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>this triggers the smashlard

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Thread replies: 36
Thread images: 9

File: shoryu.png (56KB, 1008x677px) Image search: [Google]
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>this triggers the smashlard
>>
I bet you can't L-Cancel
>>
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>>376108841
Try this, same effect.
>>
>ryu in smash 4 has SF inputs and they're stronger than using smash inputs
Try again
>>
>>376108841
I don't know why. but I always have a lot of problem doing this on a gamepad. This fucking input is the sole reason I'm considering getting a stick.
>>
File: 1455167094975.jpg (161KB, 1280x720px) Image search: [Google]
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>>376108841
>tfw thumbs/hands too fat for dp motions

guess i'll stick to smash since it has a simpler, superior control scheme
>>
>>376109426
>do the same thing but with an extra step, that takes longer and is slower

wew
>>
>>376109426
This wouldn't work, the diagonal input is required.
That picture will result in step crouch step
>>
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>>376108841
>this input is literally in Smash 4, a game designed to have easy and non-complicated inputs

Jesus OP.
>>
>>376109931
Depends on the game

in sfv that motion comes out as dp xx super
>>
why would that trigger smash tards?
Ryu is in smash 4 and has those special attack inputs
>>
Be honest /v/

Can you moonwalk?
>>
>all these insecure, easily triggerable smash babies proving OP right
kek

>>376109361
>>376109461
>>376110173
>>376111537
>>376111650
idiots
>>
>>376112015
epic
>>
>>376111650
>>376112015
I just asked a question lmao. Why are you so triggered. Are you that insecure about what other people enjoy?
>Throws shit
>People throw shit back
>WOW stupid shitflingers ruining my perfectly good throwing-shits why do they have to throw the shit back
>>
File: 720 + 720 + 1080.jpg (29KB, 113x709px) Image search: [Google]
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What's goin on in this thread?
>>
>>376108841
>press right
>release right
>press down
>don't release down
>press right
>release both
Wow, so hard.
>>
>>376112015
but ryu has SF inputs in smash4

so what is the problem?

he HAS the fireball and SRK motions like SF, even has his bnb SF4 combo with FADC

you can't argue your way out, its impossible
its like saying 0 is really 1, its not
>>
File: SRK.jpg (28KB, 667x295px) Image search: [Google]
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>>376109426
This too.
>>
Don't worry, FGC. Smash and more Nintendo games will take over EVO soon.

Have fun with Obligation Fighter 5 and MvC: We Didn't Try edition.
>>
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>>376112958
>More Nintendo Games

Like what? Arms?
>>
>>376113254
but they can only be a futa one at a time...
>>
>>376113254
Yes. And Splatoon.

Soon EVO is filled with Nintendo shit.
>>
>FGC autists wanting their game to require as much input memorization as possible instead of actual reading skill

Who could have guessed?
I like fightans but I think games who do this are fucking dumb, they should focus on making inputs easy(like fireballs or launchers/throws or similar special non-neutrals) and let the game become about reading the opponent.

Smash is a good step in the right direction but still far from an actual fightan
DoA also tried to not have too many piano inputs and focus on holds and throws instead
>>
>>376112949
It literally does not work. Stop posting shit you read online.
>>
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>>376112830
She really earned being adopted by him
>>
>>376112949
>>376113990

put a down between the two input and this is a crouched DP in put, he is a bit right
>>
>>376113324
>the reads, the reads, it's all about the REEEEEads

Probably said by the same people who jump into every uppercut and cry about excessive fireball spam. Read a fucking book if you want reads, but like an E-book because those pesky physical ones require a great deal of dexterity to handle.

It's still a fucking videogame, you will be expected to put in *some* practice, remember stuff, press some button combinations and what not. Yeah there's plenty of reads, recognizing patterns and all that smart stuff but if you can't be assed to also practice your finger skills and get combos and moves into your muscle memory, tough fucking luck
>>
>>376108841
Looks like your standard Tekken uppercut

Right Down Down-Right Right Up-Right Square Right Circle

to finish with a flykick
>>
>>376112830
Let's not act like anything about this move but the first 720 is difficult. You can literally spam the other two commands.
>>
>>376112949
That command sees more use in 3D fighters, like Soul Calibur. Tekken's Wang and Dead or Alive's Leon in particular used this for special throws.
>>
>added difficulty to pull off basic moves for literally no reason
>these are the most popular fighting games
>Mortal Kombat hit the perfect balance of casual and competitive but it isn't muh street fighter so the hardcorefags don't pay attention to it
>FGC is an autistic echo chamber that won't talk to you unless you have a $200 fight stick and beat Koreans
>Competitive meleefags still exist after 10+ years

Have fun with your dying genre nerds
>>
>>376113324
I feel like Pokken did the low skill floor thing better than smash. You literally never need to touch training mode to do well in that game.

Smash and most other fighting games require some level of training mode autism in order to not get bodied. People who are incapable of consistently performing spaced short hop aerials are at a giant disadvantage in Smash, basically to the same degree as people who can't do the DP motion in SF.
>>
>>376117001
Yeah, but Pokken is fucking dead. And you can thank Nintendo for that.

>Harada wants to pump out DLC and patches
>Nintendo doesn't allow it
>>
>>376116902
>MORTAL SHITBAT
>BALANCE OF CASUAL AND COMPETITVE
OH MY FUCKING LORD
>>
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>>376118332
>not muh street fighter

Like clockwork
Thread posts: 36
Thread images: 9


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