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Describe your game, please.

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Thread replies: 55
Thread images: 11

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Describe your game, please.
>>
>>376354140
It's like Skyrim with guns.
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>>376354140
It's __fun__
>>
Like the holocaust, but with less dancing.
>>
>>376354140
Like Persona, but with guns.
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>>376354140
splatoon but with hotdogs
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>>376354140
The video game equivelant of putting toothpaste on your hotdog
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>>376354140
DMC but in first person
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>>376354140
Like The SimsĀ©, but you're managing a group of survivors in a zombie apoc, and you won't stay in just one place
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Like Gears of War, but with a race of intelligent octopi.
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>>376354285
>>376354316
>>376354334
>>376354365
>>376354469
>>376354557
>>376354562
>>376354690
>>376354775

IT'S FUCKING RAW. MAKE IT AGAIN.
>>
The player is on a visit to a friend in a foreign country. After the first night, you wake to find that the friend is gone and there are no clues (or possible only disturbing ones) to find this friend.

You have to find the friend, get around, and survive by learning the language of the locals. The sorry progresses as the player's vocabulary improves.

It will become the new way to learn a language, through immersion instead of through tedious lessons. Languages can be changed to suit player desire. Want to learn Russian? Tagalog? French? maybe you're hard for a fantasy girl, how about Elven? Into bara dudes? Klingon is for lovers. Want to be kng in some cave, how about Swahili? Want to fuck a sheep? Can't help you there, Scotty.
>>
It's a game where Gordon Ramsay critiques guy's penises with colorful language

>THIS DICK IS SO HARD IT COULD STOP A FUCKING BULLET! DISGUSTING!
>THAT COCK IS SO HAIRY IT SHOULD BE IN A ZOO SOMEWHERE!
>>
>>376354140
It's an atmospheric horror movie game about a man's dreams. He's a pedophile but also a teacher and fights his urges on a daily basis with a specific female student who looks up to him as a mentor, which you also experience in a first person walking sim. This and other things from his past haunt his nightmares which make up most of the game. What you do and how you respond to what happens in your dreams determines the ending.

The twist is that because you were playing in 1st person you never realize until you look in the mirror in a dream that you weren't playing as the pedo at any point in the dream, and are haunted both by the fact that you killed his wife, but also feel hatred for him because of who he is. Depending on what you do in the dreams, any number of things could happen at the end, in which you finally play as the dreamer in real life: the pedo goes to jail for acting on his urges, you kill him, he kills himself, or you talk to him, apologize, and everyone is happy. Because he's your brother.
>>
Almost all of these are story and setting ideas. How would your game actually play?
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It's shit in every way imaginable, but sells millions thanks to marketing
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>>376354894
splatoon with frankfurters
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>>376355243
Nicely done.

Service please.
>>
>>376355209
See>>376354562


More specifically, you lock onto targets and use the analog sticks/mouse to slash the sword in different ways.
>>
It's just a 6 hour long movie with bad VAs but man you would not believe the meme potential
>>
FPS; hobby-grade coop campaign; genre-blended, multi-mode competitive e-sports; meta-growth, choice + epic Heroes!
>>
>>376354140
It's a cooking game where you need to manage the finances of a restaurant by creating recipes that maximize consumer's happiness while keeping the ingredients as cheap as possible.

Instead of most restaurant sims which are mostly mobileshit where you micromanage waiters or boring shit like that it's a lot more focused on the business aspect with things like sourcing and transporting ingredients, marketing, and later opening further franchises.
>>
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Chef, I've made an extremely well designed escort mission with impeccable level design, great atmosphere, fun inventory management and a nice balance of horror and action.
>>
>>376355976
Oi, all of you... come 'er!

Play that. Just play that. Whats wrong with it? Tell me!
>>
A good 3D Zelda.
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>>376356212
its filled with tumors chef
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I've taken a classic and modernized it by adding open levels, multiplayer, and a light drizzling of rpg mechanics
>>
>>376356212
Hold on jefe, it's telling me I gotta wait 30 minutes to join a game.
>>
>>376356394
Cancer. Stone cold CANCER!

Get it right you FUCKING DONKEY

*violent table grasping*
>>
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Is this the thread were you post our shitty ideas

>Set in a slaughterhouse-themed hell
>You play as a dead matador
>You have been tortured for decades but after some shit happened you finally take a stand against the forces of hell
>The gameplay is kinda like Playable Sam in MGR
>focus on taunting and dodges.
>Able to cancel most your attacks in dodges and taunts
>most of your enemies are big heavily bull themed armored creatures and while you can break their defences by repeatdly beating them, if you taunt the enemies will get increasivly angry and their defences will weaken into a point where you can basically OHKO them
>Four weapons:Sword and cape/two knives(fast attacks and lunges, dodges work like Raiden dodges)/Staves(long range, lots of trips, dodges send your character airbourne)/Puppet(Human sized magical female puppet. You dance flamenco and tango with it, focus on debuffs)
>>
>>376356543
[Muffled forehead rubbing]
>>
It had low budget because the publisher didn't have any faith in it but it sold enough to get an expansion and an MMO spinoff, yet it still doesn't have a proper sequel because the publisher has its head up its ass
>>
>>376356664
That sounds rad.
>>
>>376356782
I think we need to have a talk with the manager.
Call him over, please.
>>
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A first person kungfu game(meele combat) with stunts and meele weapons like swords and knives.
Some1 create this please
>tfw cant forget the specialists mod for hl1
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>>376356664
Another idea
>set in futuristic Japan
>You play as a recently animated Sumo Statue, the last bastion of nature and spirituality in the land
>You have to go against mechanical beasts, robo ninjas and the like
>focus on power and defense
>deceptively fast but your dodge is lacking
>Most of your moves have either supermove or guardpoints that allow for you to break through the enemies offensive
>You also have tons of grappling attacks that use your mass
>Later you free more spirits of nature that allow to modify your attacks, for example with the earth spirit you can create pillars where you can ram your opponents through
>Bully your way through the opposition in this game abou an angry rikishi
>>
>>376355001
holy fuck me perfect
>>
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Egypt Souls

>You start your game creating your character in standard Souls-form.
>You start the game properly and surprise you're just an spooky skeleton/badly formed mummy
>You like others just wake up after a million years of death in the capital of your kingdom
>Theres some magic that is forcing those who didn't go through good mummification rites into servitude by the mad king.
>Your objective is to collect enough shit to stop the king.
>Collect Organs, Bodyparts, Clothing to become more and more human
>Enemies varies from the more machinelike skeletons that have lost complete control of their soul and golems to completely sentient mummies and even full-humans the strongest of the enemies
>After you die you rise again, but it's not a quick process. After you die two times, a season pass and the weather changes. It can vary to a gentle breeze, endless night, a violent rain and a sandstorm. The level design continues the same but there are some passive changes that affect the magic and combat in the game.

or something
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>>376356147
THE CONTROLS ARE SHIT, TRY AGAIN
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Its like Bioshock had a down syndrome child with Portal.
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>>376354140
If Gordon Ramsey developed a game it would be an hour long, have Pixar tier graphics, and coat 400 dollars and would come in a really nice box
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EYE but not on Source and with more balanced
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l4d with no special infected, instead regular zombies can incapacitate you just by grabbing onto you and dragging you to the ground. oh and only head shots kill them, body shots will only slow them down
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>>376358857
>He never got his wall
Poor fella
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>>376355001
make it a anime loli gordon and ill support your patreon
>>
You wake up in a deserted <space station> with your clothing torn and soggy. Only weapon you have is this <wrench>. As you regain consciousness you notice a <chicken sandwich> in your pocket. You take a <bite> and somehow feel better and more energized. You breathe easier. Taking a few steps forward you hear something <step softly barefeet> on a metal floor. You decide to step through the door and encounter a <a person with white, empty eyes>. <He> doesn't seem to notice you or is simply ignoring your presence. There's a <glowing text on the floor>. It reads <press x to jump>.
>>
>>376358857
Daamn /pol/ looks like that?!
>>
It's a first person C&C game set in the tiberium universe. You play as grunts. There are bots in the map as you play with other players. Every time you get killed, you just switch to a nearby bot to control. To play specialized units like a zone-trooper, you have to purchase them in-game menu in which you spawn as that unit through a cool airdrop (or drop pod, for NOD it pops out from the ground).

basically a battlefield game set in the C&C tiberium universe with a small mix of titanfall. In the map there are death zones (tib fields) that can kill you, unless playing as a specialized unit (or in a vehicle)
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>>376354140
It's first person shooter where you browse 4chan all day
>>
An FPS built entirely around movement systems. There'd be a bunnyhop-based character, a grappling hook character, a skiing/surfing character, etc. Every character would have a gun which creates temporary (ie. fades after a few seconds) terrain when it hits a non-player, and the type of terrain would be different depending on the character's movement system.

The bunnyhop guy's gun might create little hop-scotch pads, the grappling hook guy would make stalagmites, the surfer/skiier would make slopes or hills, etc. Every gun would do more damage the faster you're moving. So there'd be a metagame of trying to go as fast as possible while creating favorable terrain for yourself and unfavorable terrain for the enemy.
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>>376361409
How about you, buddy, what's your idea?
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>>376361527
Proper seasons, none of that bland same weather bullshit

LAN, nice and hot

Sexiness, it needs to come in a nice velvety box
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>>376361762
how about some chromatic aberration gordon? all the big developers are doing it
>>
>>376361527
An intense game where you travel around shitholes to find criminals
https://m.youtube.com/watch?v=ajnboDfY1OI
Thread posts: 55
Thread images: 11


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