>game balance is based on rock paper scissors mechanic
What's wrong with this as long as both sides have access to all three and can change mid-game?
>game balance depends on stuff you buy via microtransactions
>>375947487
Fucking dinosaur king DS
>>375947487
>game balance is based on player skill
i see you're familiar with the worst starcraft
what's even dumber is that it makes having armor a weakness instead of a strength.
>>375950237
To be fair damage types were always a thing in Starcraft. They just never fucking told you in 1 and people had to figure it out themselves. Ie concussive, explosive, etc.
>>375947487
>Hating on best fate game
>>375949978
Source?
>>375950514
But it's so ingrained to the balance in SC2 that they add and remove tags to balance units
>game balance is based on rock paper scissors mechanic
>except rock is clearly better because rock is super effective against scissors, paper characters are terrible and rock characters has a massive flexible movepool and are extreme overpowered that it counters its weakness with ease anyway.
>>375950809
What does Primal Groudon have to do with that? Are you implying that Pokemon is at all balanced around rock-paper-scissors?
>>375951031
type effectiveness is a big rock paper scissors game anon
>>375947924
>>375951193
but certain pokemon are intended to be more powerful than others.