Any of you guys play this? It got a pretty high score on metacritic and I'm digging the protagonist
I've never played a Castlevania game, though.
My second favorite DS Castlevania behind Portrait of Ruin, but that's an unpopular opinion around here I think.
Order of Ecclesia can get really difficult. Some area require smart play or it will kick your ass the first time around.
Ultimately it's a platform action game. If you're looking for that, you'll have fun
Pretty great, honestly the best Castlevania on the DS. Gives a good challenge, combat is fun, glyph system is cool.
You can also do level 1 runs on hard also if you're into that.
The other Metroidvanias do not take place in separate sections (portrait of ruin does have separate levels).
It's somewhat difficult. You need to really understand when you need to avoid an attack. Some of the bosses are incredibly difficult until you know how to handle them.
I would highly recommend it.
>DAT ENDING ;_;
Here, cry some more
Best song for best girl
OoE is a fantastic game, OP, but kind of a strange choice for a first CV. I can't think of any reason why it's a bad choice, but it's a strange one.
The rune system is pretty different from every other game. The difficulty curve is pretty great for a Metroidvania though. Some of the bosses are quite challenging
hear me,Dracula! I am the morning sun, come to vanquish this horrible night!
Just bought bloodlines for my genesis off eBay.
What am I in for?
It has been a long time since I last played it, but I remember it being very good. I also remember this one setup that let me kill the final boss in 2 or 3 hits. IIRC the setup puts you at 1HP and each attack you do has a large chance to instantly kill you, but your damage output is insane.
SPEAR POLE VAULTAN
RISING WATERAN OH GOD DON'T DROWN
LITERAL LEANING TOWERAN
SCV4 FANBOY SHITFLINGAN
I fucking love this game. Got my copy for $6.
It's OK and I recommend it, but it's VERY overrated.
I don't understand why OoE was and is so acclaimed, PoR recycled too much stages, but in OoE was fucking INSULTING, it has by far the worst maps of all metroidvanias.
Pic obviously related , I still don't believe they put that level in the game, and sadly all the rest are pretty fucking sad too.
So if the enemies in CoD killed you in one shot all of you'd forgive the ridiculous linearity?
It's the typical game made fast to make money easily, not a bad game, but VERY disappointing for the saga's standards.
It has less to do with hard and more to do with well balanced difficulty
Bossfights in Metroidvania are fun as hell because of the way the controls work but you don't really get to feel stumped in most of them other than OoE. They also have some really good Classicvania style enemy placement in some places in this game. Yeah, I'd prefer one big map to the broken up stages but all in all this game was fantastic.
I'm probably letting my dick cloud my judgement to some degree, but even without that I feel the game is very good.
He's not that hard once you figure out how to fight him, but he is a difficulty spike and will trash you if you just go ham on him unlike the previous few bosses and most Metroidvania bosses that early in a game.
the vast majority of the levels are overly linear and simplistic and most boss fights are really boring. Looks and sounds good though and there are a handful cool abilities.
>mfw playing through CV2
Great music, looks great except for the fucking bats being invisible at night, but jesus fucking christ that night and day cycle.
Wouldn't be the least bit horrible if you could actually go into the buildings in the towns at night but NOPE.
And the cryptic bullshit yada-yada.
Trying to do this completely blind. Got laurels, garlic, and a stake. Fuckit, going to try the first mansion again.
Nigga, I loved that game. DoS, PoR, and OoC got me into Castlevania ages ago when I found all three of them at a garage sale for $10. I'm just so sad now that Castlevania is basically dead. The only one that comes close to the metroidvania style is Mirror of Fate on 3DS/PC, and it's kinda mediocre.
OoE is widely considered to be the worst DS Castlevania by most players. It's still worth playing, but the linearity, bad level design, artificial difficulty (stemming both from bad design and awful controls), coupled with some of the worst music in the series and very bad character design (which is saying a lot considering how weak DoS and PoR were, but I'd take the bland anime designs over a deviantART-tier Kojima impersonator any day)
So yeah, play it, but don't expect much. If you want the top-tier DS Castlevania play Portrait of Ruin.
>very bad character design (which is saying a lot considering how weak DoS and PoR were, but I'd take the bland anime designs over a deviantART-tier Kojima impersonator any day)
You can't be fucking serious. You must actually be the only person alive that actually believes this.
>A R T I F I C I A L D I F F I C U L T Y
>bad character design, but PoR is great!
Holy shit this post, kill me
First this thread has people shitting on super castlevania IV and now there are people saying OoE is the worst DS game. I think I am leaving this thread and never coming back fug you all.
>Shanoa could transform into a sexy demon lady
>that feel when the demon lady enemy says 'Lets play cute little kitty'
Albus is a cool character and Albus mode is fun as fuck
To be fair there's not a lot of competition
Once you're done with that, try playing Dracula X Chronicles for the PSP. It's 3 games in 1 (granted one's the original Rondo of Blood), two of which are classic Castlevania and the other is a redubbed and retranslated Symphony of the Night. You have to unlock Rondo of Blood and SoTN, but it'll give you a good taste if classic Castlevania.
good night, sweet prince
>OoE is widely considered to be the worst DS Castlevania by most players.
>which is saying a lot considering how weak DoS and PoR were
I will fight you and your shit taste.
>hating PoR's music
Reading comprehension, mate.
When I said "weak" I was referring specifically to the bland but inoffensive anime style character design in DoS and PoR, and how it still managed to be better than the character design in OoE, which used a shitty Kojima-knock off.
>Except all Castlevania styles are good
OoE's art style was awful. I understand that Shanoa is your "waifu" or whatever, but it was still awful. Her design stands out as particularly bad, tied only with Albus.
It's the only Castlevania I've played on DS and oen of the first I played overall, and I really enjoyed it. Expect a tough game, but one with gorgeous graphics.
Play it on original hardware so you can appreciate the graphics, 3DS and emulators blur it all to shit.
I still dotn get why they didnt use the more serious artstyle for PoR, is was pretty nice
Well, it plays perfectly fine, it's just that I hate that playing DS games on the 3DS blurs the graphics and the graphics look great.
I also find it uncomfortable to use the d-pad on a 3DS but that's just me.
If none of that sounds like an issue to you then there's no problem playing it on a 3DS.
People hate on this game? I loved it only thing for me was that the ost wasn't as memorable compared to the others. Not saying it was bad just missing something. Gameplay is great haven't played in a long time.
If you're going to play them, Mirror of Fate (the 3DS port) basically tells you the origins of Alucard and Dracula, while Lords of Shadow 1/2 have you playing as Gabriel and Alucard, respectively.
MoF is more like the traditional Metroidvania, what with having backtracking, being a sidescroller, and having item upgrades you need to go back for. LoS1/2 are 3D action games that aren't quite like previous Castlevanias.
I did like los but idk how I feel about los2. I do understand that they more or less took a little bit of everything from other games but it wasn't too bad. The lore was pretty good too with only 3 games counting the 3ds one and it didn't get too confusing like some of the instances in the Iga games. Design was cool concept art was cool. The renders for character faces were kind of strange I didn't really know what they were trying to do honestly. I see Why people Call It A Shitty rip Off Of this AND that. But I have to Admit that as a 3d game it did pretty good compared to the other 3d castlevanias.
It's the second best metroidvania behind symphony and 3rd best castlevania behind IV and Symphony.
Fuck trying to get those medals though. The only one I have is of that wall demon thing
You should equip the ring that ups your str but drains your HP to 1 and transform into a robot whenever you would get hit.
I got them all on my first hardmode playthrough, but Frankenstein and the Centaur were pure bullshit
Pretty much this.
It's actually a really good game on it's own. Combat is pretty shallow but it has a few really strong points like beautiful levels, a lot of variety in goals, lots of bossfights etc.
It's just not much of a Castlevania game aside from a few rather hamfisted parallels. And good god is the ending retarded.
Didn't like it because of weak level design. I like exploring and some of the maps in this game were so small you would literally enter for the first time ever, get to the other side and you would have 100% in it already. Game was more focused on combat which I still did not like because you had to pause mid fight to switch for the right counter abilities. It was tedious.
This was the last good Castlevania they did, and its one of the best also. main character have really great animations and voice. one of the top girls of all the series for sure.
What did /v/ think of Circle of the Moon?
>is widely considered to be the worst DS Castlevania by most players.
Having played both countless times, I'm going to have to side with Bloodlines. It has more of the makings of a true castlevania game.
To be fair, CV4 is not nearly as easy as some people make it out to be but it's gameplay is far more simple and stress free.
Prior to playing OoE I had only played the Classicvania games so this was my first experience with Metroidvania. To be honest, I wasn't a big fan. I'm not really sure what I disliked about it, but it just didn't grab me the same way the classic games did.
Fucking amazing. A great mix between classic difficulty and the content and replayability of the newer style. 2nd favorite Metroidvania behind SotN itself. Also has a good unique art design without resorting to anime like the laster games do DS onwards.
People weigh difficulty, combat, exploring, level design, linearity/non-linearity, artstye and music differently.
Castlevania has produced enough good games to give everyone a different favorite.
>implying Albus isn't the ONLY reason I play that game
Is bloodlines really that good?
Is it actually better than Super 4?
I've never played it but I'm an avid fan of the series.
Its less flashy than Super for sure but its much more solid and replayable. also music and controls are better
No, he was too overpowered to be fun in my opinion.
also lets not forget that the best part of OoE is the hard mode. the game really shines there
the guy you're arguing with isn't wrong
the guy he quoted tried to post the worst 5 games
you seemed to completely miss the joke and honestly believe the reboots are in the top 5
Lords was an excellent game and deserves a top spot. People who hate it are butt blasted weeaboos and Iga babies who constantly spout ''GoW clone!'' without even playing the game. Castlevania did 3d action adventure before God of War for fucks sake.
>flashback to 2008-09 /v/
>anons praising the shit out of OoE
>OoE is widely considered to be the worst DS Castlevania by most players
No, it is really good, it just has a few issues. One being it's just too easy, and the 2nd (stemming from the first) is that the sprites are too fucking big. The whip takes up like 25% of the screen, and with the mobility and whipping action, it makes for a very easy game. I can usually deathless run that game as long as a part or two that uses cheap instant deaths don't take over.
I thought it was pretty tough starting from lvl 1 and getting 1 hit by everything. I mean, it was waayy faster than Shanoa's gameplay but it wasn't really easier, it was just less tedious.
>now OoE is widely considered to be the worst DS Castlevania by most players
>OoE was in fact the worst DS game
Christ I'm fucking dying
OoE is a beatiful game with tons of POTENTIAL, but it doesn't quite get to the part of being really great.
They tried to branch away from everything being the castle, but the areas outside it were bland and flat. Then when you get to the castle, it's much MUCH smaller than even the GBA Castlevania games.
Another thing being the gameplay itself. The rune system was interesting, but halfassed. Attack magic was generally shit, and with how you can spam moves, bosses and enemy in general are damage sponges.
Pros to it are absolutely beautiful sprite work and pixel art in general. Goddamn the art and animations are gorgeous. A generally good OST, best song in the game was the remixed CV3 song in the secret obstacle course area.
Albus >>>>>>>>>>>> Shanoa.
His mode is incredibly fun, especially if you learn to utilize all his abilities. Some of the boss fights will look like something from cuhrayzee when he starts flamekicking through their attacks.
It's a shame there's not going to be a game about him.
The DSvania trilogy was pretty odd. DoS was just re-using a lot of shit and ideas from AoS, PoR tried to do quantity over quality, and OoS tried something very new but just didn't have the time or budget to be all that great.
I wish Metroidvanias weren't dead and Konami actually gave them time and money to finish the games.
I didn't like how the minions and transformation were plain shit. There's no reason to use the catgirl transformation or that little jiang-shi when you can just zoom across the map and LA LA LA LA LA LA everything to death.
>Worse than HoD
For fuck's sake that game is horrible what are you smoking
The music is broken, the visuals are awful, controls are stiff... did you really like beig an interior decorator that much?
OoE was pretty good. The level design is utter shit though and it's amazing that the only thing they had to do to make the yearly copy-paste Metroidvania hard was just up the damage on everything. Same enemy designs and bosses were no harder than before. Everything just hits harder.
Still, the constant rehashan took its toll and pretty much none of the metroidvanias had good level design. OoE had some of the most egregious copy-paste shit to boot
I disagree. I feel like they all expanded on it quite a bit. SotN isn't bad at all but it felt much less polished than those games and was less interesting overall. Also pretty much the easiest of all of them. Inverted castle was an okay gimmick but kind of bland compared to the gimmicks of the games I listed. Also, enemy placement isn't very thought out in that one, and you have overall fewer options for your character.
How does it feel to know that the most obscure Castlevania game has the best song in the entire series that nobody has heard until this post was made?
>still believing in Santa
>still believing in God
>still believing in artificial difficulty
Vampire Killer is the weakest of the "important" Castlevania tracks.
Busted ratchet whore compared to Charlotte
It's a pretty cool game, but it does have one big flaw in the copypastaing done to make the levels. It ranges from you simply noticing that you're in the same tunnel you saw a few rooms before with the same tree and the same pot you can break for coins, to noticing it happening several times in the same room, to entire large rooms being completely copied multiple times with only the placement of the enemies being different in each one.
So I looked up the meaning of the name Shanoa and found this
> the back or rear of anything, grim or forbidding in aspect, hard, harsh, or severe, difficult to endure, perform, fulfill, etc, rigidly restrained in style