIC AND MECHANIC-EE shit were you're only good at
>>
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>>376626483
>>
>>376627815
Yep I love dmc3 and Ninja Gaiden black
>>
>>376627971
>>376628056
Bet you haven't tried Critical mode
>>
>>376628357
>that one guy a couple years ago who tried 74 times to beat riku on destiny islands, screaming the whole time about how dark souls was a much better game because the mechanics were so much more complex, despite still getting his shit smacked in 74 times.
>>
>Kingdom Hearts 2 (2005)
https://www.youtube.com/watch?v=JOkne5NfPwQ
>Final Fantasy XV (2016)
https://www.youtube.com/watch?v=mfR06KrKWDU

How did this happen?
>>
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>>376628395
Good, good.
What's your opinion on God of War?
This is a serious question.
>>
>>376627115
Re Chain of Memories is literally the worst thing ever in terms of gameplay
>>
>>376627272
>press triangle to win
it's literally ass creed tier combat
>>
>>376628559
DS is a good game, but the fucking people who are so into it are fucking cancer thinking that every ARPG should be like it
>>
>>376628525
The game's not even worth playing without doing that for anyone experienced in action games. Tweaking something that's just not that good to be harder still doesn't make it particularly good just because it makes it that much more engaging.
>>
good music
charming characters and dialogue
interesting plot
pretty nice art direction
engaging combat
>>
>>376627115
Wolverine get off of the internet
>>
>>376625673
The first one? It's really not
>>
>>376628834
This. It was bearable in a 2D GBA environment but not on 3D.

If they could add voice acting and 3D cutscenes why did they keep the shitty combat that was only created due to the limitations of the GBA?
>>
>>376625604
Bought the HD version for PS4. Played about 2-3 hours and dropped it. Maybe I should have played it when I was younger but I never got round to it, which is why I thought I'd buy the HD version and try it out.

I'll probably go back to it someday, but for now it'll be sat on my shelf.
>>
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KH is a pretty fun game
>>
>>376629096
What do you even consider as good action games?
>>
>>376626014
I remember bringing the barrel below Selphie when she was sitting on the dock, standing on the barrel then going first-person mode. Good times.
>>
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>>376629164
Yeah it is
>>
>>376625604
comfy, good ost, good gameplay, good graphics

what's not to like?

the only thing bad about it is the convoluted story from 2nd onwards
>>
>>376629310
MGR is already a better example because of how much more there is to the combat system. DMC3 is just pure sex in combat.
>>
>>376629164
KH1 is good but it can take a while to get used to.
Once you do however, it becomes quite fun and unique.
>>
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>>376629573
So i guess your thinking is:
Number of attacks = depth

I bet you haven't used a single summon.
>>
>>376629573
MGR is just as simple as KH though, I agree with DMC though
>>
>>376628834
>>376629223
as someone who doesn't like CoM, you guys are literally retarded. the worst thing about it is that it rehashed the story and environments of the first game for most of it. the gameplay is nothing to throw a tantrum about. how are you still so mad so many years later?

incidentally, I know people who only liked CoM and didn't care for the action-RPG style of the main series
>>
Because the combat is fun and the people who throw a fit over how obviously retarded a Disney/FF crossover story is are just as autistic are the people who obsess over it.
>>376626976
you know what they say, the only people who don't like COM are the people who couldn't understand a card system made for 12 year olds.
>>
>>376625604
YOU'RE A NOBODY!!!
>>
>>376630079
>>376630195
Or maybe it's because they can't stand a combat system that was tailor made for 12 year olds?

It's like if they made a spin-off Souls game where the combat is turn based.
>>
>>376630326
yes

it is almost like they made a spin-off
>>
Literally fanfiction.
>>
>>376630326
cant you go a day without naming DS?

CoM is good, better than the mess re:coded and days was
>>
>>376630278
No. I'm half Xehanort. Geez mom!
>>
>>376629096
>to be harder
that isn't what critical does, if you know what you're doing it's objectively easier
>>376630326
12 years olds have the capacity to understand Souls. It's not complicated and you're a retard if you think it's difficult.

Souls is still fun however, just like COM. A 12 year old being able to play doesn't mean it can't be a good combat system. CoM is a good combat system, but retards like you struggle with and argue that it's bad BECAUSE you can't use it.

>a spin-off Souls game where the combat is turn based.
If they made a good turn based combat system it wouldn't be a problem. Changing the combat system isn't bad as long as it remains good. Your argument is shit.
>>
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>>376630627
>a fiction work is fiction
>>
>>376630585
Except it's not a spin-off in this case, since the story is a part of the main storyline.
>>
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>>376630326
>cant stand combat tailor-made for 12 year olds
>love the main series
>>
>>376629432
Best strategy.
>>
>>376629917
Don't be stupid on purpose, you just look petty that way. We both know the increase in interactivity many action games offer compared to KH is hardly limited to number of attacks.
>>376629926
It really isn't. The parry-, stunlock-, dodge-, weapon- and attack subsystems are not something KH even tries to do and it doesn't exactly have other systems to compare with either.
Sure you can play both games at regular difficulty just spamming single attack and defend, but the differene is, KH still stays much like that when you start elevating the difficulty. It's not like you even have much of a choice over what attack to use which already makes a pretty big difference in depth.
>>
memes is not a good game
>>
>>376630813
>The parry-, stunlock-, dodge-, weapon- and attack subsystems are not something KH even tries to do
HAHAHAHAHAH. LOOK AT THIS FAGGOT, LOOK AT IT
>>
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KH in theory should have literally everything going for it.

It's biggest flaw is it's shitshow of a plot, which is so bad you can't even accurately make fun of it.

Everything else ranges from fine to great.except the mobile game. fuck that noise
>>
Reminder that if you used Olympia instead of Metal Chocobo for Hollow Bastion, you're dumb as hell.
>>
>>376630680
Dark Souls is a pretty good comparison to this game series. Neither is known for having any kind of huge depth and their difficulty varies from average to relatively challenging. If either game was just their combat system they wouldn't have the following they do because it just wouldn't be enough. Action RPGs aren't designed the same way pure action games are.
>>
>Jose Alamo, a well-known insider for all things Square Enix, has posted on Twitter that the Kingdom Hearts 3 release date is now targeting a late 2018 window amidst various production issues.
According to Alamo, the development team at Square Enix are experiencing various problems with production of the hotly anticipated Disney-RPG, which he claims will now be as incomplete as Final Fantasy 15 was due to numerous content cuts having to be made. Needless to say, Kingdom Hearts 3’s development has not gone swimmingly at all.

JUST
>>
i'm about to platinum the first game for the second time on my ps4. i already platinumed the second game for the second time. and THEN i need to do re chain of memories and birth by sleep. i have so much to do.
>>
>Nipponland exclusive F2P game is apparently canon and you need to understand that game's plot to understand some of the plot points and characters in KH 3
>the game was shut down last year and was never released in the west

Why the fuck is this allowed
>>
>>376630813
So you literally played on easy mode on KH and never go for a higher difficulty then played MGR on hardest because you just want to.

Well that explains a lot
>>
>>376631168
>the game was shut down last year and was never released in the west
What are you talking about anon?
What is Unchained X? What is Union X?
>>
>>376630939
Deal with it. You can attack from standing or aerial position with preset animation order, jump or roll to dodge, (clumsily) block, roll dice on how your combo ends and cast couple of spells half of which are entirely useless. That's how KH plays and that's all I needed to beat it on highest difficulty.
>>
>>376631287
see >>376631384
>>
>>376631168
Didn't they make that into a shitty movie for 2.8?
>>
>>376630813
>stunlock is good
Oh hey, another player who just wants easy win
>dodge isn't needed in KH
Nice one scrub
>attack subsystems
>More attacks=more fun
You're not even trying are you?
>>
>>376630813
>I haven't played KH the post
>>
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>>376630813
>Knows NOTHING about the combat.
>Acts like he does and looks like an idiot by listing things that don't even come close to the variety and depth KH2 offers.

I didn't want it to come to this but I will be real with you anon.
I've beaten DMC 1 and 3 on DMD
I've beaten NG2 on master ninja
I've beaten KH1 and 2 on LV1

Guess which one i liked the most?
>>
>>376631384
>cast couple of spells half of which are entirely useless.
SO YOU HAVEN'T EVEN PLAYED KH AT ALL, HAHAHAHAHAHHA

I bet you think DS is very complex
>>
>>376630795
it's a non-numbered entry, is on a different platform, and has very different gameplay while revisiting all the locales from the first game and playing out a variation of the original story

it has some original sequences between worlds but it's drip-fed and doesn't amount to a lot by the end of Sora's campaign
>>
>>376629432
YOU CAN USE STOP ON IT WHAT
THAT BOSS WAS SO HARD REEEEE
>>
>>376631726
Yeah it wrecks both Maleficent fights, provided you have sufficient MP and proper timing.
>>
>>376631509
The dodge in KH is much simpler mechanic.
>less attacks = more attacks
Having more control over what kind of attacks you perform obviously increases the complexity and variety of the game.
>>376631609
People are talking about KH1.
>>376631627
So you don't think any of the spells in the game are useful? Why?
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>>376631609
>>
>>376627272
KH2 is probably one of my favorite games ever as well,It's fairly simple but playing on Critical and Proud mode are insanely fun especially when you're fighting the extra/side bosses
I don't think I've ever played a game with better difficulty
>>
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>>376626665
To be fair, you do remember them. Hell, remember when DANCE WATER DANCE was going around everywhere? It works for them.
>>
I like Kingdom Hearts, but the feeling of the rest of series does not compare to the magical feeling of the intro where you choose your weapon of choice and fight the giant heartless.
>>
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>>376631609
>KH2
>Variety and depth
I like KH too, but let's not go crazy here.
>>
>>376631726
You can use stop on a whole lot of things anon, it just doesn't last too long.
>>
WHEN YOU WALK AWAY
>>
>>376631609
DMC3 has easily the best combat out of those games you listed even if the rest of the game is a pretty mindless chore. NG2 is so close to being really, really good but oh well.
Combat-wise all the games you listed have more variety and depth than KH and even KH2.
>>
>>376626483
> I like darkness.
https://youtu.be/MzxQ61b-gOo
>>
>>376627115
CoM has the bullshit of KH1 with a shitty card system and worlds devoid of all character of the original. Rikus story was kinda cool though
>>
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>>376632097
REPORT TO THE GOOF TROOP
>>
>>376629243
Is there a reason this gets posted so often lately?
It's exactly like in the Winnie Pooh movies.
>>
>>376631873
>Having more control over what kind of attacks you perform obviously increases the complexity and variety of the game.
It really doesn't, it's more of a nitpick if anything
>People are talking about KH1.
But we're talking about KH in general, and your first reply about the game being simpler than MGR is directed towards a post about KH2, don't wiggle your way out faggot
>So you don't think any of the spells in the game are useful? Why?
Because KH has actual fucking properties you monggoloid, ice type enemies are actually weak to fire, enemies can get fucked by magnet/gravity and so on
>>
>>376632097
GET ON THE HYDRA'S BACK
>>
>>376631384
This is not true at all. KH1 is a fantastic game and is difficult on Expert mode. I picked the rod first and dumped the sword, and in my experience magic was extremely useful in this game. Blizzaga is great for mowing down a lot of enemies at once. Firaga is simple. Thundaga is obvious. Graviga is an amazing magic attack that allows me to literally stomp Defenders, Ships, and Fatties (without waiting for their berserk). I found stopga very useful for the Wizards where if I just kept attacking them, they'd disappear and start casting thunder over and over. Why would you risk that when you can just cast stop and hit them?

Block is great for numerous enemies. Such as Cloud and Neverland heartless. Also it's pretty much required for Ice Titan. Blocking is way better in the second game.

By the end I got more attacks like Zantetsuken which were useless to me at that point since I picked the rod. But slapshot, sliding dash, Aerial Rave, Stun lock, Ripple Drive, and a couple more were really useful. I gave too much credit to KH2 but after my latest playthrough of one it really is a fantastic game mechanically. No other action RPG really comes close to it.
>>
>>376632387
>It really doesn't
Player agency does though, but to humor you, what does? Give some example of how KH has more depth thanks to its single attack system.
>Because KH has actual fucking properties you monggoloid, ice type enemies are actually weak to fire, enemies can get fucked by magnet/gravity and so on
Strength trumps all making this rather irrelevant. Next you tell me Dark Souls combat is deep because it also has this for all attack types.
>>
>>376632097
SORA, DINNER'S READY
...sora?
>>
>>376632865
>Give some example of how KH has more depth thanks to its single attack system.
So you don't know RVs
>Strength trumps all making this rather irrelevant.
So you really just played it on easy, magic is fucking useful and dos more damage when applied to right enemies
>>
>>376632074
I just assumed it didnt work on the bosses, used wind defense thing and a lot of elixers. Its my first play through of kh1, playing on proud too
>>
>>376625604
First game was a well-executed mix of Square and Disney. There were some pretty great levels, and the gameplay is pretty good. It got substantially more popular when the original story took off. The original premise was more or less dropped and put in the backseat to the main story. Combat got better, but the rest of the game design took a hit.
>>
>>376633306
No, just max your str and mash away, save MP for healing. Unless you have the reflexes of a mong and you can't dodge and counter it really is all you need.
>>
>>376631384
>>376631384
You're ignoring gap closers, tech, gliding, special command moves and parrying. That's only for the first game btw.
>Magic useless
Each magic works differently and is incredibly effective. You choosing not to use it doesn't make it useless. Would you feel better if you were forced to use certain moves (which isn't the case for all the "good' action games)

By the way, I beat MGR on highest difficulty with maybe five abilities. Guess by your logic the game is horrible.
>>
>>376633932
Give it a rest, the faggot is playing on easy mode and refuses to play on any higher because he's convinced he's so good, there's nothing you can do about it
>>
>>376633932
>MGR
>Abilities
Did you even play the game? The only skill I even mentioned was DO. It's not like you need hundred new skills when your base moves are already rather versatile, and it's not like DMC is considered good because it has some number of moves. What matters is player agency and the ability to choose whatever move you want to use in each situation rather than just pressing O again to automatically perform an upwards sweep now that the enemy is above you.
>>
>>376634610
>What matters is player agency and the ability to choose whatever move you want to use in each situation rather than just pressing O again to automatically perform an upwards sweep now that the enemy is above you.
Oh, I get it, so you've only actually watched videos of KH while convincing yourself you've played it
>>
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>>376625604

Why do people feel the need to make a WHOLE. THREAD. about why people like the games they like to play?

I bet you would get assmad like dumb faggot if someone got in your face asking you 'WHY DO YOU LIKE THAT GAME' at every game you played
>>
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>>376634758
Still no argument in defense of how the game plays.

No one's going to take you seriously for as long as you keep trying to substitute desperate insults for arguments. It just gives away how mad you are because you can't make an argument for the game.
>>
>>376634782
Short answer: nostalgia.
>>
>>376635114
>No one's going to take you seriously for as long as you keep trying to substitute desperate insults for arguments. It just gives away how mad you are because you can't make an argument for the game.
I could say the same about you playing on the easiest difficulty while being a huge contrarian because you feel like you're the greatest player without ever trying the mechanics others have mentioned above countless of times so that you could feel that your shitty way of playing the game is validated
>>
>>376635410
You keep pretending as if the difficulty necessitated the "involved" playstyles. It really doesn't matter that you die in relatively few hits when the easiest thing to do is just to not get hit. You do realize that nerfing your other skills just to play with magic doesn't make it necessary.
Meanwhile your only argument is pretending anyone who doesn't play the way you like, which, by the way, isn't exactly involved either, at easiest difficulty. When your insults hold no water you just make yourself look like an angry idiot by repeating them all over.
>>
>>376636325
>When your insults hold no water you just make yourself look like an angry idiot by repeating them all over.
Oh you mean like you forcing that player agency is the best thing ever?
>>
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>>376626014
https://www.youtube.com/watch?v=2L5K4Bx8Igw

Selfie has done it before.
>>
>>376636495
First you were arguing how depth of gameplay is a good thing, now the opposite?
Are flashy audiovisuals really more important in a game than what you can actually do in it and how you can play?
>>
>>376634610
Did you not read your own posts?
>>376631384
>That's how KH plays and that's all I needed to beat it on highest difficulty.
Just because you chose not to use abilities does not mean they aren't more effective. "all I needed" to beat MGR was a few moves. Both games offer the agency to play the way you want.
>rather than just pressing O again to automatically perform an upwards sweep now that the enemy is above you.
Like I said in the post you're replying to. I can play MGR and do the same thing over and over. It doesn't mean the game is forcing me to play that way or it's the most effective way of playing.

Is this really difficult for you to comprehend? You're criticizing KH for reasons you can criticize MGR
>>
>>376626976
Chain of Memories is great you fucking you fucking smegma licker

I don't remember much about Re:Coded though, but I do remember 368/2 being absolutely awful
>>
>>376634782
>why do people want to discuss video games on a video games board
Maybe people are more interested in discussion than going "I LIKE MY GAME AND YOU LIKE YOURS THE END"

Why are you even here if you're satisfied with ignoring the reasoning of others?
>>
>>376636827
>First you were arguing how depth of gameplay is a good thing, now the opposite?
What are you even talking about? We're clearly talking about how KH's combat has depth that you profoundly refuse to acknowledge because it doesn't have the MUH PLAYER AGENCY you want
Don't try to wiggle your way out because it only makes you more of a faggot than you already are
>>
>>376636860
>I can play MGR and do the same thing over and over.
The game's full of enemies that instantly punish you for trying to do the wrong thing though like only spamming one attack.
See this is why you actually play the games you try to argue about instead of just blindly posting.
>>
>>376637145
>The game's full of enemies that instantly punish you for trying to do the wrong thing though like only spamming one attack.
>See this is why you actually play the games you try to argue about instead of just blindly posting.
OH THE FUCKING IRONY

HAHAHHAHAHAHAHAH
>>
>>376625604
For its time it had pretty good graphic, a great soundtrack, and easy to understand combat system
Honestly it doesn't matter to me that Disney and Final Fantasy characters were in it, just goes to show how a lot of good things can still make a cross over of two of the most random things enjoyable
>>
>>376637145
>with maybe five abilities
You're right. Learning how to riposte and slow time is far more variation than what "over and over" implied my apologies.
>y-you never played
great counter argument. Feel free to ignore everything I said about the similarities between your argument against KH and your argument for MGR and instead make your entire rebuttal you misinterpreting something I made clear in my prior post.
>>
>>376637063
>What are you even talking about?
That's what player agency means, their ability to affect how the game plays out. Meaningful variations of how the game can play out that are based on player's actions, decisions and execution are what creates depth in gameplay.

You can now stop trying to behave condescendingly because you're impressing no one.
>>
>>376625604
I'm playing through it now and holy fuck Donald is so useless I hate him
He keeps dying quickly and does jack shit to the enemies
Also, I like the game but christ most of these worlds are awful. Aladdin and Destiny Islands are shit and confusing, Alice is tedious, Tarzan was boring. Hercules is the only one I'm holding out hope for
>>
>>376628613
Isn't it amusing when the editing is more impressive than the actual gameplay in the video?
>>
>>376637145
>The game's full of enemies that instantly punish you for trying to do the wrong thing though like only spamming one attack
KH has that too though?
Are you sure you've actually played KH because your second statement creates one hell of a good irony
>>
>>376628559
Finally beating the shit out of Riku after all these years was so satisfying
>>
>>376637393
Hercules' world is just the Coliseum.
>>
>>376637398
Considering the Data fights and Lingering Will are the pinnacle of action games, you give the editing way too much credit.
>>
>>376637380
>Meaningful variations of how the game can play out that are based on player's actions, decisions and execution are what creates depth in gameplay.
And KH has that, you can apply your second statement to yourself
>>
Man I can't wait to see Axel swing a keyblade around.
>>
>>376637393
>Donald/Goofy
Your teammates are always worthless.
>>
>>376637410
There's a FEW enemies that do that and all of those same enemies are still susceptible to the same attacks. It's like in Dark Souls, sometimes you have to time your attacks.
>>
>>376637659
Why couldn't they just have him keep his chakram and keep his character as a girl like they planned to during CoM development
It's not like you need a keyblade to fight heartless.
>>
It has a lot of charm to it.
>>
>>376637621
No one said that KH doesn't have enough depth, but that it doesn't have as much depth in its action as primary action games.
>>
KH2 > KH > DDD >>>>>>> BBS
>>
>>376638045
Are you implying that MGR is full of enemies that aren't susceptible to the same small number of attacks? Hell, if you can parry the bosses, you can kill them in a minute easily. Armstrong might be the only one slightly different and not by much
>>
>>376638170
>not liking spamming dodge to kill all your enemies and build full drive
>>
>>376638083
>keep as a girl
Wasn't that Marluxia? They didn't want Marluxia to be a girl because that would make the only female org members traitors.
>>
>>376638083
Eh it probably won't prevent him from tossing chakram or doing some crazy shit like slinging his keyblade as one.

And he would have just become another "love interest" for Sora considering his close friendship with Roxas.
>>
>>376625604
It reminds me that you don't need ultra edgy stuff to have fun and that I have friends
>>
>>376638261
>difficulty = depth
That's the real problem with your argument here. You could make KH so that you die in one hit and that wouldn't still make the combat system any deeper.
>>
>>376638136
>no one said that
saying
>You can attack from standing or aerial position with preset animation order, jump or roll to dodge, (clumsily) block, roll dice on how your combo ends and cast couple of spells half of which are entirely useless. That's how KH plays and that's all I needed to beat it on highest difficulty.
is different from saying "not as deep"
doubly so for the people who go "just smash action button".
>>
>>376631082
I just used what I liked the looks of. Am I a fag?
>>
>>376638636
Not really, I use Kingdom Key all the time because why the fuck not.
>>
>>376638594
>summarizing the overwhelming majority of gameplay mechanics in one sentence isn't reflective of the game's complexity
I mean sure if you need to try and use semantics to ignore the obvious implication, but it's still there.
>>
>>376638493
>with your argument
I asked if you believed
>MGR is full of enemies that aren't susceptible to the same small number of attacks?

because the post you had replied to claimed
>The game's full of enemies that instantly punish you for trying to do the wrong thing though like only spamming one attack

You didn't answer that. Making assumptions does nothing. Do you or do you not believe that.

If you really want to avoid answering a question by changing the subject, I'll remove any way of wiggling out of it
>depth
see
>>376633932
The game does have depth. The very thing you attempted to fall back on of
>difficulty=/=depth
is exactly what I argued earlier. KH has several more effective ways of fighting enemies regardless of how a player chooses to simplify the combat system.

The use of MGR as a counter argument is retarded, because as I said, you can beat the game, even on the highest difficulty, without touching the majority of the moveset, if you know how to parry and hit things in slow time, you're golden.

So
>difficulty=/=depth
is what I was saying in the first place. Thanks for agreeing with me and bringing this full circle. Now answer the question.
>>
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>>376625604
>We will never get a Kingdom Hearts game with Cartoon Network and Hannah Barbara properties
>Other Warner Brothers properties like Iron Giant and Osmosis Jones will never be summons
>>
>>376625604
Underage detected.
>>
>>376638814
Except it's not at all reflective of the majority of the gameplay mechanics and being able to get by ignoring other more viable means of play does not mean it doesn't exist.

If that's the case, why do other action games have greater depth when people can find a very specific manner of playing that allows them to beat the game while ignoring most of the combat system? If I learn to avoid all the damage through one or two techniques, and only use a basic attack otherwise, is that how deep the combat system is?

None of the complaints about KH are inapplicable to other KH games. You ignore mechanics because you didn't need them while praising other games where they can be ignored just as much
>>
Anyone else think the first game was still the best?
>>
>>376638972
>believe
Why do you ask it like this? The game starts throwing you fights with those enemies pretty early on and even earlier on on elevated difficulties.
>counter-argument
The point was that the action game has more depth to it combat system than the arpg. It's not like you've disputed this either, just tried to come up with excuses why you don't like MGR or whatever.
>>
>>376639695
>grenades
>shitty slashes with no weight to them
>cut em up!! xD
>>
>>376639659
Hell fucking no, playing it for the first time in years right now and it's the most basic, simple combat I have ever played in an action game. It's hilarious to see everyone call out KH2 for "press xyz to win" when the first game is literally just
>jump
>combo
>jump
>combo
>cure
>combo
>jump
>combo

The options that KH2 give you are so vast and unique honestly I haven't seen a game since that can compare
>>
>>376639659
Gameplay? It's 2
Story? Yes, it's 1, KH1's disney worlds are aware of Sora, Keyblade, Light and Darkness which makes it more immersive than any other KH game, disney villains are more involved too because they're actually part of the story that is a threat to ALL. Later KH games use them as a background to move in and nothing else
>>
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>>376625604
GOTTA DEFEAT THE DARKNESS

WITH LIGHT

FROM YOUR HEART!!!!!

YOUR HEART IS THE KEY TO DEFEATING THE DARKNESS

LOVE

LOVE IS POWER

ANON YOUR EMOTIONS WILL BECOME THE KEY TO FIGHT THE DARKNESS

FRIENDSHIP IS MAGIC! MAGIC IS YOUR HEART AAAAAAAAAA

darkness...

ᵈᵃʳᵏnᵉˢˢ...

ᵒʰ ᵇᵃᵇʸ

LIGHT WILL DEFEAT DARKNESS
>>
>>376639278
>why do other action games have greater depth when people can find a very specific manner of playing that allows them to beat the game while ignoring most of the combat system?
Because the phenomena is much smaller compared to how it's present in KH's combat system.
>If I learn to avoid all the damage through one or two techniques, and only use a basic attack otherwise, is that how deep the combat system is?
If that's the easiest way to play to the point it starts to trivialize any alternatives then yeah.
That's the most common complaint people have about KH's combat system so I think you see the point of this.
>None of the complaints about KH are inapplicable to other KH games. You ignore mechanics because you didn't need them while praising other games where they can be ignored just as much
Choose normal or hard difficulty and just mash single attack button at enemies and see how far you can get in different games. This is actually how most people went through KH, but how far can you even get in NGB with that?
>>
>>376639991
see >>376632578
>>
>>376639659
Overall yeah. People who play these things for the combat system probably disagree but it's not really the big draw of the series.
>>
>>376632578
>and is difficult on Expert mode
>KH
>difficult
>>
>>376640004
Yeah, 2 has superior combat but the sense of exploration and whatnot was my favorite. Hopefully KH3 will combine the best of both.
>>
>>376640278
This. It's things like, why bother blocking at Cloud when you can just counter him?
The game's full of things like that, it's not like you couldn't use them, just, why would you, ever?
>>
what do you do when dad walks in and sees you playing with the little mermaid?
>>
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I just like them, I a'int gotta explain shit to you
>>
>>376640410
Hopefully KH3 will come out soon. I feel like I picked the worst time to get into the series.
>>
>>376640410
One of the things that I am so eager about 3 isif they would have the same immersion as 1 where the Gods of Olympus are aware of the existence of Keyblade and the rules of it like Triton did in KH1
>>
>>376639695
Yes and you can handle MGR with an incredibly small skillset regardless of the great number of tools offered to you

In KH, you can handle the game with an incredibly small toolset regardless of what tools are offered you.

>It's not like you disputed this
I can't help you if you can't see the same argument I've made in every post that you haven't understood or acknowledged. I can't spoonfeed you any harder than I already have.

The argument was that, KH is easy enough for the anon that he could play through it while ignoring several mechanics (whether that's true or not isn't even relevant to the point I'm making). He also promoted MGR saying that combat actually has depth.

My point is that you can play through MGR in the exact same way he supposedly played through KH. I can ignore the majority of the mechanics in MGR as long as I can use a very small set of moves. If he wants to criticize KH because he supposedly beat it while ignoring several mechanics, he cannot promote MGR.

So I'm not sure what you're even trying to say at this point. Either you don't agree that KH has greater depth overall which I will again refer you to my earlier point, or you disagree that MGR can be beaten with a small set of moves which again, every boss can be beaten by understanding parrying and none of the grunts in the game require usage of the majority of moves.

If you still can't understand what I'm saying, you're beyond help. Just keep reading through these posts over and over because I've done nothing but repeat them. If you think you have a genuine counter argument, I'd be happy to discuss it. >>376639695
can't be interpreted in any way but you having no idea what my point has been throughout this back and forth.
>>
>>376640704
blame the atomic bombs
>>
>>376640004
>KH1's disney worlds are aware of Sora, Keyblade, Light and Darkness

Not really. The villains were, yeah, but they've got relatively little in the way of screentime, and hardly anyone else knows that the other worlds even exist, let alone what's going down with the Darkness and the Key.

>disney villains are more involved too because they're actually part of the story that is a threat to ALL

It's hardly KH2's fault that the first game used up most of the good Disney villains.
>>
>>376640170
I am playing on proud and aside from the beginning with your typical low-level rpg bs most of the game consists of that same combat. Magic for me is mostly only useful if I am severely outnumbered, which surprisingly isn't that often. Many of the other attacks you later learn, while they may possibly deal more damage, are ultimately useless because of how slow many of them can be especially when what you're trying to attack is constantly dodging. You might as well just combo until it's dead since that's the fastest and most controllable attack. Summons are also pretty much useless with very few exceptions
>>
>>376640704

You live with your dad
>>
>>376640907
>It's hardly KH2's fault that the first game used up most of the good Disney villains.
It's actually Nomura's
>>
>>376640410
Nomura stated somewhere that KH3 was gonna be like a mixture of KH2 and BBS, whatever that means
>>
>>376625604
It's complicated to explain but the easy way to say is that I'm having fun
>>
>>376640149
if you
>mash single attack button
as you say, you will lose 100% no question. Not even considering all the end game bosses, you will lose if you do what you claim.
If instead, you do what
>>376631384
says which includes far more than
>mash single attack
than you can apply that quantity of mechanics to other action games and beat them just as he says you can beat KH.

So, if you couldn't fall along,
>mash single button
is objectively incorrect and is argued away simply by that not being possible
>using a greater number of mechanics such as dodging, blocking, combos, aerial etc...
Is applicable to other action games and therefore, my point is correct that you can ignore the same amount of mechanics as you do in KH in other action games and still beat them.

If you still think you're right, explain why.
>single attack
is objectively false though and including other moves is what my point is and therefore you agree
>>
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>>376641125
>BBS
BOI OH BOI, there goes my hope
>>
>>376640872
>So I'm not sure what you're even trying to say at this point.
see
>>376639695
>The point was that the action game has more depth to its combat system than the arpg
There's just not much to learn to KH's melee system. I don't have to comment on MGR's subjective depth, just that the same thing over there is clearly more fleshed out.
>>
>>376641125
Hopefully that means KH2 with flowmotion
>>
>>376626716
>Is HD collection worth playing?

Personally I thought KH was too childish for me when it came out. But 33 year old me loved the hd version.
>>
>>376641237
>you will lose if you do what you claim.
It's just not true. You can even defeat the fatties that way once their aggro is off you or because your allies kill them because you're targeting them.
>>
>>376640929
combos are incredibly bad in proud mode and most people recommend trying to make your combo as small as possible while picking up specific finishers. For that reason, magic is incredibly good because it's potent and allows you to move quickly instead of locking into a combo that requires a finisher for the majority of the damage.

Summons are incredibly useful in this regard as several heal or give you magic back so you can ignore this punishment window or at least have more room to go around it.

With tech being relevant in KH, many of those bigger attacks are useful just for those windows and many commands offer i-frames invalidating several attacks.

You could still win with basic attacks as long as you're capable of dodging, but to say it's the best method is incorrect.
>>
>>376625604
Kinda weird such a blatant product of early 2000s pop culture is now seen as one of the most classic games ever made
>>
I don't get why people say Donald is useless I could always count on him for a free heal.
>>
>>376641606
many bosses have blocks, ranged attacks, one shot moves, parries, dodge abilities and windows that punish mindless mashing. Hell, even Riku at the very beginning of the game when you just have your basic attack will beat you if you're just hitting the attack button.

Should I assume that you're also including gliding, dodge rolling, blocking, parry, and healing?

If that's the case, let me ask you. What prevents me from playing other action games, using all those survivability techniques to avoid damage (or send it back at the attacker like it can do in KH) and only relying on basic attacks otherwise?

If you're claiming that all the extra mechanics I mentioned above are unnecessary. How am I supposed to beat any boss without dying first?
>>
>>376641743
Personally I never really cared for the whole Disney thing, the game was just fun to play and the world interesting to explore. The setting could have been anything to make the games gain a lot of popularity, I mean look at Final Fantasy and consider its legacy, but it's also true that the Disney brand affected things.
>>376641925
I feel like he did it a lot more in my Final Mix playthrough compared to the original game.
>>
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>>376640929
bait
>>
>>376640452
It all depends on what you have chosen in the beginning that determines which abilities you acquire first.

I picked rod and left sword. I didn't get counter until late game. So fighting the first battle with Cloud wasn't easy, but even if I had counter, mindlessly mashing attack for a deflect then counter would damage me more than enough to kill me. Blocking his slash combo is more viable since it leaves him open and it's much more reliable. I also had no choice but to block his flying slashes since one slash was more than enough to end me.
>>
>>376641990
Attack/heal are just basic RPG mechanics, but glide and block weren't great in battle because of how unwieldy they are. Especially the block just freezes you in place with way too much recovery frames to ever justify using it over rolling or just jumping out of the way if you can't land the counter attack.
>>
>>376642149
I tried summoning him at that point. Barely did any damage, and I'd always get hit by something.
>>
>>376642291
I mean where you just deflect his attack by attacking into it, not the ability. It's pretty easy to time right and it's just like with Riku, even if it doesn't hit there's a decent chance of him just going past you.
>>
>>376642149
>that HP
>>
>>376626976
Agreed. The card system is tedious
>>
>>376630326
I doubt any 12 year would even manage in that game on proud mode.
>>
>>376642079
I've only played final mix so that might be the deal.
>>
>>376642534
You personally sucking at the game doesn't make summons useless
>>
>>376642309
Personally glide was great for me as it's the fastest movement option you have and many bosses have long attacks that require constant movement.

Regardless, my point is that you have several damage mitigation options. That needs to made clear and "mash attack" does not do so

Now that we established that. Let me ask again. If I use those same moves in other action games, DMC, MGR. If I can dodge and block properly, to the extent that I'm not taking damage. Can I not ignore the majority of my moveset in order to simply whittle down their health with the attack button?

You speak as if KH is mindless in mashing the attack button when you acknowledge that you have to avoid incoming damage for it to be anywhere near possible to win with basic attacks.

How does that not apply to other actions games? It's incredibly inefficient, but so is doing so in KH. If I can avoid damage, what's stopping me?

I just don't see why your reasoning is valid for KH when people can beat Jetstream Sam, Monsoon, Sundowner etc... on the highest difficulty just by knowing how to slow time and riposte. That ignores most of the moves in the game just like you can do in KH. Yet, for that very same reason, KH is not deep and MGR is. Seems hypocritical. I can honestly say I had to rely on more techniques beating some KH bosses on the highest difficulty than I did beating any of the Winds of Destruction in MGR
>>
>>376642534
So your rebuttal to actual evidence of summons being useful is that you were incapable of using them? That's a pretty terrible argument.
>>
>>376642675
>tedious
how so? You never have to grind more cards than what the game gives you but you have the option to be far more effective if you build your deck intelligently. It satisfies people just looking to clear the game and the people who love min/maxing

did you struggle to beat the game with the card system or felt you had to invest too much thought into realizing which card beats another card?
>>
>Squeenix will never fix the save crashes
>>
>>376642546
It can be easy to deflect him if you know he is already doing the three slashes. But it's much more easy to guard his Sonic Rave, two guards leave him open, then after you attack he will do Cross Slash, guard, attack again.
>>
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Reminder that KH is a DEEP series with DEEP meaning behind everything.
>>
>>376642854
>>376642974
That's not evidence. It doesn't show which difficulty he is on. Therefore it's easy to assume he's doing the most possible damage to those enemies on beginner mode. A full charge of Simba would not kill an Angel or an Invisible.
>>
>>376642863
Any of this only applies to high difficulties. That's the main problem, to get any semblance of depth to the gameplay you have to go at least hard. Those other games don't do that. They actually still offer that on lower difficulties. On KH that would mean you can actually stop healing entirely between attack mashing you get away with on normal.
Go play DMC3 by tapping triangle over and over again at enemies to prove my point though.
>>
While everyone is arguing whether summons are useful or not, claim your summonfu.
>>
>>376643357
It's on Proud, and the difficulty is irrelevant because Lv. 5 Proud Roar is an instakill.
>A full charge of Simba would not kill an Angel or an Invisible
It's literally an OHKO to every single regular enemy on screen. The damage modifier is 300% (i.e it would kill every enemy even if you tripled their health bar).
>>
>>376643416
DMC3 is incredibly easy on lower difficulties though. I don't see your point. You can easily beat the game doing the same combo over and over. DMC and Kingdom Hearts are not different in the way they play, because for each games you have the options in your hand to understand the gameplay and play better.
>>
>>376643357
> It doesn't show which difficulty he is on. Therefore it's easy to assume he's doing the most possible damage to those enemies on beginner mode. A full charge of Simba would not kill an Angel or an Invisible.

Incorrect. Simba's full charge roar does gravity based damage which is based on percent health and not actual health. A full charge will kill basic enemies regardless of difficulty.

You're only further proving that you know nothing about the mechanics you're dismissing.
>>
>>376630772
Nothing will change the fact Kingdom Hearts is for faggots.
>>
>>376643416
>you can actually stop healing entirely between attack mashing you get away with on normal.
This again? I said that it's impossible to mash the button and kill everything without also using any of
>gliding, dodge rolling, blocking, parry, and healing?
and you acknowledged that as correct. Now we're back to square one. You objectively cannot clear the game on normal tanking every hit with no healing.

If you admit that's true, we're back where we started. Seriously. What rebuttal is that? That's obviously false.
>>
>>376643756
>DMC3 is incredibly easy on lower difficulties though
Not an argument since we've already estabilished that depth and difficulty don't inherently have much to do with each other. Remember that the target of the game isn't just to kill everyone but to get a high score.
Go do it and figure out why it's actually damn painful to play the game like that, just pointing at enemy and mashing single button.
You start doing the simplest combos means the game's already got more depth than just mashing whatever attack button or KH's style where all combos are O + O + O + O...
>>
>>376644070
It's not like playing other games will make you any less of a faggot.
>>
>>376644147
Reread the first sentence of the post.
>>
Reminder that Kairi is the best.
>>
>>376644203
Anonymous isn't one person. see
>>376644147
You can play DMC3 and KH with basic attacks. You can also choose to do more than that in both games. The argument of >>376643416
that you can play the game with literally just mashing attack is false and see >>376642863
if you want that point to be made further.
>>
>>376644296
>you objectively cannot clear the game on normal
Try reading my post first.
>>
>>376644464
In KH the basic attack is your entire melee range unlike in more fleshed out action games.
>>
>>376644562
In KH you use ap to alter the basic attack itself to determine its range.
>>
>>376644243
nah
>>
>>376626057
>Milking the franchise
What?
What the fuck?
>>
>>376632097
LOOK OUT KIDS, PETES INVINCIBLE
>>
>>376644558
No, you actually need to read the post from start again since you obviously skipped to the part you quoted.
I can make the important part easier for you to read since you're having trouble though.
>On KH that(playing on easy difficulty) would mean you can actually stop healing entirely between attack mashing (since) you get away with (healing in between mashing attack) on normal (difficulty).
>>
>>376644675
Yeah, it's very depthless. DMC and MGR for example have similar mechanics where you can upgrade various attack combo lengths but they also allow you to use more than one attack combo chain not to mention to mix up various more special moves in between those to keep the combo going in different ways than just one like in KH.
>>
>>376628559
>people are too stupid to hit 2 times then run sround in circles, then repeat
>>
First Game had everything from enemy variety, to the best summons, to a decent story with a marriage between FF and Disney. Worked perfectly.

Everything after that is absolutely horrible garbage. The most enjoyment can be had is at laughing at people who try to explain the convoluted mess of a story that came with the handheld games.

The handheld games were the downfall of the series. I don't think I've ever seen a bigger cash grab.
>>
>>376625604
looking back I feel as if this is the way open world games are meant to be done, I played nier automata n while I loved it I found myself going over the same places, abandoned city, Forrest, dessert, and all section of a sunken city

In kh I could explore different worlds and each one had a different aesthetic only one I didn't like really was Alice and pinochio n was disappointed in neverland because that had the most creative potential,

One of my favorite levels to date by far in any game was tarzans jungle

Coliseum was fun too
>>
>>376631352
Different stories.
>>
>>376625604
First one is a great journey.
Second game is fun but too flashy and convoluted.
>>
>>376645305
Kingdom Hearts is not even remotely open world. Automata isn't an open world game for that matter, either.
>>
>>376629164
It is. The first one is the best overall package in the series. Kh2fm is the best for gameplay and additional bosses+critical mode
>Levels are intricately made but at the risk of feeling claustrophobic
>Good details in levels
>Solid gameplay, not on kh2 level but still solid
>Straight forward story
>Good Disney and ff mix
>Oc is good and not too pushed on the player
>Summons are actually useful and cool
>>
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KH2FM is the best action RPG ever made.

You probably played it on normal and dismissed it as "kiddie trash".
>>
>>376645957
It is open world, not to be confused with sandbox.
>>
>>376646124
Dark Souls
>>
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>>376643595
>gives you INFINITE mp
>has an infinite duration
>blocks enemy projectile attacks, even boss attacks
>stuns all enemies onscreen randomly, even bosses


HOW CAN OTHER MECHANICS EVEN COMPETE
>>
>>376641125
>>376641258
>>376641468
That means Kingdom Hearts 2 with shotlocks
>>
>>376645114
You know, Kingdom Hearts can have depth without being of exactly the same caliber of Devil May Cry, right? Depth can also be achieved in multiple ways. Wonderful 101 is about as involved as DMC but every unite morph has one combo and three special moves. Kingdom Hearts is an action RPG, so it's natural that some of the combat depth would come from the RPG side of things. Also, the fact that you've been citing MGR specifically throughout this whole thread is pretty questionable, it's fairly middling in terms of combat depth as far as pure action games go.
>>
>mfw I used to beat Sephiroth with the Kingdom Key, no accessories, no abilities, no magic on hotkey, and no items.

I swear to god, whatever weapon you were using changed his difficulty though, because with the Ultimate Weapon, that dude came out swinging.

Once you get him past his first phase, he's pretty easy though.
>>
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>>376646326
dark soul's combat system is not even half as good as KH2FM.

dark souls has better art, story, atmosphere, character customization, pvp, etc etc etc

but in terms of action RPG gameplay it isnt even close to KH2FM.
>>
KH unironically has the best music in video games of all time.

Of All Time.
>>
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>>376646124
>>376646631

KH fans sure think they're special
>>
>>376646438
I think you're missing the important part of how the game can be fun regardless. I actually like KH, but it doesn't require much to play and I don't find it demanding. I just like flat games if I think they look cool and feel fun to play.
>>
>>376646391
Stitch is not without it's drawbacks, however.

That fucker is so annoying whenever I'm out of MP and he's not giving me any.

His limit kind of sucks too.

Stunning enemies on screen is useful, but it can lose you damage on bosses because of revenge value.

Still an amazing summon though in the right fights.
>>
>>376646631
Oh shit, it's an actual autist, I thought we were just shitposting.
>>
>>376644897
Let me bring up the actual quote
>On KH that would mean you can actually stop healing entirely between attack mashing you get away with on normal.
So are you asking me why I didn't interject beginner mode when you didn't mention it once in the entire post. It's not implied either.
>>376645114
One style of play does not make a different style of play "depthless". While you only have one style, you have complete control over the length of the attack, the attacks themselves, and the finisher. Those choices do matter so I'm not seeing how no depth exists to them. You also have magic and summons .

I also feel I should remind you since you seem to be having trouble following along, I never argued that KH has more depth than MGR or DMC. I argued that it's factually incorrect to argue one can simply spam the attack button which has been claimed repeatedly, and also noted that the argument that one can ignore the majority of attack options holds for DMC and MGR.

So whether or not you can chain attacks in MGR or DMC is irrelevant. You have more options than spamming attack in KH, they are more beneficial than spamming attacks, and the ability to clear the game while only using basic attack (as well as dodge, heal, parry etc) stands for other action games as well.

I'm not sure what you're trying to argue but it's unrelated.
>>
>>376646773
KH2FM is a special game.
>>
>>376646897
for special people :3
>>
>>376644809
https://en.wikipedia.org/wiki/Kingdom_Hearts
Take a look at this and then consider the fact you are still waiting for the "third" game
>>
>>376646837
there comes a point where you get enough MP rage that stitch essentially grants you infinite mana

it comes earlier on rod characters

once it happens, he blows away anything in the game, including data bosses where he is allowed.

I beat Data Luxord on Critical by standing still and pressing X over and over, stitch refilling my HP and MP constantly even with a level 5 shadow sora on my ass.
>>
>>376646886
>One style of play does not make a different style of play "depthless".
You're right, it really does that independently.
I like the game but come on, I'm not gonna pretend the game has much to it for some weeb cred, I just like to play.
>>
>>376643595
Okay. Kh1 summons were all awesome. Especially the summoning sequences for them.

In kh2 they fucking sucked. Stitch was the only good one and that ain't saying shit.
>All of the summons aside from the genie feel like a mini game
>No cool ritual to conjure them
>Chick little
>>
>>376646854
not an argument, KH2FM has better gameplay than dark souls.
>>
>>376646753
KH2s ost makes me want to cry every time i hear it, its so god damn melancholic
>>
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They're fun games.
>>
>>376647136
Yeah totally, you know that cool move where you just go all over the place and swing everywhere with huge flashes going off and it's really awesome?
They basically ripped that off to Dark Souls III in the new DLC with some katana weapon, the nerve!
>>
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>roxas boss fight in kh2 on critical
>>
>>376647106
It has more depth than mashing attack. That's all I argued. I just got caught in a whirlwind of autism when I mentioned that you can also beat DMC or MGR with basic attacks as long as you're not so retarded that you can't avoid damage.
>>
ITT shit taste everywhere
>>
>>376628559
Dark souls 1 and Kh2 are both in my top 5 list. What does this say about me as a person?
>>
>>376647221
nice drawing anon

blog?
>>
>>376647592
I think youre an ok dude but /v/ will try tell you youre a cunt for liking things
>>
>>376625604
Kh is pretty fun. Great mix of Disney and FF styles wrapped in a casual rpg game.
>>
>>376646886
>when you didn't mention it once in the entire post.
direct quote:
>...lower difficulties. On KH that would mean...
There's a typo here because the word entirely should be placed first but
>healing...between attack mashing you get away with on normal
Can you read the paragraph now?
>the attacks themselves
You can't choose your attack in KH, it chooses one automatically.
>>
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>>376647597
Not mine.
>>
>>376628357
>>376628559
>>376647592
I really don't get it, the games are pretty similar. I had easy time starting KH on expert because I had plenty of experience in Dark Souls. The guy must have been totally braindead.
>>
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>>376636787
>>
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>>376628385
>>
>>376647829
>You can't choose your attack in KH, it chooses one automatically.
You can't do sliding dash without being a certain distance from an enemy. You can't do slapshot without being right next to the enemy. You can't do Ripple Drive without multiple enemies surrounding you. Attacks are based on your placement/enemy placement.
>>
>>376625604

Because I was 11 when it came out. I also wrote shitty fucking fan fiction because I was an autistic mongoloid who was still learning some social grace.
>>
>>376636787

That's cause Selphie a huge slut. Easily best girl of FFVIII aside from Squall.
>>
>>376647160
this
>>
I WANT TO CUM INSIDE AQUA!!
>>
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>>376648628
>Best girl

Excuse you.
>>
>>376649019

Quistis is only marginally better than Rhinoa, who was literally a robot.

She's just bondage-bait cause she has a whip.
>>
>>376649271
Quisis is the best, this is objective fact, nerd.
>>
>>376646391
>randomly
he stuns them when you're low on HP
>>
>>376649345

Whatever you say, gimpy.
>>
>>376646773
KH2 is a great action game because it has fantastic enemy design to challenge the player and because it gives the player a massive amount of options that are both mechanically/functionally unique and relevant to clearing the game's challenges. Every spell, every summon, and most melee attacks are all important, tactically relevant part of Sora's arsenal, and he also has Drive forms which completely change both his melee strings/finishers and his spells' functionality. The end result is that KH2 winds up with a moveset consisting of far more meaningful options than almost any other action game.

Just as an example, compare Sora's defensive options to those found in DMC or Bayonetta. In Bayo, the player has one universal dodge ability plus maybe 1 or 2 more defensive options depending on what accessories they're wearing (namely, parrying with MoMK and manually activating Witch Time with BoT). In DMC3, Dante has a side roll and a jump coated in i-framesp lus style-specific actions such as Trickster's dash, air trick, Just Guard/Just Release, Quicksilver, and can parry a few specific attacks with his melee. In KH2FM, Sora has Dodge Roll, Quick Run, Aerial Dodge, Glide, Guard, and Reflect as his dedicated defensive options, enhanced versions of Dodge Roll, Guard, Quick Run, Aerial Dodge, and Glide depending on the form he's in, can parry a huge number of attacks with his own melee attacks and Final's auto-keys, has i-frames on certain moves, can call Stitch who can block attacks, and can use some meter on a a Drive transformation to i-frame through attacks, and all of these options are important/relevant parts of his moveset. Even better, whereas Bayo and DMC divide their options up through Styles and accessories, KH2 makes all of its options available at all times. Combine that with KH2 having substantially more enemy variety, and generally more variety within individual enemy movesets, and it's easy to see how KH2 is considered one of the best action games.
>>
>>376649385
>you must into bondage to like a girl
Whatever, retard.
>>
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>>376649506
Cool story, bro
>>
>>376649506
I agree. I've never felt anything as good and smooth as KH2. I need to finish my level 1 playthrough.
>>
>>376649675

Didn't say you had to be. Just said that's the primary reason Quistis is.

I mean, I'm sure there are dudes who jerk off to the one Nosferatu cunt in Vampire: The Masquerade, but doesn't mean it's normal.
>>
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>>376649850
Sexy is sexy, it doesn't have to do with a girl's weapon of choice you dink.
>>
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>>376644432
>>
>>376649969
I fucking love Larxene, I hope she makes a return in KH3
>>
>>376650098
CUM GUARDIAN
>>
>>376625604
A really great looking PS2 action game with lots of style and a god tier OST. Add the disney logo and its not hard to see how it caught on
>>
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>>376650209
One can hope. I imagine we'll see pretty much every character in some capacity as KH3 is the end of the first major saga.
>>
>>376647829
The abilities sub menu determines the attacks you make. The game chooses from the list of abilities you have put points into
>>
>>376649506
>Depth
>one attack combo
You are quite the faggot
>>
>>376647829
>it chooses one automatically
Depending on what you have equipped and where you are during attacks. You'll more often pull of the aerial spin if you're jumping around a lot and doing combos. Even then, who cares if you aren't doing elaborate combos inputs to pull off these moves?
>>
MOON SHINE DOWN
>>
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>>
>>376630804

>Best strategy involves blowing Megaelixers on Maleficent

Nah man, best strategy is full-force attacking behind Tinkerbell heals followed by Fira spamming from a distance behind Bambi magic bubbles.
>>
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If anyone things Re:COM is worse than DDD then you are automatically a fucking moron who deserves a permanent ban
>>
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>>
>>376651169
I do. DDD is one of the 3 best games.
>>
>>376651698
AAAAAA People REALLY need to rip her model from the PS4! FUCKKK
>>
>>376625604
i was 13 when i first played this.

funny how KH3 is still not out.
>>
>>376651169
CoM is absolutely great
Re:CoM is the second worst game (worst one being Re:Coded)
>>
>>376651887
Re:CoM is just fine.
>>
>>376627115
would not call it pure cancer but, i did not like it.
>>
>>376651958
>O boy I sure do live grinding when I can lose exp from monsters if I don't run on orbs, making me waste even more time
>>
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>that 100 team Olympian arena challenge

they need to bring that shit back. it was awesome.
>>
>>376652121
>oh boy, I'm such a lazy shit that I can't be assed to collect shit
>>
>>376642149
tinker bell is the only good one anyway.
>>
>>376652247
Collecting shit is a thing
Collecting EXP from mobs that take a lot of time to kill with their orb system is fucking trash
you should consider suicide if you think Riku's gameplay is the best, since it's even more boring than Sora's
>>
>>376652410
tinker bell sucks. what the fuck does she even do besides heal you? bambi is where its at
>>
nostalgia and Final Fantasy
>>
>>376652517
keep telling yourself that, bub.
>>
>>376652674
nice argument there, shithead

>haha no need to insult me bub
is what you were going to respond, since you seem to change subject to avoid the truth
>>
>>376652532
>what the fuck does she even do besides heal you

what else could you ask form. she heals you, wont get in your way and stays with you for like 5 minutes.
>>
>>376652819
tinker bell is shit
>>
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>i think im gonna pass. my heart just wouldnt be in it, ya know? have got one.
>>
>>376653053
haven't*
>>
>>376652786
You didn't even have an argument.
>if you like this game, kill urself, lol

Keep being a kid, kid.
>>
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>>
>>376653485
Xion has the biggest dick at least.
>>
>>376625604
autism
>>
>>376625604
Because we all secretly desire to eat salty icecream after a hard day's work
>>
>>376653854
Don't be fooled by the lack of a bulge, Aqua tucks
>>
>>376653485
Are you saying Xion's tits are nonexistant?
>>
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>>376651887
>(worst one being Re:Coded)
>Implying that Re:Coded is the worst KH game and that Days is better
I'll fucking fight you
>>
>>376644809
Retard
>>
>>376625604
Are the PS4 version trophies seperate from the PS3 version?
I want to get the PS4 version but fuck ever fighting Ursula or doing the heartless marathon wave at the end of the world that never was ever again on Proud
>>
>>376655024
Both are pretty trash, but at least Days had some story relevance.
>>
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>>376649019
>>376649345
>>376649271
This is the worst fucking character name I've ever seen, how do FF8 fans exist
>>
>>376655463
Re:Coded played way better than Day
>>
>>376655481
KEK so true, her name sounds just like cyst in spanish (quiste).
>>
>>376651887
Re:coded is great though. Best handheld KH.
>>
>>376655481
Says you, faggot
>>
>>376655340
Nope. If you to play it, you have to do everything again. I found Ursula to NOT be too bad if you go for the back of her neck.
>>
https://www.youtube.com/watch?v=yYMO4f0AsjM
>>
>>376647023
OG CoM and Coded don't count and neither do the remixes except for 2.8
>>
>>376659135
Com does count though.
>>
>>376625604

Autism

https://youtu.be/xQdBVAmOqeE
>>
>>376625792
I honestly don't get the hate for Witcher.

I love KH, I love Zelda, and I really enjoy the Witcher. I'd get if there was a mechanic that you don't like, such as the combat. But anytime someone talks about it, it becomes "WITCHER COMBAT REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, NOTHING ELSE DETERMINES HOW GOOD A GAME IS!!!!!!!!!!!!!"
>>
376660023 (you)
>>
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>>376625604

IT'S NOT ANIME IT'S CARTOONS MOM, FUCK!!!!
>>
>>376641125
Fake news, he said that for 0.2 not KH3, and he was right. They said at the beginning of development that they're aiming for KH2FM gameplay since that's the most well-liked.
>>
>>376662117
Surprised it took this long for someone to point this out
>>
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>30 days until we see new footage for the first time in 2 years

What are we going to see lads?
>>
>>376662117
Except we literally see in the trailer that Sora does the command stuff from BBS, and Flowmotion is confirmed. It's going to be a mix of everything but the cards and whatever coded did.
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