I'm writing down a story for a potential videogame or comic about a rabbit who's a hitman. And i want to take the piss at the classic heist/action movies.
Oceans ellevn, John Wick, mission impossible, Leon, ect. What in those movies did you find absurd, cliche, fun and so on. Can be both specefic and general to multiple Movies
>>80048628
Infiltration/escape plans that rely on 1000000 things working just fine that aren't even in the protagonists' control
>>80048628
>rabbit who's a hitman
Job's basically done but protag's hybris/relation with someone on the other side fucks everything up.
Writer here. Unless you can program or you're willing to pay, you won't find a programmer to make your game. Unless you can draw or you're willing to pay, you won't find an artist to make your comic. Don't waste your time writing for a medium you can't pull off yourself.
>>80048771
Don't you worry lad. I'll be honest and say i don't know much about coding, but this is a long passion project. I do know how to make comics though.
I'm just asking for examples of cliches not for anyone to work for me
>>80048692
>>80048692
>that filename
kek
>be me le evil guy
>tied protag to chair in a small room
>asks guards to leave so i can have 1 on 1 time
>expects nothing to go wrong
mess with my dog and you bought a ticket to ded
>>80049017
My advice is make it a comic, and plan to draw it yourself. Writing a comic is very different from writing a game. I've done some comic book writing. There is no shame in self-publishing a comic. Script the whole thing out beforehand, and plan your page layouts. Plan for a limited series of four issues (Beginning, Middle A, Middle B, End) of 22 pages each, and expect to lose a few grand on printing it. 6 panels max per page. 20/25 words max per panel. A black and white comic will be much easier to produce. I recommend you do that. On the upside you'll make a name for yourself.
>>80049379
>Reply to Thread No.80048628
>[Spoiler?]
appreciated mate