>talk to merchant
>see what he has to offer
>lot of cool shit, armors, swords, potions, amulets
>kill him
>loot his corpse
>all of a sudden all the cool stuff is gone and instead he has two spits and some dogshit on him
nice immersion dev shits
Why would a merchant carry several suits of heavy armor and magical greatswords on his person?
>>323236426
to sell them duh
>>323236549
Who says he doesn't keep them in a backroom prior to purchase?
>>323237104
>go into the backroom
>there's fucking nothing there
you were saying?
>>323236549
Means he keeps his wares somewhere else.
>>323237532
What makes you think that's the right room?
>>323237759
>2 rooms
>one with the merchant and the counter
>one behind a door with some chests that contain nothing and the merchants bed
That faggot keeps his wares in the chest sitting out of the world bounds because faggy devs can't come up with a theft system that doesn't totally break the game. Looking at you elder scrolls.
>merchant has a limited amount of money and can only buy so much
Why do artificial RPG's still do this?
I roleplay that he hides them up his ass, and my character is strictly no-homo and wouldn't get them.
"I ain't touching no man ass" - My character
>>323238121
>multiple 5 foot long greatswords and entire suits of armor as well as potions containing caustic liquids and shit
thats gotta be uncomfortable
>>323237104
>go to room
>lot of stuff on shelves and hanging on the walls
>can't grab them
>>323238121
What if it's a lady shopkeep?
>Care to browse my goods?
>Let's see what you've got for sale
It's like the intro of Menace II Society where they kill the Korean guy and he only has 6 bucks in the register
The one merchant in Prydwen has better merchandise sitting next to him than the stuff he actually sells.
>>323238121
>you wear armors that have been in a greedy fat merchant's ass