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Everybody keeps telling me the prequels have awful CGI, but I

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Thread replies: 51
Thread images: 17

Everybody keeps telling me the prequels have awful CGI, but I can't see it.

Is the CGI actually bad? I still think it holds up.
>>
>>79437988
that huge battle scene, with the gungans and those balls...ugh
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>>79438042

What was so bad about it? The tanks had fine textures, grass was passable. I feel like I'm being left out of a joke
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>>79437988
It was awesome when it came out. Imo some of the scenes from TPM and AOTC really aged badly, but ROTS still looks great.

Does anyone complain about how fucking terrible most of the action scenes from the originals look?
>>
>>79437988
I don't even hear people complain about the quality of it. The usual complaint is that there's just too much of it. It's jarring, garish, and doesn't blend at all with the live actors.
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>>79438154

No, because people will always forgive practical effects.

>>79438198

I've seen a fair share of complaints saying that the CGI is ugly and dated.
>>
>>79438106
Just look at the characters, how smooth and soft, and flat. Those beasts. Compared to today's CGI of course, no one is saying it was really bad for its time. I remember thinking it was really sweet when I was a kid.

Anyway, it's much more noticeable in motion.

Also it depends on your use of "holds up". Not even The Asylum would use this stuff today.
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>>79437988
>>79438106
What ps2 game is this?
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>>79438235

>smooth and soft

Well, Gungans don't have fur and live underwater. How else are they supposed to feel? Frogs feel soft.

I think Lucasarts was aware of that limitation.
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>>79438042
>..ugh
kill yourself
>>
>>79438225
>I've seen a fair share of complaints saying that the CGI is ugly and dated.

Well than I agree with you. It looked pretty good at the time. Hasn't aged great, but not terribly either.

Still, the design choices were fucking terrible. They constantly threw goofy CG creatures and laser blasts on the screen to keep you from ever spending time with the actual characters.
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>>79438225
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>>79438307
That looks like a videogame not like real robots in a real field. Just because its good cgi doesnt mean good in general
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>>79438042
>...ugh
>>
>>79438338

>They constantly threw goofy CG creatures and laser blasts on the screen to keep you from ever spending time with the actual characters.

That isn't even true in the Phantom Menace, the only egregious example I can think of is Dooku addressing the Separatist Council, and Obiwan getting a tour through Kamino
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>>79438338
>Still, the design choices were fucking terrible. They constantly threw goofy CG creatures and laser blasts on the screen to keep you from ever spending time with the actual characters.
back to school faggot
>>
>>79438106
What video game is this?
>>
>>79438042
hahah 42 epic... in case you havent realized it yet 42 is a scifi reference.
>>
>lots of fans hated the awful prequels, including me
>red letter media release a review saying they were bad, with lots of valid points
>suddenly people start liking the prequels
...ugh
>>
>>79438371
He was using force kick, dumb ass. Honestly, pretty masterful - you get the effect of a telepathic kick without the use of ANY special effects.
>>
>>79438330
>>79438413
>>79438467
ugh, like, could you please just stop?
>>
>>79438582
Literally?
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>>79438427
Uh... it's more true of Phantom Menace than any other...

>Jar-Jar
>Boss Nass and his council
>extended scene of giant fish monsters in the planet core
>Watto
>Sebulba
>giant battle between gungans and robots, neither of which anyone gives a shit about

Meanwhile, the actual people who the movie is supposed to be about are fucking bland and boring. Awful.
>>
>>79438106
Xbox games from the same era had the same graphics. It literally looked like a video game of its time.
>>
>>79438619

>Jar-Jar
>Boss Nass and his council
>Watto
>Sebulba

Those are all characters, did you expect every character in star wars to be a straight white male?
>>
>>79438106
>I feel like I'm being left out of a joke
It's no joke. You just have low standards. The obvious use of greenscreen and horrible CGI really takes me out of it compared to when I saw them in theaters. It's just the way of thing, CGI age badly (although there's nothing special about the prequels).
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>>79438603
figuratively.
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>>79438619
>Uh...
go back faggot
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>>79438652
They were ancillary characters. Unimportant people who moved the plot along in one way or another. I couldn't care less what they are, I just want compelling main characters first.
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>>79438756
Truly the only good prequel, good thing George quit when he had the high ground.
>>
>>79438756
The lighting on the vader one is weird. Never noticed it.
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>>79438645
nigger you probably weren't even born yet
>>
>>79438442
burka vader
>>
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>>79437988
I love how we're talking about an 18 year old REAL Star Wars movie & have entirely forgotten about Disney's non-canon, fan-fiction shit storm of nonsense!
>>
>>79439085

Nobody says nuwars has bad CGI, only the prequels are challenged
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>>79437988

The quality of the CGI itself is honestly fine-to-pretty-good for 1999-2003.

There are some genuine problems that are the result of genuine laziness or creator error, such as this frame where a shadow for the column immediately behind the characters is missing entirely.

It was also the result of an attempt to trailblaze - Lucas wanted all-CGI sets and effects, with few to no practical effects (Phantom Menace had significant practical effects, but the Gungan battle stands out due to a greater use of CGI). The technology was not up to the standards of other movies that combined CGI with practical effects.

This meant, however, that AotC and RotS were compared to other "effects movies" that combined the two technologies, and came out behind because Lucas threw the movies entirely to CGI. His interest was in pushing the advancement of full-CGI forward, and arguably, he did; movies like Avatar were able to build on the wholly-CGI model successfully.

Given that the prequel movies are a decade and a half old, I think it's long past time we stopped caring so hard about the quality of the effects. It's the same as when you watch any other old movie - you notice the bad effects, sure, but you just live with them and accept them as the technology of the era, and you notice where the creators were able to cleverly use what they had really well. Lucas didn't necessarily do that, but they're 14-18 year old movies, not recent releases.
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>>79439136
Fuck off reddit, tfa had shit effects like out of any marvel movie.
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>>79437988
>>
>>79438269
>>79438463
You guys are fucking pathetic.
>>
>>79439477

Looks good to me
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>>79437988
Me? I like all the talk about trade routes and taxes and shit. I mean honestly, it was fairly obvious how the nemodians held a standing army of droidikas...they WERE a whole trade federation!
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>>79439477
>Microsoft desktop wallpaper
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>>79439501
go back to redd it you worthless faggot
>>
>>79439477
Doesn't look like anything to me
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>>79439527
Is this supposed to be funny? You're fucking pathetic anon.
>>
>>79439635

Exsqueeze me?
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Why is he so attractive?
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>>79439670
thanks for the (you), my friend.
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>>79439714
Why are so many 90's born guys such literal faggots?
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>>79439714
Thread posts: 51
Thread images: 17


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