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Mainline SMT

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Thread replies: 494
Thread images: 104

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Can we have a superior SMT thread? These Persona kids are really annoying with their new toy
>>
Persona 5 is better than any of the mainline games except for strange journey though.
>>
>>376445219
I WANT A DEMONHEE-HO PLUSHIE ATLUS REEEEEEEEEEEEEE
>>
>>376445219
>it's a "butthurt mainline elitist can't deal with the fact that Persona got a better treatment than the series it deviated from" episode
>>
>play all the smt that came out on the ps2.
>/v/ tells me that Soul Hackers is one of easiest smt games
>It's by far the most difficult smt game i have yet to play.
What the fuck.
>>
Persona 5 isn't perfect, but obviously is a step up for the WHOLE series. The things it did better means greater games from now on even for the mainline. The UI from the older games are fucking shit and you know it.
>>
>>376445219
Persona 5 is a synthesis of mainline SMT and the usual Persona series and I think its fucking great. Negotiations and interacting with demons are what makes SMT fun but other than that is a pretty lackluster narrative that just boils down to the run of the mill JRPG.

P5 managed to fit in demon interaction/combat AND the fun VN stuff
>>
>>376446775
Combat is much better in mainline than persona. P5 is better with baton pass and stuff but IVAs press turn is the champ.
>>
>>376446775
"""negotiating""" is literally just RNG

emulate smt3 or something and abuse savestates, it's stilly
>>
>>376447241
>Savestate in SMTI
>Go through every possible negotiation option
>always ends in failure and a counterattack
Well fuck you too, Pixie
>>
>>376448351
Pretty sure outcomes of negotiations are predetermined
>>
I really hate the nu-personafags. I miss the old comfy threads. Even p4fags couldn't shit up a thread like these newshits can
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>>376445219
What are you hoping to see in the new SMT project /v/?
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>>376449003

Inventive bosses

I'm sick and tired of every boss being a stat check on wether or not you can outheal their damage and that's it
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>>376449003
Something that takes advantage of the fact its on a handheld.
>>
I also like SMT more. It's like, so much more darker and mature with deep philosophical themes and "minimalist" stories.

Killing the christian god? That's epik as fuck bros. Shitsona can not compare
>>
>>376449273
Is that the Tokyo Millenium?
>>
>>376449003
I'm secretly hoping for SMT Musou or Raidou 3 instead of a mainline game.
Otherwise I just want to be able to fuse Moh Shuvuu
>>
>>376449353
In which one you kill god
>>
>>376449353
>he says when P5 has you killing demiurge
i like both persona and mainline SMT, fight me
>>
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>>376445219
QUICK POST YOUR FAV DEMONS AND R8 EACH OTHERS
>>
Which of these games can I emulate? I can't run ps2 emulators, so something less demanding than that (psp is fine, tried persona 2 and 3)
>>
>>376449003
A return to SMT 1/2/3 kind of atmosphere and writing as compared to IV/Final. I want to feel isolated. I want to explore the world and have demons/npcs have a lot of personality. As long as it doesn't end up like Final I'm probably along for the ride.

Also, I want to see more side games. Things like Avatar Tuner and Raidou and Soul Hackers are great. I miss there being side stuff that wasn't Persona.
>>
>>376449618
All of them, faggot
>>
>>376449479
No. Fags like OP should fuck off.
>>
>>376449618
strange journey
smt 1 + 2
persona 1, 2 and 3
demikids
that's bout it
>>
>>376449767
inhale and exhale for a few minutes then come back to us
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>>376449768
>Demikids
>>
>>376449768

is this bait
>>
>>376449273
If they weren't gonna do it on the 3ds they sure as fuck ain't gonna do it on the switch
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>>376450001
why's it bait
he wanted all the games he can emulate that aren't on ps2
dumb stinky idiot
>>376449618
also digital devil survivor 1 on ds
>>
>tfw prefer mainline SMT but loved persona 5

as much as i loved persona 5's combat, i wanted more of it even though i enjoyed the SOL friendship simulator. nocturne is the best because it's pure gameplay with a dreamy sort of atmosphere that can't be beat. it's so neat to me that the weakling humans that survive in the hospital all find a "reason" to exist, to participate in the creation of a new world.
>>
>>376445931
. It's been so long since i've played it so I don't remember exactly how to play it, but I remember that early game it was pretty fuckin solid but late game was a joke.
>>
>>376449273

Persona 5 made HD models of a fuck ton of demons, they're going to be reusing them for another game.
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>>376450235
God I hope not.
>>
>>376449003
open world tokyo, much like a GTA game
>>
>>376450134
>I like the whole franchise
expandingbrain.png
>>
>>376450279

Get over it, Pokemon did the same shit with X/Y. They aren't making that many models for one game.
>>
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>>376449506
Not bad, but no one compares to the best demon
>>
Tried playing Persona 2. Is it supposed to be just fetch quests and avoiding combat via negotiating? Just beat the headmaster.
I feel like I don't get the game
>>
Got a few questions for those who played SMT1.

>How long is the game?
>Difficulty? I heard mixed things, some say it is easy as shit while others say it is balls to the wall hard.
>What stats should I do for each party member?

I tried it out the other day and I do think I am going to play it, but I am going to restart and rebalance my stats a bit better.
>>
>>376450296
>open world
>>
>>376450431

I couldn't get into it either, I dropped it at the night club.
>>
>>376445931
I think that's because there's a lot more of MUDO/HAMALOL random demons than the ps2 era games. Also there's this thing with the demons not leveling up so you are encouraged to fuse as fast a your mc levels up and sometimes you can't get shit through negotiations and stuff like that.

That's only an early game complain tho, mid-game to end game the game's a joke. The final boss needs 0 prep to bite the dust.
>>
>>376450481
>How long is the game?
feels long but actually pretty short from what i remember
>Difficulty? I heard mixed things, some say it is easy as shit while others say it is balls to the wall hard.
easy, but REALLY tedious unless you use that spell that reduces the encounter rate
>What stats should I do for each party member?
don't give anything magic related to the MC
>>
>>376449506
Good taste.
>>
newfag to smt. just hacked my 3ds, what order should i play the games in?
>>
Can we just take a moment to appreciate the Samurai Crusader Wizard Flynn with his invisible gun and his crusade for the glorious holy land of Mikado?
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So Bloodborne of Persona?
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>>376450572
>>376450195
Demons are not listening to my commands.
Demons are not joining me through negotiations.
>>
>>376450768
Bloodborne is $20 digital, and then the expansion is $15. Probably the better deal, but you can also get P5 on PS3 for $40.
>>
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>>376449506
One of favorites just need to grind him to get those rid of those shitty skills but its a pain in the ass at this level
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>>376450663
>norn
>new odin
so close
so far
>>
>>376451019
You got problem with Norn son?
>>
>>376450794
My memory of soul hackers is really shaky but I think you need to get your bonds up with your demons to make them obey, I think each personality likes different things but in general they like it if you let them do their own thing, so grind bonds by just grinding down worthless mooks.

As for negotiations, tough titties, demons don't take shit. Just get lucky and chat them up a lot and you'll eventually get lucky.
>>
>>376450794
I think negotiations go better with a high luck stat on your MC, can't confirm though.
>>
>>376451019
>hating Norn
>>
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more Dagda
Massacre Ending Nanashi as a final boss
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>>376452167
meant for >>376449003
>>
>>376452167
Okay but did you kill your friends?
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>>376445219
https://www.youtube.com/watch?v=n6Ji9wSZqZM&t=2m52s
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>>376451009

>93
>Still hasn't learned shit

how
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>>376449003
The return of some of the Soul Hackers exclusive demons like Urban Terror, and recruit-able human party members like in SMT 1&2. Also more of a focus on dungeon crawling like Strange Journey and Soul Hackers.
>>
>>376452167
>Dagda said Odin is a ripoff of Dagda
>V is of course a sequel to Apocalypse

This is making some sense. Nanashi and Flynntron superboss?
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>>376449194
It's a jrpg, how inventive can they get beyond "talking lowers stats" or "weak to a specific item"
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>writing off a good subseries of MegaTen for no good reason
Lmaoing @ ur life
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>>376452938

Nocturne had plenty of bosses that had puzzle elements to them
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>>376450235
>they're going to be reusing them for another game
wouldn't different engines make it hard for Atlus to port the models?
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>>376449506
fuck you it counts
>>
>>376445219
Why do people have to faggots about a fucking game series? Why can't people just let people like other things. Smt and Persona is the same fucking franchise, theres no need to be an elitist cunt about it
>>
>>376452778

A)I'm sure the models were made in an easy to convert format.
B)They can always reuse the Persona engine for everything for the console generation.
>>
>>376452778
human fusion was such a nice mechanic when you just couldn't find a certain demon combination

i wonder why they took it out
>>
>>376453057

A thread gets more replies if it starts with a belligerent tone

Faggots that answer in kind have no excuse tho
>>
>>376453057
it's standard /v/ shitposting, senpai
>>
>>376452938
What about shit like

>switch resistance every turn
>instant kill or fully heal the lowest health unit in battle (both side included)
>instant kill unit that does a specific actions
>multiple bosses that revive each other with a self-destruct spell
>full heal every turn
>has to steal your mana to cast spell
>>
>>376449003
I'm hoping it won't be switch exclusive so I don't have to buy one.
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>>376453340
I hope it is just to fuck with smt fans
>>
>>376452938
>>376453001
This. I actually got bored fighting most of the SMTIV/A bosses because all of them felt the same with no variation (found theweakness, buff yourself to the sky and smirk your way to victory). The DLC in both games is the exception, kinda.

The bosses in Nocturne (the fiends, ongyo, and a lot more), DeSu and even the Raidou games were a lot more fun.
>>
>>376453390
That's mean, anon.
>>
>>376453057
Why do you think that MH threads always start with complaining but any regulars instantly know "hey, that's an MH thread" that they can discuss it in? Threads started like this are very standard for /v/ and for some fanbases they have become the standard and people just ignore the OP and use the thread however they want.
>>
>>376452778

That pic reminds me.

>Playing Soul Hackers
>Enter Virtual Clothing Store.
>Nemessia puts on that outfit.
>Girl inside freaks out
>Clerk wonders why they act like they're getting the outfit without paying for it when its all virtual.
>Nemessia just makes the outfit real via magic.
>Get boner.

>TFW you'll never have a cute girl possess you, pull clothes out of the internet to dress you the way she wants for free and then taking you out.

IT'S NOT FAIR.
>>
>>376453148

Meant to respond to

>>376453012
>>
>>376453148
>They can always reuse the Persona engine for everything for the console generation.
Actually, that will only be true in SMTV's case. P3 and P4 reused the demon models from Nocturne. The Nocturne engine was the base for almost all the PS2-era games. I kinda think they reused some of the sprites of Strange journey for SMTIV too, but not so sure.

Atlus is known for reusing assets and engines, that's a good thing though, they're resourceful and we get lots of releases without waiting too much.
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>>376449506
>>
>>376452609
Sacrificed fusion
I sacrificed a demon who is way passed its base level to give him huge bump in levels when I fused him
>>
>>376447216
>Dude press turns lmao

Yeah, that's why Apocalypse was such a better game than P5.
>>
>>376445328
fpbp
>>
>>376454279
>Bitches and hee-hoes

Oberon is pretty popular I see.
>>
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>>376449273
The Switch has potential to be my favorite console of all time, I hope that Nintendo doesn't fuck it up again this time
>>
>>376449506
Minotaur and Alice for me.
>>
>>376445219
>These Persona kids are really annoying with their new toy
Heh... I see... That you... keh... Are a ... pfft... heh... keh he he... supreme gentleman and... Man of.... Class, such as my... hmph!... self... hmph....
>>
>>376451350
A FUCKING CLOCK
>>
>>376454474

Batton pass and Once More is pretty much exactly press turns, I'm not sure why people keep pretending otherwise
>>
>>376453275
>>switch resistance every turn
noah
>>instant kill or fully heal the lowest health unit in battle (both side included)
trumpeter
>>
>>376455351
Hardly the same with how press turns and baton pass works.
>>
>>376455351
There's another huge part of Press Turn missing: missing attacks and hitting resistances doesn't lose turn

But yeah it's the same on the offensive part
>>
>>376455498
Yeah i was just listing how bosses can be made interesting more than what he said
>>
>>376455573

To be fair that's the worst part of it

>>376455539

Nigga you hit a weakness you get another turn, why you guys gotta pretend the specifics matter
>>
>people say Gaston sucks
>don't bother with him
>get to the point where you can't use Asahi or Toki
>Navarre is pretty good but maybe I'll try Gaston
>he keeps fucking stealing my turns

What the fuck Gaston? Those are my turns you asshole. No wonder Dagda wants to kill everyone holy shit.
>>
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>>376455739
>Nigga you hit a weakness you get another turn
In P5, if you hit a weakness, you get one extra turn.

In Apoc/IV, if you hit a weakness, you get an extra turn, and than an extra turn if you keep hitting weaknesses up to 3-4 times.
And then in apocalypse your butt buddies cheer you the fuck onn and let you get 8 more turns and buffs and shit.


TOTALLY THE SAME
>>
>>376455739
>that's the worst part

And an essential part. If you hit weakness you get turn, if you hit resistance you lose turn. If you crit you gain turn, miss you lose turn

Removing that part and call them the same after that is the same as saying Demon co-op in SJ is the same as press Turn
>>
>>376455934

So you haven't played P5 is what you're saying
>>
>>376456046
yes anon, try hitting the weakness of a downed enemy. You'll get infinite turns.
>>
I just got to area 4 in Strange Journey.
I hope I can find Himenez and Bugaboo soon.
Also Black Frost is the dopest shit ever.
>>
How does this MAG shit work in SMT1?
Why the fuck do I waste this shit to keep my party active?
>>
>>376456085

Doesn't change the fact that you can get as many extra turns as there ennemies with weaknesses
>>
>>376456217
Yeah, I forgot the boss fights in P5 where you get 14-16 actions before the boss gets one, with buffs and free heals in between silly me.
>>
>>376456217
You only get extra turns in normal fights. Main bosses won't get you any extra turns since they usually have no weakness and they can't be crit.
>>
>>376453416
It's definitely weird that pretty much every bosse in IV/A has a weakness that usually gets you eight turns a round. But I imagine if they didn't, then people would just run Physical and punch them to death with crits while ignoring magic.
>>
I've been playing Nocturne and early on in the game I fused a Daisoujou and used Mitama to max out his magic stat. But the weird thing is that his MP has still been increasing throughout the game, it was at 250 at one point and now it's slowly increased to 303. Is this a mechanic I'm not aware of? If so how can I take advantage of this?
>>
>>376456358
So you are saying that main bosses are designed to tell the players to ignore the advanced mechanics of the game?
>>
>>376456805
Level ups still increase MP and HP
>>
What's supposed to be impressive about games with mechanics from the 90s?

Literally nothing to be proud of as a mainlinefag post-Nocturne. No, SJ isn't an achievement, it's just a decent video game.
>>
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>>376449506
>>
>>376456217
You get millions of extra turns in press turn man, much more than in 1-more

More example you freeze an enemy, physical is auto crit

Now everyone else gets an extra turn.

In P5 is I cast agi on a fire weak enemy, pass to Ann and cast agi on the same enemy I don't get extra turns but you do on press turn

Another difference is press turn passes to the next ally
>>
>>376457331
You can only get up to 4 (3 in DDS's case) extra turns because it only works when you have at least a full turn icon left, and Press Turn only give you half turn icons
>>
>>376457449
Everyone going twice is easy in press turn, hard in persona
>>
>>376456868
It's probably like that because the main mechanics allow you to cheese stuff super hardcore at times in both games once you know what to do. Buffs are extremely strong and can potentially sap enemy turns so they only get one or two actions instead of three or more, press turn allows you to stack buffs and debuffs way quicker.
>>
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>>376457449
And in apocalypse you can get 16 actions before a boss gets one.

This is supposedly better than persona 5.
>>
>>376457619
If you're complaining about apocs difficulty just up it to apocalypse or war
You need those turns for bosses
>>
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>it's a smtfags refuse to admit they're dying episode
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>>376457827
You're right, you do since bosses have twenty billion HP and no interesting mechanics outside of one or two bosses.
>>
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>>376457619
>boss
>weaknesses
>in Apocalypse from all games
P5fags are so obnoxious newfags, goddamn.
>>
>>376457574
Being able to use the mechanics to beat the boss quickly is better than making them damage sponges that take away the benefits of actually knowing how to play the game
>>
>>376457827
I'm playing on War right now and it's still kinda dumb. I mean I'm still enjoying it, but partners are overpowered as hell. Asahi or Isabeau as a partner means you don't need to worry about healing much, Navarre gives you free buffs, Toki does okay damage and can reduce enemy defense for your charged physical attacks. The only one that actively sucks is Gaston for stealing your turns.

>>376458018
They have a ton of weaknesses. Even fucking Merkabah and Lucifer have weaknesses I mean holy shit. Even on enemies without weaknesses you can punch crit them to death if they aren't immune to physical.
>>
>>376451350
AESTHETIC
>>
>>376445219
We're going to get a new Shin Megami Tensei for Switch with Unreal 4.

Who's hyped?
>>
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Serious question: is TMS the only game in the series where you can actually poison, paralyze and status bosses in general?
>>
>>376457187
I blame the fact that it's been mainly handhelds which hold it back. Persona 5 did fine at innovation, it was just pisseasy.

Was there even a postPS2 console SMT?
>>
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>>376458646
>Persona 5 did fine at innovation
>>
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>>376458018
You're right, I totally forgot that Medusa, Jikokuten, Quetzalcoatl, maitreya, Krishna, Adramalech, Merkabah, Lucifer, and other bosses totally didn't have weaknesses! I'm sure there are other bosses like King frost too that I forgot, they must have had no weaknesses at all!
>>
>>376458646

>>376458598
>>
>>376445219
W-what if someone likes them both?
>>
>>376458646
>Persona 5 did fine at innovation
They literally reused every Hackshino game for P5. Persona 5 is blatant copypasta of director's previous games, there was nothing innovative in this one.
>>
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>>376458734
And every single one of them is still a much harder boss than anything from P5.
>>
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>>376459094
Being piss easy instead of shit easy isn't a very big improvement though, let's be real.
>>
>>376459094
That's not really true though
>>
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>>376458646
>Persona 5
>innovation
>>
>>376458646
>Innovation
>Negotiation from SMT
>Guns from SMT
>Actual hand-crafted dungeons with puzzle from actual dungeon crawlers

Persona 5 is basically Atlus actually making a game instead of a VN and B-tier dungeon crawling
>>
>>376459175
t. personababy who can't handle the truth about his precious series being inferior in terms of difficulty
>>
>>376458224
I just think SMT way makes it too easy to cheese bosses at times while Persona can take away from some of the fun like critting stuff to death. But maybe it's because my favorite bosses in Atlus games are in the EO series. I'm not saying those games are perfect either, but boss battles can be long and arduous, but let you have fun with it like actually being able to use ailment related strategies.
>>
>>376459320
>Atlus actually making a game instead of a VN
I fucking wish. It's literally Persona 4 2.0, 1 hour of dungeon and then 6 hours of garbage visual novel shit.
>>
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I'm here to fix SMT and make it great again
>>
>>376459548
SMT pandering > shitsona pandering.
>>
>>376459330
EO is vastly superior to smt
>>
Personally I always felt that Persona bosses were like long ass battles of attrition where as SMT bosses were like trying to diffuse a bomb in 10 turns, neither of them are more difficult then the other, they are just two different challenges.
>>
>>376459626
EO moeshit aesthetic is garbage tho, nice try kid.
>>
>>376449479
>demiurge
>god
>>
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>>376459653
>Persona bosses were like long ass battles of attrition
No wonder I hated this faggot
>>
>>376445931
I thought the devil survivor series (the remakes on 3ds at least never played origijals) were some of the hardest.

Holy fuck it took me 4 years to beat the first one looking back cause I kept quitting and coming back.
>>
>>376449353
"Christian god" in SMT is always the false god Demiurge/Yaldabaoth
Even when you're literally punching him in the face it's always consistent that there's someone beyond him who created you to fight him. i.e the great will
>>
>>376459928
>only one weakness that changes each turn and reflects everything else

I don't think anyone playtested that.
>>
>>376459720
You know this is bad for your mental health right?
>>
>>376460051
Ye, I know that every faggot who voluntarily plays EO trash for weebs is mental.
>>
>>376459434
At least the gameplay is good now instead of walking through linear corridors killing Deviantart-tier designs
>>
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>>376445219
Why are SMT fans so butthurt over Persona 5?
>>
>>376460352
Say what you will about P3 and P4 but don't diss Shadow Hulk Hogan.
>>
>>376460352
>instead of walking through linear corridors
Sounds like P5.
>>
>>376460321
No one is going to help you anon, you only have yourself

But I guess there's always tomorrow, right?
>>
I'm actually starting to prefer the atmosphere of the mainline games more compared to the Persona games. Something about the more dreary nature of everything, how the demons are actually demons and not personality/mind fragments that look like demons.
>>
>>376460493
>its buttblasted shitsonakid started to mumbling gibberish episode
>>
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>finally got the TDE ending yesterday after a year getting one of the shitty endings
>was worth it for https://www.youtube.com/watch?v=0pwWghrkoig
If I knew his theme was lit, I would have gotten his ending first.
>>
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>>376453340
>Atlus fans believe Persona "belongs" on Sony platforms
>The moment you suggest otherwise for SMT it's considered treasonous

MH and SMT are Nintendo focused games
It called being competitive
>>
>>376460702
It's shit though Kagutsuchi second phase theme was superior. But oh well atleast it not numale modern meguroshit from persona.
>>
>>376460778
Call me when nocturne is on a nintendo console.
>>
>>376460778
The first Digital Devil Story/Shin Megami Tensei games were on the NES and SNES after all.
>>
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>>376449506
Cant combine images right now because mobile, but
>Sedna
>Pisaca
>Fuu-ki
>Tiamat
r8 me pls
>>
>>376460993
>r8 me pls
>Sedna
Phoneposter having a shit taste, nothing unusual.
>>
>>376461121
what's wrong with sedna? she's cool even if she sucks.
>>
>>376460778
consolewar shitters aren't Atlus fans, fuck off
>>
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Post some rockin tunes
https://www.youtube.com/watch?v=hnncLWenZnw
https://www.youtube.com/watch?v=MGy3Q76TVpA
https://www.youtube.com/watch?v=C_z6MtRmmsg
https://www.youtube.com/watch?v=i4PCOAJ80lo
https://www.youtube.com/watch?v=MAm6BQvarEg
https://www.youtube.com/watch?v=BGORm3P0F1w
https://www.youtube.com/watch?v=GdYkIF3C7PY
>>
>>376460893
Everything was on the NES/SNES back then
>>
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>>376461285
>masculine manhands
>scales
>shit hair
>only one eye-socket to fuck
>>
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>>376460702

True Demon Ending is SMT kino.

>cycle of worlds being destroyed and reborn has ended
>creation itself has ended
>Demi-Field will be cursed for all of eternity
>fight Lucifer to earn the right to lead his armies in the final battle against the Great Will
>>
>>376461367
https://www.youtube.com/watch?v=MTHFJacaIb8

So fucking good.
>>
>>376445219
what mainline smt game is this from
>>
>>376461606
3
>>
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>>376461478
>canonically died like a bitch to Luci
AHAHAHA
>>
>>376461653
thanks man, google wasn't giving me shit
>>
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>>376449506
Too lazy to make a picture.
>Mot
>Asherah
>High Pixie
>Black Frost
>Dagda
>Fortuna
>Incubus
>Lilim
>Fafnir
>Mothman
>>
>>376461503
https://www.youtube.com/watch?v=Go0JWfE9nEw

This one as well.
>>
>>376461467
>eye socket to fuck
you just became my nigger whether you like it or not
>>
>>376461367

https://www.youtube.com/watch?v=OmbiENL5qYQ
https://www.youtube.com/watch?v=Z0MEIzRlM8s
>>
>>376458598
SJ.
>>
Dagda was a total bro and was absolutely right.
>>
>>376458598
i thought you could status some in IV but im probably wrong
>>
>>376461367
https://www.youtube.com/watch?v=J5XZzTq_gzI
>>
>>376462174
I'm starting to think Dagda is right purely because of Gaston. Not as a character, but as a support that got me killed by Merkabah because he kept leaving me with a single press turn.
>>
>>376462174
>Doubting Dagda
>>
>>376462427
>actually using Gaston
>>
>>376453029
Yikes. I thought the boxart cutting off the top of her face was pretty cool before, now it's just merciful.
>>
>>376462174
I hope Dagda is a boss or a fuseable demon in the next game, his design is great.
>>
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>>376462174
this.

peace seemed like a law route but holy fuck was the "muh bonds" bullshit cringey. plus his VA was top tier
>>
>>376462537
its a shame the best party member character wise is the worst gameplay wise
>>
>>376462559
>I can finally relax and be one with the nature
>oh fuck, I'm being fused
>>
>>376462537
He was all hey bro I broke that stupid spear of Michael now I am enlightened by my own power, pick me. I didn't realize he would fuck everything up.
>>
>>376462641
I'm glad that Xander Mobus is getting more work now, he was also P5 MC, that Dagda accent was smooth as fuck
>>
>>376462650
And the stupid waifubaits characters are actually useful in gameplay
>>
>>376462757
at least Navarre and Hallelujah are pretty good, especially against Krishna
>>
>>376462757
Pretty much everyone but Gaston was useful. Actually, does Hallelujah steal your turns too?
>>
>>376458598
No, you could also use status effects on bosses in the first SMT. It was actually kind of broken.
>>
>>376462661
Dagda is doomed to suffer if we want to see him again
>>
>>376462728
>p5
Half the cast from 4 and Final dubs was in 5.
Mc, Sojiro, Ryuji, Morgana and others.
>>
>>376447216
Mainline isn't that much better honestly
>>
>>376462728
the English VA was pretty solid for IV:A in general, Krishna and Dagda especially
>>
>>376462174
Haha, yes the final hour of the game where I get a shitty edgelord ending sure did make up for the last 50 hours I spent hating the game for its shitty anime friendship bullshit!
>>
>>376445385
>buying plushies
what are you, 4?
>>
>>376445219
>mainline SMT games if you like dungeon crawling/exploration dungeons
>persona if you like character interactions and SoL sim elements
>Strange Journey/Q if you like EO style dungeon crawling
>DDS if you want a standard JRPG like game
>Others for various things
The best part of the SMT series is that the only thing linking them is the demons in them. And those rotate in and out too.
>>
>>376463153
>edgelord ending
But that's wrong, anon.
>>
Speaking of new SMT games, do we have any more info on DSJ or V?
>>
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>>376449506
Hot off the presses.
>>
>>376463363
No, but hopefully at least something is mentioned at e3 direct.
>>
>>376453275
Stealing boss mana is fun
>>
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MY DEMONS ARE A BIT DIFFERENT
>>
>>376462537
I used Gaston now and again. Sure sometimes he reflected damage and blew himself up like a scrub, and yeah he takes your turns a lot, but it's worth it. When he got Odin's spear and stopped giving a shit about resistances, he was a good fodder killer. Plus he has some good lines.
>"FOR THE PEOPLE!"
>Damage gets absorbed
>>
>>376463290
>kill ur freinds lol
>le smile at them as they beg for their lives as u slaughter htem >:)
>now ur god of the universe and you get to pick on of your old freinds to be a mindless slave because thats all other people are good for
Right.
>>
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>>376445328
Play SMT 2 or learn japanese and play SMT: If. your opinion will chang
>>
>>376453340
No reason it won't be Switch exclusive
But if V gets a port i want a P5 Crimson port. It's only fair.
>>
>>376460778
>Nintendofag
>Sonic reaction pic

Didn't expect less.
>>
>>376458598
Soul Hackers
>>
>>376463576
Also
>you can do all this even if you spent the entire game being nice and agreeing with everything your party members say because there are no other triggers in the game just one single hard fork that determines the ending making the choices you make in the game completely pointless
>>
>>376453552
Whelp time to play Soul Hackers
>>
>no SMT 1/2 remake on SJ's engine with streamlined gameplay
>the SJ Remake using the Persona 5 models for demons
>DemonHee-Ho
>>
>>376463576
That's oversimplifying things way too much.
>>
>>376455351
Aren't there no penalties in once more?
>>
>>376463791
>the SJ Remake using the Persona 5 models for demons

Completely forgot about that. I don't mind SJ now, but I'd love more than just 100-something demons. Is it confirmed only 3DS?
>>
>>376463440
Too much shit waifubait
>>
>>376463485
Except for waifubait, now this is a good list.
>>
>>376463153
I don't mind power of friendship but it really does feel weird going from IV to IV:A.
>>
>>376462876
This, they completely broke the game because almost every boss was susceptible, and would be humongous targets once they were under whatever ailment.
2 fixed it a bit but I don't think it fixed status buffs which completely ruined any boss if you were close enough in level to hit them.
>>
>>376463817
It really isn't. I was even excited to get that ending because everyone was hyping it up so much and I couldn't stand any of the characters, but it just ended up being some 14 year old's wet dream.
>>
>>376463440
Replace Hecate with Queen Mab and that's pretty close to all my favs.
>>
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>>376464059
>Liking female designs in MegaTen is waifu shit

I'LL SHOW YOU, I'LL SHOW YOU ALL
>>
>>376463791
>no SMT 1/2 remake on SJ's engine with streamlined gameplay
This really hurts. I really tried to get into 2 but only got as far as killing scientist and then coming to the super nice Messiah center that is more like a fucking prison with me having to bring up map all the time just to get out while every step has that stutter effect as it loads shit up.

I do, in a way, dig how everything looks so "bland" and simple but some QoL improvements like always seeing a map and a name of area i'm about to enter from a world map would be good since i'm a casual.
>>
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>Use Kamudo Magatama
>Didn't think too much about the weak-to-ailments drawback
>Tfw used Focus and got charmed
>>
>>376457948
Well yeah, you can't expect challenging gameplay to beat out visual novels, that's just absurd.
>>
>>376464113
I didn't even like IV all that much, but IV:A really made me miss it. The whole thing felt like fanfiction.
>>
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I want a 4 foot Raiho plush and if I can't have one then no one should.
>>
>>376464474
I have two.
>>
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>>
>>376464538
Bullshit
>>
>>376464474
Siegfried-ho when?
>>
>>376464016
I don't see Pixie or Moh Shuuvu on there.
>>
>>376464645
>Hecate
>Kikkuri-hime
>Alice
>Titiania
>Not waifu bait
>>
>>376464336
If I remember correctly, getting out of the main building in the Center wasn't hard. When you get her back Hiroko also has a mapper spell, which displays a mini-map in the bottom right corner.
>>
>>376464774
Asides from arguably Alice, all those demons are usually solid to good game wise.
Them being attractive is just a bonus.
>>
>>376463250
Wait, Strange Journey plays like EO?
I'm significantly more excited for Deep
>>
>>376464860
Wouldn't be surprised but by that point i started giving up on being able to navigate without having a headache. Not sure what exactly it was, played quite some time ago. It's strange because i did enjoy Strange Journey and Soul Hackers dungeon crawling a lot and it's not like SMT2 didn't have an interesting premise.
>>
>>376458897
>neutralfags
>>
>>376464432
I'm not bothered by IV:A characters much, but it definitely feels out of place. I'd rather not have a partner in future games because of that and how much they skew battles in your favor.
>>
>>376462174
Shame hes in a smt game where believing in humans causes everyone around you to try and murder you because you and the Irish nutter couldn't make a decent case of your argument, or in Dagda's case just not telling anyone anything until the last possible second.

Dagda for a lead role in a spin off MT game, where he can thrive in a existence with reasonable people.
>>
>don't want to betray Dagda but actually like some of your partners

Why can't I just have the option to just kill Nozomi and Danu?
>>
>>376464413
Yes casting a gorrilion debuffs and buffs while the enemy cancels them out is really challenging gameplay.
>>
>>376445385

Go buy Devil Summoner 2 to get a Radioh plush, I have two so I get to hee ho every day
>>
>>376460034
In 3 don't you join up with Lucy and prepare to go punch the great will in the face in one of the endings, and not just his avatars, though?
>>
>>376463190

>he doesn't know about hotgluing plushies
>>
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the best of the best
>>
>>376460517
The demons in SMT aren't much different from Personas in origin, I think. They also spawn from the minds of humans, and exist only because people believe in them. Or something like that anyway, that's what I've gathered from SMT threads on here.
>>
>>376465785
Yes, especially compared to a visual novel.
>>
>>376466124
>chernobogg
you're alright, anon
>>
>>376460034
i'm confused by how YHVH is interpreted to be laldabaoth. it's pretty clear to me that we're killing the actual true god in apocalypse versus persona 5 where you're clearly obviously fighting laldaboath
>>
>>376466224
the sea of souls is in both series, senpai.
because they're the same series
>>
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>>376466347
Yaldy's more similar to Nyar in the first three than YHVH
>>
>>376465319
I didn't really enjoy the games for a while either, it took some getting used to. Though they do have the best atmosphere, in my opinion.
>>
>>376445219
So why is SJ considered mainline when Soul Hackers and if...? aren't?
>>
>>376466658
I assume gameplay and story, but fuck if i know i haven't played em yet
>>
>>376466759
SJ has neither the usual story nor gameplay. It's not set in Tokyo, nor does it use press turn. It's first person dungeon crawling, which is like SMT I and II? i think.

Honestly I think it's because it was Kaneko's first full project and his last
>>
>>376466658
IIRC by all intents and purpose, SJ was design as a mainline game in mind.
Soul Hackers and If.. are all relegated to sub series. Soul Hackers follows the Devil Summoner series. If.. is literally a gaiden/what-if scenario.
>>
>>376466347
Cause they are both fallible by the beliefs of humans in them
>>
>>376466224
Personas come directly from the collective unconsciousness, demons are brought about through humans observing shit and the Great Will acting on that.
>>
>>376466658
if... is like Strange Journey in the sense that it is mainline, it just isn't numbered. Soul Hackers is part of the Devil Summoner spin-off series.

Oddly enough, the original Devil Summoner used the SMT title in Japan, something no other spin-off has done since.
>>
>>376465734
All or nothing boyo.
Honestly though, she'd probably rally everyone against you anyways. Although only her and maybe Isabeau would actively be trying to kill you whereas everyone else would probably try to just snap you out of it or w/e.
>>
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So I went on a hunt to see what the comments on SMTSwitch are right now, holy shit its awful on other sites, while /v/ is full of port beggars sites like neogaf and gamefaqs are 10 times worse with people who are the pure definition of Nocturne babies admitting its their first and only SMT and that it this list of best selling Nintendo Wii U and 3DS game proves it should be a PS4 exclusive.
Why do people put Nocturne up on such a high pedestal? Why are people always arguing about the supposed location of the fanbase of mainline SMT using Persona as an example? Why are people saying that they refuse to buy SMT games that are first person in battle?
>>
>>376469818
Because SMTfags are manchildren.
>>
>>376466658
Soul Hackers takes place in the Devil Summoner universe. Devil Summoner was originally an SMT spin-off instead of MegaTen like usual, but Atlus dropped the Shin Megami Tensei bit for SH, Raidou 1 and 2.

"If" is an alternate story where the nuke in SMT1 didn't go off. If is actually the prequel to Megami Ibunroku Persona.
>>
>>376462201
I remember sickening Cleopatra, but she had Amrita ready
>>
>>376469818
It's entry-tier stuff. Anyone can quickly Google it and nod with others on how it was the "best SMT title ever".

Can't call others out if you don't know shit about the topic. And NeoGAF is filled to the brim with sheep. Might as well change it's name to "Catherine" amiright?
>>
>>376456192
Demons drains MAG every time you give a step and if you dont have any left they begin to lose HP
I know this is 3 hours late
>>
>>376470492
Is that also why they believe RPGs have no place on handhelds?
>>
>>376470197
ok i knew i wasnt losing it, i thought i remember stunning at least one
>>
>>376469818
Nocturne was babby's first SMT and the first to utilize 3D models.
A good chunk of localised MegaTen games are on or started on Sony consoles. Persona is hugely popular within the series and also on Sony consoles. They also think that a game being on a handheld is holding it back. No one gives a fuck about games that aren't localised except for the people who actually want them and even if they do they'll want them on whatever console they believe to be the "home" of SMT.
People also still think that first person is outdated and shit for whatever reason.
>>
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>>376449003
I want to kill all my friends and gods.
>>
>>376470656
Having an RPG on a handheld is just holding it back because you apparently can't have a good RPG on a sub-optimal piece of technology that can't bring out the game's full potential.
>>
>>376470051
I don't get why if isn't just standalone, is SMT1's story ever referenced in it, besides the main characters being optional bosses?
>>
>>376470656
No, that's just because they're outright stupid; and have no concept of what "comfy" means.
>>
How do I get into SJ? I love dungeon crawlers and SMT in general, but the fucking combat system bores me to tears.
Demon co-op is shit and the game feels way too slow. I only beat the first boss and I'm ready to drop it like a brick
>>
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>>376470976
The entire gameplay involves walking around and navigating menus. How can anybody think that a huge amount of power is required for these games?
>>
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*teleports you away*
>>
>>376471120
Actually, yeah. Devil Summoner and Raidou actually do briefly mention vague events that happened in SMT I and II.

But besides a nod to them, there's no direct connection to SMT. Just Atlus having fun; like the Kuzunoha Detective Agency showing up from time to time.
>>
>>376471382
Then why can't 3ds have 3d models in battles like nocturne?

Why can't i watch my MC punch shit?
>>
>>376471382
Because there are people that think First Person is outdated and no longer needed because of 3D and using 2D sprites and artwork is shit when you can be using glorious 3D models instead.
>>
>>376471590
>Then why can't 3ds have 3d models in battles like nocturne?
Atlus is lazy. Etrian Odyssey has 3D models (funnily enough), Dragon Quest has 3D models, 7th dragon code has 3D models, Pokemon has very good looking 3D models.
>>
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>>376471590
They could in theory. I mean, Pokemon did it. But Atlus would likely need to make new models in order for that to happen. And we know they wouldn't do that. It was much easier to just reuse the Strange Journey sprites, so that's what they did.
>>
>>376471816
>Atlus is lazy
You try making 500+ demons from scratch for a 3DS game, fucker.
>>
>>376471816
To be fair if they needed to use an animated 3D model for every demon, wouldn't we have less than the 700-odd there are in IV and IV:A? Not that we need a million fusion fodder demons or anything.
>>
>>376471816
Atlus isn't lazy. They are just a small studio with a very strict budget.
>>
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>tfw persona won
>>
>>376462728

Don't forget he was Christo in Disgaea 5, Satan/Dark Prince in Puyo Puyo Tetris and the Smash 4 announcer
>>
>yfw they turn the sound clip of Hee Ho into a sound wave and turn it into hd rumble.
>>
>>376471942
Pokemon has over 800+ 3D designs to manage. Sure, it's accompanied by slowdown, especially in S/M, but it's a phenomenal effort.

It's more of a resources and time allocation thing more than anything else, obviously, Atlus would rather invest more time in Persona, the moneymaker, before it put 3D demon designs on the 3DS.
>>
>>376466658
Because mainlinefags don't want to admit the best game in the franchise is a shitty EO reskin.
>>
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>>376445219
I'm tired of eating Persona's cock. When will we rise?
>>
>>376473232
shut up and play games
>>
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>>376449506
Will never see him again, babes.
>>
>>376450418
I agree
>>
>>376473232
The fuck are you talking about?
Persona's gameplay is what holds it back, its just too simple and entirely focused on the social aspect.
Thats always been the biggest difference, despite what people say about Persona's combat its not the focus, its all about the dating sim half.
>>
>>376472565
Y'know what? Fuck it. SMT was always meant to be a niche, dark fantasy/cyberpunk hybrid. At this point, I'm glad we have Persona to be the meat shield for normalfags.
>>
>>376473232
SMT V is our only hope, if it looks worse than Persona 5, I'm killing myself.
>>
>>376471816
Nice false equivalences you got there.

A lot of EO 3D models are reskins, DQ is developed by Squeenix so it has a lot more resources and a lot of enemy models are reskins there as well, same goes for 7th dragon code, and Pokemon is made by fucking Nintendo, the biggest game corporation in Japan, they have more than enough teams and money to make over 800 3D designs. In fact it's inexcusable in nintendo's case because Gamefreak has no idea how to optimize their games so they tend to run like shit, there's a reason why triple battles and rotation battles were taken out of SM.

In SMT the effort you'd have to put in for the world, the battle system, the fucking fusion system which probably takes up a ton of space, PLUS 3D demons is likely well more than what the 3DS can handle, let alone something Atlus could achieve if the 3DS could handle it.
>>
>>376449741
Huh, new update?
>>
>>376473232
There's that thing coming to Switch, right? I think it was confirmed SMT and not some other Megaten think. Just hope it's not another #FE and a real Sheen Megumi Tensay game like Nocturne or Strange Journey.
>>
>>376473414
>every Frost is neutral
>except for King Frost

This is bullshit
>>
>>376473414
This.

As long as Persona rakes in the cash with little effort from normies and allows Atlus to make quality games elsewhere, I'll take it.
>>
>>376473414
It thought it was about some beta fuck with a computer trying to fuck his waifu.
>>
>>376473408
The entire reason you do the social aspect is to get benefits for the combat and fusion, so I think you have that backwards.
>>
>>376473408
P5 actually felt like the social sim was there for the express purpose of furthering the dungeon exploration, which is a massive step in the right direction from 3 and 4 where the exploration felt tacked on and unimportant.
>>
>>376473578
Oh come on, even if it had no benefit its still the main reason people are into the series, if Persona 6 made all the combat skipable and focused on dating it would be just as popular if not more.
>>
Maybe if they wanted us to care they would release a new SMT other than "static cardboard enemies swell slightly bigger to attack" games.
>>
Does the Kinshicho Underground District theme grate on anyone else? SMT IV's soundtrack was great but then you play Apocalypse and have to put up with this generic JRPG town theme bullshit.
Well, I can't imagine the area stays relevant for very long anyway.
>>
>>376473357
These guys were pretty annoying to encounter, especially when they were paired with Man Eaters.
>>
Finally a safeplace for people who enjoy the more mature and thought engaging mainline SMT games.
>>
>>376473520
>not wanting another #FE
you have bad opinions
>>
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>go full STR in nocturne they said
>make a STR party
>get to fairy park and have to fight a boss who is reflects physicals

I was meme'd, shit took me 35 mins to use weak ass shock attacks
>>
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>>376473723
>>
Devil Survivor 3 when
>>
>>376473575
>waifu
Close.
>>
>>376460041
Freikugel, pierce, and that's literally it. It's easy faggot.
>>
What do people think about TMS#FE? I honestly thought that the problem was that they didn't go deep enough into how shitty idol culture is and could have easily shoehorned more SMT shit in it, the idea of censoring the culture to make it less shitty goes against the point of the game and even then the whole thing felt like they were tip toeing around a lot of the really bad shit that goes on.
>>376473520
Its confirmed a full on real SMT game but we don't know anything other than its on Switch and its UE4
>>
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>There are people who honestly hate New Odin for the fact that he's new
I'm speaking as an earnest mythology fag when I say the old Odin was fucking garbage.
>>
>>376473710
it makes up for it by the above ground theme being better than almost every other overworld theme in the game.
>>
>>376473575
It is don't let dark and edgy fags trick you this smt was ALWAYS waifushit.
It's in the fucking title.
>>
>>376473885
but muh kaneko
>>
>>376459928
this battle took me over 1 hour. I wanted to kill myself throughout the entirety of it.
>>
>>376473703
>its still the main reason people are into the series,
Even if that were true how does that change anything? You're still gaming the social aspect for the combat and fusion benefits.
>if Persona 6 made all the combat skipable and focused on dating it would be just as popular if not more.
Because straight up visual novels are so popular.
>>
>>376473703
>Implying it's just the dating sim aspect that people like
>Not the more streamlined dungeon crawling
>Not the better graphics
>Not because the stories have a different focus than hurr Tokyo hurr YHVH lol lawfag chaosfag
>Not the combat on par with or arguably better than SJ and games before it
>Not because 1st person dungeon crawlers are unappealing
>Not the better characters
>JUST the dating sim aspect
You people have to be kidding me
>>
>>376473936
>dark and edgy
>smt was ALWAYS waifushit
Both of these are correct to varying balances depending on the game.
>>
>>376473880
#FE is my favorite megaten game, mostly because of the battles and the dungeons. I also really liked that the demons were FE classes, I thought it was a pretty good crosdover. That said I do think it could stand to have a deeper sequel or something.
>>
>>376473885
There were people who hated picking your inherited skills in Fusion just because it was introduced in P4G.

Some people irrationally hate anything new in this franchise.
>>
>>376474076
>>376474065
To this day thats all majority of Persona conversation is, you never hear about how great Persona 4 plays just the waifu shit, atlus knows it too, that why they made that shitty dancing game.
>>
>>376473897
My nigga.
https://www.youtube.com/watch?v=Bc5rboSunV0
>>
>>376474182
That's because waifus are subjective. Shit like the actual plots have nothing left to be discussed. Literally everything that can be said about Adachi, or Dojima, or Shinji, or Lisa has been said. But whether Yukiko is more fuckable than Mitsuru? That, people can discuss til the end of time and still not reach consensus.
>>
>>376474182
/v/ shitposting is supposed to be your proof?
Gameplay and story discussion can only go on for so long before people run out of things to say, but autistic shitflinging over who best girl lasts years.
>>
>>376473985
>>376473885
I had odin that basically knew every fucking element i got lucky with him
>>
>>376474076
>streamlined dungeon crawling
>>
>>376474270
not to burst your bubble but i meant kinshicho overworld, not the map theme
https://youtu.be/wSriLpQm9cE
>>
>>376474156
I read posts on this very board hating P4G for doing that because it 'casualized' fusion. Then IV does it and suddenly nobody has that complaint.
>>
>>376474182
While the dating sim is Persona's main selling point now and draws in larger audiences because of it, like it or not, people also like the mix of JRPG dungeon crawling as well. 3/4/5 aren't as "hardcore" as mainline's combat, but the reason time management is such a focal point is because players have to both focus on fighting and focus on getting through VN sections.
>>
>>376474431
This is still an acceptable answer. I do not retract my earlier statement.
>>
>>376474412
ThatOneMazeInStrangeJourney.jpg
>>
>>376473520
If Atlus doesn't shit at least one SMT game out with the assets they already created I'm going to be a little bit ornery, my man.
>>
>>376463612
>Telling people to go play games with gameplay that aged like spoiled milk
Do you want them to hate the game?
>>
>>376474501
Even the fucking first hospital in Nocturne is more of a dungeon than Tartarus
>>
>>376474501
Just one dungeon in a Persona game, I want one that is one par with the craziest SMT dungeons just to read Neogaf and laugh as people are lost forever.
>>
>>376474361
I had Odin too, and he was the one doing the damage in the battle, until I fucked up and he got killed over his attack getting reflected back at him. I couldn't revive him, I don't remember why, I probably did, but he died again, and I didn't have any way to revive him again. I then depended on Quetzalcoatl who did a lot of damage with his Ice attacks, but I had to wait for the right turn.

It took me over 1 fucking hour. All because I took the STR meme way too literally and most of my party were STR based.
>>
>>376450296
Kill yourself faggot
>>
>>376474579
>>376474631
That's why I said streamlined. As someone who loves the crawl, there's nothing really wrong with simpler dungeons
>>
>>376474631
I thought the casino was one of the best dungeons from a megaten game in a while. It runs with its theme and has a lot of variety.
>>
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>>376453275
>switch resistance every turn
Yes because we all know fun this boss was.
>>
>>376474787
Yeah but when they are a complete linear straight line with literally one short optional path like the one in P3 and 4, there's something wrong
>>
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>>376474797
>TFW dark house
>>
>>376475170
I agree. Then again those were actually relatively rare when I went through P4. Sometime the map generator just gets really lazy like that
>>
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i started my file years ago without knowing about world of str build. I started up again last week. I'm in the Obelisk now. How fucked am i?
>>
>>376475436
This is literally every """dungeon""" in P4.
>>
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>>376475518
>How fucked am I?
Very.
>>
>>376475648
now you posted it upside down
>>
>>376475518
Ouch
>>
>will get to continue playing SMT games on a handheld
Makes me happy, I'd honestly play Persona 5 if it was on Vita or Switch, grinding or dungeon crawling on handhelds just feels more enjoyable to me.
>>
>>376475518
Nah that's a good build for Obelisk. Get Divine Shot (From Nirvana which you can buy from the shop in Asakusa)
>>
>>376475518
>High STR but no points in LCK
>Mostly Magic skills
>Fog Breath

Best be carried by some good demons.
>>
>>376475545
Who cares? The core of dungeons is combat. As long as they aren't an entirely predictable straight line like FFXIII it doesn't really matter what the layout is like unless they throw more game mechanics in. The clusterfucks in SJ are no better because it's all just an excuse to get you to your next fight.
>>
>>376474965

I'm up to the prison in Nocturne but am getting sick of the grind is the story worth pushing through for or should I just say fuck it. Also Sukaja / Sukunda breaks the early game so hard it isn't even funny.
>>
>>376475992
After the prison it gets a bit more fun and the story gets rolling fast after Obelisk. Also why are you grinding?
>>
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>>376449506
Always the same shit every time this gets posted, right down to the one guy saying "fuck you Nemissa is a demon".

>>376451009
>>376460993
These guys ain't so bad though.
>>
>>376475950
>The core of dungeons is combat
You're absolutely right. Which is another reason why Persona 4 is shit.

>Oh wow balancing sure is tough
>fuck it, let's just remove charm and other effects and throw in more bear puns in combat
>>
>>376475950
>the core of dungeons is combat
No? The reason why you have a dungeon in the first place is to give a player a challenge as they navigate an area. If I wanted to play a game which was just a series of random enemy encounters with nothing in between them it'd get pretty fucking boring quick. And that dungeon is pretty much a straight line, my man.

>the clusterfucks in SJ are no better
Except for the fact that it takes actual brain cells to navigate and map them out instead of mindlessly charging ahead in a straight line?
>>
>>376476121
SMT combat has always been shit.
>>
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>>376449741
>several years ago
>playing through DDS1
>at the very end, got DDS2 ready to go for when I beat it
>grind the fuck out of mantras, do basically everything I can
>go on vacation, plan to finish it when I get back
>come back
>memory card is just fucking gone

I've never played it since then. Sometimes I get the urge to and then I just remember all those hours that just vanished.
>>
>>376475950
>The core of dungeons is combat.
Speaking as someone who doesn't mind Tartarus because I love P3's combat that fucking much, thats bullshit.


Plus P4's combat sucks.
>>
>>376476203
>SMT combat
Megami Tensei, Majin Tensei, Devil Survivor, and Persona are the only MegaTen games with dogshit combat.

Luckily the characters make up for most of them, sans P4.
>>
>>376476057

Out of habit and using what I learned from DeSu where you should always be a tier above your enemy demons in order to mostly steamroll the game. My problem really is that battles are too easy but still take too long. Also is level 36 considered high for where I am?
>>
>>376476348
P5's combat was fine, just a lot of the confidant links made the difficulty curve kind of wonky but I'll take it any day over 3 or 4's.
>>
>>376475950
The core of dungeons is combat, but when I'm at the 20th fucking floor completely identical to all the previous ones in all but the color of the walls then it becomes a goddamn slog
>>
>>376449729
Yeah, I wish. It's not happening though.
>>
>>376476203
SMT was always shit.
>>
>>376476095
thanks anon, i hope your demon waifu is in SMTV
>>
>>376449506
>okuninushi
>nergal
>surt
>nyarlathotep if persona counts
>satan, both doi and kaneko
>nekomata
>take-michazuki
>sraosha
>vivian
>lucifer
>>
>>376476398
It is. Most of the enemies are 30 at most in that dungeons
>>
>>
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Reminder
>>
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>>376476576
He's going to be in the Switch game right?
>>
>>376476348
SMT combat is fine. The only true bad combat in the series is probably in the Raidou games (innovative in concept but retarded and repetitive in design) and Persona, which can be trivialized in a ton of different ways with zero effort put on anything other than the VN aspects and One More being an absolutely terrible replacement for Press Turn.
>>
>>376476674
Still magnitudes better than demon co-op
>>
>>376476664
better be! best girl by far

i'm really hyped for what the switch could bring for megaten, i think remasters of the classics are extremely likely and that'll be great for getting newfiends into the series
>>
>>376449506
Ose, Decarabia, Okuninushi, Yoshitsune, White Rider, Belial, Nebiros, Lailah, Michael, Gashadokuro.
>>
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>>376476578
Reminder
>>
>>376475731
This, desu
>>
>>376476936
WAIT A MINUTE
IS THAT AN EFFIN PERSONA REFERENCE?
>>
>>376449506
2/4

>>376450418
1/1

>>376450663
4/9

>>376453029
0/1

>>376454279
disgusting waifufag/10

>>376455212
1/2

>>376457262
honestly looks terrible and the loki we have right now is much better and this should be the design for another demon/1

>>376460993
3/4

>>376461732
6/10

>>376463440
4/9

>>376473357
1/1

>>376476095
0/1

>>376476471
8/10, and nyarly doesn't count but if he did 9/10

>>376476895
9/10

/v/ with shit taste as usual except for a few based bros, I see
>>
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>>376477015
Digital Devil Saga did it first.
>>
>>376466347
not sure about that
everything about YHVH seems to fall in line with Gnostic Demiurge
>>
>>376477073
ONLY I HAVE THE BRAINS TO RULE LYLAT
>>
>>376476674
>Persona
>Useless grid that basically forces you to throw Maki in the back and everyone else in some slight variation in the far front

>Persona 2 IS / EP
>Slow as hell with long animations tacked on

>Persona 3
>Lol let's just have the party run on auto-pilot and have the player micromanage how they act in combat
>Shouldn't we just give them control of the party?
>No, are you fucking stupid?

>P3P
>Hey, let's fix the combat for P3
>And put it on a shitty VN

>Persona 4
>Land a hit
>WHOA GOOD JOB SENPAI YOU LEVELED UP

>Persona 5
>Combat starts
>All-out attack followed by 3 Baton Passes and Futaba dropping buffs on you
>IT'S SCARY HOW GOOD I AM
>>
>>376477073
Persona reference in SMT.
Atlus confirmed for bros.
>>
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>>376477058
>disgusting waifufag/10
I just like them. Waifus are for fags
>>
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>>376477058
What's your take on these three?
>>
>>376476838
demon co-op was fine, it made demon alignments actually matter a lot more and didn't allow enemies to steamroll you if they had something you're weak to.

One More eliminates the cost of demons fucking your shit up, but gives you a shit ton of benefit. Baton Pass is retardedly broken and I don't know why they thought the game needed to be even more balanced in the player's favor
>>
>>376477058
>Didn't rate mine

>>376463485
>>
>>376476674
DeSu combat > *
>>
>>376477162
I don't know what's more broken, Futaba being able to give an entire fucking team Charge and Concentrate or your friends giving you free turns, buffs and heals in a game where even boss battles end pretty fast.
>>
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>>376477162
>IT'S SCARY HOW GOOD I AM
>>
>>376477251
One More eliminates the cost of YOU fucking up, because being a dumbass and hit enemy resistance doesn't lose you a turn, and that's on top of having a dedicated analysis slot
>>
>>376477327
Desu is definitely the best it's the only game in the franchise where i had to use my entire demon roster during fights when shit got intense.
>>
>>376477208
>5/9 of the demons listed were waifu material
I'll believe you, but...

>>376477212
atropos is the only one I outright don't like. lachesis is meh. clotho is good.

>>376463485
6/9
>>
>>376477251
The only thing I find really weird is that they add stuff like Baton Pass but it never helps out for boss battles. Probably better that way but it's still weird.
>>
>>376475948
magic skills are all you get until divine shot
>>
>>376477162
I unironically enjoyed the combat in P3F. AI party members were a very intentional part of the game's design, not an oversight.
>>
>>376453416
Even SJ had a good one.
>boss eats his summons, taking their health and current status ailment

>>376453275
Were there really no puzzle bosses in IV? I can remember dialogue choices during battles, the DLC that had specific turn limits and even the challenge quests which had puzzle solutions, but none of the actual boss battles were puzzles.
>>
>>376477737
And I unironically think you're a fucking retard.
>>
>>376477737
>>
>>376446368

the UI in 5 is almost annoyingly stylized though

I hope they dial it back a little
>>
>>376477737
Yeah Mitsuru spamming Marin Karin is really part of the game's design. Atlus even fuck that up a second time with SMT IV too
>>
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>He doesn't like SMT AND Persona
>He hasn't been wearing the Raidou set exclusively

Aleph costume when?

>>376449506
Setanta, Trumpeter and this dude.
>>
>>376449353
And Persona 5 has you kill a god in the end, how's that different?
>>
>>376477737
It was one of those things that I thought was weird, but didn't give me trouble. I didn't even change tactics and the only time I had trouble was some dumb Tartarus boss that only took damage from pierce skills, but my only character with pierce skills was Junpei.
>>
>>376477857
Agreed. It can be annoying at times and it drives me fucking nuts. Menus, as cool as they are, could be stylized less so I the fucking things can load faster.

>>376477737
You don't like video games.
>>
>>376477883
Almost all Persona games let you kill a god in the end.
>>
>>376477779
From what I remember, there's no puzzle bosses. Dialogue does change how the battle can go though, such as giving buffs or debuffs to enemies. IV:A ramps it up by raising your partner bar, enemies can get extreme +2 all stat buffs, but for the most part you can punch everything to death.
>>
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>>376477786
Says the guy who seems to be incapable of using the tactics menu. How am I retarded for being able to work with a system that is objectively harder to use than direct control?

>>376477842
>>376477879
Marin Karin spam is not that bad in FES, I just replayed it a month ago and used Mitsuru plenty.

>>376477963
That is just absurd.
>>
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So, what exactly is the deal with "new" Dagda? Like, what exactly is he? Did his mom literally just give up on him and give birth to another Dagda that is exactly the same, except that he agrees with her? That's kinda messed up.
>>
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>>376477998
Not like this though.
>>
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>>376477998
Not really. P2 you weaken the entity responsible for creating Gods, in P3 you just erect a barrrier between Death and the collective destructive will of humanity. Even in P4's true ending, you just show Izanami that she was wrong. P5 has you blow a YHVH lite's brains out.
>>
>>376477879
At least they seemed to have learned in IV:A. I was impressed when Asahi actually decided not to do anything against a phys reflect enemy when I was at full health.
>>
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>>376476936
OTP Reminder
>>
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>>376477621
>6/9
I'll compromise and remove the waifus. Athena stays for having useful skills mid-game.
>>
>>376478158
He's meant to be the 'light' Dagda, as opposed to the 'dark' Dagda, which you killed. Meaning, the Dagda that accompanied you up to that point wasn't the 'true' Dagda and wasn't what Dagda should have been. It's kind of bullshit, especially once you see the Anarchy ending and see that the original Dagda was a legitimately good guy that just wanted to be part of the Great Will again.

>>376478076
SMT4: A also gives unique moves to bosses, which kind of makes a few of them puzzle bosses. For instance, Maitreya will try and smirk to use his almighty attack and kill your party, Krishna has his Ragas, Inanna had those super strong spells that changed her weakness, and then you had stuff like Azrael that casted Tetrakarn and Marakarn every other turn, or Odin with his three-move party wiping thing, etc. I actually kind of liked that, since you could deal with it in your own way, instead of the more specific way you would have to beat a boss like, say, Ongyo-Ki.
>>
>>376478080
>micromanaging a tactics menu just to maybe hopefully get one of those faggots to heal your emo twink ass
>versus just pressing diarahan when it's their turn
Both of these lead to the exact same result. They backpedaled on it in P3P for a reason.
>>
playing smt iv, xi wangmu is kicking my shit in. any tips
>>
>>376478352
Bestiality is a sin son of man.
>>
>>376445219
little faggot hipster cant enjoy something unless he thinks he part of a secret club: The thread.

nothing to see here
>>
>>376445219
i wish theyd translate the iphone version of SMT2
SMT1 on iphone is god tier
>>
>>376478543
Use force and demons that repel/drain electric. Nue and Tuofei are some examples of demons in that area
>>
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>>376478576
ANOTHER GOD REJECTED
>>
>>376478515
>instead of the more specific way you would have to beat a boss like, say, Ongyo-Ki.
Is there anywhere in the game that alludes to how you're supposed to beat this guy? I remember talking to all the NPCs but don't recall any of them saying anything about the Kagutsuchi phase.
>>
>>376478770
I'm the only one who gets to fuck dogs
>>
>>376478515
I guess that makes sense when you think of it that way. I could kind of ignore a decent amount of them, I had Magaon for smirks for example. The hardest one for me was probably Krishna because those Ragas are annoying as shit. I wasn't using Hallelujah that fight though which probably would have cheesed it.
>>
>>376478352
Man, a lot of shit could've been prevented if Asahi wasn't a huge fuck-up.
Still, I can't bring myself to hate her.
>>
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He better return in HD.
>>
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>>376449506
>this nigguh

also all the fiends
>>
>>376478532
>They backpedaled on it in P3P for a reason.
Yeah, because people didn't like it. Doesn't mean they were wrong for trying it in the first place. I personally found the AI teammates added to the feeling of working with a team more than the ACTUAL micromanagement that comes with direct control.. I'm glad they moved away from it in 4 and 5 but I still prefer FES over P3P for that reason among others.
>>
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>>376478954
Best fiend.
>>
>>376478745

i'm doing that and can get her in the red zone but then she'll pull out a megaton press, crit everyone down to like 10 health, smirk, and megaton press again to end it. can you do anything against that other than pray for better rng?
>>
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>>376479023
>>
https://www.youtube.com/watch?v=7OPm3dVPIcE
>Oh man what a funky and chill theme this is nothing can possibly go wrong here.
>>
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Does anyone like the lore SMTIV:A added about The Axiom, perception, messiahs etc? I feel like it's answering questions no-one asked, and raising more questions. Mysticism works in SMT's favor. Explicitly detailing every aspect of how demons work does not.

We already had the jist of "demons are born of human emotion", and "demons never die but never change, and humans change and die". We didn't need it to be made as specific as "People create demons by observing and turning faith into truth and Messiahs are how the Great Will observes universes and also every Protag was a Messiah".
>>
>>376479023
TOOT TOOT
i like hell biker because he looks awesome
>>
>>376478780
first time I fought him I thought it was just one of those types of bosses where you have to guess the clone randomly instead of the game giving you some hint and just powered through it. but yeah, it's not mentioned anywhere.

>>376478827
yeah if you come well prepared to deal with the bullshit it's not going to fuck you up too much, but I think I prefer 'being prepared regardless of situation will help you win' to nocturne's 'you have to know how to beat this boss before you can beat it' approach to its puzzle bosses.

hallelujah trivializes krishna on lower difficulties, but on apoc and war krishna usually one shots him first or second turn and every time he tries to return, so there is that.
>>
>>376479208
What if Hell Biker rode Makoto's Persona?
>>
>>376479158
I think the whole 'demons are created by faith and emotions becoming truth' thing was kind of a given. The only lore Final added was stuff on Stephen and the Great Will.

Personally I think SMT5 is going to focus more on the Great Will (4 was a soft remake of 1, final felt like a soft remake of 2, so by logic 5 will probably be like a soft remake of 3, which has heavy focus on the Will and the cycle of transmigration) so this is probably just building up to it.
>>
>>376479260
I was thinking you might be wrong, but then I remembered that fight I used Navarre and he was down a decent amount. I've been playing on War, not really sure how bad Apocalypse can get yet. I didn't pick it purely because of how bullshit SMTIV is at the start on Hard.
>>
>>376479075
does xi wangmu even attack in the first turn? you could probably use the first turn to spam tarakunda and rakukaja. sukukaja and sukunda also work wonders at dodging megaton press.

also, what's your team? is it mostly MP type demons? those tend to have really low HP
>>
>>376479770
apocalypse reduces base accuracy and i think it adds a miss chance independent from buffs and stats
>>
>>376449003
I know some of you may fucking crucify me for this but I'd actually appreciate an at least serviceable story and dungeons that aren't hallways.
>>
>>376479929
That sounds like it was made specifically to stop my Mortal Jihad bullshit. Is the damage any higher or is that about it? I heard the compendium prices are actually lower.
>>
>>376479951
So like SJ and Nocturne or?
>>
>>376479770
Apocalypse mode lessens the damage you do/buffs the damage enemies do even further than War. It also makes your attacks more likely to miss. I got my shit kicked in several times when i went through on my first playthrough, was pretty fun and made up for the insta-revive bullshit. also compendium prices aren't as batshit insane as they are on war so there's that, though buying equipment is out of the question.

but yeah, on my numerous attempts to beat krishna (was running phys build MC and had no demons with dark attacks) he would always combat tara and ziodyne or zandyne hallelujah first turn unless I just spammed imposing stance. even then he was hard since I couldn't scratch him
>>
social links and waifus.
>>
>>376480384
I'm ready for Nukiko and Anthony's slink
>>
>>376476195
It really doesn't though, getting past every obstacle in SJ's dungeons just comes down to trial and error. This room has invisible pitfalls, this one is dark, this one has a network of teleporters. It all just comes down to mapping them out in game or on a piece of paper, or trying to memorise the route if you want slightly more challenge. The only element that isn't like this are the secret doors, which you do have to keep an eye out for sometimes. That's it.
SJ's dungeon crawling sucks because the balance is skewed so heavily in the player's favour they never have to think about how to spend their resources in order to survive, they'll never come close to running out of something crucial and if they do, a terminal is never more than a short walk away. Fleeing almost always succeeds too. The elaborate dungeon designs are all totally wasted on a shit combat system.
>>
>>376477212
Fucking stupid, even their design irritates me.
>>
>>376473885
I don't really care for either design
The new one has its merits but it doesn't strike me as "Odin" really
>>
>>376446368
IV and IVF's menus are already stellar
>>
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We need more bodies!
>>>/trash/9255133
>>
>>376477162
>>Persona
>>Useless grid that basically forces you to throw Maki in the back and everyone else in some slight variation in the far front
Try spamming Megido
Thats how I played it anyway
>>
Which has better damage output buffing attack or debuffing defense of enemies?
>>
Reminder that Bigdickatron was not swayed by the words of a false god and that's why he wasn't a boss in P5.
>>
>>376474450
Didn't DeSu did that way before?
>>
>>376481856
IV's bright white menus were fucking awful on my eyes. That game is a fucking travesty even down to the UI, christ.
>>
>>376445328
>SJ is better then Nocturne meme
Yes because demon coop aka just alittle damage is so much more fun then press turn and that last dungeon woooow

I wish SJ was the one getting a full console remake and not what is most likely SMT4A getting one. It could be so much.
>>
>>376481929
Lilim + Megido makes the game EZ modo.
>>
I don't really understand what the mainline games really do better than the Persona games (But to be fair, the only main line entries I've played are Strange Journey and SMT IV)

In all of the games, the combat is near identical; you either cheese and one shot an encounter by abusing their weakness, or you risk getting wrecked before you have a turn. There's usually no in-combat strategy, it's largely out of combat preparation and resource management. Every SMT game I've played has been like this, and I personally find it gets a bit old fairly fast once the monster collecting gimmick settles in

Persona does the exact same thing, it just throws a visual novel element on top to distract from the dull combat
>>
>>376482961
what on fucking EARTH would EVER make you think IVA is getting remade
>>
>>376483452
because life is pain
>>
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>>376449506
>>
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>>376483672
>Tower of Kagutsuchi
>Ambushed by three of these fuckers
>Don't have Expel Magatama
>>
>>376483452
They left out date scenes with the girls and places you can take them, such as a lake where demons killed a bunch of kids or something. Don't forget to give them gifts like a Hamaon Stone or Stir Fried Ganesha so you can become closer to them faster so Toki can get a five hit physical attack.
>>
>>376458598
Was it really bad?
>>376448925
>crying because of new game buzz
Calm yourself babby, it'll die soon.
>>
>>376458598
Persona Q if you want to count it, but that's mainly because it uses EO gameplay.
>>
>>376485523
>we will never get PQ2 with P5 and P2 characters
>we will never get smt x fe x persona x eo with characters from #FE and P5
>>
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The better Makoto
>>
>>376486135
A piece of paper is better than Makoto.
>>
>>376479075
Get some demons with high/medium HP and use buffs, either a combination of dekukaja/tarunda or sukukaja/nda. Try to buff on your half-turns for maximum efficiency.
>>
>>376486135
Boy, I sure loved to bully Makoto, flirt with Otome, tease Airi, and sexually harass Io.

Bunny was pretty great.
>>
>>376465905
Can you still get those?
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