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Darksiders II sold 1,5 million copies - failed

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Nioh sold 1 million
>Team Ninja celebrated
why?
>>
>>376123180
>decimal comma
Are you fucking retarded?
>>
it's shit
>>
>>376123180
Team Ninja's game had a smaller budget. Meaning it can make a profit on lower sales. Remember how the Tomb Raider game from a couple of years ago made around 5 million, but didn't make a profit?
>>
>>376123180
Compare their budget
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>>376123238
nothing wrong with 1,5m. It's correct to write 1,5m(million).
>>
>>376123180
>Darksiders II sold 1,5 million copies

Most of those copies were sold for like 10 bucks or even less as part of humble bundles etc. Nioh sold really well straight out of the gate.
>>
>>376123180

Darksiders 2's budget was more than double the budget of Nioh.
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>>376123328
>nothing wrong

Umm, sweetie
>>
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>>376123180
It could be a lot worse my man
>>
Are you actually fucking retarded OP?
>>
>>376123238

One of the following countries:
https://en.wikipedia.org/wiki/Decimal_mark#Countries_using_Arabic_numerals_with_decimal_comma
>>
>>376123392
holy shit I'm just comparing I'm not against Nioh I like the game I even bought the season pass
>>
Budget and Publisher idiocy. Sleeping Dogs sold crazy well and Square Enix wrote it off as a flop.
>>
>>376123434
This is an English imageboard

If you actually use a decimal comma you deserve to be killed for such stupidity
>>
Sony paid them, so it takes a huge brunt of the cost away

Horizon Zero Dawn was a 100 million dollar budget game when you count marketing it, yet it did under 3 mil copies, massive bomb, but Sony paid for it so it's okay
>>
Nioh is their best selling game in a long ass time despite being platform exclusive, and it got good reviews.
It also helps that the devs had several timed demos and listened to player feedback, unlike the majority of devs.
>>
>>376123548
so Horizon budget was 100 million + marketing?
>>
>>376123504
>Sleeping Dogs sold crazy well and Square Enix wrote it off as a flop.
yes, but thats because square enix had to spend money buying the true crime series, then scrapping almost everything from true crime streets of hong kong, spending tons of money and developing time.

IIRC in that gametrailers interview square enix only recovered like 15-20 million dollars from all the money they invested (around 90 million dollars)
>>
>>376123675
Probably more, the marketing was huge for that game

Sony really wanted it to be it's next big IP
>>
>>376123546
No fuck you
I also use the metric system and day/month/year
Fuck murrican stupidity
>>
Theres this thing called budget and another thing called profit


Learn them OP
>>
>>376123334
Wrong dumbass, Darksiders II has sold more than a million copies exclusively on steam

The 1.5 million number was all 3 platforms a few months after it came out and THQ was close to bankruptcy, meaning Darksiders II didn't necessarily flop it just didn't make enough to bail out THQ's retarded decisions
>>
>>376123548
Gotta back up statements with evidence
>>
>>376123180
It's based on how much was spent on its creation anon.
>>
>>376123470

Anyone who's not a complete dumbass should be aware that games have vastly different budgets.

Darksiders 2 budget was over $50 million. Nioh's budget was under $26 million back when the project was supposed to include a tie-in movie, and the movie got scrapped so the actual budget is probably closer to $15 million.
>>
>>376123857
>it just didn't make enough to bail out THQ's retarded decisions
In fairness it was outright impossible for any one game to bail out THQ.
>>
>>376123857
What's even your argument? Steam games go on sale really fast.
>>
>>376123180
Darksiders is some casual shit whereas Nioh isnt. The action/combat mechanism isnt deep at all, just a boring generic 3D action, hacknslash.

You are just comparing those as though its a Japanese fighting game vs a Mortal kombat game.
Mortal shit has sold sell like hotcakes in the west but its not like because of it doing something new or deep. it sells well but doesnt make anything interesting for gaming because its such lackluster casual shit
>>
>>376123735
well that helps sell ps4 units so it's good for Sony. In the long run (Horizon zero dawn 2) it could be another Last of Us regarding top system seller.
>>
>>376124059
>Anyone who's not a complete dumbass should be aware that games have vastly different budgets.
Oh you hurt me, so aggressive.
I was asking a question fucking psychopath
>>
>>376123756
>and day/month/year
Please explain how 29-31 > 12 > Infinite instead of 12 > 29-31 > Infinite is better. Yes, in the European calendar structure you're counting it as a progression of 29-31 > 365 (In total) > Infinite, but it reads very silly, and when you say it it's even sillier. The twentieth of December instead of December 20th? Why add the "of" at all and arrange it so it sounds posh?
>>
>>376123180
They expected less,and they got more.I doubt the development costs were similar to Darksiders II.
>>
>>376124168
>I was asking a question fucking psychopath

Well now you know to never do that again fuckwit
>>
>>376123238
>usa education : the post
>>
https://www.youtube.com/watch?v=3-s0v0AWkbw
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>>376124059
>Nioh's budget was under $26 milli
Say who
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>>376124249
Now you just unleashed the fucking fury
>>
>>376124191

Because a day is shorter than a month, and month is shorter than a year. It makes perfect sense to put them in the order of duration.
>>
>>376124191
you just say 20 december, how stupid are you?
>>
>>376123180
>why?
Because Team Ninja's budget was much smaller than Darksider 2's. They ended up with a bigger profit.
>>
>>376123546
>americans talking about stupidity
Better continue counting in retarded imperial units and cut of bits of your babies pensises.
>>
>>376124352

Google it retard.
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>>376123238
>>
>>376124393
Say who
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>>376124360
The way we arrange it is simply because it's 12 months, 30ish days, infinite years, not by any sort of progression. Both methods make an equal amount of sense in the end.
>>
Weird how Other M sold 1.5m and nobody wanted to celebrate that.
>>
>>376124541
stop discussing date please
My autism can't handle this.
>>
>>376124393
Plus KT and Kou Shibusawa were undoubtedly just happy to finally get the fucking thing out the door, considering it's spent 13 years on and off in development and gone through 2 scrapped versions already, as well as an aborted tie-in film.
>>
>>376124442
i just did and nothing is saying 26 million.
>>
>>376124697

Literally first result you get says 3 billion yen. 3 billion yen is 26 million dollars. And that's WITH the movie, which they ended up not even making.
>>
>>376123238
>he thinks that's grammatically incorrect

haha, get a load of this retard.
>>
>>376124508
http://www.ign.com/articles/2004/10/29/kurosawa-comes-to-ps3

are you really that fuckin lazy anon.

Â¥3b = $26m
Factor in that the movie never went into production and was cancelled, and the average budget for a CGI laden jap movie is around $10m - it's safe to assume the actual budget was much smaller than that.
>>
>>376124576
Because 1.5 million isn't anything to celebrate about. Selling that much is a fucking flop.
>>
>>376123548
>Horizon Zero Dawn was a 100 million dollar budget game when you count marketing it, yet it did under 3 mil copies, massive bomb, but Sony paid for it so it's okay

>3 million copies in less than 2 weeks
>At $60

Even after cutting off manufacturing and retail cut, they would have still made back their supposed "$100 million" budget back.

You're going to need to provide source on your bullshit numbers.
>>
>>376124769
>ESTIMATED
Ok.
>>
>>376123180

DarkSiders II budget was 3 MILLION, only people who actually played this game will get this joke.
>>
>>376124576
>>376124830
Nintendo doesn't make the cost of their games public, but the game got poor critical reception which is likely enough to not bother celebrating it.
>>
>>376123470
One was made for all platforms with a huge budget one had a tiny one and only made for one platform you dumb nigger kill yourself
>>
>>376124360
Except most companies (i.e. people with jobs and not poor third-worlders on a Chinese cartoon board) need to date things in month/day/year order because the month is the most important unit of measure for reports, financial records, transactions, and other chunks of time. When you're looking at a lot of data at once regarding dates, the month comes first because that's the most important part to organize chronologically.

Fucking idiots and their "hurr, but day/month makes a pyramid shape like my preschool books" are the worst.
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>>376124830

The whole fucking thread just finished explaining to one godforsaken retard how fucking sales targets are dependent on the budget and here comes another.

How many sales you need to make depends on how much money you spent making the fucking thing you're selling. That simple enough for you?
>>
>>376123180
Darksiders 2 probably more than 1.5 millions by now with the re-release.
>>
>>376124909

That's the best figure anyone has. You don't agree with it, you're the one who needs to cough up the evidence.
>>
>>376124994

Funny how literally half the world doesn't have that problem at all.
>>
>>376124984
And Nioh is 100000000000x better
How come Tecmo Koei does this?
they release 2-3 good games every year.
This year they are releasing other than Nioh and

Musou Stars
Spirit of Sanada
Nights of Azure 2
Dragon Quest Heroes II
Toukiden 2

Literally better than Platinum
>>
>>376123548
Bullshit.
http://gearnuke.com/horizon-zero-dawn-production-budget-revealed/
The game had a budget of $47m

3mil copies sold is $180,000,000, even if you argue they spent $50m on ads (which is absurd considering the budget) you still end up with around 80m profit once manufacturing & distribution is factored in.

If you want to RP as someone who knows what they're talking about, go make your own thread.
>>
>>376123391
Damn. They made just 500k (after Valve gets their cut). How much was the cost for making that game and why isn't Gearbox bankrupt yet?
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>>376124849
2.6 million * $40 = $104m

At a $100m budget it barely made back its budget, but $100m is pretty much the minimum possible budget. It's possibly much higher.
>>
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Because Nioh was cancelled a dozen times, was in development hell, then given some of the lowest funding possible for an action game on the scale they were ordered.
I doubt they even expected to sell 100k copies.

Whereas Darksiders 2 was given a Triple A Budget, and got it's own Cinematic CGI Trailer, and a Hollywood Voice Actor.
>>
Didn't Nioh technically have a 13 year+ dev cycle? Pretty sure that means the "true" cost of the game was much larger than these figures assume.
>>
>>376123548
>100m Budget

Citation needed.
>>
>>376123180
Talent
>>
Why do so many games have over-inflated budgets?
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>>376125429
Not quite. You don't count the part of the cycle once it gets scrapped and reworked. Same with Duke Nukem and Final Fantasy
>>
>>376125425
>Hired Hollywood actor
>graphics are 2006 tier
>empty game with repetitive enemies
It's like Kojima but without the talent.
>>
>>376125429
It wasn't in full production for 13 years at all.
Apparently they got a working prototype only once in those years, and it was deemed too similar to Ninja Gaiden, and cancelled again. They probably reused the work into a NG game anyway.
Then Souls games happened and things probably happened much faster from there.
>>
>>376125293
>even if you argue they spent $50m on ads (which is absurd considering the budget)

There's nothing absurd about that, marketing budget is almost always at least as high as the development budget. For some companies it's as much as 10x higher.
>>
>>376125293
>Posting mistranslated Dutch newspaper articles

The article said it had a budget of OVER 45 million euros. This was a marketing interview to let the public know that this was the biggest Dutch media production of all time, Sony doesn't actually want you to know how much they spend on these games. And 1:1 development/marketing budgets aren't anything noteworthy, if anything marketing takes up even more money in most cases.
>>
>>376125429
On and off for years.

The original Koei Mosou/SRPG hybrid based on the Kurosawa script was in development from around 2004-07. Team Ninja's original version, which was scrapped pre-alpha after Kou Shibusawa saw it and deemed it too similar to NG, was in development from around 2010-11. The final version began development in late 2012.
>>
>>376124351
This tune makes any Dark Souls game cry to its knees. Only BB offers competition.
>>
>>376124576
it didn't break a million, stop thinking vgchartz is a credible source
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>>376125578
The graphics had a style to adhere to from the previous game, the rest is correct though.

Kojima is a hack who makes movie video games.
>>
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>>376125293
>If you want to RP as someone who knows what they're talking about, go make your own thread.
>>
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>>376123546
>Japanese owned website
>''This is an English imageboard''
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>>376123756
>>376124408
>>376124507
>>376124775
Please say a large number out loud

Take for example one million, two hundred forty-three thousand, five hundred

>retards want to use periods there

REALLY MAKES ME THINK
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>>376125992
american: the post
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>>376124849
If you google about the budget then apparently the development of the game itself cost 50 million, so plus marketing 100 million is not unthinkable.
>>
>>376123180
Budget + marketing
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>>376126094
I think we can agree Horizon budget including marketing was around 110 million trumps
>>
>>376126052
>he uses decimal commas
>he uses celsius for air temperature
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>>376123180
How is it possible this many people don't know what a budget is?

This whole thread is just people informing the less intelligent part of /v/ how businesses work. Don't they teach this kind of basic logic in school?
I'm pretty sure someone who knew NOTHING about video games could answer this question without much thought.
>>
>>376126283
Are these kinds of threads why /biz/ makes fun of /v/ all the time
>>
>>376126283
>people that use decimal commas aren't intelligent
Wow what a shocker
>>
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>>376126274
>>
>Nioh sold 1 million
>Team Ninja celebrated
>why?
because you dont need to sell 80 billions to make profit
shocking right shill?
>>
>>376123180
Darksiders 2 sold really well, it was just that THQ was already on death's door and it would've needed a ridiculous miracle to sell well enough to pull them out of bankruptcy.
>>
>>376125787
There is literally nothing wrong with movie video games and if you disagree you're a neckbeard faggot with no taste.
>>
>>376126274
>He uses broken imperial measurements
>Will never be able to science correctly
>>
>>376123180

Do you think if GTA 5 would have sold 3 million, Rockstar would have celebrated?

Logically think about the answer to your own question.
>>
>>376126386
Everyone makes fun of /v/ and its collective ineptitude at stuff about the industry it consumes from. Remember, /v/ happened because /b/ was being flooded by video game threads.
>>
>>376123546
/pol/ pls
>>
>>376126663
>comparing GTA to anything.
What a fukin retard. GTA5' costs $265 million to develop and market and sold over 70 million across every platform.
>>
>>376126783

....That was their point, Anon.
>>
>>376126857
>Their
Fucking angry edgy kids you are destroying my beautiful saturday
>>
It also has a lot to do with the situation the developers/publishers are in rather than just budgets and forecasts, like for example Bethesda is in a pretty safe spot were they can say Dishonored only sold like 2.2 million copies in its first year and it was a big success and surpassed their expectations and slowly try to build up that brand, ended up selling about 7 million copies

Same for Doom 2016, it sold a little under 3 million copies in it's first quarter and it was a big success for Bethesda, compare it to a game with similar budget and sales like Deus Ex MD where Square Enix bitched and moaned about it being an abject failure and was on sale for 75% less than 3 months after it came out
>>
>>376126524
I play video games for gameplay. Nothing more. Because I actually read books and watch movies if I want a good story.
>>
>>376126928
They completely dropped the ball on Deus Ex. It's amazing how the medias aren't talking about such a big fuck up.
>>
>>376126629
Americans use celsius (or kelvin) for science purposes because you should use the unit best suited to the situation

For the purposes of everyday use, namely weather, Fahrenheit is a superior scale. Because in case you didn't know, temperate scales and in fact scales. And it turns out a scale based on the human body temperature and livable conditions is better for determining favorable temperature for humans than a scale based on the freezing and boiling if water

It's logic really
>>
>>376127161
I haven't touched it. What happened with it?
>>
>>376124059

>nioh in constant development since early PS2
>thinks it's only 26 million after it got scrapped twice and built from the ground up again

No. It's cost more. It went from a Dynasty Warriors game to an Onimusha clone to a Souls like. All 3 are fundamentally different and require different 'ideas' to work. I doubt the dev cycles alone cost less than $26 million BEFORE the current game.
>>
just like back in the day, darksiders has to compare itself to other games in order to market themselves, because the product is too boring to stand on its own. last time it was bayonetta
>>
>>376127175
>it's another "americans show off their professional mental gymnastics to defend their measureing systems" episode
>>
>>376127534
Did you read my post? It's not actually a debatable topic, Fahrenheit is superior for telling weather, just as Celsius is superior in any other setting
>>
>>376123548
Im guessing youre the same guy making this claim over and over without any actual proof
>>
>>376127321
Basically they cut the game in half, likely to sell more of the same game later/more DLC outta the ass (if it didn't bomb so hard)

Plot wise the game isn't satisfying at all, it's like HR was over just before going to Hengsha. Or maybe even less than that.
They instead filled the game with stupid sidequests (some are pretty good, but they aren't part of the real main plot in any ways)

That's disappointing enough, but they also didn't fix the glaring gameplay balance issue HR already had.
>>
>>376127404
Lol, a triggered Nioh fan.
>>
>>376127802
>glaring gameplay balance issue HR already had
Which is? I heard they made it so full on combat run would have the same XP reward as stealth now.
>>
AA games have the superior business model.

AAA games are too big to succeed at time.
>>
As I recall, Darksiders 2 had a massive marketing campaign, I remember seeing tv ads for it constantly. So they were obviously banking on it selling far more than they did. Hoping in vain, more like, considering the condition THQ was in at the time.
>>
>>376123364
>sweetie
>>>/t/umblr/
>>
>>376123180
Unrealistic expectations from THQ who hoped DS2 would save them
It probably turned a profit but not enough to save THQ, theres no way in a million fucking hells a game like Darksiders II which was butchered to shit would cost more than Nioh.
>>
>>376127991
They should have changed the way XP work in the first place
>>
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>>376128021
>>376128130
>>
>>376128179
The point of it originally was that they found people would just run and gun through everything not even touching any of the vents or doing any of the side content at all. That's also a reason why enemies drop like three bullets despite having full mags.
>>
>>376123180
Western games spend too much on marketing, if you spend several times the production cost on marketing, you're gonna have a bad time.
>>
>>376123180
If you get 1000 subs on YouTube, you're not allowed to make a celebration video. There are dead channels with far more.
>>
>>376123546
Hey burgerclaps, how long until you start measuring distances in black cocks?
>>
>>376123238
>Burger
Get him bois
>>
>>376123180
THQ was in deep shit by the time Darksiders 2 came out. They basically needed it to save their company.
>>
>>376125324
max concurrent players doesnt mean thats how many copies of a game sold. otherwise gtav would have like 150 million peak players
>>
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>>376128925
Oh yeah. My bad.
>>
>>376128818
/thread

It's basic math really, one company had bigger needs than theo ther.
Team Ninja needs jackshit really in the long run and 1mil is a huge deal for them.

THQ was a gigantic publisher(!) that was in deep as fuck dept.
>>
>>376123286
I thought it was that it made a modest profit, it just didn't make ENOUGH of one for Squenix to be impressed. I mean, assuming they make 40% profit ($24) off of 3.4 million copies (the amount of copies sold in roughly the first month) at $60, that's a good $81,600,000 gross income. While there isn't a development/advertising budget listed for the game, I imagine it's definitely below that since that would place it in the top 20 of most expensive games ever made, but it's Square Enix, so anything can happen.
>>
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>>376126094
>>376126218

>100m
>making it 50m rather than just 47m just for the sake of exaggerating the cost.

Still no evidence provided. Uncharted 4 didn't even have that total budget and didn't even beat Heavy Rain or GT5 total budget Their marketing budget in SIE is much smaller which also cover all games rather than each brand or title when compared to movies hence why Sony always partner with studios or distributors when making movies Also HZD is a new IP meaning it would likely have less total budget compared to bigger franchises like U4 or God of War.
>>
>>376128719
When you start measuring using children raped by Muslims.
>>
>>376123238
kill yourself
>>
>>376123857
there was a huge thq humble sale before they went tits up
those games are steam keys and get counted by steamspy
pls end your life
>>
>>376123675
>>376123735
>>376123548
>>376124107
Horizon's budget was roughly $47 million. (This may or may not include marketing, but I would imagine it doesn't.)
http://www.pushsquare.com/news/2017/03/horizon_zero_dawn_cost_a_reported_e45_million_to_make
>>
>>376123238
>Using a decimal comma
>On a decimal number
>Somehow retarded
>>
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>>376123548
>100 million dollar budget
>>
Redditors come here on saturdays to create chaos.
5 hours ago the board was decent

Don't reply to aggressive/war threads

>people fighting over a comma
>people fighting over a game budget
>>
>>376123238

Nothing wrong with decimal comma you stupid fuck
>>
>>376123180
Beside the different budgets, which haven't included differences in advertising, different investors have different goals for the profitability of their investment. Consider that investors look at the opportunity cost of gambling millions of dollars for three years on a studio's output, and this influences their future willingness to invest in development.
>>
>>376123238
>he doesn't use a comma for decimals
get a load of this guy
>>
>>376129996
>people fighting over a game budget
It's hapenning every time even on /a/ and /tv/.
>>
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>>376125425
Nice water mark champ
>>
>>376126629
Call me when your nation walks on the moon.
>>
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>Darksiders 2
>Bigger budget sequel
>Big marketing budget
>1.5M isn't enough to cover the development and marketing budget so it's considered bad
>Nioh
>Small budget new IP
>Most of the popularity came from word of mouth thanks to the beta and alpha demos
>1M more than covers the budget so it's good
>>
>>376129581
Oh yeah, forgot about Trump's muslim ban and how you kicked them all out.
>>
>>376130262
your country pays russia to send its astronauts to the space station it paid the most for, because of its effort to privatize space travel are frontrun by the hyperloop scammer
>>
>>376123180

Niche game developers are better at budgeting, have realistic expectations, and know their target audience.

And then you have companies like Capcom who send their dev team on a trip around the world to get map ideas for a 3DS game, and spend a ton of money failing to attract the Call of Duty audience.
>>
>>376129745
No, Horizon's development budget was AT LEAST $47 million.
>>
Is the game any good? From what I've seen in videos it looks extremely clunky, ugly and not fun at all, kinda like dark souls.
>>
>>376131114
Nioh has great combat but its good-decent on other areas imo.

decent but samey level design, fun enemies but not enough of them, great music but repeats too much.
>>
I really enjoyed both Darksiders games, very fun
>>
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>>376123238
>>
>>376123180
Darksiders would have been continued back then as well if Vigil was independent and owned the series.
>>
>>376127683
It's similar to to using the avoirdupois system vs. metric.

When you are sick, are you gonna look for the measuring cap or are you gonna just grab any tablespoon?

Besides, all americans are forced to learn metric anyways so it's literally a non-issue.
>>
File: 1446002774525.jpg (67KB, 400x392px) Image search: [Google]
1446002774525.jpg
67KB, 400x392px
>>376132238
>Says that the people who invented modern mathematics don't know how numbers work
>calls other people retards
>>
>>376123180
their budget was less than darksiders (not to say Sony helped with the publishing, promoting, and heck probably development) so they saved a lot of money.
>>
>>376125243
>Musou Stars
HOLY FUCKING SHIT I just googled that, I can't wait. Also, I like Nights of Azure and don't fell like it gets enough credit. Toukiden 2 is a day 1 buy. When the fuck did Koei Tecmo become the best publisher? Is the hobby that shit?
>>
>>376130034
It is you piece of shit.
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