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How does /toy feel about McFarlane toys?

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Thread replies: 125
Thread images: 26

How does /toy feel about McFarlane toys?
>>
Love their sculpting, wish they had good articulation. Samurai Spawn was the first figure to make me realize a level had risen and all figures from then-on that I got where judged by that standard. But almost 20 years later, they never continued off that promise, which is a damn shame.
>>
I'm still pissed they didn't finish the last members of Blue team or Osiris team.
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10th Anniversary Spawn is the best figure he's ever gotten; I was able to find him 2 years ago for about ten dollars, he goes for much more.

He finally has a good Angela with Marvel Legends one.
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Their Halo stuff with 3 and Reach were quite great. Halo 4 was a decent line. 5...not so much.
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I like them.

I'd buy more of their stuff if they had more articulation though.

Bought their Titanfall mech about a month ago and i'd probably buy another, since it's actually pretty decent for the price.

Did they recall them? My local TRUs had a few in stock like two weeks ago but now they're gone. not even a space for them. Only sold online now.
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>>6322447
they used to be good, in the 90s
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In the proper historical context, they were the flashpoint of one of the most dramatic shifts in the modern toy industry.

To put it into a comic comparison: if 12" GI Joe ushered in the Golden Age, and classic Kenner Star Wars was the Silver Age, and cartoon tie-in lines (i.e. RAH, TMNT, MOTU) were the Bronze Age, then McFarlane was very much the herald of the Dark Ages and should be credited for directly laying the groundwork for Neca, Marvel Legends, and even companies like the modern-day version of Kaiyodo.
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>>6322447
They would be one of my favorites if they used the 1:12 scale and actually had good articulation.

As it stands, I don't like them at all.
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>>6322447

It's sad to see them stoop to making shitty... not even lego knockoffs but like mega blocks knockoffs.

I liked when they were doing all those cool Halo figures for like $15 everywhere. They seem to have regressed. NECA sort of took over now.
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>>6322447
I have a few shelves of spawn stuff from the late 90s-early 00s which is when they started articulating there stuff and it still holds up decently to todays standards.

Unfortunetly Todd is a complete nutball now and has a firm stance against articulation in their shitty color top lines. They wont be seeing a cent from many collectors untill they get their articulation standards up and stop with the useless cuts on statues.
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>>6322568
So by Dark Ages do you mean that there are no toy lines that stick out?
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It's cool that they basically pioneered the adult collector market, but at the end of the day they're still articulated statues.

Which is to say, complete garbage.
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>>6322613
No. I'm not sure if there's a subtle joke or deeper meaning in your post, either.
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https://youtu.be/ntn7bgbl4wU
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>mcfarlane
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I loved them back when they were toys. I still have my knight spawn figure.
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>>6322661
>tfw i shit my pants
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>>6322661
>when yo arrows tell ya a bitchassnigga laughin at ya roadkill purse
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A formally great company that is unfortunately a shadow of itself. Used to make actual neat concepts, now they just shit out sports and C tier licensed figures.
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>>6322621
Nah, I just wanted to know what you mean by dark ages.
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>>6322900
It's just a continuation of the comic analogy, in terms of progressive advancements into different eras. Every era has stuff that sticks out and was good for its time, even what I allegorically called the Dark Era (of toys). I just didn't want to call the toy era that McFarlane dominated the "modern" era, because it would be confusing and very wrong.
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>>6322447
The Spawn figure in OP's pic is one that I have and love aside from the articulation.
Kind of the perfect 6-7 inch Spawn if only for the sculpt and version of Spawn that it is.
If you want an outright classic version of Spawn with the big dumb boot thing, this is the perfect one to own, but pretty hard to find the masked variant.
The Maskless version is awesome on it's own, but who really cares about the maskless version?
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>>6322631
He seems like a genuine and friendly guy, but he's so out of touch when it comes to articulation. No one said anything about turning the foot backwards, yet that's the pillar of his arguments.
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>>6323226
He does have some good arguments. Like the figures having to be sturdy enough to not fall appart when being dropped. Also his toys are ment for both collectors and children, so you can't really have 360 removable joints, like in Nip-figures.
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>>6323263
>>6323226
I have always liked McFarlane, he seemed like a very nice guy, cared about trying to push the line for toys and get stuff out that people wanted. Like being mad enough to even consider trying to make a Falcon in scale with the Reach figures, shame the retailers shut him down completely, but I doubt it would have done him much success.

But I have always felt he is just too artistic like the video points out. This isn't the first time he had that sort of conversation, just can't be, yet he still seems so skeptical when Shart tells him 'i like getting my figures to stand on one foot to do a running pose.'
'But you can't though, you can't'
'Oh yeah, I do it all the time'
the massive eye roll he does when he is cut off just as he is about to rebut more. He clearly is just stuck in this mindset of how his figures should look like.

But at least he is not completely and totally against articulation at all, he just loves sculpting clothing so realistically with their folds and creases that he feels horrified cutting up the sculpt to add joints despite the fact the folds and creases make it impossible to look good out of one pose. But then stuff like Halo and Destiny he is far more willing to add articulation since armor is already segmented.

It as also very interested to see how he really geeks out over certain articulation especially in the arms and shoulder being able to move over the chest or aim guns.
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>>6323428
Technically McFarlane was right about how you "can't" make most these Marvel Legends run naturally. You can do an interpretation of running but it's wrong and no one runs like that unless they are about to fall forward to dive on the ground to avoid a bomb or some shit. There are some import figures that CAN do a proper running stride though and someone needs to hand him one of those.

Of course he'd never be able to afford to do import level articulation to satisfy his "artist mind" and price them at the point he wants. However someone needs to at least show him it's possible and maybe one day we'd get some limited edition ultra articulation Spawn that cost $40-50 or something.
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>>6323440
I thought about adding 'someone hand him a Revoltech' to my post, but decided against it. Now, sure he might be totally turned off by some jointing decisions but really he should be shown something from the extreme end of the spectrum where a lot of his criticism isn't valid at all.

The bit about the drop test was very interesting and disappointing to hear. Figures are stoll children's toys in the most people's minds. I guess it also brings in a lot more money, but somehow I feel society and retailers are to blame. Why is it that onpy the Japanese manage to produce incredibpy sophisticated toys for adults? Why are safety regulations still a thing? There should be a teen+ restriction with change in attitude towards the abilities of the customers.
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>>6323470
But then normies would buy a Spawn figure with revoltech joints, accidentally remove a limb from it's joint and get angry that their toy is broken. This is also my only complaint about Nip-figures; they should be more sturdy. Although Figuarts are more or less perfect in that regard.
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>>6323470
>ear. Figures are stoll children's toys in the most people's minds. I guess it also brings in a lot more money, but somehow I feel society and retailers are to blame. Why is it that onpy the Japanese manage to produce incredibpy sophisticated toys for adults? Why are safety regulations still a thing? There should be a teen+ restriction with change in attitude towards the abilities of the customers.

Because the places where you'd be justified to sell them as "Adult only toys" are few and far between. I think, had things stayed the way they where going in the early 2000's, with suncoast, sam Goody, and all those media stores still being around, or at least prominent, as well as even KB(because they gladly gobbled up McFarlane figures and exclusives), we could've seen truly adult toys that didn't necessarily have to abide by safety rules tot he same extent. When I was a kid, these McFarlane figures would be sold at Suncoast and the like in areas with the more mature anime and right on the borderline of the softcore porno section, the more kid friendly toys where earlier in the store.

The problem is , all those places disappeared in the mid-late 2000's, and McFarlane himself will tell you that was a major blow to his company. Toys R Us is iffy about carrying collector's stuff, because some stores will go all for it,and others won't, and ultimately they have a reputation as a kid's store, and hey've always been apprehensive about carrying McFarlane's more edgy stuff. Selling these through Walgreens was a huge development for the company(though not new, WG would sell McFarlane figures as far back as the early 2000's, from what I remember) because it gave them a new market to reach adults with.
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>>6323784
Revoltechs are sturdy as fuck but I get your point.
I'm not even saying they should use revolverjoints. Just use whatever is appropriate.
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>>6323837
This guy gets it. There was a similar market hurt for manga when Borders shut down and CN stopped airing anime. Around that time a lot of comic stores also quit carrying manga. Sales went down from like 200-300 million to 30-50 million at it's worst. Things rebounded a bit recently but it's still nowhere near as strong of a market as it once was due to lack of retail presence and lack of TV presence.

Having an actual retail presence DOES matter. That's why what works for Japan isn't going to work here anymore because the retail outlets are essentially Gamestop/EB, Walmart, Target, TRU and Walgreens. Most those outlets aren't going to sell toys meant for adults and they must adhere to safety standards that prevents them from being true adult collectibles.
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>>6323837
Thank you for your reply. Very insightful.
I'm the one you responded to and I have to admit I was talking kind of out of my ass on this, but I still feel like I got things right. I'm not from the US and do all my figure shopping from overseas.

I know I'm derailing here, but I find it annoying how there's a need for separation in adult, collector's and kid's toys. It makes sense as a classification, but really it's much more than that. It's like a societal imposition, a problem at the root of humanity!(heh)

...which is the root cause of condemning toys to a kind of 'lesser' product for children, subject to safety standards in place for the lowest common denominator, unable to really achieve a widespread recognition and with it a quality that can sometimes be seen elsewhere. Like movies, books, films, games and so on.
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>>6323440
>Of course he'd never be able to afford to do import level articulation
Uh, his Halo line was import level and actually ahead when it was released.
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>>6323909
Import figures have come a long way. There was a brief period where McFarlane (and Toybiz) were ahead of Japan in terms of articulation, sculpt and paint but those days are LONG over. They inspired Japan to drastically improve their own toys but then we regressed.

If you honestly think that Halo line is comparable to modern SHF you're nuts. Even some of the more stiff figma are better articulated than those.
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>>6323867
>they must adhere to safety standards
This is only true for toys sold to kids under 13 or 14.

Lines by NECA and DCC don't have to follow any safety regulations because they market and sell their toys to adult collectors.

For ages 8+ toys, the regulations are almost no-shit tier. So Hasbro toys like Transformers and GI Joes can't have edges made of glass or metal that can pierce through skin.
Choking hazards are allowed once the toy is labeled and marketted to kids over 4.

>>>6323924
>If you honestly think that Halo line is comparable to modern SHF you're nuts.
If you honestly believe they weren't comparable, you never handled McFarlane's stuff at the top of their game.
And they were up until Bandai switched to the new hips. Even then, it's like 2 or 4 more points of articulation.
Now, if you're talking about POSEABILITY, no shit McFarlane oversculpts to hide the joints better and make their toys look so perfect. Still, you were speaking about spending money and oversculpt + points of articulation means they budget was at the same level or higher than Figuarts and Figmas (when were the new hips introduced?).
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>>6323936
The fuck are you on about? Points of articulation doesn't mean shit and never has. There is nothing impressive about a toy with 20-30+ points of articulation when it means fuck all in actual posing.
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>>6323941
I hope you're not this guy >>6323440 because you just changed your point
>Of course he'd never be able to afford to do import level articulation to satisfy his "artist mind" and price them at the point he wants. However someone needs to at least show him it's possible and maybe one day we'd get some limited edition ultra articulation Spawn that cost $40-50 or something.
>price them at the point he wants.
>ultra articulation Spawn that cost $40-50 or something.
McFarlane put more into their $9 figures back then than $30-40 import figures did and is still on par or almost with current lines. Inflation isn't $30-50 more since then, even when considering the fact Chinese labor costs more.

Cutting away sculpt to make them more poseable costs the same as oversculpting them.
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His stuff looks cool but I will never buy any of it. I really like articulation and posing my figures so that's the immediate turn off. However, if you're labeling something as an action figure I feel like it needs articulation at this point. When people buy a statue they expect exactly that, a statue that is static. If you're buying an action figure you expect the ACTION part of it.
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>>6323996
>McFarlane put more into their $9 figures back then than $30-40 import figures did

Oh boy, it's the McFarlane shill, here to lecture everyone about how great McFarlane is and how his toys aren't actually pieces of shit that break and can barely move.
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>>6323996
Uh...are you some kind of moron? Before the massive price increases imports were in the 2000-3000 yen territory. That's the equivalent of a $15-25 figure in Japan based on minimum wage in Japan. You don't compare IMPORTED costs to DOMESTIC costs. For example, a domestic action figure in America is expensive as hell in Japan.

Furthermore...yes it absolutely does cost more to engineer good articulation. If that engineering requires more individual parts or more advanced assembly then it costs more to produce at a factory level too. You are talking out your ass, just stop.
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>>6322498
Whats the articulation on this thing like?
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Spawn figures were absolutely fantastic compared to articulation on other figures in the 90's and a lot of them still hold up pretty well compared to todays figures. I appreciate the earlier waves for sure, its only once they started sacrificing articulation for sculpt the line got bad.
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>>6324009
this always happens in a McFarlane thread. It starts out being reasonable and good appreciation for someone who did make good changes to the industry then it turns to some individuals reaching to make him sound a lot more influential than he actually was and bashing Japanese toys.

Something they haven't figured out is just how many of the key/influential toy sculptors love the shit out of Fewture's resin kits since the 80's. They talk openly about it on their facebook from time to time, casually commenting to each other.
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>>6323840
Sure, but then the price would go up naturally. And I'm sure McFarlane has a certain demographic in mind with the way their figures are priced and manufactured.
If you are a collector, but you are poor, McFarlane toys are pretty good I imagine. They do have wonderfull detail in both the sculpt and paint job. And if you are a kid and you want a 'cool and edgy' toy, you can't go wrong with buying anything Spawn related.

McFarlane could bring out toys with a higher pricetag and better articulation under another brand name maybe, but that sounds very risky financially. They could give the Spawn licence to Revoltech, like Marvel has done.
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>>6324009
>massive price increases imports were in the 2000-3000 yen territory.
Back at McFarlane's high point, Figmas, Revoltechs, and Figuarts were already in the $30 and 40 range.

Revoltechs and Figmas were in the sub-$30 range before the Reach figures came out. Only way you were paying less is if you were buying them on sale. You could buy Reach shit on sale too for 20-30% off regularly. $10 was MSRP and the only fair way to compare toys since using sales means anything. I've seen people here try to compare clearanced toys to full priced toys just to pretend that the producer/toyline being wasn't costly

> If that engineering requires more individual parts or more advanced assembly then it costs more to produce at a factory level too. You are talking out your ass, just stop
You're the only one talking out his ass. You flat out ignore the prices and you're seriously pretending that McFarlane wasn't using barbell joints and revoltech-type joints almost everywhere? It's little different from Revoltechs or Figuarts. Feature per feature, McFarlane included just as much or nearly as much and they had way more paint apps too.

>>6324339
There's nothing reasonable about some guy lying and changing his point to deny a line was comparable to a Japanese line.
No one said anything negative about a Japanese line, but i guess it must be an insult for a western line to do things better or as good as a Japenese line while not costing $30+, huh?

BTW, just so you guys know, I have only been doing a direct conversion based on prices back then (like on HLJ or amiami). If we actually go into the buying power of the Japanese person, they're getting less for their money than someone in the US is. Their wages are less, so it costs much more for them to afford a $30 toy than it is for an American to buy the same $30 toy. When it was actually better for them... inflation and printing more yen. Hence ¥ increases across the board you see today, to retain that same level of profit.
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>>6323470
>Why are safety regulations still a thing?
refering to those drop tests? they are not there for safety, that was a very illuminating art of the interview in my opinion. Those are tests intended to insure nothing pops loose in the packaging thus preventing a potential sale because the customer thinks the toy is 'broken'. Obviously you are pretty right about most retailers and companies still maintaining the belief that the primary buyers will always be kids even for 'collector' lines, but the test is less for safety and more for profit. Which like I said is very interesting because it opens up a perspective of the importance of packaging that should have been obvious to me but never saw it before.

>>6323440
>>6323470
On one hand the revoltech spiderman would be so vulnerable to his criticisms and make him more justified in his views, but on the other hand, it is the only figure of spidey I seen so far that can match such a wide variety of extreme comic poses.

>>6323837
>>6323881
>>6323867
>Having an actual retail presence DOES matter. That's why what works for Japan isn't going to work here anymore

BINGO. Everyone needs to remember that a lot of things doesn't work as well for US as for other countries in many aspects, not just toys, due to it's size. One state is the size of a lot of countries, so the states can't have the same kind of public transportation infastructure that other countries, japan especially, have. So this means out of the way privately run collector shops are even more out of the way, but in japan? I would wager a bet that most of the more remote locations are no more then a 1-2 hour distance train/bus ride away. No need to worry about gas.
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>>6323996
>McFarlane put more into their $9 figures back then than $30-40 import figures did
McFarlane Halo figures had a range of prices at stores. I have searched and searched and could never find an actual MSRP for them, but my personal experience was most stores were $11-$13. When I checked the wayback machine archive of his site when the first wave released, his own store was selling them for I beleive $12 or $13. I never saw at the $9 some people swear they were at, not going to deny their claims considering the wide range of prices I personally seen, but I would not just automatically call them '$9 toys' since that was the lowest price, I would more comfortably label them as middle ground of $11-$12

That said, as >>6324009 points out, you are comparing modern day prices for one thing to nearly ten year old prices. When McFarlane came out with Halo, I was able to buy revoltechs in store for $24, not that big of a price gap really considering they are an import item.

>>6324474
You really hit a big point I feel a lot of folk always gloss over with McFarlane, the balance of detail versus price. These days it is more questionable if they still have the same value due to rising prices, but he gave us statue level details for a fraction of the price. Articulation may have sucked on most of the items, but that was a huge selling point that they looked awesome.

>>6324515
one thing I have pondered is how about the other stuff they can buy with their wages? Are they able to live off of less money then other countries? As in food and stuff like that? Would that allow them to have more extra spending money for cool things?

Also I wonder how big of a deal their payday affects things since I believe the average salary comes only once a month.does that change the way they look at money and become more frugal? Then when the next payday finally rolls around if they have a decent surplus of money leftover would they be more likely to want to go out and spend it?
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>>6324515
omg it's subjectanon!
I've been away from the boards, I've missed your autistic shitposting and awful analogies.
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>>6322576
I heard a rumor that some of McFarlanes original sculpors moved to Neca at some point.
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This is at TRU right meow
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>>6324013
Its crap. The range on the legs look like it would be good but it's super limited.
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>>6324515
Let me reiterate. If you buy AMERICAN lines in JAPAN they cost a lot more. If you buy JAPANESE lines in AMERICA they cost a lot more. Stop trying to directly compare the two things from a single point of purchase. Someone who lives in America is getting a much better deal on domestic lines and vice versa. That has changed in the past couple years but for the purposes of this argument we are having now what's happening right now is irrelevant.

The difference in cost between a Japanese person buying a Japanese toy and an American buying an American toy weren't that big. Especially considering the extra accessories the Japanese lines came with.
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>>6322576
like he said himself, they probably rushed too deep into the ultra realistic building brick sets with GoT and Walking Dead. he knows he can make good money off the concept but there is no exposure yet, probably why he is trying to do the licenses he is now, obviously building blocks and cartoonish kiddy looks but with a much older audience. that way he has the right target demographics now browsing the lego aisles that before never bothered.

I just pray and hope he might return to the GoT line again once he build up store awareness. They have such huge diorama potentials.

>>6324721
Doubt this is subject anon because he does have a point. Why compare a modern day price for one toy to a much older price for the other toy?
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>>6324761

Man that packaging design is awful, barely looks like it should have a toy in it.
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>>6324674
If McFarlane can offer more articulation for the same price, without joints coming loose and stuff, I'm sure they will. As long as Todd accepts that this will impact the sculpt.
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>>6324761
If you're into statues, this looks like a fine one.
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>>6324926
The thing inside barely counts as a toy in the first place. The points of articulation it has are so obviously meaningless that you gotta really wonder why they even bothered.
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>>6324515
you're talking purely from the perspective of an American. I lived in Singapore at the time and you can get Japanese toys, especially Kaiyodo stuff for the same price point as a Movie Maniac. Also keep in mind that Kaiyodo had a lot of diff lines going on. Revoltech, on its first run was actually running at $20 and if you lived in areas that were shipping route stops for items from factories in China... Well, Japanese toys cost a lot less. Btw, I'm not the same anon you were arguing back with. I'm giving you a different perspective about your point in insisting that Japanese toys are intrinsically more expensive while giving the customer less.

Right now, where I am, a Marvel Legends cost the same as a SHFSS and some SICs on retail and online sellers locally sell it for that price, just because the competition are selling them for that high.
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>>6324945
>wonder why they even bothered.
Money. It costs more money to package the statue type figure in it's full pose then being able to move the limbs around to fit into a better sized package. This also then translates to the retail shelf as well, retailers are more willing to stock stuff that does not take up too much space.
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>>6325053
America is the only thing that matters. So your points are utterly moot right off the bat.
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>>6325055
But it's already packaged in the full pose itself. The only thing that isn't giving the complete look are the guns in the hands.

Plus, the articulation in the arms is practically non-existent.

https://youtu.be/14QP3qJvLnU?t=314
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LOL, I'm loving how people are at first arguing i shouldn't compare import costs to domestic, despite the fact I've only been comparing MSRP (domestic only, not import prices) and then saying I shouldn't compare now costs vs then costs (despite the fact I've only been comparing 2011 prices). And now everyone is piling in to argue importation costs to their native countries is the only way to compare.
Dat constantly shifting argument just to try and win the argument that McFarlane wasn't offering just as much articulation, paint, QC, etc at their high point for cheap, because someone is butthurt that toys don't need to cost $40-50 to offer what he did in 2011 even today.

>>6324674
>my personal experience was most stores were $11-$13
Then go with that, because even if you go for their maximum comic book inflated shop prices, the gulf in price points is huge.
>you are comparing modern day prices
I like how you tried to look up Halo prices but didn't for Revoltech/Figma/Figuart prices. DBZ, NGE, Iron Man, etc figures were all 30,000Â¥+ back then.

>Are they able to live off of less money then other countries?
Uh, you kinda have to when things cost so much and your wages are lower.
Still, food is pretty damn expensive over there, just like their toys, and you can compare costs of living here: https://www.numbeo.com/cost-of-living/comparison.jsp
Anything collector related increases way more than it does in the US. Like 2-5x more instead of regular shit that numbeo compares.
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>>6325216
here's your (You)
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>>6322447
shitty statues and manlet toys
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>>6323837
That's a good point you bring up about losing retail presence, and it's an easy one to forget for folks that rarely went to malls or video/movie stores. I don't remember if Todd ever commented on this stuff at the time it was happening. I do recall the Spawn forums becoming less about Spawn toys and more about other lines (maybe because the McFarlane stuff was going up in price but the toys were becoming lackluster, I forget). I do recall McFarlane taking down the forums, using those same reasons so many other sites use when they no longer want the hassle of on-site discussion.

"The second reason for this post is to announce some news. As some of you might remember, back when we started the Spawn Boards, social media wasn't nearly the giant force it is today. And while we continue to have a very active, but small community on these boards, we feel that there are better ways to provide social outlets for our fans in a wider arena."

"With that in mind, we've decided that as of Friday, October 14, the Spawn message boards will permanently be removed from the spawn.com website. Besides announcing this news, we also wanted to allow this transition enough time for everyone to collect any contact info they might need before the boards are officially taken down."

>>6322590
Yeah, I'll never get rid of my McFarlane toys from their golden years. Especially the in-house lines like Total Chaos and Techno Spawn. Was in my early 20's when this stuff was on shelves around 1998. I'd had GI Joes as a kid so I knew these weren't the best articulated but I didn't care. The size and sculpt were better than almost anything else on the shelf, especially for the price they were going for. Still don't think many things today match McFarlane's best years.
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>>6324945
>>6325055
I think there is also different laws and taxation on action figures. I'm not clear on that law but maybe someone else remembers.
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>>6325053
>I lived in Singapore at the time and you can get Japanese toys, especially Kaiyodo stuff for the same price point as a Movie Maniac
Those are called "bootlegs," anon.
>>
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>>6324013
Hips are ball joints.
Wrists are ball-hinges.
Elbows are ball-hinges.
Shoulders are ball-hinges.
Ankles are ball-hinges, but they're screwed in place so only acts as hinges.

There's other points of articulation, but they're mostly worthless.

The sockets impede on the articulation and I'd modify my own if i could find another Titan, but since they only seem to be sold online only now, i'm holding off until convention season is over to see if i can find deals there.

Its a fantastic display piece and an just an OK toy.
Worth the price.

Here's the only way it can hold the gun with both hands and look like it's shooting forward in the same direction the "head" is.
Cutting away the sockets would help a ton.
>>
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How are the color tops line? I'll get pic related regardless, but are they articulated at all? Jareth doesn't look like there's any joint but the cut hips below the waist, though some I've seen in stores look like they do.
>>
>>6326325
> are they articulated at all?
Barely. I have the Titanfall 2 guy, and all he really has is a couple of arm swivels. No leg articulation at all.
>>
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>>6325223
Cool
>>
>>6325260
here's your (You)
>>
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>>6325218
>>6326380
>>
>>6325216
>I like how you tried to look up Halo prices but didn't for Revoltech/Figma/Figuart prices.
I mentioned what I paid and saw revoltechs going for in stores at that time. I took that oppurtunity to be lazy with the assumption that since it was a stateside price it would infer it was cheaper domestically then stateside or even roughly the same price depending on how distribution was back then.

I went back and looked up the prices from various sites. Nice thing about many of those sites like HLJ, is did not need the wayback machine to know what their base prices were. Did use it to confirm the base price wasn't changed for the first couple. I will admit I should have factored in the potentiality that the revoltechs being sold stateside at that time were older, 2007 releases and had a base price of 1,700 yen. 2008 gave us the likes of the Gurren Lagann figures which were 1,900 yen, and the wayback machine actually revealed that the converted price to USD was $20. The gundam wiki gave me information on the first Robot Damashii figures, which were 2,200-2,800 yen depending on the suit. Price goes up much higher or lower if the item is some sort of bigger set or an add on to other releases like the Raiser. Tamashii official site still maintains a comprehensive list of every figuarts (and other lines) they released and prices, which is about 2,310 yen for the first figures. But the site does clarify under every individual item how much tax they included in the price which was 5% for those figures. Going off of how their robot damashii were 2,310-2,940 yen, then remove about 100 yen and you get 2,200 yen for the figuarts.

The first Figma was 2,381 yen, again one could assume the tax price was included with the base if you wish to.

Now you may have noticed something from how I kept using 'first' a lot. Revoltech was the only line of those to have NOT begun in 2008. So that is an important point to consider when revoltech was considerably cheaper then the others.
>>
>>6328613
oh forgot to clarify, the gundam wiki actually outright states they do not factor in any of the tax which is why I even thought to check between the official site and the wiki for the RD line at all when I noticed the tax notification on Tamashii. Just to clarify that I wasn't pulling completely wild assumptions from my ass. Just mildly wild at the most I hope.
>>
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>>6328613
>>
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>>6328626
>>
>>6322447
Spawn 20th is the only really good spawn figure. Ops pic is a good looking figure, but the articulation is just laughably bad. as long as you don't ever try to pose it outside of the default "stand there" pose, it will look silly as fuck.
>>
Specializing in unnaturally small headed freak figures before microcephaly became a buzzword.
>>
>>6328906
what about the 10th and the i.88 Halloween( which are basically the same)?
>>
>>6329078
Thats actually what I meant, the 10th. Whoops.
>>
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So this one will have 12 points of articulation. Will it be worth a pre-order? I'm a pretty big Spawn fan, but I really like posing figures.
>>
>>6331740
>Spawn fan
>Like posing figures

Choose one.
>>
>>6331740
>12 points of articulation

Aren't the points of articulation they choose worthless on these though?
>>
>>6331740
>swivel cuts

No
>>
>>6331740
if you like posing or articulation you should go for the 10th anniversary, i.88 halloween and the i.98 which are basically the same mold
>>
>>6331862
Those are very expensive where I live. I really hope Todd releases more figures with that type of articulation. I guess I will skipp preordering this one.
>>
>>6332650
>Those are very expensive where i live
where are you from?

>I really hope Todd releases more figures with that type of articulation
i hope so too but it's very unlikely he really really hates articulation if he can't hide it behind some clothes or accesory, i mean he even hates the 10th anniversary figure, but a man cand dream i guess
>>
>>6322447
They are not.
>>
>>6333258
I'm from Europe. I can buy the Spawn 10th anniversary figure for 170 bucks, excluding shipping. That's way more then it's worth though.

Todd should try expanding his business a bit, I'm sure he'd like it.
>>
>>6333346
yeah it's too much, it's a great figure but really not that worthy

>Todd should try expanding his business a bit, I'm sure he'd like it.
i think right now he's very comfortable with how much is making his walking dead and halo stuff, but maybe if his new spawn script gets pitched maybe we'll get more spawn stuff and some re-realizes
>>
>>6333382
>i think right now he's very comfortable with how much is making his walking dead and halo stuff
>halo stuff

He doesn't have that license anymore.
>>
>>6333386
really?. oh well he's still safe with his WD and FNAF stuff
>>
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>>6333382
>>6333386
The Halo license is basically dead weight now.
McFarlane had full support from TRU, Target, and Walmarts before, but it basically became a collectors line at the end and found mostly in the niche collectors section in the back of stores.
Mattel gaining the license did nothing for its support and has even less space than McFarlane did at the end.

Destiny figures is where it's at now. Maybe. Probably.
They seem to be pretty poseable too, so it's an improvement over the current Color Tops.
>>
>>6334142
can't wait for more McShelfwarmingstatueshit
>>
>>6322619
I never understood the rationale of putting few useless articulation on what's basically a statue.

it will suck as an articulated figure because not enough joints, and it will suck asa statue, because of useless, visible joints.

Plus their paint jobs are hit or miss.
>>
>>6336307
>>6322619

Because the articulation wasn't that useless. Sure the older McFarlane stuff often didn't have the range of movement of, say, Revoltech figures, but it could be enough to get some different poses. Swivel shoulders, wrists, and hinged elbows were common. They often had swivel hips, knees, waists, and necks too. I don't recall having any issues with the paint jobs.

Overall I'd say McFarlane toys did occupy some area between articulated figures and statues but that doesn't have to be a bad thing.
>>
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>>6336342
>Overall I'd say McFarlane toys did occupy some area between articulated figures and statues but that doesn't have to be a bad thing.

They're really just higher end versions of what toys here like at the time. You can consider them a divergent evolution to what collector's toys are now. The whole "preposed" sculpting style was common at the time. I feel like part of the reason that style started to be abandoned, by both East and west, is because the market for high end statues had expanded so much the need to compromise articulation in favor of sculpt stopped being a major issue, since those who wanted a statue would now be able to just buy a statue. Granted McFarlane coasted for a long time on being able to offer cheap alternatives to statues.
>>
>>6336307
Trying to ride the fence between useful action figure and "art". Lots of assembly points posing as "articulation". For a long time it was common knowledge that Toddy Mac prefers sculpt over articulation, and that the latter would always take a back seat if it couldn't be hidden/integrated to Todd's OCD standards.
>>
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When I think of McF, pic related is what I remember and how excited I was to see these figures on the shelves. Surprisingly, my first figure was the first Violator that an aunt that I didn't know too well got me for Christmas, what a fantastic gift.
>>
>>6338830
It's a cool looking toy.
>>
I have (almost) the full first series MIB, including the red bendy Violator and Angela mail-aways. The only one I'm missing is Malebolgia, I think.

Been debating having my parents bring them up from their house next time they come through. Right now they're just sitting in a box. I know the collector's market is tanked, but...

Thoughts?
>>
Todd started out good, but hit the peak around waves 7-9. After that they shifted to pre-posed statues made of very brittle plastic, cast in a base color and painted over almost entirely so they'd paint chip all over the place. I think series 7 was also when they shifted the scale up by an inch and even before series 9 they were doing the pre-posed figures but at least they tried some neat play gimmicks. Todd was selling to collectors early on but still knew he'd make more by making toys kids would also like. The statues weren't what kids wanted.

Interlink 6 was a great idea. It was a poorly executed toy. That same fragile plastic, partsforming so bad it's like "transforming" a Kre-O Devastator(and it takes about as long to put together), and in the end you got a statue. The arms couldn't even move at the shoulders because it would undo the connector. Leg movement? BullSHIT it could. The thing wouldn't even stand without the special base. I mean, if you have the money to get a set, the patience to assemble it and the room to display it it's a nice display piece, but that is all.

10th Spawn might be the most poseable, even though it moronically lacks ball jointed shoulders, but it's super expensive to obtain. The best Spawn, if you want the old costume, is still the first toy. Spawn III is great if you like the revised costume- just fill in and paint the eyes because the light gimmick has no clear diffuser, and you can't even change the batteries. Or pay almost $100 for the club exclusive Spawn 3, but filling in the eyes of a toy that goes for $20 shipped MISB is better.

Todd also became an asshole of a human being, dicking over business partners severely and retconning the Spawn book like crazy. His ego really fucked him so bad a lot of the industry just began to ignore him, and he wasted money on a stupid baseball that became more of a joke than something he could brag about.
>>
>>6341813
>The only one I'm missing is Malebolgia

the box set with Medieval Spawn goes super cheap, no more than the regular version.

The movie Malebolgia is actually a much nicer toy... but the plastic is very brittle so I'd suggest not bothering with it. It's so brittle, I've had them arrive in the mail broken. Actually much of the movie line suffers, I'm not sure if they just used cheap plastic or if the movie line just used a special batch that became bad over the years like GI Joe thumbs do. I don't really get breakage out of most early Spawn figures.
>>
>>6323428
>Like being mad enough to even consider trying to make a Falcon in scale with the Reach figures, shame the retailers shut him down completely, but I doubt it would have done him much success.

That thing still sticks in my craw, all these years later. I didn't give a pickled rat's ass about HALO, but I was in to G.I. Joe and THAT thing would have been great with modern era Joe figures. It was the kind of thing Hasbro should, but never would, do.
>>
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>>6341822
>even though it moronically lacks ball jointed shoulders
yeah what the fuck is up with that? everything else in the figure is perfect articulation guise

also the i.88(masked) is a good alternative but just because is the same fucking mold
>>
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>>6342066
I think you're judging it too harshly.

Compared to figures from back then, it was the most poseable of them all and better than some later lines like Revoltechs.
>>
Is it worth opening up an original Violator? I heard plastisizer leaks like a bitch on that one, and being a rubbery bendy toy it will probabaly be falling apart anyway, right?
>>
>>6342196
don't get me wrong i love the figure it's just that is a really weird detail
>>
>>6342232
Dunno bout the plasticizer, but the limbs should be fine. I could be wrong, so someone correct me if I am, but the main reason rubber cracks on stuff like Hot Toys is because it's a thin layer stretched over a jointed plastic skeleton. Violator is made more like a traditional bendy toy, like Gumby. The rubber is pretty thick around the wires. And as we all know. bendy toys generally survive the ages--the greatest danger to them is really the internal wires overstressing and snapping. So I suspect Violator will still be fine to play with. All the loose and intact Violators I'm seeing on eBay seem to back this up too.
>>
>>6342196
I have the animated spawn line, they're all basically statues but they look so awesome, it made me wish there was a SatAM Spawn cartoon like shown in the comics included.
>>
>>6322447
Loved them as a kid, just wish they weren't statue shit.
>>
Would it be possible to add revoltech joints to a MacFarlane statue? Like I've seen people do it to vinyl statues but are Macfarlanes a bit too specifically sculpted for that?
>>
>>6322447
I would laugh so hard if, as part of the new Spawn movie's licensing negotiation, some other toy company ended up with the Spawn license.

>Marvel Legends Spawn
>>
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>>6343279
You're dumb, since McFarlane pretty much tries to hold control as tightly as possible, hence not really doing anything with his stuff unless he's directly involved.
He basically produced the first Spawn film himself.

But it's too bad Toy Biz no longer exists, because an ML line today of Image/indie characters would suck so much shit.
>>
Love a lot of the designs and when you get a good one they can be awesome, but they're way too inconsistent with general quality, articulation, and whether or not they'll break on you straight out of the package.

At least most of them are dirt cheap unopened these days. I've picked up a few really nice ones for next to nothing.
>>
back around 99 I bought a bunch of the mcfarlane licensed stuff. I have a full case of the austin powers figs as well as sleepy hollow and the first movie maniacs (freddy/jason/leatherface). All unopened. Is this shit worth anything?
>>
>>6348893
>Is this shit worth anything?
Nope.
>>
Anyone have the Youngblood and Wetworks lines?
>>
>>6348893
It's probably worth about what you paid which is the case for MOST McFarlane stuff. There are some worth more so it's always worth checking eBay completed/sold listings to get an idea if you own any worth more.
>>
Weird question but does anyone have the spawn.com toy promo shots saved or archived? They had a lot of nice artistic photos of the final prototypes that looked amazing but I never saved them. Thanks procrastination you fucking cunt.

Tried to use Wayback Machine but none of the photos were saved most likely because of the old sites javascript usage. It'd be a shame to lose them all since his new blog website doesn't have all these shots available anymore.
>>
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>>6348929
I have a good chunk of the Wetworks figures, including some of the different skin variants. Never read the comic but I still like them; especially the Vampire.

>>6348972
Man what a shitty sluggish site that is now. Looks like you're right; I swear there used to be better pictures, like a couple different shots of the finished paint apps. Wonder why they'd take them down. For a laugh you could maybe e-mail them and see if they still have the pics somewhere, or maybe they'd consider putting them back up.
>>
>>6323996
>CQC pauldron on thigh armor
whatever you said no longer holds value
>>
>>6343261
Depends on the figure most definitely. Most probably would not work well unless they had a largely nuetral posing
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