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Why are wrpgs so shit now?

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Thread replies: 27
Thread images: 4

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Why are wrpgs so shit now?
>>
>now
>>
>>376207067
Because they are pretty much all third person action games with dodge mechanics.
>>
>>376207067
Because of Oblivion and Mass Effect.
>>
>>376208335
This
>>376207067
Because they're not made based on real TRPG systems anymore. Compare Fallout 1&2 and Fallout 3&4. Compare Morrowind with Skyrim.
Yeah I can have fun in Skyrim but its just not the same as having a lot of options as in Morrowind
>>
They aren't. You're just a delusional obnoxious manchild with a superiority complex because you can parrot RPGCodex. VTM is a sex simulator with no depth and railroaded mechanics. Hang yourself
>>
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>>376210263
>sex simulator

What?
>>
>>376207179
/thread
>>
>>376208347
Oblivion is the greatest game ever made tho.
>>
>>376210704
yeah and as soon as TES VI will be out Skyrim will be the greatest game ever made, right ?
>>
>>376207067
Jews changed the idea of roleplaying in roleplaying games.
I pin my hopes in the likes of Underrail now
>>
>>376210975
>Jews
Riiight
>>
What CRPG is the closest to Tabletop RPGs?
I would say it's Realms of Arkania or Darklands
>>
>>376210786

can't wait for this lol, /v/ is so fucking predictable
>>
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>>376207067
Not just RPGs, most games in general.
The problem is that people who don't like games started to develop them since the industry expericend an explosive groth and offers lots of jobs. It's "just another job" for them so they don't put any heart into it, just work their hours and do shit by the numbers.
>>
>>376211172
Yeah, and there will be CHARTS, MAN.
>>
>>376211216
>The problem is that people who don't like games started to develop them
Regarding WRPG the real problem seems to be that RPG actually seems to mean "action-aventure" for the industry now
>>
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>>376211172
>>376211231
>>376210786
Anyone has more of these?
>>
>>376211338
Fucking charts, man.
Though I agree that I would like my level design a little less linear
>>
>>376207067
Witcher series are no worse.
>>
>>376210786
No, Oblivion was, is, and will forever be the greatest game ever made.
>>
>>376211338
>>376211586
Infinite looked so good in the gameplay trailer, and then they fucked it up completely.
But I'm still hoping for a next game from Levine, I just wish he would unscrew himself.
>>
>>376211789
I enjoyed Oblivion because the graphics were a lot better but in other aspects I think Morrowind beats it.
>>
>>376211895
Yes, Morrowind is better in some aspects, and worse in others. But overhaul, Oblivion is more enjoyable and fun, and was the perfect balance between good RPG and streamlining. Also the quests were way better, NPC didn't have the same copy pasted wikipedia article as dialogue, they removed the cringe inducing dice roll system, gameplay was less clunky, sound design/VA was miles better, and better mod support. And even if you started with Morrowind or Daggerfall, or maybe even Arena, you were still blown away by the environment and that sense of freedom.

Skyrim on the other hand went full streamlining but had by far the best combat, the best open world and AI, and while guilds were garbage, and lots of quests were not memorable, the good quests were just fucking god tier, and the daedra quests for exemples are among the best in the series. They made it wide as an ocean and deep as a puddle, but since mod support is light years ahead of every other game on the market, you can mod the game to autistic levels and add all the depth you want, making the game wide as an ocean and deep as an ocean.

But Oblivion will forever be 10/10, Todd's masterpiece.
>>
>>376210263
>Hang yourself
0/10
>>
>>376210072
>Because they're not made based on real TRPG systems anymore.
Uh-huh.

>Fallout 1&2
They dumped the idea to base it on a tabletop system and made an original videogame orientated ruleset and the games are much better for it. Any SPECIAL tabletop was developed after Fallout.

>Morrowind
Not even slightly tabletoppy, the skillup system is as videogamey as it gets. Stop doing skooma.

Tabletop mechanics never worked well in videogames but if you were to argue that they DID you would need some actual examples rather than examples of the very opposite.
>>
>>376216016
>They dumped the idea to base it on a tabletop system and made an original videogame orientated ruleset and the games are much better for it.
it sill relies heavily on TRPG like mechanics, like it or not
Thread posts: 27
Thread images: 4


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