[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

How do you do horror right?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 21
Thread images: 5

File: Mine.jpg (132KB, 600x400px) Image search: [Google]
Mine.jpg
132KB, 600x400px
How do you do horror right?
>>
>>376553703
That's not scary, just fascinating as fuck
>>
1. Don't make anything like Outlast 2 unless its story is an inspiration
>>
look at ur face
>>
>>376553703
Excessive detail into level design and sound design. Atmosphere is everything
>>
>>376553874

No, because then you get our current trend of shitty hallway hiding simulators with no focus on good gameplay.
>>
File: mpc-hc64_2017-05-05_19-46-29.png (914KB, 652x737px) Image search: [Google]
mpc-hc64_2017-05-05_19-46-29.png
914KB, 652x737px
Induce a real sense of fear utilizing gameplay mechanics and design rather than relying on predicable scripted sequences.

Hire psychologists maybe.
>>
>>376553818
>How do you do horror right?
>don't make it anything like a good horror game
what did he mean by this?
>>
File: Burgerpants2.png (3KB, 124x184px) Image search: [Google]
Burgerpants2.png
3KB, 124x184px
The player must be weak.
Not necessarily powerless, but you shouldn't be able to fight your way out of most situations, or if you can, the resources to do so must be heavily limited.

Atmosphere.
The build up to the scare should be more unnerving than the scare itself. Jump scares are good if used SPARINGLY and tactfully, or to instill a healthy fear in the environment.
>see Dead Space, PREY

DON'T EXPLAIN SHIT
Also don't make it so ambiguous it doesn't make sense, but don't fucking explain everything. There is something truly unsettling about the unknown, something mystical in in the imagination that you will NEVER EVER trump with explanations, no matter how well done or cohesive. Because in making that concrete you eradicate the mystery and imagination.
You can't have your cake and eat it too. If you're going for horror, there has to be a significant degree of mystery involved and the more you explain it the worse the end result is going to be.
>>
>>376554586
Outlast 2 was shit, that's what I meant. I like the story but wow how do you fuck up a good one like that? Execution is their downfall.
>>
>>376553703
suspense and tension
>>
If a game can be solved then it will ultimately not be scary, making an unsolvable game just frustrates people, try to find a nice inbetween I suppose.
>>
File: 41ac3d26d333ee734ddf682ec4a074a5.jpg (108KB, 735x1046px) Image search: [Google]
41ac3d26d333ee734ddf682ec4a074a5.jpg
108KB, 735x1046px
>>376553703
>Borrasca pure kino up until part V
>Protag becomes a mopey sack of shit that spends 6 chapters on telling just how depressed he is and how drugs are his outlet

I dropped it when Jimmy Prescott was their spy
>>
File: 1464284059293.webm (2MB, 878x680px) Image search: [Google]
1464284059293.webm
2MB, 878x680px
>>376553703
>>
How to: Suspense, atmosphere, tension, combat that doesn't make you ultimately unkillable, but offers a way to defend yourself or stun enemies.

How not to: Retarded jump scares, loud noises, little kids, forced cringy horror tropes, walking simulator, babies crying, etc etc etc.
>>
>>376554550
I don't know if you know this but psychology is a fucking joke.
>>
>>376553703
You can't. It's impossible to make a scary game with the current technology, maybe when VR evolves a bit.
>>
>>376555345
It's pretty funny how scary a horror villain with a beehive for a face would be
>>
>>376555345
This
>>
>>376554586
The moment it used "muh upside down crosses", it became shit.
>>
>>376555470
Explain.
Thread posts: 21
Thread images: 5


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.