Okay, he's been out for a while, and I've been waiting for some 3rd party upgrades to roll out to make him decent, but so far haven't seen anything good yet.
There's the Perfect Effect PC-14 gun for him, which looks nice, but 30 bucks is a lot for one gun, even if it's big.
There's also a sticker sheet from Repo Labels, specifically a set for the open boot sections to make them look a little more functional, but again, 35 dollars for a sticker sheet seems a little silly.
Anyone have any suggestions?
>>5990859
Well if you don't mind waiting til January
https://tfsource.com/dk-02-fortress-maximus-upgrade-kit/
I found the perfect 3rd party storage unit.
>>5990859
We're getting a sword, and another gun upgrade kit, plus the DNA upgrade sets.
Surprisingly enough, no one's making Cog at the moment.
>>5991545
>Uncle Hasbro, can I have dinobots now? Please? Pretty please? I don't mind if they're headmasters! I love you, unlike those spoiled rotten turd parties. How dare they buy something unofficial! Don't they know that you could just stop making Transformers forever just to spite them? Please don't do that, Uncle Hasbro. I'll be a good boy! They don't even have to turn into dinosaurs!
>>5991433
See I'm mostly happy with his robot mode. I would pay for ramps and additions to city mode though.
>>5996574
The only thing I want is a strengthened connection between the foot and the leg. I have a harder time posing him than Metroplex since the feet come off super easily.
If I could design my own upgrades:
-A higher tower piece to replace Cerebros.
-Guns for either side of the tower for battle station mode.
-A longer tunnel and ramp for the front entrance so vehicles could actually drive into the city.
-longer side ramps.
-stuff for the open boot sections in city mode (repair station, jail cell, etc.)
-Gasket and Grommit