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Warhammer 40000 general /40kg/

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Thread replies: 431
Thread images: 84

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Normal Marines renamed as Squats soon edition.


Daily Duncan: https://www.youtube.com/watch?v=jmR4rPeRCZs [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]

Another daily Duncan: https://www.youtube.com/watch?v=Ougd6l1FnLQ [Embed] [Embed] [Embed] [Embed] [Embed] [Embed]

>Graia
https://www.warhammer-community.com/2017/09/12/forge-world-focus-graia-sep-12gw-homepage-post-4/

>Mars
https://www.warhammer-community.com/2017/09/11/forge-world-focus-mars-sep-11gw-homepage-post-4/

>After weeks of a rigged campaign, Imperials win it.
https://www.warhammer-community.com/2017/09/11/the-fate-of-konor-imperial-victory/

>top 5 squigs
https://www.warhammer-community.com/2017/09/05/celebrate-30-years-of-warhammer-40000-top-5-squigsgw-homepage-post-3/

>top 5 catastrophes(especially for Carnac)
https://www.warhammer-community.com/2017/09/07/celebrate-30-years-of-warhammer-40000-top-5-catastrophesgw-homepage-post-3/

>GW FAQs (1.1):
https://www.games-workshop.com/en-US/Rules-Errata

>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in properly converted pdf & epub, fully bookmarked and linked with in-line errata annotations
https://mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA

>Other Megas
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>WIP Math-hammer doc (Thanks Chart-Anon!)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
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>taufags
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2nd for Sisters a QT !
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>>55367295
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Is the Guard the single strongest fighting force?
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>Mfw my list for a GT that's coming up has 10 Maelific Lords and 3 Decimators with Soul Burners
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Did you know that Abnett is writing another book about Eisenhorn?
https://www.warhammer-community.com/2017/09/13/coming-soon-a-new-eisenhorn-novel/
Also new Typhus model and some DG
https://www.warhammer-community.com/2017/09/13/jes-bickham-chosen-of-nurgle-sep13gw-homepage-post-2/
>>
>>55367311
>GT

Ok, go ahead. Hope you place well.

It's normal games people should have a problem with this shit.
>>
>>55367309
she can force herself into my heart anytime, dang
>>
>>55367324
This"aetherical" shit that´s painted light green around his back never worked for me.
>>
>>55367324
Way better than the DG book paintjob.
Much less busy.

>>55367281
[Embed] meme is stake as fuck
>>
>>55367324
Why do a lot of Nurgle stuff have hooves?
>>55367327
Oh fuck no, I would never bring that to casual play, for that I bring 2 MLs at double points if the other guy agrees
>>
>>55367341
They are supposed to be flies. It looks awful and you can't see any detail.

Plague flies are supposed to be black, anyway.
>>
>>55367324
He put out part 1 of a new Eisenhorn trilogy four years ago
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>>55367324
If trimmed of the bullshit the model is damn fine...
>>
>>55367355
So why act like you're doing something bad, Anon? It's a tourney, the only acceptable time to go full WAACfag.
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>>55367324

Dadda?
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>>55367324
Everything except for the fumes on that looks great.
>>
Newfag here. I'm heading out to pick up paint, brushes, tools and a box of Fire Warriors (still waiting on that Start Collecting box). Pics later.
>>
>>55367215
I know Sarah Cawkwell did some 40k novels, not sure if there are any other novels by women

and given that most new canon SW novels written by women are YA bullshit I'm not exactly going to cry about it
>>
>>55367324
Has the Blightlord Terminator sheet been leaked yet? Would like to know if my old "power weapon" DG terminators are still codex legal.
>>
>>55367393
>Young Adult WH40K
why not
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>>55367383
Fumes you say.
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>>55367384
What Sept, Anon?
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>>55367355
They have broken armour, a cracked foot plate is easy to make look like a hoof, easy transitions are a big thing, chaos gods (and designers) are lazy like that.
>>
$20 for transfers from FW

Why? If they were $10 or if it included two sheets I could get drunk and talk myself into it.
>>
>>55367379
I dunno, it feels like I am, I'm not proxying them either, I've converted 10 mutants out of greenstuff, Victoria Lamb stuff, and a heap of random kits, but it still feels dirty
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>>55367403
Gonna snip dat shit.
Maybe use it on the daemon prince's vents
>>
>>55367324
The DG of this guy look so much better than previous paintjobs by gw
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>>55367281
>GW calls Tau terrible in their top five disasters article
Wow I guess even they hate Tau, no wonder they nerfed them to hell
>>
>>55367281
/40kg/
What is your faction and why do you like it?

New Hard Mode: Say something nice about the last person's faction.
>>
>>55367409
Either Vior'la or Ke'lshan. Camo paint though.
>>
What the fuck is going on here? Where's the spice in the saute? No flavor! You're no chef. Your dishes are as bland as 40k 8th edition. Get out of my kitchen you cunt.
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>>55367308
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>>55367335
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>>55367436
Guard.
I really like the idea of men on the ground and tank fire over head. Also the more into the fluff I get the more I get pulled into the idea that Man is the strongest heart of the universe.
>>
>>55367311
Yeah who gives a fuck it's a GT, you'll probably play against people who bring like 200 conscripts, gurlyman, super chicken, or tons of brimstones
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>>55367354
Your stale as fuck
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>>55367446
Ramsay bait new and already stale. Like pottery
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>>55367384
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>>55367436
I haven't picked a faction yet, because I refuse to buy an index only faction. I'm waiting to see if the codexes make things more interesting.

Factions I like:

Chaos (codex was okay, want more options though)
Nids
GSC
Dark Eldar
Slaanesh Daemons
>>
>>55367285
>rivets are made from nail art caviar beads.

Anon, you're a genius. I was looking for a good way to do rivets for a while, since I have to do a fuckton of armoured carapace for custom vehicle and Magi. Which ones did you use, if you know off the top of your head?
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>>55367335
>she
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>>55367417
>t.poorfag
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>>55367435
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>>55367491
>only poor people are tight with money
Clearly you've never been around wealthy people
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>>55367444
Nice choices, Shas'O.

I'm Sa'cea.
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>>55367473
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How do I stop myself buying new armies?
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>>55367417
To be fair, the FW sheets are quite large and are damn good quality. Ive got the custodes one, its good shit
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>>55367475
>fanart is canon

Really?
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>>55367507
Silence!
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>>55367446
>7th edition fag cooking with ramen

Gtfo
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>>55367519
You dont, anon. You dont.
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>>55367519
Don't worry, eventually you just run out of money and the problem solves itself
Also just put on a buying freeze until you've painted or sold off everything you own, or at least a vast majority of your army
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>>55367525
Yes.
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>>55367475
I don't think Shadowsun looks bad.
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>>55367536
I actually like 8th's framework better than 7th. The simplification was necessary. I just wish they were doing something interesting in that framework.
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>>55367555
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>>55367559
>please bloat the rules they are too straightforward!
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>>55367512
Very nice choice my new battle brother

For the Greater Good!
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>>55367525
Here some cannon art :P
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>>55367563
Shadowsun a cute.
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>>55367555
>looks good
Debatable
>looks physically attractive
Wrong
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Hello /tg/

I've been playing a few casual games with my friends at low points levels (500/750/1000) but I'm hoping to start working my way towards 1500 and 2000 points at a more competitive level.

I know this isn't the best list in Christendom but any advice/points would be great!

General idea is use the Purgation squad to shoot the LRC up the field, drop in the NDK and kick some ass.
>>
What would you say the value of the DG half of Dark Imperium is? Looking into trading it away but have no idea how much it's worth really.
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>>55367324
>one of the Nurglenators has a bug belly

Fun.
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>>55367559
I think the major thing is clarification of things they only wrote a short amount and would assume would be simple. Forgetting people around the world have various interpretation of written words.

But the game itself is still far superior to 5th, 6th and especially 7th. Not had this much fun since 3rd edition quite frankly.
>>
>>55367559
I think its a strong foundation that GW can quickly chamge or add to with minimal effort. My hope is that the Co continues in this direction and slowly adds tactical choices while correcting rules/units based on player feedback.

I think a lot of useful information resulted from Nova (character spam, conscripts and IG points, chaos shit, etc)
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>>55367583
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>>55367590
Find out what people on ebay are selling the shit for and roll from that?
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>>55367555
She'd fit right into planet of the apes!
>>
>>55367243 #
I was thinking of trying to go from some form of colour transition, perhaps starting with Naggaroth Night and then giving it was wash with drakenhof nightshade, but then there's losing black in exchange for purple and blue.
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Can we get more IG pin up stuff?
Shit's my weakness.
>>
>>55367281
gorkanaut or morkanaut
>>
>>55367590
50 bucks
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>>55367590
Generally with dual kits I sell off the army I don't want for half then I keep the rulebook
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>>55367585
>>55367608

It's like you people don't even like xenos, just blue humans.

>>55367620
I mean, she was good enough for Charlton Heston.
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>>55367572
I don't view what I want as harmful rules bloat.

In 7th edition, the main rulebook had a large special rules section. In addition to this special rules section, some special rules were inexplicably left out of it, and included in sections related to them. Units would often reference special rules from other codexes, or the same codex. The net effect was that when I had to figure out how one unit would interact with another, I was often flipping through 3-5 pdfs, or 2 to 3 spots in the same pdf. It was annoying as fuck.

8th has fixed that. It's better organized. Rules are often just reprinted in full on the unit card without taking up all that much space. If a special rule is referenced and not reprinted, it's something extremely generic, or simple and unique to the faction, so you know where it is or you already memorized how it works.

If you want to know how to units interact, you often only need to look at the two unit entries, instead of 3-5 pdfs. 8th edition is amazing compared to 7th in that respect. And adding more unique rules wouldn't change that. Because you would just reprint the unique rules in full on the unit cards. It may bloat things, by making the unit cards take up more space. I can't argue against that. But that isn't a bad kind of bloat.

>>55367597
Yes, I do hope they clarify some strange things when the release the codex for a faction, or rerelease the indexes. I've seen a lot of issues with movement and abilities that replace it.

>>55367601
I agree entirely. What was the character spam and chaos shit issues at Nova?
>>
>>55367671
Clearly in the eventual IG anime that gets made the commissar will be a loli who is sensitive about her height and threatens to kill anyone who mentions it
>>
>>55367295
I like how the Ethereal seems to not know what everyone's so upset about. "It's a great song, guys! Really, this skull-faced fellow has a point!"
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>>55367689
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>>55367696
Space pope just has the mental fortitude to not be crippled by the mental assault
Rip mah nigga space pope
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>>55367689
And it takes place close enough to the Felinid planet to include one in the main roster it's male.
>>
>>55367701
>them sideburns
She'll go far as a commissar if Ciaphas Cain is her teacher
>>
>>55367679
I should add, that unit special rules aren't the only way to make things more interesting. If we could get more varied and unique stratagems, more varied and unique wargear, and more varied and unique psychic powers, all of those would go a long way towards making things more interesting and less samey right now.
>>
Are leviathan dreads worth it this edition for chaos
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>>55367714
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>>55367745
Yes
Grav fluxes are made for fucking almost any unit, they aren't too bad choppy either
>>
>>55367745
Do you face hoards? The answer is yes either way.
>>
>>55367729
yea, the stratagems are nice when looked at as an individual faction but they're already repeating or very similar.

Which I dont particularly mind on armies that are similar - marine, CSM, bolter wielding dickhead from army X getting the same stratagem in their book..

But when more exotic stuff comes out, i'd like to see something different.
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>>55367727
I don't think any of them will ever make it to Space Marine level, however.
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>>55367786
You're just afraid that your faction tactics will get Ignores Cover.
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>>55367771
I always imagine grav-fluxes sound like dubstep beats when they are fired
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>>55367324
The converted PoC with flies coming from his back looks a lot better.

If anyone's got it can you upload it?
>>
>>55367820
Nobody wants the Iron Warriors treatment.
>>
>>55367820
What are you on about?
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Second guy from the right
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>>55367401
>strong independent Sororita with dueling Space Wolf and Blood Angel boyfriends
Make it happen, Black Library!
>>
>>55367884
What are they going to do about the dying during sex and turning into a Blood Angel part?
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>>55367855
Iron Warriors get ignores cover as a faction bonus. It's the worst bonus given out so far, and they are largely considered a Trap Legion because of how much more powerful every other legion bonus can be.
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>>55367882
Buzz buzz, mothfucker
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>>55367903
>iron warriors is the worst
>when word bearers exist
>>
>>55367903
RIGHT, now I get you.

Well my faction is is fine as it's regular marine.. I'd just like to see more variety when the xenos etc come tis all.
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>>55367657
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Way too xenos-ish in my opinion.
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>>55367903
>Ignores Cover is worse than Reroll Morale

Get a load of this Word Bearer Failure.
>>
>>55367899
>YAN
>Pothole
Mcguffin chosen one has worlds most elastic labia or some shit.
>>
>>55367727
Not sure why but all of his voicing to me is generic gruff "barug rumanagug!"
>>
>>55367941
>thinks flys are xeno
Do you even Nurgle
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I might sound like an idiot or an ass hole but I would like if they would nerf IG to the level they were on 7th edition so all the new band wagon players and WAAC fags would leave.
>>
So, since we have half an hour or so before it appears, bets on Metallica Dogma? Personally thinking that "Relentless" will translate into ignoring the Advance penalty on guns or something, so your Vanguard can properly sprint forward while shooting at BS3+. Would be a little useless, but that's not unexpected for any Tactic sans Mars.
>>
>>55367923
I think people are worried, with how the SM and CSM codexes turned out. And now the spoilers for AdMech codex. There's a lot of repetition.

>>55367921
>>55367945
Fair enough. You could get the reroll morale treatment

I love the word bearer stratagem though. It's pretty dang useful.
>>
>>55367965
Just hardcap conscripts.
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>>55367381
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>>55367941
Alternate opinion- I NEED A WHOLE SQUAD OF THESE
>>
>>55367436
Necron, the reason I love my Necron is because of how cold and calculated they can be while trying to achieve their goals while holding a very strict and methodical hierarchy.

They're incredibly pleasing aesthetically to boot, hundreds of thousands of living metal clad skeletons marching perfectly in order to destroy their enemy through direct and perfect strategies as created by their insanely amazing technology and calculated leader.


I apologize for the sperg out but I really love my Crons'.

I do have Dark Angels, again its the very strict hierarchical structure of their brotherhood and steeped in honour and tradition of the great knights of Caliban.

Recently picked up me some Deathwatch and I'm drawn to them because of how unique they come off as without being overpoweringly Mary Sue for my tastes.

Anyway thats my show and tell Anon.
>>
Donkey magos what do?
>>
>>55367882
>Another dope axe.

So the current indomitus sculpts for csm termis is pretty dated, I'm really looking forward to this kit for an updated terminator squad.
>>
>>55367324
Man, that looks so much better with the flies de-emphasized. I'd still be inclined to change that nurgling somehow too though.
>>
>>55367679
Marneus, celestine, cullexus, is base with different characters added depending on flavor. The other extreme is weight of numbers (IG) tons of conscripts and heavy weapons teams. Kopak's list is a good reference.
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>>55367848
You mean this Lord of Contagion?
>>
>>55367281
Do they remember 9/11 on Holy Terra?
They should, because even by 40k standards It was one of the worse terror attacks in history and goes along with the imperial truth.
>>
>>55367916
>>55367882
Pretty fly (for a Blight guy)
>>
>>55367882
is every weapon option for them in the kit?
>>
>>55367965
Just take away their orders and make them cheaper to compensate. If people want spammed soldiers with orders they shouldn't take consripts.
>>
>>55367965
Don't nerf them to shit plz
>>
>>55367994
>9/11 is one of the worse terror attacks
???
The fluff is full of events that kill billions.
>>
>>55367994
No, neither jet fuel nor steel beams nor Mossad plants exist in the grim darkness of the far future.
>>
>>55367281
Are chain-weapons a Copyright of GW?
>>
>>55367998
Maybe exempt conscripts from orders?
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Metalica
https://www.warhammer-community.com/2017/09/13/forge-world-focus-metalica-sep13gw-homepage-post-4/
>>
>>55367990
As this is Nurgle you must use the proper name "Lad of Contagion"
>>
>>55367941
>And all marines said he's pretty fly
>For an armoured guy
>>
>>55368025
>>
>>55368026
My Nurgger...
>>
>>55368034
SortaUltramarines!
>>
>>55367963
It's not the head, or stomach, it's the Genestealer style 2nd set of arms.

it reminds me of some kind of early edition ork-'Stealer, or chaos-'stealer hybrid.
>>
>>55367969
Turns out I'm a Psyker.
https://www.warhammer-community.com/2017/09/13/forge-world-focus-metalica-sep13gw-homepage-post-4/

Strat looks good, although now we'll have to redo most of our Skitarii with EDTs to benefit best.
>>
>>55368025
>>55368034
Pretty boring. Can't wait for ignores cover with some small tweaks tomorrow!
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>>55367583
Shadowsun is an old ass woman. Torchstar is the hot-blooded young blueberry.
>>
>Death Guard are the main antagonists of the Konor campaign
>Their army is released just as the campaign is wrapped up.

What did GW mean by this?
>>
>>55368013
No, but I think the word "chainsword" might be a registered trademark.
>>
Has anyone bought 30k DG Deathshroud from FW?

are their heads seperate?
>>
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>>55368068
>Separatists
>>
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>>55368034
>>55368025
>first people pirate my music
>now they use my band name as a pop culture reference without paying royalties
Do you have no sympathy? I'm just trying it eek out a living guy's!!
>>
>>55368071
NPC players cucked, as always.
>>
>>55368071
That nuGW still isn't into proper planning events?
>>
>>55368084
If you wanted sympathy you should have kept Dave
>>
>>55368071
Clearly Russia hacked GW to fix konor in imperial favor
>>
Well, this would be half-decent if we got more than one hit with it, but a single S12 AP3 D3 whack doesn't really seem too great. Bitchslapping the odd Termie away might be fun, though.
>>
>>55367990
That's the one. Thanks.
>>
>>55367994
promethium can't melt plasteel beams.
>>
>>55368096
Or not treated Newsted like shit.
>>
>>55368112
It is rather cool though.

Keep that pimp-hand strong, Metallica tech-priests.
>>
>>55367965
None of the WAACfags are actually playing Imperial Guard is the funny thing. They're all running Imperial Soup to take advantage of Gulliman.

Conscripts in an Imperial Guard army alone are powerful, but not too bad.

I agree though.
>>
>>55368056
Well, it actually makes it a real choice between a Omnispex and a tether. Before they were joke choices that nobody ever took because the spex was just too good.
>>
So does that guy who Rps as ADB still shitpost or did he finally fuck off?
>>
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>>55367998
I wouldn't mind if they would nerf conscripts a lot as long as they would bring back combinable infantry squads. I didn't even run conscripts in 7th. IG infantry works as long as you have very large units of some sort receiving orders. T: >>55367965
>>
>>55368090
>'NPC players are cucked'
>NPC players
>links an Imperial Guard commissar

Anon...
>>
>>55368138
Pretty sure the only non-IG unit the winner of NOVA had was celestine for her to double move units with her thiccness
I agree through, conscripts alone do not break the game, especially if it's just a couple unmaxed squads
>>
>>55368056
>>55368025
That stratagem is excellent.
>>
>Lucius, the indomitable armoursmiths of the Adeptus Mechanicus
are apparently next. Vehicle buffs would be nice considering they're probably our best bet for a heavy list. Maybe they'll get Guard tonks or something, or always repair 3 wounds.

>>55368142

I will probably still take the Omnispex honestly. More consistent, and I'll probably be applying that strat to Dunecrawlers anyway for accurate neutron lasers. Still, I can see ATSKNF, faster BS2+ Skitarii being actually decent troops rather than just being good for screening.
>>
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>>55368165
He did say NPCs anon
>>
>>55367306
Sororitas Miss Fortune?
>>
>>55368165
>Links
>>
>>55368071
Can't release them too close to the Primaris.
A continual flow is better than a single blow out event.
>>
>>55367436
Adeptus Mechanicus

They came out right when I was trying to decide what faction I wanted to do
(I wanted to play Harlequins and thus was looking Eldar (then Harlies dropped) and righr before I smashed Eldar the Ad Mech were just the perfect aesthetic I was looking for amd the rules were fun
>>
>>55368160
From day one I have said I'd never touch a conscript again if they brought back blobbing up and or platoons
Right now the only non-shit choices for troops is scions and conscripts
>>
>>55368013
You can't copyright weapon concept, you can copyright certain look and name.
>>
>>55368112
>one punch mech-man
>>
>>55368171
It is pretty sweet, especially since it lets a Dunecrawler fire at BS2+ even through -1 To Hit to pulverise beakies and shrouded Death Guard or similar.
If they did one of the things on my wish list and made Ironstriders Snipe at -1 with their auto and lascannons that'd work then, too.
>>
>>55368061
Christ, what do you want, exactly?
>>
>>55368112
>A tech-priest with this vs a Malephic Lord who's gone full daemonhost.
>Best boxing match of the 40k.
>>
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>>55368112
>>
>>55368218
He wants everyone to have 5 unique and game breaking powers.
>>
>>55368171
The bonus from the tether is situational as with +1 to hit you are naturally hitting on 2s anyway Although I guess you could have a Metallica unit fall back from combat and open up at max BS (Or just use Graia and do the same thing for cheaper but also get to attack in melee.)

I know it's inevitable there would be some overlap with the simplified system they are doing now but I'm still pissed that the 6+ FNP is limited to a specific forgeworld now to be replaced with a pretty useless 6++
>>
>>55368025
>Come back tomorrow when we’ll be checking out Lucius, the indomitable armoursmiths of the Adeptus Mechanicus.
being the galexies best duleist dosent pay the bills, so i guess lucius had to pick up a second job?
>>
>>55368190
Why not start the campaign now?
>>
>>55367814
What hentai is that from?

And yes I am asking for source on tg.
>>
>>55368235
That's exactly what he wants
I'm not sure if people like that are too dumb to realize shit like that will usually generate a game breaking unique trait, or they know that and just hope their faction is the one that gets it
>>
>>55368218
Unique stuff, not variations on a theme. Metalica is just a copy/paste of the black legion with a small buff added on.
>>
>>55368025
Time to learn how to paint Metalica white.

Duncan, where are you when we need you?
>>
>>55368266
So tell me, what exactly the fuck do you want? It has to be on the scale of existing things, it has to be balanced, and it has to be useful.

So tell me, how is something that is different than existing things, even if it is similar to other things, bad?

>>55368263
Or they'll change to that army once it exists.
>>
>>55368235
While a bit disappointing Everything's the same I am happy to know that my catachans will probably be getting -1 to hit which will be dope
>>
>>55368260
One of the manga by "John K. Pe-ta". Not sure which one off the top of my head, there are like half a dozen.
>>
>>55368257
If they get +1 to armour saves I'll come.

0+ Kastelans (Aegis and shroudpsalm) bringing the Machine god's beating unto the enemy.

Or buffs to Dunecrawlers, that'll be nice. But fuck striders, they can go fuck themselves, nothing but a total overhaul of how they work can fix them for 8th.
>>
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finished a Drone today.

now I have to wait another 7-8 weeks til GW release the new lawnmower style one.
>>
>>55368112
This seems like the funniest thing to use against a tank. Just make a nice big dent wounding a Land Raider on a 3+
>>
>>55368307
Oh god, that fucking eye. You gross bastard. I love it.
>>
>>55368307
Nice early 2000s activision logo
>>
>>55368307
>That eye
>That mouth
>that tiny tounge
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
>>
>>55368108
I want someone to make that popular vote thing but with Imperium vs Chaos instead.
>>
>>55368287
>So tell me, what exactly the fuck do you want? It has to be on the scale of existing things, it has to be balanced, and it has to be useful.

I told you exactly what I want. I want unique faction traits and stratagems. I don't want every codex to have a faction that gets to shoot twice in a turn for command points, or fight twice in a turn for command points. I don't want every faction to have the sneaky gits who are hard to hit from a distance. etc, etc. We're getting into league of legends tier sameness. And that is bad, because it is boring. I don't play games to be bored. I don't play 40k to mash largely similar armies into each other.

Why so defensive anyways?
>>
>>55368112
You could always give it to an Enginseer seeing as you'll usually have a couple along to fill HQ slots. Model one as an Electropriest leader and make actual mecha-Saitama. Or just have him fluffed as "Especially proficient at the Rite of Percussive Maintenance".

>>55368298

Maybe we'll get some Strider buffs. Personally I quite like my two Dragoons, and running around with -1 or -2 To Hit would make them properly annoying for shooty armies. Tau get to snapshot at them before they start shoving Fire Warrior squads about and pestering non-Fly stuff.
>>
>>55368307
Ok fuck me that eye is good
>>
>>55368263
We live in the age of the internet. I'd rather GW get things unbalanced and release a balance errata or numbers change a month later than never do anything interesting at all.
>>
>>55368367
>i'd rather gw released unbalanced shit and then maybe errata it later so long as it's for my faction
>>
>>55368025
Much better on Vanguard than Rangers despite the article. Makes them fairly speedy since you can always advance them. Shame there aren't more weapons it impacts because "always running" AdMech could be an interesting army flavor due to their lack of transports.
>>
>>55368391
No. I want every faction to get unique bonuses. I don't care if I end up on the low powered or high powered end of that, so long as my army feels and plays uniquely.

Also, can you really claim that it's more balanced when conscript and character spam exists?
>>
>>55368327
You mean neversoft?
>>
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>>55367436
Black Templars since I was a wee lad and walked into a GW for the first time. Loyalist knight berserkers really do it for me and I love the idea of the Emperors champion as a duelist on the table.

Tied with Guard since I played Winter Assault in 2005. I've painted my dudes up as Cadian 412th and have trying to figure out how to make a Sturn model forever. All the guard dialogue was so good in the dawn of war games
>"What a glorious day to die!"
>"Come on lads, just like we did on Sepris Prime!"
>"when in doubt, throw more men at it!"
>The speech Sturn gives before the necron assault, when you activate the titan, and after the day is won
>>
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>Mfw so much Duncan today
>>
>>55368367
What you say
>>55368391
What you mean
>>
>>55368268
Just prime white you dummy.
>>
>>55368440
If all you have is ad hominem, then just @ my post numbers so I stop paying attention to them.
>>
>>55368430
>so long as my army feels and plays uniquely.
Not him, but what exactly is your definition of unique?
Give some examples you mong, don't just keep repeating vague buzzwords.
>>
>>55367306
...Is that Miss Fortune?
>>
>>55368298
Guessing they'll reduce AP by 1 (so AP-2 becomes AP-1) or ignore AP-1 entirely.
>>
>>55368452
>if all you have is calling me out on my WAAC-faggotry then stop responding to my posts because you're right
>>
>>55368484
Looks more like Parasol. Ms Fortune's the black cat anon.
>>
>>55368484
No the picture is someone from an actually good game
>>
>>55368454
Renegades had the their unique bonuses for formations and characters. Holy shit the fun things you could do with renegades. It's FW, but it's indicative of the direction that GW has taken since 8th.

Daemons had the warp storm, and each daemon faction could play wildly different from each other with quite a few options. The masque of slaanesh had 3 debuffs to choose from, which were all unique. Now it has a -1 penalty or something, and that's it.

Dark Eldar had two different power from pain tables you could choose from, which could be used to really distinguish your army. You could even build a leadership debuffing army and have it be competitive and fluffy and fun.
>>
>>55368430
I agree that more unique bonuses is more interesting. But it's important to understand that even some similar bonuses can change quite a bit in different army contexts. Any trait that affects certain classes of weapon can change a lot depending on what types of weapons that army use and where. I don't think GW needs to always be different for the sake of being different. That said I think the Mars and Graia traits do a better job than the Metalica one. There's a kernel of an interesting army style in there between the forge world and Warlord trait, but I don't think it effects enough of the army to really pay off.
>>
>>55368268
Skitarii painting guide, Legions of the Omnissiah or something like that.
You can find it on the internet, and maybe in OP.
>>
>>55368430
>I don't care if I end up on the low powered or high powered end of that, so long as my army feels and plays uniquely.

No, fuck that shit! I'd rather get less unique shit while being able to actually enjoy the game with my units than being the at the low end of the stick with useless "unique" shit, I got enough of being the shit army in 6th/7th to last me a fucking life time. You dont know what its like having a "unique" codex and have it be so fucking useless that you cant even win in casual games, so fuck that shit and bring on the "bland" rules as long as the army remains largely viable.
>>
>>55368199
i would be awesome of they made it a stratagem to form a single large squad from several infantry squads.
>>
What is the best way to get sonic weapons these days? I want to make a squad of 5 with a blastmaster, and I have access to space wolf, necron, and some SM bits but can order anything that I need
>>
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Hey guys, did somebody save all the DG leaks to one place? I didn't have the time these last few days to really delve into the video shit and everything, so I'd appreciate any help.
>>
>>55368506
The latter seens more likely, but the former would be insane with Shroudpsalm. Entire army of 3+ save Skitarii who tank AP weapons like Marines, and Kastelans which need lascannons just to cut back to a 3+.
>>
>>55368546
>You could even build a leadership debuffing army
In 5th-7th, and arguably from 3rd, focusing on enemy LD was a bad joke.
You look like a virgin talking about fucking.
>>
>>55368568
Axes
>>
>>55368577
Blood Of Kittens usually has all leaks, major tourney stats, faqs, and reliable rumors
>>
>>55368546
R&H is basically just lolrandumb morale traitor guard now. They could have easily had a <subfaction> type deal for the demagogue devotions.

At least wedding have to deal with ordnance tyrant b.s. anymore.
>>
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>>55367882
>all smiles gets the flail of corruption
The memes keep on flowing
>>
>>55368546
>t. I've never played 40k and just like to talk about headcanon strategies
>>
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Did anyone knows from where this art is?
Is it official?
>>
>>55368584
In 7th, leadership debuffing, or freakshow armies were actually viable with dark eldar, because of all the ways they could debuff it, and the unique ways they could punish it.
>>
>>55368546
so those anons were right, you do want broken shit and useless bloat. Because that's what 7th R&H, warpstorm table and the debuffs were.
You have a point on the PfP tables, but stuff that complicated requires a fuckton of time to balance, and frankly I think most people would prefer opitons being added slowly but mostly balanced than getting a ton of either broken or useless options at once.
>>
>>55368614
Fucking autocorrect, meant we don't, not wedding.
>>
>>55367941
I like everything about this release except the waiting,

https://www.youtube.com/watch?v=tu2EXuYdZQg
>>
>>55368621
>viable
Kek
>>
>>55368617
this. Fucking leadership debuff Deldar? In fucking 7th? top fucking kek, Ld was fucking useless
>>
>>55368621
Stop please. It's embarrassing
>>
>>55368621
>actually viable with dark eldar
no they weren't. Hell, a good portion of their stuff was outright ignored by ATSKNF, which made them utterly useless
>>
>>55368618
That looks like something out of one of those graphic novels they sell.
>>
>>55368546
Neck yourself
>>
>>55368664
Removing marines would solve a lot of this bullshit
>>
>>55367995

Kek.
>>
>>55368621
Haemonculi covens? They werent viable because of their leadership debuffs, they were useful because that was all DE had that could fucking survive and put up a fight, especially after one of the last FAQs.

Leadership debuff? Who gave a shit about that, every army had fearless equivalent as a special rule given by a character or formation or part of their rules.
>>
>>55368623
Which one of those things were broken anon? Which were useless bloat? I want to laugh.

>>55368664
You didn't debuff leadership to win morale tests anon.
>>
Is there any reason to take a Strike Squad over an Interceptor Squad? 4 extra points per model and you get the shunt, 12" move, and can move through enemies
>>
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>>55367965
I just want fire points back on my 6 chimeras, fucking loved playing mech guard shit was so fun
>>
>>55368689
>the best selling and most popular faction in the game should be removed because GW couldn't write rules
retardm the answer was to not make ATSKNF ignore them which is what they did with 8th. Killing the best seller to make one army viable is beyond full retard, it makes me question if you even have a brain
>>
>>55368704
Cheaper bodies to fill troop slots
>>
Not the guy complaining about no unique rules, but R&H has basically lost all its appeal as a faction without demagogue devotions.

It used to be "build your own chaos worshipping force however you want, and rules to reflect that", now it's cheaper but less reliable guard that can ally with chaos.

The only reason to take it is to have artillery in a chaos force.
>>
>>55368702
>Which one of those things were broken anon? Which were useless bloat?
>7th R&H
>not a broken as fuck army
>warpstorm table
>not useless bloat
way to show you don't play the game. I'll grant you that the option R&H for covens weren't what made them really broken, but your an idiot if you ignore the fact that they were.
>>
>>55368721
They went from "top tier retardedly broken army" to "fluff army so you can take traitor guard"
>>
>>55368546
>Dark Eldar had two different power from pain tables you could choose from, which could be used to really distinguish your army.

What are you fucking talking about? The Coven table was just for Coven stuff. And the bonuses weren't anything all the revolutionary compared to the table for everyone else. Basically what you're saying is "The Covens book added rules for Covens armies" which is true.
>>
>>55368730
Ordnance tyrant+the purge was the only broken part of R&H
>>
>>55368730
>nb4 he BTFU's you with more shitty logic that shows he doesn't play
>>
Been wanting to collect admech since they came out and i'm going to order an army soon but, rangers or kataphron?
>>
>>55368549
This anon makes a valid point with the army context. If I get a +6fnp. For leviathan because they use massive swarms, it looks unoriginal and even not that competitive but paired with large units of gaunts it becomes awesome, makes you lean towards troop heavy lists which would be fluffy for the fleet and a different feel from other fleets such as kraken which might favour cults or ambush or who knows.

Traits can easily feel repetitive if taken from a sterile point of view
>>
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So I made a list that I think is nigh-unbeatable in the tourney scene for Orks.

If not unbeatable I can pretty much guarantee a top spot, it's just too goddamn fast with too many bodies. Sure I couldn't do much to armor, but if they don't have any infantry to sit on objectives they weren't gonna win anyways.

and yes I am currently modeling this list, god help me. At least I already owned enough boys to convert.
>>
>>55368721
Right now R&H has 3 things going for it, none of them exciting.

1. Malefic Lords are the most efficient smite spammers in the game. Did you think 8th edition fixed the psychic phase? It didn't.
2. Valkeries for chaos. Sure, you can only take renegade units with them, but that means you can stuff chaos characters in them, which lets you summon daemons very fast.
3. As you said, artillery in chaos. Maybe snipers too.
>>
>>55368582
>The latter seens more likely
Same as it is a variation of Imp. Fists Warlord trait. Which considering Metallica's Warlord Trait is Ultramarine's Chapter Tactic make sense.

But ya otherwise they'd be strong as hell.
>>
>>55368618
looks like the sort of think you'd find in the Epic rulebook
>>
>>55368721

I'm more a fan of the Warp Cults and Imperial Militia rules from 30k, which are similar in spirit but have even more strange choices. Well, all of them are still very low-powered, and they get torn apart by Marines and... everything else.

R&H and WC&IM might be better if there were some minis for them, or if they could compete with each other. As it stands, it's likely they might only be able to compete against each other in some kind of Path/Realm of Chaos campaign.
>>
>>55368713
Marinefags defending their gay army.
When will they learn?
>>
>>55368775
Hey man, 8th was released. Get over it.
>>
>>55368702
>You didn't debuff leadership to win morale tests anon.
ok, so you are retarded. Many of the things that Deldar had that could make use of Ld debuffs had clauses stated they were ignored by ATSKNF, like Phantasm Grenade Launchers or The Archangel of Pain,
>>
>>55368704
4ppm cheaper or 20pts per squad
3 strikes + 2 hqs give 3CP
3 intercepts + 1 hq gives 1CP

I find the extra CP helps a lot.
>>
>>55368347
>I told you exactly what I want. I want unique faction traits and stratagems.

Like WHAT? Like, you haven't a single suggestion on what the heck you actually want.

>Why so defensive anyways?

Because you're spouting off this stuff constantly and I'm legitimately curious what would actually please you?
>>
>>55368765
Report back results.
>>
>>55368798
>retards claiming that the best solution is to get rid of GW's cashcow so that one army could be playable, rather than just removing the rules that made said cashcows ignore them.
I play orks you mong, but you're a retard if you think that the solution to that problem is "get rid of marines"
>>
>>55368025
They didn't even bother with the flavor text.
>>
Ok, so haven't done the strict math as the DG points info isn't consolidated yet, but wanted feedback for a laundry list of a 2k force.

Morty

2x DP with wings ( I'm assuming you pay the csm cost because they sure as hell shouldn't be free)

2x20 pox

Typhus

1x tallyman

1x Blight hauler

3x crawlers with entropy and slugers

Want to be competitive, and thematic, but not a massive cunt. How badly would a list like this fail at either.
>>
>lowering morale in 7th was useless
>forgetting nightlords+heldrake terror pack+psychic shriek
>>
>>55368451
So I don't need to do layers, shades, highlights or touch-ups? Nice to know.
>>
>>55368852
7th is dead and GW's never been so profitable. Get over it.
>>
>>55368852
>Lower Ld
>Ahriman can cast Psy. Shriek 3 times a turn
>>
>>55368851
>morty AND two daemon princes
>not a cunt
>>
>>55368851
>no deathshroud to absorb hits for morty
>no blightlords with flails
>>
>>55368825
I guess the cp is relevant, but what you save by buying 5 strikes only pays for 1 more
Havent played a whole lot with cp yet so im still gauging its effect on the game (for GK anyway)
>>
>>55368881
Are melee blightlords really worth it? No good way to guarantee dron'n'charge, if I'm seeing correctly. And anything will just run away from them if they drop and wait for the next turn to charge. I'd consider shooty blightlords maybe?
>>
Anyone know if the Blightlord Terminators can take lightning claws equivalents?
Or are swords strictly better?
Got some cataphractii lightning claw bits I kinda want to use.
>>
>>55368939
>Are melee blightlords really worth it? No good way to guarantee dron'n'charge, if I'm seeing correctly.
yes. deep strike and the warp time (because they're HERETIC ASTARTES units) and then charge. A 10 man unit with flails is cheap and deadly as fuck.
>>
>>55368702
One of the major criticisms of 7th reasons for 8th was the bloated special rules in army constructions. Piles and piles of supplement books and white dwarfs with formations and one off rules that people showed of with via printouts of photocopies off the internet. 8th is designed to give you flexibility in list construction, but it's done via a core set of detachments that everyone is familiar with but still let you take pretty much whatever you want rather than piecing together bespoke decisions and formations. Codex rules offer rules to costomize your force but their centralized in the codex so you and your opponent can have a better idea of what each force can and can't do. There is also more of an emphasis on choosing options during play via Stratagems rather than having everything dictated by army construction.

I mean I get it, from your perspective more is better always, period. But there's a real design cost in added complexity for very little practical game benefit. Perhaps they make army construction more interesting in a D&D splatbook and 3.5 prestige classes sense. But they don't really add much in terms of actual play certainly not compared to what Stratagems offer. And it's not like customized armies are totally gone. Each major force has seven-ish sub-factions with a factions trait, Stratagems, Warlord trait and relic that is at least unique within that faction. Far more than most armies have ever seen before. And people meme that I are the same as IF or AL is the same as RG, but they aren't the different units available to these force change how you and what you can use those rules for. And the difference will be enven more pronounced if you aren't comparing two MEQ forces.
>>
>>55368831
>I
Pretty sure it's we at this point. I know this will surprise you, but more than one person is capable of holding an opinion you disagree with.

And I at least have provided some examples. R&H demagogues, warp storms, and making leadership debuffs relevant again.
>>
>>55368868
>getting buttmad about joke

The point was that morale had used outside of morale checks for casualties, at least for CSM, and it got pretty rapey when psychic shriek was involved.
>>
>>55368981
7th's dead, Jim.
>>
>>55368307
Fuck me that's sick dude
>>
>>55368974
>making leadership debuffs relevant again.
AGAIN? How many times do we have to tell you this anon, Ld debuffs are better now than they have been in years.
>>
>>55368916
>Havent played a whole lot with cp yet so im still gauging its effect on the game (for GK anyway)
I find it good. Only usually have 6CP and it's never enough.
>>
>>55368972
see >>55367679

I fully recognize that having more is not always better. (nice strawman btw, not very subtle). But in this particular case, having more diversity in units wouldn't bring back the terrible days of 7th.
>>
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>>55368964
I did it for my Tsons.

You can do it too
>>
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Just reading some fluff from the 8E space marine codex. 'virtually immune to battlecannons'. In reality battle cannons wound a land raider on a 50/50 chance and the land raider only gets a 50/50 chance to save it, one battle cannon shot can *potentially* kill a land raider in one shot, thanks to d6 shots doing d3 damage each. Even lasguns can wound land raiders now :(.

Anyone else sad land raiders are basically paper now? Not to mention their role as safe transports has become obsolete thanks to easy safe deep Striking and and them being charged by 5 grots or random rhino stops them shooting for an entire turn..
>>
>>55368537
Which one?
>>
>>55369018
>Anyone else sad land raiders are basically paper now?
your a retard, there more durable this edition than they've ever been
>>
Plagueburst cralwer is a mystery to me. Its basically a Leman Russ BT, which are quite shit in and of themselves, but its got a few notable bonuses.

1. its much cheaper. Its 50 points or so cheaper than its LMBT equivalent with very similar wargear.

2. Its much tougher, its almost as tough as a Land Raider. 12 wounds with Disgustingly Resillient should amount to 16, same as LR. And it has a 5+ invuln, which should help it stop certain -ap weapons from hurting it too much. I'd argue that the LRs 2+ is better than a 3+ and a 5++ though.
>>
>>55368988
Not all the changes in 8th are positive, what's wrong with pointing out some neat stuff with 7th?

It was shit, but it did have some good ideas.
>>
>>55369013
Nice
I just hope it's in the book.
Cause plague Lightning claws would be cool as hell to paint.
>>
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>>55369018
>>
>>55369018
I much prefered it when a lone fire warrior waddled up with a shock gag and shook hands with an exploding Landraider.
>>
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>>55367928
5 pounds of heresy
>mfw
>>
>>55368689
>Blood Of Kittens
Removing marines would solve 40k.
>>
>>55369032
No. If you liked anything about 7th, and find any faults with 8th, you obviously love everything about 7th, and hate everything about 8th. It is impossible to hold the belief that 7th did somethings right while also believing that 8th is an improvement overall. IMPOSSIBLE. Go back to 7th, we don't want you here. Except if you go back to 7th, we'll resent you for not playing the edition we're pushing you out of. Faggot.
>>
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>>55369026
>Dies to lasguns
>Durable
>>
>>55369032
It's dead. Get over it.
>>
>>55369018
>land raider gets hit by a lascannon in 7th, it penetrates, rolls a 7 on own table, land raider explodes
>land raider are less durable in 8th somehow
>>
>>55368721
M A L E F I C L O R D S
>>
>>55369069
t. doesn't play games
>>
>>55368452
What you wrote
>>55368520
What we all read
>>
>>55369086
>playing dark eldar in 7th
>waacfaggot

Shoo.
>>
>>55369004
>nice strawman btw, not very subtle
Fuck. I guess that's what I get for trying to engage with.you earnestly.
>>
>>55369060
Made me giggle

>>55369073
Why should I get over it, I only just started celebrating.
>>
>>55369069
>land raider trundles into the IG line
>1000 lasguns all start firing together
>the cumulative heat of a thousand flashlights heats up the exterior
>the marines die as their land raider melts around them

seems about right m8
>>
>>55369103
If you want to engage with me earnestly, that's fine. Don't misrepresent my argument.
>>
>>55369073
Still played by the entire Horus heresy community and in tournaments many of which will continue to run 7th ed even if Heresy switches to 8E as most of the community think 8th is baby's first wargame ( and they'd be right) and the Heresy community in general is full of older, mature , thoughtful gamers who don't want a beer and pretzels mess.
>>
>>55369069
Out of morbid curiosity, how many lasguns does it take to kill a land's raider?
>>
>>55369117
Good. Go there.
>>
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Dark Lance or Lascannon?

S8, Ap-4, D6 damage

S9, Ap-3, D6 damage

Which would you prefer?
>>
>>55369123
Each las shot has a 1/72 chance of putting one wound on a landraider.
>>
I'm going to flood the world with my cum when we get a 35-40 min video of Duncan painting Mortarion
>>
>>55369128
>"I'm unwilling to actually entertain viewpoints different from my own because I'm an insecure fag," the post
>>
>>55368200
Are chainswords and chainaxes copyrighted?
>>
>>55369117
I like how HH, despite having armies that are entirely space fags, still manages to make those armies feel much more unique and different compared to 8th, which has the space fags, non space fag chaos, non space fag imperium, and every xenos.

You wouldn't get me to go play it because I hate the 7th edition base rules, but it is a testament to how unique 7th edition armies could feel compared to 8th edition armies.
>>
>>55369148
Its probably already done.

I talked with one of the heavy metal guys and they said they painted Mortarion 9 months ago.
>>
>>55367417
They're very large sheets, anon. If Your still around I can do a size comparison.
>>
>>55369148
>I'm going to deafen the world with my yawn when we get a 3-4 min video of Duncan painting Mortarion
>>
>>55369153
>"i put words into the mouths of others and can't get over a dead game."
>>
>>55368846
It's not mars.
Plus their team suddenly has to make <Forgeworld> and <Sept> and <Regiment> and <Kroot> and <Dynasty> and <Klan> so we can all be put in the Blander and blanded together.
>>
>>55369169
I'm still lurkin'
>>
>>55369144
They are mathematically identical vs T8 vehicles, but vs T7 I'd take the Dark Lance any time.
>>
>>55369013
Interesting, but also illegal.
No Vanillamarines for Thousand Sons
>>
What exactly is Farsight's problem?
>>
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>>55369171
>WHTV Tip of the Day: How to paint Mortarion's Wings
>>
>>55369172
not

an

argument

:^)
>>
>>55369191
Doesn't stop me from playing Thousand Suns
>>
>>55369144
The one my army gets. But, if you're a DG player asking about the crawler/predator question, I like the look of the crawler for its durability. Quad-las predators can do loads of damage while they live, but they tend to attract so much fire that that's often not very long.
>>
>>55369202
It's dead jimbo.
>>
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>>55368664

he's probably talking about the mirror of minds/mask of secrets/armor of agony/grotesquerie leadership bomb. you'd deepstrike a squad containing a full unit of grotesques, a haemonculus, a archon with a ww portal and a ML2 spiritseer, then the haemonculus would be equipped with a archangel of pain against tau/guard and naked otherwise. you'd have the ML2 spiritseer use mirror of minds and if the spell cast wasn't denied you could pretty much kill any model in the game instantaniously with no saves of any kind allowed because it's spells where built on dealing damage based on leadership and your necron opponent is sitting on leadership five which means its actually impossible for him to not die to mirror of minds, I used the tactic several times to vaporise storm-surges and wraithknights, it was about 500 points of deathstar though for a unit which had the gimmick of oneshotting any model in the game so long as it had a leadership value
>>
>>55369197
He lost his glasses, he's near sighted.
>>
>>55367436
Dark Eldar.
Used to be a cwe when I started in 7th Ed but I was called a WAAC so I rarely touched them. Saw the Dark Eldar models and switched very soon thereafter. I love the idea of going fast and dying faster.
>>
>>55369123
Well over a thousand.

72 hits for a wound, 16 wounds. Makes over 1100 before you account for ballistic skill or shots per model, which vary depending on range and army composition.

In short, it's a non-issue. Anyone trying to kill a Land Raider with lasguns is either desperate, stupid, or both.
>>
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>>55369161
Yeah I've played a lot of 8th now with and against various armies and something just feels 'off' about it. The hilariously absent LOS and cover rules certainly don't help. Though I think mostly its because every army and unit is just kinda homogenised into a bland mass and tactics boil down to pushing your models towards your opponents and rolling dice until someone wins.

Its actually a bit like playing pachinko or 2nd edition talisman also a gw game, fun, but pointless, random and brainless.
>>
>>55368616
where is this guy anyway?
>>
>>55369147

So, you'd statistically need hundreds of guardsmen to kill a Land Raider in one turn of lasgun shooting?
>>
>>55368968
Wait, we have points already? Man, I can't wait for the proper leak.
>>
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>>55369208
How did you sniff me out as asking about Predator vs Crawler when I just asked about lascannon vs dark lance?
>>
>>55369123
>how many lasguns does it take to kill a land's raider?
It takes 576 lasgun HITS to kill a Land Raider
So assuming you got all your Guardsmen within Rapid Fire AND ARFSRF)

It would take 288 Guardsmen* (1152pts)
Or 432 Conscripts (1296pts)

>* more Guardsmen will be needed as a Sergeant cannot take a Lasgun.
>>
>>55369069
>Dies to lasguns

1152 of them, so yeah, i would say it's durable.
>>
>>55369239
Which means in previous editions land raiders were literally infinitely more durable than they are now to all small arms fire up to an autocannon .

Consider one conscript squad can fire 250 shots a turn and 1100 doesn't seem like that much. Just 4 and a bit squads shooting. This isn't to mention that small arms can just chip off a few wounds while other weapons , such as battlecannons', which would have been ill equipped before now do the job easily and you realise land raiders are a 356 point + joke.
>>
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>>55369202
>>
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Hey guys I fixed the blood a bit, thanks for the help I got before
>>
>>55369114
Alright "more is almost always better" then. I mean I still think the issue is the stuff you're talking about is still.more in the realm of making list building more interesting rather than making actual play more interesting. That stuff has real design costs, in terms of complexity to new players, to tournament organizers, to your opponents. I get that you think "it wouldn't be too bad", but when people say 7th Ed. was buried under bloat those are the kind of things they mean. Sure you don't think YOUR special rule that your intimately familiar with is an issue, but when you add all those "not too bad" things up across 20+ factions is starts to become a problem for a lot of people. Plus 7th Ed. Is the culmination of nearly two decades of creeping complexity in the 3rd Ed. Ruleset. I don't think we need the 8th Ed. Rules to jump to that point immediately.
>>
>>55369123
According to the mathhammer sheet, 1152
>>
>>55369117
>the Heresy community in general is full of older, mature, thoughtful gamers
ahahahahhahAHAHAHAHAHAHAHAHA

nice one my friend
>>
>>55369217
Bah. Gimmicks like this are literally the kind of shit that annoyed people about 7th Ed.
>>
>>55369250
He's in the Blightlord Termie multi-part kit.
>>
>>55369217
So... he misses this bullshit?
Wew lad
>>
>>55369246
> Though I think mostly its because every army and unit is just kinda homogenised into a bland mass and tactics boil down to pushing your models towards your opponents and rolling dice until someone wins.

Thats basically the problem with AoS as well, which was what I was concerned about when they used that game as a base for this one.
>>
>>55369197
Being a T'au, he (rightly) considers every other faction in the galaxy to be more or less retarded, but he's also woke to the Ethereals' hiding the truth about Chaos and the Warp from their people to be also retarded. So he went off not to be retarded by himself and some people followed because not everyone is retarded.

Or if you mean crunch-wise, he can duel mid-tier characters and hand out situational buffs for a premium of points that could be spent on yet another quadfusion Commander instead.
>>
>>55369341
>Gimmicks like this are literally the kind of shit that annoyed people about 7th Ed.
Yes instead we have Magnus who flies 32" in your face or Quad Fusion Commanders who land 2" away due to Stealth Suits and do their best imitation of Eldar Fire Dragons.

Much less gimmicky
>>
>>55369252
No, you'd need an entire armies' worth.

Assuming 1200 for easy of math, you'd need 2400 shots at Guardsman BS of 4+, which at rapid fire with orders makes 600 guardsmen.

I'm not sure but I don't believe this is physically possible to fit within a 12" bubble around a Land Raider in the first place, so you'd actually need even more.

Possibly the 666 men (the maximum you can fit in a deployment zone) of an all conscript army couldn't do it in one turn, even with perfect positioning and zero casualties.

Now strictly speaking this is a greater chance of being killed than in 7e, where lasguns couldn't damage a LR AT ALL. But it's a fools' argument.

>>55369296
>Just 4 and a bit squads shooting
That's 4 platoons, anon. 200 men. 200 models. All within 12" of the target.

Do us all a favor, actually run a Land Raider and see how it performs. Your mathhammer is bad and you should feel bad.
>>
>>55369246
No, and neither do I. The things I'm talking about, such as additional stratagems, more varied legion traits, etc, would not jump us up anywhere near 7th edition's complexity. 7th edition was complex as fuck because the base game was complex as fuck. 8th edition has a much simpler system, so there's a lot more room to add complexity with unique rules without getting to the point where any given battle state is impossible to comprehend without having 10 bookmarks across 5 pdfs.

Maybe I just have a higher estimation of the average warhammer player. I don't think anyone's mind would be blown, rendered unable to play the game due to sheer eldritch complexity, if Iron Warriors got something more flavorful than ignores cover, and 2 more stratagems. I don't think that would be the case if every subfaction got it. I don't think that would be the case if every army didn't get the same unit specific buffs like rerolling 1s in combat.

I don't even necessarily want things to happen immediately. But if you look at the codexes we've gotten, there have been no major changes to the units to make them more interesting and more diverse from their index state. Special rules are being copy/pasted (and slightly but not majorly) modified all over the place. It's a disturbing trend.
>>
>>55369166
So that probably means they have Fulgrim and Lion/Russ/Vulkan done already.
>>
>>55369385
I wouldn't call that "gimmicky" so much as "OP." Those models don't have some weird, dubiously-fluffed mechanics abuse, they're just too stronk.
>>
>>55368873
>>55368881

Dp haven't overpreformed that much for me yet, and I want to see my nurgle morghasts on the table.

Flail boys look good, so I'm disappointed that they probably won't fit.

Scythe boys look expensive and slow to protect a guy who doesn't need it.

And... I didn't check before walking away so this was super delayed.
>>
>>55369296

Your mathhammer is weak.
>>
>>55369418
Oops, this was in response to >>55369313

I don't think we need to get to 7th edition levels of complexity at any point, let alone immediately. But we do need to get to more complexity.
>>
>>55369385
Unit assaults you
Unit shoots you
Where's the gimmick? Screen your shit to help control enemy movement and deployment options. If you want an 8th ed. gimmick that's on the order of that bullshit and needs to fucking go then cite the all characters plus a half dozen culexus "army'.
>>
>>55369296
>Consider one conscript squad can fire 250 shots a turn and 1100 doesn't seem like that much.
Conscripts are BS5+ so its closer to 1700 shots.

That's 7 turns of 62.5 Conscripts shooting at 12" with Orders of FRFSRF.
>>
>>55369181
I'm at the docs office at the moment, give me an ~hour.
>>
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I'm a retard for asking this, but if I make a hole deep enough for 2 magnets instead of 1, shouldn't the 2 mags keep whatever I put onto it better than just 1
aka
does 2+1= better hold than 1+1
>>
>>55369477
1200 hits (rounded up) makes 3600 shots.

At ranked rapid fire that makes 900 conscripts, more than its possible to fit on the board, let alone within the 12" bubble.
>>
>>55369507
What exactly are you working on, anon?
>>
So what's the deal with undivided legions like Iron Warriors having access to marks?

Is this something that's gonna stay around, or are we going to have restrictions again like the traitor legions book?

I'm just wondering because infiltrating an Alpha Legion berserker blob for a turn one charge sounds fun, it's a bit goofy.
>>
>>55369529
I'm magnetizing infantry arms and after the first one I noticed that if its holding a melee weapon, it can be a bit wobbly because of the weapon's center of gravity and stuff
>>
>>55369546
Are you magnetizing at the hands or the armpit/shoulder?
>>
>>55369555
armpit/shoulder
I was wondering if it would be more stable if I put 2 back to back in the torso
>>
>>55369539
GW is treating undivided as using all marks equally as opposed to legions being "undivided" as a category in and of itself, you have no restrictions like the Cult legions so you can have AL berzekers.

Unless I missed something, in which case correct me if Im wrong.
>>
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>>55369117
>and the Heresy community in general is full of older, mature , thoughtful gamers who don't want a beer and pretzels mess.
>>
>>55369522
16WĂ·(1/6 % to fail 2+ save)Ă·(1/6 chance to Wound on a 6+) = 576 HITS required Ă— 3 for BS5+ = 1728 Lasgun SHOTS needed.

Assuming FRFSRF = 432 Conscripts.
>>
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Tau newfag here

What counts for my local game store did not have a lot of paints, so I had to order that shit online. I guess all I can do for now is cut all this shit out and file down the mold lines
>>
>>55369593
Hmm. Ahh, I see. I factored in the ballistic skill twice. You're correct.

Still, that's a stupid number of conscripts and no player should ever be worried about it.
>>
>>55369616
>I guess all I can do for now is cut all this shit out and file down the mold lines
That's quite a bit of work if you actually do it right.
>>
>>55368079
Yes
>>
>>55368258
School and Uni has started again.
>>
>>55369616
Depending on th3 model and how easily you can fit a brush into the corners you are probably safe to glue them, though j do recommend you clean the bits before doing this.

Bloodlines are 10x harder to get after assemvly,and 100x harder to get after painting.
>>
>>55369628
Sure, but I was hyped to start painting ;_;

>>55369636
From the videos I watched it seems like the best option is to leave the arms with guns detached from the rest, so that's what I am going to do

How would I clean the bits after I file them, just with a damp rag?
>>
>>55369636
>Bloodlines
Heh, nice one autocorrupt
>>
>>55369653
me personally I just use a hobby knife to scrape them off, doesnt leave a rough surface like a file
>>
>>55369616
Protip: Instead of using a file, use the blunt side of your hobby knife's blade. It's faster and, as some would say, gets a smoother result than using a file. If you're mentally retarded you might cut yourself, but assuming you know how to hold a blade like a stable human being with a sound mind, you should be fine.
>>
>>55369575
Well I don't know shit about the physics of magnets.

From personal experience I don't think it would really help. Stronger magnets probably > more magnets.
>>
>>55369418
Fair enough, I honestly agree that many of the Trait choices have been constervative so far. Still there are real meaningful differences that can profoundly effect army construction. The White Scars = Jump Packs, Ultramarines = Bikes, Raven Guard = Shooty thing isn't just a meme. It's actually true. However, pining for the "good old days" of 7th Ed. special rules does you no favors. And is why there's such a negative reaction.

>But if you look at the codexes we've gotten, there have been no major changes to the units to make them more interesting and more diverse from their index state.
This is however is a case where I think you are completely off base. The Indexes were remarkably feature complete compared to Ravening Hordes or previous "get you by" lists. If they were changing many data sheet I'd argue that was an indication they had fucked up. There are very few units that need any kind of Datasheet overhaul and GW will do that in places where it is appropriate, like Plague Marines.
>>
>>55367882
Be fun pitting these against some Deathwing Knights.
>>
>>55369616
Stup 1: whuchu makin?
Stup 2: any speshuls innit? (Gon be drones, guns or marks?)
Stup 3: do the rest however you like but remember whuchu speshes are

Godspeed anon and Ty for playing infantry Tau.
>>
>>55369117
Nice Reddit post
>>
>>55369581
Nope. That's correct. I think It works fine for most options but is pretty retarded for Rubrics unfortunately.
>>
>>55369735
I'm actually planning on getting a box of these, a box of Dethshroud and a box of Deathwing Knights for some cool conversions.
>>
>>55369713
I wish I was able to find stronger magnets at this size
I guess I'll just try it on one, if it does nothing I only waste 2
>>
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>>55369689
>>55369693
This is what I have for a knife, will it do?

>>55369742
Thank you Shas'anon
>>
>>55369771
Be sure to report results. Though I'm sure >science could already tell us the answers.
>>
>>55369771
If you only have a single point of contact you might consider pinning instead. Especially in infantry models.
>>
>>55368968
They may lose access to the Dark Hereticus discipline, we'll have to wait and see.
>>
>>55369771
I was able to find really small (5x1mm) magnets with 250g strength, which should be plenty. And no, you won't get more strength by putting two magnets on top of eachother. You might could get better strength with two magnets side by side, but it'd depend on where the other two magnets are attached to the arm or whatever.
>>
>>55369779
Should be fine. Personally I prefer to use plastic-bodied ones of those because it's less heavy, but NBD. Just change the blades rather regularly to keep them sharp, it's much easier if you plan on converting anything to be able to easily remove details. Shouldn't be a problem with basic Tau, though.

I actually need a new knife because the last one jammed, so I've been on one blade for about three boxes of models. Bit of a pain.
>>
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>tfw you have enough spare parts to make an extra model
Have you anons ever been so lucky
>>
>>55369809
You can take an allied Hereticus Sorc from CSM and have him cast Warp Time in the Blightlords. They're still a Heretic Astartes unit.
>>
Are daemon troops (specifically bloodletters) worth using for CSM as tax troops?
>>
>>55369870
And you'll lose your chapter tactics for it.
>>
>>55369889
Not if the Sorc is in a different detachment. Come on, this is list building 101 at this point.
>>
>>55369716
>This is however is a case where I think you are completely off base. The Indexes were remarkably feature complete compared to Ravening Hordes or previous "get you by" lists. If they were changing many data sheet I'd argue that was an indication they had fucked up. There are very few units that need any kind of Datasheet overhaul and GW will do that in places where it is appropriate, like Plague Marines.

One easy example of what I mean would be differentiating the deep strike rules with numbers tweaks.

So far, with very few exceptions, deep strike is 9 inches away from any enemies. Tau and Nids are the only exceptions I can think of off the top of my head. Why not let some armies benefit from easier charges after deep strike? Change their rules to 7 or 8 inches away. Make it harder for other armies. Change their rules to 10 or 11 inches away. This would be an easy way to differentiate armies more, and make the game feel less samey.

There are larger issues. with the index, and the above is just a simple example of one step (out of many) that could be taken with the codexes to help make 8th feel better.
>>
>>55369879
If you take them in a CSM detachment you lose legion traits, stratagems and all the other good stuff so no.
>>
>>55369859
Made a gang of cyber-occularis for Heresy games from greenstuff and Kataphron parts. Otherwise my spares tend to go into jazzing up existing models or converting things rather than making entirely new ones.

Currently attempting to figure out how to replace some lost Skitarii legs. Thinking I find some guitar strings, drill a couple torso holes and make a bundle of leg-tentacles just for that guy.
>>
>>55369779
Would you say it's your...last resort?

Seriously, it'll be fine. Just use a pull cut and be patient and you should be fine.
>>
>>55369923
Wait I thought that you only had to have all HERETIC ASTARTES in the same legion
>>
>>55369944
Look at page 156, "chaos space marine units".
>>
>>55369916
Don't quote me on this, but I think I've seen some 12 inch DS rules around. On an infiltrator-type unit, I think.
>>
>>55369944
yeah afaik detachments carry traits not the entire army
>>
>>55369916
This stuff is very easy to tweak that little enough to destroy the game.
You don't want it right out the index. How the fuck you cannot understand it is beyond me.
>>
>>55370001
>>55369944
nvm I misread the other guy. If your demon doesn't have <legion> then it will tank the trait
>>
>>55369980
Oh, I somehow didn't make the connection from that section in regards to the legion traits.

Bummer, was hoping to have mixed detachments.
>>
>>55370055
>>55370055
>>55370055

New thread
>>
got a game against tau in a few hours.

As a new guard player, what should I try and run(outside of conscripts)?
>>
>>55370075
Cons- Oh.
Assassins
>>
>>55368851
>all of these would die to 900 conscripts frfsrf
>DG are durable
Weak army, trash list.
>>
>>55369916
There are plenty of units that have tweaks in the deep strike distance where appropriate. Callidus Assassin, GSC Cult Ambush, Tau Stealth Homing Beacons, etc. It's a perfectly reasonable design decision to keep the deep strike distance consistent and have the exceptions be major exceptions. Many melee armies have access to charge re-rolls to increase their chance of a melee alpha strike. I don't see where this is a "worrying trend" at all.
>>
>>55369916
I'm sorry you don't understand good game design anon
>>
>>55367324
whats with the retard pose?
>>
>>55369693
I misaligned my snips doing that :/
>>
File: IMG_8353.jpg (1MB, 3264x2448px) Image search: [Google]
IMG_8353.jpg
1MB, 3264x2448px
>>55367436
Iyanden Eldar. Yellow and blue ghost warriors marching inexorably onward risking their very souls for the craft world are just too cool. Pic related is my most recent dudes.
>>55369234
DEldar are the same race I guess... and a few have joined the Ynnead so they aren't all bad.
>>
File: IMG_0184.jpg (971KB, 1536x2048px) Image search: [Google]
IMG_0184.jpg
971KB, 1536x2048px
This is a FW transfer sheet compared to the ork vehicle sheet, only one I could find.
>>
>>55370268
Casting animation.
>>
>>55370508
Thanks
>>
>>55366744
Here, GSC still a bad standalone.
>>
>>55369434
Dont worry anon, I was just being a cunt too. A daemon prince bros list could be fun and fluffy, but I would definately toss in the bodyguard bros too
>>
>>55369266
A bl terminator with a flail should be 48. They're waacfag bait because they're obviously better than hammer assault terms for 4 points less.
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