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What went wrong with video games?

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Thread replies: 318
Thread images: 57

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What went wrong with video games?
>>
They stopped overcompensating for their percieved lack of masculinity and started overcompensating for their percieved lack of progressivness.
>>
>>376136258
/thread
>>
The devs themselves don't play games anymore.
More skilled developers= More need for challenge
>>
>>376135704
Game dev is just a regular job now instead of an exclusive hobbyist career. You can push your players becaws someone might feel excluded and then sperg out
>>
>>376136258
actually /thread
>>
>>376136258

/thread
>>
>>376135704
Diaper fetishists grew some shame
>>
people who don't like videogames started playing videogames
>>
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>>376135704
Leftism
>>
>>376135704
Casuals
>>
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fucking normalfags fucking my shit up
>>
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>>376135704
>>
failed hollywood writers submit their trash and assholes shoving political agendas in your video games
>>
>>376137021
so /v/ pretty much?
>>
>>376135704
it's not so much just video games, it's all of the media now. something happened around 2007, I don't know what.

homogeneous american "culture" needs to be stopped, and I'm saying this as an american.
>>
>>376137039
that genuinely made me feel uneasy to watch it. I thought it was going to be like that video of that girl whose knees hyperextend on the leg press machine.
>>
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>>376137708
>something happened around 2007
>>
>>376137039
you know tattoos must not hurt as much as people say they do being as every effeminate male hipster ever is covered in them
>>
>>376138070
they don't hurt except in areas with soft skin like armpit.

it's not exactly pleasant, but it's more discomfort than it is actual pain.
>>
The funny thing is, John Carmack is one of the poster boys for nerds, but the guy was fucking jacked in his early id years
>>
>>376138351
i have not seen him recently but he is probably still jacked
>>
People who were insecure shut in required video games to make up for their betaness therefore they needed hardcore names for difficulties but now more confident people are playing games and don't care for the overcompensation
>>
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>>376138351
Don't mess with Carmack or he'll choke you the fuck out m8
>>
>>376138694
if i go to work 5 days a week and church twice a week can i call myself a shut in if i literally go no other place
>>
>>376137039
Expected it to collapse on him and it didn't. I want a refund of my time.
>>
>>376138927
is carmack chocking out joe rogan
>>
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>>376135704
Nothing "went wrong with video games".

Different developers have different attitudes about things.
>>
>>376138070
It's just like getting a bee sting for hours.
>>
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>>376136258
Fucking try hard fags,everytime.
>>
>>376139140

You really like posting that image
>>
>>376136258
Unironically /thread
>>
>>376139210
why is this girl from blacked posted everywhere did blacked have a legit downie in their porn?
>>
>>376139270
I'm not even the guy who posted it twice in the other thread, I just felt reposting it would get the point across better than linking it.
>>
>>376136258
>started overcompensating for their percieved lack of progressivness.
Right.

>>376136258
>They stopped overcompensating for their percieved lack of masculinity
Not so fast. You claim the way it used to be is the same thing it is now, but in reverse. Not true.

Games were overwhelmingly male-dominated back then. Edgy difficulty screens like that were positively masculine, daring boys to become men, git gud, and build character. They were good, and made gaming culture fun.

Modern version is boring, sanitized, political correctness for PC'nesses sake. It's a bi-product of toxic femininity and radfem's hateful assault on, and cultural appropriation of, a white man's hobby. It's cringey and strips the fun away (condescendingly I might add, by the way its worded) for the sake of protecting the precious feelings of snowflakes.

TWO COMPLETELY DIFFERENT THINGS.
>>
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>>376139338
Don't know,i just like her expression.
>>
>>376139140
Delete this
>>
>>376139413
>They were good, and made gaming culture fun.

No.
>>
>>376139413
>Games were overwhelmingly male-dominated back then. Edgy difficulty screens like that were positively masculine, daring boys to become men, git gud, and build character.

You're completely misunderstanding the statement. Just like how the "lack of progressiveness" complaints tend to come from people who don't actually play or give a shit about video games, the attitude that video games had a lack of masculinity came entirely from outside video games themselves - the world at large saw them as something only a pencil-thin nerd with glasses and a pocket protector would waste his time with.
>>
>>376139140

I play games for fun not to have a second job at home that is even more stressful than my real job, developers who make games like that need to stop
>>
>>376139709
fuck video games
>>
>>376135704
As an underachieving wagecuck I can totally understand the easy difficulty description.
>>
>>376139745
>implying women dont like to feel tough too

sexist
>>
I completed Bayonetta on the easiest difficulty earlier today, should I try to up the difficulty to easy?
>>
>>376135704
>>376136258
I liked it when games mocked you for playing on easy, even directly insulting you.
>>
>>376139893
t. ronda rousey
>>
>>376139893
I have no idea what the hell you're talking about.
>>
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>>376139574
that picture is a boy, isn't it
>>
>>376139968
The best part is the salt you get from scrubs who get offended by it
>>
>>376140053
It's a drawing.
>>
>>376140150
>>
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>>376139709
We're coming for your asshole, fuccboi.
>>
>>376140368
Bring some lube, my gaybro.
>>
How is this a big deal?
Let people play the games that give them the most fun.
>>
>>376135704

Back then if you screwed up you got called out on it.

Nowadays everybody gets a trophy, everybody is a champion, nothing is your fault and your flaws make you special instead of being something you should improve upon.

We have descended into the last days of western civilization where the bizarre gets put on a pedestal and the beautiful is shunned upon and scorned, until there is nothing left because there is nothing to look forward to.
>>
>>376140607
Calm the fuck down. This is a video game. It's not an important skill.
>>
>>376140570
no, you must play the game the way I,a random poster on /v/, envisioned and deemed to be the only true way of enjoying things, otherwise you're just having fake fun
>>
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>>376140248
that drawing is of a boy, isn't it
>>
>>376140703
NAY IT'S THE END OF THE WORLD AS WE KNOW IT WHEN PEOPLE DON'T TAKE VIDEOGAMES SERIOSLY
>>
>>376140297
Why couldn't OP's game be more like this?
>>
>>376138014
where's the testerone?
>>
>>376140884

It's the same game
>>
>>376139773
Then go seek another hobby. The medium doesn't need to change itself to accommodate your inflated sense of worth. Fuck you and fuck your job, you self centered normie shitstain.
>>
>>376140956

Stop being so entitled the world doesn't cater to you
>>
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>>376140956
>>
There is literally nothing wrong with including an easy mode that you can ignore and doesn't effect hard mode at all. If it's mere existence triggers you get help.
>>
>>376135704
They all had to have stories which meant that everyone must be able to complete them in order to get the full "experience".
>>
>>376140738
And even if it is?
What are you? A faggot that can't fap to traps?
>>
>>376137191
Source?
>>
>>376140956
>the medium doesn't need to change to accommodate you
>it needs to change back to accommodate me
>>
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>>376137708
>something happened around 2007
The consolization of PC games and the westernization of console games.
>>
>>376140787
>>376140703
>trivializing/minimizing/dismissing the:
1. concerns of real gamers for the state of their hobby
2. societal worth, individual value, and overall relevancy of video games as such
While shaming real gamers for disagreeing with you view, which staunchly supports shit like OP's image, and policing how games should be consumed and at the same time, condemning others for policing how games should be consumed!
>>
>>376141407
And the explosion of the internet.
>>
>>376135704
at least TNO kept it that way
>>
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>>376141407
>>376137708
started exploding in popularity and usage
>Big Bang Theory started airing
>the very first iPhone was released
>Portal was released leading to THE CAKE IS A LIE memers
>Casual Gamers started cropping up because the Wii was finally available in reasonable stock
THE STARS FUCKING ALIGNED AND THEY ONLY DID IT TO FUCK US OVER.
>>
>>376141459
See >>376141204
>>
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always relevant
>>
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>>376141490
Whoops. "started exploding" was supposed to be Facebook.
>>
>>376139413
>Games were overwhelmingly male-dominated back then.
Games started out less male-dominated than they are now.
http://www.polygon.com/features/2013/12/2/5143856/no-girls-allowed
>>
>>376140297
I've tried to play the game in Insane Difficulty 2 by myself and I got assraped every 20 minutes. After a damn hard work I was able to kill all of these motherfuckers, but sometimes they were nearly impossible to kill
>>
>>376141459
I was only trivializing>>376140607
because it's a huge overreaction.

The existence of an "easy" mode does not destroy your enjoyment of a game.
The fact that devs choose not to make fun of people that do easy modes should also not destroy your enjoyment of a game.
>>
>>376139574
PLease source me my dude.
>>
>>376141610
>polygon

Kek. Knew that link was stupid from the website alone. I was there during the brink of the industry. It was mostly men. Don't let those hippies at polygon rewrite history. Even Chris Crawford knew it was an all male industry with a few exceptional girls who played with the boy toys.
>>
>>376137895
Well if she (yes it a ftm tranny) keeps quarter squatting, she will have blown kneecaps in a couple years
>>
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>>376140297
>who wants wang
>>
>>376141786
>ftm tranny
No wonder it looked so fucking weird.
>>
>>376141861
The main character is named Lo Wang you idiot
Go back to /a/ where you can bathe in retard grease
>>
>>376141861

HATE HUMOR
>>
>>376141513
>>376141204
Yes there is. Difficulty is an essential element of a video game. It's the thing that mediates interactivity, which is the thing that defines the medium apart from all others.

What if a book or movie or song did not contain a predetermined plot, script, or rhythm? What if they just said, "Nope, fuck it, not my problem. YOU figure it out!"

That's an incomplete product. It's literally not done. Difficulty in vidya is a fundamental part of the artistic vision, just as much as any other core component of any other medium.

And yet, in vidya, unsurprisingly, this shitty practice has become the norm, allowing companies to simply opt out of doing their work, and selling their stuff anyway, at full price. And no one knows or cares.
>>
>>376141861
>>376140297
It's a cheesy dumb humour that isn't very funny but I liked it because those are the same names for the difficulty settings in Shadow Warrior from 1997
>>
>>376141567
omega males: the infographic
>>
>>376141610
FAKE NEWS
>>
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>all those neogaf threads full of children who couldn't handle the bantz when TNO came out
>>
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>>376141952
>Lo Wang
>his brother, Hung Lo
>they were gonna have a sister named No Wang
>>
>>376142118

I like the humor due to how over the top it is
>>
>>376136258
>Trying to be good at something is overcompensating lack of masculinity

Are you serious?
>>
>>376141667
>I was only trivializing>>376140607
>because it's a huge overreaction.
>I literally can't stop trivializing gamers

>>376141667
>The existence of an "easy" mode does not destroy your enjoyment of a game.
>The fact that devs choose not to make fun of people that do easy modes should also not destroy your enjoyment of a game.

That's a strawman argument. No one is claiming their enjoyment of the games are destroyed by these minor but annoying nuisances. That doesn't however mean we cannot address them at all.
>>
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>>376141610
>Polygon

Anon. Please.

Women do what is popular chads. Guess what wasn't popular with chads back in the 80's and 90's? Dorky shit like video games.
>>
>>376142047
So you beef is with being able to choose difficulty? This is nothing new, you know.
>>
>>376137039
>his face
>his apparel
>his hat
We need a new plague.
>>
>>376142047
Found ACfag.
>>
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>>376141275
Get the hint, anon
Source
>>
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>>376140956
>Fuck you and fuck your job, you self centered normie shitstain
t. NEET collecting GBPs so grandma will take him to get a Switch next week
>>
>>376139109
It's Jace Hall. Carmack is like a monk
>>
>>376136258
First post is best post.
>>
>>376141384
ray-kbys
>>
>>376140368
Why is Master Chief behind Doomguy?
>>
>play critical in kh2fm
>still too easy
I guess level 1 critical is the final step
>>
>>376142559
Dunno lol.
Saucenao & co. gave jack shit
Fag
>>
>>376142801
>kingdom hearts
>hard

That game still makes it so people can recover back from cure with ease. and never allowing one hit kills. KH will always remain a casual game for kids.
>>
>>376142650
Thanks man.
>>
>>376139958
Did you like the game? Or just need to jump to another game so you can beat it fast to be part of the meme wave?
>>
>>376142770
Because master chief is the protagonist in DOOM (current year)
>>
>>376142979
I enjoyed it, is it worth another playthrough?
>>
>>376142474
It's a male(female), anon
>>
>>376136258
For Western games, yeah.

Japanese games stopped compensating for their perceived lack of excitement in their workaholic lives and started compensating for their actual lack of young people reproducing.
>>
>>376142770
XD
>>
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>>376142937
no problem fampai
>>
>>376137039
When does it zoom out to show he has literally no weight on it?
>>
>>376143130
What's so funny? He's just pointing out master chief
>>
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>>376135704
Vidya no longer follows the quarter drainer mentality of the old arcades. Sure you can still find games that provide pure challenge, but breaking the player's balls usually isn't the goal of most devs today.
>>
>>376143297
epic
>>
>>376143307
There is a difference between the home consoles of the early age and the ps3 era.
>>
>>376143179
>no weight on it
he has the weight of his toxic masculinity, his white privilege, and the fact that he hasn't been given the "gift" yet
>>
>>376141475
The New Order reaffirmed my faith in video games, especially first person shooters. It took a classic franchise in a direction I was highly skeptical about, especially after Wolf 09. But every fucking thing fit just right. Later I found out Machinegames was essentially the former Starbreeze team behind Chronicles of Riddick and The Darkness, and it all made sense why TNO was so good.
>>
>>376143307
Youre an idiot
>>
>>376143029
You should aim for the pure platinum trophy. Not like you can do it, but you should get some fun trying.
>>
>>376143119
What the fuck are you talking about?
>>
>>376143428
Halo is shit so no he isn't epic
>>
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>>376143719

>Pure Platinum
>Without hacks

it's impossible
>>
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>Tfw you were that one kid who played at "Dante must die" difficulty
>>
>>376143917
Internalized misandry is real.
>>
>>376143732
>going from cool, hyper fantastical adventures to all cute girls and boys all the time
>>
>>376143916
That was intentional, right? I refuse to believe anybody is THAT bad.
>>
>>376144452
>i get all my info about videogames from /v/
>>
>>376143917
How about some Hell and Hell, fampai?
>>
>>376143647
I didn't knew about that.
No wonder about TNO and TOB
>>
>>376144586
>needing to "get info" on something you've experienced first hand
>>
>>376142252
He's talking about games trying way too hard to seem manly back in the day when they were still largely perceived as toys for children, while children themselves were obsessed with seeming adultlike
>>
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>>376144717
Sure thing, anon.
>>
>>376135704
>cuk Difficulty
>>
>>376143916
I will say Bayonetta can go fuck itself for not having a "restart Verse" option in the pause screen
>>
>>376144739
Humiliation of a weaker opponent was literally a part of most media since god knows when. It has nothing to do with perceived adulthood, more with people always trying to outbantz each other. Is Shakespeare childish for mocking his opponents? Are Comedia Del Arte troupes childish if their plays consisted mostly of calling the audience fags and whores, yet were still pure comedy gold?
>>
>>376142234
why? what happened?
>>
>>376145185

Also not being able to play a specific verse
>10 minute shitty rocket aids so you could fight best boss
>>
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>>376145185

>It took Platinum until Revengeance to put this feature in
>>
>>
>>376135704
Nothing?
>>
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>>376140297
>player recieves 90% more damage and enemies have 70% more hp
>>
>>376145239
Cucks got butthurt the game humiliated them for being so pussy. There were literally threads about "ugh i just cant i had to walk away from the screen so angry right now". It was fucking brutal.
>>
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>>376145351
>And they didn't fucking put it into the PC port
>>
>>376144614
hell and hell isn't all that bad

I think the enemies are locked to normal difficulty.

It makes the bosses rough but the actual stages are pretty doable.
>>
>>376145454

It's shit difficulty
>Let's just make the enemies bullet sponges
>>
>>376137708
>american
Shadow Warrior 2 is a Polish game
>>
>>376140368
why is Samus behind doom guy?
>>
>>376145210
>Are Comedia Del Arte
Lol the fuck is that language? Some irrelevant slav shithole?
>>
>>376142047
That's fine. You can think that.
Just select hard and literally nothing is lost.
>>
>>376145454
The previous game also had damage sponge enemies, probably the main reason i havent played this one
>>
>>376145457
that's fucking hilarious
>>
Nothing there are more good games coming out this year than games in total came out a year when i was a kid. They are way fucking cheaper, there are twice as many genres and the diversity of games is fucking insane.
>>
>>376145524
I don't even remember anymore. Last time I S-Ranked DMC was when 4 came out. The orb collection shit is still my main complaint. I guess it's time to spend the summer replaying this shit.
>>376145614
>Italian
>Slav language
>Being this intellectually bankrupt
Stay minty fresh, burger
>>
>>376145641
>Just select hard and literally nothing is lost.
>If you just ignore a problem, it won't exist!
>>
>>376145590
i just don't understand why developers continue to think this is good difficulty scaling or even acceptable
>>376145652
i was hoping they'd learned from SW1 but when i saw that it was a borderlands clone i just dropped all interest in it
>>
>>376145774
>the problem is an option in a menu that doesn't apply to you.
No, like it literally doesn't exist if you ignore it yes.

Also what's wrong with easing new people into our hobby?
>>376145838
Because it appeases people like
>>376142047
>>
>>376143647
Aw, shit. Now I want to buy this.
>>
>>376145838
>i just don't understand why developers continue to think this is good difficulty scaling or even acceptable
Because reviewers don't point it out or base their scores on it, nor does it impact sales, so developers can get away with doing the bare minimum.
>>
>>376145838
because adding more enemies would slow the game down on consoles and they'd miss their FPS target
>>
>>376145912
>No, like it literally doesn't exist if you ignore it yes.
It's hilarious how you somehow perceive this as a problem that affects only me. If you read my argument you can't refute you would understand it is an industry wide issue that needs to be addressed. It will continue to affect everyone, whether or not I ignore it. Especially if I and everyone else ignore it, actually.
>>
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>>376135704
Am I the only one who thinks the lower one is fine? I mean, to me it seems like they're subtly calling you a fucking faggot who just wants to feel like superhero without any effort to compensate for your shity real life. I feel like it's supposed to insult you, especially the "who don't feel like they need to prove anything to themselves" part but maybe I'm wrong, I dunno.
>>
>>376146075
Halo did it well. Higher difficulties gave the enemies better weapons and AI.
>>
>>376145757
>>>Italian
>>Slav language
>>Being this intellectually bankrupt
>Stay minty fresh, burger
Lol a even more irrelevant country. The literal meme country
>a fucking shoe
>>
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>>376146283
>Burger getting mad beacuse his country doesn't have any culture or proper history
>>
>>376146451
>luigi mad because he's never won a war
>>
>>376146283
>meme
You're using this word, but I don't think you know what it means
>>
>>376142485
>fun cannot exist without challenge
that's correct though, if a game doesn't challenge you physically and/or mentally, it's casual shit which is boring
>>
>>376146202
Nope.
I ignore easy mode in every game i play and have had 0 problem ever effect me.
Hell i remember kid mode back in spiderman for psx. Didn't even know that sort of thing upset people till 15 years later on an Chinese cartoom basket weaving forum, where people thought it was a new thing.
You just have autism
>>
>>376146526
Winning a war you didnt participate in means you are a better person thats some supreme burger education
>>
>>376146739
There ia literally 0 challenge in reading a book watching a movie or receiving a blowjob.
Then again /v/ will probably hate all these things.
>>
>>376146837
We won and we own, as in: we have full and total ownership, of your ass.
>>
>>376146837
You didn't give one second to help develop your country's culture.
>>
>>376145912
>Because it appeases people like
it doesn't sound like it
>>376146018
i imagine this is one major reason which sucks, but the shitty thing is it isn't just AAA games that do this, plenty of indies do as well
>>376146075
the dumb thing is they don't even have to add more enemies, making the AI more competent is arguably better
or just look back at games like doom, on higher difficulties they did do more damage but they weren't spongier, which is the main problem
>>
>>376137039
This is why I will be a skinnyfat cunt forever, because if I go the gym people will either laugh at me or post a video of me on a Guatemalan fajita-folding imageboard.
>>
>>376146939
none of those have anything to do with video games, you illiterate nigger
>>
>>376147172
People at the gym are very friendly, and will actually help you out if they see something wrong. They'll only laugh at you for bad form, but even that is temporary. I was a skinny shit when I started, but my friend helped me. Plus, trust me, most of the guys there are just as much of a geek as you are. Two fit guys were talking about breath of the wild the other day.
>>
>>376139140

Stop trying to be a voice of reason.
>>
>>376147172
I think Planet Fitness makes all their members sign a form that prohibits them from mocking any other members or something
>>
>>376139574
>>376140053
>>376141723
I like cute boys, so here you go
https://exhentai.org/g/834219/fa13ecf9bf/
>>
>>376147248
You said nothing can be fun without challenge. Goalpost movement much?
Of course saying anything can't be fun os a ridiculous statement especially when millions of people enjoy easy gamea. But you do you.
>>
>>376147172
You overestimate how much other people give a shit about you
>>
>>376147172
Everyone at the gym were once out of shape, too.
>>
>>376147172
As long as you don't dress like the fag in that webm no one will care.
>>
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>>376138927
>>
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>>376147459
>You said nothing can be fun without challenge
gonna directly quote my post for you here >>376146739
>if a game doesn't challenge you physically and/or mentally, it's casual shit
>game
>GAME
>G A M E
>>
>>376147591
Ive seen guys at the gym dressed like that. They tend to be more fit and a lot more charismatic.,
>>
>>376147328

Some random guy came up to me the other week and suggested I lower my arms when doing dumbbell bench presses and that while my squats were okay, I should be going lower to get more benefit. Was appreciative of it.
>>
ITT: low-t nerds calling other low-t nerds low-t nerds
>>
>>376147328

You'll only ever catch shit at the gym if you're short, otherwise most people will help you out.
>>
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>>376137039

You are not ready for this webm.
>>
>>376142873
>Never allowing OHKO's

Might wanna play the game before you comment on it.
>>
>>376143608
Don't worry anon, that made me chuckle so here's your reply.
>>
>>376147632
>fun can not exist without a challenge.
>he is correct though.
>>
>>376139140
Y-you too, Furi....
>>
>>376147705
you have to do lower with squats to save your knees joints from getting destroyed. People cheat by never going all the way down, which is why they end up with bad knees later.
>>
>>376147676
A LOT more charismatic. Flamboyantly charismatic. Obnoxiously so.
>>
>>376147806
What's he hoping to accomplish there?
>>
>>376147806
is this a jojo reference?
>>
>>376147908
Anon, why do you have this saved to your computer?
>>
>>376147919
Lurk moar newfag. Filtered, Anonymous (ID: edyutafM)
>>
>>376147806
Red as fuck
>>
>>376148109
Quality post.
>>
>>376146526
>Winning a war that you don't even fight on your own land

America has never fought a war against another nation on his own land. Literally the only reason your side won because by yourselves you're a nothing but a giant pussy with gun in your hand. Hell, you got buttraped in vietnam on your own, amerifat.
>>
>>376148457
Umm uh.
Not a burger.
But do you know the story of how America got it's independence?
Also they think they won 1812 kek.
>>
>>376139958
You played it on the automatic 1 handed mode then? Shit dude you didnt experience the game at all except for its style.
>>
>>376142047
how can one dumb faggot be so wrong?

first off, difficulty modes have almost always been a thing, having multiple difficulties is in no way a new thing or a "new norm".

second, difficulty is for the most part a product of game design and mechanics. i.e.: the same platforming sequence can be easy or a nightmare with the simple change of not allowing you to move the character mid-jump, such as going backwards after jumping forward.

it just so happens devs also know this, and they realize not everyone might enjoy spending hours on a same section because not everyone enjoys that kind of experience, or enjoys learning by force until they make it. that's all it is and it has absolutely nothing to do with a book's story or a movie's script, and neither does it make a game good or bad by itself.
>>
>>376148457
1) invading is harder than getting invaded.
2) at least the vietcong didn't storm America
>>
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>>376140297
Thiefs difficulty system is far better, since you get content, especially since Shadow Warriors 2 SP got fucked by lel so randumb patches for fuck no reason
>>
>>376148728
Uuuh, making a game too easy is the equivalent of making it a scripted experience, actually.
>>
>>376148728
Don't give ACfag the (you)
He will reply to you with sheer autism.
Just ignore itn
>>
>>376148832

They released some half finished DLC filled with bugs as a patch too some time ago, no clue wtf they're doing
>>
>>376146824
>my subjective, self-censorious experience trumps any impact of widespread artistic laziness bordering on theft and fraud. why? because nope. and because insults.

K.
>>
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>game gets co-op, more weapons, a whole new way of doing things, more improvements, graphics inconceivable to what was possible at the time
>"oh, but it doesn't have condescending difficulty options, so it's SJW TRASH"
>>
>>376146451
America invented the computers and the internet you're using achmed.
>>
>>376136258
the only correct answer
/thread
>>
>>376148952
Sheer autism.
>>
>>376148960
>turn it into a borderlands clone
>"""improvements"""
really making me think here
>>
>>376145454
Because the game has RPG style stats and building for damage reduction is essentially mandatory in Insanity 2+, unless you want to be a super-glass cannon and even not that unless you're building for crit like you have to to get around the ridiculous amount of auras and raw HP enemies have.

I like it, it tries to be FPS Diablo but the later Insanity difficulties go overboard and make enemies genuinely bullet-spongey on top of a heavy bias towards melee weapons to begin with.

They fucked SW2 up listening to people bitching about people who figured out how to build their weapons properly.

>>376135704
They don't even mean any fucking harm by this.

Mocking people for playing on easy mode should be left to other gamers, not the games themselves. At most do what some games do and lock the final stage out if you, as a developer, really insist you play on at least Normal.
>>
>>376147806
>bar moves like six inches
I get most powerlifters are stunted in several areas of their life but come on, this does nothing.
>>
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>>376135704
>Playing Shadow Warrior 2 on Easy is perfectly fine

If you actually have to say this in the mode description, maybe you're not completely secure about playing easy mode
>>
>>376148948
Thats the reason why I got a refund and pirated the base game.
>>
>make game
>make hardest difficulty called easy, safe, baby or kid mode. Explain nothing wrong with playing this mode.
>hardest part for autists is selecting the difficulty.
>>
>>376142873
>That game still makes it so people can recover back from cure with ease. and never allowing one hit kills. KH will always remain a casual game for kids.

how about you don't activate leaf bracer and second chance/once more before saying dumb shit like that?

or are you one of those fags that complains about the game giving you tools to make the battles easier but refuses to not use them even when given the option?
>>
>>376136328 >>376136875 >>376136963 >>376139210 >>376139309 >>376139413 >>376139968 >>376142252 >>376142647 >>376143119 >>376149061

all me

just kidding, it was a good post, have a (You) >>376136258
>>
>>376149423
>why don't you just use jump in mario

thats how stupid you sound
>>
>>376148728
>first off, difficulty modes have almost always been a thing, having multiple difficulties is in no way a new thing or a "new norm".
So... I'm wrong because the way things always were is inherently right? Because when a brand new medium is invented everyone involved already understands everything about it?

>>376148728
>difficulty is for the most part a product of game design and mechanics.
I don't know about that, but hypothetically, if it is, so what? What's your point?

>>376148728
>and they realize not everyone might enjoy spending hours on a same section because not everyone enjoys that kind of experience,
Yeah, and this is why they are comparative peons, ethically, to their contemporaries in other mediums who have the vision to foresee, talent to execute, and balls to submit for public consideration genuine, complete, non-customization works of art.

I'm pretty sure I explained this initially. Why don't you learn to read and try again?
>>
Reminder there is literally no such thing as a hard single player game. Literally anyone can do what you are doing. Tonnes of people beat the game. Almost no one puts it down because they literally can't. People crying about it, trying to act badass about it or otherwise being insecure about are real fags.
You want a real challenge? Climb the ladder. But you won't. Real challenge is hard. You just wanr to beat a computer and feel proud of yourself. Taking accomplishment in single player games is the definition of participation trophies.

Note: nothing wrong with single player games though.
>>
>>376149069
Yes, sheer insults are what I have reduced you to, "fellow" gamer.
>>
>>376135704
Why are people upset about the bottom one?

It still spells it out to people that they're casual scum for playing on easy.
>>
>>376138014
Bernadette a best
>>
>>376148457
>America has never fought a war against another nation on his own land
Literally our first war.
>>
>>376149725
Acfag. I mean this from the bottom of my heart, and only in kindness. Time spent here would be much better spent in therapy.
>>
>>376149218
Well that's why it's in full-on irony mode

>if

People get told they should feel bad about playing on easy.
>>
>>376135704
People stopped spending more than 40 hours a week playing video games and actually got jobs.
>>
>>376143307
thing is, that quarter drainer style was part of the fun.

it`s gratifying as fuck going from not having enough quarters to finish stage 3 to being good enough you can clear it all in one sitting.

it can be draining in the long term, i'll give you that, but overcoming challenging puzzles or fights is great fun that only shitters are incapable of enjoying. the only change needed was to tone down the absurd difficulty of some older games while adapting it to the fact you no longer need quarters to "continue" the game. casualizing games is never the answer and only makes for mediocre bullshit, what we need is balance and fairness not having 0 challenge.
>>
>>376149896
>expecting current homeschooled /v/ to know something as simple as that
>>
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>>376149908
>Acfag
Not everyone who disagrees with you is the sole perpetrator of some vast, autistic conspiracy to shit up your time on /v/.

I'm not surprised someone like you is having trouble accepting that, though.
>>
>>376139773
>>376140956

Two sides of the same "video games should be made only to my taste" coin. Both of you are idiots.
>>
>>376149942
I think they should; in fact, I think they should feel bad about playing any game at all that let's them select tiers of difficulty from a menu. As a person, and as a consumer.
>>
>>376149816
Can we talk about something actually worth discussing in vidya, punishment for dying?
I always complained in persona 3 that when you lost a fight you had to go back to your previous save. Which was cancer climbing the tower and could mean redoing the whole full moon, it was annoying as fuck, artificial difficulty and not at all fun to spam through all the dialogue again and walk all the way back to the boss.
But persona is otherwise really easy, even on hard.
I thought i wanted it out. But in P5 now that i can just restart the boss everytime i die it loses any stakes. I just half ass it and don't even care. P3 actually had me on the edge of my seat when shit was 50/50 or I needed something to hit or miss. I actually dreaded reloading ao much it made me more invested in the battle. Now it's just meh. Turns out i didn't want what i thought I did.
>>
>>376149970
It would've been called a peasant rebellion and not a war if it had happened anywhere else.
>>
>>376150179
Yeah yeah. Go play armored core or whatever. You are literally arguing the inclusion of more content is bad because it means you have to look ar an easy mode button and that hurts your experience. It's autism.
P.s. Zone of Enders is better.
>>
>>376150418
Didn't mean to
(you)
>>376149816
(you) brother.
Sorry. But it's the most that made me think of it.
>>
>>376135704
America ruined everything.
>>
>>376150539
>ou are literally arguing the inclusion of more content is bad
So naive. Sometimes, less is more. I would much rather see they implement subtly into the game itself hidden items and other clever ways of offsetting the preset difficulty. Of course, it never would have occurred to you that this way of modifying difficulty was even possible, casual.
>>
>>376136258
Fpbp
>>
>>376151001
Less is more would make sense if it wasn't 100% optional content.
And nah that's worse. When you include babby mode shit in the normal difficulty it fucks with my personal stroke of autism where i have to spam it.

I understand it's stupid to call out your autism regarding a menu option you can ignore than cry out against items and difficulty dampener you can ignore but it's true. Playing a game the hardway os less gratifying knowing youbare going out of your way for a challenge. I'd rather wall off a difficulty then have to invoke difficulty through ignoring items or skills.
>>
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>>376137708
>something happened around 2007

Kids these days.
>>
>>376135704
Should have just said "easy mode is for game reviewers at Polygon who have the hand eye coordination of a retarded child."
>>
>>376151315
>Less is more would make sense if it wasn't 100% optional content.
You're assuming the presence of such content by definition makes the overall product superior. Which is technically incorrect, and not obviously true.

You also apparently believe that more content, as long as its optional, is by definition a good thing. This is even more preposterous than your previous claim.

Is this the first time you ever seriously thought about this stuff? Jeez.
>>
>>376138070
No, the whole process is so boring that it's not uncommon to just fall asleep in the middle of getting a tattoo
>>
>>376147792
>5'7
Back to the battlestation I go
>>
>>376151809
This goalpost movement.
I never said it made it better.
I said if it is 100% optional it can't make it worse.
Some people like it so it makes it better for them. I don't like it but it doesn't make it worse for me.
>>
>>376135704
The funny thing is it's the bottom one treating players like dumb babies.
>>
>>376151978
>I never said it made it better.
You implied it. Do you know what an implication is? That's a genuine question, by the way. I think perhaps It might be too advanced for you. You have to play English on normal and above to access it.

>>376151978
>I never said it made it better.
>I said if it is 100% optional it can't make it worse.
Okay, so, now your argument - your goalpost - is that games can not necessarily be made any better by the inclusion of 100% optional material, regardless of how much of it is added, but that such material also cannot make the game worse in any way, no matter how misguided or poor quality the content, which, at best, adds nothing of value to the game, in principle.

Stunning.
>>
>>376152582
Im arguing the second yes.
Please point out where i ever implied the former.
>>
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What is the point of buying a game to play it on easy difficulty "for the story" when we have youtube now?
>>
>>376149624
>You just wanr to beat a computer and feel proud of yourself.
>you want to beat something that, if programmed right, can do everything you do except faster and flawlessly and feel proud about it

you probably can't beat a computer at chess, let alone an actual hard game. single player games aren't hard for the most part because devs can't do proper difficulty that isn't bullet sponge enemies so they casualize everything or nobody would play it.

besides, other people being able to do what you can in no way diminishes what you do, especially not when in pvp competitions for you to become #1 someone either was #1 before you or somebody will be after you, in both cases doing exactly the same shit you did and "climbing the ladder". now go back to playing overwatch or lol and thinking you're hot shit.
>>
>>376136258
this
>>
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>>376140368
>uses in game sprite for doomguy
>doesn't use in game sprite for BJ, instead uses sprite from level end screen

this is triggering my autism so badly for some reason.
>>
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>>376147806
>>
>>376149816
because people here and in general can't into irony or into anything that isn't spelled out directly.
>>
>>376152685
Oh, you call me an autist half a dozen times and peddle your wild conspiracy theory bullshit, and now you say 'please?' Well, since when did you suddenly become so polite? Maybe you should apologize while you're at it. Otherwise, I don't think so. I mean I could, but it's not like you deserve such a civil response at this point.
>>
>>376152898
"for the story" is an excuse casual non-gamers hide behind so they don't seem or feel as incapable. hard mode and above might indeed be too much for some people that don't play as much or haven't been playing as long, but i can't remember a single game where normal wasn't very accessible to basically anyone. i sincerely can't remember the last time i chose easy mode for anything other than to compare it to other modes. maybe to get some achievment/trophy that would be a pain otherwise or to speed up a subsequent playthrough if multiple are needed.
>>
>>376136258
Beautiful
>>
>>376151875
5'7s get a pass. Anything under that, thought...
>>
>>376153134
>you implied this
>where
>doesn't point it out.
Got it so i didn't.
>>
>>376149607
>I don't know about that, but hypothetically, if it is, so what? What's your point?

the point is that you seem to think difficulty is a core element of gameplay when it is in fact a product of the combined gameplay elements, the actual core of the game. difficulty can be balanced after the gameplay has been established, and it can influence people's general enjoyment of the game, but at the end of the day by it's very nature it has a low impact on the quality of the game itself. as i said, a game being shit won't change from making it easier or harder, you might enjoy or tolerate it more but it'll still be a shit game at its core. if anything, many problems related to difficulty stem directly from poorly implemented or optimized gameplay elements.

so no, adding difficulty settings won't ruin gaming or destroy the industry it won't do jack shit. the real problem is people buying games even when gameplay sucks or when content is stripped to the bare minimum and allowing preorder bonuses, DLCs and day one patches to serve as an excuse for that shit. difficulty is the least of our worries when industries can get away with giving you the bare minimum in terms of actual gameplay and content and then charge you extra for anything above that.
>>
>>376152927
There are probably thousands of people who can beat a computer at chess. I could probably do it eventually just by memorizing patterns movements and techniques. It boils down to if I do X, computer does Y with Z probability.
Beating the #1 means you are the best. Even if someone was #1 before you means you peoved yourself better and have to face challenge from everyone else for the tittle.
Take WoW for example. Thousands of people got LoD. It took me over a hundred runs, at least. But i got it, and i can flaunt it like thousands of people. Now imagine going 1 and 100 in arena? Your rank would be as low as possible
That's how pvp works. Losing in a singleplayer game just means reload and try again. Even with no savestate the stakes are low and nothing changes run to run. PvP losses mean something and you compete against other people that fan beat a computer.
>>
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>>376154930
Do you always rudely and childishly insult people without provocation, simply for not thinking what you do, then lose the ensuing argument against them, only to end up pleading for them to help you understand why, and finally, if they don't, declaring the whole debacle therefore never took place?
>>
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>>376155625
>your entire post, complete with sonic
>>
>>376139140
I appreciate that attitude, but his game is a series of static puzzles more than it is a difficult series of maneuvers to master.
>>
>>376139773
>People shouldn't be rewarded for completing games on higher difficulties because I suck too much.
If you don't like it, turn the difficulty down and feel free to feel bad.
>>
>>376155625
Not an arguement.
>>
>>376155136
>in fact a product of the combined gameplay elements, the actual core of the game.
So difficulty is purely incidental? An accident? An afterthought? No, those core elements are often specifically designed to influence difficulty.

>>376155136
>but at the end of the day by it's very nature it has a low impact on the quality of the game itself.
Play a hard enough game and see what happens. I think you may be arbitrarily separating difficulty from everything else, but I don't see why. And I don't think you can; I think difficulty is inextricably linked like love and marriage to the core mechanics, by their very nature. It's inherent in them, to a certain extent. But that's not its sum, either. It is its own beast, and I believe it can operate independently of core mechanics even though core mechanics by necessity cannot do the same with regard to it.

I mean I see what you're getting at, but I think you just underestimate the impact difficulty can have, especially if its non-adjustable or at least, not via menu tiers.
>>
>>376155387
actually nothing truly changes. think of what you said and you'll see it: It boils down to if I do X, computer does Y with Z probability. thing is, it's the exact same for people. you do x and other people does y with z probability.
>but anon, with other people there's more variation, there's countless y's
doesn't matter, it's still the same especially since be it man or machine you generally can't know what that z probability is unless there are restrictions and then the human will also become predictable for lack of options.

and you can try again in pvp too, it's why who the number 1 is fluctuates all the time, especially in the competitive scenes. people rarely stay at the top for long and thus many can claim to have held or currently hold the title of best there is. it's nothing special, really.

also, you're misunderstanding something on a conceptual level: pve is only beatable because it's meant to be beaten, whereas in pvp it's up to the players. beating humans only earns you more merit than beating machines and AIs because those machines and AIs are made with the intent of being beatable even if hard to beat, while other humans will always be competitive and try their hardest to win and stay at the top. not that any of it matters at all, since at the end of the day it's all a bunch of meaningless achievements that we use to inflate our egos and sense of self-worth. it's just us satisfying our eternal hunger for glory and domination, except in games instead of fucking each other up irl.
>>
>>376135704
>Ooga booga, let's totally ignore that Wolfenstein: TNO did the same
>>
>>376135704
>that retarded SW2 commentary
There's some merit to proving something to yourself and others but it's a fucking videogame, how much is there to prove? You crank up the difficulty if that's the kind of excitement you want in games, end of story. They just have to take that extra step and pat feeble people on the head.

"if by the end of exhausting day all you need is to feel like a goddamn superhero"

You'd think hard mode would come closer to supplying this feeling or excitement, but I guess exhausted people have their own standards.
>>
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>>376152927
>let alone an actual hard game.
>chess isn't hard
Top kek
>>
>>376157018
Computers are limited to domanince solvanility. They can't be truly random like people can. Additionally unless you are patching daily they can't adapt as fast as humans. You can exploit a computer in a way humans would no to adjust.
You can't try again in pvp because if you go anywhere near 1/100 against the top player you will drop way below him. And won't get to play him. You will always maintain the lose record.

Your last paragraph is am arguement for me not you, so thanks I guess.
>>
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>>376150179
I was debating whether or not it was really him, and then I saw
>at full price
and it was confirmed. Using the price of games as an argument for why they should conform to a multitude of arbitrary and subjective game design standards is one of ACfag's hallmarks. See pic related for more.

Next he will reply to this message with "what's wrong with the arguments in that image?" like the literal autist who can't into proper conversation that he is, further outing himself.
>>
>Normies reeee!

No seriously it really is normies, gaming has become more mainstream so they water things down to appeal to a wider audience. It's just business, normies don't want to be called a baby for playing easy mode.
>>
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>>376151473
>yfw when you're old enough to remember when people were accusing Half-Life 2 and PS2 games of being "graphics over gameplay" and bemoaning how the jump to polygons killed the industry and are surrounded by people who don't
>>
>>376152981
BJ had a gameplay sprite?
>>
>>376158061
jesus christ why is the text so small
>>
>>376158527
Because I didn't make the image, just the fireden snapshot that got pasted into it.
>>
>>376146229
Passive aggressiveness is never ok
>>
>>376158061
>don't engage acfag.
On the contrary, tell him how much you love the following :
>mgs4
>persona 3-5
>jim sterling
>Uncharted
>tlou
Complain about how much you hate gameplay ruining videogames. You can be as obvious as you want. He can't detect obvious as you want he can't detect sarcasm or bait.
He once thought we unironically all believed DOAX was pure kino, the pinnacle of gaming and that we thought gameplay ruined our experiences.
>>
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>>376158450
>>
muh 2007
>>
>>376138014

ZIMBABWE
>>
/V/ became more obsessed with complaining about videogames than actually playing them.
>>
>>376138014
This show culturally appropriates nerds and should be cancelled for such a racist act.
>>
>>376135704
I don't see anything wrong with devs wanting to appeal to a more wider audience
And because i'm also shit at vidya and always play on normal to easy
>>
>>376137039
Is that a FtM tranny? Looks like a woman (especially with that warm smile) compensating really hard to try and look male with the tattoos and hair
>>
>>376159206
BOTSWANA
>>
>>376137039

Pretty sure he has some eating disorder, and is just trying to fix it.
>>
>>376159206
BLATZOOPER
>>
>>376158301
I'll take "Things that never happened" for $1000, Alex.
>>
File: 44_barack_obama.jpg (236KB, 800x452px) Image search: [Google]
44_barack_obama.jpg
236KB, 800x452px
>>376137708
>something happened around 2007
>>
>>376147806
What did he mean by this?
>>
>>376159828
>dumb 20 years old born from dumb 80's 20 years old born from dumb 60's 20 years old destroyed the world

Really makes a midget cogitate
>>
>>376159206
GOSSAMER
>>
>>376159685
Not him, but Nah people correctly pointed out at the time hl2 was just a tech demo.
Which it was, it was the crysis 2 of it's time.
Unfortunately 99% of gamers think it is the pinnacle of gaming now because of memes.
>>
I would like to one day see an easy difficulty setting called VIDEO GAME JOURNALIST.

Hard mode can be called NEET, whatever. I just want to see a game stick it to the journalists who are the real reason why gaming does this progressive shit.
>>
>>376159206
PLACENTA
>>
File: 1485984718103.png (106KB, 271x269px) Image search: [Google]
1485984718103.png
106KB, 271x269px
>>376136258
When the first post is the best post
>>
>>376160435
>very easy - polygon journalist
>easy - girl
>normal - chad
>hard - NEET
>very hard - autist
>>
>>376159685

No, he's right. I was this guy:

>bemoaning how the jump to polygons killed the industry and are surrounded by people who don't

We reached a point where 2D games looked amazing and immediately ditched it all for ugly 3D games like Turok.
>>
File: troll.jpg (59KB, 640x289px) Image search: [Google]
troll.jpg
59KB, 640x289px
>>376160629
>ugly 3D games like turok
obvious troll is obvious
Thread posts: 318
Thread images: 57


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