Crash Bandicoot 2 is the best Crash game in the series ever.
>>376263839
True.
>tfw jumping on the polar bear cub 50 times in a row
Easily. Best 3D platformer as well.
me against the world
>>376265638
Does Crash Bandicoot have the most aggressive occlusion culling out of any 3D game?
>>376265901
Yes, people even manage to see what the layers of the levels are with a program called CrashEdit.
>>376265404
this I can agree with
best mix of everything
graphics
gamplay
music
level design
challenge for those testing their skill, while also the base game not being too difficult for casual players
best use of the collecting trope
>>376263839
are you the same anon from last night?
>>376266237
If only future platformers at the time would consider Crash Bandicoot 2 as an inspiration source, but Mario 64 was generally the preferred basis for 3D platformers. It's a shame, I wish we could have seen some free roaming platformers with Crash's tight controls and compact level design.
Is the first Crash Bandicoot the only example of a platformer telling a story through gameplay and the level/world design? I can't think of any other examples
If only people were able to include the textures in Crashedit's 3d viewer.
>>376266563
Banjo Kazooie did it
>>376266729
You kinda have to use your imagination to fill in the blanks, but sure. I like to think of how the levels would connect in the first game. It makes sense other than the couple of snow levels, which are completely out of place.
>>376266729
Sega CD you doofus
>>376266905
Banjo-Kazooie was more like Mario 64 than Crash
>>376267136
Sonic rather
>>376267115
unless you are talking about the rickety bridge levels, there werent any snow themed levels in Crash 1
>>376267151
Good, Crash is trash. 2 is literally the only halfway decent game in the series and even then it's boring, repetitive, and clunky.
>>376267486
uh huh
>>376266905
It's rather sluggish and spread out compared to Crash, would have benefited a lot from faster character movement.
The only Crash inspired platformers I can think of from that time are a Donald Duck game and a Lilo and Stitch game. They really seem like bastardizations of Crash Bandicoot in every regard, and they have the same linear levels. Just outright poor Crash Bandicoot clones.
>>376267268
I mean those levels, yeah.
>>376266729
>Platnium copy
What's cute is you think your cool for having this
>>376266729
>stretching 4:3 to """widescreen"""
I would post an image, but that is unavailable atm.
>>376267705
It was just fog. Those bridges were over big pieces of water which came from the tropical sea
>>376265404
>implying hallway simulators are 3D platformers
I should replay, I finally got PGXP working.
>>376265901
It's really heavy. Not just outside the screen but with how the level keeps loading chunks of new parts as you go through them. That's why there are not much load times, as you enter a level it only has to load the first chunks, not the entire thing.
Crash Bandicoot is hunched.
>>376268723
is it not 3 dimensional?
>>376267115
The bridge levels aren't exactly strange. Okay, the fog is weird, but the idea of taking a bridge in steep environment would make sense.
Metal Mario Crash for his money
>>376268723
you move in a 3 dimensional plane, its a 3D platformer
Crash Bandicoot 3 isn't very fun
>>376268869
>I should replay, I finally got PGXP working
please post screenshots
>>376269770
They overdid the need to repeat play parts instead of going with more complex levels with more secrets like Crash 2 did to 1.
That and as good as the movement physics are by themselves, I'll never stop preferring Crash 2's extremely precise movement.
Is the remake going to be good or total shit, I don't remember the original two games enough to look at what they've revealed and feel a single goddamn thing.
>>376270010
I can get used to it, but I always disliked how they added a slight amount of momentum to your jumps. I liked being able to turn midair in 2.
I mostly just disliked the gimmick levels and thought most of the platforming levels were just too easy.
>>376270267
Looks spot on to me
>>376268606
Looks like the gods fixed this shit.