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Animal Crossing thread.

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 131
Thread images: 83

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Animal Crossing thread.
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>>7923017
I wanna FUCK Digby while Isabelle watches!
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Quick question from a devfag:

If someone were to make an Animal Crossing clone where you're able to flirt with/date/fuck any of the neighbors and create your own neighbors, would people be interested or would the game just be something niche and die off?
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>>7923812
sounds dumb
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>>7923264
Um, layers?
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>>7923804
Don't we all, anon?
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>>7923812
Make it and find out, faggot.
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>>7923812
If it had good art I'd totally play it my dude
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>>7923812
That's really hard to do and requires a lot of money though
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>>7923812
Every time there's an AC thread and /v/ the relationship stuff is one of the things that is begged for.
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>>7925239
*on
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>>7923812
Well there is a clone that let's you date the "villagers" but its forgotten and its sequels will never get any translations ):
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>>7923264
wew
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>>7923050
>Human vagina
why even be dog
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squirrel
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Who is your villagerfu anons?
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>>7932855
Maple
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>>7926886
I brought that up last thread apparently casuals dont like the cookie
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>>7932855
marshal >>>>>>>>>>>> allll
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>>7933594
eh, fuck the normies, I know the proper way to end any chinese takeout (munch on a tasty fortune cookie)
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>>7933713
Unfortunately there is like 2 images with Isacookie and the other one is crap
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>>7933890
Well, where there's a will there's a way, sounds like I'll just need to draw some myself. Which AC dogs are in highest demand to be cookied? Any specific scenarios people would like?
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>>7934289
Would love to see Isabelle taking her brothers knot in her cookie, but whitney or freya in some lesbian scene would be good too since I dont think I've ever seen those two with cookies.
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>>7932855
Muffy all the way.
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>>7923812
I'd play it if it had good character designs and art
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>>7933594
>>7933713

YAY! Others who like Fortune Cookies, too. <3

>>7934289

I had this funny scenario (two panel pic, date sim-style), with Isabelle being afraid to take off her panties to show the Mayor her pussy because...

Panel 1
Isabelle: I can't show you because... because... I have a DOG vagina!
Three options below:
-Absolutely disgusting!!
-You're fired.
-Well, of course you do... you ARE a dog, after all.

Panel two has her spread eagle, showing off her cookie, and she asks...

Isabelle: W-w-well, Mayor... what do you think?
The choices:
-Why did you even show me this?!?!?
-I... think we should see other people.
-Silly Isabelle, it looks sexy: Just like you.
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>>7937797
This is like the shitty Rouge poster in the Sonic threads
Nobody likes it and nobody can make it go away
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>>7944740
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>>7945292
Fatfags shit up every thread
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>>7945298
a bit of chub is fine, but the excess fat shit? No thanks
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>>7945316
Chub is fine but these delusional people thinking 250+ pounds is "thicc" is way off
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>>7923812
I'd keep the concept PG or PG-13 at most if you don't want it to be niche. A date or [spoiler]handholding[/spoiler] should be the endgame. Also the characters have to be good.
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>>7945373
Fuck this guy, include the flirting/dating/fucking.

>PG-13
Fuck you
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>>7945373
>>7945410
Should a release happen, I'd probably add an option to toggle NSFW content for those who just want the dating sim stuff.
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>>7923812
I'd totally play it if the art and writing follow up.
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>>7945447
I doubt that it'll make it "less niche" because it'll have a stigma of a porn game. But porn games can be popular too, though the question is will specifically this one be worth the man-hours spent.

I actually thought about something like this before, but it sound like a lot of work, mostly asset-wise, plus part of the mass appeal of the Animal Crossing games is their accessibility on the NDS. You could probably just rip assets from original games but it's Nintendo we're talking about, so it means game will be completely underground if decide you go this route.
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>>7945410
Well he has a point, animal crossing is already one of Nintendo's lesser selling IP's, then you are making a fan game on a different device than the games are normally on which lessens the playerbase, you take into the account you are now making it more romantically inclined that lessens the audience again because some people will be putoff, you now add actual porn and you have put off most of the initial playerbase because its now just a furry porn game and most people wont play it, and the ones that do you will be lucky is even a quarter would openly talking about it spreading hype. In our little circlejerk here, a porn game sounds awesome but we know writing and story decline in porn games vs clean romance and to someone investing hundreds of hours and money into something, so even if it was a beautifully written dating sim with very nice art, its probably not worth the market for it. But you could always setup sample art get a basic engine going and start a gofundme or kickstarter or that kickstarter for adult products and see if it gets support but I would advice not calling it animal crossing but instead making it themed like it with parody characters.
So fuck you too.
But nice pic that is new to me.
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>>7945872
That's all well and good, except he never said it was never going to be Animal Crossing or using any characters or assets from the games. It's a game geared towards perverts like us, It should have flirting and dating at least, fucking would be great too.
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>>7946148
"Animal crossing clone" porn game normally implies parody and sold to fans of said parody if he wants to clarify thats fine but more often than not it is instantly identifiable with said original content. And if i wasnt clear I was saying it should stay with flirting and dating but leave out the porn aka pg-13
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>>7946148
>>7946602
Guess I should add I would play the hell out of an adult animal crossing game i was just stating which would most likely have the largest following over the longest timeframe. Also artist? Reverse all coming up as unknown. Look like what's his name....saberwulf or something I cant remeber what he's called
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>>7934800
>>7938590

Working on it, will post steps as I finish them~
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>>7948028
I love you
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>>7934800
Sketch of the first idea, going to do the second as well
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>>7948948
((I should point out she's going to be under a desk that Digby's supporting himself on with his hands [paws?], background will be in the final piece))
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>>7938590
Panel 1 sketch, Panel 2 coming v soon
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>>7938590
Panel 2 sketch, final versions to come
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>>7945522
>>7945872
>>7946148
>>7946602

When I said "clone game", I meant a game that would play similarly to the actual series, not 1:1 scale as that would be very difficult to implement absolutely everything, but /include/ the flirt/date/fuck thing.
I guess the best rough idea of this would be "Stardew Valley but with Animal Crossing characters and gameplay and a sex mod that can be toggled for people who just want the romance".
Now bear in mind, again, it wouldn't be 1:1 with the actual AC games. That doesn't just mean in terms of content and amount of villagers, but also the gameplay.
I've been creating a possible prototype, made in GameMaker Studio (since I have bought most of the exporting options and have lots of experience with it from over the years), so it doesn't have a 3D world or use models, currently only using custom made 2D sprites. Again, merely a prototype and one of these days if the project were to become a thing, it could possibly switch over to Unity or Unreal to make use of the 3D. In my current situation, I don't have hardware that's very powerful to run either of those engines at high framerates, so it's a pain to test things in those. If a lot of people are on board with just using the 2D perspective, then it'll probably stick with that.

>pic related, the prototype that I've only spent a good few hours on, minus the sprite work which took a while
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>>7945522
>>7945872
>>7946148
>>7946602

As for the "parody" and "not using AC assets and names and such", I'm well aware of the whole Nintendo-fangame debacles, so for the prototype, it'll feature AC characters, but for the full thing it would feature original characters. Since there will no doubt be a want for modding, the game would be open source with the ability to add new villagers by just copying a folder, modifying sprites and some .ini files, and adding the villager ingame (which would essentially allow the game to have actual AC characters since "I cannot control what the users of this game create" like the whole deal Minecraft has).

More prototype, you can strip characters down (currently only Isabelle and Biskit) and such just by right-clicking for debug purposes.
Placeholder text is fun to use.
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A Rosie sent with love.
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>>7950374
would the animation be sprites, or 2d scenes?
This sounds fun, I could possibly animate a scene or something if I found it interesting enough and the dialogue is not a turnoff.
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>>7950356
>>7950374
> so for the prototype, it'll feature AC characters, but for the full thing it would feature original characters

That's the right idea.
In any cases, I wish you the best of luck because I have a raging boners for AC style characters.
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>>7950415
I was pondering on that for a while. Not too solid on a final answer for that, but if I had to say, I'd go with 2D looped scenes. With GameMaker, it's possible to use things like Spine to make 2D skeletal animations and if I go that route and just use body "pieces" (ears, body, limbs, etc. all seperate and bound to specific bones) for each character that the game just animates and binds the pieces in the right spot, it would make easy work of the animations, since all that would need to be made are the "pieces" for each character.
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>>7950495
Oh no that is horrible, using shapes for animation and puppet tools? No way. Jasonfex tier stuff.
I was talking about actual animations, loops and whatnot, sprite based or not.
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>>7950524
My reason for bringing skeletal animation up is because of the fact that I want to be able to have players be able to import custom characters and have those custom characters take a part in the same animations as the built in characters, which can't exactly happen if using hand-drawn animations. But upon looking up the functions regarding skeletals, it's not possible to use custom sprites outside of what Spine already has exported into the a skin file, so what I said about modifying the pieces would be impossible without users also having bought Spine. So that's out.

However, non-skeletal animations can work and can be accessible to modifying, provided the animations are aliased to make it both match the sprite-like style and make it simple to modify.
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>>7950626
So basically you want your art assets to be made in binary.
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>>7950666
That would work the best.
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>>7950686
I'm not gonna lie m8, going for binary is going to make things look a bit bland, but yeah I perfectly understand the reasons, it's quite easy to work with and it's not too hard to make things look decent with it.
However I will say this; if you're going for binary, you DEFINITELY will want hand-made animations because it fucking hates distortions.
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>>7950400
>those hands
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>>7951026
Not a fan of the four-fingered cartoony styled hands or is it something else? I'm still experimenting with how I draw AC characters.
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>>7951254
Nah, I think what he meant was that compared to the body, the hands seemed a little too big and pudgy. Quality work otherwise
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>>7949275
>>7949582

This is looking pretty awesome, for the start. C:
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>>7948948
thank you anon
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>>7953414
I know the ears aren't striped as they should be, but the colors are just flats for now. No shading or anything just yet.
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>>7953414
Looks okay for a start I guess.
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BEMP!
BERMP!
BIMP!
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>>7945298
Vanilla porn is so boring.
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>>7956541
absolutely agree, if I wanted normie sex I'd go on pornhub
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It aint porn, but I figured you'd get a kick out of it /trash/
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None of you guys are far enough down the slope that you've made your own animal villager OC you self-insert as, right?
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>>7959227

If making your gay ass mayor character be transformed via curse counts?
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ACNL is fucking broken.

I have 100 hours played and almost N E V E R my faggots ever recommend me new projects.
And saving items? It's hell, just sell everything.
I'll never get the police cabin
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>>7959853
I got pretty much all of the practical PWTs by the thirty hour mark, RNG gods must love me for life sims because I had no problems with RF4 event RNG either

Only things I don't have of practicality in NL four years later are Katrina on Main Street and Gracie because I often just forget to bother with them
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>>7959905
Another thing that doesnt make sense, you make your house bigger and bigger, but for what? Noone else will live there.
What I'm saying is, this games needs a dating system, with breakups and everything.
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>>7960165
So you can put more shit in your house to impress your friends online with your design sense.

Though I think that focus the series has taken more and more since WW is the wrong approach for the series. They should focus more on trying to make the game world feel more alive and changing on its own.
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Bump
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>>7961560
god i want to take her knot
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>>7961560

You silly anon!

Girls don't have penises!

>Silly anon!
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>>7965397
fuck the police
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>>7965420
Isabelle with a knotty dog cock gives me life.
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>>7965966
i love the artist here for making these
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>>7966164
>>
Lets talk about boys
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>>7959308
that's pretty hot
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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