What happened with the voice acting strike? were the cuntos a bunch of push-over after all?
>>375688769
>Overpaid, overused, and overhyped voice actors finally give into their natural human instincts and become overwhelmed with greed
>They go on strike and refuse to do any work until they get their own way like children throwing a tantrum
>New talent can finally enter the system that the union refused to allow
Fuck em. It's time for new blood.
Was just thinking about this, they are now the longest strike in SAG history, but no one is speaking of it anymore. Even the media seems to have given up defending and bringing it up.
They're still "on strike". Could have fooled me because Steve Blum is in Injustice 2, a WB Games published title.
>>375689356
>>375689497
Did it already start then? wew such might.
>>375688998
Did this happen though? Did anything happen?
>>375689497
VA work is often done well in advance of the games actual release date. It's probable that he did the work months, or even years before the SAG strike.
>your average vidya dev couldn't also handle basic voice acting be it necessary.
Perhaps voice actors are overvaluing their own work?
>>375690846
The only art talent in the industry that don't overvalue their own work are environment artists.
You can literally commission a top tier pro for about the same cost as a dumpster tier 3d modeler.
Fully voicing games ruined RPGs. Now instead of 5-10 options all saying various things, and each character having their own lore they could tell you, there's only 4 dialog options and one dedicated talking lorebox.
Tell them to stay gone, at least as far as RPGs are concerned.
>>375688769
Companies just did what they always did and hired non-union scabs while the babies whined about recognition.
It's why Persona 5 is filled with no name hobos they picked off the streets.