I've been playing... well you know. Its actually way better than I thought.
999 and Virtue's Last Reward
>Really, really enjoy the writing and characters etc
>Try to pay attention to Kurisu's texts but answer most/all of them wrong
>At the very end of the 30+ hour visual novel, learn I'd need to replay the entire thing and answer Kurisu's texts correctly in order to get the true ending
I never finished S;G, the fact I need a guide from the start to avoid re-reading 30 hours of text is infuriating
just played this one... pretty shitty but I got some good faps outta it
or if you want something with plot, higurashi and umineko
There is no gameplay though.
the health bar shit and losing is just a fancy bad end type of thing.
They might as well do away with the health bar shit since its just annoying having to savescum to make sure you don't have to go through the same text again.
Hmmm, not sure in terms of "unfinishness.ness" but it certainly has less content.
There's no going between locations, you're stuck in one room.
There's only Hermione and Snape.
I'd say so, I never followed it being made and only stumbled onto the download link in a thread so I wasn't as disappointed as most people, just a neat 2-4 hour fap.
That's not exactly new or ground breaking.
Posting some recommendations that should keep you going for a while.
Don't let aged graphics fool you, it's seriously good game. I say game because there's actually point-and-click stuff going on. And story is great as well, and lasts long time, even if you use guide.
Despite people saying that Alternative is only one worth caring about, you should read earlier two -Extra and Unlimited- as well. They build the characters and world, and you seriously need to read like one route from each to get to good stuff.
Sekien no Inganock
It's a proper fairy tale set in steampunk city where people do anything to get by. Music and visual are also top-notch. Relatively short.
The routes are of varying quality, and editing of translation is suspect. But recommending this because some of the routes seriously touched me, and ultimate ending of series(the second story of fandisc, first one was shit) is excellent.
Fucking excellent. Fun story, and gameplay is good with each game doing something different. Read Digest versions of first two, go through third one, then you can enjoy awesome RPG series.
Toushin Toshi 2
The first game is also translated, but second one is considered legendary, and for a good reason. Pretty great old-school CRPG, with surprisingly lengthy story.
Pretty good. Get ready to spend like 50+ hours on one route, and there's three of them.
probably even more if you do everything/ go for true endings.
I've done at least a 1/4th of that list over the past year and a half and i can say it easily put me over 200+ hours.
Nigga what are you doing recommending Little Busters. Though I gotta admit that has the most competent translation of all KEY titles released.
Also fucking Time Hollow, seriously?
>Toushin Toshi 2
Toushin Toshi 2 is pretty good, most japanese gamers consider it one of the best eroge ever made right up there with Doukyuusei, YU-NO, Kichiku Ou Rance and Dragon Knight 4.
So are Rance, Toushin Toshi and YU-NO, but they all have pretty heavy visual novel elements. You'll be spending lots of time reading.
...Unless you're asking about generally sexual content, all of the games I listed have that.
And adding to the list stuff that has been mentioned in the thread, Kara no Shoujo is pretty great, as is 999 and Danganronpa.
Japanese also consider Family Project one of the best things ever, so yeah. It set lots of genre standards, but everything it did has been done better by other games afterwards.
Anyway, Toushin Toshi 2 is a good game, but I wouldn't put it on same level with stuff like YU-NO and Kichikuou Rance. All three are really playable though.
Yeah SG has got to have the worst path system in any visual novel I've played. I remember thinking "man when am I going to make choices" and then I beat the game and realized those trivial cell phone conversations completely determine everything. Was fucking stupid especially given how pointless a lot of them feel yet they have MASSIVE consequences that beg for a guide just to get them all.
It does, but it's terribly done. There's no truly quick skip and it slows down every time you need to answer cell phone texts. The end result is that it takes way longer than it needs to and getting all the endings was a huge pain in the ass because of it. It was just a bad system to do things.
It doesn't help that all the endings but the true ending feel half assed and tacked on. They're just epilogues rather than actual routes, which further makes you wonder why they even bothered. It seems more like they were rushed and couldn't do actual routes so they just threw in some random endings. Only one I thought was interesting was Suzuha's. The stupid cat girl by far had the dumbest one though.
Can you really call Dangan Ronpa a VN? The only straight-up VN parts is the set-up before the investigation sections, and of course the class trial sections. And even the "calm" period before anyone's been murdered has a lot of walking around.
As for a VN, the whole "go through all menu choices to continue" thing is pretty dated, but damn it, Kojima made one hell of a Blade Runner/Terminator tribute with this game. Also the english dubbing is spot on.
Personal favourites are Shikkoku no Sharnoth and Kara no Shoujo
>Yeah SG has got to have the worst path system in any visual novel I've played.
I'd say 999 has it worse. The skip is painfully slow, and fuck having to clear all of the puzzles in room in repeat playthroughs. That's one thing I'm glad VLR improved on.
I can't comment on 999 since I never got very far in it, but at in S;G you skip through ALL this shit just for the last 1% of the dialogue to be different. At least other games have more meaningful differences in routes. This one is literally just the epilogue.
It depends on what you consider a dating sim...
I mean... Tokimeki Memorial for example works more like raising sim, while Doukyuusei is the true heir of the 80's nanpa games.
I got some japanese stuff
First snow cherry blossoms
Love election and chocolates
Surely the clearing pases Asairo as well (can't translate this name that well)
Vanilla is my favorite but everyone's routes were nice
Yeah basically. Mint is a neat character but it never goes much further than I don't want to be treated as a child in the first game at least
>they haven't moved past that?
I don't understand. Are you saying that they're recommending the same ones over and over, or are you complaining that a genre that thrives on porn is producing games with porn?
Could I get away with reading a 999 synopsis and then playing Virtue's Last Reward? DS games look like shit on 3DS. inb4 someone tells me to hold select and start it just makes it tiny even if it is "native resolution"
She isn't any better in then 2nd but her route in the third game blew my sides
>No one recommends Higurashi
Actually the version with the new translation is going to be on Steam soon, too bad the new sprites suck.
But still, Higurashi. Original hamhands sprites or PS2 sprites, both are charming.
>inb4 someone tells me to hold select and start it just makes it tiny even if it is "native resolution"
that's what it fucking means to make it native res you stupid idiot. Not holding select is just upscaling. The DS has shit resolution so of course it looks like shit.
Who would have figured that for the first and last time the Rei clone was the best girl and one of the greatest girls in general
I really enjoyed a few like Planetarian, Saya no Uta, Swan Song, but just knowing a VN is going to be 30 hours long I don't even want to open it.
What are some of the best short (10 or less hours) VNs?
I love her intellect and endless wit. Also she's voiced by Miyuki "my voice is literally sex" Sawashiro
>Why bother with digest?
Because existing translation for 02 is shit, and even disregarding that, they used the script for original game instead of intended 02 version that made changes to script and gameplay.
It was at that moment I knew, I made the most right choice in my life
I don't know. I didn't find her as witty. Other than the bit with her dad when she was captured was notable. And even then it's mostly carried by her dad and Tact. Her voicework is top tier and I wouldn't have it anywhere else though.
The anime just trims out everything for the sake of killer lolis. The extra attention that the game pays to atmosphere, world and character building just makes it a better experience in every way.
Tact turned out to be one hell of a main character.
I like them. They're cute and way more expressive than the alternatives, which makes the original crazy sprites a bit more intense when shit starts going down in VN,
How he went from cardboard cutout to self insert in to a proper commander by the end was also pretty good. The only flaw I'd say was that it wasn't really a natural growth that you gradually see since most of the focus is on the girls and the plot rather than tact. And it had to be planned around Tact having all 5 of the angels available so none of them made as much of an impression on him as much as he does on them.
>you will never EVER save her
I personally enjoyed it a lot (for what i was able to play). The characters are enjoyable and it's pretty silly and feelgood in most part, though there are a few drama bombs here and there.
Such is the cost of having the games be focused on the girls. For better or for worse, he still remains as great as ever (even better IMO) in the second series.
Lester deserves some mention since he kept Bridge interactions as the most entertaining things to read