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How do we bring Fortesque back from the dead, /v/?

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Thread replies: 17
Thread images: 2

File: 2210476-box_medievil.png (1MB, 819x960px) Image search: [Google]
2210476-box_medievil.png
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How do we bring Fortesque back from the dead, /v/?
>>
>>376215893
It's criminal how many cool IPs Sony own that they'll undoubtedly never touch again in any meaningful capacity.
>>
>>376215893
>it will play like dark souls
Nah, keep him dead
>>
Early 3D was a travesty we might as well forget about.
>>
>>376216021
More Bloodborne would actually be not too bad but with some tweaks so it's not just a carbon copy
>>
>>376215893
a HD remake like Crash or Parappa would be fine.
the game still plays alright, and so does 2.
>>
>>376215893
You kill that mongoloid Shuhei Yoshida and take his place at Sony to decide which games to greenlit and which not.
>>
>>376216021
Maximo felt somehow like something in-between Dark Souls, Medievil and Ghost'n Goblins.

>>376216407
We already had a Medievil remake and it was quite meh except for the arrangements to the soundtrack.
>>
>>376216512
It was one of the better titles on PSP, can't quite justify the hate it gets.
>>
>>376216634
It's not hate. The game didn't feel as good as 1&2 despite not being bad at all. And the change in the tone (the palette, the humour...) didn't help neither.
>>
>>376216106
>"Early 3D was a travesty we might as well forget about."
>not playing Super Mario 64 over and over until you beat it pressing A only 16.5 times
>>
I want Ape Escape 4
>>
>>376215893
Crossover with Evil Dead/Army of Darkness.
>>
>>376215893
Leave one of the best soundtrack in psone era.
https://youtu.be/1NunuCjW8ZE
>>
>>376215893
Oh god, I remember playing the demo to this game. It was gorgeous.
>>
>>376215893
Indie 2D pixel art platformer game
>>
File: homietheclown3[1].png (281KB, 512x384px)
homietheclown3[1].png
281KB, 512x384px
>>376215893
Don't. Let him rest in peace.
Thread posts: 17
Thread images: 2


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