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Would a fantasy game about Giants in the vein of Promethean :

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Would a fantasy game about Giants in the vein of Promethean : The Created, which is to say "you're scary and no one likes you and you ruin everything" be fun? I'm thinking set in a fantasy world it could be quite interesting to play a giant. All fetishes aside I think there are quite a few alleys that are a little less walked when it comes to a generic Forgotten Realms setting with this idea. Imagine having to live in a pack of giants, constantly being hunted and harassed, and trying your best not to lose your absolute mind and kill humans. You could even end up becoming a Chronus type monster by the end; killing everything in sight because of how the world persecuted you.

This could be made even further more interesting by adding in types of horror-esque giants that are terrifying to look at. It also is the best way for you to actually pull a whole "GET OUTTA MAH SWAMP" in a game and actually be right in doing so.
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>>55375719
I wouldnt want to play one specifically because its some people's fetish. You'd inevitably get to the point where somebody squashes something with their foot out of practicality and the little gremlin in my head would wonder whether that was a fetish thing.
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I'd play that in a heartbeat and I don't understand that fetish. I just really want to play a giant character, and Promethean: The Created was my favourite WOD splat
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>>55375719
>>55376841
>>55376902
>All fetishes aside
>I wouldnt want to play one specifically because its some people's fetish
>I don't understand that fetish

Guys, as long as you don't make your giant a big breasted woman who sits on her enemies and eats them whole then you're fine. Jeez louse people, since when did we let the fapping habits of others stop our fun?
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>>55377428
As a GM, I let it stop me all the time. Im here for people to have fun, I woudnt want to feed somebody's fetish and give them the wrong idea.
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>>55377527
If you're willing to stop a cool concept out of fear for the .1% chance that one of your players won't be able to keep it in their pants (in which case you could just kick them out or tell them to stop) then I can't imagine your games are very varied or interesting.
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>>55377669
Oh, they are, its just that ven diagram of things that are fetish fuel and things which are practical strategies. Also I have a giantess fetish, my girlfriend and my ex both know, and they play in some of my games and hang out with the people who are in the rest of them
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>>55377926
>I have a giantess fetish, my girlfriend and my ex both know, and they play in some of my games and hang out with the people who are in the rest of them
Ah, okay that makes sense why you'd want to avoid it then. What you're doing is perfectly understandable. And it's okay, I have a giantess fetish too
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OP HERE

What kind of giants would you want to play? When making the thread I was thinking of the Trolls from The Hobbit animated film. I always felt like they were an actual family and had real life goals and aspirations. They were just big people.
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>>55378169
Some truddvang shit. Horns, tusks, and big'ol noses.
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>>55378169
I like the idea of giants being almost deific figures, and not necessarily being born but rather growing into their immense size and strength. As such, it would be entirely possible for any hero, given enough time, power, and badassery, to become a giant naturally.

This generally means two things for such a setting, 1st it means that the kings and legendary men of the world tend to be giants, and 2nd it means that the giants you encounter will not be dumb animalistic brutes, but intelligent and wise creatures who exude an aura of magnificence much like a demi-god. However, wisdom and intelligence does not equal morality, and unfortunately evil is an easy way to gain power, so expect a moderate majority (say 60-70%) of the giants you encounter to be evil. Unfortunately this means that the heroic and neutral giants also tend to be viewed as evil, and as such don't interact much with human society, which just reinforces the stereotype.

Finally, giants usually don't have to worry about such petty things like food or physics. Even the most magically inept giants will at least have attained the magical equipment to maintain their body through magic's power alone.
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https://1d4chan.org/wiki/Giant:_The_Perfidious
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>>55375719
Dark souls has like

The best giants
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>>55378594
They certainly do
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>>55378169

Giants that are just giant people are really boring IMO, whats the point of making them a different kind of being if they are just upscaled humans?

I think its better when they have thei own distinct features that make them unique, so that even if they were shrinked down you could tell they are not human, kinda like stone and cloud giants in D&D, they are really close to humans but there are a lot of tiny details that make them eerily different
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>>55378626
But that's just an illusion.
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I think it'd be a neat idea of borrow some ideas from Engine Heart in that your stats show how well you can navigate and understand your world in a non-standard body. So as a giant you're probably pretty dumb, large, very clumsy, and very greedy, and if we're sticking with the theme of being eager to interact with the small folk while still being harbingers of destruction the idea that if you fuck up you might crush a guy or fuck up a request might be cool.
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>>55378954
We know that she is an illusion, but there's no indication given that the real Gywnevere isn't giant.
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>>55375719
OP thumbnail reminded me of Random.
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>>55376902
This guy, I actually made a giant class if people are interested in it.
I aimed to have it able to keep up in a party with wizards and clerics, so hopefully its around low tier 2 or high tier 3. Not actually a wizard, but still able to have fun in an optimized game.
https://docs.google.com/document/d/1X8urG7yh6gObsCz53DgH9mIJXiOC01xdvYUQpoe9DZw/edit?usp=sharing
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>>55379512
As for thematics, I like the idea of giants being the still noble but made of earth and elements children of primordial titans. Then they have progressively weaker and more degenerative children until you have stupid monsters like ogres and ettins. Hill giants are the lowest of the true giants, and cloud or storm giants are the greatest.
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There was work on a setting that might suit this thread. Check out sup/tg/ for it.

Basically, Giants were attached to a city, the bigger it got, the more their size and power grew. Fighting other monsters and giants was an important aspect of it.

Anyways, I think Giants would actually work better in a Science Fiction setting
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>This could be made even further more interesting by adding in types of horror-esque giants that are terrifying to look at.

Is this why some of the big guys wear the mask?
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>>55380899
>I think Giants would actually work better in a Science Fiction setting
Do you mean mechs or literal giants like in Macross?
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>>55381165
Mecha would make it easier to work/live with Literal Giants. Imagine operating something like an Asimo on some alien world, maybe a water world with Giant Cetacean people where you work in the dangerous areas, or maybe you are a Technician that fixes all the little electronics that break on some Giant space colony.
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Also with sci-fi, you get a lot more leeway in the types of Giants you include. Just blame the dice.
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>>55378371
Oh shit
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>Pictured: Visiting Giant Arthropoda helping a stranded Human
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I actually don't have a lot of giant pictures.
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>>55379512
Someone should definitely check out the class this other poster made :^)
Please give feedback
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>>55388695
Looks like fun, I wouldn't mind throwing it at the GM and seeing if I can use it
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>>55389382
Cool, any suggestions or questions for it?
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>>55389784
The 5e Psionic is getting some similar abilities last time I checked. Ask in their general Thread for it and see what you can steal
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>>55390363
Its a 3.5 class so I don't know how welcome I would be in the 5e general
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>>55391475
Doesn't mean you can't steal...

In this case, go ask in /pfg/, we still get a lot of 3.5 questions and answers
Thread posts: 40
Thread images: 28


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