This area in Bomberman Hero. The music and those red tornados were really unsettling for me.
There's a shit ton of other bizarre enemies in this too.
Ahh, fresh meat!
>>Asstastic no skills kid at the time, get murdered.
I can still hear his voice clear as day.
Sometimes at night I would get scared that he was chasing me down the hall. Being a child is the worst.
I thought everything about Diablo was fucking cool as a small child, especially the Butcher. I also wanted to fuck those succubi by like age 9.
I was afraid of much dumber things.
The Butcher was the only part that scared me to the point where I had trouble playing. Other then him I too loved everything in the game. Especially the way the guys in pick related would die.
Nah. Seeing that big-ass guy freaked me the fuck out as a child. And I'm still sorta creeped out by it today.
Boom Boo's design is too exaggerated to be scary, it comes off moreso comical.
Take the last train to Nopesville and I'll meet you at the station.
Ohhh is that the place with the slow gloomy music that also has a really fast upbeat percussion? What a weird combination of music that doesn't quite come together. There was another pyramid level that had the same music and it always made me feel gloomy and exhausted.
i would post mara but ill just leave this here instead
the only time i have thrown and broken a controller in pure rage.
every playthrough i just.... stop
>tfw dropped the game for three years because of this fight
I came back to it later after I read a guide saying to kill Ayme, then Folon, then Giacomo. The game is actually pretty easy from then on. Until you fight them yet again.
With no breather in between fights.
Why do everyone complain about this? The only thing I remember actively disliking about Echoes were the bland and boring dark areas. I haven't played it since it got out though.
yup, we're literally getting ptsd from difficult moments in video games, anon.
>Webm 1:56 long
>Obviously sped up at some parts
>Still no end in sight
I hope you weren't planning on having your whole squad make it back alive...
I hope you werent planning on anyone coming back alive
Unless you have a squadsight sniper
Learning the pattern and timing for this shit was gross.
It used to be called shell shock then battle fatigue. How it's PTSD because faggots couldn't handle fighting in a war even though that's what they signed up for.
I barely remember this thing. I know it got me a few times, but the Spider Guardian is fucking miserable for me
>don't scan it before fight
>fuck it, gonna die anyway
>scrap my chances at 100% and just save ASAP
Never again. Never, ever again.
Still better than Ashes & Temples
holy fuck this, I was thinking of this the other day too.
Bomberman hero had a fucking awesome ost
>tfw had no issues with this map and beat it flawlessly
i take it youve never been in a life or death situation of any kind anon. It doesnt even need to be war. Having bullets fired at you and explosions all around you is not something normal people deal with.
Its changes your mentality. Suddenly, your double checking every shadow, questioning every stranger that approaches you. Do they have a gun or weapon of any kind. Why do they walk a certain way. What are they thinking when they give you that second look.
Especially when your sim was a policeman.
In 2 it was even better
>Calll the police
>Burglar beats his ass
>"looks like he got away lol"
The best thing was that your sim got to know the burglar so you could call him on the phone later.
>Build torture room
>Make friends with burglar
>Call him over
>Toy with him for several days
This level raped me several times, I didn't even finish the game
They're honestly not too bad if you drop everything on them but it gives you a shock when you first see them and their 80+hp
This whole game was a nightmare on genesis
Fuck the part with the toy car.
Isn't it beautiful?
One of my first game ever, this part of the game (Harry Potter 2 on ps2) still give me dem' chills
What's wrong, it's just a zombie and a chry- WHOOOAAA NOPE
There was one precursor egg in Jak II, you had about 7 seconds from activating it to reach it before it disappeared. I would always get to it a fraction of a second too late. Took me fucking ages
one of the first video games I've ever beaten
but yes, fuck those RC car controls on that one top down level. I had rented that game 3 times by the time I finally the hang of it.
Fun fact, this mission happens immediately after your first terror mission ONLY on your first playthrough. After that it's a random council mission.
Basically it's thrown at you when you're at a low tech level only when you're unprepared for it. That's next-level dickery.
I lost all but one of my squad, including my first MEC. I was salty.
Real ptsd is no joke. I cant make any real friends because im always suspecting anyone i meet, I have troubles holding jobs because I constantly expect them to fire me. Its a pain in the ass.
Running from the final boss of Parasite Eve scared the shit out of me as a kid
>you've gone through tons of floors
>nearing your mission target
>walk into room
>https://www.youtube.com/watch?v=RSwTCgqgnJE starts playing
>holy shit it's so cheap for a huge mansion what a steal
I would dump the shit out of her if this dumb bitch literally tried speaking to me in riddles thinking it was "cute"
vault 34 is pretty spooky too but not as bad. It's just the fact that it's like a labyrinth and you keep hearing ghouls screaming all the time but you never know where they're gonna come from.
Pokemon mystery dungeon was just designed to fuck you
>99 floor dungeons
>99 floor dungeons that send you back to level 1 and take all your items
>99 floor dungeons with legendary at the end that has a low recruit rate
>99 floor dungeons where the legendary will appear only on a single random floor and the game does not alert you to this fact
>plow through game easily
>get to Bald Bull pt 2
>stuck there for 2 years other than one time when I got lucky
>Not concentrated in the moment
>Not using your instincts
Not a Jedi yet/10
I played it completely safe, slow, and only lost one sniper.
But that sniper was one of my favorite units. >Having to fucking gun her down immediately afterward
>WARNING: THE GUARD WANTS TO SEE YOUR ID
I can't even remember which part of this cycle I hated most anymore. It all just blurs together into a mess of anguish and rape.
>when the last door opens a spider runs in and ganks the cheerleader
>This in lunatic classic
>that one fighter asshole with counter
>5 fucking days of wasting my money on reeking boxes to grind
Shit made me go fucking nuclear
You need to either be emulating this or using other external software to get through this room unscathed unless you down potions
You know you want to buy that level grinding DLC, goy.
I did for the apotheosis map.
but lost it in a system transfer for no fucking reason, and never finished it.
>it's tail is up!
How is it that a team of translators always without exception get "it's" and "its" mixed up?
Like holy fuck I'm not even an english native speaker and this is the most basic shit still.
Or you could use one of the programming errors to give yourself MP for DSS attacks.
Besides, that's not even the hardest room in the arena.
isn't the only way to do that by downing the mp potion though?
and I'm curious as to what you thought was the hardest? The only other room that fucked me was the one with the succubi and arachne and maybe dark armors on magician playthrough
Thought you were going to go through an entire thread without me huh?
But he's so easy. He telegraphs everything. EVERYTHING, anon.
I still see dreams occasionally.
And this is the point where I know it's time to abort.
Seymour was one thing, sure, he made me restart twice. But then there's this....
>I'm glad that both were much easier in the 3rd game.
Death is way harder in Dracula's Curse, dude. Unless you're going easy mode with Sypha. But if you go that way then Death is the easiest in CV1 because triple holy water stunlocks him.
Double tap to run killed this game for me. I've played all of the mobile Castlevanias but this one just sucks so fucking much I dropped it as soon as I knew about that mechanic.
YOUR COCKSUCKING PRODUCT HAS REDUCED ME TO A GIBBERING MAN-APE WHOSE ONLY RESORT TO DEALING WITH THE ALMIGHTY FUCKING GRIEF IT'S BESTOWED UPON ME IS TO SCREAM AND HURT MYSELF.
>saved before that battle
>not strong enough to beat them
>no way to go back and train
And that was the day I learned that using only one save file can sometimes fuck you in the ass.
I used to have serious ptsd with these fuckers until I realized that, if you're careful, you can have 3 fully loaded SMG's by the time they even show up. Then all you have to do is wait for the painfully retarded driver to drive into a bench or light and then you can rat-a-tat-tat them niggas up
>Low on HP, healing items got sludge,stolen or turned into something useless trying to hope the next floor will lead you to the end or you find a Bazaar
>That Monster House theme starts playing
>The horror of your party being picked off one by one.
I'm surprised I don't see any Parasite Eve in the thread. This rat still freaks me the fuck out
>mfw this never spooked me as a kid
>nor did the eel
The haunted mansion level from Gex. It was in a demo disc and was too scared to finish it. I was about 7 or 8
>1 player in a team based game
>hideous monotone copypaste labyrinth of suck
>making sure you get all codexes and shit is even more of a pain in the ass
>slow as shit combat
>ambient noise background music, blurry filter, and general apathy of all characters within the fade combined with uninspired environs make it the most sleep inducing area I've ever encountered in a video game
I will never not use Skip the Fade for any replays of this game
>combat is slow
Are you kidding me? Did you play on Easy? How is clicking a few skills on a singular character slower combat than having to micromanage your entire party in never-ending dungeons like... every single map / dungeon in the game?
I actually didn't know this fight was supposed to be so hard until a friend of mine told me how much he struggled with it. I only died to it like once. The last boss however killed so many times I was literally ready to drop the game.
running into this nigga for the first time
If you think the Sonic 3 cylinders are bad, you haven't experienced true hell.
getting rekt so hard by this bitch was what made me grind so fucking much that everything afterwards including the monster arena became a breeze
Rockstar, you cheeky cunts...
>not doing this mission at night
nigga did you play the rest of the game? This is the one that fuck me over
I heard this was much harder in the unpatched PS2 version of the game, but literally all I had to do was ease off acceleration.
Personally the only mission I've had any amount of trouble with was the one where it switches to a first person perspective on the plane, that is, actually getting to that point. Sometimes I get it my first try, other times I just can't fucking do it.
I never wanted to walk the corridors because of these fuckers.
The regulars one are creepy enough. Then you find that giant one...
>have to watch the cut scene again and again and again and again and again and again and again
Fucking hated this whole segment when I first played it
>She refuses to give you the badge and just cries
God I want to fuck her
>all these frontin ass niggs who think they hard
AIN'T EVEN SEEN
DA PIN NIGGAS.
How many times have you died, anon? You can still remember the frustration, can't you?
For some reason, I didn't mind the Smelter Demon that much. Sure, some his attacks had wonky hit boxes but I thought it was a pretty fair fight.
The Ruin Sentinels fight could go fuck itself
When I discovered they respawn, I stopped playing Dead Rising. I was already pissed that I couldn't read any of the subtitles so I had no idea what the hell Otis was bitching about and trying to escort survivors back to the saferoom made me want to drink over cleaner.
I strongly recommend it. You dunk fuckers with a goddamn EGG, then feed that egg until it hatches into some random abomination, which you can also use to dunk fuckers.
The levels are giant too. It's an oddly high quality game for what it is. Only thing I hated was how fucking terribly done the rails were. You needed to have your egg centered dead on the middle of the rails, otherwise you just fell through them.
>mfw I gave up on Simba
>mfw I was huge Lion King Fan
>mfw this game taught me of rage and despair
You forgot t mention the 10/10 multiplayer. You wouldn't think a weird little platform game lends itself to combat but some of the best times I've ever had were with some bros and their eggs.
I beat that shit easy as hell but the wildebeest stampede always fucked me over. Plus when you fight Scar I was never quite sure how the fight worked. I mostly just tried to pounce on him as much as I can and hope I can throw him over the edge.
I was a wee lad of 5 years.
No child should have to go through what I did.
I don't think so, at least i can capture Junko's spellcard in a somewhat consistent rate and her nonspells can be bypassed with bombs.
Lunatic impact on the other hand ruined so many runs for me with Marisa is not even funny at this point.
>Hecatia has really high hp during this spellcard
>Have to micrododge the little stars while macrododging the big ass moons
>Long as hell so if you decide to bomb it you'll run out of them in a short time leaving you vulnerable
>Capturing it is almost impossible if you are below 3.00 power.
My anus clenches whenever I run into an enemy here.
I finally forgot about this fucker and was just thinking about playing it again. Guess I won't now.
Made me mad when I was younger, now it makes me mad because it reminds me of what happened to Castlevania.
the trick is to play it with as many human players as possible, right after a 5 minute City Trial run. You can set the post-game mini-event in the options to always face Dedede.
Grab geurdo bombs, proxy bombs, regular bombs, and grab spark, sit in a corner holding A, rotate to build up charge while standing still, and use your stopped moment to aim and shoot him.