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I was thinking about installing New Vegas. Is there anything

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I was thinking about installing New Vegas. Is there anything fun to explore?
>>
>>246564594
Yep, all 6 locations and the 60% of the map that isn't empty space blocked by invis walls
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>>246564721
please post the empty space pic
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>>246564904
>>
>playing New Vegas for exploring
doing it wrong.
Play Fallout 3 if you want good exploration.
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Also
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>>246565230
This, you only really play Sight Vegas just to fuck shit up with weapons. The story CAN be alright to you depending on how you build it up. I personally like both in their own ways.
>>
>>246565230
This anon gets it
Fallout 3 for exploration
Fallout New Vegas for everything else
But with mods, Fallout 3 can have everything else too
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>>246565230
>Fallout 3
>Good Exploration
There is nothing to see in both of these games, if you want good exploration play motherfucking STALKER.
>>
>>246566665
So close to quints
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Plebs will say no
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>>246565209
>>246565384

You know development was cut short right? They were forced to meet a deadline and a lot of shit had to be cut.
>>
>>246565230
>>246565663
This.
>>
>>246567779
I prefer New Vegas, but that doesn't make the map any bigger.
Hell, that's the problem with most Obsidian games.
You can understand why they have so many problems, but that doesn't make the problems go away.
>>
>>246567079
honest hearts was better
>>
>>>246566666
>>
>>246568054
Even if the map in new vegas was small there was a way lot to see and explore in that small area, than in the entire fallout 3 where everything simply felt dead and empty
>>
>>246565384
quality > quantity
Fallout 3 suffered from copy paste locations. There's the same church by the same STA-COM array by the same metro station by the same street of ruined houses dotted all over the place. Don't get me wrong besides the awful navigation DC is great to explore and soak in but again more is not good if it's not unique.

Different strokes.
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>>246567079
This, sierra madre was amazing for exploration albeit the maps all looking too similar, but it's a brilliant atmosphere so why not

Also I did it knife only no stimpaks, is it worth replaying DM on hardcore?
>>
>>246566652
>But with mods, Fallout 3 can have everything else too
If you mean ridiculous sex mods and hilariously bad fanfiction quests with "everything else", then yes.
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>>246568223
Honest Hearts was my favorite but not really. The quests in HH was over in no time and you had to force yourself to look around if you wanted to add to the content. Thankfully while most of it was a chore stumbling onto one of Randall Clarke's caves was always a treat getting more of his story. He's the second best character in the game and he's dead. Best character goes to pic related but it's a shame he's short lived as a companion.
>>
>>246568565
You say that like it's a bad thing.
Just think, Alan Turing could never have dreamed of what wonders computers would one day accomplish.
>>
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Everytime someone yells "NV HAD SHIT EXPLORING!"

Honestly, did you guys even take your time with the game then? There is tons of shit to explore.
>But FO3 had more!
It didn't, neither did it have more quests or dialogue, but who gives a shit?
NV is a great game, also for exploration.

Go have fun with it OP.

>>246568709
>>246568223
Honest Hearts was only saved by Joshua Graham, the environment and Randall Clark. Rest was not really outstanding. I still love the DLC.
>>
>>246568709
>>246568223
Honest Hearts had the best story from all the dlcs (Tribals, Mormons, that survivalist dude, just great) but the execution wasn't that good

Dead Money was the single best dlc's if only for the fact that it pissed off casuals for its difficulty
>>
>>246568709
Literally the only thing worth anything at all in that DLC was Joshua Graham.
Though the native american tribal thing was sort of neat.
>>
>>246568762
Invisible walls were also present in F3 they were just harder to encounter due to the size of the map, also even new vegas had some good exploration movements, like when you are on some rocky cliff during the night and you see the shining lights of New Vegas over the horizon.
>>
>>246565209
> areas beyond map edge
Also you might know, area north from Nipton isn't empty, it's just you are shit at exploring
>>
>>246568993
New Vegas and FO3 were equally big though.

But instead of just invisible walls, FO3 used these actual walls, using buildings etc, which I like better anyways. One of the few things FO3 did better.
>>
>>246568839
Any frustration from the DLC was resolved the second you lock Elijah in the Vault. It's nothing but satisfying.
>>
>>246564594
greatest improvement in new vegas was iron sights everything else is a small bonus, but if you mod it like fuck until it looks like a completed game you will play that shit for months
>>
>>246568839
Yeah, Dead Money shouldn't have been the first released DLC, Obsidian mentioned so later on. I think it was Sawyer.

I've always loved that DLC. It's so top-tier in terms of writing, story and setting. Also the message is sublime, gets told both subtle and frontal to you in all characters. Always been fun when people who hated the DLC hated it because it took away your guns, which in reality was the point of the DLC... finding it is not the hard part... it's letting go.
>>
>>246568839
Dead Money was the easiest shit and looked like a N64 game. Who in the FUCK thought it was hard? They need their shit slapped.
>>
[Intelligence] Fallout 3 was objectively better in all aspects. I barely has fun playing New Vegas.
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>>246568398
Pretty much agree. DC feels way too copypasted. It's easy to get lost, because everything looks the same.
In Mojave every location is unique, and there are always memorable landmarks, like Helios One, Mojave Outpost or Camp Golf in sight, so it never feels empty
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Which gun?
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>>246569812
[Speech 100%] *tips Pre-war fedora
>>
>>246571568
Marksman Carbine
> accuracy
> ammo everywhere
> more DAM per hit
> semi-auto = more criticals
Assault Carbine
> -15DT for FMJ ammo
> use Minigun instead.
>>
>>246569812
[Medicine 70] That post gave me cancer.
>>
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>Dead Money not best DLC
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>>246565384
>23 more locations
>184 more quests
inb4 muh quality, while we all know F3 has shit quality in pretty much every department except "muh ghoul scares"
>>
Man I really want to reinstall NV but I'm too lazy to download and install all of the mods again
>>
>>246572792
> Decayed and darkened skeleton
> Clean, perfect dress
> No panties
Spooky
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>>246567779
It wasn't actually cut short, they got 18 months to do it from the start. I'd still say way too little in comparison to FO3's 4 years.

Still a shame, they did wonders with such a short time, and had many more plans ahead, unfortunately now cut.
>>
Fallout 3
>Land is black and gross despite having 200 years to turn into a forest
Fallout NV
>Land actually looks like a desert with plants growing in normal places
Was anyone else bothered by this
>>
>>246564594
install it + hd textures + enb + that one weather effects mod
>>
>>246578563
what's a good enb? Ive been running the weather mod but I swear it puts on a piss yellow filter at night.
>>
Man, I loved the Survivalist story, it's so fucking well done, how he keeps getting dealt with the worst cards but tries to make the best out of it.
>>
>>246578216
Most Fallout fans

>>246578682
Use Realistic Wasteland Lightning to fix that m8y

Use Nevada Skies and Poco Bueno + NMC
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>There was Old World Blues, and New World Hope. And hope ruled the day at Big Mountain.
>>
Holy shit, a thread where the Obsidiot hivemind isn't infecting everything. Maybe actual discussion can be had.

To be honest, New Vegas' exploration isn't terrible, but it's really not at all exciting save for... I honestly can't really think of anything. I guess the quarry was alright?

The Sierra Madre was bretty good though.

Honestly though, you play New Vegas for the story and dialogue. Exploration is an afterthought.
>>
>>246579795
Oh, The Super Mutant radio station and settlement was kinda cool, too.
>>
>>246578216
I like to head canon rationalize that the capital of the US would have been bombarded obscenely with many many more nukes than Las Vegas was. This should have led to no buildings standing but another head canon is to assume that they were all built to withstand nuclear blasts.

That many more nukes would have rendered the surrounding landscape much more inhospitable to life.


The Mojave on the other hand, is already a desert and partially a wasteland. Vegas was really the only target for any nukes, so fewer would have been aimed at it. Also Mr house manages do disarm something like all but 9 of the nukes shot at Vegas and the surrounding area. So much less damage and devastation from them.
Of course there's problems with this like old monuments standing in DC, but i just toss that up to Bethesda not really giving a fuck about setting and only wanting to make action games with lite RPG elements.
>>
>>246564721
/thread
>>
>>246569812
*[Intelligence <4]
>>
Why does this game look like shit? The character models and animations are so god awful. I can't get into it at all. Holy shit skyrim was released only a year after this. Skyrim character models and animations isn't great either but replace new vegas with skyrim and it would be better. That's saying alot because skyrim is pretty shit to, but not new vegas shit
>>
>>246564594
nothing.

Genuinely one of the worst garbages ever. I bought it under /v/'s recommendation. Never again.
>>
>>246580662
Gamebryo

>>246580782
Fuck off then, its a good game and if you can't see it, then we don't need your input.
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How can I made NV look good?
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>>246580924
>what are preferences
>>
>>246575238
>no panties

You didn't take a close look at the hologram, did you? Vera didn't wear panties.
>>
Hell, Morrowind has better exploring than New vegas
>>
>>246581025
Then fuck off if you don't like it

you don't have to announce it in a thread specific about it.
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>>246581024
Graphics mods, if you want atmosphere theres this mod called Nevada skies. Atmosphere is the only thing New Vegas did worse then fallout 3.
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>>246581024
Also, modding this shit is tedious.
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>>246580946
Rest in peace, may we never forget you

>>246581024
Nevada Skies, NMC + Poco Bueno
Maybe an ENB, but I don't like them.
>>
>>246581387
Disagree, it just had a different atmosphere, which was a Wild West x 50's. The game just screams "PLAY ME AS THE MAN WITH NO NAME!"
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Oh well.
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>>246581387
How can you even say that? Fallout New Vegas had great atmosphere compared to Fallout 3.

You just dont have good taste
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>>246581586
Maybe its just me, but I just couldnt get into the wild west vibe with all the sci-fi shit going down.

Maybe its because I made my character an energy weapons build
>>
>>246582164
What sort of faggot does energy weapons? I always make mine a /fit/ build(high strength/intelligence/melee,low charisma and speech)
Just like me ;_;
>>
>not downloading this music mod to enhance the atmosphere

http://www.nexusmods.com/newvegas/mods/54916
>>
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Oh boone.
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>>246582816
>replacing Mark Morgan music
>>
>>246580048
>200 years

Nukes aren't perma world fuckers.
200 years would have cleaned that shit thoroughly.

Also, FO2 has plants and stuff coming back, FO3 was just a shitty dream that never happened.
>>
>>246583621
*FO New Vegas was just a shitty dream that never happened

FO>FO3>FO2>Tactics>Niggers>New Vegas
>>
>>246569812

[Terrifying Presence] Say that to my face, not online.
>>
>>246583912
Go away Lone Wanderer.
>>
>>246583621
>Also, FO2 has plants and stuff coming back
>progresses to put FO3 as second place
>an disregards NV
Alright.
>>
>>246584092
No, fuck you
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>>246583985
Terrifying Presence was the best perk in the game.

Prove me wrong.
>>
>>246584290

speaking of perks

>create female character
>pick cherchez la femme early in the game
>outside of Dead Money, still haven't found a single instance where it's useful

well, fuck that shit
>>
>>246569812
[Medicine 15] You seem to have gotten a brain concussion. Hold still, I will fix this.
>>
>>246564594
Mod the ever loving shit outta it !
>>
>>246584290
I like Confirmed Bachelor and Lady Killer, they had a ton of funny dialogue choices.
>>
>>246581308
>Is there anything fun to explore?
>no
FUCK OF MUH FEELINGS
>>
>>246583621
>Also, FO2 has plants and stuff coming back

Cool. Relevance?
>>
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Thinking about starting a new character in New Vegas centered around explosives.
What are some good mods to install?
I had a bunch of them installed during my previous playthrough, but they made my game crash a lot, so I'm probably going to just uninstall all of them and start from the ground up
>>
>>246584148
I think you mixed up my post with the asshole right after me.
>>
>>246585424
Fallout 2 takes place way before FO3.

Fallout 2 has plants springing back to life, the world is cleansed enough for plants to survive.

FO3 is a shithole with no plants except that one bullshit part.
>>
>>246586964
Yeah, sorry.
>>
>>246586964
>>246587181
Kill yourselves obshitishills.
>>
>>246586213
Doing an explosive run may sound fun, but then you hit everyone in the crossfire and become vilified by everyone.

If you really want to make it work, get the Classic Weapons mod for the grenade pistol, Signature Weapon/Armor.
>>
>>246574767
We we're all having a nice friendly conversation before you showed up
>>
>>246587178
You're saying words, but you're not addressing my question. What relevance does Fallout 2 having plants have to Fallout 3 not having plants?

Spoilerx2: None, and Fallout 3 actually DID have plants, including "that one bullshit part".
>>
>>246587717
Don't respond to him, attention fuels Obsidiot autism
>>
>>246587485
I was planning on siding with House anyway, so I don't really care how the other factions view me
>>
>>246583621
>caring this much about realism in a sci-fi fantasy game.

why do people like you play games, exactly?
>>
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>we will never have a fallout thread without 3 vs new vegas shitposting
>>
>>246587735
Because Lorewise, a desert with a few plants 100 years post-war points to the fact that 200 years post-war that a Swampy/forested area should have a ton of plants.

Nukes don't work the way you think they do.

Also, the Potomac, a running river, should be absolutely cleansed after 200 years. The entire plot of FO3 and setting was absofuckinglutely retarded, with and without lore.

It's even worse lorewise since GECKs exist.
>>
>>246588259
Please go. Half of the people in vaults either haven't left, don't have GECKS, or are all dead.
>>
>>246587971
>>246587485
>>246586213

Another big big problem you are going to face is stuff flying all over the place. For example I was killing deathclaws in that secret place in the east and the enclave power armor fly out of the map thanks to the mini nuke I shoot.

Gets REAL fucking annoying when you have to fetch important quest item stuff also, the game is a cake walk with explosives
>>
>>246588259
>Lorewise
>mfw there are people who actually lose sleep over this shit

>>246588116
>>
>>246588259
>implying New Vegas was hit with anywhere near the same number of nukes as DC
>implying sci-fi ANYTHING hasn't taken liberties in the past
>implying everyone plays video games for "muh realism"

Besides, I was unaware you had intimate knowledge of what the landscape would look like after nuclear armageddon. Pics?
>>
>>246588194
hold me :'(
>>
>>246588259
>muh realism
Kek. Ever seen super mutants in Chernobyl, speeglord?
>>
>>246588194
>we'll never have a thread where both fans appreciate what each game does well
>>
>>246589295
It's /v/, you take the good with the bad i guess, unfortunately it's mostly bad
>>
>>246589295
>implying 3 does anything well
>>
>>246589542
It does do things good.

I think new Vegas has better gameplay and story but 3 does plenty of things correctly, perhaps even better
>>
>>246589542
>shitposting this hard
>>
>>246589796
*well, sorry on mobile and couldn't see how stupid that sounded
>>
>>246589542
It provides a setting that, while not consistent with the Fallout series or itself sometimes, is interesting in own right
>>
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Ok, this thing is been bugging me for a while and I want other people opinions and points of view:

Why the fuck does 3 and New vegas use shitty T-45d power armor? That shit is a PROTOTYPE of the T-51b which was use in the war.

Also the fucking energy weapons look like SHIT, I hate the look of those blocky "unfinish" laser and plasma pistols/rifle when all the past games clearly use more advance comercial versions of energy weapons, at least New vegas fix the problem with the Plasma defender and the plasma caster.

I dont know, same shit goes with theDKS-501 sniper rifle in both 3 and NV, why would the old version of the most used weapon ever is the most common?
>>
>>246588259
The odds of a place like Ivalice actually existing anywhere in the universe is exactly what turns me off of Final Fantasy Tactics.

It's just inconceivable.

10/10 anon
>>
>>246584620

You can flirt with a light-switch in Old World Blues.
>>
Why did you use such an ugly OP image?

It's tiresome to see it everytime I refresh
>>
I've played through FO3 a couple of times and just started playing New Vegas.
If you say the plot in FO3 is retarded New Vegas is even more fucking retarded
>get shot in head, somehow survive
>hey you're a courier carrying some chip
>get to house
>get my chip back!
The whole plot is to get some dead computer guy a fucking chip so he can git gud at poker, i mean come on wtf is that shitty plot
>>
>>246589291
>>246589141
>>246589137
>>246588116
Not him, but a game with lots of lore and background should be respected too.
If you write fiction, the best possible way to make it immersive and well written is to make it seem plausible and possible in X universe. Which Fallout 3 doesn't live entirely up. I think that is why >>246588259 is annoyed by the environment displayed in Fallout 3.
>>
Thinking about replaying it again, but this time I want something different. I always up my charisma to 9 and throw as much as I can to guns, lockpick, and repair.

How hard is the game if I go meele/unarmed? Is there even some good weapon that'll stand up against deathclaws and cazadors?
>>
>>246590998
I hope you're joking, for your own sake
>>
>>246566906
Nice quads still.
>>
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i like both titles, but id have to say that i lean more towards NV; mod wise NV has a slight advantage. plus it is a lot more stable in a 64bit environment. shit to even get F3 to execute you need to fuck with setting for win 7t.
>>
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why fallout is bad compared to NV.
>>
>>246591006
The issue isn't that people aren't acknowledging that Fallout 3 isn't necessarily 100% accurate, it's that because it isn't 100% accurate, Obsidiots get up in arms and say it's complete shit, while conveniently ignoring the fact that creatures like Nightstalkers, Radscorpions, Deathclaws, Yao Guai, Super Mutants, etc. Wouldn't fucking exist either. They cherrypick as hard as possible because "Obsdeeun r teh best, save-ur uv gaeming"
>>
>>246589963
1. In Fallout 3 the excuse is that by the time Lion's excursion reached the Pentagon their T-51b was battered to uselessness, which makes no sense because they were designed (and even fueled) to last something like 100/1000 years with no support. So by chance they discovered a massive vault of technology in the Pentagon containing... prototype, obsolete suits. Not a vault of the mass-produced, state-of-the-art T-51b, but the prototypes. What Bethesda was thinking (or smoking) is a mystery.

2. The laser rifle is supposed to look functional. Obviously, it does not. Another mystery from Bethesda. I disagree with you on the plasma weapons, they looked accurate to the style for me.

3. I don't know what the fuck you tried to say with this one, maybe about the generic military sniper rifle from 3 and NV? The AM rifle was likely more limited by whatever factions used it to handling emerging heavy infantry such as power armor, before that the generic sniper rifle was more appropriate. If that isn't what you're talking about then please elaborate.
>>
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>>246591930
>>
>>246591930
What pissed me of
>start fallout 3
>holy shit Liam Neeson is my dad this is gonna be awesome I love that guy
>LOL NO Liam is expansive! 5 minutes dialogue in the beginning and 5 in the end!
well fuck.
>>
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>>246591028

>meeling deathclaws
>>
>>246590998
Awful, awful baiting.
>>
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>>246572792
>Vera I....
>>
>>246591028
Yes. There's one power glove you can get in Lonesome Road that is literally a buzzsaw strapped to your fist. Makes mincemeat of deathclaws.
>>
>>246592014

Ok the first point is somewhat decent, I can get behind the fact they found a vault in the DC full of T-45d suits. Makes sense since people wouldn't just trash all those prototypes.

>2. The laser rifle is supposed to look functional.

But they don't, they look like the first energy weapon ever made or homemade, thing is both civilians and militars before the great war already used mass produce energy weapons ( the Wattz series and the Glock for plasma weapons) Stuff like the Q-35 matter modulator is pretty fine since is made from an rocket engine.

About the sniper rifle, both 1 and 2 alongside New vegas says the Gun runners mass produce the lasted model of sniper rifle ( the DKS-501) but instead both games use the very old model of the DKS even when the new model is very easy to get and produce even after the war.
>>
>>246592547
>not meleeing death claws
What is a super sledge and 100 me lee skill and 10 strength faggot? Every character of mine gets that along with 9 intelligence
>>
>>246588194
we will soon
because it wil be replced by fallout 4 vs newvegas
>>
>>246591930
Most of that can be applied to NV. I don't see your point.
>>
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>>246565384
>>246574767
>even after seeing this people will still claim FO3 has more quests/locations/a bigger map/atsmophere than NV
>>
>>246595461
And fallout 4 will win every time. New Vegas sucks
>>
>>246592079
And how many of those in NV are just dialogue checks/2 minute fetch quests, like 1/3 of them. Also quantity =/= quality for 1 billionth time.
>>
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>>246594873

While I agree with you my melee weapon of choice is Knock-Knock

Also
>me lee skill and 10 strength faggot? Every character of mine gets that along with 9 intelligence

Let me tip my Pre-War fedora
>>
>>246595805
There weren't many quality quests in FO3.
>>
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>>246589291
>3babies think super mutants are caused by radiation
>>
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>>246588194
> implying I didn't
>>
>>246596386
I knew some autist would say this. Replace mutants with ghouls, faggot.
>>
New vegas is one of the most fun games I have ever played. GET IT.
>>
>>246590442
The best part of the game.
>>
>>246596612

Other than living for 100+ years, symptoms of ghoulism wouldnt be out of character for extreme radiation poisoning
>>
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>>246596704
Actually, now that I think of it, they can look physically similar. But they also cannot be healed by radiation, and as you said, they will most certainly not live for a 100 years, if they even survive 1.
>>
So, any must have mods?
>>
>>246594873
The worst thing about deathclaws in NV is that it's now impossible to sneak up on them, unlike in FO3.

>deathclaw has your back to you
>100 sneak
>light armor
>light inventory
>silent running perk
>fucking stealth boy
>CAUTION

I'm not sure if this is a glitch or if they intended on shitting all over stealth melee/unarmed characters.
>>
>>246597101

Sneaking is 50% less effective if you dont walk
>>
>>246597292
>silent running
You can't read, can you?
>>
>>246597101
Stealth has been absolutely broken in every Gamebryo game, not sure what they did with it in NV but it feels fucking impossible.
>going at snail speed
>still caught no matter where I am
>>
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>>246568398
But somehow obsidian made Mojave look plane and 3ds-max-for-beginers ugly. Why can't I enjoy exploring AND a view?
>>
>>246596347
Relly Rangers, Galaxy News Radio and Stealing Independence
Basically the only missions that are any fun, are ones, where you just blast your way through hordes of mutants in actual city ruins, and that's saying
>>
>>246597101
>>246597292
>>246597373

Deathclaws have very high perception, this mean they will always catch someone trying to sneak even if you are very far away from them.

Cazadors have a perfect 10 perception, this is why you can't sneak pass them
>>
>>246597373
>>246597101
And then there's that terrible glitch when enemies keep "rediscovering" their friends' bodies, and going into caution again and again.

Don't think it was ever patched officially.
>>
>>246597432
Because it wouldn't fit on consoles otherwise.

Download more mods.
>>
>>246597101
what? I just wiped out entire Deathclaw nest with goddamn Fist of the North Rawr, killing every single one with sneak critical.
> hide in shadow
> sneak from behind
> profit!
I wish my char wouldn't yell like a retard when sneak-killing though
>>
>>246584276

Where is that picture originally from? And I mean the grotesque child.
>>
>>246565384
There was a comparison that said that New Vegas's map was actually larger than FO3's, but I can't find it. It said that the gridlines on each game aren't on the same scale despite being visually the same size.
>>
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>mfw i liked both fallout 3 and new vegas
>mfw this thread
>>
I DONT WANT TO SET THE WORLD ON FIREEEEEEEE
>>
>>246599032
I JUST WANT TO START A FLAME IN YOUR HEART
>>
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>>246582716
>What sort of faggot does energy weapons?
>I always make mine a /fit/
>>
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>>246584276
>>
>>246599334
Melee>energy
>>
>>246599025

It happens. And don't mind the "Obsididrones" or "Bethesdaggots" or whatever. They're just shitposters who try to spam one side or another as being full of nothing but bad people and not genuine fans. It's like the shit that happen in an FF thread where someone tries to paint FF8 or FF9 fans as insufferable asshole overhype their game.
>>
I wish they would stop hiring celebrities to voice their NPCs.
GTA IV has no celebrities and did a great job at VA.
>>
>>246599359
But new Vegas had shit lore. Or is that the joke?
>>
>>246597432
The thing is apart from the strip. NV looks like complete ass. F3's map is way more detailed.
>>
>>246599526
Never going to happen with Jewnimax still in charge.

Every game published by them has 90% of the budget spent on shitty marketing and hollywood actors.
>>
>>246599639
>tfw The Strip was a total letdown
The way they had been hyping it made it seem glorious whereas it was basically fucking nothing. Freeside was more interesting.
>>
you have to be careful modding fallout new vegas or fallout 3, while they are mod friendly, they seem to have huge issues with the more mods you add to them.
>>
>>246591976
I don't think think you understood what I meant with "fit in the universe". There is a difference between those and realism.
>>
>>246598087
Mods can't fix landscape and lazy texture wrapping.
>Making an area covered with cliffs
>Doing shit like this
>>
I hate how empty the world are in 3 and NV. Can they ditch the shit engine already.
>>
>>246599359

>shitposting
>>
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>>246600413
>>
>people actually defending obshitian
http://www.youtube.com/watch?v=Y6KxCSWGRu4
>>
>>246600417
who would have thought that a desert would be empty after a nuclear holocaust?
>>
>>246600264

That goes without saying of any game. Though wasn't there a launcher made recently that lets you choose what mods you start with?
>>
i don't know why NV keeps getting shit for it's atmosphere. i love this shit.
>>
>>246599639
Except its not more detailed

Where do you fags even get this shit from? Did you even play the game?
>>
>>246600547
oh right that is shitposting but
>>246584276
isn't?

Fucking NV faggots, demonstrating yet again that they do infact have autism.
>>
>>246600264
Or you just have to git gud and stop using nexus modmanager.

My game is perfectly stable with 200 mods.
>>
>>246600560
>Faggotfist
Even if you're shitposting there's no reason to post that faggot's shit here.
>>
>>246599608
How so?
It stayed true for the most part to the FO1 and 2 lore. Or do you not know what lore is?
>>
>>246600556
What even is that shit
>>
>>246600417
I feels empty because their enging can't into dynamic shadows.
Blame Oblivion.
>>
>>246600592
post-post-apocolypse.
F1/F2 were way more populated.
>>
>>246600748
>oh look i cant refute his arguments, better call it shitposting!
>>
>>246600725

Both are shitposting, you projecting faggot.

You probably don't even care about F03. If someone had said the first was shitposting, you'd have called them Bethesdrones or something.

You're all fucking niggers
>>
>>246600816
I'm just doing what you're doing. Fallout 3 does the same, yet you obsidinigs say it doesn't.
>>
>>246600882
Partly because of Gamebryo and consoles too, remember that. From a lore standpoint, Hoover Dam e.g. should have way more soldiers in the battle. But it got reduced to what it is, blame Gamebryo and consoles. Same happened for the Strip.
>inb4 someone tries telling me otherwise
Try installing major NPC adding mods and see how well it handles it.
>>
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>>246599025
>>246599490

While I dont like Fallout 3 I find it does one thing which NV didn't and disappointed me: Random encounters.

While not perfect they do make the game a little more alive unlike NV which sometimes the Mojave feels empty in your long walkings. Also even when is so dumb that a fucking british would cross the sea I like Allistair Tenpenny (more that anything, the suit) and the Pitt was pretty decent
>>
>>246601170
But FO3 doesn't do the same..? The fuck? You trivialize out by making up things? What is your point even?
>>
>>246601062

NV is still of better quality than FO3. It has more choices, and a more engaging world.

And before you go thinking "Obsididrone" or whatever, no, I've played both, and can say that I found NV more enjoyable, even if it was prone to freezing more often than FO3.
>>
>>246601252
you didnt read what i originally said. I am agreeing with you.
>>246600417
>>
>>246601385
How does it not do the same, nigger?
>>
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Both are excellent, both have problems.

This thread is shit.
>>
>>246601297

What random encounters, though?
>>
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>>246599932
>That fucking sound of the crowd
Two faggots playing black jack
>>
>>246601495
FO3 doesn't stay true to FO1 and 2, you're saying NV doesn't do that. But it does.

Again, what is your point, except pointless fanboying/shitposting with no purpose.
>>
>>246601667
How does FO3 not stay true? Sounds like you're just repeating obsididrone shills.
>>
>>246601495

If we're talking lore, the only thing FO3 was faithful was how a great war happened, world got fucked, and now it's two centuries later. That's really about it.

While NV wasn't a perfect return to form, it at least tried to expand more on things, whereas FO3 just kind of repeated elements from the first two games.
>>
>>246601538
So Algernon is a fucking jew after all.
>>
>>246601810
>how a great war happened

Except MZ implies it was aliens so
>>
Really... the 3 Vs NV shitpost-off/debate for the 100th time?
>>
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>>246601797

Can we get the mods to ban the word drone? You niggers have all taken it beyond it's proper context that it's impossible for anyone to say anything about any game they like without getting some illiterate mess of a word with "drone" slapped into it.
>>
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>>246602006
Yup.
>>
>>246601959

Which was pretty stupid, because it then trivializes the whole powderkeg that was the events that lead to the bombs dropping.
>>
>>246602075
Kek. Can't even say shit so you ask to ban the words I use.
>>
>>246601797
There are plenty of things, all which have repeatedly been mentioned, and you know it.

But if you really want to, then sure:

Ok So here we go, this deals mostly with the plot and such and can for the most part be over looked depending on you dedication to the franchise. This is not really in chronoligical order but rather what came to mind first.

Why can you not choose which side to side with. When I did my chaotic stupid playthrough it made little sense for me to side with the lawful good BoS. The railroading that went on in this game was unacceptable from previous iterations in the series and even with NV. It would make more sense if I could side with the Enclave.

Dr. Li. This is more of a comment on how she was given voice directions and such but holy crap. When you are escaping from the enclave for the first time she is the most schizophrenic person ever. Angry then soft and back around.

Vault 84? and the quest to get the GECK (ignoring the fact that the GECK is only supposed to be a suitcase of seeds, fresh water and some dirt not some Deus ex machina) (the FEV vault) has only two ingress points: A: the entrance, bathed in lethel raidiation, so much so that the only individuals who can move around near it are Super Mutants, centaurs and most likely ghouls. B: Little "fucking" lamplight, a village made up of children that does not even acknowlege how children act around older individuals. Anyone have a younger cousin or two (younger by like ten years) they will latch on to you and worship the ground you walk on not try and kick you out. Sorry I'm getting distracted, the Enclave "ambush" you how do they get around the crazy lethal doses of radiation and the kids who will not open their door? Massive plot hole the size of the Marianas trench.

I've got more if you need it.
>>
>>246581586
>The game just screams "PLAY ME AS THE MAN WITH NO NAME!"
I remember this is the thing I wanted most when the game first came out. Did it ever happen?
>>
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>>246602006
If you look in the archive, it's the same fucking people posting the same baiting images every thread to start the shitflinging on both sides. I'd love to talk about the actual flaws of NV and 3, but nobody else here does.
>>
>>246591549
You just have to go into the Fallout ini and set it to run on two cores. FO3 is can't run with four.

No editing of Windows settings required.
>>
>>246600556
but anon that'sbecause your computer's shit
>>
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>>246602259

And you're a fucking idiot for thinking I'm the guy you were arguing with. Of course, you're clearly shitposting since you just used kek unironically.
>>
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>>246601549

>What random encounters, though?

This

http://fallout.wikia.com/wiki/Fallout_3_random_encounters

Is just a little detail which make a good difference
>>
>>246601959
Which I hope will be non-canon, since it will ruin the entire idea of Fallout in the first place.

>>246602514
For me anyways. You can play the game in a million ways, if you didn't know how to do it, then it's your own fault.

>>246602568
>tfw seeing your OC
Oh gosh
>>
>>246602075
Because literally anything Obsidian touches becomes automatic gold to these people.
>>
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>>246602680
>>tfw seeing your OC
You said this the last time I posted it
>>
>>246602474
You can choose whether or not you side with the Enclave, you faggot. The GECK is a Deus Ex Machina, always has been.
I didn't reply to anything that was just your 12 year old but hurt opinion, just the stuff that would make some sense in aiding your argument
>>
>>246602882
Oh...
Still a nice feel
>>
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>FO3 has a bigger map than New Vegas
>>
>>246602474

Yea, that fucking door was ridiculous. There's literally no way to get close to it without using cheats, and even then I think the game doesn't acknowledge it if you use cheats or whatever. They just made the door impossible to get to for the sake of a lame plot point. When they could have just had the Enclave follow you through lamplight, or even just make their own entrance through the ceiling
>>
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>>246602785
Yeah, I'm sure I've been pretending to shit on NWN 2 and Dungeon Siege 3. Great argument you're making champ.

>>246603058
I understand.
>>
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>>246602568
>I'd love to talk about the actual flaws of NV and 3, but nobody else here does.

Me too bro, thing is people is way oversensitive when shitposters show up
>>
>>246603056
>Always has been
No it has not, fuck off.

>>246603070
Yeah. I've got more stuff to complain about, but it'll just ruin the thread even more.

Fallout 3 did a lot of shit in terms of lore, but that doesn't make it a bad game. It just makes it a bad Fallout game, and you fags just gotta accept it.
>>
>>246602785

Oh please, not like some FO3 aren't the same. Seriously, this is why it's clearly shitposting. Because it's always gotta be the fault of obsidian fans somehow, never the Bethesda ones? Yea, right.

>>246602568

Some of the images are discussing flaws, like that one with Nintendo Chalmers pointing out the plot flaws. But now it's apparently baiting even though it's legitimately talking about the flaws in the story, just with a bit of humor. But the two scholastic images are indeed baiting.
>>
>>246601797
From top of my head:
> despite beign destroyed in Fallout 2, Enclave respawns on the other side of continent
> Brotherhood are boy scouts
> Supermutants outside WestTec/Mariposa
> ghoulification can happen instantly
> supermutants are brain-damaged freaks
> feral ghouls cannot use weapons
>>
>>246603056
>You can choose whether or not you side with the Enclave

Not that guy, but you can't. Sure, you can choose to go with Eden's plan, but that's not the same as joining the Enclave, since you can't lead them to victory, only the Brotherhood.

And no, the GECK wasn't always a Deus Ex Machina. It's just a survival kit to help one begin an all purpose farm somewhere. Not some terraforming device.
>>
>>246564594
ur mama
>>
I enjoyed both games, found flaws with both games. Thing I hate most though, the endless subway tunnels in FO3. Pissed me right the fuck off.
>>
is it possible to max all your stats in this game?
>>
>>246564594
If people told you, wouldn't that kinda go against the whole point of exploring?
>>
>>246602663

Eh, they had some similar things like that in NV too. Of course, they both could have done better instead of "random attacks by the faction you pissed off" or "people relating to your perks"
>>
>>246603515
Well yes, counting all of the unmarked quests in New Vegas that amount to little more than a speech check and citing that as "more content" in an attempt to start shitflinging is bait.
>>
>>246603993

Not quite. They could just give vague cardinal directions or something.
>>
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>>246568709
That voice, good lord, that VOICE
>>
one thing that needs to be considered during the endless NV vs 3 threads is that fo3 had to start from scratch while NV had all the material from fo3 to work with. Both games are good NV just had a rich kid upbringing while 3 had hand me downs from oblivion.
>>
>>246604150

It has some legitimacy though. Not counting the obvious speech checks, there still are more quests. Of course, why people think having more/less quest is a good/bad thing I don't know.

I mean, GTAV might have a few less story missions than IV did, but it was more varied in its missions than IV was.
>>
>>246603809
> despite being destroyed in Fallout 2, Enclave respawns on the other side of continent
There was still a contingent at Nevarro, most of which fled to the east when the NCR attacked the base with BoS support. Those who stayed either died or went into hiding, the rest fled with Colonel Autumn. Logs from EDE suggest that there is also an enclave base in Chicago, its members may have joined Autumn when they fled.
> Brotherhood are boy scouts
Their faction has been expelled by the primary brotherhood in the west for betraying their ideals. Hence why the Outcasts split off to continue the real Brotherhood's work.
> Supermutants outside WestTec/Mariposa
Vault 87 was a control Vault where the inhabitants were purposefully exposed to FEV. Pretty much a cop out there, yes. Shit writing just so they can have Super Mutants.
> ghoulification can happen instantly
That is indeed, total bullshit.
> supermutants are brain-damaged freaks
In FO3, the strain of FEV used was a crappy, earlier form, which resulted in dumdums. Another cop out.
> feral ghouls cannot use weapons
They're mindless husks that seek only to feed. That one is hardly surprising.
>>
>>246603059
>fuckhuge
>nope
>NV is 40 cells bigger
>This is not fuckhuge.
>>
>>246604353
NV only had around 15 months of development. When Sawyer said 18, he meant from start to finish, not mentioning testing and the likes, which takes some time, as well as getting the games out etc.

FO3 had 4 years, building the engine was two of them. Still had 9 months more, yet less content.

That being said, FO3 was a good game, but a poor Fallout. I like it.
>>
>>246604353

Doesn't necessarily mean NV got it much easier. It had to use that shitty, buggy engine that Bethesda was plugging harder than a local whore, and only had a year and a half to make something out of the resources compared to the 3 or so years FO3 had in development
>>
>>246604598
I prefer NV's quests in almost every respect, but that image is extremely misleading. The only reason it's posted is to start shitty arguments like the ones in this thread.
>>
>>246604749

To be fair, the EDE thing was a bit of a copout too since it was basically forced to acknowledge what FO3 had done, since prior to that, FO2 had more or less implied they were wiped out.

As for the BoS, I think the real problem for people is that they're conflict isn't more focused on. It's just glossed over with "We wanted to be nice to people" and nothing else.
>>
>>246604854
>>246604887
Well although 3 has less material and I do like NV a lot it is far far more glitch prone. I never had any game breaking glitch with three but I have to save constantly with NV because of it. I like both the same, maybe NV a little bit more. I just think they can't be compared in these endless fruitless arguments because their creations were so very different.
>>
>>246603515
I ahve NEVER seena Fallout thread anywhere that WASN'T Obsidiots immediately finding any way they can to trash 3.
>>
>>246604895

Then why not edit out the quests that are just speech checks and keep the ones that are actual quests? The idea of a "which one has more content?" isn't entirely bad, but shouldn't be misleading.
>>
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>>246564594
Go for the exploration, stay for the story and feels
>>
>>246605314
I've never had any gamebreaking glitches with NV either. I've had a handful or so over 300 hours.

Especially after the patches, the game isn't bad at bugs.
>>
>>246604092

Well yes but is kinda fair if you look back at Fallout 1 and 2, most of the time is just a silly little thing or for example in 1 you will find Hub guards near the cell map ofthe Hub.

Like I say, is not perfect but makes a little difference, I just saying 3 do random encounters a bit better

>>246604340

I love his voice, but my favorite will always be Dala

>you will never fap in front of Dala making her spill her biogel all over the place
>>
>>246605430
I've never seen a Fallout thread where FO3 fans understand FO3 was a meh Fallout, or have obnoxious made up ideas, like how NV has less content and was smaller etc.
>>
>>246605291
The EDE thing was a copout, no denying that. I think if they were allowed to, Obsidian would have tried to pretend FO3 never happened.

The BoS was lazy, yes. But at least they showed the ramifications of betraying the code, hence their dismissal from the main brotherhood and declared renegade.
>>
>>246605430

And I've never seen a Fallout thread where someone has proven it's actual Obsidian obsessed fans and not just shitposters trying to make NV fans look insane and all FO3 look helpless and defenseless.

Seriously, like I said earlier, it's just like the shitposters in Final Fantasy threads who make it seem that VIII and IX fans are fanatical.
>>
>>246605430
Why don't you look at this thread then you fucking idiot. FO3 fans started shtflinging.
>>
>>246605467

Were you playing on PC? Because they gave that more fixes, than the console versions, which are both prone to freezing at least every half-hour
>>
>>246605624
This is exactly what the fucking issue is. You can't even fucking deny that what I said is true, and while trying to mirror what Is aid, you only further proved my point.

"hurr just say it's worse hurrrrrrrrrrrrrrrrrrrr"
>>
Is there a guide or something that I can use to maximize the amount of content I can do in one playthrough of NV? And then I can do another to sweep up the stuff I missed out on
>>
>tfw i never noticed matthew perry voiced benny until like a month ago
I feel like such a retard.
>>
>>246604854
NV had very little new assets. Like 15% tops, asset creations are what eat up the most time, NV was great with story but at the end of tje day it was nothing more than a glorified mod, of course they could make more quests
>>
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How can you even compare two games made by different developers and set in different locations?
>>
>>246605758
1 thread out of the 6 today where the first response is either trashing bethesda or Fallout 3
>>
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>>246603059
Whoops, did the math wrong with 12 instead of 16. New Vegas's map is actually 5776 squares, over double the size of FO3. Even just factoring in the playable area of the map it's still much more larger than FO3
>>
>>246604749
> the rest fled with Colonel Autumn
Enclave in F3 have enough firepower to crumbstomp NCR, why would they run away in the first place?
> Their faction has been expelled by the primary brotherhood in the west for betraying their ideals
No, you're mixing them with MidWest BoS from Fallout Tactics. In F3 they decided to be good guys out of blue, once they arrived into DC. Outcast left, because Lyons betrayed his orders.
> Vault 87 was a control Vault where the inhabitants were purposefully exposed to FEV.
Except all FEV experiments were performed at WestTek and Mariposa.
> They're mindless husks that seek only to feed.
In Fallout 1/2 mindless ghouls were still capable of using knifes and rifles.
>>
It's Valve's fault.
>>
>>246605719
Have you ever been in a Fallout thread? Like, ever? Within the first 10 posts it's guaranteed that somebody will start shittalking 3/bethesda for making 3. Don't even fucking pretend that isn't the case.
>>
>>246605884
Yes, might be why.

>>246605918
It IS a worse Fallout game, that is just fact. I don't give a fuck what game you prefer, that is just up to you.
>>
>>246605884
(guy comparing it from before not the one you're replying to) But come to think of it I played it on PS3, 360, and PC and I only had game breaking glitches on consoles. Though PC still had it's share of invisible walls.
>>
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>NV
>Good game
>Haha no.
>>
>>246606220
Glorified mod is such a poor argument. It adds over twice the content of Fallout 3, and adds even more weapons, 25.000 lines of dialogue more and tons of added weapons.
It's not just a mod, its an entirely new game.
>>
>>246606423
>still missing the fucking point

Good god you must be autistic.
>>
>>246606403
>Enclave in F3 have enough firepower to crumbstomp NCR, why would they run away in the first place?
Which shouldn't be the case in the first place.
>>
>>246605884
X360 is fine, it's PS3 version that cause issues, but it's same with any Bethesda game using gamebryo/creation
>>
>>246606726
>Still not understanding I don't give a fuck what game you prefer
Good god, you're retarded. Besides, it was FO3 fans this thread who started, just go back in the thread. That kills your starting point.
>>
>>246604782
>Being in the Nile
The Mojave is 50% larger than the Capital Wasteland
>>246606329
>>
>>246606510
>Anon_baits_on_/v/.jpg
>>
>>246606942
>>246606726
>>246606423
>>246605918
>>246605624
Samefag
>>
>>246606510
I hope you didn't spend the effort making that.
>>
>>246606942
Read my post above. Nevermind, I'll just quote it for you since you'll probably pretend you couldn't find it.

>1 thread out of the 6 just today where the first response is either trashing bethesda or Fallout 3
>>
>>246604340
I watch the HH reveal trailer ever so often for that voice.
>I pray for the safety of all good people who come to Zion, even Gentiles, but we can't expect God to do all the work.

mmm yeah
>>
>>246606429
apparently they decided to add invisible walls because when players made shortcuts by jumping uphill, companions were getting lost and killed, because gamebryo NPCs can't jump, or use pathfinding more advanced than CS bots have (ever saw one trying to knife you?)
>>
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Dont let these stupid made up 'grid line' debate images fool you. The 3x3 is entirely made up and has been shopped.
FO3 is actually much bigger than NV.
>>
>>246606403
>Enclave in F3 have enough firepower to crumbstomp NCR, why would they run away in the first place?
Because bad writing. I'm just giving you the explanations, not excuses for their mistakes.
>No, you're mixing them with MidWest BoS from Fallout Tactics. In F3 they decided to be good guys out of blue, once they arrived into DC. Outcast left, because Lyons betrayed his orders.
While Lyons is officially recognized by the ruling council at Lost Hills as the leader of a Brotherhood faction, because of his changed priorities he receives no support from California and his faction, for all intents and purposes, is independent. The Outcasts left as they felt he had totally betrayed their mission.
> Vault 87 was a control Vault where the inhabitants were purposefully exposed to FEV.
Vault-Tec were involved with those experiments. Vault 87 was selected as a test vault, but like I said, because FEV breakthroughs mainly came through in 2077, the strain sent to Vault 87 by Vault-Tec, was an earlier strain.
>In Fallout 1/2 mindless ghouls were still capable of using knifes and rifles.
Which seems a bit silly, considering a mindless husk would have no idea how to reload a gun, let alone maintain a gun. Can understand with knives though.
>>
>>246607601
Explain that image
>>
>>246607417
Mormons have never been so hot
>>
>>246607601
Seriously, size doesn't fucking matter, what matters is how much there is to do.

Just stop arguing which is better and admit both were okay, and have flaws.
>>
>>246607601
Explain how they're shooped
>>
>>246606419

>it's wrong to shit on Bethesda

Yet if we were talking about The Evil Within, you faggots would be saying "Just wait until Bethesda takes over control from Mikami and ruins the game"

Seriously, doublestandard much? Point is, why is it wrong to shit on Bethesda? They're a bad company, what with the casualization of the Elder Scroll series.
>>
>>246606817

No, both versions run like sht.
>>
>>246608170
>bethesda for making 3
>>
>>246607553
im going to need a source for that because you really are sounding like a shill.
>>
>>246607601

Who cares which is bigger? The real question is which has better locations?
>>
>>246607601
Size doesn't matter for shit, faglord, it is about how much you can do in X space.
>>
>>246608347

And some people have good reason to shit on them, as I said with their recent take on the Elder Scroll series. Seriously, this whole conspiracy that it has to be nothing but Obsidian fanboys is just ridiculous. It's like if anyone shows an interest one thing over another, they must be a drone or marketer or whatever.
>>
>>246606329
Youre full of shit bro
NV was small as shit, NV was a better game but please dont be dellusional
>>
>>246607601
>The 3x3 is entirely made up and has been shopped.
Why you gotta go on the internet and lie like that?
>>
>>246609064
Plus, none of these maps take into account the underground metro system in FO3, that seems to go on forever.

Not that its a good thing. Fucking hated those sewers. Like endless caves with Draugr in Skyrim, it was endless subway with Feral Ghouls. That and most of the subway was copy paste.
>>
>>246608154
>>246607795
I said it was shooped and posted an image showing 6 maps but it's too small for you to actually see anything in it. That means that I'm completely right and you guys are just delusional obsiditards
>>
>>246608153
>>246608518
>>246608519
>SIZE MATTERS, NEW VEGAS IS BIGGER THAN FO3
>New Vegas is actually smaller, as explained in my image
>SIZE DOESN'T MATTER, WHO CARES IF NEW VEGAS IS REALLY FUCKING TINY COMPARED TO FO3
>>
>>246607625
>Which seems a bit silly, considering a mindless husk would have no idea how to reload a gun, let alone maintain a gun.
Which is exactly where Bethesda rewrote things. Mindless ghouls were canibalistic and highly agressive, but not at level of animals.

Bethesda added their own notes to lore disregarding that things have beign already defined. Which is exactly the case of making Vault-tec involved with F.E.V. experiments, or Brotherhood suddenly getting "fuck codex, let's be heroes!" mindset
>>
>>246609720
>Tiny
top lel

Are you really saying that you'd rather have a huge wasteland with little content, than a bit smaller with twice the content?
>>
>>246609456

Pretty much the same thing for me. While DC had some cool locations, it was fucking silly how every place was blocked in by convenient piles of rubble, and probably didn't even exist on the other side if you tried to clip through them. Both games had shit limitations, because they were using a shit engine.

>inb4 cries of "Stop attacking Bethesda!"

The engine was shit, it's a fact.
>>
>>246609967
I like to call what they did "pseudo invisible walls", but they're not, so just call the walls I guess.

They did exact same thing as Obsidian with NV, just with rubble, cars, destroyed buildings etc. Which I'd say is better, but not always.
>>
>>246609720

>Thinks that one person saying NV is bigger, that the other NV fans must think/feel the same way

Holy shit, projecting much? This is why it's clear you people are shitposting. An actual FO3 would either just say "make up your minds", or not fucking care at all. Grasping at straws like this only proves you're a real fan of the games at all.
>>
>>246608417
I remember topic on the official forum, will try to find it
or you ask about NPC pathfinding?
>>
>>246609720
>assuming I was supporting that shit

Size. Does. Not. Matter.

Now fuck off shitposter.
>>
>>246564594
Why can't Bethesda do anatomy, acting or emotion correctly?
>>
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What is a desert after the fucking apocalypse?
STILL THE SAME FUCKING DESERT.
On top of this the only dense urban area was still heavily populated, organized, and not hostile.
Dense, desolate oppressive urban environments are sorta the best part of post-apocalyptic settings.

That's why New Vegas' exploration was so boring compared to 3.
However New Vegas improved upon the game in every single other aspect.
New Vegas has more shit to do in a much more boring setting.
>>
>>246564594
>>246564721
Samefag
>>
>>246609904
>a bit smaller with twice the content
First off, it wasn't just a bit smaller, NV was miniscule compared to Fallout 3. Second, the "content" in New Vegas was next to none, it had about less than the amount of things to do in Fallout 3 but because it's all broken up into pieces you get an artificial sense that there is twice as much content.
>>
>>246564594
If you aren't satisfied with the vanilla game, some mods really really make up for it. New Vegas Bounties comes to mind.

Check out AlChestBreach's videos to get an idea of what mods you might like. Though I don't think most people will enjoy his humour.
>>
>>246610193

To be fair, though NV at least kept it relegated to the larger places like Freeside and the strip. It was still stupid, sure, but at least made sense compared to town where the roads seemingly vanished, and yet had enough asphalt and concrete rubble to make 10 miles of road with.
>>
You guys realize part of why NV's map has all that extra space on the sides is because the map has a portrait orientation instead of just being square right. They probably just wanted the actual physical map to be square but the mojave is a rectangle so they shoved some filler in at the sides to square it off. As a result, NV's map looks smaller because it's condensed and there's empty shit at the sides to square it off.
>>
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So I have gone through about three NV playthroughs and haven't played a single game of caravan.

Is it worth the time/caps? Does the luck skill affect it in any way?
>>
>>246610885
I never bothered with Caravan. Just seemed a waste of time to me.
>>
>>246610485

But DC was practically a desert too, even though 200 years means it should have been covered in more trees than the parks in fucking New York.
>>
>>246610485
But Fallout is not supposed to be post-apocalyptic, but about the rebuilding of humanity. Even in Fallout 1, which is less than 100 years after the bombs we start seeing civilization growing (The Hub, Shady Sands). It's supposed to be post-post-apocalyptic.

>>246610725
It's not miniscule at all, they're almost the same size.
>Artificial sense of content
Yeah, fuck off, cheap bait.

>>246610846
Yeah, that's what I think as well. I'd rather have invisible walls, which I hate, than endless piles of rubble and destruction IF it doesn't fit the landscape, which it wouldn't in NV's case.
>>
>>246610725
Yeah, 3 had like twice as many quests and significantly more faction options.

Oh wait no, I got that backwards.

At least 3 had fun locations to go to while New Vegas was a bunch of rubble and copy pasted metro tunnels. Huh, wait, got that wrong again.

Well, at least 3 had an intriguing and well fleshed out plot while New Vegas had a retarded babbys first story that made no sense either on its own or in the established lore.

WAIT NO GOT THAT WRONG AGAIN
>>
>>246610885
Never did finish filling that map out, but I don't have the link anymore. I did Boomers, Primm, Goodsprings, NCR at Camp McCarran, and Chomps Lewis at Sloan.
>>
>>246611282
https://www.zeemaps.com/edit/cPnCVA__LEVzHrybI28gjA

Syria made me kek
>>
>>246603809
>being this retrded

> despite beign destroyed in Fallout 2, Enclave respawns on the other side of continent
do you not realize that this huge arymight have more than one fucking base

> brotherhood are boyscouts
the brotherhood aren't boyscouts they're wrong doers and have beeneffectively cast out of the borthehood the outcasts are the real brotherhood

> Supermutants outside WestTec/Mariposa
vault 84 was made excusively for aking supermutants

>ghoulification can happen instantly
why do you think this?

> supermutants are brain-damaged freaks
all of the intelligent super mutants were cast out of the super mutant group hence fawkes being a prisoner and uncle leo being locked out the vault this means that only dumb super mutants could make more super mutants messing the proces up and making more dumb super mutants
>>
>>246611164

But there are invisible walls in the nowhere areas. It at least makes sense that someone blocks your path into a town rather than some magical barrier. Though why they couldn't have just recycled the metal plating walls, who knows. We just pretends humans tried to settle into the areas and moved on after a while.
>>
>>246610885
Luck does affect it I think.

Game is fun, not hard, fairly easy.
It's worth the time, since it adds immersion.
Would recommend/10
>>
>>246603056
I hate when somebody says something is a Deus ex machina when it's clearly not and they don't know what they're fucking talking about.

I'm not just gonna let your bullshit be ignored, faggot.
>>
>>246610885

It's mostly just for fun. But if you plan on playing, have high luck, otherwise it's just unbearable.
>>
Dead Money was shit.

Only reason why is because:

1. Bullet sponge enemies
2. Annoying as fuck poison gas everywhere

Yeah those two points pretty much ruined it
>>
>>246611931
The gas was intended..?
I get the bullet sponges, but honestly, just use melee.

Story, setting, character and so on was top notch.
>>
>>246611770

To be fair, the way the GECK acts in FO3 is like a Deus Ex. It literally can turn shit into gold or whatever, like magic. Even though the original GECK in FO2 was clearly just a cropfield in a suitcase with all the needed shit to make a farm out of any patch of dirt, not turn broken land into paradise.
>>
>>246611586

>do you not realize that this huge army might have more than one fucking base
Yes, the outposts at Nevarro and Chicago. Already been over this.

>the brotherhood aren't boyscouts they're wrong doers and have beeneffectively cast out of the borthehood the outcasts are the real brotherhood
The East Coast group are still official recognized as a brotherhood chapter, but not given any help due to the direction they are taking. The Outcasts have left the brotherhood to pursue the original mission.

>vault 84 was made excusively for making supermutants
Vault 87, and yes. but this feels like a lazy copout to say "Look, we have Super Mutants!"

>why do you think this? - on Ghoulification
Just nuke Megaton and then go say hi to Moira Brown.

>all of the intelligent super mutants were cast out of the super mutant group hence Fawkes being a prisoner and uncle Leo being locked out the vault this means that only dumb super mutants could make more super mutants messing the process up and making more dumb super mutants
Intelligent mutants are a lot rarer. This is due to the Vault 87 strain being an earlier, shittier form of FEV.
>>
>>246611931

1. Only if you're shit at melee.
2. It's not that hard to manage, only the clouds of the shit are really annoying.
>>
>>246571568
>No LMG

Do you even DAKKA?
>>
>>246581253

Not like she has a pussy
>>
>>246612743
Determined Daniel
>>
>>246612274
I imagine the turning moira into a ghoul was a joke because bethesda realised how annoying she was as a character and kept her alive as a ghoul.
>>
>>246603310
>That qt Yes Man

Oh Lord, there goes my Independent playthrough.
>>
>>246612743
>Filename
>>
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>>246611931
>Bullet sponge enemies
Are you using a gun? Are you hitting them in the head? Because crippling their heads automatically kills them.
>>
>>246612865
Fug I wanted to make a thread.
>>
>>246612945

Probably. Of course, they did have a similar thing in NV where if you bombed the NRC road, or the Legion camp, they both had ghouls running about.
>>
>>246612945
Honestly, who didn't just shoot her in the head during a bad karma playthrough.
>>
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Did we have a I WON THE FUCKING LOTTERY in this thread?
>>
>>246613104
Taking off ANY limb kills them. It's not rocket science.
>>
>>246611586
You sure sound angry ^-^
Don't attend lore discussion in Fallout games if you didn't play any beside F3.

> why do you think this?
Moira
>>
>>246613198

Kind of glad they didn't do as much karma shit in NV. FO3 did that shit too much, of course, they were trying to hammer that fucking bible shit your dead mother loved.

>Mother is apparently black
>You can be a chink or White as a cloudy day and not show any signs of her parentage
>>
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>>246613258
Now we did
>>
>>246611931
>1. Bullet sponge enemies
crippling limb instantly kills them. Use weapons that do extra limb damage.
Despite having gun build, I brazed through it using knife spears, demo charges, and hand grenades scaveged from traps.
It was fun. Adapt and Overcome.
>>
>>246614001

That's the thing I liked about NV's combat over 3, you felt more of a difference in what skills you excelled in. Not to say there wasn't some satisfying shit to be seen here and there in 3, but I liked the extra options NV added to combat. Not to mention it felt fun to try and use the sights on a gun instead of just VATS
>>
>>246611931
>Despite the message of the DLC, "letting go", I can't let go of my weapons
That DLC was so good
>>
i didn't like fo3. it was like oblivion with guns and morrowind brown. is nv any better?
>>
>>246614649

One of these days I'll probably go back to NV with the PC version, and try to get all the gold and shit. I've heard there's a decent trick to carrying that shit away.
>>
>>246614816
no its actually worse
>>
>>246614816

It's not much different, but at least feels more defined. They tweaked it so VATS isn't the only viable option to fighting enemies, and being shit/good in a particular weapon type actually makes all the difference.

>Shit at explosives
>grenades won't go as far, might be duds, or even go off in your face
>>
>play fallout 3
>install FWE + MMM to make it playable
>go to DC
>100 ghouls in metros
>not even joking
>waste all my ammo and go back to where I came from
>exit metro
>fucking supermutant spawns in front of me with a rocket launcher
>instant death
>uninstall.exe and play the superior fallout
>>
>>246613104
Interesting, Ghost People are only humanoids that don't take double damage from headshots. Might be their brain no longer works as central spot, and their body's neural system works as brain replacement. Which is probably why massive loss of flesh kills them.
>>
>>246614896
Yeah, it involves using a Stealth Boy to get past Elijah.
>>
>>246615285
whats the matter casual? FO3 to hard? Go ahead run back to easy mode NV
>>
>>246615584
>>
>>246615360
There's nothing but bone inside the suit, its just a powered body. You have to pretty much destroy the suit to defeat them.

The green stuff that comes out when you kill them is presumably the liquefied, putrid remains of the wearer, as the airtight seal prevented any of the moisture from escaping as the body decomposed.
>>
>just installed New Vegas today with FOOK and NVEC
>first 30 minutes in game already have a bug, that Sunny Smiles doesn't have the right ammo for her Varmint Rifle
>she just goes whacking geckos with her shovel
I hope these kind of bugs are rare.
>>
>>246615172
is it more rewarding to explore and just dick around? or are there overhaul mods for that sort of thing? i played about 12 hours of fo3 and the best part for me was nuking that city. but i need something to play after i finish replaying through dao so i'm weighing my options on what to try.
>>
NEW VEGAS FUN CHECKLIST

-Fuck Benny and kill him in his sleep or get him crucified at the Fort
-Sell Arcade Gannon into slavery
-Bring the wrong person in front of the dinosaur
-Expose Mortimer and tell the White Gloves to kick his ass
-Lie to Janet in the Young Hearts quest that the Boomer field is safe to cross
-Intentionally fail Caesar's operation
-Sell Cachino out to the Omerta bosses
-Fire ARCHIMEDES II on the NCR troopers
-Talk to Muggy in the Big MT
-While on the first Kings quest for the escort shoot the thugs faking their deaths and then examine them
-Get the Pimpboy
-Trap Elijah in the Madre vault
-Meet Ulysses in the Divide after the end of Lonesome Road and knock him off the cliff
>>
>>246615758
nope. they are littered throughout the game. just uninstall now while you can.
>>
>>246615758
>FOOK
there is your problem
>>
Everything is fun to explore, except the parts that aren't fun.
>>
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>>246615860
>Sell Arcade Gannon into slavery
>fun
That fucking broke me. Didn't know Ulysses hung out in the Divide afterwards though.
>>
>>246615774

Depends on what you want. I haven't played with the mods, but I've seen loads that look fun. As for exploring at your leisure, sure. Just keep in mind the game does have lot of tough enemies keeping you from going straight to the titular town. But it's not impossible, contrary to what SOME people will tell you.
>>
>>246616167
Yeah, you can ask him more questions, and he has a comment if you tell him you killed Caesar. He'll also give you random supplies every now and again when you talk to him, from his walks through Hopeville.
>>
>>246615758
Problem with heavy overhauls is, it will be causing all kind of troubles when running with other mods.
>>
>>246616167
Only if he's alive of course. He's at the entrance of the divide
>>
>>246616193
enemies aren't scaled? thats a good thing.
>>
>>246599448
if you wanna play oblivion with vats, go ahead. heavy and energy weapons are what makes the gameplay good in this game.
>>
What are the best "hidden gem" mods?
I've got the big ones like Project Nevada done already
>>
>>246616463
No, they're not.
>>
>>246616463

They sort of are, but it's not as obvious as FO3 did. Meaning that while some stronger variations won't appear until you reach a particular point, it's not like in FO3 where everything is replaced with bullet sponges when you reach the highest level. And even then, there are ways to defeat even some of the strongest enemies instead of just chipping their fucking health.
>>
>>246616663
Not sure if they qualify as "hidden gem", but I really like Caesar's New Regime and the Ghoul race mod.
>>
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>15 of these show up at once
>What do you do?
>>
>>246616806
thats one of my favorite things about morrowind. you can wander into strong enemies early on and get your ass kicked, or deal with them if you know how. and some stronger variations appear later as you level.

guess i'll give it a go. thanks guys.
>>
>>246617141

Before you start, get all the patches/bug fixes you can. But be sure to read up on what does what so you don't wind up freezing the game from conflicting mods.
>>
>>246617059
If Boone is with you, you'll only have about 5 left to deal with when they reach combat range.
>>
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>>246617059
Easy.
>>
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>>246617034
>Caesar's New Regime
If that's the mod I'm thinking of then ew.
>>
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>Looking at new vegas from the distance at night
>My hype walking up to the strip
>Make it into freeside and think it's pretty cool
>Work for that ticket to make it into the real thing
>Walk in
>Exploring and see like three buildings at most
>All casinos
>The street is tiny

>After choosing to take control of new vegas yourself you don't get any added benefits
>Still have to run to all the factions doing their list of chores to get them to fight for you
>Robots all treat you the same

But that fly with me Come Fly With Me quest was fun.
>>
>>246616663
Realistic Weapon Damage if you wanna it more realistic. Works with all gun overhauls, since it only amplifies the hit multipliers.

Portable campsite

CAM, which adds lots of different alcohol, drugs and cigarettes. Great mod.
>>
>>246616663
Powered Power Armor.
>>
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ARGGGGHHHHH

This doesn't help when I hate the Divide in general
>>
>>246617597
>play Skyrim
>beat the world ending dragon
>end civil war
>everyone is still talking like both the dragon is still alive, and the war is still going on

Open world games always lead to disappointment if you try playing for the story.
>>
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>>246617034
Just checked it out on the nexus.
Uh
>>
>>246617141
As >>246617459 said, get bugfixes etc

Get YUP, the only bug fix mod that JUST gets bugs fixed and doesn't add all other kinds of shit:
http://www.nexusmods.com/newvegas/mods/51664/?
>>
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>>246617892
>that shitty pose
>>
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>>246617892
Jesus fuck, I haven't ran into that yet. The scout armor looks nice, shouldn't have spoken so soon.
>>
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>there are people who don't know how to legitly go north to new vegas
>doesn't even require DLC
>>
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>>246617892
>"Female" armour

Shit always makes me laugh.
>>
>>246617891
That doesn't happen so much in New Vegas. NPCs comment on the most mundane things. Even if you just completed a relatively minor questline they'll comment on it.
>>
>>246618567
Well, that and for obvious reasons you can't play past the battle for Hoover Dam, given factions would take over locations.

If they'd been given more time, I wonder if they would have added a post-game to the world.
>>
>>246618782
They would have if they had the time. In fact, there's a bug where if oyu speak to Moore during the Battle of Hoover Dam she talks like it's already been won.
>>
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>>246616663
Secret Stash
Ever noticed, quest names come from popular songs? Some of them even played in radio? While Obsidian could never afford to add many of them to sountrack, here comes THE POWER OF MODS
http://www.mediafire.com/?t38tjt8yb17dl
>>
>>246617059
> Battle Brew
> Med-X
> Slasher
> Heartless perk
> Oh Baby!
oh boy, look at all these chem components just flying around!
>>
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>>246619492
>looking up radio mods
>eventually find Wave Radio
>'oh hey the list of songs look pretty good let me download it'
>DJ with the shittiest voice I've ever heard
>even worse than fucking CONELRAD
>Their base is in the Mojave
>Shitty house in bumfuck nowhere filled with overpowered edgy weapons (there's literally a fucking scythe)
>neat idea of getting recordings of songs that then start playing on the station gets completely fucked by the stupid ass DJ that I hate so goddamn much
>>
>>246564594
new vegas is basically the end of the wasteland
>societies back
>powers back
>plenty of water and farming
>new vegas is described as the wild west, and the rest of ncr is doing fine
it honestly got annooying after awhile, i wanted an apocolypse
>>
>>246620254
But CONELRAD is good
>>
>>246620427
Fallout has never been about the immediate life after the bombs fell, but the rebuilding of humanity. I've said this once in the thread already.

I'll recommend STALKER if you want apocalypse feel
>>
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>>246620462
CONELRAD is good.
The CONELRAD DJ is not good.
>>
>>246620254
I don't mind the DJ that much but for some reason no matter what when I hear his voice I can't not picture a skinny white dude sitting in the dark practicing his shitty southern accent. I have no idea if it's real or not but it sounds so awkward and fake.

Good songs though.
>>
>>246620254
not really a problem here. Songs are mixed into New Vegas Radio playlist.
>>
>>246620625
She's not that bad, and I feel like I rarely ever hear her.
>>
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>>246620427
>i wanted an apocolypse

You do realise these games are POST apocalyptic right?

>Fallout 4
>It's a prequel
>Create character
>You walk around for 2mins
>Siren
>You get blown up in nuclear holocaust
>The End
>>
>>246620254
I'd recommend Radio Free Wasteland. It has like four stations with good variety, no DJs. Some of the song choices are a bit awkward though, some guy talking a 10 inch dick after What a Wonderful World just played. Pretty jarring.
>>
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Opinions on Old World Radio? I'm very on the fence about it.
>>
>>246621090
Post-post-apocalyptic*
>>
>>246620625
CONELRAD has a DJ? I've been playing for like 2 hours now and all I've heard was music and 60s era civil defence announcements
>>
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>>246616663

This one is my personal favorite alongside "keep Big MT active after finish the dlc"
>>
>>246621924
Every once in a while a girl will pop in and be like "I found these holodisks scavving in DC" or something. I've honestly heard her like five times after at least ten hours of using it.
>>
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>>246617059
Climb a rock and chuck dynamite
>Doing this at level 1 and killing all those fuckers on the upward path
>>
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>>246621090
11/10 GOTY

10mil copies sold
>>
>>246622408
Would it really have been so hard to just program AI jumping into the game? That pissed me right off.
>>
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>>246622408
>Courier's Cache
>starting out with grenade rifle
>get victor to help me with them
>bug bits everywhere
Thread posts: 421
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