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ITT: We passionately discuss a wargame that doesn't exist

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Thread replies: 196
Thread images: 37

God I HATE Scream Wizards now, what was GAME COMPANY thinking with that buff to their power points usage?
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>>55396318
Well, they wanted to know what would happen if the wizardhobos were at max power at the beginning.
Turns out some spectacular things happen like accidental planeswalking and the occasional maurgarite pandemonium.

Of course, I don't expect you to see the genius in GAME COMPANY's decision to do that.
Scream Wizards is almost perfect now.
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>>55396437
Being MAX POWER at the beginning was a mistake. Now they've effectively made a power cap, and breaking it would send the entire community into a frenzy. They're basically guaranteed to fail really hard sometime soon.

Also, can we discuss the Coswald Shipmaster? Why is he so fucking dull and mediocre in power but has such a sweet model?
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>>55396318
Dude they brought their hit die down to a d3. That's good enough payment for the buff and then some. Scream wizards should be at least as strong as bloodragers after 5th level...
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>>55396318
My Akashic Cubelings are still decent, even with the waves of imbalanced changes. Good thing I have 200 of them.

And a Speaker of the Divine Simplex, kitted with the Six Faces of Enlightenment.
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>>55396738
>200 cubelings
>he has 3 digits worth of cubelings
>ever
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>>55396318
They only buffed them so that they could actually stand a chance in tournaments ever since they made the TCG and wargame share a ruleset. Yeah, Scream Wizards rule in the meta of Aggro-Mill and defensive Shatterhorde lists, but is it any better than the non-unified game/setting when fucking Bloodsploder suicide that won by just having a few units hang back while the rest of the battlefield was universally nuked ruled the scene?

>>55396738
Lucky fuck. Cubelings always benefit from changes. Meanwhile, my heavy unit centered Ghost Apes got neutered ever since the Supreme Spectral Simian lost his Sealed Sceptre of S'hukreb.
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>>55396813
>implying the Order of Sacred Geometries isn't a horde army masquerading as zone-setting spellcasters
Next you'll say it was a bad idea to get 100 Polytopic Priests.

>>55396816
You know you can pretty much recreate the Sealed Sceptre by taking a Serendipitous Staff of Sla'ruhm and investing some of the freed up modifier points in boosting the Simian's Binding skill, right?
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>>55396890
>you can pretty much recreate the Sealed Sceptre
No you can't. The mustering bonus from the Sceptre was utterly bananas, and the Staff only offers half of it. Add to that the insane bonus ability that is entirely unique to the Sceptre and I lost a ton of utility.
>Next you'll say it was a bad idea to get 100 Polytopic Priests.
That is a bad idea. You should be running a prime number to get the associated stat buff off of nonreal geometry that lets you combat physical damage based threats that can destabilize your geometric formations. Running a multiple of ten just lets you access that one rather useless spell from your Arcanoids.
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>>55396937
I ran the Mersenne Prime build last edition, but the utility from Decimation has gone seriously underappreciated. I guess you missed the rule that if you group all non-leader, non-siege units into groups of 10, all Priests count as Ascended Arcanoids for the purpose of casting Decimation.
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MAKE FISHMANS VIABLE RHGHGLGHGLGHGLGHGL
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>>55396974
Ah, you're actually building Decimation. I've played against one guy in my LGS that does that but it never actually triggers because of the sheer amount of disruption I get from Remote Possession on my Spirit Siamangs that can force squad changes and therefore waste vital setup orders.

>>55397001
"no"
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>go to LGS for a game
>got my army of Comic Sailors build around turn 3 jenga rush
Dont you fuckers dare to say Im WAACfagging its not even half as powerfull as in 4th ed.
>my opp is some fatguy
>of course plays 7 (seven) Scream Wizards
>didnt even know its legal
>apparently you can buy 4 for 30 points and each additional one for $2.50
>we roll d7, turn 1 goes to him
>proceeds to wipe my guys out of board
>my turn
>I draw planetary explosion, red circle with four spikes and a four of spades
>notagain.jpeg
>a this point I have only two corvettes and a light battlecrouiser
>decide to go all in
>roll two green and bananas on action dice
>go battle speed with my corvettes and charge his Scream Wizzards
>wipe half of them at meele
>powerhammercannons.fuckyeah
>decide to use the 4 of spades
>He uses Colorfull Counter
>I finish rubik's cube first, fatguy is shaking now
>It resolves wiping his imaginary dragon and a forcing his gebirgsjäger platoon to flee
>tfw I control 4 of the victory points to his 0
>game ends by end of my turn
>dude just starts screaming
>flips the table and lets his autistic battle cry out
>Calls me a fag for playng Consmic Sailors in 13ed
>mfw

Your that guy stories?
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>>55396318
Lore-wise, do you think the Verdant Order tolerates homosexuality within its ranks or perhaps even, encourages it?
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>>55397065
Possibly, seeing as every Verdant player is massive faggot
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>>55397065
It's a bait-and-switch for their secret enforcers to execute heretics of the Chartreuse Concord since the only sexual thing allowed is pollination. That hasn't stopped people from misinterpreting the Verdants as omnisexuals for some reason.
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>>55397039
If Remote Possession is enough to disrupt his setup, he's not running a stable enough Leynode Projection. Also, I can't stress the importance of the Six Faces of Enlightenment.

>>55397052
>go to LGS
>opponent isn't from around here
>showed up because the store was running a tournament, and the winner got a prerelease pack of Neofishmen
>Fielded literally nothing but Bloodsploders and a Reanimator Tower
>He actually spent over half of his points on a building
>One of those "cost a shitton of money, aren't actually meant to be run by players, designed for stores and events" buildings
>Turn one, he rushed his 'sploders in and went for the guaranteed damage, 'sploding them all
>Then the tower revived them all, mid-combat phase
>He repeated this, chuckling smugly until I was tabled
>Didn't even get a turn
>Bragged about his "strategy"
>Did this to every other player, won the Neofishmen, and then left
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>>55397135
>Neofishmen
this meme needs to end
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>>55397001
Fishmans were only intended as an ally pick for Pipe Bozos, and they work well in their intended role. Making them a full faction was a mistake. They have nothing going for them as a faction but the cute mermaid models.
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>>55397173
>same aesthetic
>same gameplay
>some of their units use the same models
>literally only difference is that they're called the Tideslurpers
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>>55397135
>Bloodsploders
Oh god I hate them so much. I'm fucking tired of always putting Tableflippers in every tournament list just on the off-chance someone fields them.
Tableflippers are shit. SHIT.
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>>55396318
Man I had some great games today.

2000pts of my Vampire Counts up against my opponents Warriors of Chaos it was fantastic. The second was me and a Tomb Kings player teaming up on an Empire and Bretonnian player on a crusade themed battle.

Haven't had a great game day like that in ages.
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>>55397135
Leynode does jack and shit if I project from between two Ghastly Gibbons that are equipped with Spell Lenses. That is an often overlooked combo that pierces almost every form of spell resistance AND boosts the speed gain from possession that then allows them to bust groups even more effectively. I can even combo them with a Gorillageist that has Ritual Chimes to explode the possession to corrupt a whole formation at once. Shit requires a lot of orders to be invested, but utterly ruins any formation strategy. Rushdown can fuck me up, though.

>>55397274
Scream Wizards are the chemo to the Bloodsploder cancer. Scream auras slow the 'sploders enough so that they can't suicide rush as effectively.
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Got this badboy from tournament after wiping some noobs. Will he be playable in modern neofishmen lists?
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>>55397316
Yes, but Scream Wizards synergize with the rest of my list even worse than Tableflippers. It's build around Green Things buffed with Sugar Rush, and their See Food rule doesn't let me put Scream Wizards in range unless I'm really lucky with the deployment chit throw.
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>>55397327
Barely. You need dustswimmers to compete in most meta maps, and he synergizes well with them in that he can crush when he's delivered into the midst of an enemy line. His low mobility overall just cripples him and he sucks against the big Scream Wizard lists that are sweeping right now.

>>55397356
But they have really nice uses against most lists, especially as a counter to dedicated Scream Wizards. You don't need much range against 'sploders since the radius from the front lines is enough. Tell me how you use Tableflippers.
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>>55397327
Wasn't he killed, fried and eaten in some metaplot game? That would disqualify him for any official event.
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>>55397314
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>>55397316
And that is precisely why I have the Six Faces. As a Reaction, I can kill an entire squad of Cubelings to add their total Structural Integrity Lines to my Resistance Dice. Cubelings are dirt cheap this edition, so I have lots of fuel. Then, when they die, the Pattern Network I use allows for me to autocast Decimation with the nearest two squads of Priests.
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>>55397314
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>>55397382
Metaplot is convoluted and there's almost always conflicting information, but yes, that did happen. Remember when three different versions of the official webzine released that had wildly different recollections of the events of the Crush Skirmish at Bungoid pass and then the company only released information after 9 months that said that two of the 'zines were canon but not which ones were?

>>55397397
That must be it. I never see Six Faces since it plays badly against the strangely common Sandwisp Brigade hybrid toolkit deck and negation infantry organization. Shit is ran by 1/3 of my LGS and I don't know why.
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>>55397375
>Tell me how you use Tableflippers
I basically just provoke bloodsploding prematurely with Unsufferability. I don't have enough money to buy any additional equipment.
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>Skub: The Thread
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>>55397424
You need to shell out on something so they have at least marginal utility against those fuckers that play solitaire and don't field a single unit.
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>>55397052
>Playing against some guy I don't know
>He deploys an Incarnation of Alcoholism with two Purple Lanterns
>Okay, it's strong but a huge pointsink, and the lanterns don't even stack. I can do this.
>He proceeds to run around with the IoA and break LoS constantly
>I'm wiping put the rest of his troops in the meantime
>His turn
>"I play Sign of Wroggohloblbl"
>How? You only have one Purple Lantern in the deployment zone and those two on IoA
>He points at the lanterns on IoA
>They are hanging from the very ends of those tentacles or whatever those are
>"They're exactly 2.411 inches apart, and lanterns work when carried by models."
>Fuck
>I measure every signline twice
>FUCK
>It's legit
>He managed to form the Sign of Wroggohloblbl by carrying two lanterns on a single model
I couldn't even be mad at him, that's just ingenious.
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>>55396318
If you have to explain the joke it isn't funny. Are newfags really that clueless?
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>>55397598
Man wotC needs to nerf newfags. Mirroden really lowered their headcannon, you with me frity?
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>>55396318
Scream whiners just need to git gud. They're easy to counter with a few yagmon coalition runecasters spirit casting manaward , locking them out of their power cards while your reikland redcoats secure the dropzones.

Fishmen are the most overpowered bullshit at the moment that nobody has clocked because they're too busy shitting themselves about scream wizards. Entire army gets , 9d8 sharp dice per turn, mass bubble immunity shields, hydro cannon spam and can 'go fish' every phase for free fucking power cards
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The new minis for Eldritch Regnum look pretty awesome.

Can't wait to build me an army of Drogbars , once I finish my current army of Dantallion Exodus I will begin with those folks.
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>been playing Fungal since 2ed
>eventually settle on using almost exclusively mad dwarves
>get the dwarf explosion AND spore spreading on every death
>get a chain reaction of death and spawning new units for me
>new edition hits
>dwarf hp go up by FIFTY PERCENT
>explosion radius down by A WHOLE INCH
>enemy can now easily position himself before killing my units
>tier 2 strategy suddenly completely useless
I have hundreds of these fuckers. Might just go back to mushroom trees and play tower defense.
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ITT: faggots that weren't here for the original thread and are breaking continuity
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>>55396318
OUT OF MY WAY CORBYN FUCKING SHITS!!! HELIOMANCER MASTER RACE COMING THROUGH!!!
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>TFW someone tries to get my troops from behind and my mammoth riders in the back thrash him hardcore
Post times you BTFO the enemy
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>>55397661

git gud, okay, I'll buy it.

But how the fuck do I keep my redcoats on the table long enough to DO anything? it's the ur-example of a good unit that is vulnerable to every special attack and effect.

I'm getting teleported to the next table, Terroscreamed into running off the table, wiped by 'sploders or I lose them to succubi and get the fun of getting shot by my own guys.

>>55398477
If you have gun bitz in a box somewhere you should be able to convert to dwarf cossaick dismounts w/spore-blight.

Tough shooty blob and blight gives you some really useful immunties?
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>>55398532
>playing 40k with a buddy.
>my chaos vs his IG guard
>he fields a bunch of ratling snipers unironically
>turn one rush and wipe them
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>>55398598
>40k
Literally what?
Is that your internet speed? I have no idea what you're talking about
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honestly at this point if you still play Meta-nietzcheans just end it now famalam

I spent more than $2000 pain-stakingly painting and modeling these fucking bastards and of course GAME COMPANY tears the army book a new one this edition. as per usual. i'm sick of being abused
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>>55397576

Your big problem is that you kept letting him break LOS, what you need to do is get right up inside his minimum range and then mob his units but not attack them, because filling his LOS with nothing but your units means he can't see the lanterns to use them.

The other method is the Goat lord counter, but that all depends on how much THICC is allowed per flushot in that campaign.
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>>55398671

You know, you could try Grey Legion. After years of being a footnote in the army books, the rules about them are pretty close to your robo-apathists. Hell, they even allow old school Metas as part of the detachments.
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>>55398591
What you need is a distraction.
Use a Sharknado Man. He's relatively cheap, hard to kill, and looks intimidating. You'll get at least a turn of everything your opponent has hitting him instead of the redcoats, and if you can't win with that, you can't win at all.
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Is GAME COMPANY stupid or what?
In the latest errata units bewitched by succubi are immune to mental effects for a turn. This was probably done to stop the infamous succubi tug-of-war, I understand. But now you can just charm your units with your own succubi and get a turn of immunity to half of the arsenal of, for example, Musical Frogs. That's a whole faction hard-countered by a single unit.
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>>55398835
I've already got two Corey Feldmen with Magma Casters. Is SN Man really that good a fire sink? I can never get the math right on Saves/HP/Coin Flips/Sharks that keep him on the table.
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>>55398859
If you run the full Money Frog Band you deserve it. I'm here to have a War, not a goddamn dance party with half of the units doing stupid Mind Control ticks while you try and whittle down my army with the three units you deployed that have a real attack.

but yes succubi are a fucking blight used by perverts that just want to run an army of Zaftig Succubi Domina.
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>>55398869
It isn't in the long haul, but when all you need is one turn you can discard Sharks to delay the save rolls until the end of the turn.
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Bring back Bretonnians!
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I want to get into GAME. Which army has the best asses?
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>>55398891
Don't hate the player, hate the GAME COMPANY.

>>55398927

Succubi

Zaftig Succubus Domina is the best unit in current edition. You steal fodder for her or force everyone to run a seduction proof skeletons or golems or mushrooms out of the fear of what she might do. By the time she is on the board you've already fucked with the other guys plans and warped the meta to favor you.

It's the art of war. he spends the whole battle reacting to your plan instead of doing his own.
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>>55398899
>Brents are imaginary now and fit into this thread

Too soon man, too soon.
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>>55398944
There are other counters to her, like buying initiative and hairlocking her with Pseudobarbers on the first turn, or running Chill Smoker to make her waste invocations on hallucination tokens. But yes, Zaftig is OP and in a dire need of a nerf. Maybe limit the lipstick applications?
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>>55398989
She dosn't need a nerf, she needs a meta that can handle her. Everyone can do something to counter her either organic to their army or with allies/mercenaries.

Going bad hair day on her with pseudobarbers is stupid but it works so it isn't stupid anymore and I think anybody can buy them as mercs.
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>>55399030
Barbers are unreliable. If you can't get the first turn - if the other guy brought e.g. No Eyes Not Dragon to beat your initiative bids, or a Wind-up Custodes Captain-General to shuffle turns - you're shit out of luck.
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>>55398944
>>55399030
Damn, more like SAFTIG, amirite?
>>
What do you guys feel about new faction, the Sky Baboons, apparently they have have amazing drop down attacks and can attack with 24d2's each
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>>55399262
Honestly, they could've just base the faction on Dropbears, who already exist and have models. But no, they want to sell new minis.
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>>55399294
Well I plan on using them in the new formation included in this months issue of Blazing Pipers Gaming magazine™. Hopefully I can finnaly win over the wizard/boat combo
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>>55399318
I guarantee everyone who's not planning to use this formation spent all this time inventing ways to defeat it.

Have a freebie: be wary of Hobomancers in squads of two.
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I want to field a 4000 point Goat Lord faction.

So basically 2 Goat Lords, a shepherd and a bag of penny farthings.

Does that make me that guy? I am nerfing myself with the shepherd, I just wanna play for fun.
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>>55399500
>plays goats
>2goat lards
>Not being that guy.
>having fun

People like you should be fucking executed.
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>>55399585

Hey, I could have used the card of unusual costs and fielded 3 Goat Lords and a marginally disturbed sheep.

But I didn't.

So fuck you halfway to Hades, and the Goat too.
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>>55399585
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>>55399614
Well, at that point just shove in a redneck, instead of the sheep i mean, if you have to cancer up your games, at least do it in an honourable way.
>>
Why should I ever, EVER equip 89s to my troops when I can take 87s for double the bang and half the distribution pts? Do they even proof-read the shit they post in the troops books?
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>>55399641

Yeah but if I add the redneck that means I have to get rid of the penny farthings AND I have to roll for incest every turn.

There's cancers and then there's cancer, I just wanted to field a fun Goat Lord army instead of the usual fucking meta. Also all my cousins are guys and I'm not fucking them, on the grounds that I'm straight and they are already as inbred as fuck.
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If you're playing Goat Lords be sure to place a Goat Tower for those unit conversion shenanigans, there's nothing more hilarious than converting an opponent's Yellich into a Sacrificial Kid.
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>>55399657
Have fun actually htting anyone with your tiny range
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>>55399732

Actually I was using the bicycle summon/woollen cannon skillset.

I take the penny farthings, cast violate an them throw the bag at the other player. While they drop to the floor in pain, any units I can knock off the table by whipping them with a wollen scarf count as being molested for the rest of the game.

Yeah it's itchy with the scarf and I'm a shit throw, but that's when I can use the shepherd to cast furious lust and you know the rest.
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>>55399671
That's unfortunate.
I had a friend that played with rednecks (before the renew of last year I mean).
With the right setup (ex. Using moonshiners to boost theyour incest roll chance) you can put on the field so many inbreed mongrels your enemy will literally cry his eyes out.
Too bad they've loads of counters now is pointless.
>>
Why are the rockschifters so bad this edition? I remember soloing great Ulgrabb Logfootn with them I previous editions
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>>55400564
Rockschifters were actually pretty balanced, sad to see them get hit with the nerf bat.

I suppose they were a little too flexible.
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>>55400564
GAMES COMPANY wants their latest STORMBORN IMMORTALS to be the big cool dudes now, no cool Earth elementals anymore.
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>>55400564
The meta changed since then. Setting up tickle traps is harder now, pillowfights are no longer OP, more models can take Protective Underwear, extermination dice aren't so good now that every player wears protective equipment to games.
>>
I own 7 Big Green Meanies, how useful are they?
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>>55396318
I haven't had much time to follow the latest updates. I heared Tesla-Cats are still good, but you can't spam that as good as before. Also, which colour sheme should I paint my Nekomancers?
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>>55398618
I guess he means that stupid BATTLEMACE 42 MILLION ripoff, that no one plays.
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>>55400931
>Also, which colour sheme should I paint my Nekomancers?

Depends on which Nekomance settlement you want them to hail from; but I would recommend Bombgradushur for a nice orange scheme, and Neomance fortress for a nice grey and ice blue color
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>>55401021
>Bombgradushur

How can you sit there and play such a shitty pack of stalin clones? Honestly? They've got mustaches going for them. That's it. The rest of their rules are terrible, their models are crude. They've just got good mustache effect tables and rules. You seriously like doing nothing but Mustache checks the entire game?
>>
>Grand Khalian Sultanate used to be top-tier with its Arqeubus Janissaries and Bound Genies
>Now it's been turned into a ragtag army of spear-waving rebels because "it's topical"
For fuck's sake, GAME COMPANY, it's fantasy. It doesn't have to be "topical". They really need to stop taking advice from reddit. I bet if they listened to /tg/, we'd still have the Grand Sultanate AND they might have even brought back the Eternal Empire of Kang. I remember when I used to field a mixed Janissary/Mumbie army and fuck over new Scream Wizard players with it.
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>>55401021
Thanks, Grey and Ice blue of Neomance is pretty neat, maybe go with that and make them an Adamantium Hats Sucessor, Neomances Fluff was allways to edgy for my taste.
>>55401233
To be fair, thats mostly since Second Edtion, after their Fluff was written by that Catmunism Fanboy Daron Bemski Aorden, and they somehow thought it was a good idea to give them all the retarted plot powers like double roll on yarn rolling and the gulag field effect.
Thats why I allways play the Impurrials.
>>
>>55401233
>chance to charm all non-Pruska humanoid units
>chance to nullify facial morality rolls
>boost to charisma class
yes anon I do like mustaching the game away
>>
>>55400753
They're not bad but Purple People Eaters are better. They get the Gentle Giant morale boost for all friendly units in, I think it's a three-hex radius? Maybe four. And Gentle Giant morale is better than the Green Giant intimidate ability.
Plus, the models look better. GC can't do humanoid faces, and the Green Meanies look more constipated than angry. At least the PPE are SUPPOSED to look like disgusting mutants.
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>>55400654
To be fair, the Stormborn Immortals are a whole lot cooler than the old Stormborn units. I bought the Second Eternity box just to paint some Immortals, they look nice. Plus the Deepwalker army is fun to play.
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>>55399657
89s don't encumber your troops and have better range. Your 87s aren't gonna help you when Techwarriors are laser-fist-fucking your troops' mouths.
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>>55401559
Facial morality might be complex, but it's half the game! I mean, yeah, you need a few sheets of graph paper, but it's a crucial part of any gaming experience. Just swinging for a Moustache nullification takes that experience away.
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>>55399262
literally the tabletop equivalent of poochy
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>>55401676
>you're taking away the experience of doing fucking literal calculus in the middle of a wargame!
Good.
>>
>>55401559
>Implying that Pruska aren't affected by that, if you use the special rule of Nyantionalsocialists Deserters and combo them with your scratcher deatachment.
Just make the Slighty Bigger Yarnball your HQ and it will work.
But apart from that, is the Miau Tse Tong now actually a traitor to the union or a double agent of the Impurriums Church? The latest piece of fluff in their rulebook is not clear on that.
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>>55397445
>he doesn't run skub with every army
fucking moron
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>>55401726
I don't pay attention to the cat pun shit, please leave the thread
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>>55401709
Dude. Facial morality is so much more than calculus. It's a life philosophy. Aren't GAME COMPANY going to start offering actual degrees in it?
>>
Are you guys gonna buy the new scenery piece "Armstrongs Citadel", apparently this is the first stronghold scenery where you can buy all the walls, towers, moats, etc seperatly instead of buying the entire structure all at once
>>
just me or the neo-arabian panzer knights completely useless?
>>
>>55401829
They are good during spearhead scenarios, and really good against Lightning Stompers in that scenario
>>
What does everyone think of the musical adaptation of the metaplot so far? I'm looking forward to seeing Anna Kendrick and George Soros duke it out in a musical battle royale on stage, but I'm concerned about having Yoko Ono as the producer/director.
>>
>>55398532
>I'm playing Illithians versus a guy's Scatterbarians on one of the Holy War maps
>my Ragemages are holding out in that narrow pass between the Flameholder Church and the Dead Plains
>blasting his dumbass Flesh Barbers before they can even get close
>tries to bring in an Advent Goliath and instead of just using it as a shield, rolls to intimidate and route my Ragemages
>hownew.ru
>he succeeds
>you've_just_activated_my_trap_card.ogg
>use my Inflammation Token
>turn the routing into Third Wind Fury, my Ragemages get all their casting seals back
>bring down the Allegiant Furystorm on his army
>left with literally one fucking skubbed Resistor
>Blink over a Ragemage and hit it with a melee attack
>roll minimum damage and still kill it
I love playing mind games with Illithians and turning tides
>>
>>55401839
might be my shit luck, but lightning stompers kick my ass everytime I try to charge them head on, only way I could get rid of them is with the neo-turkomen brigade, but their aim skill is shit
>>
>>55401882
You can improve their aim by allying in some Spotted Spotters from the Terrakin faction
>>
>>55401829
>>55401882
>neo-turkomen
Meanwhile Grand Sultanate Janissaries had much better aim AND could disrupt magic users with their Suppressive Barrage.
>>
>>55401895
terrakin faction players are usually little shits that refuse to play ball with neo middle eastern factions
>>
>>55401829
>>55401882
>every time I try to charge them head on
Neo-arabians in general are for defensive playstyles. You find a structure, build an Ubermecca and hide your best guys in it while you probe with scouting riders. The Blitzjihad seems like an offensive ability but it works best when your Ubermecca is being sieged, the opponent spends their actions preparing structure-killer attacks and then you hit them while they're reloading with Flammentars when they think you can't move far enough to get in close. Make sure you target the crews and not their siege weapons themselves.
>>
Are the Floater Shrooms a good starter army? I have found a really good deal on one Super Shroom, 20 Soldier Shroomies, and 2 Rockdrop Shrooms
>>
>supplement released 2 years ago
>still literally only 3 asteroid goblin units

when will I be able to run an army of only asteroid goblins? what units do you guys use for proxies?
>>
>>55397598
I think this thread is "setting up" what would be casual talk about GAME COMPANY or GC in the future
>>
>>55401945
>Defensive style

Ghazi-jihadi blitzjihad rush was pretty damm viable in 3e, infantry is almost move as far as Grand Sultanate cavalry. but ever since 4e where they nerfed the mecha-ghazi's melee skill, now they can barely kill an immaculate crusader-bot.
>>
>>55402006
Like the Ed, Edd n Eddy Online threads on /v/?
>>
>>55402042
Good. Immaculate Crusader-bots should be tanks. Some shitty little Ghazi-jihadis shouldn't be able to take one down on their own without any Ordnance Priests buffing them.
>>
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>>55402006
>>55402050
you know how when the cool kids are talking about something you watch so you know whats going on before you open your smelly trap and make everyone think you are an idiot? Some of us evidently don't have that skill
>>
>>55401973
Yes, but when you can, swap Rockdrop Shrooms for Bombardier. Two layers of protection for half the points, and some power points to be thrown around the rest of the army. Plus Shroom Shamans are hilariously difficult to kill when you decide to expand.
>>
I hate the "bright line" abilities they added. Basically old scenarios mean shit now that you can get high tier abilities without performing transformation and the only back-draw to that is that they don't work with the old spells...
I think GAME COMPANY are just trying to make "blue line" replace the old abilities eventually. I have seen it happen in other games, they just force us to buy the new stuff or keep behind.
>>
>>55402063
Richard Lyonhart is a fekking Galactic crusader fanboy, he's been doing nothing but buff the galactic crusaders to mary sue levels of OP
>>
>>55402085
Thanks for the tip Anon, but I jus relooked in the Shroom War Codex and Shamans are a whopping 250 points. Are they really worth it?
>>
Had a Orb player at the last flgs tournament I went to who literally said "Float, Emote, Float" like that stupid meme they have before and after every single move. The other two ball boys in the tourney even started joining in towards the end.

Orb players are cancer.
>>
>>55402127
Check out their abilities. Lots and lots of cheap floaters can pop to reveal the same damn shaman, so you don't have to worry about sending it to kill enemy units. And all that armour!
>>
Anyone else find the alqui damage output OP?
Why is one neolithic inbred retard capable of slaughtering an entire comic sailor platoon?
>>
>>55402203
Well, that is kind of their entire thing. Stupidly overpowered, high points, needs legions of fans to pump their ego. The fans go down to a stiff breeze. You've got to ignore the Alqui until after.
>>
>>55402266
The fans got removed after the disator that was 3e
The entire army got reworked into low armor high damage
>>
>>55401758
I guess you play Industrial Elves right?
Go back to your saltmines.
>>
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GUYS! BIG NEWS!

-GAME COMPANY- JUST ANNOUNCED A NEW EXPANSION PACK!

Now we have alternate dimension deepwalking Goat Lords.

Neat.
>>
>>55402399
Great, another fucking expansion.

Glad -GAME COMPANY- thinks adding more broken shit is more important than fixing their already broken game.

Scream Wizards was a fucking mistake.
>>
>>55402399
Oh, great, it's not like my mountain men don't have enough problems. Shroomers can start growing *on* them, Scream Wizards can explode them with literally any power on a crit activation roll, no save, cubelings trip them up just by being inside 6 inches and Bombgradushur can moustache check their way out of damage. Now Goat Lords are going to be able to dimension walk to them THEN use them as terrain AND eat any vegetation equipment I give them.

I just want to play ambulatory rockmen and not get stomped. Is that so wrong?
>>
Story wise, Angelguts make no fucking sense. Why would The Papa allow them when they clearly lack 10 out of 16 beertues?
The only dumber thing I know is that Yumyums aren't flammable. They are literally drenched in shoelent.
>>
>>55402478
The new expansion is actually supposed to give mountain men special abilities to bypass stuff like instant-exploding and damage negation.
>>
>>55402521
I'll believe that when they stop releasing previews for things like goat lords. It has a specific section on how they can use them as terrain, for goodness sakes. Why don't GAME COMPANY just rename Scream Wizards to Fuck Mountain Men?
>>
>>55402478
Lol. If you don't want to get stomped maybe don't play an army that gets "Sink" on even waterlogged terrain.
>>
>tfw spent $500 on golems
>next day
>Sand Golems had their slash and pierce resistance nerfed to shit, Reformation rule changed from a 1d10 to a 1d6
>Granite Golems had their juggernaut value halved
>Archstone Guardian Emet's Law of Creation ability errata'd to only include golems with the Holy Name rule
>There is 1 (one) type of golem with that rule
>River Clay Golem
>It's absolute garbage

What was GAME COMPANY thinking?
>>
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>>55402614

>Not using Mountain Men/Goat Lord Combo Packs
>Armies of Goat Lords producing via massed redneck incest riding on the back of a fucking mountain throwing explosive Penny Farthings at the enemy.
>You get to use a scarf full of rocks like a whip to beat your opponent with on their turn because of stacked Rock/Wool combo skills.

And that's with the traditional rules, let alone the new expansion.

UNDERWATER MOUNTAINS MAN.
>>
>I play Snake Riders
Get fucked Goatcucks
>>
>>55402785
>Buying into golems of all things right before the expansion release date

This is your problem.
>>
Any tips for Music Meister control? I always get stomped by either Dragon Midrange Combos or by Tech assisted Sieges.
>>
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>>55403796
Forgot pic.

What bugs me is the Tech decks get those earrings that allow them to just block out my frequencies to control their side of the board, especially if they're running the Bat Legendary.
>>
>>55403796
>>55403835
>Sieges
There's your problem. Can't siege something if there's no structure.Music Meisters should be mobile. Put them in fucking stupid places where they have no business being. Cast a debuff, or maybe do a little damage, then use your Encore action to run out of range or hide them. People often fall into the trap of casting a debuff and using Encore to attack, but unless you can one-hit the target and there are no other threats that's suicide. One of my favourite tactics is to cast 'Where Am I' and then use the surprise turn to have other units hit the unprepared, debuffed targets.
>>
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Fucking Orb players using unpainted models and just saying their Shadowtaint Orbs.

THAT ISN'T HOW THAT WORKS
>>
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>>55402192
DID YOU SAY ORBS?!
>>
>>55403883
See, I used to do that but with Alfred Pennyworth being such a common card that they can just track my Music Meisters and minions because of the free tracking technology he gets.

I just like the idea of controlling my enemies, but GAME COMPANY keeps putting in debuff and Mind Control resistant tools and monsters. Also I like having the ability to make Pianos and other traps if I have structures, it seems like they're trying to do too many things with the Meister Archetype, any ideas?
>>
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>>55403969
Bright blue, bright yellow, all the colors of the orb-bow.

It's the only way.
>>
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>Your average Scream Wizard player
>>
>>55404028
Other Villains can make use of Meister's traps. Make a Fort, place the traps, and move a more defensive Villain like Iron Curtain in to actually hold the fort.
Music Meister is a tool, not a gimmick. Don't rely on him too much. Also, if you take Insanity, you can give the tracking technology false reads and all you have to give up is a few roll modifiers for skills you could just not use.
>>
>>55403969
This, they're balls, sometimes with designs, they couldn't be easier to fucking paint.
A player who uses Orbs right is pretty rare. Most of them just use them because they're too lazy to actually assemble their models.
>>
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>>55404087
I for one am highly offended.
>>
>>55404087
>they think they look like a wizard
>they actually look like an old-timey clown
accurate
>>
>>55404120
>When you mention Orbs at your LGS
https://youtu.be/FIq-9ZMpQHg?t=18s
>>
Spineless horde player here, is it cool if I hand out small jars of honey to players who beat me? I have my own real bees.so i have plenty.
>>
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lmao orb fags go home, prism Angels rule.
>>
>>55404293
As long as you use your bees on the tabletop.
https://www.youtube.com/watch?v=PYtXuBN1Hvc
>>
>>55404293
Your average spinetist everybody.
>>
>>55396318
I'm pretty pleased with the latest changes, my Doomclowns are finally worth their buy-in.
>>
>>55404373
You serious? The Greysuit Menance is a way stronger archetype with how many more units you get. The Doomclowns start great and they have a lot more uses of the It's a Prank! spell card, but when you have so many Greytiders it's really easy to get the Greytide Worldwide event, plus it counters most Modes or it plays into them.
>>
>>55404320
I wouldn't use my girls for a practical joke, I don't want them to get hurt.

>>55404325
No honey for you. You probably play billion crosses, fucker.
>>
>>55404373
>>55404429
Fuck off, Doomclowns were fine before the changes. You just needed to get the juggle carnival going with at least 6 hatchetlings before putting the DCs in play. The buffs from the carnival allowed the DCs to fight on an even level with fucking overorbs, man. Now with the buffs to pranks and sprays you're going to see nothing but chucklefucks running the same armies everywhere. Thanks GAME COMPANY.
>>
>>55404548
yeah, and you'd get screwed by FUNbles the other half of the time. glad they got rid of that rule.
>>
>>55404548
>chucklefucks
No need to resort to slurs here, friend. You know we prefer being called by our clan's real name: Clown Pounders
>>
>Been playing Mesolithic-dwarf since 2ed because they looked cool
>new edition hits
>Buff clubbers by increasing their melee skill
>buff slingers by giving them more hits
>buff Shamans by removing wild magic perk
>suddenly curb stomping armies in my game store left and right
>no army can stand against da club

Feels good nigga
>>
>>55407025
>Not playing Renaissance Dwarves in 2017

It's like you're actively playing with a handicap by not using Outland Artillery batteries and Oval Skyships
>>
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Has anybody tried some of the lesser know -GAME COMPANY- games? I'm particularly interested in their Chinese-pulp-horror lineup and the games intended for those, WALL DEFENDER and TOMB OF ETERNAL GLORY
>>
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I'm a new player looking to get into scream wizards and I need some advice. not sure what faction I should be playing - is there a list somewhere or something I should be consulting? what are good noob factions? ones to avoid?

was thinking about Meta-Nietzscheans but it seems other anons said they just got fucked
>>
>>55407990
Orbs are a patrician choice and relatively simple to play/paint for newer players.
>>
>>55408672
Too bad they're absolutely worthless compared to even decent tier factions. Just go Orphan Republic and spam cuboids like every other mouth breather with no skill
>>
>>55408743
>He doesn't know about the Orange Detonator deathball strategy
>>
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>>55396318
>playing Scream Wizards
You plebs need to swap to Only Orcs. There's so many races to play as

such as Orcs, Orks, Oarks, Grey Orcs, SMOrcs, Jorks, and even the newly released Orcgres. But if I see any of you guys playing half-orcs i'm going to smash your miniatures.
>>
So I have a question about unit movement:

Say that I have four levels of terra fliers, but the terrain is a level three compound with the raised attribute bonus. This brings the terrain to a fifth unit height, but since the terra fliers only count ground movement+1, they can still go four up, which is above the three, right?
So wouldn't terra fliers outclass all structure attributes by their very nature? Honestly, this is why nobody plays with the Tanzeem expansion, the Crossers are just too strong of a faction with this shit.

Prove me wrong, fags. Do the math and show me the error of my ways.
>>
>>55396318
>Elves
>Evocation race
>Ab -12

Yah keep wishing
>>
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SOMEBODY BETTER TELL ME WHAT WAS THE FUCKING POINT OF THE "GREEN DIMENSION" CAMPAIGN OR I SWEAR I'LL KILL SOMEONE

I'M FUCKING TIRED OF THESE POINTLESS ARCS THAT RAPE THE EXISTING CANON AND DON'T EVEN MOVE THE STORY FORWARD. I WANT TO FUCKING DIE
>>
>>55402399
Gake and fay
Goats are shit, you are shit and i want my damn support for
>>55409600
dorn't forget Porks
shit faction don't play it
>>55409981
kys. Green dimension was great and so was the lore
>but but i don't like Unglithics
>i don't like the last stand of Gilman
>i don't like hellcows
Fucking screamfags man

I mean jesus I play paper golems and you don't see me complaining
>>
>>55402399
fuck
>>55410116
i meant to say i want some more damn golem support
>most minis are older than shit
>most of them are still metal
>like 7 units
>the tank is trash
>no anti horde options because it is form when we were still a skirmish game
>half of my special choices are no longer supported
and -GAME COMPANY- magazine army list
>>
>>55410116
>dorn't forget Porks
No I am willfully choosing to forget them
>>
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>>55410148
they can go with nemo into the land of unplayables unfortunately
>be nemo player
>no update
>get hype when nautical rumours come out
>get fucked because sailers and fishmen updates
>practially dorf'd out of the game
>MFW
>>
>>55410116
>>55410145

paper golems got replaced by origaminds so GC could charge people 100 dollars for stacks of origami paper. hence, updates for papers coming never.
>>
>>55410148
>He can't utilise hog wild
I bet your pig screams can't even reach 150 db
>>
Did they ever release anything that made the Ancient Interdimensional Finnish War Pterodactyls work better against Orb Inquisition meta?
>>
>>55410323
What? Are 10 level 5 gusto attacks with Eye of Aarnekki a round not good enough for you?
>>
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>>55410386
Yeah, sure, that seems pretty good on its own, but it isn't as piss-easy in practice when your opponent can proc Hairy Ball Theorem and reverse SEVENTY-FIVE FUCKING PERCENT OF ALL MY GUSTO DAMAGE IN ONE TURN!
>inb4 "Lolol just don't let him get enough Algebra Charge" WHEN YOU CAN GET A FIVE PACK OF COMPUTO-CIRCLES FOR A BUCK FFSTY!
>>
>>55410222
absolute trash
>just want to play a semi tough army that can go horde
>what i get is new lore super horde and no update.

>>55410479
Lolol just don't let him get enough Algebra Charge
seriously though play objectives if that's the case or just use a flying sissi platoon or automarik Jalkaväki.
Or better yet take a neo-baba-yaga (for anti spell if you splash cyberslavs.) (on pestal, the house is good but not for your army, flying casters)
The thing that kills communists and drains blood as a back line mage killer
Or take an ayran warhost for some of that sweet sweet Æsir, or vanir or hyperboreans
He(i)ll even UBERMEZIS
You have so many fucking options and that's why you guys get the
>fucking faggot

you have, inbuilt ally groups too.
>inb4 me want fliers and only fliers
NIBBA you wonder why you fucking loser.
>>
>>55410259
>hog wild
Just cause hog wild is OP doens't mean the rest of the race is even remotely useable
>>
>>55410669
i thought it was an aesthetic issue because those squealers are ugly AF
>>
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>He doesn't play Knife Geese
>>
>>55410795
>playing with geese
Banned in leaf land for obvious reasons
>>
>>55410743
most people that i've seen use the god forsaken porks use the baby porks series which are decent but they dont fit Only Orcs art-style
>>
>>55409981
Green dimension was a pure cash grab, sorry. The total retcon of the "it was all a dream" end of the arc is all the proof you need of this.
>>
>>55409981
They needed to introduce the facial morality rules second edition with lore backing. Duh.
>>
>>55411364
How fucking shallow is your knowledge of the setting, bruh? The Clown Pounders' dreamsonae are a very different animal from an "it was all a dream end." I guarantee we'll see a return of the Emerald Lad for the In Tents Dream Sequence arc coming out in February.
>>
>>55410826
Errata'd in latest FAQ. It's legal now. Chinese Dick players are eccstatic.
>>
>>55397215
>Fishmans were only intended as an ally pick for Pipe Bozos, and they work well in their intended role. Making them a full faction was a mistake. They have nothing going for them as a faction but the cute mermaid models.

Speaking of, can you use Raging Heroes topless mermaid models in an official tournament?

Asking for a friend.
>>
>>55411760
>Errata'd in latest FAQ. It's legal now. Chinese Dick players are eccstatic.
>errata'd
it won't work man
If i see a guy playing geese in my store i know most of the people would turn an eye towards his ass getting beat.
I heard it's like wearing a Beret to an english pub
>>
>>55411844
Clean them off first, Anon. People can tell it's not seaslug-slime armor.
>>
How the fuck am I meant to counter 56.5 pickup? My friend keeps using it with his Numerodancers and he's really good at drinking soda.
>>
>>55412364
Rulebook's got that section on 'constructive cheating', yeah? Just swap out the soda for something with a little more kick. Sure, you'll lose the pickup, but if he's a slobbering mess two turns on..
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