Are Knarloc legal in 8th. If not, what rules could I use for them.
I don't think they got written out? May need to wait for the Tau codex isn't that out soon?
Have you tried looking in Forgeworld Index: Xenos book?
>>55353993
Yes, sadly no results there.
You may have to write your own. I had to do it for my gargant. You play with close buds or do you play a lot of pick-up games? Just remember: when assigning points err on the side of overcosted. People will be more willing to play against it.
>>55354453
i play with a friend so yea wont be a problem, what stats do people recommend if interested
>>55353909
As Forgeworld no longer seems to be selling the model, I'd say you're boned as far as official support is concerned. As >>55354453 said, you'll likely have to write your own and hope your play group is cool with it.
>>55354719
180pt
M8 WS3+ BS4+ S7 T7 W14 A6 Sv3+
3-7W M7 WS4+ A5
1-2W M6 WS5+ A4
Knarloc Claws: S: +2 AP -3 D D3
Beak Bite : S: x2 AP -4 D D6, Special: When this model makes attacks in the fight phase, exactly one attack must be made using this weapon
This model may mount a Kroot Cannon
Kroot Cannon: Assault D3 S7 AP -2 D 2 20 points