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Is this correct?

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Thread replies: 340
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Is this correct?
>>
Mega Man X and Metroid harder than Mega Man? Nah. Maybe the original Metroid? But not really.

X is definitely easier, though.
>>
>>375974491
>Kero Blaster actually on the list
I would get mad at you for putting Meat Boy at the very end, but god damn man I can't hate people who have good taste.
>>
>>375974610
This. X is easier than the original MM. Zero is pretty hard, though.
>>
>>375974610
I'm glad that wasn't just me
>>
>>375974610
I would agree with that for the most part but a couple ones like X6 can be brutally difficult in certain cases.
>>
>>375974491
>2D PLATFORMER (ARTIFICIAL) DIFFICULTY TIERS
>>
Metroid needs to be way further into the green
>>
>>375974817
>Artificial difficulty
>This rock is not hard, it is artificially hard
>>
>>375974491
Megaman X and Samus should be beneath cave story
Samus above X
>>
>MMX near the top
Lmao no. X is wayyyy easier than most classic MegaMan games.

Also Klonoa is harder than Kirby.

And I have no idea why Metroid is even on the list. It's not a traditional platformer. The difficulty does not come from the level design itself

Also
>Using ZS Samus
>>
metroid isn't a platformer wtf
>>
>>375974491
Play Cave Story on hard and then reconsider your list.
>>
>>375974491

Who is that frog?
>>
>>375974491
All the metroid games that arent the original are mario tier difficulty, if not easier.
>>
>>375974683
>Zero is pretty hard, though.
only if you're doing S-rank bullshit
>>
>no shovel knight?
>>
>>375974491
What's the frog one from?
>>
where's castlevania
>>
>>375974491

>SMB3
>Casual
World 7/8 was a bastard on my first playthrough.
>>
>>375975062
And partially because its on GBA.
>>
>>375974491
Is that Sonic from an actual game or deviantart garbage?
>>
>>375975127
>>375975048

A game called Kero Blaster, if I'm right.
>>
>>375974491
Yo can I get a full image of that Samus pic? I need to jack off
>>
>>375974491
put rayman 1 after SuperMeatBoy
>>
>>375974934
Not that guy but
>game isn't actually hard
>it's just trial and error until you find the programmed path where you won't die
>doesn't require actual skilled timing or inputs, reflexes, or critical thinking
>>
>>375975336

You play as a frog with a gun? This is incredible.
>>
>>375975046
>playing nicalis ports
wew
>>
missing one
>>
Doesn't Super Meat Boy give you infinite lives and sticks a checkpoint every five feet? How is that hard?
>>
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>>375975336
Thanks anon appreciate it
>>
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>>375974491
Anyone else played Pankapu? Does it get better later? The platforming and the levels are pretty good, but the bosses could do more work
>>
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>>375975046
>tfw I did with only 3 HP
Best feeling in the goddamn world.

I dont think I can ever beat hell, though
>>
>>375975520
>lives
>an indication of difficulty

Donkey Kong TF is hard as balls but the game showers with you lives you'll never get a game over.

Speaking of which, where the fuck is DK on that line and why is Metroid so far to the right?
>>
>>375975127
Based off of what someone else said in this very thread I think it's Kero Blaster. A windows/iphone game from the people that made Cave Story. Looks neat though it reminds me that I need to finish Cave Story+ still.

Why are frog characters so top tier
>>
>>375974491
What about Donkey Kong Country and Rayman ?
>>
>>375975487
>LITERALLY artificial difficulty: the game

no thanks.
>>
>>375974491
Where would DK games fall on this list?
>>
>>375975449
The Nicalis port of that game was great. Stop parroting.
>>
>>375975336
I want it but if it's harder than Cave Story I don't think I would be able to finish it
>>
>>375975943
Harder than Meatboy
>>
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I think Cave Story is harder than Kero Blaster.
>>
>>375974491

Meatboy is difficult for the sake of being difficult. Every other game on this list does not even try to be hard.

Sticking Meatboy in with the rest of these classics is insulting, really.
>>
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>>
Switch X and Megaman, then add Ninja Gaiden after Meat Boy and now we're talking.

Also DK should be right after Cave Story.
>>
>>375976240
Have you played Zangyou/The Omake secret stages, anon?
Have you tried getting every stamp?
The only parts of Cave Stroy that're even a little challenging are hell and the boss rush with Misery and co.
>>
>>375974491
no
>>
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You DID beat it without a guide, didn't you?
>>
>>375975174
And the Famicom version was harder.
>>
>>375976371
>got my SS+ achievement
>can barely even finish anything above Exa Difficult

Feels mixed, man.
>>
>>375974491
Megaman X is easier than Mario

So are most Metroid games
>>
>>375975364
While presuming you're describing Meat Boy here. Does it really matter? The game feels unique and once you get a feel for a game it becomes second nature. Just like the others is it not?
>>
>>375976339
>artificial difficulty
>>
>>375976043
Sped. Up.
Would you buy the dvd of a movie if you knew they sped the whole thing up? Fuck no. this ain't Street Fighter, this ain't Wario Ware. It's as stupid as pan and scanning a show just because it was originally 4:3. Sure you're making it 16:9 but at what cost? Sure it's 60fps but the design is now tossed all over the place.
>>
>>375975898
still the hardest :v)
>>
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>>375975127
>>
>>375975164
>smack enemies with a whip and climb stairs
>platformer
>>
>>375976339
>Meatboy is difficult for the sake of being difficult
That's the point, are you one of those retards who yells artificial difficulty at anything that takes a mild amount of effort to complete?
>>
>>375974491
lol, why even include metroid? there hasn't been a metroid platformer in what, over a decade?

castlevania is better anyway
>>
>>375977394

Its because "Difficult just to be difficult" is lazy and uninspired design.

Its the same reason there's so many Kaizo clones in both the ROMHack and Mario Maker community, its easy as shit to be a bastard developer, but being a good developer takes some level of nuance.
>>
>>375975345
Yo!
>>
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>>375976707
La-Mulana with no guide is elder god tier.
>>
>>375974491
I'd move cave story higher just because I've spent so much time trying to get sub 4 minutes in hell for the new menu theme.

Maybe put in another kirby with a "100%" plastered on his face between kero and megaman since it's been a running theme to have a true arena in their recent games.
>>
>>375976714
How so?
>>
N+ was harder than Super Meat Boy. There, i said it.
>>
How about level design tiers? You know the thing that actually matters
>>
>>375974491
X is easy for casual playthroughs, it's only difficult for speedrunning. It's a top tier speedgame though.

If you want difficult X, you want Corrupted if that faggot ever finally finishes it.

https://youtu.be/85_1pQ-HcA8
https://youtu.be/r-51OO_dhxo
https://youtu.be/L0AbmxthYXg?t=1429
>>
>>375977294
I beat the game when it came out and I dont remember that stage
>>
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Improved list.
>>
>>375974491
Megaman X is far easier than OG Megaman.
>>
>>375978982
forgot that shit even existed
still shocked that one guy tried to make a whole new X game with entirely new assets and mechanics by himself
that's not how you do shitty fangames, you just rip all the assets and recolor some stuff
>>
>>375978709
1 hit and you're back to small mario. Maybe some other minor difference I can't remember
>>
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>>375974491
>>375976371
>>375979203
>no DK
>>
Megaman X is way too high
Classic Megaman is way harder
>>
>>375981156
DK counts as Mario :^]
>>
>>375974491

>ctrl-f dustforce
>no results found

Holy fuck this thread is full of fucking casuals.

>ctrl-f VVVVVV
>no results found

>ctrl-f IWTBTG / I want to be the guy
>no results found

/v/ is dogshit.
>>
>>375974491
>no kamilia
>>
>>375974491
>metroid that high
>ZSS instead of varia suit samus

I'm so disgusted you don't even know
>>
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>>375974491
>>
how the fuck is metroid a platformer it doesn't even have bottomless pits and one of your abilities allows you to stay airborne forever
>>
>>375976707
Anyone who says they didn't use a guide is lying.
>>
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>>375975898
what about natural difficulty
>>
>>375981903
Really makes me think.
>>
>>375982151


I bought this and almost wanted to bitch about it in this post:

>>375981396


but whatever.


>>375981693

this too.
>>
>>375974491
wait what? when does sonic wear a suit like that?
>>
>>375982516

Reddit


spacing
>>
Where the fuck is Prinny/10
>>
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>>375974491
i'd switch megaman and sonic

megaman is just trying different things until something works

whereas getting all the emeralds in a sonic game is a pretty difficult task without a guide
>>
>>375981396
Dustforce was in >>375976371 this anon's list, VVVVVV is just okay and IWTBTG is artificial difficulty, similar games of which have also been mentioned in the thread. 0/10, work on your reading comprehension.

>Capcha: Unsuitable tepoztlan
>>
Megaman X is easy
>>
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>>375981693
you deserve it for embracing metroid prime. we had a great 2D series but now it's been ditched because of all the stupid kids that were cool with metroid being a shooter. well now guess what, today's stupid kids are cool with samus being a blonde subservient sex symbol.

it's poetic really.
>>
>>375978234
Difficulty for difficulty's sake being bad is like saying story for story's sake is bad. I'm pretty much a gameplay purist so anything that contributes to the quality of the gameplay is much more attractive to me so I figure that you're one of those fags that think video game stories are good, so think about it in that light.
>>
>>375974491
Contra III is harder than all of those games desu
>>
>>375974491
While it does have some annoying parts, Metroid isn't exactly "difficult" as far as 2D platforming is concerned, it should be much lower.
>>
>>375975364
If theres a predetermined path, that requires precise inputs.
>>
>>375974742
X is overall a better game despite being easier. I think more fluid control of X is why though.
>>
>>375974491
i cant finish a single sonic game yet destroy every mario and megaman game #tiersare4queers
>>
>>375983917
this and also ninja gaiden desu
>>
>japs BTFO'd at their own genre
>>
mfw GnG is so far off to the right that it's not pictured
>>
>>375975364
I think that of the games mentioned in this thread, this only applies to IWBTG (it still does require some skill but so much of it is tedious "lol random traps").

>>375976339
>Meatboy is difficult for the sake of being difficult.
This statement is empty and says nothing about the quality of the game.
>>
>>375974491
>no donkey kong
also kirby gets to low medium/low high difficulty (depending on the game) in extra content
>>
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>tfw still haven't beaten Cave Story's true ending

If there was just one checkpoint between the level and the boss...
>>
There should be a second Kirby somewhere around Meatboy to denote 100%.
There is such a vast difference between playing Kirby and 100%ing it.
Like it's almost uncanny how ridiculous Kirby gets.
>>
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>>375986523
>getting 100% ever since the advent of True Arena
>>
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>>375986523
>getting gold medals in all levels in mass attack
>>
>>375986653
Fuck, I mean stars. Gold stars.
>>
>>375985706
>Tfw want to get the true ending
>But cant get myself to playing since i had to go trough the bad ending for that bullshit the game makes you go through just so you replay it again
>>
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>>375982151
>>
>X
>Hardcore
eheh no. Not even close.
And Sonic for Sega Genesis was relatively a lot harder.
>>
>>375987058
X3 and X6 are pretty hardcore
>>
>>375987131
X7 is more hardcore than either of those two.
>>
>>375987131
Getting that double-jump boost made everything easy in X-3.
>>
>>375987353
Mavericks and Armor are in totally different orders though.
>>
>>375974491
Create a tier beyond hardcore's called "this actually just isn't fun anymore" and put IWBTG

Also slip 1001 spikes in there somewhere, I feel like that game's criminally overlooked
>>
i like that frog guy
>>
>>375983373

I'm not at all sure what your argument is here.

Story just to have a story IS bad, because it will likely be a shallow, paint-by-numbers story. If it was an engaging or meticulously planned story, it wouldn't likely be a story for story's sake.
>>
>>375976053
Cave story was longer and in my opinion harder.

Kero blaster was like a refresher on what made cave story so great. Really skillfully put together, and adorable as fuck
>>
>>375977379
>I couldn't find the jump button
Go to bed, DSP
>>
>>375978234
>uninspired design
I can't agree with this at all. The stages are meticulously laid out, and are intuitive. Traversing a stage in a successful run is fluid and satisfying.
>>
>>375974491
Switch Megaman and X and put the N ninja before Super Meat Boy.

>>375975364
What you're describing is essentially gameplay detirminism which is an illusion in any level of these games that has AI.

To add on to that, even if you know the optimum path to the goal, execution is a whole different beast. One which requires twitch reflexes, and split second decision making in order to minimize the time you spend beating your head against the wall of a level?

Or are you dumb enough to say speedrunners aren't skilled?

Artificial difficulty is the stupidest fucking meme
>>
>mega man x is the second most difficult grade he could think of

What the fuck is wrong with that person ?
>>
>>375975364
Your points directly contradict each other

If there is a single perfect path (which already isn't correct) then by definition it requires you to perfect your input timing
>>
>>375988862

There's nothing meticulous about "This is where the player will die next" design decisions, and the severity of trial-and-error that these designs carry are certainly not "intuitive". I'm not knocking Trial-and-Error gameplay on its own, its literally humanity's main learning tool. Just the severity of the "Kaizo" and "I Wanna Be The Guy" variety.

I can see the point on it being satisfying, I get that feeling entirely. But how many more degrees of satisfying is it over having time to react to a new situation and conquering it due to your own prowess instead of memorization?
>>
>>375981903
really activated my almonds
>>
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>>375986967
The hidden Eishi strikes again.
Which angel is it
>>
>>375979203
Honestly, some of the X games get rougher than Cave Story, at least on higher difficulties, X6 being notorious for this. Even Hell in Cave Story is not really super difficult. That, or I'm just terrible at the X-series.
>>
I've beaten every mega man but I can't beat the original Mario Bros
>>
X is so much easier than Mega Man, the dash jump alone gives you far more options.
>>
>>375989951
iktf. Fucking cockblocking hammer bro in 8-2
>>
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>>375989419
>I'm not knocking Trial-and-Error gameplay on its own, its literally humanity's main learning tool.
This kind of logic is why utterly shit anti-fun game mechanics are still alive.

Good games do not force the player to fail and memorize the stage multiple times in order to pass. Player should be able to win the first time if he had TAS level skills (except for going back in time and reading data) and cognitive abilities to match WITHOUT having to guess what kind of stupid shit did the dev place around just to mislead players.

And this is what trial-and-error is all about: removing player's ability to learn without failing first.
It doesn't even need to be death - it can be a shitty switch at one end of the level forcing you to redo the whole puzzle just to account for it.
>>
Why is Meat Boy considered that hard? I mean sure it's definitely a real challenge but I personally found Shovel Knight to be more challenging, particularly from a psychological level
and more fun
>>
>>375990145
>Player should be able to win the first time if he had TAS level skills (except for going back in time and reading data)
The only time this isn't true is when the difficulty is in itself the novelty of the game. Those games approach fun from a very different angle

They use completely unfair difficulty to shift the focus away from reaction time (although that still comes into play) and onto procedural puzzle solving and memorization. I think they have some merit if they're what you're looking for.
>>
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>>375990559
>rubi
Top taste
Lookin foward to the finished one.
>>
>>375974491
Cave story is much harder than either Megaman though, the fug?
>>
>>375975769
Same is true with DKCR
>>
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>>375974491
>Megaman X harder than Classic Megaman
>>
>>375990145

It sounds like you are confusing "Developers being asshats" with "Trial-and-Error". Intentionally placed points of failure are the exact things I am arguing against, but that's not "good" Trial-and-Error. The following is:

>You come across an enemy near a cliff, with death spikes at the top of the screen
>The enemy jumps at a stationary point
>You have to jump on the enemy as its coming down to get the proper height off the enemy to climb the cliff without hitting the death spikes.
>Jump on him as he's coming up, he sends you into death spikes on momentum; Jump on him at the height of his jump and you hit death spikes from your starting point being to high; jump on him too late and you don't make the cliff

If you have TAS skills, you could probably be able to do it right the first time, as you'd like. But this is still Trial-and-Error gameplay, as you're having to experiment with your knowledge of the game's physics and how big the room for error is, and you would learn from failure.

Plus you could just kill the enemy, learning quickly that you shouldn't have done that.
>>
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>>375976707
This game is fucking ridiculous to beat unless you're autistic or you use a guide. You cannot luck your way through some of this shit. It can't be done.
>>
>>375976707
I beat the MSX-like original last summer with two friends. Those friends had gotten as far as chamber of birth or something, and they just kicked back and watched me write everything down, solve the puzzles, and sometimes offered some cryptic hints of their own (like "remember to shoot straight" in regards to the puzzle about shooting one of the faces in the moonlight temple).

It took roughly a couple of months as we played in a few hours long sessions every few days, but it was very much worth it.

I then played the remake last Christmas from memory, only stopping to solve the new puzzles they made for that version, and I believe the original is better.
>>
>>375975364
So, not a platformer then?
>>
>>375974491
>metroid
>That difficult

The first game maybe but theyre easy as hell otherwise.
>>
>>375990145
>>375990820
>>375991129
To quote a typeracer quote, "Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings."
>>
>>375974491
There are higher teirs, but much beyond meat boy fails to be fun for most people. Other than that I would say so.
>>
>>375974491
where would white palace stand in this?
>>
>>375982085
But how was the guide made?
>>
>>375974491
>no DKC
Shit list.
>>
>>375974491
You know you havent played many 2d platformers when Arthur isn't present. Baby first platformers. No love for sunset riders either
>>
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>>375974491
Why do you keep posting this same image after its obvious severe problems are pointed out over and over again? Are you trying to troll? Are you the same idiot who keeps posting this image?
>>
>>375982809

What

did

he

mean

by

this

?
>>
>No dk but has Metroid
If Metroid is there might as well add Castlevania and contra which is hard as shit
>>
>>375974491
Zero Mission is an easy Metroid game. Should have SM Samus up there.
>>
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>>375974491

>Mario
>Harder than Sonic
>in terms platforming difficulty

No.
>>
>>375974683
Zero's only difficulty is the fucking camera which is really zoomed in for no reason. Zero himself takes up way too much space for a game as fast as MMZ.
>>
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>>375982809
>>
I'd put Yoshi (if referring to Yoshi's Island) higher with Metroid and Mega Man X going lower.
>>
>>375993495
>>375992737
Practically no one spaced like that until very recently. If it's not reddit, then I don't know what it is. Clearly it's some new wave of faggotry. Call it what you want.
>>
>>375974491
MM is harder than X. X is one one of the easier platformers overall. Metroid should be lower too.
>>
>>375994151
People have been spacing like that since 4chan's fucking beginning, you have no idea what you're talking about.
>>
>>375974491
When has Metroid ever been hard?
>>
>ctrl + F
>no Umihara Kawase
>no Wings of Vi

Shameful. Probably two of the hardest platformers ever. Vi is arguably "artificial difficulty," but Umihara Kawase is a difficult game to master without resorting to cheap tricks of any kind.
>>
>>375994435
Umihara is a rod-em-up.
>>
>>375994309
It was never as prevalent as it was until now. You have no idea what you're talking about. That kind of spacing used to be a typo. Or someone new not understanding how the format works. Now it seems people do it intentionally, as if it's standard.

My hypothesis, is that new formatting is being taught in school. And as each new wave of newfags come in every year, so does their standards of behavior. My guess is that younger people are taught to space like that now.
>>
>>375994151
> no one spaced like that until very recently
>>375994309
>People have been spacing like that since 4chan's fucking beginning

Give proofs
>>
>>375993495
>spatial redditor getting buttmad instead of learning
>>
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>>375974612
>Mfw beat Kuruno-San with the Jacket
>>
>>375974491
>cave story
literally need to put the game's name because no one recognize that shit (I've never bored to read about it)
>megamax x harder than megaman
kys your self faggot
>>
>>375994435
>Umihara Kawase
it's easy once you get used to the controls
>>
>>375994590
>Give proofs
OK. All the archives from 2015 and back.
Majority of posts in this thread.
>>
>>375976240
2 Heart mode says fuck you
>>
>>375979081
They added a Hard Mode in 2015
Its fucking amazing and has new cutscenes and new final bosses
>>
>>375975007
Clearly the chart was in need of some tits.
>>
>>375994689
If you don't recognize Cave Story you're a fucking newfag.

>using kys
Back to le ribbit with you
>>
>>375994689
>literally need to put the game's name because no one recognize that shit (I've never bored to read about it)
who the fuck let this autist in
>>
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>ZSS
>Also Metroid being hard

Where do you fucking retards come from? Just how shit at video games are you people?
>>
>>375974491
Where the fuck is N++?
>>
>>375974491
MM Metroid and MMX are in reverse order
>>
>>375974491

I've never played Klonoa but how could it possibly be easier than Kirby?
>>
>>375994808
>>375994890
what are the platforms for that shit anyway?
>>
>>375983341
>liking Prime is bad

I love Prime as much as I love Super.
>>
>>375995154
Its free on PC you fucking faggot
>>
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Where would pic related go?
>>
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Pic related on hard mode will push your shit in.
>>
>>375976707
I have finally concluded that I am too dumb for this game.
>>
>>375974610
I dont know Anon, the only thing I remember that was remotely difficult was Quick Man, Wily Capsule in 7, and that fucking JUMP JUMP SLIDE SLIDE in 8. Meanwhile in X you have X3 Butterfly Sigma, Black Devil in X5, and Zero Virus.
>>
>>375995076
It's not. Kirby should definitely be farthest left.

>>375994065
Truth.

Yoshi's Island is all fun and games until you hit those higher levels. Those late game levels can be absolutely satanic. If you want 100% marks autism level. Probably put it with Megaman Zero's S ranking.
>>
>>375974491
pure bait, as is this entire thread.
>>
>>375974491
>Mario being harder than Sonic
2D Mario is only just above Kirby tier, maybe equal to Yoshi tier.
>>
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>>375995296
>>
>>375975117
On the ez side anyway
>>
>>375974491
where is nsmb and why isn't it left of kirby?
>>
>>375996046
Because Super Luigi U
>>
>>375995919
And Sonic is hold right to win, with a bit of jumping and spindashing. Special stages will stress you the fuck out though. Name one level as hard as TUBULAR in SMW.
>>
>>375974610
>Maybe the original Metroid?
I beat that game when I was 4 there is no excuse.

>Mega Man
Same but Megaman 2. I seriously hope you people don't have problems with those games.
>>
>>375989847
Most of the notably hard parts in later X games are hard because they're bad, rather than any sort of intelligently designed challenge. I'd hesitate to say that doesn't count, because hard is hard, but whatever.
>>
>>375996095
But the one in the pic is Mario, not Luigi.
>>
>>375983094
What different things are there to try in Mega Man games? Everything relies on your basic skillset. Unless you think figuring out the boss weaknesses is the entire fucking game.
>>
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>>375975425
>>
>>375981903
>Being this fucking casual
>>
There is no opinion more neo-/v/ than "indies with infinite lives and no consequences for dying are hard"
>>
>>375975898
IWBTG:G is artificial difficulty, Boshy is just difficult. I bet you gave up on Homerun Derby too, scrub.
>>
>>375986523
Going for 100% in more recent Kirby games is a pretty satisfying challenge for what I want out of Kirby games, but it definitely still isn't in the top percentile of difficulty for platformers. I would put it above Mario on OP's chart though. Haven't played very much of Cave Story or any of Kero so I can't compare. Mega Man's harder though.
>>
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>>375994579

Fuck off you dumb nigger. Pretending to fit in via exclusion is one of the most obvious things when you're absolutely wrong.
>>
>>375975348
rayman really is hard. add umihara kawase after sonic
>>
>>375996436
Grand total of three posts in that image have reddit spacing, so no, it wasn't commonplace and never will be.
>>
>>375996114
Scrap Brain and or Chaos Angel and pretty much all of 2D Mario is hold right and jump to win. You get the odd level that isn't but 2D Mario is barely anything that would cause you to rip your hair out over.
>>
How would you rate Vanillaware's games?
>>
>>375996527

5 including the OP.

7 don't have spacing. The rest are one-liners that don't have any spacing. That's half and half, as far back as 2004.
>>
>>375995296
What's that?
>>
>>375996640
Uh no there's three, 24312, 24809, and 24939. L2count.
>>
>>375996398
Just because you can try something as many times as you want doesn't necessarily make the task any easier.
>>
>>375995424
That's not really much of a platformer. It's like 50% beat 'em up, 40% shoot 'em up, 10% platforming.
>>
>>375996774
>>375996640
>>375996527
>>375996436
What the fuck are you people talking about?

Spaces between lines is Reddit now?
>>
>>375997075
Uh, yeah, it does. Imagine if you're in school and you can retake any test as many times as you want until you pass, what would be the point of taking the test then?
>>
>>375974491
>opinionated
>IS DIS KORECT!?
>>
>>375974491
>megaman X
>hardcore
?
>>
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>>375997152
This is getting ridiculous.
>>
>play super meat boy
>get to last boss
>it's literally impossible to beat because of "a glitch"
>read the internets
>the glitch happens because your fps is over 60
>switch from 144 to 60
>glitch is gone
>jump physics are different
and that's why I never completed the dark world
>>
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>>375976371
Nice that someone remembered Dustforce. I completed Hideout last year, so maybe in ten years I'll complete all the original levels.
>>
>>375997152
A pp a r en tly
>>
>>375997274
I agree. Lets drop it.
>>
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>>375996306
well yeah i mean it's that, which utility item will get me over this giant pit/up this sheer cliff, and which weapons should i use in the stage to take out guys who are above me/have a shield/take 20 normal shots

that's pretty much the whole classic series
>>
>>375974491
weird I found kirby as my hardest platformer on the SNES. Kirby Super Star was hard with all the puzzle shit and boss stuff there was also a lotta timed levels.
>>
>>375997491
I played it recently, and some of the Halberd levels are indeed quite challenging; the Arena doesn't mess around either.
>>
>>375974491
X its easyer than regular megamans
And supermeatboy is a joke
>>
>>375997432
Except every situation in which a utility item is needed to get somewhere is immediately apparent, and there is no trying random things until something works because everything works. Some things just work better than other things. You're never gonna be stopping in the middle of a level and pondering what you need to equip to progress because, aside from wily stages, every stage can be completed with no extra equipment. For that reason, even utility item use is never required in the basic stages, and even then, hole that stretches out beyond the screen with no platform to jump on is always rush jet, and platform up twice as high as my max jump height is always rush coil.
>>
>first proper platformer I ever played through aside from Mario was Dustforce
>now can't enjoy any others because they feel like they like technical depth and difficulty
>>
>>375997203
>What is the ACT and SAT, two tests both used for college admissions
In our metaphorical world you can take the test as many times as you want but you still have to learn the content and pass the test.
>>
>>375974491
>metroid
>hard
what
>>
>>375998646
>americans actually let kids retake tests until they get it right
Wow, no wonder you have so many retards in college.
>>
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>>375974491
why isn't this on here?
>>
>>375998720
Some Super Metroid sperg is going to come along and tell you how DEEP and SKILLFUL the mechanics are and how autistic speedrunning totally makes the game SUPER HARDCORE.
>>
>>375995503
Don't worry anon, most people who beat it "without a guide" made it a group effort with a community. I loved the game but around the half way point I lost my patience for it and looked up a guide. Then I dropped the game because it isn't fun with a guide
>>
You ever play the arena or the ultimate arena in KSS?
>>
>>375999127
IWTBTG is just tedious hitbox horse shit
>>
>>375976707
Why would you ever play this without a guide?
>>
>>375995701
People had trouble with Black Devil and Zero Virus?
>>
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Dustforce is one of the best platformers i've ever played, but fuck, how the hell do you git gud?
>>
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>No DKC
Scared of an actual challenge, I see.
>>
>>375999065
>metaphorical world
>>
>>376000170
Just play the stages you have difficulty on for half an hour straight. They're designed so you have to learn certain movement options before you can finish the level and they slowly build up these mechanics with each stage. I would start with the easiest stage you can't finish because otherwise there might be too much going on at once for you to learn efficiently
>>
>>375974491
Is SMB really that hard? I can't even get past like 2 levels at most each time I've tried any Mega Man because I'm shit, but I've 100%ed Super Meat Boy.
>>
>>376000180
>DKC
>hard
What? It has a few difficult and/or frustrating levels, sure, but it's nothing compared to even Mega Man games.
>>
"artificial difficulty" is literally in all games. Because games are artificial.

What you autistic fucks mean is FAKE difficulty.
>>
>>376000574
>He didn't play DKC2 or 3
Even Tropical Freeze had its moments. Not discrediting Mega Man, but prep time can eliminate all stress outside of memorizing the level layout.
>>
>>376000634
Duh, of course all games are artificial, because they are digital.

If you want games with natural difficulty stick to LEGO blocks.
>>
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>>376000634
Eat shit, retard
>>
>>376000696
Tropical Freeze is leagues harder than DKC3. Also much better designed. DKC3 is easily the worst in the franchise.
>>
>>375974491
where the fuck is Rayman
>>
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>>376000634
>spergs over meaningless semantics
>accuses others of autism
>>
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Where would you put this game?
>>
>>375974491
Where would Battletoads rank?
>>
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>>375976371
Feels good, man.
>>
>>376000634
What they mean is
>wah this game is hard in a way I can't personally deal with it's the game's problem and not me
>>
>>375974491
this is wrong all the way
Please go watch CCCX and redo
>>
>>376001237
There are shit designed games, anon.
>>
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>all the terrible baits in this thread
>>
N+ the ninja or w/e the name is harder than all of those shits combined
>>
>Metroid harder than Megaman
>or even Cave Story
>>
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>>375974491
>infinite lives
>3 second levels
>hardcore
you haven't even earned your first black belt you little faggot
>>
>>376000518
that's because you can rely on rote memorization for most of the game
>>
>>376001423
And there are shit players with no self-awareness.

Sadly, it's difficult to differentiate a knowledgeable player from an entitled casual.
>>
>>376001000
>get trips
>over 10 minutes pass
>question unanswered
>digits unchecked
I feel betrayed
>>
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>>375974491
>no Gimmick!
casual list
>>
>>375994435
sometimes people post images on an image board
>>375982151
>>
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>>375997712
>there is no trying random things until something works because everything works
>Some things just work better than other things
>You're never gonna be stopping in the middle of a level and pondering what you need

these all sound like arguments in my favour that the classic Mega Man games are not hard

also
>aside from wily stages, every stage can be completed with no extra equipment.
i would love to watch you blow through Heat Man's stage with no extra equipment. and that's not sarcastic or condescending, i would really like to watch that.
>>
>>376000170
Just keep playing. IIRC the DX tutorial teaches you all the techniques you need to complete the game so you shouldn't need to look them up online. If you're stuck on a level, you could also look at a good run. Look at the part that's giving you trouble, how they're doing it, and practice it until you get a good feel for it.

>>376000784
Well he's right. Artificial difficulty is a ridiculously overused buzzword. While it could have a clear definition, it's also used by mongoloids who think strafing in Quake (or more generally the mechanical difficulty of its movement mechanics) is artificial difficulty.

>>376001632
Rayman owns. Rayman Designer is even better. Rayman by his Fans is shit because many of the chosen levels use the super helicopter.
>>
>>375974491
Rayman should be in there somewhere around intermediate probably. But the speedrun sections can be very difficult, so it's fluent
>>
>>376001969
>Mega Man isn't hard because it's just trying things randomly until something works
>You don't need to try things randomly because anything can get the job done
>Sounds like Mega Man isn't very hard then :^)

whatever dude
>>
>>375992436
With the combined efforts of thousands of players that died in the process and some input from the developer.
>>
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>>375974491
>no Undertale
Do you even Genocide?
>>
>>375976339
Pretty much this, its shitty indie meme garbage with no redeeming qualities other than just being intentionally hard, literally the game babies just finish to feel they accomplished something.
>>
>>376002310
nice meme
>>
>>376002327
I think the people painting Super Meat Boy as the best game ever are ridiculous it's actually Dustforce anyway but you're trying too hard. It has solid core mechanics and a lot of content through large level numbers and unlockable characters. The presentation is uneven but still fairly distinctive.
>>
>>375974491
>use the only hardcore difficult Mario to represent the series
>it's at casua
wtf u doin anon?
>>
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>>375974491
>>
>>375974491
>Metroid that high
Switch it with Cave Story, no fucking Metroid game is harder than any NES Megaman.
>>
>>375994694
this. i did mention it but apparently later. i would say it is even easier than super mario bros 3 since you can really take control of the character and it feels very free despite some bosses like the second tadpole and crab being considerably difficult i wouldn't outright call it a very hard game. it feels very fair
>>
>>376002171
>Mega Man isn't hard because it's just trying things randomly until something works
yes that was my original point

>>376002171
>You don't need to try things randomly because anything can get the job done
i don't think anyone said that if you follow the chain

>>376002171
>>Sounds like Mega Man isn't very hard then :^)
okay well thanks for the upvotes i guess
>>
>>375996134
Anon, "hard" does not automatically mean "unplayably broken, whoever beats this deserves to get his cock sucked". It just means hard. And classic Megaman is definately harder than Megaman X, even if it is not an unbeatably hard series.
>>
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You forgot someone
>>
>>376002702
>i don't think anyone said that if you follow the chain

I said that, you retard.
>>
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>>376002765
oh so you're the guy who thinks you can get through Heat Man with nothing but a P-Buster

prove it then
>>
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>>375974491
if you think you're hot shit for beating Meat Boy how about trying a real platformer?
>>
>>376002543
>shitty music
>garbage characters
>trash visual style

Its trash, son. All the other games took actual effort and hearth to make, Meat boy is just a difficulty simulator made by hipster indie shit that shoul have stayed at Newgrounds, no wonder any of these indie shovelwares ever get sequels.
>>
>>376000170
Keyboard or controller?
With most platformers, I just go with keyboard but I can't decide if a controller would be better in the long run.
>>
Is there a list of the best platformers 2d and 3d? I feel like playing some last one i played was Crash 3 about 5 years ago
>>
>>375974491

To get the true ending in Cave Story though is damn difficult. Way way more difficult than any Mega Man and possibly even more difficult than SMB.

Then again, list is a joke without Battle Kid.
>>
>>376002327
t. angry casual
>>
>>376003352
I think the music is fine, but I don't really care for the visual style either. Some characters are bad, some are good, but they all put a twist on the core gameplay, which means that they increase the content offered by the game.

I also think it's pretty clear that the game took "effort and heart". That shitty movie about indie devs along with some research would confirm it.

I don't think you have to like the game, but saying it has no redeeming values is ridiculous.

>>376003492
In general keyboard is a perfectly good choice. Specifically for Dustforce, when I looked I learned that there's an even split between keyboard and controller at the top level, so use whichever you prefer.
>>
>>375986523
Try 100% super meatboy if you think fucking kirby should be anywhere near it.
>>
>>375994435
I dunno but I think Vi is still completely fair, it's judt very unforgiving.
>>
>>376004105
already beat Dark Worlds, I was pretty bored with the the game at that point
>>
>>375974491
where the fuck is ghost and goblins you first party cock gobbler
>>
>>376002647
I wanna be the guy is more an artificial difficulty simulator. than anything else.
>>
>>375974491
Mega Man X is way easier than regular Mega Man.

The dashing was fun as fuck, but it made you a killing machine, zipping around enemies.
>>
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>>376003632
>>
>>375976371
What are the last three?
>>
>>375982151
I actually had a lot of fun with this game. Looking forward to whatever he puts out next.
>>
>>376003632
2d platformers:
----------------------
Mario 3
Mario World
Cave Story
Kero Blaster
Dynamite Headdy
Rocket Knight Adventures
Super Meat Boy
Super Metroid
Mischief Makers
Sonic 3K
Tomba1/2

3D Platformers:
----------------------
Mario 64
Banjo Kazooie/Tooie
Space Station Silicon Valley
Psychonauts
Spyro
Crash2/3
>>
>>375974491
fucking stupid

megaman x series are basically super easy and causal, moron
and it is more easier than some SNES mario games such as super mario world, yoshi island, etc

basically NES action games are most difficult, the one like Ghosts'n Goblin expect for indie shit made nonsensical hard difficulty for kids who believe that more difficult game is, more better game is
>>
>>375976371
>playing platformers for score
>>
>>375975364
haha youre bad at games
>>
>>376004489
I'd add Rayman 2 to the 3D Platformers, Rayman 1 (and maybe Origins & Legends) along with Dustforce to the 2D Platformers.
>>
>>376004649
>playing platformers for completion rate
>>
>>376004647
>NES
>Ghosts'n Goblin
The game had an extremely poor framerate and you needed to finish the game twice just to see the ending. Such games are automatically disqualified for any serious difficulty discussion.
>>
>>376004803
You need to complete SMB twice to see the real ending too
>>
>>376004861
After you have seen the level design once SMB becomes really easy though. The original japanese SMB2 is the real bullshit.
>>
>>375995424
Not really a platformer, but honestly this game was WAY better than it had any right to be.
>>
>>376004457
Super Meat Boy, I Wanna Be The Boshy, Dustforce
>>
>>376004919
I'm talking about indie SMB
>>
>>376003139
Was this game even that hard? I'm pretty sure I beat it as a kid. If we're talking about really hard old-school platformers, I'd say Ninja Gaiden takes the cake.
>>
>>376005870
I'm pretty sure you remember wrong
>>
>>375974491
no, none of those games are hardcore platformers. hardcore platformers are games like kaizo mario and I Wanna Be The Guy
>>
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I remember this game specifically from the SNES era for being hard as fuck compared to other platformers.
>>
>>375975364
Meat Boy isn't even trial and error, it's just doing the same thing you obviously have to do until you get it just right. What a fucking shit game.
>>
>>375974491
Metroid should be after Sonic. All of the games but the first two are piss easy.
>>
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>>375994694
Is this some kind of joke?
Unless by "get used to the controls" you mean "become a complete and total master of every aspect of the mechanics", that's one of the dumbest things I've ever read.

>>376002691
>i would say it is even easier than super mario bros 3
What the fuck reality am I in right now?
>>
>>376005946
that's the normie scale
>>
>>376005946
IWBTG is a pseudohardcore.
>>
>>376004928
>Treasure developing
>published by Sega
It had every right to be as good as it is. If anything, I'm surprised it isn't better, and is plagued by slowdown.
>>
>>375994969
Came here to ask this
>>
>>375994697
>and back
The archives shit the bed several times, there's no way to give proof other than your own experience
>>
>X more hardcore than MM when dash boots knock the game down to casual
>>
>>376005937
Nah, I'm pretty sure I beat it now, I decided to watch a playthrough of the game, and I can tell the difficulty of the game is something I should've been able to beat. (Also bits of the game came back to memory and I know I made it to the last level).

Also what these anons said >>375976491 >>375984529 Ninja Gaiden and some doujin Touhou platformer game (I can't remember the name of) have to be hardest platformers I've ever played.
>>
>>376008206
Ninja Gaiden has like 1 difficult game in the last stage, not that difficult.
>>
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>>375974491
Replace First armor X with Blade Armor to signify X6
>>
>>376008264
I meant to say jump instead of game
>>
>>376008264
>>376008317
The last stage was exactly where I got stuck.
>>
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>>375974491

Fixed version.
>>
It doesn't make sense to me to consider Metroid a platformer. It has platforming in it, but it's far more focused on exploring a big world, getting upgrades, figuring out where to go, and shooting shit, than it is on platforming challenges, as far as I can tell.
>>
>>376008264
>>376008317
Oh, and if anything, the game had a lot of cheap deaths from enemies merely bumping into you and sending you falling to your death. There was still some difficulty reaching the end of the game. But if you found it easy, props to you.
>>
>>375974491

meat boy is actually easy as shit

anybody can be good at something for five seconds at a time
>>
>>376008656
idk, remember beating it when I was about twelve, I didn't really find any part up until that jump difficult when replaying it a couple of years ago, I gave up on the one jump, though that's mostly just because I have become really impatient over the years
>>
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What about cinematic platformers like Prince of Persia, Another World, Heart of Darkness, Oddworld: Abe's Oddysee, and I suppose recently Rain World?
Where do those go?
>>
>>376009236
same category as Night Trap
>>
>>376009325
I'm sorry, are you a retard?
>>
>>376009392
no, I have a degree in this
>>
>>376008879
Most "hardcore" games are not even hardcore
Normies set the bar too low
i.e. soulsborne, nier, early contra games (have not tried the later ones to give actual opinion about it)
I always find it funny how soulsbabbies always bitch over actual hard games, calling them piece of trash
>>
>>375974491
N+ at top of the list
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