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Jervis goes on Record about Squats

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Thread replies: 37
Thread images: 7

File: Squat-command.jpg (37KB, 461x346px) Image search: [Google]
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"First of all, Squats were *not* dropped because they were not selling well. There were then, and are now, plenty of other figure ranges that sell in the sort of % quantities that the Squats pulled down, especially when you look across all of the ranges produced by GW rather than just those for 40K.
No, the reason that the Squats were dropped was because the creatives in the Studio (people like me, Rick, Andy C, Gav etc) felt that we had failed to do the Dwarf 'archetype' justice in its 40K incarnation. From the name of the race (Squats - what *were* we thinking?!?!) through to the short bikers motif, we had managed to turn what was a proud and noble race in Warhammer and the other literary forms where the archetype exists, into a joke race in 40K. We only fully realized what we had done when we were working on the 2nd edition of 40K. Try as we might, we just couldn't work up much enthusiasm for the Squats. The mistake we made then (deeply regretted since) was to leave them in the background and the 'get you by' army list book that appeared. With hindsight, we should have dropped the Squats back then, and saved ourselves a lot of grief later on.
Anyway, the Squats made it into 2nd edition, and since we were doing army books for each of the races, we started to try and figure out what to do with them. Unfortunately we just couldn't figure out a way to update them and get them to work that we felt was good enough. The 'art' of working on an army as a designer is to find the thing that you think is cool and exciting about an army, and work it up into a strong theme. This 'muse' didn't strike any of us, and so, rather than bring out a second-rate product simply re-hashing the old background, we kept doing other army books instead, with stuff we did feel inspired by.
Now, while this was all going on for 40K, we were actually doing some rather good stuff for the Squats in Epic.
>>
Source?
>>
On this scale there was a natural tendency to focus on the big 'hand-made' war machines the Squat artisans produced, and this created an army with a feel that was very different to the biker hordes in 40K. However, this tended to reinforce the problems we saw in the Squat background rather than alleviate them, underlining what we *should* have done with the Squats in 40K.
In the end (and it took years to really get to the roots of the problem) this led to a realisation that we were going to have to drop the Squats in their 'Squat' form from the 40K background. There was little point having a major race that we weren't willing to make an army book for, and their inclusion in the background meant that people kept asking us when we'd do a Squat Codex. Instead we decided that we'd write the Squats out of the background by saying that their Homeworlds had been devoured by a Tyranid Hivefleet. This would give us the option in the future to return to making a race based on the Squat archetype for 40K. This race was given the name of Demiurg, and a certain amount of preliminary work was done to get a 'feel' for what the race would be like. At present the only hint of the Demiurg in 40K is the Demiurg spaceship for BFG. However, we do have this race 'in our back pocket' as a possible new race for 40K, or an interesting character model in Inquisitor, or whatever. So far the Demiurg have lost out to other projects, and it may be that their time never actually comes, as they will have to win through on their merits, not simply because we once made some Squat models in the past. At present, I have to say that it is more likely that they *don't* make the cut than do, as there is a certain prejudice these days to simply taking races from Warhammer and cross them over to 40K like we did in the early days, so it may be that the Squats/Demiurg end up remaining a footnote in the history of the 40K galaxy. Only time will tell...
>>
I'll finish off by saying that whatever we decide to do 'officially', there is nothing stopping players with Squat armies from using them, either in Epic or 40k for that matter. There is no GW 'rule' against using old Citadel Miniatures, as long as you use them with existing army lists and in a way that won't cause confusion for other players. I recommend taking a positive stand by saying "Have you seen these cool old models? They're called the Squats and GW used to make them back in the late eighties/early nineties. I love 'em, so I count them as Imperial Guard and use them with the current rules..." Put like this I can't imagine that anyone would stop you from using your army.
Best regards,
Jervis Johnson
Head Fanatic"
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>>55286541
Jervis posted this on the 40k Facebook page.
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>>55286579
Throw us a link?
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tldr: none of the devs gave a shit about squats, so they dumped them.
>>
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>>55286511
>tfw so creatively bankrupt that you can't Space Dwarf right
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>>55286511
Well I can't see how doing no work at all is better than doing whatever you can do, but then again this is GW.
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Isn't this, like, ten years, old?
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>>55287616
At least.
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>>55286511

I agree, Squats were dogshit, and thank God they didnt carry over the Skaven.

Grimm the Squat from Ian Watson's books is good, but he's just a side character.

I would include Squats as an Imperial Guard regiment option, nothing more.

If I were GW I'd release three or four 4pack little boxes with random secondary alien races and call it a day, maybe making them "guns for hire" or something like that
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>>55287267
I know right, those armored suits or whatever the fuck you just posted look hideous. I figured even Mantic couldn't fuck that idea up and yet here we are.
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As a lad in 1991 Squats were my first army after I did a terrible job painting a Ultramarine tactical squad box set. The Kharadron Overlords are steampunk Dwarfs Duardin and are basically squats. See the GW Demiurg concept art.
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>>55288593
This. Dwarfs and armor don't go well. We need naked ones.
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>>55287267
But anon, those are space marines with norse mythology with the space yiff trimmed away.
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>>55288593
>>55288638
>>55288929
GW fans on damage control.

>>55287267
You can also not be a dick about it.
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>>55288593
>I figured even Mantic couldn't fuck that idea
There is NOTHING Mantic cant fuck up, behold the noble and graceful mantic elfs
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>>55289035
I don't see the problem.
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>>55289035
Ooh, cherry picking time?
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>>55289197
Old Nagash is beautifull.
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>>55289035
>elves have unusual and disturbingly thin proportions
Nothing wrong with that.
>>
Why are you posting Space Marine Terminators?
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>>55289197

I see nothing wrong.

If anything they need to go back.
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>>55289197
>comparing a 30 year old mini to a 5 year old mini
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>>55289109
I like the tree frog elves from the rankin bass hobbit.
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I'm glad that Jervis and GW in general had the creative insight to see how bad and inappropriate Squats were for 40k. They were a camp meme race in a setting that was trying to make itself more serious and dark.

I'm very satisfied with their reincarnation as the Demiurg and hope to see more from that race in the future.
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>>55286622

This was posted in 2004, probably not on Facebook. Jervis' blog maybe.
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>>55289197
This is actually metal as fuck though
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Do we really need the exact same races as Tolkien was running in every series?

Fuck dwarves, they're not needed in 40k. Yes I get that it is "fantasy in space".

40k has so much room for wild creativity. Why waste it on dwarves?
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>>55289197
89's as fuck
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>>55302186
*80's
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>>55289197

I legitimately prefer this to the current model.
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>>55287267
Jesus those look like megablocks or someshit
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This is part of a post made by Jervis in 2004 on the old Epic forum: http://web.archive.org/web/20060129002420/http://forums.specialist-games.com:80/epic/forum_b/topic.asp?ARCHIVE=true&TOPIC_ID=2532&whichpage=3
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>>55292189
Looks a bit hydrocephalic.
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>>55302131
>so much room for wild creativity
>Space Marines Space Marines Space Marines
>Xenos? Who're the Necrons again?
>CHAOS ALREADY WINS FOREVER
Thread posts: 37
Thread images: 7


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