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>tfw your main sucks now thanks sakurai

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Thread replies: 392
Thread images: 79

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>tfw your main sucks now

thanks sakurai
>>
we still have Lucina bro
>>
Why are people saying Marth sucks? He looks just like he does in the other games.
>>
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Seemed fine when I used him. Like always, Marth's strengths and weaknesses have swapped around and so has the game around him. He lost shit, gained other shit, and is still good.

The same shit happened in Brawl, and he was still high tier.
>>
>>254449129
He will never be as good as he was in melee.
>>
Your mains don't suck. You suck.

I've beaten just about every character, both human and CPU-controlled (at the highest difficulty) as Jigglypuff.
>>
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I worry about Olimar. Sure, his recovery is amazing, but unless the Pikmin are powered up he's limited much more than he was in Brawl.
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>>254449454
>CPU-controlled (at the highest difficulty)

Is this suppose to be hard?
>>
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>>254449228
That doesn't bother me. He was good in Brawl too.
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>>254448128
>tfw your main isn't confirmed
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Welcome to the club
>>
>tfw link main
>>
>>254448128
Marth doesn't suck. He is better than Lucina but requires more skill to use.
>>
>>254449919
Polar bears are in Smash Run, they'll be in don't worry.
>>
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>TFW your main is now Top Tier
Who /poyo/ here?
>>
>>254450120
Yeah just like how Marshal/Chorus Kids are confirmed, right
>>
>>254449129
landing lag or something like that
>>
>>254450126
Kirby still has approach problems. Even looking back at the Invitational Finals, HBox wasn't able to close the gap between him and Zero without the laser whip interfering.

He's no doubt better than he was in Brawl, but I doubt Kirby will ever be as good as he was in 64.
>>
>>254450376
Who says they won't be in either?
>>
>>254449216

>The same shit happened in Brawl, and he was still high tier.

Still nowhere near the character he used to be. The fact that a Marth never won a single major tournament in Brawl says enough about it.
>>
>>254449454
Jiggly Puff is top tier you fucking faggot
>>
>>254450427
Isn't that a universal problem, though? So relative to the other characters he shouldn't suck any more than before. And aren't people saying they reduced the landing lag since E3 based on the Robin trailer?
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>Kirby won't ever be as good as he was in Smash64
Why must it be so, /v/?
>>
>>254448128

Ken said he's nowhere as strong in the invitational, but they could greatly buff him since they're were taking lots of feedback feedback.
>>
>>254450618
All that says is how broken Metaknight is
>>
>>254450779
>feedback feedback
heheh
>>
>>254448128
Better start getting used to low-tier.

Or you can always switch to vagina.
>>
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>>254450852
The gap between Diddy and Marth is astounding, I assume.
>>
Link has always been shit but you don't hear me complain.

You know what you do? You stay true with your main and make the most out of him instead of crying.
>>
>>254448128
>Maining Marth
what's it like being a faggot.
>>
>>254451258
But she seems worse. There's no way her whole sword is tip-strength, it's got to be a bit weaker.
>>
>>254450728
No, certain characters have it more than others. Lucina's was very akin to Roy's in Melee, Marth's is even slower than it was in Brawl based on the BestBuy demo.
>>
>>254450728
No, the Landing lag was picked and chosen for each move for each character. Every move marth has has extreme landing lag no matter how well you time it.
>>
>>254451468
An entire sword is generally stronger than the tip of a sword.
>>
>>254451470
>>254451567
Oh. Well that is a problem...
>>
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>tfw my main will be getting special treatment
Thanks sakurai
>>
>>254451069

lol whoops, that's what happens when you're running on 3 hours of sleep
>>
IMMA PLAY PACMAN NIGGA
PACMAN
LIKE THATS OG MAN
>>
>>254451567
http://youtu.be/e0ej06eP_uY

More people should watch these VGBootCamp videos.
>>
>>254451468
Who knows at this point.

Her speed looks faster and her hitbox being smaller could have a lot of unforseen-advantages.
>>
Oh no now you actually have to try as Marth
>>
>>254451959
>>254451959
You always did, he's never been anywhere near as broken as ppl give him credit for
>>
>>254451808
His sword seems so short
>>
>>254451808
He still has landing lag on a good majority of his moves, as well as his speed being downed from lightweight to middleweight.
>>
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>tfw everyone sleeping on your main
>>
>>254451831
Not to mention the differences in frames, and the fact that Sakurai went to enough trouble to actually make her own character because of the different ways they use Falchion says a lot. She could be faster, but weaker. She could be exactly the same. She could be faster and stronger, etc. Way too many variables right now, especially if the competitive scene decides it wants to adopt custom movesets (Which I'm sure they will).
>>
>>254452043
>has always been top 5 in the tier lists
>>
>>254452246
I'm guessing they'll have different brackets for default moveset and custom moveset.
>>
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>tfw your main got a buff and shows up in high tiers in many early analysis articles
>>
>>254452362
That'd be a bit much. They'll probably have one bracket that involves the custom movesets, but I could see certain combinations of them being banned or unfavorable to say the least.
>>
>>254451808
That gameplay against the lvl9 fox looks so boring
>>
>>254452094

Lag seems to be a universal thing. The game could really use a reduction in it across the board. Outside of that the game is looking solid. The only other issue I have is characters are living a bit too long
>>
Samus sucks?
>>
>>254452508
Mostly because the Marth guy was trying to grab Fox, but the CPU knows better than to get grabbed.

On the plus side, Marth's Counter scales pretty nicely.
http://youtu.be/-ckQpLAsX3s
>>
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>tfw you don't have a main yet because you haven't played around with Smash 4 characters and decided on which one you like the best
64: Kirby, Link
Melee: Marth
Brawl: Marth, G&W, TL
4: ????????????
>>
>>254452361
And yet he wins no major tournaments outside of m2k, who is just insanely good at Melee. He's been singlehandedly holding Marth up high in Melee. Mark my words, in the next tier list he's going to fall.
>>
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>having a main

What's it like to be a basement dwelling fag with no friends?
>>
>>254452638
What kind of balancing is that
>>
>>254452647
64:Link
Melee:Yoshi/DK/Ganon
Brawl: Yoshi/DK/Dedede
4: most likely yoshi/dk/ganon(if he makes it in)
>>
>>254452537
I don't disagree with the lag thing, Lucina seems to be the only character not really effected by it, but you can only tell so much from trailers. Lucina has some very good landing cancels, and seems to be slightly faster than Marth, but not by much.

The issue with characters living too long is probably whats going to cause people go to back to Melee for EVO. I like Melee, but I would rather see something fresh honestly, trying to see them adapt more to how it is now, with all the new characters, get some variety in there at least.

But it is what it is, it wont detract from my enjoyment out of it.
>>
>>254451779

WE PACMAN. CAN'T FUCK WITH US NIGGAS. Unless Bandana Dee gets in.
>>
>>254452886
What's it like being a nigger? Do people hate you?
>>
>>254452935

>thinking Ganondorf won't be in

You're retarded as the people who thought Falcon wasn't coming back.
>>
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>>254448128
twf when your main isn't shit anymore
>>
>>254452886
Believe me when I say I'm a "jack of all trades" or Red Mage type. I always play a large variety of characters but I'm not truly great with any one. But don't you have at least one character that you gravitate to, even if it's just because you're a fan and forgetting tiers?
>>
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>>254453151
Al least there are people around to hate me, when was the last time you saw a human that was not your mom?
>>
>>254448128
>tfw Zelda is exactly the same, but without the useless waste of a special attack
thanks sakurai, for reals
>>
>>254453368
3 hours ago.
>>
>yfw Link, Falcon and Gdorf are top tier in Kerfuffle
>>
>>254453342
I don't want to have an autism competition, I want to have a brawl, or a melee, or a smash.
cwotididtheir
Talent is cooler than skill by miles
>>
>>254453492

>losing the best move in melee
>losing a decent move in brawl
>gets some shitty stand knockoff
>>
>>254453661
>Link
>Top tier

I want to believe Anon, I really do, but he's too busy plowing all our waifus instead of gitting gud.
>>
>>254453492

How awful is it to be a Zelda main, anon? I'm a Falcon/Sheik guy, so I've had my time in the spotlight, but it seems like Zelda is forever cursed to be worthless. How do you think this could be fixed?
>>
>>254453283

Amen, brother
>>
I was never really one to main characters, since I usually just play casually and picked at random pretty often, but I played a lotta Diddy in Brawl, he was pretty cool.

Not sure how much he's changed, though.
>>
>>254453748
nah that's scarflink
>>
>>254453189
It's not that I think he isn't coming back I just hate assuming it instantly so i can be disappointed later.
>>
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>>254453593
>responding to that post literary

You are a gibbering anti-social tard aren't you?
>>
I want WFT and Pacman to be top tier, and for Fox to be dead last.
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>>254454020

You should want a balanced game, not your own bias.
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>>254453368
I moved out of home, so everyday.
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>>254453957
>literary

Good job.
>>
>>254454020
its funny how you can tell someone has no idea what they are talking about when they say fox is overpowered
sheik is the real killer
>>
>>254453753
I don't mind that she isn't good, because I think she's just fun to play as. The best thing Sakurai could have done was get rid of that fucking transformation, and that's what he did. Aside from that, making her faster I suppose, it's her biggest weakness, but you can't have everything.
>>
>>254454161
Dante must Die mode

How may of them do you actually speak to that you don't work with/knew form school.
>>
>>254454020

>can't short hop laser
>up-smash is now mediocre kill power
>can't jump out of shine

Fox got smacked with the nerf stick hard
>>
>>254451808
Calvin pls go
>>
>>254454069
I do want a balanced game. I don't expect a balanced game. It's damn hard to balance a game with 5 characters, and SSB4 probably has around 50.
>>
>>254454354
I only knew 1 of the guys i live with, we only went to school together for grade 8.
>>
>>254453283
Samus is still shit simply because of the Other M model.
>>
>>254454683
ACfag, do you have to be this obvious?
>>
will SSB4 have patches for balancing and DLC or does Sakurai plan on making the game whole when its out
>>
>>254454897
will have patch
>>
>>254454897
He won't patch it post-release. Brawl had more glitches than Melee and it still didn't get any patches.
>>
>>254454897
They definitely CAN patch it, but we don't know if they will.

As for DLC, Sakurai's only comment was that he wouldn't start considering it until the game was out, then they'd decided whether or not to do it.
>>
>>254454897
Maybe they'll patch it if there are any gigantic issues but I don't think they'll do like regular fighting games where every few months they change up the particulars of a shit ton of moves.
>>
>>254454683
I would have preferred the Metroid Prime suit but at least it's not the suit from fusion.
>>
>>254449129
His FAIR got nerfed to hell and back with some serious landing lag.
>>
>>254453739
What happened?
>>
>>254455029

How do you know they won't? Do you have a quote from Sakurai saying they won't? They've been doing more internet stuff so I think it's a lot more likely that SSB4 would get balance patches, at least for the WiiU version
>>
>>254454897
SSB4 can have patches. I don't expect it to be balance patches. I'm not really expecting patches at all unless it's a big game breaking bug.

Sakurai said he isn't exactly against DLC(went on to say he liked Fallout 3's dlc), so who knows. He did say that he isn't really going to think about it until after the game is finished.
>>
>>254455029
I don't think think they could patch it though.
>>
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>>254455596
>japs playing wrpgs
who would have thought
>>
I wouldn't want them to do a bunch of DLC but I would be totally okay with an inkling as a DLC character. It's a potentially big new Nintendo IP and the timing of it was obviously such that it wouldn't have been able to be considered for Smash 4 when that began development.
>>
>>254455523
She can't transform into Sheik anymore, which was her best move as it made her not Zelda
>>
>>254455535
Nintendo doesn't patch their games unless something game-breaking made it through their bug testing. I don't think Sakurai is the type who cares enough about the tourney scene to rebalance the game after its release, especially since it will take more than a year for the meta to properly develop.
>>
>>254455845
too new, just wait for SSB5. probably the main reason Wonder Red didn't even make it.
>>
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>>254455170
>As for DLC, Sakurai's only comment was that he wouldn't start considering it until the game was out, then they'd decided whether or not to do it.
thats vague, probably no
>>
>>254456060
Yeah, that's what I based most of my post on. It was too new to be in consideration, but they could consider for DLC. And as great as W101 is, it's not a Nintendo-developed foray into a new genre for them. Splatoon really does have the chops to be a new staple IP for the company.
>>
>>254455769
Skyrim was huge in Japan, y'know. They love bethesda, apparently.
>>
>>254453703
I have never in my life played Smash competitively, but there's nothing autistic about having a favorite character and playing as them the most.

Faggot.
>>
>>254456342
my bet is playable in SSB5 if Splatoon's a success, Assist Trophy in SSB5 otherwise.
>>
>>254456395
Skyrim's Jap dub is probably second-best after Russian.
>>
>>254455884
maybe you should research before you speak
http://nintendoeverything.com/sakurai-on-how-smash-bros-wii-u3ds-came-to-be-not-opposed-to-dlc-patching-why-villagertrainer-are-in-more/

>Sakurai on patches for the new Smash Bros games… It is difficult to say at present, but rather obviously, we always try to keep the best balance. Nevertheless, I do not yet know if it will be really easy to patch these games once they will be released.
>For example: you have a person with a patched version of the game, and another with a non-patched version. If these two people play together, do they meet no problems? We will have to do extensive research about it.
>That said, I think the patches are an important tool to maintain the balance of a game, once this last released. As you surely already know, the reputation of some characters, who are considered weak or powerful, is something to which players are very interested on the internet.
>And sometimes, you have to ask if these perceptions are correct, or if people simply to join a popular opinion and to follow the movement. We really want to make our characters each have their specificities, with statistics that compensate their strengths.
>We want to highlight these individual characteristics, but at the same time, players must also be asked whether they accept the reputation of a character on the internet. This is something that we will also have to take into account when creating patches.
>>
>play mostly yoshi every smash
>absolute favorite move is his upsmash and dash attack because HEAD SLAM

>these are the things changed

T-thanks sakurai for changing those and making yoshi stand like a faggot

I do like the rainbow trail tho
>>
http://youtu.be/MpO3vip5FLY?t=22m44s

Ken did pretty good with him in a 1v1.
>>
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>your main gets high praise at E3 at comicon
>Wow, this guy is good now!
>perhaps too good
>oops, maybe we should nerf him before release and buff everyone else
>>
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>>254448128
>mfw Marth in SSF2 online this Thursday
>>
>>254456802
>you have a person with a patched version of the game, and another with a non-patched version. If these two people play together, do they meet no problems? We will have to do extensive research about it.

Why the fuck is nintedo so behind on the times
Has he never played an online game, EVER?
>>
WHY DOESNT MY FAVORITE CHARACTER PLAY LIKE HE USED TO IN THE OLD GAME WITH COMPLETELY DIFFERENT ROSTER BALANCING AND SYSTEM MECHANICS!!!??
WHY CANT I JUST USE THIS ONE CHARACTER IN A ROSTER OF DOZENS!? I DONT WANT TO PLAY OTHER CHARACTERS OR NEW ONES I WANT THE SAME ONE FOR 13 YEARS !!
>>
>>254457167
I think he's referring to if a person has a non-patched version of the game then visits their friend who has a patched version.
>>
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>>254450126
>tfw your main is now FUCKING INVINCIBLE
>>
>>254457167
I don't think he means online. Like, you haven't played with the latest patch, but you go to your friend's house and he's been practicing with the latest patch for a week. You're at an immediate disadvantage and have to pick up on the changes real fast. Don't forget that Nintendo tends to think of local multiplayer a lot more than other devs.
>>
>>254457167
i think he meant the 3ds version, which it would be a problem with if some kid isnt allowed to use the internet or something like that
the way they used to do it was to make the newer version of the game overwrite the older one, but that seems like it might be an issue with the way the 3ds updates work and potentially just the sheer size of something like that
>>
>>254450779

>my S tier character isn't S tier
>Buff him back to top tier

He's not bad just not the best
>>
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I hate whens devs do this shit.

its a horrible mentality, why cant they just buff everyone else instead of nerfing one character to shit.
>>
>>254453283

>implying sakurai knows shit about balance

I just refuse to believe he and his team have the manpower and skill to figure out who is the best
>>
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>>254448128
>tfw your main isn't confirmed and is considered a "bad" character
>>
>>254457918

And not to mention the way he's balancing characters

>some characters are better at team games while others solo
>so in other words nothing is balanced because some will do better in one mode and we balance that out by them not doing well in another mode

fucking retarded
>>
>>254458086
>make the game playable with 4 players at once
>only balance it for 1 on 1 fights
That would be more retarded though
>>
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>>254457975
I feel you, brother.
>>
>>254457862
Try to imagine every character in smash bros as a ball.

Now start juggling all of them.

That is how balancing is done.
>>
>>254457918
http://nintendoenthusiast.com/article/competitive-smash-bros-wii-u-3ds/
>Since I had only played the game minimally at that point, I didn’t agree, but that gave me motivation to go back and test her. Turns out Sakurai’s assistants were certainly on the right track–Samus is very strong now.
>>
This thread brings up the question: Do you really main the character or the moveset?

Because if the character you like gets changed for the worse, why still even use him or her?
>>
>>254458579
The moveset. However you can still end up maining the same character even if they totally change the moveset
>>
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>>254449972
At least he will always be the coolest
>>
>>254458281

Balancing for 4 player matches is retarded because it's near impossible to balance

There are too many variables and factors to account for there are almost limitless amounts of potential multiplayer matchups that you would have to account for in order to have it balanced, same with trying to balance for items (which favor fast characters)

Think about how many people you would have to get together with equal skill with specific charcters to test each one and the amount of testing you would have to do before tweaking.

You balance for 1 v 1 and then just accept that multiplayer cannot be balanced but hopefully if a character is on equal footing in a 1v1 setting they should be able to manage in a FFA or Team game.

The only thing that I can see that could be broken for multiplayer are charge attacks, since in a multiplayer match you can probaly sneak away to charge your attack up while during 1v1's you have to knock an opponent far away or kill them before you could charge up a samus blast or a dk punch
>>
>>254458524

>So powerful that even after a couple games you notice how strong she is

again

>implying sakurai knows how to balance
>>
>>254458579
The character

Ness has never been high tier but he's still my go to character in every game.
>>
>>254458579
If a character I love is changed, even if its in a worse way, I try to adapt and learn. But that's just me, if someone wants to stop using a character because of a change I don't really mind, as long as they can keep having fun with the game.
>>
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>tfw I still know next to nothing about my main in kerfluffle
Apart from Dees and Doos being gone.
>>
>>254458579
i dont care how shit falcoln is. nothing feels better than landing falcoln punch
>>
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>>254458783
No momentum hurts him the worst way possible.
>>
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>>254458579
This gets brought up a lot. I personally think the best way to answer this is to main your favorite character and then after that sub as many movesets as you like.
>>
>>254458956
This, he's never been very good but that won't stop me from using him. and beating my friends
>>
>>254458579
I main my character based on the moveset
>Because if the character you like gets changed for the worse, why still even use him or her?
It's unlikely that the entire moveset would be totally overhauled between games, but yeah I'd easily dump my bitch for my backup if Sakurai ruined her moveset
>>
>>254458807
>Balancing for 4 player matches is retarded because it's near impossible to balance

Gee, that's sounds just like, I dunno, A FUCKING PARTY GAME.

Just give it a rest already. Smash will never be "balanced," no matter how much you want it to be.
>>
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He's looking to be nerfed pretty fucking hard.

It hurts.
>>
>>254458579
Both. But that means that there are certain character I will never play because I don't like how they play or the character, like Zelda.
>>
>>254458807
That's probably another reason why they held the invitational.
>>
>>254450120
This
>>254450376
Well there are enemies from the series in smash run too.. still, Ice Climbers are more likely to be in.
>>
>>254448128
Well he wasn't spectacular in his games either.
Not being able to promote can really hurt when you're being compared to the list of lordlings.
>>
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>tfw your main was already bad

At least it can't get any worse, right?
>>
>>254458924
>"I refuse to believe Sakurai is competent enough to know who's the best"
>Well, here are some pros that can confirm that Samus is indeed much more powerful so Sakurai obviously does knows what he's talking about
>WOOW SAKURAI DOESN'T KNOW HOW TO BALANCE IF YOU CAN TELL THAT SAMUS IS BETTER SO EASILY

Haha, holy shit. Are you going to say he doesn't know how to balance because after a few matches we can confirm that Bowser is a lot better than he used to be as well?

Irrational Sakurai haters will always jump through some mental loop to shit on him. The Meta Knight situation is the only instance where something went incredibly wrong with balancing. "But Melee's character viability" There are a bunch of viable characters in Melee, even if the scene is overrun with space animals.
>>
>>254459292

if that's the case why even do anything? I'm not asking for perfection but why not just give everyone an OHKO move that they can use immediately? and just for fun make everyone have different speeds at which they use it

who gives a shit it's a party game why not just have be ccccrrrrrraaaaaaaaazzzyyy

just because it's hard to balance doesn't mean it shouldn't be as close to balanced as possible retard
>>
>>254459560
>Ike
>bad
Maybe competitively because Smash seems to be dominated by fast characters but unless you lack a sense of timing he's fun as fuck
>>
>nerf some characters and buff other ones
>people complain about changes and the game is overall unbalanced
>repeat
Is there any game that isn't like this?
>>
>>254459560
Just look at him. There is just no way someone that awesome can't be bad.
>>
>>254459560
>TFW Yoshi main

It can probably get worse
>>
>>254459690
The very first Street Fighter
>>
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>>254459306
But hey, at least the Pikmin can pick up items and bring them to you!

This is probably what was considered a "buff" in exchange for the lower Pikmin count
>>
>>254459292
>Gee, that's sounds just like, I dunno, A FUCKING PARTY GAME.
>Just give it a rest already. Smash will never be "balanced," no matter how much you want it to be.
Or you could possibly stop being retarded for a fraction of a second and realize that just because something isn't a serious game doesn't mean it should be broken and imbalanced. If it's to the point where people start complaining when someone picks Fox or Metaknight regardless of the level of play, that's when you have a problem.

In reality no game is to be taken seriously either way unless you're making a substantial amount of money from it, but you still have people taking multiple games "seriously" and "practicing" in them even though there is realistically no payoff at all. To say a game should be an unbalanced mess just because "it's a party game" shows how ignorant you are about both game design and human psychology.
>>
>>254459823
Is there any game worth playing that isn't lik that?
>>
>>254459604

At first yes I assumed that he played with some shitty people and he just happened to be winning the most with samus and it was a slightly subtle thing he was commenting on that would probably get turned once other people got a hold of the game but if some people can play a few matches and immediately tell someone is OP then yeah that's a shitty job of balancing a game
>>
>>254454683
Any objections, lady?
>>
>>254459721

Yoshi can now jump out of shield.

There might be hope for him yet.
>>
>>254459823
That only had two guys that were completely identical.
>>
>>254459920
No. The point is, you can't have 100% balance unless every character plays exactly the same. It's a very difficult balancing act trying to make sure all characters, under all circumstances, especially in fucking smash bros, are usable and fair.
>>
>>254459675

I'm mostly talking competitively. He was pretty fun.

>>254459721

Yeah, that's true. I mean, look at Zelda. She was already bad in Melee and became the second worst character in Brawl.
>>
>>254450689
tiers are for queers
>>
>>254459604
>"But Melee's character viability" There are a bunch of viable characters in Melee, even if the scene is overrun with space animals.
This. There was a fucking Pikachu of all characters in top 8 this year. Even if it were only 10 - 12 characters being viable in Melee, it's a heck of a lot better than the 5 you see dominating almost the entire roster in Brawl.
>>
>>254460164
Now she doesn't have Sheik to rely on, she has to become a more competent fighter.
>>
>>254459342

Makes sense although if that was the case I don't know why we have the

"have you ever made a game?" quote when someone offered to help test the game. Obviously he wasn't talking about programming sakurai, just pushing the characters to the upper limits so that you can see what may need to be changed so we don't get another meta knight. it was funny though
>>
>>254460327
what's funny is the fact that fox and falco are really good on accident (who the fuck would have thought that letting them jump out of their shine is a good idea back before everyone knew about the shit they can pull with that attack) and marth is as high as he is because of the fact that he happens to counter fox and falco well. The only predictably overpowered character in melee would be sheik because she has ridiculously low lag on attacks and really good grab game
>>
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Magic/psychic characters have always been shit in smash (except ness on 64), and that isn't gonna change now.
>>
>>254460620
Speaking of, she doesn't have lag when throwing needles in the air now.
>>
He just sucks at what he used to do. You have to play him a bit differently now. Bair fulfills Fairs old role in 4. Nair is a lot better.
>>
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>>254460620
No kidding. Sheik has the greatest spread when it comes to matchups in her favor. I think she also chaingrabs something like ten characters total, most of them placed near the bottom of the tiers.
>>
>>254459091
I know, its like sakurai is killing half the cast by removing things that make them who they are
>>
>>254455449
And his bair got buffed like crazy. You just have to play differently.
>>
>>254460483
People were socially retarded and what could have either been an honest question, or just a simple joke, they took as some kind of passive aggressive loaded question.
>>
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>SMASH
>COMPETITIVE
LOL
>>
>>254459675
Fast characters dominate comp smash because of the melee mentality. 4's mechanics are favoring neutral speed though. The difference is similar to Street Fighter 2 and Street Fighter 4. Offense has it's place, but now defense does too.
>>
>>254460874
>Aside from not being able to transform into Zelda, Sheik feels a lot like she did in Melee with a twinge of her Brawl self, plus some new toys. Overall, the landing lag on her aerials felt like the least out of everyone’s. Her movement was very fluid and her combos were plentiful–definitely a favorite of mine.
>Forward air: This is one of the least significant changes that I’m bothering to list, but the strong forward air is back! Kind of. The move comes out INSTANTLY, faster than ever before, and the front tip has a strong hitbox. It’s not as powerful as it is in Melee, but it’s no joke. Other parts of the move are much weaker, but it has little landing lag and can be used in combos very effectively.
>Up air: This move is no longer one strong kick upwards–it’s a spinning kick like Samus’s and Greninja’s, with a strong kick that sends opponents flying at the end.
>Neutral B: Shooting needles from the air no longer has lag upon landing, just like in Melee. This is one of the most significant improvements/restorations Sheik could have possibly received! Now Needle Storm is a much more potent move–you can use it while falling to lock your opponents in their shield, then follow up with a grab or another attack.
>Side B: Sheik’s chain now has Burst Grenades attached to the end. Releasing B makes Sheik pull the pin, causing the grenade to explode. There’s a suction effect that drags opponents in, making them easier to hit. Again, a vast improvement over her old lackluster chain, and looking like a really good move. Unfortunately, I didn’t think to test whether this move would tether the edge like it does Brawl or not.
>Down B: Rather than transforming, Sheik now leaps through the air like Zero Suit Samus with her new down B, the Bouncing Fish. Making contact with this move causes her to jump again, away from her target. This vastly improves Sheik’s ability to get back to the stage once knocked off.
>>
>>254460874
I'd be surprised if it isn't more than 10 she can chaingrab semi-floaty characters and the fastfallers get fucked anyways because of jab reset or tech chasing
add on guaranteed flow chart combos that include simple attacks like tilts and aerials (that get autocancelled really fucking easily) give her decent killing options both on the ground and in the air and you have a good fucking character that can still compete with something as ridiculous as fox
>>
>>254451262
>Mains Ness
Huh, never knew he was so low in the tier list.
>>
>>254459091
Actually, it was the removal of hitstun that killed him. His game plan is all about following up, which wasn't possible in Brawl unless you were Meta Knight. Smash 4 has a lot more potential for follow ups. We need to see some Falcon gameplay before we say anything.
>>
>>254448128
>smash
>no health, ring outs only
>stage hazards
>lives
>ITEMS
>competitive
Apex kek
>>
>>254461202
he has no range and his recovery sucks
he can be fun to watch and play though (like a lot of lower tier characters)
>>
>>254461119
This. And fuck anyone who says its a bad thing. All it means is that more characters are viable. Sorry that you're not getting your shitty MvC2 Magneto attack-heavy bullshit that melee had, but most people don't want that. Some people like playing a more cerebral game.
>>
>>254461538
backing this. It's impossible to balance all characters, but it's not too wild to want to play a game where a variety of playstyles are optimal instead of just one tactic.
>>
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Random main bros, ww@?!
>>
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>>254461885
fucking random is the worst clone in the game
>>
>>254453283
>64 Samus was beyond shit
>Melee Samus was good
>Brawl Samus was shit
>Nintendo claims Samus was the strongest character in kerfluffle
I can't handle this emotional roller coaster anymore
At least she's fun in PM
>>
>>254461885
>>254461885
>Maining the "fuck it I suck anyway" button.
>>
I have a question for you "competitive smash" lol players. You guys bitched about time-outs and general match length from Brawl's slower campy playstyle. However, you guys also used fucking retarded rules for the game. 8 minutes on the clock per match? Four fucking stocks? You have no right to complain about campy playstyles when your matches have 4 fucking times the time limit of literally all other competitive fighters and when you have twice as many lives as any round in another fighter. So why the fuck are you complaining about the alleged removal of "offensive play" and making the game campy when you have such completely retarded rules that support defensive play?
>>
>>254462057
>not mastering the game

dam /v/ stay pleb
>>
>>254462040
they weren't talking about varia suit samus
>>
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I personally can't wait to see what the newcomers can offer to the scene.
>>
>>254462158
>mastering the game
Yeah right. I don't see you kicking anyone's ass.
>>
>People that mained characters because they were top tier complaining when the balance hammer finally hits them

Guess you'll have to get good now.
>>
>>254462242
>Main random when Brawl was barely out and played with /v/
>Win most of the time

/v/ really does suck though :(
>>
>>254461119
oh so metaknight is only good cause people have a melee mentality?
>>
>>254462326
>Brawl
>>
>>254461538
>>254461796

Fighting games aren't MOBAs, people don't just "decide" how to play a game through mob mentality. The options and tools people are given are what decides the game, if it rewards nothing but offense you get brute force, if it rewards defense you get endless camping until one party is able to punish for a mistake.

What you essentially want at this point, is instead of the "MvC2 Magneto" you want the "MvC2 Storm" run out the timer tactic. Ike isn't left unpicked because "melee mentality" anyone who believes that has no fucking clue what they're talking about. In a game with already limited mobility, and animations that can leave you open through lag, why would someone pick a character that has EVEN more of these? It's really not that difficult to figure out if you actually PLAY the games.
>>
>>254462420
Ever heard of it? It's the third game in the series :)
>>
So this is what Sakurai meant when he said Lucina was easy mode-Marth

I mean, look at her fucking landing lag
>>
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from the videos I'm watching, is Wii Fit trainer more of a defensive player than an offense one? Or is it just because Lilo was a bitch for being a pussy?
>>
>>254462595
That's an autocancel dipshit
>>
>>254448128

>tfw main is already shit

you would think they would make mario really good considering he is their poster child
>>
>>254462439
No, what we want is something like Street Fighter IV, where the matchups are not as bad all across the board. Because fast, offensive, combo-heavy characters aren't the only ones that matter.
>>
>>254462147
you think meleefags love watching peach and samus? protip: they don't
>>
>>254462652
Well you gotta buff yourself up, which will require defensive tactics.
>>
>>254462167
>Slim Doc Louis in a yukata
I never knew I wanted this until now.
>>
>>254462390
Considering that people like M2K like Meta Knight and say he's good because, and I quote directly, "he's the most melee-like character", yes. Because Meta Knight was unbalanced.
>>
>>254462731

He's just been getting worse and worse since the first game. His up smash needs its 64 power back, that thing kicked ass.
>>
>>254461328
At least Ness can do combos..

you tube.com/watch?v=RFDmdNGb51I&list=UU0dCcWQ7PvQtvomWxL8d9kg
>>
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>>254462837
I guess but almost no one did deep breathing correctly.
>>
>>254462734
>where the matchups are not as bad all across the board
Hugo vs projectiles
Sim vs armor
Vega vs knockdown
everything vs Yun
>>
>>254462874
Top kek!
>>
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will he get a new moveset?
>>
>>254462057
#YOLO
>>
>>254462996
most people seem to agree it's kinda tricky, especially in a match where you gotta think about other stuff going on too.
>>
>>254462996

What does it say in that pic?
>>
>>254463179
_no
>>
>>254462734
You seem to think the matchups aren't as bad because you probably see "mid tier" characters topping at tourneys. Realize that you also have to factor in matchups, where people are in pools, how good other people are with matchups etc. Just because you see a 3 - 7 working out for the lower tier character doesn't mean it's suddenly equal. Otherwise Pikachu and Yoshi would be high tier in melee now. Also see >>254463041
like I said, stop getting your information from videos or forums.
>>
>people actually wanting l-cancel back
Fucking why? It has no reason. If reduced landing lag was necessary, just reduce it. Don't make it a fucking input. And it doesn't even NEED to be reduced. Lots of other games have plenty of landing lag from aerial attacks. Just depends on how it works with the rest of the mechanics.
>>
>>254463179
no
>>
>>254463179
If he doesn't, and Palutena gets 12 fucking special moves, I will riot
>>
>>254462785
And? What does that have to do with the retarded rules? Turn down the timer and turn down the stock count and the game changes.
>>
>>254462874
You really pulled that one out of your ass there.
>>
>>254463304
It needs to be reduced to help offensive play flow and not hamper approaching from the air.
>>
>>254463304
> If reduced landing lag was necessary, just reduce it.
Right. And casualize the game further.

Fucking cancer.
>>
>>254463096
Great argument there. Competitive smash sure has a great community!
>>
>>254463179
Maybe. Sakurai has modified some characters to make them more accurate. Olimar and Bowser punch, DK rolls, and Link backflips. He might get lucky.
>>
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>Can't use custom moves in random online matches
if everyone has access to this shit then what's the fucking point?
>>
>>254463041
however bad those matchups are it can't be anywhere near as bad as something like sheik vs bowser in melee
>>
>>254461154
>Down B: Rather than transforming, Sheik now leaps through the air like Zero Suit Samus with her new down B, the Bouncing Fish. Making contact with this move causes her to jump again, away from her target. This vastly improves Sheik’s ability to get back to the stage once knocked off.

Down-B recoveries are the dumbest shit.
>>
>>254463301
Where did I say it was totally balanced? Characters still have bad matchups in SF4, but it's not even fucking remotely close to how it is in games like Melee where it invalidates basically 90 percent of the cast almost entirely because of the mechanics. Which the retarded community wants to come back for some fucking reason.
>>
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I will laugh and be disappointed with Lucina doesn't have a unique victory animation.
>>
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>>254462160
O-oh
>>
>>254463683
It means they're not taking as much time to balance customized moves and don't want ranked online matches to suffer because of it.
>>
>Falcon will never be good again because he depends on the physics, hitstun, speed and grab game to be good
>Physics in Smash 4 are weird, hitstun is there but you can never follow up with anything because everyone goes so far, and he may have dash speed but it doesn't matter if the rest sucks, not to mention grabs are also fucking weird and godlike powerful for some reason like in Smash 64

You know what? I'll hang around some competitive Melee players I know and squeeze in some Melee matches with them using Falcon. I'm half-decent at it, it should be fun to go full speed with Falcon. I'm gonna have a little personal sendoff for him, because I know he will never be good in Smash 4 or in any future Smash game ever again. I'm no competitive player, I just like to go fast when using him.

Welcome to the nerf zone, Marth mains. Enjoy your stay, but don't feel too bad. You could always switch to Lucina or some other stupid newcomer.
>>
>>254463565
>Obligatory worthless passive aggressive post
Not him, but you just tried to deduce the reasoning of the entire meta based on a quote M2K said in the Smash Documentary. You made a retarded post, so you deserved a retarded response.
>>
>>254463523
Offensive play can be helped in other ways. And if anything needs help in Smash, its the ground approach. Characters like Little Mac are shit because even with the way it works right now, air approach is still dominant.
>>254463561
Buzzwords
>>
>>254462147
>>254463442
I'm going to assume you aren't trolling so I'll give you an honest response. First off, Smash isn't a traditional fighter, stop comparing that timer to Smash's timer, it's fucking dumb. Secondly, people didn't hate Brawl because it's matches took longer, they hated the game because it punished all forms offense (among other reasons). Smash's rules are fluid, if people felt there was a problem, they'd adjust. Melee used to be five stocks, it was cut to four. Brawl was cut to three. PM is having a debate about whether it should be 4 or 3.

I'm curious as to why you think Brawl's overly defensive gameplay has anything to do with the Melee's ruleset. Melee can be played fast. Hell, even Brawl can be played fast. Was your first introduction to competitive Smash a Hungrybox vs Armada set?
>>
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>>254463705
it really did feel off the first time playing ZSS with Down-B recovery.
>>
>>254463856
You're a fucking idiot for passing a judgement like that from literally seeing NOTHING of Falcon's play. Especially when the game isn't even out. Especially about the topics that are MOST likely to change. Especially by trying to compare it to a past game as if that's the only way it can be done.
>>
>>254463249
>Congratulations.
>Oh, he became docile.
>>
>>254463705
Just think of it as another option. Sheik can now recover in two ways, and with a side b that isn't shit and needle storm being useful, she'll be more viable than she used to be.
>>
>>254463824
See >>254458524

Apparently both Zero Suit and Classic are buff as fuck now.
>>
>>254463940
You mean no approach at all is still dominant. Approaching and offensive play needs all the help it can get. Air play will always beat ground play because you're spending the majority of your time in the air, whether that is being launched off, trying to recover, chasing someone down. Reducing aerial landing lag is an easy way to make approaching safer and help offensive playstyles in general. You don't even need to map it to a button, just cut it across the board.
>>
>>254464120
Stop trying to argue with Melee fags. They're mentally insane.
>>
>>254452246
>and the fact that Sakurai went to enough trouble to actually make her own character because of the different ways they use Falchion says a lot

I still think this is a sort of bullshit thing for Sakurai to say. Marth doesn't ever appear in Awakening anyway, so there's no way to compare how Lucina and Marth use Falchion. Sure, you could argue that Marth appears in the DLCs, but he uses Lucina's model in those.

Hell, the fact that Lucina uses Marth's animations in Smash is makes the whole "they fight differently" thing even more dubious.
>>
>>254464001
None of that meant anything. Just because it's not a "traditional fighter", whatever the fuck that means, doesn't mean an overlong timer or overlong rounds in general have a place. Games like Vampire and SF are both games you'd consider "traditional" but couldn't be further apart from each other. Yet they use the same timer. What about series like MvC? Or shit, what about Tekken? Short rounds are a staple of the genre.
>>
>>254448128
>Played as him at Best Buy
>Barely hit anyone
>The other 2 people playing as Kirby and Sonic got 2 final smashes in a row
Oh well, Marth isn't that good in 4 player FFA anyway.
>>
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So people who played the demo. What did you guys think so far from your impressions that you played.

For me, the 3DS version felt really amazing and I was surprised how smooth it ran.

For the Wii U, I went Wii fit trainer and marth. I played with my sis and 2 random guys and my sister beat the crap out of all of us and won two matches in a row.
>>
>>254464750
So what you want Smash to be played with a 99 second timer? Because that shit ain't happening. If you're angry at Smash taking too much time at your pressure FGC events go complain to your TOs.
>>
>>254464447
>Air play will always beat ground play
Because you want to think of the game like Melee, where aerials had a functional role the same as ground moves. Some characters like Falcon literally rely on almost nothing BUT aerials. People need to realize it's gonna be a different type of game than melee, and that that is not a bad thing inherently.
>>
>>254464120

I agree that it's way too early to judge like that, but I have no hope for Sakurai's team to make the right choices with character balance. Brawl traumatized me, so blame my autistic judgement on that.
>>
>>254460620
>shine
I want the tourneyfags to leave
its a reflector. it reflects things, its called that in a manuel.
>>
>>254463754
The reason you don't understand it is because you don't understand how any metagame works. Unless a game is INCREDIBLY unbalanced or everyone has essentially the same moves / tools, there's no way that at a high level more than half of the roster will still be viable. You're talking about physics making a large portion unplayable but what you want is a game where 80% of the cast is viable which is fucking impossible because you'd have to balance way too much between different match types, and different amounts of players.

Not only that but the "less offensive" installment of Smash had even LESS of the cast usable than the previous, people are just stuck on Fox-Only memes so they don't notice anything that isn't Yoshi or a character in the ABSOLUTE bottom tiers. Certain games center around certain mechanics, and characters or weapons that use those mechanics well are the "strong characters" you can't just magically have every character in the roster balanced at the exact level, and if you do then you'll most likely have JUST one or two that end up being broken or advantagous, best case scenario you end up with a bland roster that don't feel unique to each other at all.

Long story short, even if the new SSB was PERFECTLY in between melee and brawl, or make it a mix of rush-downs and turtling like you propose, it's not going to magically open up the roster and make everyone top tier, eventually there will be characters who can do both the best, or do the most important one the best, and they'll be the ones who are "valid".
>>
>>254463790
The fact that she has her mask as a taunt is at least a good sign that some of her animations are unique.
At the VERY LEAST, she should have different taunts, victory animations, and custom moves.
>>
>>254464918
And this little comment meant even less. You're not even attempting to argue the case for the longer rounds. I know the answer already; you only do it because that is what has always been done in Melee's past. Melee fans abhor any kind of change at all for some reason.
>>
>>254460743
>Magic/psychic characters have always been shit in smash
You know Lucas is amazing in brawl right now right?
>>
>>254465059
waaah waaah
the reason that move is overpowered as fuck is not because it reflects things
keep getting mad because someone called something by a non-official name
>>
>>254465108
4 stocks balances the game between rewarding a player for being ahead and the possibility of a comeback. 8 minutes gives the game enough time to develop even in a slow matchup while letting the players play in a style they want, while still giving the game an upward time limit.

And yes, we do it because that's the way it's always been done. Because it works.
>>
>>254464795
I really liked what I had seen so far. I can tell you right now that Melee fans will bitch about it though, because punishment is a lot more prominent, and you can't just fly all over the fucking place throwing aerials out. The increased hitstun is sweet though and I think that it's all the game needs, really. It'll get shit from the old hardcore Melee fans though for not having the same meta development though.
>>
>>254465059
Is this really what people get upset about these days?
>>
>>254464795
I only played the Wii U version, and played as Megaman the 2 rounds I was allowed to play. It was pretty fun! Megaman has an awesome moveset, and I can't wait to play as him again. I digged everything about it.
>>
>>254460743
I never thought I'd have an actual "mage" to play as in SSB, the closest I had was Ness and Zelda. But Ness never really felt like a mage too much even in his own game, that was more of Paula's thing. But when I saw there's a character that uses tomes I was fucking ecstatic, I can't wait to try him out.

>>254465059
Realize that all you did was add hostility to the thread because of the simple usage of slang. Why not actually contribute to conversation instead of trying to instigate, faggot.
>>
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>>254464226
Oh! I didn't notice that, thanks
I would welcome an increased recovery on missles as long as they were buffed to compensate. I know no one likes to be on the other side of the Morrigan Soul Fist stuff but Brawl's missles were just awful. It was only a reliable KO at like 200% or something stupid like that.
Screw attack as a finisher sounds pretty rad for combos. I've seen in one of the Directs that her up-smash also has some kill potential now which is exciting for me.
I'll miss that sex kick, though. But I guess as long as I still have that back air I'll be happy. The heels are too real.
>>
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>>254465059
>>
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>>254461885
If you don't main random while playing with your buds you hate fun.
>>
>>254465374
Because you never try anything else. What gives players a chance for a comeback is the Best of X system that Smash ALREADY uses. Having more stocks and more time literally just makes the game longer. It's a placebo effect at the absolute best.
>>
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>tfw you don't have mains and master all characters you like to play as
>>
>>254465776
I don't know why you're complaining to me, I can't do anything about it. Go talk to some TOs and get them to change their minds.
>>
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>>254449919
>>
>>254465740
>I need people to pick random or it's not fun!
Or for people who are less autistic they can just play who they feel like playing at the moment.
>>
>>254465059
Do you not know what a fucking nickname is? Jesus you're autistic.
>>
>>254459560

Sure Ike's competitive scene is shit, but I'm no competitive smasher and when I play my buddies I fucking wreck with Ike. Ike is so fucking awesome. So easy to lure your opponent into a false sense of security and then fucking slam them with your nuclear ass-cleaver of a sword. Holy shit landing blows with Ike is so satisfying. Right up there with Falcon Punch and suicide drops.
>>
>>254465932
I'm not complaining to you. It's pretty simple, I'm just asking why you think it should stay the same since you seem to be defending it, and I'm asking you to do so without relying on "because that's how it's been done".
>>
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>>254465862
I can't wait for both the MLG video and Fedora memes to die.

This shit's gettin' real old, real fast.
>>
>>254466183
Because fun.
>>
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>tfw I main Mario

I don't know what it is about me. I always like playing the main character all the time. I guess I like having a balance stats than a unique specialist.
>>
>>254466190
The fedora stuff is hilarious though. I find that the only people who dislike it are the people it parodies.
>>
>>254465629
>using slang ever
>being happy that you are contributing to the degradation of the English language
>>
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>>254466349
>>
>>254466289
A tournament rule set is supposed to be about optimizing first. There's no reason to have rounds be longer than necessary when it has no effect holistically.
>>
>>254465862
I can hear the wubbing in my head.
>>
>>254466315
Mario isn't the main character of smash
>>
Where are you guys getting your information?

Mario is my main. Planing on doing Little Mac though.
>>
>>254464795

Bowser feels pretty good so far. I like it, and he's surprisingly a pretty fast runner. Marth feels the same as usual for the most part, Down Air feels a lot better, Dancing Blade sucks.
>>
>>254466315
The main character of Smash would probably be Kirby actually,and even then you'd still be wrong.
>>
>>254466467
There have been movements to lower it to 3 stock/5 minutes for years. Tradition can be stupid sometimes. 1 minute per game in the grand scheme of things doesn't make enough of a difference for anyone to bother switching.
>>
>>254466494
>>254466621
I meant to say playing the balanced stats guy.
>>
>>254466319
>I find that the only people who dislike it are the people it parodies.
If anything, I've found that the people who mock it are just sad fucks trying to convince themselves that they're not beta.

The other people who say it are the christians /pol/.
>>
> tfw Bowser is S-tier

I STUCK WITH MY MAIN FUCKING MAN THE WHOLE TIME

AND NOW WE ABOUT TO BREAK DOWN THE WHOLE HOUSE

YOU NIGGAS AIN'T EVEN READY
>>
>>254466349
You couldn't spell manual earlier, please.
>>
>>254466621
The main character is obviously Master Hand
>>
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>>254466698
>>
>tfw no Wario confirmed
>>
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>>254466709
>S-tier
You forced it.
>>
>>254466880 I doubt Wario'll be leaving. I hope he's confirmed soon though, just so I can have that sigh of relief.
>>
>>254466319
More like
>Make fun of fedoras, so that means I'm not beta! Right?
That's pretty much what it's turned into at this point.
>>
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>tfw your main got deconfirmed, butt raped, set on fire, and butt raped again last Monday
>>
>>254466315
My nigga
My 64 main was Mario, my Melee main was Dr. Mario, and my Brawl main was Wario since Mario got nerfed to shit
>>
>>254466467
honestly a 6 minute time limit with 4 stocks sounds pretty reasonable to me
While we're comparing time limits we should consider the fact that in melee 1 game is equivalent to 1 set of Best of 3 games in street fighter
If you add up the seconds that leads a max tiem of 5 minutes for SF. Arguably melee is a bit slower simply because it is much easier to run around an opponent in it (consider the fact that characters have double jumps and the fact that unlike SF in melee characters aren't constantly facing each other; if you get knocked off the stage you need to spend time trying to get back. some characters especially samus tend to be kind of slow during this part of the game).
So considering that a 6 minute time limit sounds reasonable and should not affect any matchups other than the slowest ones
Honestly nobody really cares because this current time limit works just fine, people don't often time each other out and timing someone out and winning by percent is generally considered a pretty lame way to win (at least in melee, certainly when playing friendlies)
tl;dr version: melee has a few differences that make it a bit campier than a game like SSF, a 6 minute time limit might be worth looking into but nobody really cares beacuse people rarely get timed out anyways
>>
>>254466721
Actually, the entire sentence structure of the post was a horrific mess in general. Not to mention the usage of the term "tourneyfags" in general, and opening the post with greentext of all things.
>>
>>254466315
Speaking of Mario, how is he in Smash 4? I didn't get a chance to go to Smashfest last month but I've been hearing that he's been buffed a bit.
>>
>>254466709
>Bowser is S Tier
>MFW
https://www.youtube.com/watch?v=RIjfkmkPxt4
NO TIME BETTER THEN SHOWTIME
>>
>>254467389
according to
>>254467402
>>254466709
he fucking wrecks shit
>>
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>>254467137
oh man I was sad at how much Mario lost so much speed and I still hate that Down B. I can never find any opportunity to use it and even then, the range on that thing sucks.
>>
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>mfw people think his E3 state is what will be in the final gam
>mfw people think they'd actually make Marth crappy
>>
>>254467020
Rest of veterans won't be shown until they're unlocked in the game. I can bet on that.
>>
>Scarflard rated Donkey Kong and Bowser as god tier

HOW DOES THIS MAKE YOU FEEL
>>
>>254467065
Who the hell are you talking about?
>>
>>254467487
What's Mario's down B on Smash For?
>>
>>254465979
That webum is too goofy to handle.
>>
>>254467731
To tickle and disrespect your opponent, and nothing else.
>>
>>254467731
the same unfortunately.
>>
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>>254466349
>>
>>254457092
>7 years
>for free
>>
>>254467721
he's talking about chrom
>>
>>254467731
Its still F.L.U.D.D.
>>
>>254467832
>>254467874

Disgusting.

I heard you can customize smash attacks, though, so maybe than can help.
>>
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>>254467721
>>
>>254467872
Oh. Well at least Robin and Lucina look good.
>>
>>254467858
People need to stop using this, because it counts as a free response and rewards people for pretending to be retarded.
>>
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>>254467731
Still FLUDD, but I hear it got buffed

The alternatives for it in custom movesets look passable, but I really just want the tornado back
>>
>>254468064
>mfw Falcon Punch alternatives
I want more reach.
>>
Falcon ideas that will never happen in Smash 4

>As he did in the video, give him a parry move
I'm aware this can't happen because all of his B moves are confirmed at this point... but god damn would that be awesome.

>Make Knee good again
No nigga will fuck wid you ever again, son

>Aim-able Falcon Punch. Can be aimed up, down when in the air, front and back plus can be turned around QUICKLY.
This is the most realistic one.

>Can save your double jump for AFTER you use your Up B move. Optional: Side B does not leave helpless when in the air and can be followed up by a jump and/or Up B.
Also slightly possible, maybe?

>Combos
Never happening

>Falcon Kick is super fast and can be aimed at an angle to fly slightly up into the air
Not happening either

Any more ideas?
>>
>>254468343
I think it will be something akin to
>Falcon Punch with different elemental damage
>Fast but weaker Falcon Punch
>>
>>254468512
Blood Falcon alt.
>>
>>254468020
>knowing your main before they are even confirmed, let alone before you've seen gameplay of them or even had an opportunity to play them
How does this even work?
>>
>>254468512
>combos
>never happening
if that's true then literally the only point in playing falcon will be landing random knees and falcon punches
>>
>>254468512
>Combos
>not in smash 4
Are you stupid or something? Sheik already has several confirmed 0 to 70 ones. I hate melee shitbags. I fucking hate them. They outright lie just to hate the new smash.
>>
>>254452362

Nah. All that'l happen is eventually there will be certain custom moves that will be banned completely. Just like there will always be certain stages that are banned completely from competitive play.

I can see them embracing custom moves, something that could make a lower tier character into something much stronger or fit in with someone's playstyle better.
>>
>>254469094
>Sheik already has several confirmed 0 to 70 ones
Where?
>>
>>254469094
Sheik's combos seem to rely heavily on her grenades launching characters towards her after she knocks them back with finishers, it's not a viable strategy for Falcon.


>>254469236
ftilt+ftilt+ftilt+ftilt+ftilft+fair+grenade, repeat until 70+
>>
>>254469173
So, like gems in STxTK?

I can see it working, I guess
>>
>>254469290
We haven't even SEEN Falcon yet. And I don't see how debating about things like land-lag and things that are the MOST likely to change before release even matters. It's literally pointless.
>>
>>254448128
>this one guy that played 5 matches under heavy pressure against strangers in a game he never touched before said that a character isn't good
>that makes it a fact
Fucking kill yourself.
>>
>>254452695
Not unless the King makes his triumphant return

I wanna believe in Ken ;_;
>>
>>254469383

I mean realistically, they won't be THAT much stronger and it has the potential to shake up some match ups that are normally fucking tough to deal with.

The main question would be would they allow you to see what the other person's special moves are and let you change yours at will, or if you have to have them set up before going into the match so there isn't any 'counter picking' specials going on.
>>
>>254470049
they will probably just do it during character selection
>players can request blind picks for first game
>later games winners are forced to pick first and losers can counterpick the winner
>>
>>254452695

Marth being a top competitive pick mainly stems from when Fox was the go to pick for many situations. Against space animals Marth can WRECK them, and when they were the main characters played with the occasional dabbling in a few other characters (Not like that now a days of course. You have a bit of a varied lineup now as people are STILL discovering hidden potential in characters)
>>
>>254470295

Considering there is already counter-picking stages, it would be tough to consider to be completely honest. Because it could give the loser some really strong power.

Plus on top of that what if someone wants to switch characters game 2, does the other guy just turn around and look away from the screen?
>>
>>254470485
>Because it could give the loser some really strong power.
its literally one attack
>game 2
like I said they would do it like normaly tournament rules
the loser chooses the stage then the winner selects his character (add move selection to this part) then the loser can select his counterpick
>>
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>>254467765
https://www.youtube.com/watch?v=tCXABhlj3nI
the combo's aint goofy
>>
>>254462652
>kirby and dk
heheh
>>
>>254470830
>slippy
>it's just him getting fucking wrecked and being a pussy
man that was great
>>
>>254470696

You can change all of the specials, not just one of them.

And again this is just dependent on WHAT they do. They could be miniscule in difference or it could do some crazy change that could change a fight quite a bit.

It all really depends on how much the moves change things.
>>
>>254471653
what I thought it was only neutral B that you can change
>>
>>254471870

We've seen you can change Mario's Fludd and his fireballs.

You can definitely change all of them. Or most of them as I'm really not sure what the hell you can do with Mario's cape to change it.

U-unless you can have the ability to glide with it ala Super Mario 3.
>>
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>>254448128
Could be worse. You could have spent the last decade maining bottom tier, only to have a glimmer of hope with Project M, before crashing down to reality when you realize he isn't coming back
>>
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>>254451580
Do you have no idea what is being discussed right now or are you just trying to be funny?
>>
>>254471965
It could generate a whirlwind and be damage oriented instead, it's a quick move.
>>
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>>254472000

The fact that Roy is back, even if it's just in a mod, made me a bit happy at least.
>>
>>254472000

Well anon. He won't be coming back, but Project M's lifeline will really, really depend on how well Smash 4 hits home with the competitive community. PM has already been embraced and is shown alongside Melee constantly.

If Smash 4 becomes a success then you'll see a lot of people move there, at least for a good year or 2 at least. If it isn't embraced competitively within a fairly short time frame then Project M will continue to be embraced, with a competitive scene being small on Smash 4 and surviving for a few years. Brawl still manages to survive competitively, with a very, very small amount of people. Hell N64 still has a scene, albeit a very tiny one.

>>254472517

Or perhaps a slower wind up that causes a trip, or one that reflects projectiles and even shoots out a fireball, but it doesn't rotate people the other direction. Or the glide I mentioned.

The system has potential to really change up things and still make sense with the character. It's just hard to tell exactly how much things will change.

Hell I'm excited to see what the falcon punch can change into.
>>
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>>254472961
I couldn't care less to be honest. It's ironic that playing his own game made me hate him even more.
>>
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>>254472000
>>254473082
>Project M
>>
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>tfw your main is perma-confirmed for Smash
>tfw you're going to wreck shit whether he's top or bottom tier
>tfw preliminary reports by and large state he's looking better than ever
Four games in a row. WHO /OG/ HERE?
>>
>>254472961
>D Tilt is now an amazing launcher
>Forward tilt out-ranges Marth
>Dair can now meteor smash
>Bair is a great kill move

He didn't just come back. He came back from the depths. And to have to have a brief taste of a worthwhile moveset before he disappears is far more painful
>>
>>254473486

>That pixelated 'censoring'

For what purpose
>>
>>254473486
Samus 4 lyfe, brutha
>>
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>>254473486
Dr.Mario when available but fuck. yes.
>>
>>254473183
Boy, the RNG really hates you, doesn't it
>>
>>254473549

Well, I suppose that makes sense. Just hope P:M sticks, I gotta admit I like his changes. That Nair lasts forever and I love it.
>>
>>254473082
Why even bother getting excited? The competitive community's already banned that shit. And for good reason, too.
Lord knows it'll be unfair to expect a fireball but get a fire orb instead, completely fucking up your approach and leaving you at a disadvantage.
>>
>>254473804

Again it just depends on Smash 4's success. And even if it does succeed P:M is still going to have a scene for a while.
>>
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>>254472000
>Project M
>glimmer of hope
You didn't seriously expect that to influence anything did you, anon?
>>
>>254473804
>Just hope P:M sticks
Anon why would you say such a terrible thing?
>>
Kirby is still good, dumbass.
>>
>>254473976

Unless you know of the other player's specials before going into the match proper.

And where has it been said that it's already been banned? No rules have already been established for a game that's not out yet anon.
>>
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>>254448128
TFW your main got replaced by a better main
>>
>>254473486
MAYOOOOOOOO
>>
>>254473804
>That Nair lasts forever and I love it.
Sometimes instead of taunting after a kill I just jump straight up and Nair. He looks like a little fire tornado

>>254474062
No I didn't expect it to change anything with the development of Smash 4. But I do hold out hope that >>254473985 is right and that PM may stick, even if on for a short while
>>
>>254473985

I honestly hope Smash 4 does well, but I've also grown too attached to one character. No one else feels as good to play for me.

>>254474127

I just want to play a Roy that doesn't get completely wrecked by crouch cancel and 0-death chaingrabs.
>>
Yep they nerfed zelda even more!!
>>
>>254448128
I'm in the same boat op, gonna hope they still buff him a little
>>
>>254474617
What makes you say that?
>>
>>254457317
My fucking nigger.
Bowser is good now. His buffs are fucking ridiculous.
>>
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>>254466173
>Ike is so fucking awesome. So easy to lure your opponent into a false sense of security and then fucking slam them with your nuclear ass-cleaver of a sword. Holy shit landing blows with Ike is so satisfying
This man fucking knows.
God I love fighting for my friends.
>>
>>254466709
MY. FUCKING. NIGGER.
>>
>>254475801
This
Also, can someone explain why competitive matches even utilize time limits? Doesn't that make it too easy to stall until the end and win through cheap tactics?
>>
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>>254463179
Who cares? I already love our purple kush muscle wizard as it is, he just needs to be faster and not the slow and weak turd that was Brawl Ganon.
>>
>>254455596
>went on to say he liked Fallout 3's dlc
Eww.
>>
>Wario STILL isn't confirmed

Goddamnit Sakurai, I've used him for 6 years.
>>
>tfw my main can now jump out of shield
thanks based sakurai
>>
>>254478416
>wants nimble, twink Ganondorf
No get out, you do not like Ganondorf.
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