>implying Activision suits didn't have them do this to mentally prepare them to accept their new life as CoD coding monkeys for the rest of their career inside this company
your god is dead, now pull these fucking oars or I'll whip you again
I'm pretty sure it's all over. The skateboarding scene, CKY, Jackass, and Tony Hawk games. It's a new age where none of them are relevant. Just gotta let them all grow old and die now. RIP.
With fucking Infinty Ward? Goddamn talk about a fate worse than death
>Being forced to work on cawadooty for the rest of your career
>10 years from now EA will have bought all the companies you love and destroyed them, and the games that made you love them in the first place
>Still skating today
I wish I was still skating. I was too much of a perfectionist as a kid and would always ragequit when I failed to pull off an ollie.
>You have beaten the game! Now go outside and skate!
they have been dead for quite awhile now. At least it's finally official. As opposed to having their corpse held up in an attempt to sell a few more copies, like what has happened to many other studios. ..such as the one they are now joining..
It's dogshit. It's the moment were the series became irreversibly bad. There's only two good levels, create-a-skater was downgraded, storymode locks off certain moves until you complete missions (I don't think you can do flatland tricks until something like the 4th level), the story is about you trying to be punk rock and build a skatepark by taking pieces from other levels, which sounds cool but you end up with a cluttered shithead of a level, they added in "parkour" moves which make walking feel really awkward, and every mission feels like a tutorial. Also, if you don't like punk you're up shit creek with the soundtrack.
>mfw he's in Underground 2
>mfw he spends the entire game getting shit on
Well, THPS is dead. But at least we have Skate, right?
Hell, I was talking to cousin of mine who skates in rl, he mentions that skate culture is not that popular anymore (at least in the public eye) and that most skate companies are bought out by companies like Adidas.
I'm guessing this might be a factor in why big companies like EA, and Activation don't want to sink that much money into skateboarding games anymore.
I had shitty balance and could never get the hang of skateboarding. My friend even tried to help but I just gave up.
>Go to Neversoft once for an interview to be a game tester.
>Nothing but signed and autographed Guitar Hero controllers, on every single wall, in glass cases.
>Front desk woman is a total fucking bitch who has her bare feet propped up on the counter, looking at a magazine.
>They call me up...the "QA Lead" greets me, and is a 300+ lbs latino guy with a mustache and glasses, wearing a Sublime t-shirt.
>Tell me they can only pay $10.00/hr. for new testers.
>I have 3+ years experience, and already make at least 16.00/hr., testing crappy mobile "me too" games.
>"Oh, is that rate a problem for you? That's what we pay all testers."
And they wonder why most talented QA Testers move on to other industries that pay 25+/hr., and more.
Man, if I was the community manager or whatever person that ran this Twitter, I'd sign in after a while and just tweet "Don't worry, we miss us too."
Yeah it's weird i don't skate much anymore but i still go to the skate park to see friends every once in a while, the new thing it seems is some type of weird scooter, there is seriously like 20 kids there on scooters and a few skateboarders. I'm surprised no one has made a scooter game.
Describe this woman and her enchanting feet more m'sir so that I may fappe to thy image