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Life Is Strange: chapter 5 soon edition

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Thread replies: 740
Thread images: 188

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http://store.steampowered.com/app/319630/

Chapter 5 out in 2 weeks! Get HYPE
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I want Chloe to sit on my face
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I know I'm ready to be potentially emotionally punched in the gut!
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>>1883471
I'm ready to do whatever it takes to save Chloe.
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>>1883489
This, I'm sacrificing Arcadia Bay and all it's inhabitants if need be to save her. Mind you the only people I actively hate are Victoria, Nathan and Jefferson, everyone else has something that redeems them for me so I wouldn't be that happy. But it's all or nothing now.
>>
So how did Jefferson get to the junkyard so fast? Does he have the same ability as Max?
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>>1883492
Seems likely.
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>>1883490
Let her go anon. This is some serious final destination bullshit happening now. I doubt there's any question whether or not Chloe is meant to die, just how many people are going to die with her.
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>>1883529
Nah, the theme of the game isn't that it's impossible to change things, only that doing so comes with a price.
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>>1883535
i'm all about coming with a price
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Can't I just show Kate the purest form of love?
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>>1883600
There's also this version.
For a second there I thought the artist was frostbackcat, sure seems like her style.
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>>1883604
Either way, I want her to experience pure love. No dicks in her vicinity. I'm sure God approves.
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>>1883529

I still think that Max is MEANT to save Chloe. Otherwise, why would the she be bestowed those powers in the first place? Nathan would shoot her and be done with it.
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>>1883610
Both of those are continued, by the way.
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>>1883623
>I'm a couch
Now I'm certain the artist is frostbackcat.
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>>1883624
Kate would be a loving, yet firm Dom, I'm certain.
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>>1883628
You mean the "silk laces" kind?
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>>1883628
So, the best kind?
>>1883635
I have no idea what that means.
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>>1883638
You know, using silk to bind your hands together and all that. Using feathers too.
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Get fucked /aco/
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>>1883641
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>>1883642
http://maxmyhipstersock.tumblr.com/post/129806969776/lap-dances-are-always-great
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>>1883452
Good thing I just started taking anti-depressants again, then.
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>>1883638
>So, the best kind?

Dunno, I know some people who enjoy the more abusive relationships.
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>>1883641
How come you guys don't have insane mods that contribute to the hol/aco/st like /d/ and /y/?

It's so comfy here
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>>1883679
/u/ is love
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>>1883614
Exactly this. If the moral is that Chloe is meant to die and you can't fight fate, then everything you do throughout the entire game would have been pointless.
Also, remember that Max had a vision of the storm before she ever used her time powers, so having that be a result of saving Chloe doesn't make sense.
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>>1883791
I think it's something of a trope in these sort of time-editing stories that the person has to die to reset everything, because while they are going round trying to fix everything, they are in fact just fucking stuff up even further. When they die and reset everything they also reset themselves (so they are no longer dead). Happy end where no-one has any memory of the bad stuff incoming.

One can dream...

More likely, something Donnie Darko style.

So, Max dead, everyone else alive and well. Chloe has no memory of Max. Starts dating guy. Doesn't realise gay until 40 and married.
I added that part.
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>>1883791
>Max had a vision of the storm before she ever used her time powers
More than that, the only reason Max is in the girls' toilet to save Chloe is the damn vision.

>>1883803
I hope Dontnod goes with something a little more original.
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>>1883806
It takes something special to pull off a unique ending with so many plot strands snaking off in all directions. Even Twin Peaks failed.

I think Dontnod are already over the odds of quality on this, especially moving on from Remember Me. But they may surprise.

I just hope the ending doesn't leave me totally miserable.
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>>1883679
/u/ is so pure and sweet it mellows even the mods.

Pic related.
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>>1883806

Bu..but..my /u/ ending...
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>>1883861
>Even Twin Peaks failed.
Gets a new season around the time the last episode of LiS comes out by the way.
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I just want something to make me feel like a badass time bandit. I want my entertainment entertaining.
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>>1883958
But suffering is entertaining.
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>>1883803
>So, Max dead, everyone else alive and well. Chloe has no memory of Max. Starts dating guy. Doesn't realise gay until 40 and married.

Nice try but if everyone is alive and well and Chloe has no memory of Max she still falls in love with Rachel.

Other than that, it's been confirmed there will be at least two endings and based on what people who worked on the game are saying it doesn't seem like there won't be a happy end.

I s2g if 4chan boards were Disney characters, /u/ would be Eeyore.
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>>1883542
underrated post of the year
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>>1884065
any source about the devs saying there will be at least two endings? i keep reading that it's been "confirmed" but never actually see proof
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>>1884312
It's from the batch of leaks that were proven true. Sure, they could in theory change the story, but I doubt they would do it.
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>>1884312
>>1884360

I believe this was actually from analysis of the flags set in save files? For instance, there *was* a ChloexMax flag that could be set... and another - shudder - het flag. I think we can say that neither flag has yet been really used?

But just because there is a flag, doesn't mean it's going to be used. A smart developed will set flags in advance for literally everything they can think of, just in case they want to use it in future. Because once shipped and people have saves, you can't patch in new flags and expect everything to work out.

You end up with something like in Mass Effect, where the developers - I think they actually did put the flag in, but didn't remember to have the game save after the last FMV - had to, basically, ask players what they'd done last time when they started ME2. And that's kinda bad.

I'm playing devils advocate here. Also, with >>1883803
I'm hoping it'll make me more prepared from the inevitable emotional clusterfuck of an ending. Doubt it, though.
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>>1883945
Yeah. I'm intrigued about it, and hoping - but not expecting - it's going to be good. Twin Peaks lost it when it tried doing too much. It worked early on because the plot elements were clear, and in the first season a lot was obfuscated - but it didn't feel like it - which gave the impression more was there than there perhaps was. I'm not sure they can fix it with another series. But, hell, I hope they pretty much recreate the opening frame by frame, with the same theme music. So eerie. I amazed there are not more games inspired by the series tbh; that's the real mystery.
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>>1884375
No it's from the location leaks.

There are clearly two separate branches that would make sense for multiple endings.

And no, the Chloe flags haven't been used to my knowledge as of yet. I expect it will be some kind of long-winded dialogue scene like with Kate and Frank where she'll bring up all the important moments and depending on what we did will change her behavior and most likely the ending of the game. We'll see, but I'm pretty convinced the flags with her have always been an integral part of the game.
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>>1884065
>Nice try but if everyone is alive and well and Chloe has no memory of Max she still falls in love with Rachel.

And there's your /u/ end that Dontnod probably feel pretty compelled to include in some form. You heard it here first girls.
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>>1884312
Games store page http://store.steampowered.com/app/319630/

multiple interviews with devs such as this:
http://www.hardcoregamer.com/2015/03/10/life-is-strange-is-secretly-super-important-to-the-gaming-industry/138166/

Leaks we have http://pastebin.com/NT78qb0r

>>1884385
Except that makes no sense. Just because Chloe loved Rachel doesn't mean Rachel loved her back. Even if she did she also sexed two other people (men) at the same time. It obviously wouldn't be a happy end for Chloe, and much less for the players who don't know jack about Rachel. It would also invalidate everything we did in game (like earning relationship points with people)

The ending with Max dead is not happening you mcfreaking Eeyore.

Instead we get glorious runaway lesbians
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>>1884384
>And no, the Chloe flags haven't been used to my knowledge as of yet.

Maybe not in any major way yet but they were. Depending on your choices she can set Max as her phone wallpaper, and also the kiss/drive in invite situation that results in varying outcome of your relationship with Warren. Those two are the most obvious ones that come to mind.
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>>1883803
I was just thinking more seriously about this.

I don't know if anyone here will have played Spec Ops: The Line - it's a 3rd person shooter with just men shooting each other after all - but they actually managed to do something surprisingly good with the story. And even though it's not an RPG of any sort, it's three endings, which are basically in the standard format of having a single decision give you one of the results without much reference to past events, actually work very well. I think it's partly because of the way it is presented.

The first choice you get, upon the big revelation that you've actually been going insane and hallucinating a big conspiracy, and therefore just murdered a lot of people on false pretences, is whether to shoot yourself, or your hallucination in the mirror (deny it is real?). Shooting yourself just ends the game, and you get the credits. It might sound abrupt, but it actually is pretty effective. Shooting your hallucination means you go outside, where you are apprehended by a bunch of special forces. Here you get another choice - which isn't really clear at first - which is to go quietly, or shoot everyone (the unclear one, you have to realise you still have full control over your character).

Here it works because it doesn't feel like you are just pressing a button, even though you really are doing just that. I felt that - after getting to know the character I had been playing, and deciding he was kind of well intentioned - knew that he would just shoot himself. So even though it might be regarded as a "bad end" when I knew I could get another "better" one (give yourself up, get help), it felt like it was the right ending for me.

So, what I'm saying is, if you present good and bad ends in the right way, the presence of the ones you don't experience doesn't cheapen the experience of the one you get. So if you want a cataclysmic clusterfuck of an end, you can be satisfied, others can get something a bit more mellow.
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Anyway
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>>1884412
Calm. I wasn't being entirely serious. Probably should have added /s. I'm seriously all aboard the Pricefield ship and I'll go down with it if I have to.

>The ending with Max dead is not happening you mcfreaking Eeyore.

That though I seriously wouldn't count on.

And why do I keep geting captcha with food in it ugh I'm hungry already.
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>>1884460
The noses were completely unneeded.
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>>1884488
Is complaining about noses in this guy's art a meme or what.
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>>1884547
Who the fuck is the girl next to Victoria? Is she suposed to be Rachel?
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>>1884558
That's Taylor.
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>>1884489
Complaining about red noses in tumblr art in general is something of a meme.
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Just saw this. It's amazing.
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So which ship is best?
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>>1885079
Not jut tumblr red noses, nips also draw some noses with too much white.
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>>1885390
The canon one you posted. Most material and good chemistry. Max and Kate are a close second.
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>>1885390
This >>1883453 anonymous x Chloe
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>>1885396
But-but muh tsundere hatesex.
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I actually believe MaxVicky was canon in Alt Universe. Game's co-director said we can.
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>>1885390
Obviously best ship is actually my ship while the worst ship is your ship.
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>>1885406
Joke's on you because I ship everything here.
Unless you are a warrencuck
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>>1885408
>spoilers
I could never do such a thing. It looks like I met my match however, excellent taste.
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>>1885405
Eh, that reads as one-sided to me. It's funnier that way too.
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>>1885502
Well, the texts were after Max takes over the body of Alt Max, so it's not like that universe's Max treats Victoria the way our Max treats Warren. You can see texts between them before the switch and Max is friendly with her.
It does sound like Vicky is kinda infatuated with Max the way she acts though. She gets into panic mode the second she sees Max acting off to her and showers her with insecure texts.
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>>1884432

This is the best thing ever
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>>1884462
lelelelelelelelelelelelelelelelelele
>>
>>1885390
>>1885399
I second this notion
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>>1885549
that better?
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Still best possible end
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>>1885611
You're the best onee-san.
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>>1883452
I don't want to sound like a troll but I never read this game and why does everyone have this weird outdated fashion except for the blue haired chick who just looks like an average tumblr hipster (don't take this as a insult).
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>>1885643
They're from Oregon so they can't help it. Also, the blue-haired girl is clearly a punk. The other girl's the hipster.
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>>1885745
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>>1885747
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>>1885748
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>>1885749
I think I managed to upload that in the right order.
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>>1885750
I wonder if we'll find out if Chloe and Rachel were together or if Chloe's feelings were one-sided.
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>>1885936
Maybe. If Max gains a new power: pull fellow lesbians out of the past irrespective of whether they died.
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>>1885953
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reposting because reasons
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>>1886084
It's been a long time since I've seen something so sexy, yet still so tastefully censored.
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this game is gay
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7 days
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5 days
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>>1889492
>>1890599
Jesus christ, get it together, /u/.
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I don't know if I'm ready for this /u/. What if Max can't save Chloe?

Pls hold me ;__;
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>>1891140
What if the only way to stop the storm is for Max to die?
>>
Is chapter 5 the last episode?
I put off playing this because I hate playing episodic vidya and would rather play through it all at once.
>>
>>1891193
That would make no sense. Max had her first vision of the storm before she ever used her time powers.
In fact, you could make the case that it was being shaken up by the vision that made Max go to the bathroom, thus starting the whole chain of events.
>>
>>1891194
yep. I hope we get some dlc though.
>>
>>1891195
It would be just like Donnie Darko though.
>>
Question from someone who don't play the game: Is the game really "variable", like the first Mass Effect and Mass Effect 2 (fuck me3, your choices doesn't actually matter)? Do you REALLY feel the consequence of your choices in game?

Because there's a chance the devs throw some bullshit at you, like no matter how you played, Max will end with that boy.
>>
>>1891272
we don't know yet because chapter 5 will be our "Mass Effect 3". But until now our choices didn't matter that much, the overall narrative stayed on rails. But with the info we have i think the game has a Chloe route.
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>>1891272
I understand that publicly fantasizing about lesbian couples being broken by men excites you sexually (why else would you do it about a game you have never played and thus know nothing about?), but this really isn't the right place for it.
>>
>>1891342

Um, not that anon so I can't know for sure, but I'm pretty sure that's not at all what they meant. It IS a genuine risk that Dontnod pulls something like that, and I can totally understand why one would want to know before committing to play the games - either so they could choose not to, or be prepared. I was holding off playing in case of bad end but that didn't go so well and here I am about to get destroyed by episode 5.
>>
>>1891345
It's possible in every single piece of ongoing media. Reasonable people still don't go into, say, the Korra thread to talk about how it's possible the brown girl would ditch the dark-haired girl for the boy with the scarf in the upcoming comics.
>>
>>1891347

That's totally different. Korra and Asami are a canon couple. Also, that's a TV show with a singular, linear, known canon. LiS is neither of these things. We don't even know if there will be a Chloe and Max end (let alone if it is considered "canon") because, well, obvious reasons if played episode 4.
>>
>>1891360
I don't see how that matters any. Canon couples break up all the time. Just look at brown girl and scarf boy. Oh shit, I should go warn them right now.
>>
>>1886111
Awesome, thanks for posting kind anon.
>>
>>1891272
So far? Not a whole lot really, as much as other "choice based" games out there. There are two very important scenes where 4-5 previous choices are taken into account. But even if you have went for the worst possible variation, you can still talk your way out of it with no negatice consequence whatsoever. Having played the game I'm pretty convinced that a shoehorned het ending is not going to happen. It's highly likely that if you go for the lesbian romance angle you'll get a sad angle, but I can't fathom the main character seeking refugee in the guy's arms given of what we have seen so far. I can be wrong of course, but being as objective as possible, a shoehorned het ending is very unlikely.
>>
>>1891388
Have you played pro-Warren? According to my friend who thinks Warren is cute for reasons I can not comprehend Max is pretty okay with the idea of dating him. From "ew I hope not" she goes to "Oh, okay" and doesn't deny going to a date with him
In fact Kate roots for Warren end and is super supportive about it
>>
>>1891415
I was strictly speaking about Warren being shoehorned into a playthrough where one makes decisions against him and/or for Chloe. I can see a pro-Warren playthrough giving a het ending, but I very much doubt he would be forced on the player if he went against the idea.
>>
>>1885953
...is that chloe's hand on max's back?
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>>1891419
That or some horrible fucking sea monster or something.

>>1891417
>/u/
>Uses "he" to describe player
Oh no you didn't
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>>1891426
>>
Fucking hell, 4 days
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>>1891583
Hyping yourself is the fastest way toward crushing disappointment.
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>>1891272
There was an entire scene in episode 4 which only happened if you got a particular ending in episode 2. So I'd say it's better than, say, Telltale.

Seriously, fuck Telltale.
>>
>>1891683
That, and the ending you get in episode two influences a lot of dialogues. It's felt satisfying to me so far.

>Seriously, fuck Telltale.
Yeah, can't say it feels very satisfying to save people in the Walking Dead (season two in particular) when the result is them staying quiet for a couple of hours before they're killed anyway.
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Kek
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>>1891696
Exactly my issue with the second season of the Walking Dead. It's so fucking unsatisfying to the point where it became frustrating.
>Nick survives rapture to only die on a fence
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>>1891699
Wow, a spoiler used for an actual spoiler.
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>>1891704
I like to call the season "Everyone's an idiot except Clementine"
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>>1891699

Never trust a Joey
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>>1891714
Well, they are the kind of people who need an eleven-year-old to solve all their problems.
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>>1891696
In Game Of Thrones, a child was being drowned in a fountain by a grown man in armor, and I let the child die. Then he just showed up alive in the next episode, with almost no explanation given. I had ZERO player agency. It was jaw-droppingly bad.
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>>1891960
>In Game Of Thrones, a child was being drowned in a fountain by a grown man in armor, and I let the child die. Then he just showed up alive in the next episode, with almost no explanation given.

Reminds me of how in my LiS play through, Chloe pulls the gun out at the scrap yard & gets zero response from Max, even though it hadn't been introduced earlier.
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>>1892362
I knew about the gun, but only because I had rewound time after she showed it to me (because I really didn't want to get kicked out of school).
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>>1892502
What?
I'm sorry but when was that? I can't remember at all..
[dif anon]
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>>1892528
Episode 1.
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>>1885643
It's made by French adults who can't into teenagers.

Also it takes place in 2013 for an unknown reason.
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I don't know if i'll be able to handle ep 5, the ending of episode 4 has me fucked up
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>>1892528
If you come out of the closet, Chloe will show you her gun.

kek
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>>1893557
>If you come out of the closet
It's the most important decision in the whole game.

i didn't. My chances of a good ending were lowered dramatically. I hope I can at least bullshit my way towards it in the last chapter.
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>>1893393
I don't know it can be more heart wrenching than ep 4.
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>>1893242
>background poster

fuck you.
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>>1893586
It's more funnier if you think about how this room is Warren's
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>>1892901
Or American teenagers anyway.
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>>1893742
I don't get why people always get so obsessed with authenticity in media depicting teenagers, at least in the West. Why can't people just treat LiS like high school anime, which are perfectly enjoyable despite surely not being perfectly accurate field guides to the Japanese teenager.
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>>1893748
gotta bitch about something.
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>>1893748
Because, obviously

Realistic = Good
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>>1893760
In a game in which the protagonist can rewind time?
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>>1893790
Yes, even in a game where a teenager can summon 4 different versions of Satan to defeat the greek goddess of night
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>>1893794
To elaborate, i am a huge Persona fan and so is one of my friends, i prefer P3 and he prefers P4, we discussed about "why do you like one and not the other?", his argument was "because P4 characters are more realistic"

And this is something that i hear a lot, that "realism" always makes a game or any other media better, no matter how unrealistic the premise of the work itself is

I like LiS, even though some of the dialogue does make me cringe occasionally, and i have friends who disliked it because "that's not how real teenagers are" but i feel like they would probably hate it even more if they were realistic teenagers

For example, if someone made a character that is exactly like me in my teenager years, it would be like a Shinji Ikari who is edgy, pretentious, sarcastic and a lot more obnoxious in general (maybe with a better sense of humor, but that wouldn't make it better)

And that is a character i don't want to see
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>>1893794
Even in a game in which alternate universes exist? In which modern social norms, views, behaviours and the common mean of culture might not be the same as ours?
Silly /u/nicorn, this isn't /v/, this is /u/ where we cling on any form of subtext thrown at us and most of us have headaches because the goggles are too tight.
I know, I know, don't get your clit in a knot because I understand your anger.
>Why can't we have both?
Why? The reason is simple. It's not that common, not that well documented and certainly not helpful when grown men pretend they are you teenage girls.
Some can quite easily slip in that role we can see it in fanfics, books, movies, animes and so on but when they have programmers, coders, designers and such they put limits and restrains on the whole project.
>But it is the writers as well as the synchro that should be aware of the conversation!
It isn't uncommon for game companies to just scramble together 'something' which means noone knows what the other department is doing.

All I'm saying just take everything /u/-vidja related with a grain of salt.
Don't get your hopes high, try to bring attention to mechanics, mood, flow, bugs, etc. and appreciate the effort.
>>
>>1893836
*your average teenage girls
Time to go to bed
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>>1893836
Hey, i'm your side

i'm not obsessed with realism, having somewhat relatable and likeable characters is all i need, like i said, i like LiS even if i do have some problems with it, but i don't let them ruin my enjoyment
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>>1893842
Then I apologize for my unnecessary rant but sometimes I feel as though people take games too seriously.
I'm just glad we have a canon /u/ couple even if I didn't kiss Chloe because my heart still yearns for Kate.
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>>1893790
>>1893794
>A game/book/movie contains some fantastic elements
>WELP I GUESS REALISM IS OUT THE WINDOW
>ANYTHING IS ALLOWED
>NOONE GETS TO COMPLAIN ABOUT ANYTHING BEING UNREALISTIC OR UNBELIEVABLE
>ALL THE CHARACTERS COULD JUST RANDOMLY TURN INTO CHAIRS AND I'D BE PERFECTLY OKAY WITH THAT

God I hate people like you.
>>
Someone is very angry in this thread.
>>
>>1893817
>like a Shinji Ikari who is edgy, pretentious, sarcastic and a lot more obnoxious
Er, so, basically nothing like Shinji then, who is depressed, repressed, introverted, and socially awkward?
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>>1893817
>no matter how unrealistic the premise of the work itself is
Because "realism" of the work consists of several different elements, of the way they work together, and of the way the suspension of disbelief holds up.

For example. Let's say I'm reading a gritty fantasy book. With magic and dragons. Does a character throwing fireballs at his enemies seems out of place? No, because in that particular universe throwing fireballs at your enemies isn't unrealistic. That particular universe treats magic as a norm. However, a person falling from the roof of a five-store building on a stone floor and walking away with a sprained ankle would, in fact, be unrealistic, because there's nothing to indicate that the most basic laws of physics don't work in that universe.
But in an over-the-top anime with explosions, huge muscles and copious amounts of epicness, characters might blow the universe the fuck up and viewers won't bat an eyelash. Because it fits the laws that the anime established. As long as actions and events, generally considered to be "unrealistic", fit the laws of their respective universes, audience shouldn't have any trouble believing them, because they fit in with the rest of the story.

Forgive me if my explanation is a bit messy, but in short, just because one part of a game, show or book is unrealistic, doesn't mean that everything in that game/show/book should be unrealistic. And also, "unrealistic" doesn't always equal "out of place".
With LiS, for instance, I feel like I've time-warped to early 2000's, though that might be because I've never been an American teenager.
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>>1894108
I was mostly talking about the way characters act, maybe i have really low standards but i usually don't mind a lot of "unrealistic" stuff that people complain about, as long as it's not something extremely ridiculous like characters turning into chairs for no reason, but i can deal with characters not acting like real teenagers perfectly fine

>>1894084
I guess it wasn't a really good comparassion, but it's mostly because of emotional outbursts, being whiny and having problems with my father while wanting him to accept me
>>
anyone watched the finale trailer? is Dontnod trying to shove Warren and Max into our faces? not surprised considering the still-OOC het route they give you. disgusting.

Max's words make me feel that she will either go way back in time even before she moved to Arcadia Bay (hence the airplane scene) or she will rewind back to the bathroom event. i kind of fear for Chloe's life a bit now......
>>
>>1894145
>is Dontnod trying to shove Warren and Max into our faces
You mean like they did in the last trailer where it turned out they didn't and they just erased Chloe from that scene to not spoiler shit?
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>>1894145
Why whip yourself into paranoia? You'll know in a day.
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>>1894151
Maybe even earlier since someone in New Zealand apparently already downloads it.
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>>1894145
>anyone watched the finale trailer? is Dontnod trying to shove Warren and Max into our faces
That one scene? Seriously?
I'd rather be pissed how the trailer was mostly scenes from previous episodes.
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>>1894150
i don't trust people who self-insert themselves into Warren aka the writers. didn't they say at the beginning the relationship between the girls is "ambiguous"? i surely hope they've changed their minds by now but i won't keep my expectations up. the trailer just makes Warren look like the one true romance route. Chloe's reaction to Max kissing her can also be intepreted as the stereotypical " oh it's just a dare no homo" kind of thing. i don't fully trust these writers. but let's just wait and see...
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>>1894155
Welp, time to hide this thread then. Whoever starts the next one, could you please avoid spoilers in the OP?
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>>1894183
>i don't trust people who self-insert themselves into Warren aka the writers
what the fuck are you talking about?
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>>1894196
Every character you don't like is a self-insert. Especially if it's a guy.
/s
>>
>>1894196
didn't the writers/creators released an interview where they said Warren is not at all creepy and is just an awkward loveable nerd who has to deal with the "friendzone", and that a lot of people can relate to him?

http://www.vice.com/en_ca/read/first-love-and-awkwardness-inside-the-mind-of-life-is-strange-co-director-michel-koch-423
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>>1894202
That doesn't make him the writers' self-insert. That just means that the writers either failed to write the character the way they wanted him to be, or they're bad at judging people.
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>>1894208
Or are misleading them and he's actually a real creep.
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>>1894208
the though of straight men writing about and defending creepy straight boys who have to deal with "the friendzone" then suddenly gets the girl (though it's optional, i hope) bothers me. smells like self-insert to me.
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>>1894212
>misleading
How can you "mislead" people who have the ability to play the game and judge the character for himself?
And, really, I don't understand why /u/ considers Warren "creepy". He seems like a mix between your generic awkward guy that doesn't know how to behave around people he likes and a white-knighting not-quite-alpha male. Which, coupled with the forced romantic crush, makes him unrelatable and mostly unlikeable for me, but not creepy.
Then again, I don't really pay attention to him. Maybe I've missed something.
>>
>>1894219
Well there is some speculation regarding him related to a leak. So I hardly can bring that up now, right?
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>>1894202
People who can relate to him don't realize what an annoying creep they are. "awkward loveable nerds who have to deal with the "friendzone"" my foot. So entitled.
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>>1894221
what leak? please, do tell.
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>>1894218
"Self-inserting" is an act of writing yourself into the story as one of the characters. Meaning you write a character in a way you'd want to act in that story. It's usually coupled with said character being a huge Mary Sue.
It's kinda hard for a character to be a self-insert when there's a whole team of writers, not to mention that I highly doubt that adult, professional writers want to be friendzoned nerd.
More likely they tried to write a nerdy guy who was supposed to be your "true bro" but overdid it. He would've been much more likeable as just a nerd, without that whole not-quite-alpha male thing. And without the crush.
>>
>>1894222
relevant image there. since the writers also can't seem to tell he acts like a creep, i don't have a lot of faith in them.
>>
>>1894219
It's in his behaviour, his "look I got beat up for you", in his constant insistence, not getting the hint at all, acting "wronged" when you chose Chloe over him. I wouldnt mind him if he didnt push and push. Its incredible unpleasant and puts you in a tough spot because yeah he is nice, so you don't want to be rude.
The fact that he is "friendzoned" shows a lot of it. The word friendzone alone is already pretty shitty.
>>
>>1894224
a lot of the times when straight male writers write about nerdy "friendzoned" boys who "deserves" the girl they are writing about themselves so...
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>>1894223
OK, but be warned.
One of the optional pictures is a photo of a locker with photos of swimsuit models with Max's head pasted on them as well as a creepy Max doll in it.
>>
>>1894230
is this one of the optional photos for episode 5
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>>1894230
If that is true you bet your assit's actually the fat guy who drew you, no way they would turn the "loveable dork" into an actual creep
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>>1894232
Yes
>>
>>1894226
>It's in his behaviour, his "look I got beat up for you", in his constant insistence, not getting the hint at all, acting "wronged" when you chose Chloe over him
Ah. Well, you're right, it's kind of annoying. I wish players were given a choice to tell him to sod off. Better yet, not force players into established relationships (but then again, the whole game revolves around your-childhood-friend-that-was-introduced-as-a-childhood-friend-without-giving-you-any-backstory-or-a-chance-to-bond. Or YCFTWIaaCFWGYYABoaCtB for short).

>>1894228
>a lot of the times when straight male writers write about nerdy "friendzoned" boys who "deserves" the girl they are writing about themselves
But you don't know enough about writers to make that statement.
My point is, if you dislike the character — it's fine. But you're calling him something he may or may not be and making unfounded assumptions about people you don't know.

Also, I don't see anything about him "deserving the girl" in that interview. It seems to me like the writers are trying to explain his personality, but it comes off as "my headcanon versus your headcanon".
>>
>>1894233
But Warren knows how to work photos~
>>
>>1894233
>it's actually the fat guy who drew you, no way they would turn the "loveable dork" into an actual creep
I would've bet on Samuel if not for the locker part.
>>
>>1894240
Samuel a creep? Excuse me, Samuel is the only sweet person on fucking campus, along with Miss Teacher, don't ruin that
>>
>>1894241
So I guess I'm the only one creeped out by his voice, obsession with Rachel and a silk scarf in his room, huh.
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>>1894242
Calling it now - Jefferson needed someone to clean up the scene of the crime, so he used Samuel. Samuel took Rachel's scarf as a memento.
>>1894155
New Zealand seems to get stuff early from time to time. I wonder why.
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Too much Warren in that trailer.
>>
>>1893754
You gotta spoiler that shit, not everyone played ep5 yet.
>>
I fukcing hate Chloe, all she is is a shitty friend
>>
>>1894253

>father of your best friend fucking dies
>fuck off to Seattle or some shit
>don't call for five years
>not even tell her you are around again

Max is such a loving friend. They deserve each other
>>
>>1894253
Not like Max is such a great friend either.
>>
I am not ready for this evening.
Not at all.
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>>1894260
I imagine nobody is.
>>
>>1894226
>Its incredible unpleasant and puts you in a tough spot because yeah he is nice, so you don't want to be rude.

Dyke.
Life.
>>
>>1894260
I bought it for the 360 so I could share.
>4 am
>>
>>1894260
Is there an exact time of the release? I'm thinking about going to sleep but, damn, all this hype prevents me from doing the sensible thing.
>almost 2 AM
>>
>>1894295

Supposedly 1am GMT? so my friend claims, but I dont know whether or not he's just trying to get my hopes up.
>>
The wait is almost over....

So her love of photography, her pension for snooping. I see photojournalism is Max's future.
>>
>>1894377
Assuming she lives through the day.
>>
>>1894378
She will.....she will and save Chole..oh god please save Chloe.
>>
>>1894383

I dont even want to think about it.
Im worried as it is.
>>
>>1894384
Reminder...

https://www.youtube.com/watch?v=JrGxULzUPSs
>>
I'm prepared that the game will go full Donnie Darko on our asses. So should you. Just to save you from further pain.
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Fuck, I thought it would take longer. How am I supposed to go to sleep now?
>>
>>1894397
Just play it?
And tell me if Kate is alright at the end of the episode!
>>
Fam it's saying it's out now, but it's not there. Am I freaking out. I just wanna cry like a little birch. Oh god I just want to FEEL!
>>
Massive spoiler:

Sorry, Arcadia Bay and all its inhabitants, but if you didn't want me to sacrifice you to the giant storm to save Chloe, maybe you should have considered being as adorable as her.
>>
>>1894421
I dunno. The other endings has its perks too, I mean Vicky and Kate are ripe for the taking in it.
But I like that you stayed true to your conviction, sis.
>>
Seriously though, how do I stop that fucking fire at Two Whales?
>>
>>1894398
She was fine in my ending. Only if you sacrifice Chloe.
>>
>>1894441

Put sand on the fuel.
>>
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>>1894483
Did anyone else not kill the entire town? I'm going to replay it and sacrifice them next.
>>
>>1894500

I had to save the town. I don't know how I could kill Joyce and feel remotely good about a Chloe ending.

I still kissed Chloe though.
>>
>>1894510
In fact you only kiss Chloe if you sacrifice her

Well I'm not exactly happy at the end, but also not mad (unlike /vg/) because I expected it. Besides the "Sacrifice Chloe but being gay for her" ending leaves a future possibility that Max might hook up with another girl in the future now that it's finally confirmed that she's bi.So Maximum Victory and Marshfield kinda won this one, huh?
>>
>>1894514
>In fact you only kiss Chloe if you sacrifice her

I think even then it's only if you picked the gayest options. Apparently you don't always get that bit (and apparently there's a "kiss Warren" option I never even saw).

>>1894514
>So Maximum Victory and Marshfield kinda won this one, huh?

I wouldn't mind either option but Max having gay nightmares about Victoria and Chloe kissing is a videogame highlight of 2015
>>
Okay, so do you get to have something close to a happy end with Chloe or is that not possible? (Feel free to spoil away.)
>>
>>1894519
Her love for Chloe is on a subconscious level.

Still killed her though. Kate is best girl.
>>
>>1894520

Only if you destroy the town.
>>
>>1894520
Basically it just leads down to sacrificing Arcadia Bay and not her. Then you hold hands and drive off into the sunset after the storm blows over, literally. Fucking worth it.
>>
>>1894520
you can save her, and drive off together at the cost of letting arcadia bay get destroyed and who knows how many people die, or you can kiss chloe and sacrifice her to save the town.
>>
>>1894519
Kiss Warren only appears if you were nice to him. And if you kiss him you lock yourself out of the Chloe kiss.

>>1894522
Mah neechan. And it's the perferct set up. Kate might still feel a bit shit about the video and Max is grieving Chloe. They can comfort each other.
>>
Seriously though, is there any possibility that the devs will release some sort of DLC in which Max can pick a girl or, god forbid, Warren? Or am I just being too delusional? After finishing the game I noticed that saving Kate and having Victoria was pretty pointless because you have little interactions with either of them throughout most of the game.

I only sacrificed Chloe so I could see some Kate-and-Max-hugging-time like when you can comfort her when you turn in the Everyday Heroes photo to Jefferson. I want some of that Marshbooty.
>>
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>>1894531
Kate is great
>>
>>1894523
>>1894524
>>1894525

Thanks! I'm so glad to hear that. By the way, people (and here) are saying that you can kiss Chloe if you chose the option to sacrifice her. How do you make sure that kiss option come up?
>>
>>1894536
Not sure, but my guess is you have to choose to kiss her earlier in the game for her to kiss you before you go back in time. I picked all-gay dialogue options towards her and she kissed me/confessed her love to Max. It shouldn't be too hard to get it since nearly everyone in the thread chose to kiss Chloe.
>>
>>1894536
Be pro-Chloe, probably kiss her in Ep 3 too and well just choose to sacrifice her. The kiss is scripted, not a choice. It just depends on your values.
>>
Fuck those endings, this is exactly what I didn't want from this game
I did enjoy the Chloe/Victoria make out though
>>
I did it, I killed everyone for the yuri
>>
fuuuuuuuuck.

I'm in tears at both endings. I'm fucking devastated.
>>
Can someone post the screenshot of Chloe x Victoria kiss? And if possible, Max reaction?
>>
I'm such a heartless person for picking Chloe, I know if I had to make choice like that in real life, I would choose the town over one life. But I can't help but sacrificing Arcadia Bay leaves an open ending for season 2...... if they're making that. Sacrificing Chloe just feels like Max's story has come to an conclusion.
>>
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>>1894510
I figured that Joyce and David would rather die themselves than lose Chloe. I'm sure Kate, Victoria, Brooke, Warren, Taylor, Daniel, Frank, the homeless lady I didn't warn and the hundreds of others I sacrificed would have reached the same conclusion had they been able to witness Chloe's cuteness.

>>1894593
It feels surprisingly good, doesn't it?
>>
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>>1894593
>>
>>1894646
>tomorrow
Gross, now redo it with Yotsuba and it could be considered.
>>
>>1894631
In my very honest opinion, the Chloe ending sucked. At least you're rewarded with a kiss if you sacrifice her so the rest of the town can leave in peace. In her ending they just hold hands and drive off.
>>
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>>1894630
Sorry it's only 800x600, using a small resolution is the only way I can run LiS properly.

Max's face doesn't really change that much but she squirms around in her seat a bit, if that's worth anything.
>>
>>1894649
Don't have enough image editing skills to erase both replies. The post is to long to resize now. Sorry.
>>
>>1894652
Good enough for me! Thanks, sis. Somehow, they make a good couple for me.
>>
>>1894653
I could probably do it if you can gimme the 4ch icon so I can slap it on.
>>
>>1894654
They really fit together well. Victoria likes Chloe's tattoos, apparently.
>>
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>>1894655
Sure thing, here you go.
>>
>you only get the confession and kiss if the lesbian dies
Are developers so blind they just don't notice what they're doing? Or are they so inexperienced they think tragic lesbian love is somehow new and original?

>>1894593
Worth it.
>>
>>1894650
Did you really want Chloe and Max to start making out on the graves of everyone they knew?
>>
>>1894660
It's not like those feelings disappear if you didn't sacrifice Chloe. They'll just start their relationship once they're away from a place where everyone's dead.
>>
>>1894661
Rather than making out there, the least they could do was mourn and part with some last words or something. They just drove by everyone without a care in the world, almost as if they didn't just let a huge storm kill everyone they love just for the sake of their relationship.
>>
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>>1894657
Harder than I expected, and if this is too shit I'm going to be trying something else.
>>
>>1894500
Wait, did Warren even know Chloe in that timeline?
>>
Funny how this was basically a Qualia rip off
>>
>>1894669
If you want my honest opinion, the resize looks a little "forced". But it looks alright.
>>
>>1894671
Qualia had a better ending though
>>
>>1894670
I'm pretty sure they knew each other before she got expelled from Blackwell. It's probably the same for Kate. That, or they went to support Max and the Price family.
>>
>>1894676
Yeah, drastically.
>>
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>>1894672
Yeah I was feeling that too when I looked at it. This makes me wish I could use better editing program
>>
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No regrets.
>>
I am in floods of tears. I wasnt ready for that ending.
I knew it was going to come, I fucking knew that would be the ending. I knew they'd make us make that choice.

If Id have picked her, she's have never forgiven Max. She wanted this
Why do I hate myself so much then
>>
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Jesus all the feels...
Man the song in my head wen i choise saveArcadia Bay
https://www.youtube.com/watch?v=pTA0DSfrGZ0
>>
>>1884420
we need this with chapter 5
>>
>>1894734

I literally despise myself for that choice.
>>
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>>1894733
Oh, I don't know about that.
>>
>>1894740

They dont even kiss in that ending. It feels like a copout ending, just smiling and driving past literal corpses, including the building that probably holds Chloe's mum.
It feels way too out of character for both of them, much as I really dont want to admit it...
>>
http://i.4cdn.org/vg/1445340089911.webm
>>
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>>1894741
Funnily enough, I think the "Sacrifice Chloe" ending is the cheap copout one. They don't want to untangle the knot they got themselves into, don't want to live with the decisions they've made, just travel back in time to before it all began and everything turns out A-OK.

Also, killing off a major character is the cheapest, easiest form of drama and I'm tired of it.
>>
>>1894744

That's the issue for me I think. Them riding off together feels out of character, much as its all I want.
Chloe's death feels like a bit of a copout in terms of writing too, but jesus christ it sucker punched me hard.

I dont know which ending to take.
One feels wrong and one is leaving me in tears.
>>
>>1894745
The Sacrifice the Bay ending would've worked better if they'd put some actual fucking effort into it.

So I prefer to think that, between Max and Chloe watching the tornado and Max and Chloe driving away there's this entire cut scene where they dig through the rubble, find some survivors, find some who didn't make it. I mean... Two Whales is still mostly standing. I assume Chloe at least quickly checked in on her mom, y'know?
>>
>>1894746

I assume as much, but like, there's still a corpse on the street you know?

The whole time I was watching the funeral I was like THEYRE GONNA REVEAL CHLOE STANDING THERE RIGHT. SHE SURVIVED THE SHOT RIGHT. THEY'RE BURYING RACHEL AFTER I FOUND HER BODY, RIGHT. RIGHT!?
Then it panned one way and i could see the headstone and 'Price' on it and I started crying again.
It shouldnt hit me so hard when I saw it coming from the get go but holy fuck im broken right now.
>>
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I wasn't ready for it to end, guys
>>
Am I the only one who saw Max up on the cliff there and half expected her to jump off?

In her place, I know I fucking would have done.
>>

mfw the Warren decision percentages
>10% left
>30% hugged him
>60% kissed him


What the fuck man
>>
>>1894733
>Funnily enough, I think the "Sacrifice Chloe" ending is the cheap copout one. They don't want to untangle the knot they got themselves into, don't want to live with the decisions they've made, just travel back in time to before it all began and everything turns out A-OK.
Gotta agree with that anon here. So, the tornado was caused by Max fucking up time, not by Chloe surviving, right? If it was, what kept Max from just going back to that restroom, saving Chloe and making all the right decision from the first try? I mean, fuck, they didn't even try to discuss any other possibilities.
>>
So, as someone who's only followed this game from afar, let me make sure I get this right. We've got two possible endings and they are:
1. Get a kiss and a confession from the love interest, but sacrifice her to save everyone else.
2. Get a maybe relationship, but cause the death of everybody else including family and friends.


One more thing. I know /u/ most likely isn't the best place to know that, but if I understand things correctly hetfags can have their happy ending by sacrificing the lesbian, right? Or maybe endings don't get any variations no matter which choices you made earlier?

So, is this yet another one of o/u/r cautionary tales? Or is it just my yuri paranoia/victim complex/whatver-you-want-to-call-it making me interpret what's being said here in the worst possbile way?
>>
>>1894808

At Chloe's funeral, there's a shot where it seems like Max is moving a bit closer to Warren, which had me worried she was gonna go for a hug despite turning him down and kissing Chloe goodbye in my game. Maybe for filthy hetfags, she takes his hand or something.
>>
>>1894791
What's the percentage breakdown on the final decision?
>>
>>1894813

When I did it, it was 49% Sacrifice Arcadia Bay, 51% Sacrifice Arcadia Bae.
>>
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I honestly expected the game to track your rewinds and base its ending on the amount of "oh-I-fucked-up-better-rewind-right-now"s you got. This... feels kinda cheap.

>>1894814
>51%
No regrets.
>>
>>1894815

I have every single regret
>>
I was expecting the game to give you a way to save Arcadia bay but nope nothing it just ends with you and Chloe driving away from dead bodies.oh well at least they are together
>>
I've been following LiS threads since the game release, just reading the thread, even if I had the urge to play, I didn't. I knew. I'm glad I didn't get too attached to the characters. Both endings are bad, for me of course. It's Mass Effect 3 ending all over again.
>>
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Best ship
>>
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>>1894834
What's with those sharp edges on characters' models?
>>
>>1894827
Nah. If this were Mass Effect 3, there's also be the Green Synthesis ending, where Max and Chloe fuse together into a single being, Steven Universe-style, to satisfy the universe's demand that Chloe ceases to be.
>>
you know when I said you'll have to go back and time and let Chloe die cuz its the only way in the last thread I was joking
>>
>>1894796

She was only able to save Chloe because she knew what was going to happen because of the rewind. I think the hint was that fucking with destiny was what caused it, not the rewind power itself.

In some ways that makes it a bit easier for me. Chloe already died way back in episode 1. Saving her was never really possible. It's only due to a miracle that she and Max were able to have some time together before the end.

That's why I have to pick the town at the end. I don't believe it would be that easy just to walk away. If the timeline doesn't get fixed something even worse is going to happen sooner or later.
>>
>>1894864

Doesnt make it any easier for me.
We were given this power. We were MEANT to use it.

Chloe lives.
Fuck fate, fuck destiny and fuck Dontnod. Chloe lives.
>>
>>1894864
>>1894866
this is THE time traveler ending it's so lazy it doesn't even try to explain why messing with time would cause the disasters besides "Dems tha rules"

I didn't even chose to sacrifice the town to save chole. I would have perfered to let this whole setting break and burn down then to have let that hack writing through
>>
>>1894864
>I think the hint was that fucking with destiny was what caused it, not the rewind power itself.
A) That's pretty cruel to give someone power to save their loved ones, then make those loved ones die over and over again only to finally conclude that using those powers in the first place was wrong. What the fuck is wrong with the Universe?
B) But wouldn't Max keep her memories from the fucked up timeline? What's to keep her from "fucking with destiny" again, like saving Kate or telling Frank about Rachel? And if she would, why would Jefferson got arrested after Chloe died? Would Nathan rat him out or something?
C) If tornado appears because Max changed Chloe's destiny, why didn't it fuck Arcadia Bay over when she saved William? I mean, sure, we saw it once. FIVE YEARS after William mysteriously lost his car keys. Why does it take the universe/Godoka/whatever five years to fuck Max over for saving William, but only a week — for saving Chloe?

I dunno. I wouldn't have trouble saving the town if not for the fact that that damn tornado was explained very, very flimsily — its origins are unclear, it seems to be just a meteorological thing, meaning they could've escaped it, and it doesn't really destroy Arcadia Bay. I mean, the diner seems pretty much intact, despite the fact that Max went back to the moment before she stopped it from blowing up. Not to mention that it isn't at all how chaos theory is supposed to work.
>>
>>1894871
> And if she would
I meant "and if she wouldn't"*, of course.

How long before we stop using spoilers for these kinds of discussions?
>>
>>1894873

It hasn't been 24 hours yet.
>>
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>>1894876
Gotcha.

Can we take a moment to appreciate what could've happened if Arcadia Bay had functional tornado sirens?
>>
>>1894871
You don't understand, onee-chan. The universe isn't throwing all it got at Arcadia Bay because Max tampered with destiny, but because she broke the most important narrative rule: at the end of the story, the lesbians must be dead.
>>
>>1894889
But the only lesbian in the game didn't die.
>>
So are we as assblasted about the endings as /vg/ or are we OK with them?
I sacrificed Chloe, got the BEST KISS!, cried bitch tears and am now hoping that Max will eventually be happywith Kate or Vicky.
All in all it's not the best ending, but it was alright. I'd say they could've used another episode.
And I felt bad about Nate in the end.
>>
Literally exited the credits scene a minute ago.

Overall it was a huge letdown with the very predictable ending everyone (even excluding the shippers) wanted to avoid. I'm so fucking sick of this latest trend of you must sacrifice something, there is no happy ending. Fuck that noise.

Sacrificed that shithole and drove away with Chloe into a very lesbian future.

6/10. Technical issues and the usual "your choices matter for shit" dragged down what otherwise was a very captivating and atmospheric story. It's just a shame Dotnod fucked up the ending.
>>
>>1894900

>Max will eventually be happy with Kate or Vicky.

The real purpose of the storm was to get Max out of the closet. Chloe was the lesbian angel the universe sent to help her figure it out. Marshfield is the cutest but episode 5 really seemed to lean towards Max having the hots for Victoria.
>>
>>1894866
>Chloe lives.
>Fuck fate, fuck destiny and fuck Dontnod. Chloe lives.

Hella right sista. Couldn't have put it better myself.
>>
>>1894910
It leans towards Max having the hots for Chloe. Since all those hallucinations involved HER cucking Max.
>>
>>1894917

Obviously aside from Chloe. We're talking about the ending where she's dead.
>>
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I nuked the town for Chloe of course. But that ending though. Drive right through, not a word exchanged. Doesn't even check the diner (which is as intact as it was when Max was in it but okay). And nothing else, just, they drive off. Though, I thought the way Chloe behaved after Max killed everyone for her was pretty immensely gay. I mean, she just hugged her and watched the storm. And watched her in the car. Now, you might get, depending on your choices, to kiss Chloe, if you're going to sacrifice her. But if you kill the town for her - I think that's a much bigger statement of love than a kiss. And Chloe doesn't flip out or react to Max like she's a monster. So obviously love there. And a yuri future. Just pissed we didn't get to see any on it. Because, if someone - through inaction - allows probably several thousand people to die on your behalf - and you don't hate them - then you probably feel pretty strongly about them. Anyway...
>>
>>1894922
Also, I'll add that:
at the time of writing, 48% of people went for the obviously gay end - kill town for Chloe. Though I'm not sure how that meshes with the hug/kiss Warren stat tbh.
>>
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>>1894869

Yeah exactly, I chose to sacrifice Chloe initially, because I hoped "Maybe I can go back and do something differently." but no, it was the actual ending.
During the funeral, I hoped that it'd pan left and Chloe would be there, and it was Rachel's body being properly buried now, Chloe having survived the gunshot after all.
But it was the actual ending.

So I fucking reloaded my save. FUCK that shitty town and fuck the ending Dontnod wanted us to pick.
I choose Chloe. Always.



>>1894911
Every time, forever.
>>
>>1894871
Not trying to the defend the other anon argument because I'm mad with the ending but

>A) That's pretty cruel to give someone power to save their loved ones, then make those loved ones die over and over again only to finally conclude that using those powers in the first place was wrong. What the fuck is wrong with the Universe?
Life is not fair and hardly makes sense. I know it's a game, I'm just saying. Also, is a trend to games have a sad ending, even if it's perfectly fucking possible to work on a happy one.
>>
>>1894919
Oh Are you looking forward to all the Maximum Victory and Marshfield content as I am?
>>
>>1894808
It's not a "maybe relationship". Max and Chloe have spent the past week flirting, Max's unconsciousness was all about how much she's in love with Chloe and you know it's mutual from the ending where Chloe dies. It just really wasn't the right moment to start making out.

>>1894931
>fuck the ending Dontnod wanted us to pick
That's quite the victim complex.
>>
>>1894925
Hugging Warren doesn't lock you out of Pricefield ending. Kissing him does.

>>1894934
Life also doesn't give you superpowers just for fun. There should've been a reason, but there wasn't any.
>>
>>1894938
>There should've been a reason, but there wasn't any.
Of course there's a reason. Max just never finds out what it was.
>>
>>1894938
>second spoiler
I think it's good that we didn't get a reason for her powers, because no matter what they'd do in that regard people would bitch that it's stupid and what not.
>>
>>1894937

You say that, but the two choice go like so:

1. Sacrifice Chloe. Heartrending scene of them kissing, and saying their goodbyes. Max jumps back through time and another heartbreaking scene as you see her reaction to hearing Chloe die. Shots of that. Then her funeral, where you see most of the main characters (even if there's no real wrap up for their stories), complete with the butterfly.

2. Sacrifice the town. They hug, Chloe seems not at all really bothered by it, Max kinda just does it and they watch the town die without much reaction. Then they drive through the town, neither saying anything, and drive away. They dont check for survivors (instead literally driving past a body like its totally normal) and just fuck off.

Seriously, the endings come off as 'The one Dontnod considers canon/the correct choice, and the one they put in because they knew they needed to and only really gave it a token treatment. I mean come on, that 'save chloe' scene is TOTALLY out of character for them both. Even if Chloe can take it in stride that Max just threw a town to the wind (hue) for her sake, why arent they helping people? They both care, Max cares too much.
I mean christ, they drive past the remains of the Diner, and Max KNOWS that Chloe's mum was in there, as
was Warren, as was Frank. Surely she'd have stopped to check instead of staring serenely out the window.
>>
>>1894871
I just don't accept that the storm is Max's fault. It doesn't make any sense at all if you think about it. Max has her first vision of the storm before she ever rewinds time. And Max doesn't do anything proactively to get her ability, it just suddenly happens. So why did fate/the universe/whatever give her these powers if she's not supposed to use them?
Not to mention all the hints that were dropped in previous chapters about disturbed Native burial sites, and the Prescotts knowing something major was coming, and the spirit animals and whatnot.
So yeah. Fuck fate, and fuck Arcadia Bay.
>>
Wait won't Kate still kill herself now? It'd be kind of a cop out to say it's destiny to let Chloe die and let Kate live. So nuke the town is the better option as it has at least a chance of her not dying
>>
>>1894940
>>1894941
Then what was the point of giving them to her? You can write the story of accepting death without time travel. LiS is literally about a girl who has witnessed the death of her best friend, learned to rewind time, saved that girl, lived through a week of constant stress, revelation of dark secrets, kidnapping, several more deaths, including her best friend's, and then, broken and useless, was forced to accept that she was never meant to save the person dearest to her. It's like some weird sadistic porn. Only several hours too long and not that fun.
>>
>>1894943
> Max has her first vision of the storm before she ever rewinds time
Well, actually, that's how premonitions work. They happen BEFORE the event. However, it doesn't explain why the fuck would Max even have visions in the first place.
And yeah, the episode felt incredibly rushed.
>>
>>1894945
>It's like some weird sadistic porn. Only several hours too long and not that fun.

Well they are french aren't they?
>>
>>1894942
>why arent they helping people
Did you really want the last scene of the game being Chloe and Max finding the battered corpses of friends and family? There's probably a time skip there where they do look for survivors without finding any.

Your description of the second ending does a great job glossing over the part where Chloe promises to stay with Max forever and they look lovingly at each other. Seriously, there's no need for that victim complex here.

>>1894945
forced to accept that she was never meant to save the person dearest to her
My Max certainly wasn't forced to accept any such thing.
>>
>>1894946
The point is that she has a vision of the result before she ever sets the events that are supposed to cause it in motion. It would thus be more logical to conclude that the storm was always coming, and that Max was given her powers to find some way to stop it.
If that first vision was supposed to be a warning to Max, it was done really badly, as it's warning her not to do something she has no idea she's capable of doing.
>>
>>1894952
>My Max certainly wasn't forced to accept any such thing.
She was. Only she decided to disregard that and throw the lives of other people out of the window.

>>1894953
I see your point. Yeah, I also thought that the warning was about the tornado, not about her powers.
>>
>>1894953
Well that's just a standard twist prophecy with what you do to stop the prophecy is what fulfills it and sets it in motion
>>
>>1894952

Except they obviously havent been around that long after the thing, because as I stated there's literally a corpse by the side of the road. That's one of the first things people would sort out after a disaster, so they cant have really been around all that long.

And even IF that's reading too much into it, the cutscene is a third the length of the other cutscene, and gives you no closure at all on anyone. Did Joyce survive? Warren? Kate? Victoria? Anyone? We literally dont know a thing about any of them in the aftermath, and they obviously had time since they devoted twice as long to shots of just Chloe's grave.


I really wish it was just a victim complex anon.
>>
>>1894953
You assume whatever force gave her the powers was benevolent. For all we know it was because Loki and Eris got drunk, Satan and God made another hilarious bet, or someone at the Celestial Bureaucracy made a decimal error.
>>
>>1894957
>there's literally a corpse by the side of the road.
But it's covered with a blanket or something. Maybe they didn't want to bury them, so they've left corpses lying around.
>>
>>1894959

This is small-town America - everyone knows everyone here, they're gonna do something a bit more respectful than that, surely?
>>
>>1894945
I can see you are trying to make sense out of the shit that happened, but let's face it. They fucked the ending. Let's just accept this. There is not enough plot, hints or events to explain what happened.
>>
>>1894960
Not really. I mean, there must have been dozens of dead people. You can't possibly bury them all. Better to just inform the authorities and leave them as they are.
Then again, I guess Max's (and possibly Chloe's) guilt might have made them do it.


>>1894962
Oh, I don't deny that the ending sucked. I just don't understand why the developers thought it wouldn't suck.
>>
>>1894960
After a catastrophe? Not really. How would they so soon after the storm anyway? They are most likely trying to find everyone before they start doing funerals. Shouldn't the FEMA also be around to help?
>>
>>1894964

Oh yeah, they wouldnt have buried them yet, thats for sure. But they'd have moved them somewhere other than the side of the street. I mean, these are literally people's family members here.
>>
>>1894956
Definitely. That shit is as old as can be.
>>
>Oh, I don't deny that the ending sucked. I just don't understand why the developers thought it wouldn't suck.

They are devs. They spend so much time "inside the game", they end up losing the sight. Also, tons of pressure.
>>
>>1894942
For a while now after people went data-mining there was a Hospital Ending in the files, which is obviously missing, I guess that would have been a "golden ending" where Chloe was shot but didn't die due to a small miracle and ended up hospilized.
>>
>>1894968

Yeah I didnt mean a funeral, but just dumping them on the street?


>>1894974

It sickens me somewhat that I'd pay to have an ending like that brought back in.
>>
We won Korrasami but lost Life is Strange. World sure twist and turn.
>>
>>1894976
If you feel like that, you should stop buying and making any kind of emotional investment into stuffs before you know how they're going to end.
>>
>>1894979

Subtle lesbians got confirmed, overt lesbians got punished.

Such is life
>>
>>1894979
>Chloe is dead
>Warren stays cucked because Max loves Chloe
>Kate will be there to comfort Max
>Both hook up in the future
I didn't lose per se.
>>
>>1894976
>Yeah I didnt mean a funeral, but just dumping them on the street?
They didn't dump them. They just didn't move the bodies yet because there was no time doing that. You never seen a news broadcast from a place that was hit by a catastrophe?
Besides the fact that there's a covered body and Chloe and Max are not shown covering it up tells us pretty good that there are people still alive. And Max and Chloe might actually drive to a shelter where Joyce, David and the others are.
>>
>>1894986
Even after thing with the porn video, I thought she like men. Did she show any genuine love interest in Max? Or Victoria, for that matter. You guys keep shipping, I'm not sure.
>>
>>1894987

Okay yeah fair point, but catastrophe zones we usually see are large cities with thousands of dead, or third world.
This is a small town in the states, you know?

But yeah, if you're right and they ARE doing that, why not show it? Its not like the cutscene was too long or over complex or anything, they could happily have shown those others and been like "A lot of people died but some lived, yay!"
instead its just "Town's fucked, dead people, lets drive away into guilty lesbianism."
>>
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>>1894990
>Did she show any genuine love interest in Max?
Genuine? No. But there's subtext.
>>
>>1894990
The game doesn't explicitely tell if she only kissed dudes. Just that she did kiss dudes. Besides, their interactions are fucking cute and it's the perfect set up. That's better what most people here use for shipping.

>>1894991
Maybe they kept it open so the edgelord can say "hehehehehehe, I killed everyone for mai waifu!"
>>
>>1894992
Post the hug, you het!
>>
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>>1894995
Sure.
>>
>>1894993

Ugh, i hope not. That's a choice I felt so fucking guilty making.
>>
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>>1894997
You did well. Here's my ending by the way
>>
>>1894957
You're getting bogged down in details. The point of the ending is that everyone is fucking dead and you let it happen for the sake of your waifu. Instead of doing a 20 minute epilogue where you visit all the locations in the game with 400 FEMA agents and witness the body of every single NPC in the game, you get the same information in a succinct scene where the city is empty and our heroines stop to look at the place where Chloe's mom died before leaving forever.
>>
>>1895001
More like it's open to make our own speculations about it while the other ending is obviously rather conclusive.
>>
>>1895001
Checking the city with 400 FEMA agents at least would've removed the possibility of someone surviving. Because, as far as I can tell, it wasn't a magic kills-everything-in-its-way tornado, it was just a regular tornado. And people can survive those.
>>
>>1895001

Fine then, in that case I've just sacrificed an ENTIRE town for the sake of my love.
So why do I get a 3 minute cutscene where I dont even TALK to her, instead of a 10 minute cutscene of her funeral
>>
>>1895004
Considering how fucking huge that thing was I'm surprised there were even building still standing.
>>
>>1895007
But there were, and that means there might have been survivors.
>>
>>1895002
If any of the significant characters had lived, we'd have seen them in the ending. Come on, this is really basic storytelling.
>>
>>1895010
Basic storytell is also the Never Seen The Body trope.
>>
>>1895009
We also know from episode 4 that there are a bunch of old storm shelters that the Prescott companies built scattered around town, so some people could've gone to those. And if Chloe had enough time to drag a half-unconscious Max to a spot outside the tornado's path, it's highly likely that other people would've been able to flee as well.
>>
>>1895009
Maybe. Can we now finally move on from the bitching?
Where's the damn fan art?
>>
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>>1895016
Haha, nope. Everybody died.
>sacrifice everyone
>>
>>1895020
who?
>this will happen after the ending, the next days, in our imagination

Deep breath.
>>
>>1895028
One of the devs. Don't remember his name. Check the thread on /vg/ if you're interested, they say you can ask him questions on twitter.
>>
>>1895020
That tumblrfag is right...thats pretty much how that ending reads...
Thou the real problem here is how shit these endings are.
>>
I'm thinking about playing Chapter 1.

How yuri is this really?
>>
>>1895040
There's a total of three girl-on-girl kisses in the game. It's heavy on the subtext, though.
>>
>>1895040
It's a good ride. For a while.
>>
>>1894990
She ships WarrenxMax, people who ship Kate with Max or any other girl are kinda delusional
>>
>>1895038
Only if you have a pathological need to feel disappointed.
>>
>>1895072
You are on /u/, that's requirment for being here in the first place
>>
>>1895067
So?
As if /u/ honestly cares.
>>
>>1895040
It is Yuri canon (but like bioware, depends on the choices you make). But the point is not the romance, but the game story and plot. So don't expect the same of kind of focus similar to games where the romance is a major theme to the game.
>>
>>1895072
Well considering that Warrencucks pretty much got a happy ending...
>>
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Aha. I knew it boiled down to SE
>>
Smart thing to do was to save Chloe. Think about it. You've just got back from nightmare time-loop crazy land, your head feels like it's splitting open, your nose is bleeding worse than ever, you've just seen time run backwards, and thousands of birds suicide dived at your school and no-one reacted. In that moment when you consider the possibility of going back in time ONE MORE TIME to try to "fix" everything - well - there's absolutely no reason to not assume it's just going to break everything even more. What if this time you fucking break time? Everything is stuck in a loop, or going backwards? Then everyone is fucked. The smart play is to be happy time seems to be in one piece, tear that photo in half, and never fuck with time and push your luck again. It also means that everything you've done actually meant anything at all.
>>
>>1895088
And so did Chloefags. We drove into the sunset with our best girl, while also getting to watch a well-developed relationship for the majority of the game.
>>
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>>1895090
>AsamixKorra all over again
>Oh yeah and they are lesbians. Or something.
Meanwhile the passive-agressive stalker/psycho hetshit gets a happy end with a kissu. Fuck everything. I'm glad I let that whole goddamned town get nuked. Don't make a decision based game if in the end you are going to tell me what is the correct decision.
>>
>>1895095
I hope you at least enjoy the victim act.
>>
>>1895095
Jesus christ...wtf didn't we get a Deko/Mori animu instead of formeredgelordblandman and autist-chan: The boring adventures: The Animu?
>>
>>1895095
FUCK YOU FOR NOT SPOILERING THAT SHIT
>>
>>1895090
I think that might be a little bit paranoid. I doubt very much SE prevented a more gay end. You know this was made by a French company right? And being homosexual is still bordering on US-style controversy in France? They are like, the least progressive country in western Europe.

Compare:
UK reaction to same sex-marriage: what, it wasn't legal already, why has this taken so long? Tabloids all for it. Some big religious figure says it shouldn't happen and is openly mocked for it by basically everyone for days constantly on TV, radio and in newspapers.
French reaction: huge protests, months of constant headline media attention, gotta cover "both sides of argument" (yeah, that journalistic fallacy), massive bigots given loads of air time on talk shows and stuff - not just in tabloid shit, some which were overtly against it (oh no, meaning of marriage, etc), but also prime time shit, as well as on state-funded TV.
>>
>>1895111
I have to question the wisdom of visiting a thread for a story-based game less that 24 hours after the release of the conclusion if you want to avoid spoilers that much.
>>
>>1895121
Yeah, this isn't the right board for your political shitposts.
>>
>>1895123
All I read is 'I can't spoiler for shit'.
Just use it, I enjoy seeing fanart and because yours wasn't freaking spoilered I thought it was not related to Ep5. Way to ruin the mood and then not even realizing your error.
>>
>>1895124
If you want to get there, it's also not the right board for discussing this game. It has never stopped us.
>>
So, what do you guys think was the point of the powers?

Was the point just "life gives us fucked up choices and we have to choose"? I mean, the powers weren't for nothing, even if Chloe dies. You still arrest Jefferson and Nathan goes to prison, yada yada.

Also, if you could use the information from other timelines to arrest Jefferson, why couldn't you also just save Chloe? Not rewind, but just tell her to GTFO when she comes in the bathroom? Then she lives, and you didn't reverse time, so the storm wouldn't appear, right?
>>
>>1895124
It was relevant. Go fuck your selfie.

And just a reminder the rational thing was to save Chloe; all your experiences up to that point suggest that changing time again will make things even worse; you might totally break time, or die mid-way through your attempt to change things, ruining them still further. You could hardly know the universe was being dictated by a game developer whom totally ignored any sense of internal consistency. Also, if you couldn't save people without screwing up time, how come William lived for years with no tornado, and Max ended up really popular? So... if you go with the sacrifice Chloe end, the thing that caused the universe to start imploding was specifically Chloe living... which is just dumb.
>>
>>1895129
>you didn't reverse time
You did, actually. To prevent her from dying.
Basically, the "normal" timeline is the one where she dies, Nathan gets arrested, rats Jefferson out, etc. Any timeline where Chloe lives is a bad timeline. See, the game tells you that it's your POWERS that make bad shit happen, but it's actually Chloe being alive that makes bad shit happen. Which is really confusing.

And it all could have been avoided if Max was a little braver and stopper Nathan from shooting Chloe back in Ep1.
>>
>>1895133
So if you save her you're going be in final destination the rest of your life and the universe is going to keep trying to kill Chloe in bigger ways than the storm?
>>
>>1895135
That was never explained. Personally, I think that animals (and later people of Arcadia Bay) dying had something to do with it. "Life for life" or something like that. The longer Chloe lives, the more sacrifices will the universe demand.
>>
>>1895136
Actually, no, everything seemed pretty calm after the storm. Also a lead dev said (for them only of course) its basically happily ever after for them.

But we'll never see anything else because the devs have said repeatedly that's it story over.
>>
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>>1895141
>everything seemed pretty calm after the storm
...For now.

I feel kinda empty inside, to be honest. I expected this game to rip me apart and make me regret ever playing it — but in a good way. In a way that would make me wish I could be a part of that story. But it didn't happen. It just... ended. And I'm not sure whether it a good or a bad thing.
>>
>>1895135
I like to think YHVH or whoever was messing with Max's life saw her sacrifice thousands of people just to protect Chloe and realized it was better to leave them alone before she storms heaven or something.
>>
Booo, the majority are going with saving Arcadia Bay.
>>
>>1895159
Nice job with the tags. Also last I saw was a 48-52 split so not much of a majority.
>>
>>1895133

You did, but that photo you used is from before you used any time rewinds - you travel to before you use any powers, so you have future knowledge.

The use of future knowledge is obviously okay ebcasue you can use it to catch Jefferson and shit, unless that was Nathan giving him up.
>>
>>1895164
The photo montage seems to imply Nathan did indeed give him up. Otherwise Max should have been able to save Chloe by pulling the fire-alarm again or something, as long as she wouldn't use her time powers. I'm not entirely sure how Kate fits into this if she killed herself in the original time line, though. Does she always live in the second ending?
>>
>>1895121
>I think that might be a little bit paranoid. I doubt very much SE prevented a more gay end. You know this was made by a French company right? And being homosexual is still bordering on US-style controversy in France? They are like, the least progressive country in western Europe.
.....It's not about that. It's about SE being cheap. He mentioned the budget.
>>
>>1895095
>Meanwhile the passive-agressive stalker/psycho hetshit gets a happy end with a kissu
Not canon though. Minor choice. Max has visions of Chloe cheating on her with various people is a pretty clear indicator where her true feelings lie.
>>
>>1895164

When it's skipping back forward in time, Max doesn't have any of the future knowledge, though. It's "NPC Max" living normally. That was made clear in this episode. I don't think she had a chance to change anything for the rest of the week. It must have been Nathan.
>>
>>1895186
Hey, that actually makes sense. I guess Nathan also confesses about dosing Kate so she isn't bullied into suicide.
>>
>>1895186
This.The game explicitely goes out of it's way to point out that she doesn't remember what happens after a jump through the photo finished.
>>
>>1895177
Yeah, I don't get how anyone thinks the Warrenfags are better off. In the ending where Warren lives, the (optional) kiss never happened and the epilogue is all about how much Max loved Chloe. If you think that's a satisfying het end while Max and Chloe riding into sunset holding hands and promising to stay together forever is just subtext, you've got quite the double standards.
>>
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>>1895200
'sides the game confirms that Max is 100% bi (heh), and both endings are so open that we can just wing Max getting together with another girl and have Warren be eternally cucked.
>>
>>1895202
As a responsible member of this community I murdered everyone in Arcadia Bay, but I'm still looking forward to fics of Kate or Victoria comforting Max while slowly falling for her.
>>
>>1895206
I try to deliver something like that down the road. I'm that writefag, Ero_the_Great_I from AO3But for now I have to cry bitch tears over the sacrife ending and that damn great kiss.
>>
>>1895020
Heh nope. If Kate is alive in that timeline you can bet your ass that she's still alive because the hospital protocol instructs the staff to move the patients into the basement in severe wind category weather. Also Hospitals are pretty fucking sturdy.
>>
>>1895186
This makes sense.

>>1895192

To be fair, if Nathan is getting arrested then Kate is probably helped by that, and then when Jefferson is taken in, they presumably find the photos and she is entirely vindicated.



>>1895206
>As a responsible member of this community
I keked hard.

>>1895216
That kiss tho
>>
>>1895235
>second spoiler
And I assume Kate, being the compassionate soul that she is, would sepnd time with Max after Chloe was gunned down and they comforted one another until teh funeral on friday.

>third spoiler
Yep.
>>
>>1895241
>third
I meant second, shit
>>
>>1895241
>>1895242
Its okay, after the sacrifice ending the bitchtears I shed meant I couldnt into life for like two hours, so general number errors are pretty par for the course.

And yeah, Im sure that Kate wouldve helped Max, even if no one would quite understand why she was so horribly cut up.
I picked Chloe though. Arcadia Bae > Arcadia Bay, every time.
>>
>>1895244
It's not like Max would refrain from explaining who Chloe was. Kate would understand that. The fact that Max basically sacrificed her first big love might be something she cannot truly explain. Maybe as "I loved her. I know it's silly, I didn't see her for years but I realize that I've always loved her..."
Shit and there are the bitch tears again. That fucking song doesn't help.
>>
>>1895248

JESUS that song. I cant handle it at all. And yeah, I figure that she could have just said "We were best friends once" but no one would understand how they were in love after so long apart, and she'd never be able to explain it. A week unlike any other with a wonderful girl she could never talk about, to anyone.
And now im crying again too.
>>
>>1895235
It's actually pretty sad how neatly Chloe dying on that bathroom floor solves everything. Maybe Max received her powers from some nice chaos god who dislikes tidy developments and likes punk girls who make questionable life choices.

>>1895244
>>1895248
You know, NPC Max would not remember her recent adventures with Chloe. As far as she's concerned, Chloe's the best friend she abandoned and failed to contact even after coming back to Arcadia Bay and who then died in front of her eyes. After a week of mourning her like that, our Max's consciousness returns and she starts mourning her all over again, but now as someone she was in love with and allowed to die.
>>
>>1895250
And now add to that fact that once Max is starting to get feelings for Kate she beats herself up over the fact that she might be betraying Chloe's memory in a way.
>>
>>1895252
Oh god that npc Max thing makes it even worse. I cant do this anon, why.
Also, Chloe dying there doesnt solve everything, not for me. Dont say these things anon ;-;

>>1895256
Much as Kate is forever platonic-friend in my canon, that hurts too.

Why did this game get nestled so deep in my heart.
Why is Chloe there so irrevocably.
>>
>>1895256
>Chloe gets killed and NPC Max is obviously torn up and mourns, but is also looking back at their happy memories while being comforted by Kate, Warren, Dana and even Victoria
>Real Max jumps back into that friday and all of a sudden (from the view of an outside person) finally breaks down in ernest
>In a quiet moment with Kate over tea she let's it spill that she loved Chloe since she left for Seattle and all the regrets she has over that, all the time that she wasted.
>And she can't change a thing now, because it's too late
....
>>
>>1895202
Can't stop watching this while listening to "This Love"
>>
>>1895020
Sacrifice doesn't necessarily mean everyone died, just that Max abandoned everyone and her previous life to run away with Chloe.
>>
>>1895256
>>1895267
It's not even funny how good this while Kate and Max comfort one another set up works out way too much.
>>
>>1895277

>Gone Home ends with the running away
>Life is Strange's good ending ends with them running away

Can we have a game where the lesbians just end up in a happy relationship and DONT have to run away from everyone else they know and care about to be happy?
>>
>>1895281
Don't ask me. I sadly find too much inspiration in the "kill Chloe" ending.
>>
>>1895286

Its definitely the ending they spent more time on. Honestly, I think its the better ending with regards to the closure it gives, but at the same time, fuck that. Protect Chloe.
>>
>>1895287
You could write a story where Max goes full Homura on that ending.
>>
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>>1895264
>second spoiler
OK I think I got something. So Max will obviously feel guilty for falling for someone else. So I figured she would go to Chloe's grave and tell her about it, break down crying obviously. And then the blue butterfly appears and she realizes that it's OK for her to let go and be happy without it cheapening the love she has for Chloe.
>>
>>1895292

I quite like that telling of it, and would probably read a fanfic of it, but honestly just the fact that Chloe is actually gone is pretty painful.
I have fallen for her exceptionally hard. Even more so with the way she 100% redeemed all her failings in the last episode.



In fact, looking at it, i feel like Chloe is the main character in some ways. She has WAY more of a character progression arc than Max does.
>>
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>>1883452
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>>1895301
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>>1895302
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>>1895303
>>
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>>1895304
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>>1895305
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>>1895306
>>
>>1895299
I like to think that whereever she is, she's probably happy. She's with William and Rachel now and wouldn't begrudge Max being happy. And like Chloe said, whatever happens, their time together was real.
Shit they did probably love each other before Max moved to Seattle and it just dawned to them in this past week, didn't it? ;_;
>>
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>>1895307
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>>1895309
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>>1895310
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>>1895311
>>
>>1895311
>>1895312
I like these more.
>>
>>1895308

>they loved each other as kids but never realised

ANON PLEASE
PLEASE
DONT DO THIS TO ME
>>
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So I kinda looked on /vg/ just before playing and everyone felt disappointed. Is this a meme? Because what I got was a story of how nothing gets in the way of the massive gayboner Max has for Chloe. And I cried like a little bitch when they rode of into the sunset.

This Everyday Hero photo cracked me up though.
>>
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>>1895319
I WON'T SUFFER THROUGH THIS ALONE!
>>
>>1895325
I can understand a bit. Both endings could have used some fleshing out. Especially the ride into the sunset one. On a personal level I feel the self sacrifice trope is way overused in time travel stories, and it bugs me that it's clearly the 'cannon' ending
>>
>>1895311
Got a screenshot when lightning struck.
>>
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>>1895336
Yeah, I get what you're saying, but I was far from dissatisfied.
I also think this episode was so fucking gay, especially the lighthouse path showcase.
Besides, I don't believe literally everyone in Arcadia Bay is dead. Surely people would get the fuck out of the tornado's path, right?
>>1895338
Noice.
>>
>>1895330

None of us are alone, we al have each other to get through this trying time!

Still, tfw no Chloe gf irl

>>1895336
Yeah I hate that it's obviously the canon ending too
>>
>>1895345
>pic
Is this the face that Kate makes when Max makes her cum?
>>
>>1894743
I at least gave him the friendzone hug
>>
>>1895347
Forget the horror here
Forget the horror here
Leave it all down here
It's future rust and it's future dust

Choir of furies in your head
Choir of furies in your bed
I'm the ghost in the back of your head
'Cause I am

;_;
>>
>>1895281
good observation.

These games both give me the warm cuddly feels because the gay characters discover their gayness together, and that's something I really liked. Also, I think in both games it was "more or less" a surprise, as in, it's not what I bought the game expecting.

Are there other games that do this better? that don't have cut short endings maybe?
>>
>>1895361
Grim Grimoire.
>>
>>1895348
You damn well better hope so.
>>
>>1895369
M-M-Max this feeling...
Sshhh, just let it happen...
Hhhnnn
>>
>>1895371
Kate: I...I love you, Max. With all my heart.
Max: I love you tooChloe
>>
Okay. After some time thinking I know what pisses me most about the ending. i didn't get to feel like a badass. I miss the time when vidya was all about saving the world and getting the girl. Fuck that morally ambiguous bullshit, that's not entertainment, it's called life
>>1895371
>after sacrificing Chloe Max loses time powers
>and gains orgasm telekinesis
>>
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Some of you hipsters are alright

Don't go to Arcadia Bay on Friday
>>
I almost would have preferred an ending that had Max stuck in a loop of that week
>>
>>1895381
>I miss the time when vidya was all about saving the world and getting the girl


Not like this was a game anyway.
>>
Installing episode 1-5 right now. How soon into the game do I become Chronos?
>>
It's been 24 hours and the thread isn't bumping anymore so I'm leaving out the spoiler tags. Beware.

>>1895287
It's the closure of the defeated, though. It's Max giving up and deciding she should have never done anything, which is just about the least satisfying way to end a game about choices. The superior ending has her asserting her own will, accepting responsibility for her actions and kicking God, destiny, reason and basic decency in the face for love.

>>1895336
>>1895347
You dumdums clearly don't know what canon means.
>>
>>1895361
>gay characters discover their gayness together
In Gone Home, the younger sister knew she was gay long before she met her girl - even the older sister knew.
>>
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Superior ending choice coming through.
>>
I finally finished it.
Fucking teared up at Chloe practically begging Max to let her die. Goddamn, that was sad.

And then they casually drive by their destroyed town with a content smile on their face. Even if it was days after, that felt weird. But I'm still happy Chloe lived.
>>
>>1895530
>It's the closure of the defeated, though. It's Max giving up and deciding she should have never done anything, which is just about the least satisfying way to end a game about choices. The superior ending has her asserting her own will, accepting responsibility for her actions and kicking God, destiny, reason and basic decency in the face for love.

Exactly. It's also the stupid choice (when uncertain of the consequences in that moment). Because while everyone in the game is apparently convinced that changing time is causing the storm (or, at least, Warren's sudden weird little theory, and the Chloe at the end there, who, I think, is just feeling extremely guilty), you actually have no evidence of this. No-one else has experienced travelling through time - just you. And the single thing your experience tells you is that each time you go back, it's harder. More weird stuff happens. You get sick. And last time, time started going backwards. You have no reason not to think that changing something again won't make things even worse, and break time completely. And the fact that if you do let Chloe die, the storm doesn't happen, is irrelevant - because a) changing time one more time was a risk you shouldn't have taken because the risk of breaking time is worse than the risk of killing a town, and b) because it's not an internally consistent ending considering previous narrative - saving William's life didn't cause a tornado a week later.
>>
>>1895530
>You dumdums clearly don't know what canon means.
No, you can't accept that things didn't go your way and now you want to impose your will on the narrative. The game itself told you in no uncertain terms that Max's intervention started this whole thing (the way it is presented is very poorly written and showcases that the developers ran out of time and didn't have the means to make up a justification where you could investigate the topic and get answers to the questions that pop up naturally in the player's head to verify this claim). Then there's the fact that one of the endings had a LOT more content while the other one is a last minute thrown together drive away sequence and the two main characters are so fucking passive it's painful to watch Chloe not even reacting to her mom dying (and yes, the devs confirmed that everyone died, again, poor writing, magic AOE Pazuzu tornado instagibbed everyone in Arcadia Bay). I'm sorry, the developers made it clear which is the canon ending.

And no, sacrificing the whole town isn't about asserting your will. It's the equivalent of a child throwing a sissy fit because things didn't go his way. A responsible adult will not sacrifice hundreds of people to save one person, and Max always came across as a shy and uncertain girl, but who always wanted to do the right thing. In that ending she is basically a psychopath, disregards the lives of hundreds of people, what her best friend wants (Chloe makes it painfully clear she wants to die instead of letting her mom die) because she wants the P. It's a terrible conclusion to her character's arc and again, looks terribly out of place how none of them are even a little bit shaken having nuked the whole fucking town with relatives and all that.

I still picked it because fuck everything I want my lesbians to be together goddammit, but saying that it was the canon and or right decision is just ignorant.
>>
>>1895545
How about
>Go back in time to the bathroom, save Chloe, tell her you've always loved her, show her the powers, tell her to meet you at her and Rachel's spot in the junkyard house (which you couldn't have known about without time powers) and repeat to you your plan to save the world.
Could be shortened to
>SAVE EVERYONE
>>
.....................................

https://www.youtube.com/watch?v=5gFnCwVqbWs
>>
>>1895563
Thank you for confirming you have no idea what canon means. Unless otherwise stated by devs or or determined in a sequel, they're both canon. That's how games like this work.

Personally, I find it a little disappointing how people on a yuri board must insist the ending where the lesbian lives is not canon for absurd reasons they pulled out of their ass (apparently, canonicity is now determined by stop watches), but I guess that's the sort of world we live in.

>>1895565
It would have just ended up with another storm happening. What Max needed to do was erase the fact that she had messed with time at all.
>>
>>1895569
Wouldn't it be a smaller one, if Max didn't use her powers THAT much.
>>
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Fuck dontnod.
Now where is my alternate ending fanart? What are some good pixiv/tumblr artists whose art to look forward to now?
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>>1895572
>>
>>1895292
Max is one dedicated diary writer.
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>>1895573
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>>1895576
At least they're together now.
>>
>>1895579
Another good reason to save Chloe; I'm not giving her to that cheating Rachel Amber bitch.
>>
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By sheer coincidence, on the day the Life is Strange finale dropped, the Tales From The Borderlands finale was also released.

And in that game, provided you played your cards right along the way, the lesbians do get their unambiguously happy ending.
>>
>>1895557
The voice acting in this episode really blew it out of the water.
That scene especially killed me but also
when you tell David that she'd dead vs not dead. His VA really nailed that scene, it was heartbreaking.

>>1895530
Yeah it's a shit kind of closure, but it's definitely the one that Dontnod spent more time on and obviously felt was the 'correct' choice.
I mean, that one has everyone in it, for a start, whilst the other has them literally serenly smiling their way through a drive through the ruined town they live in. Which is so entirely and hugely out of character in every way.
And by 'canon' we just mean 'its the ending that the devs quite obviously thought was the better choice and werent subtle about it'. If there's a sequel, be sure that that was the canon choice, much as it murders me to say.
Fuck that choice though, Chloe lives.

>>1895538
Well yeah, true, but she wasnt acting on it until the story, and then they escaped everything and ran away together. Which is nice, but it just left me wanting some closure, you know? I mean, I sobbed lke a baby when I found out that Lonnie had come back for Sam, but even so. Proper closure plz.

>>1895559
>saving William's life didnt cause a tornado a week later
Actually we dont know that. We never saw it in game, yeah, but it was years before the game was set, so damage could well have been fixed.
Also, maybe since the source of the timefuckery came from the game's 'now', maybe it gets focused there, where the changes were instigated, rather than where the changes were made.
I dunno, it IS retarded and unexplained.

>>1895565
I want this.
We have fucking time travel. We CAN save everyone.
>>
How do multiple saves count towards the global stats? I'm going to replay the ending on save 2 and 3 and sacrifice Arcadia two more times.
Dontnod dun goofed though. Had they offered something that's not as disappointing at the ending, especially considering the rest of this ep was pretty alright, I'd have fucking sponsored their season 2 myself.
>>
>>1895597
>And by 'canon' we just mean 'its the ending that the devs quite obviously thought was the better choice and werent subtle about it.
Well, that's not what canon means, so please stop misusing words and spreading false information. I don't think there's anything to indicate anyone thought it was the better choice. They just need to pack in more narrative information, while to deal with all the issues in the ending where Arcadia Bay is destroyed would require such an enormous epilogue that they went with a simple one that gracefully tells you the main point: everyone died and Max and Chloe are together.
>>
I saved Chloe & was quite disappointed with the ending. 10 minutes after the credits finished rolling I realised a fallacy in my reasoning & went back to save Arcardia Bay instead. And I thought that was a much better ending, both in general & in Pricefield terms.

First time through I didn't realise that letting Chloe die would get Nathan/Mr Jefferson exposed. I figured, if I go back & let Chloe die, I'm still going to want to change things to prevent Kate et al. getting abused in the dark room, so I'm still going to end up screwing with the time line. If I'm going to screw up the time line & fuck everything up again, I'd sure as hella prefer to have Chloe with me. If I had realised/understood first time through that sacrificing Chloe would expose Nathan/Mr Jefferson without me needing to screw with time, I would've chosen that first time through.

I even think that the sacrifice Chloe ending was more Pricefield. I mean, in what possible universe could you imagine Chloe &/or Max being okay with themselves & with each other knowing that the only reason they are both there is because Max condemned hundreds (or more?) of people including Chloe's mother & all of Max's friends to death? Even though the developers have said that the save Chloe ending is the 'canon Pricefield ending', I simply can't imagine any situation in which they become anything but mentally scarred wrecks.

As hard as I ship these two, I simply can't imagine any situation in which the save Chloe ending is at all realistic or believable, except if my original fallacious reasoning was true & there really was no way to avoid the town's destruction.
>>
>>1895608

The thing is that literally nothing in the game actually says everyone died - we have one dev saying something unclear outside the game and that's it.
>>
>>1895609
I assume this ambiguity was intentional by the devs, in order to make the decision more difficult. If we knew for definite that the save Chloe ending would result in hundreds dying or conversely if we knew for definite that everybody had already evacuated then the decision wouldn't have been anywhere near as difficult (at least from a moral position).
>>
>>1895612

Well yeah, but once you pick it you cant rewind, you have to reload - so it would be nice if we already had the full explanation of who had and hadnt died, then it'd be nice to actually know.
Instead we're just doomed to not knowing either way whether everyone died, or only some people we dont know died, or some people we dont know and a couple we do...

Honestly considering the way Chloe and Max act in the 'Sacrifice the Bay' cutscene (small smiles and generally looking serene) the only logical assumption you can make unless they both became literal sociopaths suddenly out of nowhere, is that 99% of the town's population got away.
>>
>>1895569
>What Max needed to do was erase the fact that she had messed with time at all.
But she can't do that. No matter what she does, she can't unlearn and unsee things she learned and saw during that week. Whether she wants it or not, they will affect her behavior. And that means she will make choices that she wouldn't have made if she had never got that power. Which means, the universe is going to be pissed again.
>>
>>1895621
More reasons why the "save the bay" ending is not internally coherent, and the smart, risk-considered approach was to save Chloe.

Now, if I could be bothered, I'd write an ending fic set after Max decides to save the bay (the first time), leading to far worse consequences down the line (because, y'know, if her powers, the magic tornado, etc, was all just about Chloe living - and it was just about Chloe, because Max saved Kate, and William, and, well, other people too, and they didn't create tornados - then that's just awful storytelling) through deciding inaction. So, she decides she actually going to have to suffer more and sort this out systematically, and spends weeks going back through a chain of photos starting from the blue butterfly one, using systematic trial and error to fix the future, half destroying herself in the process (because lol after all the nose-bleed and headache crap, that wasn't touched on either). But I dunno. I thought the endings were really crap, and the last episode sucked on every level from gameplay to setting etc, and I have my own stuff to write. So I'm not sure I can be bothered. I have a lot of good ideas that would actually touch on the spirit animals stuff, the Native American mysticism, etc, so maybe. I dunno.
>>
>>1895624
>because Max saved Kate
To be fair, Kate was supposed to live, because she's alive in the "unchanged" timeline. Her death, however, should've triggered the universe more. But it didn't, because stupid time-travel trope #47. Same with Victoria/Jefferson/Frank and his dog/whoever else dying.
>>
Classic example of people reading too much into a story because the authors are withholding information as things develop to cause suspense, maintaining the illusion that they know what they are doing and where they are going - but when you get there they didn't and they've basically thrown together the end and dusted their hands. A headless blunder operating under the illusion of a master plan. Also nightmare sequences never. Worst part of Max Payne by far.
>>
>>1895627
I actually liked the nightmare sequence. Literally got chills all over my body.
Also the squirrels, man. They know things.
The walk of gay at the end was the best part.
>>
>>1895629
It was fun the first few minutes, while you were in Jefferson's class/waking down the hallway with time moving backwards. The stealth sequence was just a chore. It felt like one of the final locations of MGS2 where the AI began to break down and say stuff that didn't make any sense, only, well, not that interesting.
>>
You know, I realise the most upsetting part of all this is that these threads will die and there wont be any more until and unless LiS season 2 with more Chloe x Max.

I'll miss you all.
>>
>>1895631
Was easy. Get caught, rewind, move forward, repeat. Took me no more than a few minutes on my first try.
>>1895634
Sister, we'll be in other threads too.
>>
>>1895635
Easy doesn't equal interesting. Yes, it was easy, but it had no purpose other than to get from point A to point B while listening to CUHRAYZEEE bullshit.

>>1895634
I think devs said something about season 2 not being about Chloe and Max. Don't remember, where exactly, but anons from /vg/ posted it in their thread.
>>
>>1895636
On their twitter a while I go, I think, they said something along the lines of "once the finale is out, Max and Chloe's story is over forever."
>>
>>1895637
And a lead developer said the same thing like yesterday on twitter in reply to someone asking about a season 2, and the reaction was something like "lol nope done forever".

>>1895629
It was just a cheap cop out. How can we pad out the game with very little. I know, a nightmare - we don't even need a skybox. Also, lets loop some old level over and over while reusing old audio samples. Yeah. Done and done.
>>
>>1895646
I know it was supposed to be a cheap tear jerker, but I liked how it showcased what I assumed were your choices regarding Chloe. Led me to believe they will be factored into the ending somehow.
Maaaan...
>>
>>1895635

I know, but I have to admit I'm mostly falling out of love with anime these days so a lot of /u/ is becoming increasingly alien to me. It sucks.

>>1895636
Yeah, I heard the same, this is the end of it.
I still hope they'll do SOMETHING to give us a bit better closure, but yeah, Chloe and Max are over.
Which is actually really upsetting. Following them all year, and I wouldnt swap that week for the world, but still. Id love more.
>>
>>1895655
I think that even if the ending is not perfect the time spend with them made the game still great no matter what. Now we can only read fanfics to fill that void.
>>
So on a scale from 1-10 how much would a "obviously in love with Chloe" Max grief after the funeral?
>>
>>1895699
...what funeral? This game doesn't have any funeral.
>>
>>1895703
Just give me a damn answer. I need some opinions for some writefaggotry.
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>>1895703
Haha.
Bay > Bae
>>
>>1895699
1
The funeral feels like your generic "everything had gone to shit and now it's time to start a new life. Oooh, a butterfly. Smile" ending to a drama movie. For fuck's sake, Max didn't even cry. Say what you want about strong female leads and that she had already accepted Chloe's death back on that cliff/in the restroom, that scene needed to be more emotional.
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>>1895707
I'm more inclined towards pic related, but I can accept that.
>>
>>1895709
>implying she won't cry like a bitch afterwards and she's just putting on a brave face for NPC!Max's sake until she all alone.
>>
>>1895703
Correct. As Max has shown that people can act on the advice she gives during her photo time travel sessions, she just goes back and gives Chloe detailed instructions about how to kidnap a local meteorologist, who then after being blackmailed, gives a - they think spurious, but Max has used time travelling to find out about their affair or something, so they go through with it regardless - extreme weather warning, and the town is evacuated. The magical tornado does a lot of economic damage, but no-one is hurt. Max and Chloe confess their undying love for each other a week later and have a celebratory meal with Joyce and David, who is now much better after getting some medication for that paranoia - but totally forgiven and begrudgingly accepted by Chloe on account of having saved Max and actually turning out to be pretty fucking awesome in the end. Joyce is persuaded by a finished version of that actually quite cute wip apology letter you find in the garage, and the knowledge that David was actually on to something - i.e. there was a local psychopath after all.

>"David, kick that table!"
>"Yes, Sir!"

If Max has learnt anything, it's that she should stop being such a loser and actually fucking fix things, properly, even if it takes ages and hurts her. No more running away for 5 years because her best friend gets hurt. No deciding the easy way out is to do nothing - like before.

And the real epilogue is the morning after Chloe and Max make love for the first time.
>>
>>1895714
>the morning after Chloe and Max make love for the first time.
Too soon.
>>
>>1895709
>Oooh, a butterfly. Smile
I like that one actually. Like it's the Chloe that she left on that cliffside telling her that she won't be alone.
>>
>>1895679

It's true.
It'll be a while, I expect, before I listen to the soundtrack and feel anything other than loss, but it;ll come around and I'll be happily going for walks and exploring the fields and valleys around here listening to it again soon enough.

I REALLY need to get my Chloe cosplay finished. Fucking clients plz pay me gawd.
>>
>>1895716
But she will.

I never understood these kinds of endings. I mean, if I've just spent a week of pain and suffering, but also excitement and fun alongside my friend and then watched them die in a school bathroom, no less, I would've been devastated. Butterfly? What the fuck do I care about butterflies? I'd rather have my friend back.
People don't just miraculously recover after losing their dearest friends.
>>
I think my feelings towards this ep can be summarized by the following: "Where the hell is my fucking final boss fight?"
>>
>>1895720
Well duh, that's why I'm thinking she tooks a bit of comfort there, but will be crying buckets the next few days. And the worst part is that none of her friends can do anything for her but just be there for her.
>>
>>1895721
>Tornado is actually an embodiment of the god of death or something
>Kate, Victoria, Chloe and Max have to team up to defeat it
>Max has to sacrifice herself to keep the world stable
Make it happen.
>>
>>1895715
I meant like, not the day after that, but some indeterminate time in the future where everyone is happy and Max has stopped having quite so many flashbacks.

The ending that got made was just too bad for me to take seriously, either one of them. There weren't that many times through episodes 1-4 where I thought, no Max, do this thing that you aren't being allowed to do. But at the end I was like, okay, accept some random assumptions by the creep who keeps harassing me from the science class next door, or the assumptions of Chloe who just sounded like she was trying to find a way out from the crippling guilt on account of Max saving her repeatedly - and say the tornado is specifically caused by Chloe living - for whatever reason - and I only get two choices, cancel all decisions ever, or make a dumb one - just accept the tornado is gonna kill people.

That's just, nope. I'd go back in time with the butterfly photo, and sit with Chloe in that bathroom and talk her through everything, for hours in need be. Get her on side. You can list the crap in her pockets, and as everyone else appears to be totally deterministic when you go back in time, you can tell her every number or thought or colour or whatever that pops into her head until she's convinced. And then you get her to tell you all this after you leave the photo, and get you to take photos of absolutely fucking everything you do and keep it in a diary. So when you pop back to the "present" you have portals into hundreds of windows to make decisions and give Chloe instructions on what she needs to do to fix stuff. With total free reign and trial and error over the past week like this, you can save everyone and live happily ever after. Gonna involve some nosebleeds and headaches, yes, but, deal with it, Max.
>>
>>1895726
>last spoiler
Change herself to her powers and I'll accept that.
>>
>>1895728
But then we wouldn't get a sad epilogue with everyone refusing to accept her death, going back in time, realising that there was no other way and that she was happy to make that final sacrifice, and finally moving on with their lives.
>>
>>1895730
And that's a bad thing how?
Because the way I see it, we would get a happy epilogue with Chloe and Max tending the garden with carrots for Kate's bunny.
>>
>>1895736
It's not a bad thing, but an ending doesn't need to be happy to be conclusive/satisfactory.
>>
>>1895739
>conclusive
That may be, but
>satisfactory
A bad ending makes me feel like I've wasted time, so it's very much a matter of opinion.
>>
>>1895742
>A bad ending
Sacrificing yourself for your friends isn't a bad ending, at least for me.
But yeah, opinions. Let's just agree on the epic final fight with Nyx Tornado-boss.
>>
>>1895743
Oh yeah. As it is now, it's like they show you the final obstacle and immediately after play a cutscene where the MC gives up and it resolves absolutely nothing.
>Nyx
At least make it some native american deity, with all these spirit does around.
Like Hahgwehdaetgah
>>
>>1895743
>Sacrificing yourself for your friends isn't a bad ending, at least for me.

If the endings had been
1) Sacrifice the Bay
2) Sacrifice the Bae
3) Sacrifice yourself


Id have gone that one in a heartbeat.
>>
>>1895699
Funeral? last I checked they were rolling out of arcadia bay.
>>
>>1895763
Unless he meant old Max grieving old Chloe.
>>
Just gonna leave this here
http://archiveofourown.org/works/5038093
>>
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>>1895768
that must be it. well they lived a long life together so off the charts.
>>
>>1895743
Screw the town. I'm sticking with my powers and my girl.
>>
>>1895842
>implying Max would ever use her powers again after that shitstorm
>>
>>1895843
doesn't matter if she uses them or not. It's like an ace for just in case.
>>
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So I just took a break from writing a short story I've been working on a while to just bash something out. When you're stuck, its sometimes good to just write something else.
It's... probably awful, but still, with the whole 'sacrfice yourself' talk from earlier, I figured people might like it? I dont know.
Either way, pastebin.
Some spoilers I guess.

http://pastebin.com/cuNd0Pan
>>
>>1895887
>I'm so tired.
I hate you, you magnificent bastard.
Right in the feels.
>>
>>1895890
Glad it worked for you anon
>>
>>1895720

I think it would've worked better if the butterfly had been a semi-transparent spiritual butterfly. To show that maybe Chloe is out there looking out for her and watching over her, or something. I don't even know.
>>
The reason I finally decided to sacrifice the town was because I couldn't bear the thought of Joyce being told Chloe died trying to blackmail someone for money to settle her drug debts. She'd never forgive herself or get over that.

>>1895845
Max is the most terrifying WMD in existence. All she needs to do is go to a city, fuck around with her powers for a week and watch it drown.

>>1895887
Good stuff.
>>
>>1895720
>People don't just miraculously recover after losing their dearest friends.
Both of the endings are more about giving you an idea of what will happen to the characters in the future rather than an attempt to realistically depict what they would be feeling or doing at that moment. The funeral ending shows you all the people you and Chloe saved and ends with the idea that the girls are still connected despite death. It's not rare for endings to forsake psychological realism a bit for something like that.
>>
>>1895771
God damn it the commas instead of question marks in questions in dialogue are distracting me.
>>
>>1895928
Chloe dying in the bathroom thinking everyone good in her life abandoned her. To hell with that. Also it feels like you're running away from the consequences of your actions.
>>
>>1895938
Besides Max won't just and fuck someone else right away. If you went down the romance path (as you should, it's canon after all) I think it's obvious that Max loves her and will for a long time, because what they went through is nothing she will ever forget. Anyone else can only hope to become a nice second.
>>
>>1895983
I'm headcanon it that the town might be destroyed but that a lot of people still made it out of the town alright, and since the game doesn't give us something conclusive thats a viable view on things.
>>
Now this is what I'm talking about
http://mollifiable.tumblr.com/post/131573063632/okay-im-a-little-late-with-this-because-my
>>
>>1896028
It works better without the kiss.
>>
>>1896043
It's the song for me. I just wished they'd used it for both endings.
>>
>>1896044

It was a bit obnoxious that the good ending didnt even get a new song.
>>
>>1896047
Eh I think obstacles did work, because in a way it took me back to episode 1 where Chloe and Max basically met again and their friendship began anew and blossomed into true love
>>
>>1896050

That's true, and that's what I got out of it too, but still.
>>
>>1896053
It's probably one of the many things the lack of budget caused in this case. I'm also pretty sure instead of having Max bitched out by herself in the nightmare they probably wanted it to be Rachel, but making a model and getting a new voice actress just for Rachel most likely wasn't in the budget anymore either.
>>
>>1896011
Supposedly there was a body covered with a blanket. So someone must have covered it, right?
>>
>>1896058
That's my guessing, yeah.
>>
>>1896057
>they probably wanted it to be Rachel

Oh?
What tells you that?

It felt kinda sensible for it to be an altMax to me, since she's so self-doubting all the time.
Why do you think it shouldve been Rachel?
>>
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Would you look at that, /u/...
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>>1896061
Well aside from a meta thing that would make her the perfect paralel to Twin Peaks where Laura Palmer also confronted Cooper at the end she would have been a great culmilation of her entire self-loathing that she was basically walking herself through. Who else than the girl that you and the girl you love were searching for all the time and who is also, in a sense, your biggest rival to said girl that you love so much. And then Chloe comes along and tell Rachel, her Rachel, to leave Max the fuck alone.
>>
>>1896063
Pfft, it's clearly /u/ and albeit not perfect I don't regret buying and playing it. A solid 7/10 for me.
>>
>>1896064
Well shit, when you put it like that, yeah, that would've actually been pretty neat.

>>1896063
Everything up to the ending was goat for me, the ending was a bit meh.
>>
>>1896065
Had the ending not been botched, it would've been the most memorable game I've played the last 5 years. Maybe more, because I don't remember the last game I played that I really liked.
>>
>>1896067
100% this, honestly.
It really is a shame.
>>
>>1896067

Kind of a shame we'll literally never see a game like this ever again.
>>
>>1896067
>>1896068
Even with the ending as it is I still liked it and wouldn't trade for anything else. Not only because it was a great game with likeable characters, but also because I spend those 9 months inside a really great community, made me feel like I was back in school and we were a group of friends (albeit ones that still bickered a lot). I'm going to miss that once we all go our seperate ways.
>>
>>1896071
What do you mean, surprise ep6 lands in 2 months. Until then, I guess.
>>
>>1896072
Actually, let's play a game. You're dontnod. In response to poor ep5 reviews, you've been given one last chance to fix it with ep6. What do?
>>
>>1896071
I know that feeling anon, it's been an interesting community this last year. I regret being so busy I couldn't fully get into it, honestly.

And now it's too late by far.

I'll miss it all though
>>
>>1896073

Mystical adventures with Max and ghost-Chloe.
>>
>>1896073
>Max returns to the place where it all began
>Tries to save both Chloe and Arcadia Bay
>Fails
>Tries again
>Fails
>Begins to break down
>Nosebleeds, hallucinations, etc.
>One last try
>Depending on how much the player used their powers before, she either succeeds in breaking down the time completely and rewriting in in a way that Chloe's death was never meant to happen or dies and the timeline resets
>Alternatively, the chaos theory finally begins to function properly, Max makes different choices and they lead to different outcomes, so now she has to find the combination that wouldn't destroy the city
Honestly, I would've rewritten the whole story so that it was Max who was causing the tornado by using her powers, not Chloe by being... well, alive. But that's impossible.
>>
>>1896075
>And now it's too late by far.
Thought Max, as she reflected on all the things she had wanted to tell Chloe
>>
>>1896077
>Honestly, I would've rewritten the whole story so that it was Max who was causing the tornado by using her powers, not Chloe by being... well, alive. But that's impossible.
....But that's how I actually understood it. It's just that Max saving Chloe was what started the chain reaction of Max using her powers over and over again. So what she does in letting Chloe die is that NPC!Max doesn't learn of her powers and so isn't going to use them at all.
>>
>>1896083
But then what is stopping Max from using her powers once — to save Chloe — and then writing herself a note "hey, dumbass, don't rewind time or your bae is going to be ded. cheers :)" so that the autopilot Max wouldn't do dumb shit? Or at least trying to do so. I mean, man, she just accepted Chloe's death, almost as if she wasn't saving her again and again in those few days they've spent together.
>>
>>1896083
I still think it could've been resolved in a way that doesn't result in Chloe's death. In that ending Max basically gave up.
>>
>>1896084
>>1896085
There was a Hospital end in the files but I assume that was cut because of the budget issues. The most popular theory I heard is that it's an ending where Chloe is not killed by the gunshot but only lands in the hospital, you know in a very nice ripple effect style that the final choice caused the bullet to stray a few inches because of the universe resetting itself.
>>
>>1896086
I'm more inclined to believe that that was just the extended version of save-the-bay ending, but they didn't have enough money/time to make it. Chloe gets shot, lands in the hospital, Max visits her, they say goodbye to each other, Chloe dies.
I dunno. I don't think Dontnod ever wanted to include a happy ending. Gotta milk that teen angst.

Or was it a completely different file? Were there three endings, Bay, Bae and Hospital?
>>
>>1896087
There were three ending locations.
Chloe's Car
Cemetary
Hospital
>>
>>1896089
Ah. Well then, fuck. Now I have even more reasons to dislike Square Enix and their budget cuts.
>>
>>1896087
>Gotta milk that teen angst.
Ah, gotta pick one: art or happy ending, I guess. Seems like a trend in video games recently.
Why didn't dontnod take the path less traveled by?
>>
>>1896093
You could also use that to fuel your or someone else's writefaggotry. Write up that Hospital ending!
>>
>>1896098
Medium difficulty: Make it a surprise. No Chloe recuperation, but something else.
>>
>>1896098
I would pay virtual hugs somebody to write it, since I suck at writefaggotry.
>>
>Cue_E5_7A_CliffFuture_ChoiceSaveTownKissChloe_Max_050="Chloe... I love you."
Great and I was just starting to get my composure back ;_;
>>
So.

1. Rachel's spirit animal is the butterfly.
2. Chloe's is the bluejay.
3. Max's is obviously a doe/deer.


Theory: seeing the butterfly in the bathroom is Rachel's will for Chloe's happiness being expressed..
>>
>>1896145
>Rachel's spirit animal is the butterfly
>Blue butterfly at the funeral
STOP DESTROYING ME!
>>
FUCK. This is so good.

https://archiveofourown.org/works/5041915
>>
>>1896145
>>1896154

I wonder. Did Cliff Max sync with "natural timeline" Max by the scene of the funeral, as we see with Max syncing back with Chloe on the beach? Or not? Is her power gone? What does the butterfly's presence mean in this scene? It seems more like they were trying to say "Chloe's still with you Max, in spirit", but that doesn't work if Chloe's spirit animal is the bluejay (which you can save in her house, and later set free). HM.
>>
>>1896169

Oh, wait. That makes sense. Rachel's there with them. Fuck. This goddamn game.
>>
>>1896100
Kiss Chloe and get all the ChloePoints or see all her potential deaths and choose to save the town: Warren and Kate visit Max in the hospital after her suicide attempt.
>>
>>1896225
I did a lot for Chloe. Did I get the bad end if they didn't kiss at the end?
>>
>>1896227
If you decided to save the town, then yeah, I guess? They don't kiss in the ending where you save Chloe.
>>
>>1896011
A lot of people do get out for sure just none of the people in the dinner or anyone that was killed because of professor asshole.

At the very least I saved a trucker, a homeless woman, the autistic guy, the asian girl, etc. I'm pretty sure the people you don't kill thank you in the dinner instead of tell you not to kill them.
>>
>>1896081

NOT OKAY ANON
NOT.OKAY.
>>
>>1896098

Well shit, I almost did write a hospital ending up there.
Decided to go with Max dying instead, but fuck it, I might actually change that into the mysterious hospital ending.
Watch this space I guess?
>>
https://www.youtube.com/watch?time_continue=135&v=RBAVQmbNbBs

After all these years of anime it feels hella strange to have the DUB be Japanese and sound...off, since you've gotten used to the native VAs.
>>
>>1896330
That's just weird to see.
>>
>>1896270
i'm excited for your interpretation. although i've always wondered what if max did end up sacrificing herself instead?
>>
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>>1896383

It's basically a different version of the one I wrote before, up here >>1895887
But with it pointed out that there was supposed to be a 'hospital' ending, I figure this is what it could have been.
A proper happy ending.

http://pastebin.com/xkjxGiUZ
It probably needs editing, but there you go.
>>
>>1896230
>A lot of people do get out for sure just none of the people in the dinner
I dunno. The diner looks pretty good and didn't seem to have blown up, so maybe Joyce and the others hid inside the backroom. That's the thing we don't know when the ending where drive away takes place. It's not immediately afterwards, but it could be a few days later and that's why no one is on the street except that one covered body and in other parts of the town that we don't see there's some Red Cross people going around.
>>
>>1896330
So the game's now out in Japan and with a dub too?
Never expected that. Welp. That means we're maybe getting a shitload of weeb art.
>>
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>>1894679
>>1894669
>>1894646
I attempted as well
>>
>>1896526
Best one. The scaling makes it extra sophisticated.
>>
>>1896451
Nice. Have you considered posting it somewhere?
>>
>>1896526
New banner when

>>1896535
I havent really. Not actually sure where I'd put it.
>>
>>1896451
Now would that have been so difficult for Dontnod? The more I think about episode 5, the more hilariously bad it seems to me. IGN and Gamespot gave final - and pretty low/mediocre - scores to LIS, and I think the end was a big factor - and of course the ridiculous gameplay in the nightmare sequence.
>>
>>1896551
Put it on AO3.
>>
>>1896551
Try AO3. That's where I have my account.

>>1896560
The general consensus seems to have been budget issues, considering what Michael said.
Also:
>IGN and Gamespot
Really now the end wasn't exactly stellar, but everyone knows those people are full of shit and I'd rather decide for myself if I liked it or not and I'm still giving the game a 7/10 in a heartbeat.
>>
>>1896565
>>1896568
Ooh i forgot about that, I'll put it on there then.
Thanks!

>>1896560
Glad you like it. And honestly, I feel like this is the sort of thing they WOULD have done.
I cant think of any other ending that would use a hospital that makes sense.

Unless they were gonna go for Max waking from a weird dreamcoma in hospital or something. Which would've reeeeeally sucked.
>>
>>1896568
I'd say a crappy writing at the end was a much bigger problem than budget issues. People called this final binary choice as a joke pretty much from day one. And even if budget was a problem, that's still no excuse for doing something badly.

And I have seen good reviews from both IGN and Gamespot to go with the bad ones. I think their take on LIS was generally accurate. I think LIS had a lot of goodwill over some really quite crappy gameplay in places because it seemed like there were big plans for the story, but then it turned out there basically just wasn't, so going back, it's hard to forgive some of the more aggressively amateurish mistakes. Like the bottle fetch quest. What is this, some school project? The nightmare sequence really takes the biscuit. Everyone should know about Max Payne, and everyone in development should have learned that those things just suck. Also, Dontnod broke a number of promises - the most significant one of which was they wouldn't go with a last-minute render-everything-else-irrelevant binary choice a la Deus Ex HR.

I'd go with Gamespots 6.5/10 tbh. Maybe a 6.

The biggest issue here is I think Dontnod have made 9/10ths of their money before they even started work on the last episode. And it shows in how it is the least polished episode by far.
>>
>>1896586
>The nightmare sequence really takes the biscuit. Everyone should know about Max Payne
I see someone's not a big fan of Twin Peaks it seems.
>>
>>1896587
Coincidentally, Twin Peaks had the same problem. Compelling, until the writers revealed they had less idea where they were going than the audience. Biggest problem in TP case was they never intended it to go on so long (only envisioned as single short series), so they couldn't plan the clusterfuck it turned into.

This is what happens when you write a story like you're reading it, rather than building it. You end up with loads of loose ends and an underwhelming climax (see the /lisg/ post from /vg/ that's going around with like 30 major unanswered questions that I wonder if Dontnod even ever considered the answers to). You need to start off by planning the resolution, and if you're going to hint at little twists and details (spirit animals, Native American mysticism), then PLEASE know where you are going with it in advance. And if that means you have to include less flowery details while setting things up because you can't think of anything smart to resolve them with, then so be it, it'll be a better story because of it and you won't piss your audience off.
>>
>>1896592
Also I should note that Dontnod clearly had no clue about what caused the tornado either. Which is the saddest fact of the lot. That they had to literally shoehorn in the most cliché (and not to mention, internally inconsistent) solution in the last minutes with a hilariously bad pseudo-sciency OOC diatribe by Warren is just... I'm done.

"Hey Warren I haven't interacted with you much at all but I can rewind time."
"Yes. I know science. And this must be causing this storm."

The only thing that could have made the fact that it was Chloe's life that the universe was pissed over (rather than Kate's, William's, homeless lady's, fisherman's etc, etc) was if the universe was ENTIRELY deterministic (including Max's actions) and it "knew" that the only thing Max could do was to go back and reset the timeline so that none of the game happened. Only this could have maintained internal consistency, and of course, it didn't, because you can save Chloe instead and that's an end.

It's just so bad I'm actually angry.
>>
>>1896602
>It's just so bad I'm actually angry.
Then maybe it's better you leave instead of hanging around something that makes you obviously angry.
>>
>>1896565
>>1896568
>You've been added to our queue! Yay! We estimate that you'll receive an invitation around 2015-10-24.

I guess I'll do it then.
>>
>>1896498
It was announced, but there's no release date just yet. Would love some cute SoLesque pictures of the cast.
>>
>>1896615
Don't worry. With luck you're getting your account earlier.
>>
>>1896619

Okie dokie, I'll keep an eye out.
Gives me a bit of time to edit it and see about improving it.
>>
>>1896624
That reminds me. OK so I wrote this, but I'm so not fucking satisfied with it. I think I should have waited a little longer to write this one anyway. Maybe I'll do a rewrite eventually.
http://archiveofourown.org/works/5049595
>>
>>1896647
>She opened her eyes once more and said the words that she should have said on at the lighthouse.
God it hurt that she didnt say it, it really did.
I like it anon
>>
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>>1896659
>God it hurt that she didnt say it, it really did.
Friendly reminder that this exists.
https://instaud.io/drt
>>
>>1896663

Wait, its there and they never had her say it?
Holy fuck, Dontnod, waht are you doing.
>>
>>1896667
I don't think they know either.

I hope they consider a New Game + or some DLC with an expanded last episode or some continuation with other choices. They built in a capability for DLC so we'll see if they decide to use it.
>>
>>1896675

Yeah a New Game + to do a 'perfect' run or something would be great. Where you know what's going to happen and dont have to rewind time at all ever.
Save everyone.
Maxine fucking Caulfield.
Time Warrior.
>>
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I always wanted my life to be special…an adventure…but not without you.
>>
Personally, I don't care about time travel mechanics* or Native American squirrel spirits or whatever. Max and Chloe's relationship, the thing that actually mattered, worked better than just about any video game relationship I know. The cute moments and the fights, the times Chloe got Max to do something stupid, the way they supported each other, the adorably teenaged flirting, the way they changed each other. Just this episode, I loved the scene where Chloe's murderous rage at Nathan is replaced by concern when she sees how distraught Max is after her time jumping, and I felt so relieved when Chloe guided Max from the nightmare. And finally, what could be more romantic than doing something unforgivable for love? (Seriously, Mark Jefferson has nothing on Good End Maxine Caulfield.)

*https://youtu.be/YkMaxdhzzMw?t=10s
>>
>>1896752
Well they DID say the game was mostly about the relationship between Chloe and Max. That was ALWAYS the core of the whole game.

Hell them saying that when the game was first anounced was what brought it to /u/'s attention at all, and back then a lot of people were skeptical we'd get any /u/ related content.
>>
>>1896756
>blue-haired punk girl with a tattoo
>not /u/-related
I mean, c'mon. That much was obvious.
>>
>>1896757
Yeah, well, still. Bitch about the ending and everything else all you want, but it's a fact that the important part, that being Max and Chloe was great and they delivered on that front.
>>
>>1896760
I'd say that just shows how low our standards are. By necessity, of course.
>>
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>>1896763
No, Max/Chloe is a very well executed relationship by any standards. And really, after Lost, Mass Effect and The X Files, who the hell even expects a scifi/fantasy mystery to have a satisfying resolution anymore?
>>
>>1891342
>pic
Don't forget that THIS is canon and Chloe will be crying during their first time saying over and over again how much she loves Max
>>
>>1896777
It's really not all that? I think you need to go back and play the episodes again, and separate what is canon from what is fandom. Dontnod didn't even commit to the gay until, really, this last episode - and they only did tentatively. Even Max's most intimate thoughts, that we experience in the form of the nightmare sequence, are wholly open to interpretation. They recorded - but chose not to use - the voiceover of Max saying that she loved Chloe. They also managed to squeeze in not one but two bad gay ending tropes into their game. And while your gay kiss is hidden behind some decision checks, and you only get it if you've just decided to kill them, you can kiss the guy out of the blue just like that. I literally only spoke to Warren when I had to, and I can kiss him just like that, if I want. The only way to lock out kissing Warren is if you are totally anti-him at every decision point. The whole fucking game I'm chasing Chloe around, and to kiss her - I have to kill her. Also, no other character - ever - ever - makes any reference to your relationship with Chloe being anything more than friendship. This is not the case with Warren, if you choose to go that route - and even if you don't, Kate's pestering you about him.

Please, by all means, treat Max and Chloe's relationship as something good, but don't hold it up as a paragon of good writing or ideal treatment of gay characters.

And that last point is just a fallacy.
>>
>>1896782
You forget that Chloe was (supposedly) in love with Rachel, at least to some degree. And she had just found her body. And she didn't see Max for five years, believing that her best friend had abandoned her. Don't get me wrong, "bury your gays" trope is overused and annoying, but I can see why their relationship wasn't overly romantic.
>>
>>1896782
How is not going Ape with him and kissing Chloe "anti-Warren" per see, because that's what I did and I didn't get the kiss option.
>>
>>1896784
I do not forget. I replayed all the episodes in the days before 5 got released. Yes, we know that Chloe was in some sort of love with Rachel. Possibly romantic, but not certainly. We know it wasn't reciprocated. We also know Chloe slept with guys (and she carries condoms around).

But I don't get your point. Even when Max kisses Chloe after the dare, she writes in her diary that it's "no big deal". I.e. just a joke. She doesn't seem conflicted about it at all until suddenly episode 5. Also, Chloe never progresses the relationship in that direction - it's all Max's - i.e. your - decisions.

I don't want to seem like I trying to find things to complain about - I mean, I don't need to look far - there's the ending that's crap on so many levels - that I'd think was a joke if it was a totally het game - and Pricefield is my OTP, but putting the game on a pedestal does no-one any favours. Wouldn't want future developers to look at LiS as an archetype of how to approach a lesbian relationship in a game.
>>
>>1896789
You must have done other stuff. I did the same and got the choice, and was like, wut. I never specifically acted like a dick towards him, except when he was irritating. But I was never anything more than neutral.
>>
>>1896792
>But I don't get your point
My point is, the lack of romance in their relationship is justified. First and foremost, it's a story about two best friends. And in that regard, it works well.
I'm not saying that their romance was perfectly written — because it wasn't. But the rest of their relationship was pretty decent. Though yes, I agree that their story shouldn't be an example for other developers.
>>
>>1896792
I should add: so basically we have a game that very delicately broaches the idea of a same-sex relationship between two not-openly bi female characters, and you can much more easily interact romantically with a guy in that fashion despite that character being minor, and get a happy end with them, but it's very clear you're supposed to kill off your girl. It dances around it until the last episode, and won't at any point force you to interpret their relationship in that fashion if you don't want, while repeatedly making it possible to date and interact romantically with a guy.
>>
>>1896793
Nothing I was aware off that would come off as overly dickish then. Maybe comments that don't necessarily relate to Warren per se, like saying "I don't want any bro dudes over me"
And obviously you gotta get some Chloe points, but that wasn't hard to do.
>>
>>1896795
As a non-romantic relationship then? Yeah, I won't deny it's pretty well done and a cut above most other female-female friendship relationships in most other games I can think of. Though there aren't many. Sadly.
>>
>>1896782
By well executed, I don't mean that it perfectly hits every point in someone's checklist of perfect f/f representation. I'm saying that their relationship is natural, believable, complex and adorable.

>And while your gay kiss is hidden behind some decision checks, and you only get it if you've just decided to kill them, you can kiss the guy out of the blue just like that
Don't forget episode three, where kissing Chloe is just a button press away.

>Also, no other character - ever - ever - makes any reference to your relationship with Chloe being anything more than friendship
Not true. See pic related. The other characters don't really have a reason to say anything about Max and Chloe's relationship. Aside from Warren, the only people who know enough about Max and Chloe and their relationship are pretty much Joyce and maybe David.

>>1896792
>Even when Max kisses Chloe after the dare, she writes in her diary that it's "no big deal". I.e. just a joke
That's your own speculation. In context, it's clear Max sees it as something more than just a joke. She writes about how cute Chloe was and then adds that Chloe probably wants to get together with Rachel, meaning she thought about the possibility of herself with Chloe. Once she returns from the alternate universe, she writes about how much she wanted to kiss Chloe again.

>>1896800
>two not-openly bi female characters
Chloe makes several references to liking girls and admits to having a crush on Rachel.
>>
>>1896800
More stuff I thought of. From the first minutes of the first episode, we know that Max is into skater guys, from her own thoughts. Also, in episode 4, Max thinks about how one of them is "totally into Chloe", doesn't sound bothered.
>>
>>1896805
Even Warren ships it!
>>
>>1896805
>Chloe makes several references to liking girls and admits to having a crush on Rachel.
To her BFF Max. In passing. That's not being out. Also the context of the liking girls comments means it's open to interpretation. I'll give you one concrete reference to being romantically attracted to Rachel.

>That's your own speculation.
No, that's a diary entry. About halfway through. I could screenshot it, but I can't be bothered. Also, there is one of Max's thoughts at some point that's on the topic. Also, while in Frank's van episode... 3(?) she jokes about it with Chloe "you'd probably want me to kiss you again".

>Not true. See pic related.
Ok, I'll give you that.

>Don't forget episode three, where kissing Chloe is just a button press away.
Much different context.

Devil's advocate here.
>>
>someone arguing about a /u/ relationship being less good than than het one on fucking /u/
God how much we have fallen.
>>
Audiobro posted this in /vg/
https://instaud.io/dsa
And I listened to it, not really realising what it would be.

And now Im crying again
>>
>>1896813
I've noticed that /u/ tends to develop selective reading syndrome whenever somebody mentions het relationships.

Than anon didn't say that Warren x Max relationship was BETTER. He said it was EASIER TO GET.

> And while your gay kiss is hidden behind some decision checks, and you only get it if you've just decided to kill them, you can kiss the guy out of the blue just like that. I literally only spoke to Warren when I had to, and I can kiss him just like that, if I want.
>>
>>1896815

That's what being straight is like, anon.
Put in no effort, drown in options.
>>
>>1896817
I think you're trying to be witty here.
I don't like it.
>>
>>1896818

I more just joking about that being gay is hard because gays are rare. Whilst hets are all over the place
>>
>>1896814
Do I want to listen to that? Could you give a little context? I don't want to feel shit.

>>1896815
Exactly. I am seriously not saying Warren is a great partner for Max. Frankly, he's a bit of a creep sometimes. Also, ew, het, etc. And I'm not a he.
>>
>>1896824
>Could you give a little context?
You know how people complain that Max didn't confess to Chloe? Well, she did in one of the outtakes.

>And I'm not a he
Sorry, a habit from /co/ and /vg/.
>>
>>1896824

Its the 'Sacrifice Chloe' ending.
But where in the final scene, they kiss? This is the version where Max says "I love you" instead of kissing her. Then Chloe says it back.

And then I burst into tears
>>
>>1896812
>To her BFF Max. In passing.
She starts dropping hints about her interest in girls pretty soon when she and Max aren't back in BFF land yet. Who else should she talk about her sexuality to? Also, she certainly dresses in a way that doesn't necessarily suggest heterosexuality.

>No, that's a diary entry
The thing about Max supposedly dismissing it as a joke is your (or someone else's?) interpretation, and not a very credible one. I'll quote it here:

>But I haven't found my style yet, so why not have some fun experimenting with a new outfit? Speaking of experiments, Chloe dared me to kiss her...
>So I did. She probably thought I'd wuss out. Why? It wasn't that big a deal. Though it was cute the way she was kind of embarrassed after and said she would tell Warren.
>Besides, I think Chloe sees Rachel Amber in her future...

I don't see how anyone can read that as her dismissing the kiss as just a joke.

>Much different context.
Yes, the context being Chloe testing if Max likes her back but disguising it as a joke so it won't get awkward.

>>1896815
Getting Max/Chloe isn't difficult at all. Kiss Chloe, don't kiss Warren, kill everyone. Actually, I suppose you can kiss Warren if you want.
>>
>>1896827
>Getting Max/Chloe isn't difficult at all.
To get them to kiss, you need to sacrifice Chloe. That's a bit more than just not being a dick to her, like you can do with Warren.
>>
>>1896825
>Sorry, a habit from /co/ and /vg/.

From most of 4chan, to be fair.
>>
>>1896826
It's from that ending huh. Thanks for the warning.

>>1896827
>Also, she certainly dresses in a way that doesn't necessarily suggest heterosexuality.
Lol.

>The thing about Max supposedly dismissing it as a joke
Ok, not a joke. Replace potentially a joke with potentially irrelevant and it stands.

>Yes, the context being Chloe testing if Max likes her back but disguising it as a joke so it won't get awkward.
Now *that's* some interpretation.
>>
>>1896830
I was replying to >>1896815, who claimed the Max/Warren relationship was easier to get. As I said above, getting Chloe and Max to kiss is trivially easy. You just do it when Chloe asks you to.

>>1896835
>Replace potentially a joke with potentially irrelevant and it stands.
Okay, but that's a whole different thing, particularly since the reason Max thinks it's potentially irrelevant is because she believes Chloe wants to be with Rachel.

>Now *that's* some interpretation.
Admittedly, but I think it's the most reasonable one. Just listen to Ashly Burch's nervous line reading or the context of Chloe having spent the entire previous night flirting with Max ("Boys or girls?").
>>
Thought I'd leave this here.

http://summerfelldraws.tumblr.com/post/131706106375/life-is-strange-wasis-not-doing-well-financially

I'm sorry for the tumblr link and everything (it most certainly is not mine) but I thought it was interesting.

Wish they'd kickstart an episode 6. Where Max fixes everything for real and saves everyone ;_;
>>
>>1896853
Can they even do that? Would Square Enix let them?
>>
>>1896853
http://steamspy.com/app/319630
>Owners: 587,678 ± 20,027
>Price: $4.99 (for episode 1)

For the sake of simplicity, let's assume that all "owners" only own Episode 1

570,000 * 5 = 2,850,000

>Steam Achievements
>48% of players have completed Episode 2
Let's assume that these 48% come from 570,000 and that they've bought Episodes 2-5 for $16.99 ($17).

48% from 570,000 is 273,600
273,600 * 17 = 4,651,200
2,850,000 + 4,651,200 = 7,501,200

And that's PC only. I mean, I don't know how big was the development cost, and how much did SE, Steam and whoever else took to themselves. But $7,5 mil is hardly "not doing well financially" for a small team. Especially since they're making a Japanese dub, and that means they've actually got some money to spare.
>>
>>1896876
While I was looking up the stats, I've also noticed the Steam review section. 23k+ positive versus 600+ negative. Jesus fuck. These people will never learn.
>>
>>1896876
Knowing SE they'd probably gave them a set budget for the whole season and the money it earned went mostly to SE with a bit going to DONTNOD.
And I want to remind you all that SE always has unrealistic expectations of their games. Like they expected the last Tomb Raider to sell waaaaaaay better than it did.
>>
>>1896905
But then it has less to do with a financial success of the game and more with Dontnod being unable to manage their own set budget.
>>
>>1896839
>Okay, but that's a whole different thing, particularly since the reason Max thinks it's potentially irrelevant is because she believes Chloe wants to be with Rachel.
This, because after the kiss she mentions it a few times actually. In Frank's trailer, which sounded a bit like flirting/teasing, and of course in her diary where she mentioned she wanted to kiss her again after coming back from cripple Chloe.
>>
>>1896907
Which is not unrealistic. I mean compared to Remember Me this was their very first Episode based game. So yeah they fucked up in that regard, that can happen. Especially a studio that might not have it's own financial department like those AAA fags have.
>>
>>1896919
You're right, it isn't. But it means that all those posts about buying LiS to support DN don't matter.
>>
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>>1896922
Weeeeeeell. It might make SE given them more money for a second season if they ever make one (with a different cast). I know they will get a slightly bigger budget for whatever they are doing next for SE becaus the CEO of SE himself went to DONTNOD and congratulated them for the high sells the first episode had as far as I know. But with the numbers as they are now? No idea honestly. In business a lot of thing can change pretty quickly.

Also just to get on track a pic of best and most canon!
>>
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>>1896929
Unfortunately, I'm not interested in supporting DN for what they /might/ do in the future. If they would've admitted to having financial troubles somewhere in-between Ep4 and Ep5, I'm sure a lot of people would've gladly helped. As it is now, well... They'd better find themselves a better publishers. Square Enix tends to treat developers like shit.

By the way, /vg/ might be/is working on a petition to get an extended cut/DLC epilogues. There's nothing concrete yet, but if you have time, swing by their thread. I'm not sure whether it'll accomplish anything, but it never hurts to try.
>>
>>1896932
I know. I've already reblogged the e-mail text one of the anons made.
>>
>>1896932
As long as it's presented as "if Dontnod is interested in pursuing what they had to cut due to reasons of budget and/or deadline, we'd love to support it" rather than "we hated this ending, make a new one".
>>
>>1896952
Well here is it, freshly put on tumblr for reblogging purposes
http://ero-the-great.tumblr.com/post/131712423590/just-wanted-to-post-this-e-mail-an-anon-wants-to
>>
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>>1896952
As I said, there's nothing concrete yet. You can contribute your ideas of what you want to include in that petition.

Though I don't think people should be too polite with them. I mean, from my point of view, I respect their work on episodes 1-4 and I would've loved to support them if they decide to make a DLC/extended cut, but I absolutely despise that ending and I think that there's no point in hiding it. No need to be rude about it, but calmly and coherently explaining why the endings didn't feel right will do more good than simply rolling with their decisions.

>>1896955
There's also a strawpoll,
http://strawpoll.me/5805502

an empty pastebin (anon said he'll work on it after he's done with IRL stuff)
http://pastebin.com/xgf55yNa

and a link to Dontnod contacts in case you want to write them your own email.
http://www.dont-nod.com/contact/
>>
>>1896679
There are a few puzzles you can't solve without rewinding time, since it also teleports you. Stuff like blowing open the door with a homemade pipebomb, entering the room, then rewinding time to turn off the alarms now that you're already in the room and don't need to open it anymore. Paradoxes like that were probably what caused the tornado.
>>
>>1896968
What did we learn in Wells' office, exactly? I don't remember.
>>
>>1896969
They checked the files, mainly Nathan's because they suspected him to be behind Rachel's dissapearance due to what happened with Kate and nearly with Chloe.
>>
>>1896973
Ah. Well, there are ways around it. Either a) acquire a key to his office from him while he's drunk or b) get that information from somewhere else.
>>
>>1896969
We stole $5000 from handicapped kids.
>>
>>1896980
.....Honestly I would have done too. 5000 bucks are hard to resist. And Blackwell is as prestige as it can get, so they can make the money again. Maybe by not wasting money on a surveilance system.
>>
>>1896911
Rather than a source of disappointment, I think that kind of use of subtext in Max and Chloe's interactions was one of the best parts of the game. I certainly wouldn't want it to become the standard for how same-sex relationships are handled in future games, but it makes sense here with these characters.

I particularly like how Max goes from considering herself more or less straight to being prepared to let hundreds or thousands of people die to save the girl she loves, all without once having a freak-out or even directly addressing the subject. Even her journal, which normally serves to give us access to her thoughts, only offers fragments by which we can try to reconstruct her thought processes. It isn't until the end that she writes down that she might be in love with Chloe.

>>1896959
>calmly and coherently explaining why the endings didn't feel right will do more good than simply rolling with their decisions.
I'm too much of a romantic to approve of that model of artist-audience interaction. The audience's job is to evaluate the artist's work, not shape it after the fact.
>>
>>1897008
>The audience's job is to evaluate the artist's work, not shape it after the fact.
Isn't criticism a part of "evaluation"? Even if they don't do anything about LiS, at least they'll get more experience, and maybe it'll be reflected on their next projects.
>>
>>1897008
It's also refreshing that she accepts it so calmly. Usually there would be drama over the fact that she might like girls and so on.
Well that is if she didn't know already that she likes chicks. I mean the way she kind of gushes over Kate sometimes comes of as if she was slightly crushing on her.
>>
>>1897010
Certainly. criticize harshly and publicly, but I personally would prefer if it wasn't combined with petitions for new endings. Just because it's easier to alter video games than books doesn't mean we should, at least if we really want them to develop as an art form.

>>1897014
It's delightfully modern. I don't think Max was conscious of her attraction to girls, or at least she hadn't seriously thought about it. As mentioned upthread, her earliest reference to her own sexuality is her attraction to skater boys (subtext spotting: we find out Chloe was a skater girl). She's nowhere near that matter-of-fact about her attraction girls. She may well have a small crush on Kate, but I don't think she's realized it herself.
>>
>>1897039
I like to say, and will do so repeatedly if I have to, that Max and Chloe might already have had romantic feelings for each other five years ago, yet didn't realize it. Hence why, after years apart, it was so easy for them to fall in love.
>>
Is this the longest thread in /u/ history?
>>1897099
>>1897099
>>1897099
>>
>>1897101
no
>>
>>1897101
Thanks for not giving us the chance to be one.
Fucking lrn2catalog.
>>
>>1894791
I kissed him because I was just so emotionally wracked, and was so unbelievably grateful that he had that photo for me to save Chloe with, and I mean he had been so nice and did so much stuff for us, and I mean, he's like okayish looking, and I mean THE WORLD WAS FUCKING ENDING, and I was about to go back in time, so he wouldn't remember it anyway, and I was like, fine, I'll let the pussy boy have his little kiss.

Out of curiosity, if you *don't* kiss Warren, do Chloe and Warren still kiss during the dream sequence? They kissed in mine.
>>
>>1897264
>Out of curiosity, if you *don't* kiss Warren, do Chloe and Warren still kiss during the dream sequence? They kissed in mine.
They do, and Dream Warren complains about Max refusing to kiss him.
>>
>>1897264
That's some shitty logic, you bislut.
Yeah, they do. The sequence is scripted.
>>
Oh also, I sacrificed Chloe, but not because of any utilitarian ethical reason. I just did it because I felt like Max's and Chloe's friendship/relationship isn't really healthy. It was the Max-clone in the diner who made me think about this. I mean, we didn't talk to her for five years, and then all of a sudden we're soulmates in less than a week? I mean, yeah, we went through a lot in that week, but I really feel like Max's end of the relationship is primarily motivated by guilt over abandoning Chloe. I feel like we've done enough for her, over the last week, to make up for that. We've redeemed ourself. We don't need to kill like a thousand people to make things right. We've already made things right.

Now, if Max and Chloe had been in touch for those five years, and had been best friends the whole time, it'd be a different story. Then I'd kill a MILLION people for her.

Anyway, I'm just the worst /u/-fag in the world. At least I kissed *both* Chloe and Warren, I guess. If I only kissed Warren and not Chloe, I'd probably have to just kill myself IRL.
>>
>>1897273
Did you get the second Max/Chloe kiss just before Max goes back into the past for the last time?
>>
>>1897278
No? Why didn't I? Was there something I was supposed to do?
>>
>>1897279
Not kiss Warren. Ew.
>>
>>1897273
>At least I kissed *both* Chloe and Warren
>both Chloe and Warren
>Warren
Dear Madam,
your /u/ license is revoked. You can apply for re-certification after 6 months.
Kind regards,
/u/ council.
>>
http://www.polygon.com/2015/10/21/9589174/life-is-strange-episode-5-review-polarized

>Colin: The makers of this game seem to be guilty of the same crime as Mark Jefferson. They put these young women in a box and point cameras at them and have them make out with each other. We witness a lot of hand-wringing about loss of innocence and accumulation of adult guilt, but little else is revealed about their characters. That the girls love each other is established early on, but their feelings don't fully develop into anything that feels complex or authentic. These emotional daubings just get reflected in whatever crisis the writers hand us.

>I had thought that the flirting and suggestions of romantic involvement were packed away when Chloe spurned Max's kiss after their swimming pool adventure. But it's difficult to interpret either of the endings (I watched the one I didn't pick on YouTube) without the notion of romance, which somehow made their feelings for one another less interesting.

>I don't think I like the writers' motives. Sex was coyly suggested, repeatedly, but not explored. They went nuts with make-out scenes in the nightmare section (which we'll get to). And yet, something as enormous as Chloe finding out about her own alternative timelines was just brushed aside.

For reals, Colin Campbell, for reals? My mind. It boggles.
>>
>>1897327
>And yet, something as enormous as Chloe finding out about her own alternative timelines was just brushed aside.
Well, gotta agree with him on that one.

>But it's difficult to interpret either of the endings (I watched the one I didn't pick on YouTube) without the notion of romance, which somehow made their feelings for one another less interesting.
And on this one, though that's just my personal preference. I'd rather just have a game about two close friends ready to go through fire and water to keep each other safe. Romantic feelings just feel a little... forced. But that might be due to the lack of development of their relationship.
>>
>>1897327
My god, reviewing episode 4 must have been a real struggle.
>>
New thread here btw >>1897099
>>
>>1897357
New thread whose creation was pointless, because we're alive and kicking at page 6, but it's not like anyone's listening to this kind of complaints.
>>
>>1897365
Chill. I didn't make it. But splitting the discussion now is dumb.
>>
>>1897398
As if it wasn't when the new thread was created, because this one is going to stay here for two weeks regardless.
Not an attack against you, just a general observation.
>>
>>1884420

Do you want to make me cry?
Thread posts: 740
Thread images: 188


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