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/aosg/ Age of Sigmar General

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Thread replies: 351
Thread images: 76

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Badass ork edition

Resources
>pastebin.com/Cb3X4ZKW

General's Handbook 2017 (pdf)
>https://mega.nz/#!C5BSgTDK!Sx74f87D86frlU0NZ1XKyGP0WEgar52X1Hatj1OA5y0

Skirmish
>https://mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

Core rules
>https://www.games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules

Army and Skirmish warband Builder
>https://www.warhammer-community.com/warscroll-builder/

Previously on /aosg/: >>55185594
>>
I need to move away from 40k for a bit after painting too many marines, trying to decide between getting the fyreslayers start collecting or the barrow lords. I already have an old whfb dwarf army so the fyreslayers would be good except I can only either ally with them or Ironweld for artillery or give up the alliegence ability. The barrow lords looks like a cool faction but they seem under powered and don't have many models so I'm not sure what to do. any ideas?
>>
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A returning chaos player here. What happened to all of the named characters in the compendiums? Does this means I can't take wulfrik as wulfrik and his drakar?
>>
what will the fate of Slaanesh be?
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So how's this for a Sylvaneth list now with the points changes?
>>
>>55203865
Yes.

DESU I was thinking of making a player made faction for not!Norscans just to make up for the missing Wulfrick.
>>
>>55203121

I am wondering, do death have any chance on table? I want to start collecting them, a mix of deathrattle+nighthaunt maybe even with Nagash or Neferata, but I don't want to end up with something where I will be beaten 24/7
>>
>>55203936
Death are fine.

Just have enough bodies or defenses to weather ranged attacks and roll over people with waves of undead or punch things down with elite units.
>>
>>55203958
Was thinking of something among using 60-70 skeletons, with Nagash and some wight kings mixed with wraith cavalry but I am still new to AoS and I am not sure how to make a proper army
>>
Guys, I'm torn between three options
- Buying 3 boxes of Stormfiends and a WLC
- Starting a brand new army instead of reorganizing my skaven list into mono-skryre - I was thinking about Nurgle Daemons or Lizards
- Taking a break from AoS for a while and build a T'au army until next bigger AoS release - somehow I ended up with a T'au start collecting box as a gift

I have a limited amount of money to spend on the plastic crack so I have to pick just one option
>>
>>55204719
Follow your lizard man dreams, anon
>>
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>>55204719
There's only one real option. You know it to be true.
>>
Any death-based armyscrolls I could take a look at? I am not sure how to build my death army and what to buy for them
>>
Does /tg/ have a list of all the current army warscroll formations anywhere?
>>
FAQ Update for generals 2017

>ERR ATA
Page 90
– Daemons of Nurgle
Add the following to the table:
‘Allies: Brayherds, Chaos Gargants, Everchosen,
Monsters of Chaos, Hosts of Slaanesh, Slaves to Darkness
(excluding units with mark of
Tzeentch
), Warherds’
Page 96
– Deadwalkers, Allies
Change to:
‘Allies: Deathlords, Flesh-eater Courts, Deathrattle,
Deathmages, Nighthaunt, Soulblight’

Is that more allies for any of them? I dont play either so dont know.

What you anons up to? I'm painting Silvertower dark chieftain fella at the moment.
>>
>>55205130

No idea why that copy paste was such a clusterfuck.
>>
>>55204829
>>55204995
Reptilbros seem to be as good option as nurgle daemons financial-wise desu
- 3x stormfiends box + WLC = 520 bananaz
- 2x Seraphon SC or 2x Nurgle SC = 400 bananaz but I know I will have to buy a Slann for Lizards or the Epidemius for Nurgles one day so +130 bananaz in the distant future
- a second T'au SC + Optimised Pathfinder Team + Cadre Fireblade = 400 bananaz but I will also buy a Broadside one day because he looks so fuckin good so +130 bananaz in the distant future, again.

>inb4 sell the T'au box for more AoS crack
My GF wouldn't be mad at all about selling this T'au SC box or swaping it for any AoS SC but fuck me running guys - I love the Blueberries aesthetic and fluff. I know for sure I will give them a try one day so there is no point in selling the box now
>>
>>55205199
girls like seraphon for some reason
>>
>>55205319
Because they look a little bit like Nids but most girls I know are playing Sylvaneth - my GF is the only High Aelves player in my area but she is thinking about Wanderers now
>>
Thoughts on the warpfire dragon? It seems underwhelming but a fun model to bring


Also can they stop cucking my skaven? It's cool that they are fleshing out the clans but being unable to take a grey seer without breaking allegiance is stuoid
>>
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I've been on a quite long vacation so this news took me by surprise

A lot

Are really Grundstok Thunderers not legal in matched play anymore?

wtf
>>
>>55205507
Sales of stormcast dropped 2% because of KO, so they made them illegal.

Seriously though, no they are still legal. Why do you think they aren't legal? They had weapon loadout change though.
>>
>>55205503
You can still take him as an ally but IMO masterclan should be treated like a universal clan and do not break the skaven-related allegiances
>>
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>>55205534
>Why do you think they aren't legal?

A friend told me the news on a totally messed up way
Now I'm reading through the actual thing is "just" a nerf to the weapon variety and the mortar range

It's not that bad, I'd say

Thanks for answering
>>
>>55205610
They aren't making Aelves until they can figure out a way to diversify them.
Aelves are Aryan master race "we hate all non elves".
Until they can figure out a way to make black and Mexican elves, you wont see them.
Its CURRENT YEAR.

https://geekdad.com/2017/08/games-workshop-representation/
>>
>>55205834
Elves and eldar are racist as fuck.
Gas the dwarves/monkeigh race war now.
>>
>>55205685
>until they can figure out a way to diversify them.

high elves, dark elves, and wood elves, three racially diverse kinds of aelves and they all have loads of important and well represented females in their societies.

the fact that there are no African human women in the elves armies is not a failure, or a reasonable expectation.
>>
>>55205014
Anyone?
>>
>>55203476
I want to get one of those and paint it like a tigrex
>>
>>55205958
No excuses.
Get with the times anon
>>
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>>55205981
>if your imaginary fantasy non-human species doesn't include black African women then its racist.
>>
I was thinking of getting into AoS and I have fair amount of skaven. What shenanigans can I get up to with them.
>>
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>>55203476
Soon
>>
Is there a site or anything where I can see people build warscrolls so I could see what people play with?
>>
>>55206176
You can build a skryre army based on stormfiends and buff them with your packmaster thanks to new ally rules
>>
>>55203746
If you loke fyreslayers go for them. They are new too.
>>
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>>55206131
Wow what a bigot. You are a racist transophoneic racist.
>>
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Post your dudes!
>>
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>>55206414
Just google warscroll builder
>>
>>55206470
I think he might refer to army lists?
>>
>>55206470
I am looking for people armies so I could see what is widely used
>>
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>>55206469
>>
>>55203975
First we need an idea of how many points you're looking at. Nagash is almost always a waste of points. Skeletons are good, but if you want them you'll want at least 30 to 40 per unit with spears. Wight kings and necromancers go well with them. Things are a bit shaken up right now because deathrattle players lost a lot when the keywords for tomb kings got changed
>>
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>>55205130
Friend got me interested in the Hobbit. Painting up some Grim Hammers to start that. Plus side is if I end up not liking it, I can still use them as Hammerers for AoS.
>>
>>55206526
I am looking for something around 2k
>>
>>55205130
Gonna buy the warherd box and a citadel wood (for my Armies on Parade) as soon as I am done with my Dark Imperium box, which I am to finish up this week
>>
>>55206543
Do you want hordes or no? If you're avoiding hordes you can go soulblight, as blood knights kick ads, but the official models are obscenely expensive even for gw (and ugly), so you'll want to convert or sub other models. If you like horde, FEC can do well, check the op for their battletome and the new generals. Skeletons also work well, but you'll want to field them in 40 man blocks with support from Wight kings and necromancers. Mannfred makes a better general than a Wight king at larger point values, as the average wounds from the reroll is greater than you'd get from an additional attack on one unit
>>
>>55203476
>Gordrak
>Fist of Gork

>New nighthaunt model shown on WH community
>Herald of Nagash
>Will be 3 more, 1 for each alliance

You are now aware that the Herald of Mork is coming soon.
>>
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>>55205319
>>55204995
>>55204829
>Found a few new hobby-pals so I can play AoS more often now
>Ended up playing with an imaginary friends army
>>
>>55206669
Honestly, that would be cool
>>
>>55206422
Just checked what I have. 1 warlock engineer, 1 grey seer, Ikit Klaw, Tretch Craventail, Plague Lord Nurglitch, 2 plague priests, 1 warlord. 2 abominations, 1 doomwheel, 7 rat ogres, doom flayer, warpfire thrower, plague mortar, 15 gutter runners, 40 plague monks, 80 giant rats, 1 plagueclaw catapult and 1 plague furnace.
>>
>>55206701
Hopefully the chaos one will be StD and can have any mark.

We all know the order one will be a stormcast.
>>
>>55206722
Or maybe a Skaven, but i would preffer the StD one

And yeah, It's painfully obvious it's going to be a SCE for Order
I hope the model at least to be somewhat original and not generic-looking
>>
>>55206720
You have a good base for a pestilens army
>>
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>>55206764
>mfw it's a herald of Seraphon Gods
>>
>>55206532
how do they size up compared to other warhammer dwarf models? they look pretty good
>>
>>55206722
Talking about Slaves To Dankness

Is it viable to build an entire mounted army?

With chariots, chaos knights, mounted marauders, varanguard, and a Lord on Daemonic Steed

I've always loved how Chaos Knights look, and the easthetic of a mounted army

(I'm also a bit tempted for a Griffon-themed army of freeguild, but that is actually harder and a lot more expensive to make)
>>
>>55206659
I was hoping I would be able to build something from mixing Deathlords+Nighthaunt+Deathrattle on 2k points up to 80 models, I don't like FEC so I don't want to go them at all, soulblight are also kind of meh for me as I am not too huge fan of vampires..
>>
>>55206863
Yes you can
>>
>>55206469
my dudes, enjoy: https://docs.google.com/document/d/1DleJ7guokNXxnsKZX7hu-vjRa0Hw4edANjkYRwm0PDY/edit?usp=sharing
>>
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>>55206826
Oh god yes please
>>
>>55206863
They are a battleline so yes its perfectly legal. Also considering the need to grab objectives, I would say on paper a mounted Chaos Army would be more fitted than the ones on foot.

You even have the Ruinbringer Warband Batallion which gives you a bonus to charges. I can't speak for the overall performance for StD in the current meta but its certainly an option.
>>
>>55207129
Do we know anything about seraphon gods in the AoS setting?
>>
>>55206885
The lists I saw typically went one of two ways: use two 20 man blocks of zombies to fill the battleline as cheap as possible, then fill with more elite stuff like morghasts, dragons and mortarchs, or horde heavy with heroes and such to support. I prefer the latter. Stuff like 3 40 man blocks of skeletons, one or two Wight kings for deathless minions and the infernal standard, some grave guard, some black knights, the legion battalion, and a mortarch like mannfred as general. For 80 or less and no soulblight or FEC? That leaves you with nighthaunts supported by deathlords. I have now experience there, and the nighthaunt allegiance is brand new
>>
>>55207206
I don't know much a part from

>Sotek exists
>Constelations

I'm not really a Seraphon player, but I might be one in the future
>>
>>55207214
Shit, I was somehow scared I will either have to look towards FEC or Soulblight or I will have to play on hordes of over 100 figures that I would like to evade for death... How about Neferata or Arkhan? Are they bad as well? I just hate Mannfred fluff wise so I would like to evade him
>>
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>Flesh Eater Friends:1000 points
>60 ghouls (two units)
>2 ghoul kings
>1 mortis engine

Can this list be somewhat competitive?
>>
>>55207289
Put a different head on him and say it's someone else.
>>
>>55207521
In the list, it will still be Mannfred
>>
>>55206830
They are smaller. LotR and Hobbit miniatures are made to scale properly, while Warhammer is "Heroic" scale, which means certain parts are exaggerated, and they end up a bit bigger.
>>
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How is this list for a casual game?

Leaders:
Lord of Plagues 100p [General; Command trait "Spiteful Destroyer", artifact "Chaos Runeblade"]

Sorcerer Lord 100p

Herald of Nurgle 100p

Battleline:
10 Plaguebearers 100p

5 Putrid Blightkings 180p

Other units:
Chaos Spawn 50p

3 Nurglings 80p

3 Plague drones 220p

990/1000p
>>
so why is Death as a grand-alliance so unpopular? I've been trying to sell my Death lot for months now and nobody seems interesed, yet I see dozens of chaos-related posts every day.

With GHB2, Death actually seems decent, so why is nobody interested in it?
>>
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Are Plague toads worth it?
>>
>>55207540
I sorta understand. He's such a pissant, and if that's enough to spoil it for you, that's enough to spoil it for you.
>>
>>55207601
Not new and shiny.
When a new update comes out, it will triple in value like what happened with dryads after sylvaneth came out
>>
>>55207615
>Dude did you just hit me?
>Nah it was him
>Eye brow raises
>>
>>55207601
Maybe people consider them too generic, compared to Stormcast, Beastclaw, Sylvaneth?
They reek of "standard" fantasy? IDK I love the bone boys.
>>
>>55207601
They're not being supported. That has a big impact.
>>
>>55207289
The mortarchs are all fine, it depends in his you use them. I recommend mannfred because the reroll a he grants are a massive force multiplier, and he's great in combat. Neferata is also good for her debuff, and arkhan has an awesome damage spell, you really can't go wrong.
>>
>>55207630
Yeah... This is why I Think I will use Neferata or that other guy rather than Mannfred, I will come with a roster in the upcoming week so maybe you will be able to judge if it's any good
>>
>>55207794
Small addition to that : I am shit at building army in AoS as I am fairly new, so my roster will probably look terrible at first.. I have no idea how to build synergy etc on my Deathrattle units
>>
>>55207794
>>55207810
I am too, so I'm afraid I won't be any help at telling you how good your army is. We're in the same boat.
>>
>>55207601
Where do you get the impression that Death is unpopular? Or are you just meme-ing and whining?
>>55206422
Glad to see I wasn't the only one who thought there was some synergy. Lightning gauntlets+pack master buff could be fun. And you can fit a pack master+ 2 rat ogors into 1000 pt Skryre list
>>
>>55207849
Maybe he is making that assumption cause the army ain't too popular on tournaments or that they didn't get battletome since forever and we probably won't see it in next 4 to 5 years?
>>
>>55207810
Wight king with banner will keep deathrattle on the board longer with an extra 6+ save, which is even more important after deathless minions got nerfed. Keeping him or another hero near your warriors will give them a bonus to their hit roll. If he is your general, he can give a deathrattle unit an extra attack per weapon per model. However, it's generally better to use mannfred, as the reroll of 1's for hit and wounds will average out to more damage in most cases, but I recognize you don't like him. Necromancers will let a unit like in and attack a second time with a successful cast.
>>
>>55207944
I came up so far with this :

Allegiance: Deathrattle

Leaders
Wight King with Black Axe (120)
Neferata Mortarch Of Blood (400)

Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
20 x Grave Guard (320)
- Wight Blades & Crypt Shields
- Deathrattle Battleline


Not sure if I should add knights, or another wight king
>>
>>55208024
Of course again posted this too fast ugh.. It is for 2k of course and I was wondering if I could somehow get less units, if I should for example go Allegiance death and pick some hexwraiths
>>
>>55207911
>probably won't see it for another 4-5 years.
Nice assumption there. Maybe try to make your doomsaying a little bit more believable next time.
>>
>>55208107
We didn't see it for last 2 years, why do you think they will release death now?
>>
So I heard that Chaos Dwarfs are in the new Spear of Shadows book. This true before I waste my time reading for it?
>>
>>55208024
If you want the deathrattle battalion (I think that's what you meant by battleline), you'll need to throw in a unit of black knights. I would go infernal standard instead of black axe if you're only bringing one Wight king, the extra save is much more valuable than the extra damage
>>
I recall reading a deathrattle anon complaining about their allies situation? Did this faq update change that at all?
>>
>>55205450
My gf started up an army. Sylvaneth and seraphon. She said she liked trees and dinosaurs.
>>
>>55208024
Also, you want the great blades instead of the shields. Anything other than chaff tends to have at least rend 1, and grave guard are better used on other targets. If you're not using the battalion, I would split the grave guard into two units so you'll get more models back per turn with their banner
>>
>>55208181
I see, yeah I just copied it from warscroll builder hence why it said deathrattle batallion... Is it better to keep it as allegiance : deathrattle, or would it be better to go allegiance : death and get some hexwraiths/maybe blood couch or a necromancer?
>>
>>55208142
They literally said so on the blog they are giving death some love and the 2018 event could be death themed for all we know. 4-5 years is just ludicrous since the game has only been out for 2 years and FEC received a tome and GBH 2017 had allegiance stuff for Nighthaunt and Soulblight. If they do Deathrattle or a new , I think Death has an equal or better variation of stuff than some of the other alliances
>>
>>55208213
No, but until we get a battletome it doesn't matter. The only benefit of limiting ourselves to deathrattle is grave guard and black knights as battleline, but skelebros should already have that covered with warriors.
>>
>>55208253
You get no benefit from using the Deathrattle Allegiance with that list. The only benefit you get is being able to use Grave Guard and Black Knights as battleline, but you already have 3 units of skeleton warriors.

You are better off using the Death allegiance so you get access to artefacts and command traits.
>>
>>55208162
I'm about halfway through it and there's only one paragraph about how Grungni defeated them so far, but maybe they appear again later.
Grungni also talks about how the other dwarf gods are dead, there's mention of some knights called the Sons of Breton, along with wood-dwarfs who make weapons from trees and other plants.
>>
>>55206452
Yeah! If you don't kowtow to the globalist-marxist ideology regime then you don't deserve to make fantasy or fictional content!
>>
>>55208324
>>55208243
>>55208181

Allegiance: Death

Leaders
Wight King with Black Axe (120)
Neferata Mortarch Of Blood (400)

Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Hexwraiths (320)
- Nighthaunt Battleline

Total: 2000/2000

And this? Eventually if there is a way to get rid of some of the models and get Morghast if they are any good (so I could have less than +120 models)
>>
>>55208401
Is there a reason you insist on using the Wight king with black axe instead of the one that can take an internal standard? I would drop the hexwraiths in favor of more support heroes like necromancers and wights or a terrorgheist or a zombie dragon
>>
>>55208509
I forgot to change the wight king to the other one
>>
>>55208401
if you want less models, drop one of these x40 skeleton warriors, keep the rest and in their place just drop some support heroes as >>55208509 said
>>
>>55208524
If you aren't gonna use a warscroll batallion, Don't neglect the versatility of summoning. You can set aside points and summon in morghasts, grave guard, black knights, whatever you want as the situation warrants, especially if you take the auto-summon artifact. Something to remember: all your units are melee, so you'll be fighting for boardspace with yourself. With no batallion, you could drop a unit of skeles for summon points or morghasts, or whatever.
>>
>>55208625
I thought Death lacks diversity, but now while building up army and talking with people around here, it looks like there are several playstyles I could play... Yeah, the only bother is the ammount of units (Painting, moving them on the table etc) but from what I Noticed there is no army where I could evade that now
>>
>>55208524
Skeles rely on support to shine. Command abilities for either more attacks or rerolls, nearby heroes for the hit buff, wizards for mystic shield and vanhels, wight kings for the banner. Bring those and they do work. Slack on that, and your points might be better spent on other things, like spirit hosts. Supported skeles are better than spirit hosts, but unsupported skeles...
>>
>>55208625
>>55208748
Allegiance: Death

Leaders
Neferata Mortarch Of Blood (400)
Wight King with Baleful Tomb Blade (120)
Necromancer (110)

Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
10 x Hexwraiths (320)
- Nighthaunt Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear

Total: 1750/2000

Would something like this work out, with 250 points left for summoning either grave guards or more skeletons, or is it better to return to >>55208401 with removing skeleton warriors to add some support heroes?
>>
>>55208977
You need 3 Battleline units at 2000 points. Spirit Hosts and Hexwraiths are only Battleline if you have a Nighthaunt Allegiance, so your list is illegal.
>>
>>55208977
Skeletons aren't good to summon, the most you can bring in like that is 20 on a good roll, and they really should be at least 30 to be useful. Grave guard work better. You could drop the wraiths since they are point heavy. When thinking about summoning, keep in mind how much you can summon per turn and the unit size you can bring in. Don't forget other utility units like bat swarms for their shooting debuff aura, especially if you're already bringing neferata.
>>
Followed the advice of an anon and decided to convert a Forsaken kit into Chaos Chosen for my Khorne army. Didn't really check the rules all to much except to see what wargear they have (going to use big mutated arms for the greataxes). How are Chosen for a Khorne army? I take they are better with my Chaos Warriors, Knights, Warshrine, spawn, than they are with my Bloodbound.
>>
>>55209163
>>55209174

Allegiance: Death

Leaders
Neferata Mortarch Of Blood (400)
Wight King with Baleful Tomb Blade (120)
Necromancer (110)

Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline

Units
6 x Bat Swarms (240)

Total: 1990/2000


And something like this, eventually removing grave guards to later summon them?
>>
>>55209202
AoS is designed to have the newer units be better than old ones.
That's why Bloodwarriors are better than Chaos Warriors, etc.

Chosen aren't bad, but yeah you should be running then with other StD units (mark them all Khorne obviously.) In a bloodbound army Bloodwarriors, wrathmongers and skulltakers are better.
>>
>>55208217
Wow your gf is a total fegget dude.
>>
>>55209314
You're still short a battleline, grave are only battle line if you are deathrattle allegiance. I would never bring bat swarms like that, to me they are summoning only, as that puts them in the debuff radius exactly when, where, and if you need them.
>>
>>55209341
My group plays some fluffy battles as well so it's not too bad to run some weaker options now and then.
>>
>>55209403
Alrighty
Well post more pics of the conversions when you are done.
Also that kit comes with a sweet tzeentch helm
>>
>>55209202
They are kinda the mid-way point between warriors and skullreapers. With 3 elite-profile attacks they can comfortably engage most things, but they lack in durability - 2W and a 4+ is not very impressive.
Most bloodbound heroes support them just fine.
>>
>>55209401
And something like this?

Allegiance: Death

Leaders
Neferata Mortarch Of Blood (400)
Wight King with Baleful Tomb Blade (120)
Necromancer (110)

Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Dire Wolves (120)

Total: 1870/2000

If I get it correctly, wolves are battleline, so it leaves me still with 130 points for possible summons
>>
>>55209447
I would drop the spirits and a unit of grave guard for more summon points and something big and hurty like a terrorgheist or a zombie dragon so you can deal with elites and behemoths better.
>>
>>55209540
Allegiance: Death

Allegiance: Death

Leaders
Neferata Mortarch Of Blood (400)
Wight King with Baleful Tomb Blade (120)
Necromancer (110)
Abhorrant Ghoul King on Zombie Dragon (440)

Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Dire Wolves (120)

Total: 1910/2000

Something like this? It would leave me with 90 points though
>>
>>55209594
No, drop the ghoul king, just a regular terrorgheist, the king is useless without FEC units
>>
>>55209621
Making this is so confusing thanks to all units being everywhere

Allegiance: Death

Leaders
Neferata Mortarch Of Blood (400)
Wight King with Baleful Tomb Blade (120)
Necromancer (110)

Battleline
40 x Skeleton Warriors (280)
- Ancient Spear
40 x Skeleton Warriors (280)
- Ancient Spear
10 x Grave Guard (160)
- Great Wight Blade
- Deathrattle Battleline
10 x Dire Wolves (120)

Behemoths
Zombie Dragon (300)

Total: 1770/2000

Is this good?
>>
Are marauders viable for StD? 200 pts for 40...
>>
>>55209695
They are cheap as chips, but they really lack a spear or something, as their weapons are not meant for horde-ing it up.
>>
>>55209677
Looks good to me
>>
>>55210036
Are Black Knights for example good for summoning or the cavalry isn't too good for death?
>>
>>55210048
They're both fine. What makes a unit bad for summoning is being too difficult to summon (needing a roll of 10) or coming in at a useless size. Black knights and grave guard function fine at 5 and 10 models, but grave guard will be a bit fragile at low model counts, so you might use the artifact to auto-summon a unit of 10
>>
>>55210119
I see, thanks a lot for helping me with building the army! In case of anything I can always just drop the knights straight into the army if I will feel like it
>>
So I just played my first AoS game (against myself because I'm a loner with no shop) using the Spire of Dawn set...

... either I'm playing wrong or I wasn't expecting Skaven to get absolutely obliterated like this. It was over in turn 2. Skaven went first, moved everything forward but at that point nothing was in range to charge or shoot. Then the Elves went... not much exciting there except for the Reavers being able to move 14", make 15 attacks (4+/4+) and then move another d6 inches away so they just started peppering the first clanrat unit... killed like 3 I think. Then the High Warden charged in and... this is where maybe I was wrong? Do they get to attack with ALL weapons under melee weapons if the description says they have it? Or do you only pick 1 weapon?

Because the High Warden on the charge just shredded the front clan rat unit... only 2 models remaining after battleshock test starting at 20. The griffon's razor sharp beak landed 6 wounds in one hit, and the wicked talons landed another 6 hits at -1 rend (6+ save on clan rats so... no save at all).


Next turn the elves won the go first roll and got their spireguard into combat with the second clanrat unit coming up and with shooting first, second unit getting peppered by the reavers, and then spireguard melee, the second clanrat unit was basically gone.

Skaven turn, the Rat Ogors got into charge range and charged the Swordmasters but I chose to have my Warlord attack the Warden first to try to weaken him... then the Rat Ogors got killed in a single combat by the Swordmasters who landed 14 wounds with -1 rend.

Are skaven expected to be this shitty or did I just land a huge series of unfortunate rolls?
>>
>>55210964
Dude. You are playing a game using 2 forces that were made for Warhammer Fantasy 8th edition, you think they redid the points in AoS keeping that old set in mind? Spire of dawn is just a reboxing.
They WERE balanced for that game.
>>
>>55211073

At current AoS point values they both work out to be right around 900-960 points as is
>>
>>55211099
Yeah and if I take 1000 points of clanrats and you take 1000 points of ANYTHING else, guess what will win?
Points don't account for buffing, terrain, melee activation order, objectives etc.
>>
>>55205685

>take aelves
>paint them brown
>put brown aelves in the art
>don't change anything else about them besides skin color

PROBLEMO SOLVED
>>
>>55211377
Problem isn't solved because elves have fine hair like white and Asian people.
Black people with straight hair are using relaxer or weaves.
>>
>>55211131

so you're saying 1000 points of skaven cant beat 1000 points of any other faction except in cheesing objectives?
>>
>>55211423

Too bad. No one cares about niggers anyway. Its not like they play the game or will play the game in any great numbers even if you pander to them as much as whites.
>>
>>55211442
I said clan rats
Skaven are good if you have heavy hitters in the list too.
If you drop half that list and add 500-600 points of either Stormfeinds, a hellpit, warp lightning cannon, verminlord deceiver or stormvermin would change your game around really quick.
>>
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>>55211442
This is the ideal skaven army.
You may not like it, but this is what
S Q U E A K performance looks like.
>>
>>55206863

I played a multiplayer game last week (3rd game ever) using an all-cavalry Slaves to Darkness list.

It was lots of fun, did fairly well except against 2+ re-rollable save Stormcast, and my opponents found the army a bit intimidating because all the models are so large and menacing.
>>
>>55211837

1 thing I should add, is I found using Chaos Lord on Daemonic Steed with Mark of Khorne as my General alongside Chaos Knights with Mark of Khorne really good, used Command Ability to give the Knights +1 to hit and re-roll charges, and then also used the StD Allegiance Ability to give them re-roll 1s to hit.

Also fielded a Gorebeast Chariot of Khorne as well, and used the command ability on it, which worked well because I rolled double 1s to charge, which changed it to a 10.
>>
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what are some missions that would work well for a 3 player free for all? we have tower of screaming death, any recommendations?
>>
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>>55211540

By the cock of the Horned Rat what the fuck have GW done to my beloved Skaven?
>>
>>55207615
plague toads a cute!
>>
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>>55212020
They've been around for years m8.
They are keyword Skrye AND Moulder, so its fluffy too and they took rat ogres and put techy shit on them.

And besides... I said S Q U E A K performance. They are strong as fuck, poop out mortal wounds and melt stormcast
>>
>>55212020
Horned rat has ascended into a chaos god now desu
>>
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Painting up silver tower dudes. I like this box since I get to try my hand at painting lots of different aos factions.
>>
>>55212116
How S Q U E E K is this list?
Allegiance: Chaos

Leaders
Arch Warlock (140)
Thanquol and Boneripper (450)
- Warpfire Projectors
Skaven Warlord (100)
- General
- War Halberd
- Trait: Lord of War
Verminlord Warbringer (300)
- Artefact: Crown of Conquest

Battleline
3 x Stormfiends (300)
- Skryre Battleline
40 x Clanrats (200)
- Rusty Spear
20 x Clanrats (120)
- Rusty Blade
20 x Clanrats (120)
- Rusty Blade

Units
1 x Warpfire Thrower Weapon Team (70)
1 x Warpfire Thrower Weapon Team (70)
1 x Warpfire Thrower Weapon Team (70)
1 x Poisoned Wind Mortar Weapon Team (60)

Total: 2000/ 2000
>>
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>>55212020
They got swole.
>>
So what is the best way to run StD?

I'm guessing it's Khorne bloodbound buffing leaders with knights and shit.
Or Tzeentch fatesworn with a more balanced force.
>>
>>55212276
>taking Thanquol & boneripper without a verminlord deceiver to teleport him into your opponents strongest unit

The warbringer is good, but since he isn't your general id switch him with the Deceiver.
>>
>>55212390
Tzeentch for the rend and you get the 9 destiny dice, and StD have some casters.
>>
>>55212396
Deceiver is fucking beastly. Like it as much as fielding Sayl and 9 storm fiends with warp fire projectors
>>
>>55212534
Sayl is a disgusting man-thing. At least the deceiver is a proper rat.
>>
>>55212534
Well that party's over as he can only affect StD units now.
>>
>>55212534
Reminder that his stabby-knife also has -THREE (3) rend
>>
>>55212168

> all skaven is now is just a knock-off Nurgle or a "le me me epic kerbal technology blows up!! ECKSU DEE XDDD ^__^"
> no more just hordes of rats
> fur and flesh
> claws and swords
>>
>>55212396
How's this?
Allegiance: Chaos

Leaders
Arch Warlock (140)
Thanquol and Boneripper (450)
- Warpfire Projectors
Skaven Warlord (100)
- General
- War Halberd
- Trait: Lord of War
- Artefact: Crown of Conquest
Verminlord Deceiver (320)

Battleline
3 x Stormfiends (300)
- Skryre Battleline
40 x Clanrats (200)
- Rusty Spear
20 x Clanrats (120)
- Rusty Blade
20 x Clanrats (120)
- Rusty Blade

Units
1 x Warpfire Thrower Weapon Team (70)
1 x Poisoned Wind Mortar Weapon Team (60)
1 x Poisoned Wind Mortar Weapon Team (60)
1 x Poisoned Wind Mortar Weapon Team (60)

Total: 2000/ 2000
>>
>>55205970
That's what I did
>>
>>55212918
>implying anyone liked skaven out side of knock-off nurgle or meme explody whoopsydaisyXD tech
>>
>>55213080
Looks good. Play a game, if you need more bodies you can drop a weapon team and get more clanrats but I think you should be OK with that.

>>55212918
Read Uniforms and Heraldry of the Skaven, and educate yourself.
>>
>>55206946
It's just pics of black penis
>>
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Any other manly men out there looking forward fielding tons of these?! I just ordered 18, and awaiting that hammerhall box to get 6 more plus friends.
>>
>>55213550
Fielding what?
>>
>>55203476

My Free Peoples army as of now:
General (foot)
General on horse w/ lance
General on horse w/ banner
20 handgunners
20 handgunners
10 Militia guard
10 Sword guard
8 Knights
4 pistoleers
10 greatswords
1 cannon.

Am I good for now?

Also, damn. My local lfgs was having a bitz sale and I snagged a bunch of classic 80s/90s Chaos Warrior bitz. Gonna use em to make myself an Exalted Deathbringer for my Khorne army.
>>
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>>55213550
Yeah they are fun

>>55213777
>trips
The general on griffon is really good now

https://youtu.be/oRqjYKMOZWA
>>
so do dwarf organ guns straight up not exist anymore? can't find the pitched battle profile anywhere
>>
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>>55213550
>plus friends
Good goy
>>
>>55214111
It's 120 points. It's a bug that it's not listed in the warscroll builder.
>>
>>55214111
Yes they do. They are in Ironweild Arsenal now. You ally them with Freepeoples or Dwarves and can keep your allegiance abilities

https://www.games-workshop.com/en-CA/Dwarf-Organ-Gun
>>
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>>55214111
>>
>>55214106

Oh bby

>>55214170

Shit I wish I was that good at painting faces ugh
>>
>>55213232

> Uniforms and Heraldry

Lookin at a pdf of this, thought maybe it would be nice to own a physical copy to reference while painting.

$2700 and $3000 on amazon. What the fuck do these people think this book is worth? lol
>>
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>>55214322
Yeah just stick to the PDFs.

Things are worth what people will pay. If something is rare, you don't really have a choice do you?

For example this was sold at auction for $38,115,000
Why? Because there is only 1 of them and some billionaire wanted it bad enough.
>>
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So humans and daemons can have babies together right?
If so, and if dryads are daemons, that means noise dread here has a fertile womb.
>>
>>55214429
>A fucking STICK
Fuck stick people. Hands off my lizzys.
>>
>>55214429

No thanks. The only warhammer loving I want is Malagor's soppy goat cloaca
>>
>>55214429
Wait, are you implying that you want to capture a messload of dryads and BREED with them so they may become the Sexbots of that world?

Why did I even think of that...
>>
>>55214446
The fucking part being the important thing here.
>>
>>55214487
>Wait, are you implying that you want to capture a messload of dryads and BREED with them so they may become the Sexbots of that world?
No, I'm implying that I want to capture a messload of dryads and breed them so they may be bred by me.
>>
>>55212020
Reminder that AoS is the... SQUEAK-uel to Warhammer Fantasy.
>>
>>55207593
Looks good to me.
>>
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>>55211540
Wait a minute.
>>
>>55214588
>mantic shit
oh cool. melted minis.
>>
>>55214429
Dryads are not Daemons, but Seraphons and Incarnate Elementals are.
>>
>>55206863
Follow your griffon dreams. Take a freeguild general on griffon, and take demigryphs as battleline (yes it's legal now) and take squads of gryph hounds for extra flava.
>>
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for a 1k points list, will an army of
2x30 orruk arraboys
1 savage big boss
in the kunnin rut formation

fuck up an army of
30 Saurus guard
1 Eternity warden
1 oldblood or sunblood
in eternal starhost formation

?
>>
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We will return
>>
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>new novel mentions Chaos Dwarfs but refers to them as Furnace Kings

Thoughts? Or are these not actual Chaos Dwarfs?
>>
>>55215865
yeah for sure, see you in a few years after we see water dwarfs and earth dwarfs first considering we already have air and fire ones
>>
>>55215925
No, we have metal and fire dwarves. One is from the realm of fire and covered in fire iconography. The other is from the realm of metal, covered in armoured suits in metal ships that run on metal gas.
>>
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>>55215925
>>55216099
No, it's fire, engineer, normal, flying metal dwarfs, and pic.
There's also mention of dwarves living in Shyish, so maybe Necro-Dwarfs too.
>>
>>55214382
Correction anon, at least TWO billionaires wanted it baddy enough.
>>
>>55213777
Bump up one of your freeguild guard units to 20 man so you can use the great company rules.
>>
>>55213748
Demigryphs you blind fuck
>>
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I got these bad boys out from my parent's basement. Should I put them on round bases?
>>
>>55216651
Unless you wanna play WHFB, do it. They don't have bases right now so there's no downside
>>
>>55215865
I thought that they were based on either a god or to the Incarnates from ET
Fyreslayers = Ungrim's Fire or Grimnir
Kharadron Overlords = Thorgrim's Metal or Grungni
Stormcasts = Sigmar's Heavens + Gelt's Metal (Seriously some of these guys have faces just like Gelt)
Sylvaneth = Ariel's Life

I expect some sort of Light Aelfs, Shadow Aelfs & maybe some Fire or Phoenix Aelfs.
>>
>>55216848
Half aelves.
>>
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>>55216848
The High Elves always had some pseudo-Eastern stuff. If Sigmarines are non-Space Marines then let them be non-Space Samurai. Fantasy Jedi whose light powers grant them lightsabers and force powers.
>>
>>55216848

I'm hoping we see the Mistweaver Saih from Silver Tower become part of a much larger Ulgu "Shadow" Aelf army.
I really like the design, being one of my favourite AoS models released so far, I've been a long-time fan of Malekith and the Dark Elves, and I generally like Elves in fantasy settings.
>>
>>55216848
The faces of the stormcast are also identical to one of the statues that came with the empire chapel kit. It's not a gelt thing, it's a holy thing.
>>
>>55217329
Are they also gold and shiny?
>>
>>55216848
>Fire/Phoenix Elves

It'd be the simplest thing int the world.
You take the Phoenix Guard kit, the Flamespyre Phoenix and the Anointed. Add a ranged infrantry kit, with maybe fire flamethrowers or something like that and a calvary unit of some kind. Maybe riding a horse in flame embellished barding or maybe phoenix/demi-gryph fusion.

Then youd have enough units for a real faction, minimum effort.
>>
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>>55217443
They're statues. They, and stormcasts can be any colour of the painters choosing.

But yes, on the box art it shows them painted gold.
>>
>>55217517
I think it'd be more accurate to call those brass or bronze
>>
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>>55217470
They need magic not-Asian fire martial arts. The Phoenix King says so.
>>
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>>55217555
A cup of tea will bring you more peace than becoming Phoenix king.
>>
>>55217545
It's drybrushed with gold you semantics-loving fucker.
>>
>>55217470
Demigryphs are the exclusive property of free peoples^tm, you can fuck off with your talk of pointy-eared beardless faggots having them.
>>
>>55213550
Are the Stormcast Drake Riders better?
>>
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Guys, want to laugh at how big a moron I've been?

It was just pointed out to me that Dryads have 2" range on their claws. I've been playing them as 1" ever since AoS was released...
So I've unintentionally crippled my most numerous unit for nearly two years, first with my Wood Elves, then with my Sylvaneth.
>>
>>55201892
Used to be this way but i took the plunge and got the clippers last year

solid, realy good clippers, Iv'e used a few. Does all but the finest details.

Tried the mould line tool from the same range, seemed to dull somewhat kinda quickly.

Currently I go clippers knife and mould line tool, each for different details. Comfortable and flatback thin nose clips are recommended for working with plastic, knife for the fiddly things and detail cleaning, and i use the mould line tool for a first pass over bigger mould lines cause you can move a bit quicker and more relaxed without having to always orient for a knife edge (which can be awkward for some bits. Also just knifing everything can have some small side effects on details if you haven't planned ahead. Typically files are shit unless you have some ultra magic skills, they just tend to fuzz plastic and remove or fuckup details or smooth surfaces.
>>
>>55217639
On a per-model base? Yes, Dracothian Guard are better by a lot. Better weapons, better save, lightning breath, more wounds and so on. Each model is functionally a hero.
However, they cost out the ass and can't be battle line, so it balances out.
>>
>>55217639
Not really that comperable.
Demigryph-Knights cost 160 for 3, the cheapest of the Dracothian Guard units, the Tempestors, would cost 110 for a single guy.
>>
>>55207214
Can I merge two max model count zombie units into one that is over max starting size or what
>>
>>55217749

Ha
>>
>>55217906
Sure.
>>
What is the absolute most colorful army I can possibly paint
>>
>>55218011
Either Tzeentch or vintage Slaanesh
>>
>>55211073
Island of blood was never balanced. The High elf force wasn't even legal
>>
>>55218011
>Seraphon
>Freeguild
>Old School High Elves
>Anything old school really...
>>
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>>55218011
>>
>>55218011
Tzeentch or seraphon, or free peoples.

Tzeentch because:

- Magical multicoloured flames n shiet
- They can use gold, pink, purple, blue, yellow, orange and reds
- Whole theme is based around change.

Seraphon because:

- Can do cool celestial patterns n shiet
- Can do natural looking patterns
- Dinos come in all diff colours so makes sense
- Dinos riding dinos are different colours from their mounts; plenty of contrast

Free Peoples because:

- Found in every realm, uniforms can be any colour or colours of your devising; this extends to heraldry which can be as decadent as you like.
- They often have halved or quartered uniform patterns, which allows for a lot of contrast

Spiderfang grots:

- Like seraphon, they have exotic mounts that you can paint in a whole bunch of weird colours with interesting patterns and whatnot
- Contrast looks good on these guys
- Riders have bright green skin,
>>
>>55218011
someone show this guy that other guys wash-painted plaguebearers, you know the ones
>>
>>55205685
>>55205981
>>55206452
/pol/ really makes people dumb as shit huh
>>
>>55212020
>implying stormfiends are bad
go stick metal minis up your ass, grandpa
>>
>>55218367
>/pol/ really makes people dumb as shit huh
That's not exactly news.
>>
Is there any lore to death in AoS, or they are marginal faction that doesn't get ANYTHING released?
>>
Really nice of GW to remove every verminlord but the corruptor off the webstore, taking their warscrolls with them and also removing them from the skaven compendium.
>>
>>55217625
They're clearly going for a brass/bronze look though
>>
>>55218610
Read the Lord of Undeath novel and the Flesheater Courts battletome, both are excellent.
>>
>>55218758
Thanks, the first one is about Nagash by any chance?
>>
Is it possible to make good armyscroll with Nagash on 2k points?
>>
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>>55205199
>Mods are deleting a cute lizard archer pic because fuck you
>But stormkike shitposting and spam is okay
And I thought that /u/ mods are retarded
>>
>>55218818
It's not possile to make a good army with Nagash period.
In Matched Play at least.
>>
>>55218916
Even for fun play?
>>
>>55218932
Allegiance: Death

Leaders
Nagash Supreme Lord Of The Undead (800)
Wight King with Baleful Tomb Blade (120)

Battleline
40 x Skeleton Warriors (280)
- Ancient Blades
40 x Skeleton Warriors (280)
- Ancient Blades
40 x Skeleton Warriors (280)
- Ancient Blades
10 x Grave Guard (160)
- Wight Blades & Crypt Shields
- Deathrattle Battleline

Total: 1920/2000


Enjoy anon, don't try it on tournament though
>>
>>55218932
Two factors:
- Nagash is the perfect summoner, that's the sum of his being on the table.
- Summoning sucks in Matched Play.
Now do the math.
>>
>>55218963
>Summoning sucks in Matched Play
Do Seraphon suck in matched play too?
>>
>>55218963
Summoning doesn't suck if you know what you are doing, bad player detected
>>
>>55218932
>800 fucking points.
Yes. Nagash pays through the nose for a huge spell allotment and casting bonus, but he barely has the spells to use even half of that.
>>
>>55218996
Summoning is okay-ish if you want to circumvent Allegiance restrictions (which Nagash doesn't want or need to do), but outside of that there is no point to it.
>>
>>55218988
Not at all, but that has nothing to do with summoning. They have an assload of great units with flexible synergy-effects and some powerful battalions.
>>
What are the least played factions right now?
And by that I mean legit factions and not legasy shit
>>
>>55219037
>>55218932

You can use Nagash and he can pay off, but you won't be able to top tournaments using him
>>
>>55219066
Flesh Eater Counts and every death faction, fogrotten by gamesworkshop and considered pieces of shit that will be removed in 2018
>>
>>55218996
Outside of one or maybe two instances (pseudo-deepstrike and retaining allegiance) summoning is awful. It makes no sense to relegate your units to chance when you could just have them on the table T1.

>>55218988
Not really, Seraphon are pretty good. But their summoning is shit, just as it is for eveybody else. They don't even get to use it to ignore restrictions, since everything they can summon is within their allegiance.
>>
>>55219096
>FEC
>Least played faction
Stormcuck please - did you forget about Greenskinz?
>>
>>55219096
>t. salty death-fag
>>
>>55219117
I didn't forget Greenskinz because I still consider Bonesplitterz and Ironjawz to be part of Greenskinz

>>55219122
Please don't throw me to shitbag, tzeentch player here, my army doesn't go to obscurity at least
>>
>>55218708
http://whfb.lexicanum.com/wiki/List_of_Warhammer:_Age_of_Sigmar_units

The links to the warscrolls still work as can be seen on this list.
>>
>>55216163

Thats some cool fluff right there. Treely an interesting faction that would make me go barking mad if games workshop were to leaf em and never make models for them. GW's obsession for stormcast is the root of the problem here.
>>
>>55219138
>I still consider Bonesplitterz and Ironjawz to be part of Greenskinz
You are an idiot then. Greenskinz are a separate faction on their own, with their own start collecting, keyword synergy etc
>>
>>55219198
>You are an idiot then
Salty because playing shitty FEC?
>>
>>55216163
Do you have the page number or chapter name for that? I assume its 8L spear of shadows right?
>>
>mfw people unironically play death in 2017
>>
>>55219233
>>55219216
>>55219122
>>55219117
Seriously, is death really that bad?
>>
>>55203746
Death Rattle is a very tiny faction, I love Skeletons but its very unfun to watch your hero sniped immeadiately and then your whole army falling apart and doing nothing, Or making it to combat and still doing nothing.
>>
>>55219216
Joke's on you - I'm playing Skryre kiddo.
I'm just stating the obvious - If you are claiming that three separate factions are actually one because they used to be in the old system then how should I name you?
>>
>>55219248
Catching the opportunity to ask again about my list
>>55207374
pls respond

As for items and abilities I was thinking bone garland for synergy with the engine and Completely Delusional for flexibility. But those can be changed more easily than army composition.
IDK if 30 ghouls are enough to reach the enemy at full force (20+).
>>
>>55219288
>Skaven player
I should have guessed, after Death-fags you are the worst shitlords in this general
>>
>>55219248
It's not bad - it's just unsupported. FEC are a fun to play faction with a battletome and allegiance abilities so they are still in better shape than most destruction armies
>>
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Last thread saw a pretty cool looking Aquilor, so thought I'd build a list around the theme
>>
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>>55219299
>Stormraped eternalcuck on the shitposting deathwatch
Oh boi
>>
>>55219317
As stated before, I am Tzeentch player, not eternalcuck
>>
>>55219248
>nothing to death since FEC
>No lore to death
>some leftover model announced for 2018
>GW announced that grand alliance death will be removed in general handbook 2018

If you want to invest in unsupported army, go ahead anon. The only option is Order or Chaos, eventually shitty destruction that nobody cares for
>>
>>55219296
The army seems fine anon, towards stronger armies you may struggle but there is potential
>>
>>55219344
>GW announced that grand alliance death will be removed in general handbook 2018
Sure thing Anon. I bet your uncle is working for the Nintendo too
>>
>>55219368
I don't need you to agree with me, but in 2018 all of you will be like "oh shit, this anon was right!"
>>
>>55219368
I wouldn't say squatting them is the solution
Just reboot the range, roll everything that isn;t FEC into a new faction called 'Minions of Nagash' or some shit and give both armies up-to-date battalions and artifacts
>>
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>>55219391
>GW announced that grand alliance death will be removed in general handbook 2018
>announcED
You are implying that GW has done it already so please share the source of this news with us
>>
>>55219413
Malign Portents. Big event in which Destruction, Order and Chaos storm the realm of Death to fight for influence. Ultimately Nagash is killed here by Tzeentch or Stormcasts, leading to all undead armies to slowly die without their master, proceeded by General Handbook 2018 where death will be no more
>>
>>55219441
Very cute.
>>
>>55219308
fine/10
>>
>>55219348
Thanks a lot, "at least kind of average" is the power level I was aiming for.

What do people think of the "Abattoir" battallion? It seems cool to me ("every enemy model within 3' of any of yours suffers a mortal wound with 6+ in your hero phase") but Crypt Horrors seem to me more fragile and less killy than basic ghouls! Taking the full formation is more than 500 points, and at that point I think one is supposed to just take more horrors, which seem so weak to me... the "bubble of mortal wounds" is so cool, but spamming ghouls, once again, gives more damage potential!
>>
>>55219457
Save it and come back in a year
>>
>>55219441
>Ultimately Nagash is killed here by Tzeentch or Stormcasts
[citation needed]
> leading to all undead armies to slowly die without their master
[citation needed]
>proceeded by General Handbook 2018 where death will be no more
[citation needed]

You really think that people will forget about you if you change your target on death players? I expected more from you, stormraped cocksucker
>>
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Hi Anons,
do you have "Path to Glory 2017" to share ?
thanks
>>
>>55219512
It's in the OP pastebin - first megalink
>>
>>55219505
Open your eyes anon, GW regrets creating Death faction and they will slowly kill it
>>
I really wanted to start death faction, but reading all of this makes me worried about their future... What to do anons?
>>
>>55219574
Not listening to the dipshit that is doomsaying a faction a week would be a good start.
>>
>>55219574
Pick whatever you want and don't give a shit about stormcucked shitposter. There are people playing Wanderers or Nighthaunt since day 1 and they had to wait for something new until GHB17 release. You don't need a battletome to have some fun desu. If you like FEC go with FEC - they have great starting boxes and new abilities. You can always just play skirmish with your bone dudes
>>
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Wait a second.

You can't even Mark the units in the Warriors of Chaos compendium?

What the fuck GW!
>>
>>55219629
Compendium shit is functionally dead, anon. We've been over this.
>>
>>55219620
I was more thinking of mixing deathrattle and nighthaunts due to liking models of both, but not sure how that would work..

>>55219606
Thanks, you do have a point
>>
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>Arguing with Deathcucks
>The same fags who unironically think Settra and TKs are coming back "a-any day now.."

That said, FEC is the perfect army for you people. Both are completely delusional.
>>
>>55219656
This is exactly why I cannot understand why they cannot get over it. Their faction will be soon removed and they should move to other armies.
>>
>>55219642
>was more thinking of mixing deathrattle and nighthaunts due to liking models of both
You can not ally the Nighthaunt with Deathrattle and vice versa so maybe try to stick up with one. Nighthaunt have new allegiance abilities and are pretty cheap to build. 2x NH allies box, 2x Hosts box and a Banshee will make you a 1000pts Nighthaunt allegiance army
>>
>>55219722
Hmm, that doesn't seem like a bad idea.. My friend was saying I could have just picked allegiance death and just mix them together around, but what you are proposing doesn't actually sound bad. Would this army have a chance on capturing objectives and such?
>>
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>>55219656
>>55219690
>samefagging this hard
Don't forget to post here an MS paint edit to prove that you are not a shitposting tryhard
>>
>>55219737
You should be fine. Spirit hosts can fly, ignore the rend and actually have a punch and chance for extra mortal wounds - same with hexwraiths.
You can always buy a box of skellies for skirmish games tho

Allegiance: Death

Leaders
Tomb Banshee (80)
- General
Cairn Wraith (60)
Cairn Wraith (60)

Battleline
5 x Hexwraiths (160)
- Nighthaunt Battleline
5 x Hexwraiths (160)
- Nighthaunt Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline
6 x Spirit Hosts (240)
- Nighthaunt Battleline

Total: 1000/1000
>>
>>55219742
He's right though
>>
>>55219769
That looks like a fun roster, thanks for the help. Is there a chance I could build something for nighthaunt on 2k or should I stick to 1k for now until they get something officialy?
>>
>>55218717
Who gives a shit. That was never the point.
>>
>>55219742
>he can't recognize samefagging
Don't forget to call everything you don't like a shitpost or a samefag, corpsecuckie
>>
>>55219773
>>55219859
Good to see more people understand that death will be removed soon
>>
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>>55219859
>He don't know about the secret ID on /tg/
>>
>>55219248
It doesn't interact well, alot of the abilities on the enemy models it trys to play with battleshock and bravery, but most things death comes in contact with have high enough bravery to just be immune to it.
They dont interact well with thier own faction, Fec battlelines have to have a specific hero to make them battleline for some odd reason.
FEC crypt flayers have a ranged attack which deals a mortal wound if you beat the targets bravery on d6 +1, 90% of the time this has no purpose at all, but the model is costed with the shooting attack in mind.
Looking at the new traits, master of the black arts and red fury are the only two that have any effect, the rest do nothing. It has no support to the point where every FEC command ability is pointless, ghosts dont have abilities, there is a faction theme based around summoning, lucking out sets up extra models etc, but pitched battles dont really play well with summoning, all the models have very lackluster profiles, hitting and wounding on 5's is standard, if your lucky one of those might be a 4.

If you want to play death and feel like your playing a real faction you have the choice between vampires and FECs.

I may be pessimistic or extra down on this im not sure, but i guess im playing a dead faction.
>>
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>>55219937
>i guess im playing a dead faction
Nice one.
>>
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>>55219937
>im playing a dead faction
I don't necessarily agree with the rest, but that bit slew me.
>>
>>55207206
There were no Seraphon gods. They were Old Ones in Old World, and all old ones, except for Sotek, were dead. There is constellation of sotek in AoS, but no proof it corresponds with the actual person-god far as I am aware.
>>
>>55219066
Let me take a look at my trove of emperical data for most and least played factions.

Oh sorry it doesn't exist and all you're gonna get is anecdotal complaints from salty players
>>
>>55219989
>>55220125
Thanks

>>55220125
What were your biggest points of contention with the above? Ive played a few games, and i don't thing im too retarted, but i can't seem to make any kind of game go my way. My list before the update was

Nagash
Arkhan (General)
Count Manfred
Casket of Souls
Mortis engine
Zombies + corpse cart

It was quite fun having Nagash blast people with spells, cap objectives with zombies, +5 to cast with +6" range on every spell was a treat. No matter how many times I plated this Arkhans spell never did any damage at all.

But trying to play FEC or Death Rattle just resulted in heroes dead, game over. Vamps gets everyone riled up saying death is overpowering and scary to face, but honestly they arent that amazing, they don't suck, but they havent struck me as the elite of the elite theyre made out to be
>>
>>55220379
That's an amazingly awful list.
>>
>>55219155

yea but if its been removed from the website its no longer legal to play
>>
>>55220503
What? It has points in the ghb17, its legal.
>>
>>55220503
No you are wrong. They have points in the new GHB and everyone uses them. Their warscrolls come in the Verminlord box
They are also in the Chaos GA book.
>>
>>55220529
They are also on the App.
All verminlords are legal and have points.
>>
>>55220419
It is aggressively terrible, but it was more fun and effective against certain armies that regular death just couldn't do anything about. I never lost a game against Tzeench, and it could work well enough versus stormcasts, but folded to nurgle, and pretty much most ordinary chaos things. I just wanted to cast spells really
>>
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I'm reading through the rules of both the Irondrakes and Grundstok Thunderers and gotta say both are quite similar

To the point I'm not quite able to tell wich one is actually better
(Assuming I equip all my Thunderers with the Aethershot rifle)
>>
>>55220379
FEC command abilities are garbage, yes, but Inspiring presence is a prefectly valid option and you'll want a Courtier as General anyway, to make Horrors Battleline. Keep Ghoulkings as assassins and troubleshooters (which, admittedly, isn't very fluffy).
Beyond that, hide heroes in the appropriate units and work things out from there. The Keening Bone helps with that, too.

Soulblight on the other hand have fantastic cavalry and monstrous infantry, around which the whole subfaction revolves.
The VL on foot are nothing to write home about in combat, but they pack a solid buff and debuff, so keep them behind your Blood Knights, while the Coven Throne is an okay horde-buster. The VL on dragon is multi-purpose.
>>
>>55220555
if you like dispossessed go irondrakes.
if you like KO get the other
>>
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Anyone who has experience with disposessed dorfs check out and critique my list for 2k:

Leaders:
-Warden King (general)
-Warden King
-Runelord w/ ancestral pick axe
-Runelord
Battleline Units:
-20 Hammerers
-10 Longbeards w/ great axe and shields
-10 Longbeards w/ great axe and shields
Other Units:
-20 Iron Breakers
-10 Iron Drakes
-10 Iron Drakes
Allies:
-Steam Tank
Total: 2000

I have had 1 game against IronJawz so far and got a big win but I'm not sure quite yet on some of the unit compositions, the battle lines and synergies work fine but I'm not sure wether to take a block of 20 Iron Drakes rather than 2 10 mans, that sort of thing
Would also like to hear some more information about cool combos & synergies anyone's heard about with disposessed, seems like the old classic Dorfs are back in business...
>>
>>55220590
Looks pretty well to me, also I really like the Steam Tank as an ally, looks pretty solid and funny
>>
>>55220555
Irondrakes can take more abuse and have the better gun if the enemy comes into range themselves or if you can deepstrike them with the relic pickaxe. Also, the Grudgehammer Torpedo is a nasty piece of work, being functionally man-portable artillery.
Grundstock Thunderers have mobile firepower on their side and have slightly better range. The weapon selection was nerfed to shit and is kinda shit now, so that's a wash.
Overall, they each fit their respective armies.
>>
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>>55220620
Even did a little converting to make a Dwarf S'tank for the army
>>
>>55220665
Wood? The little beardling used wood for his infernal contraption? Oh ancestors, where did we go wrong?
>>
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>>55220651
Can the Iron Drakes use the blaze away rule where they get to do 2 attacks on their guns when they tunnelled with the pick? I know the rule says it counts as their move but that's all happening in the hero phase so I don't know how it effects the blaze away rule...
>>
>>55220560
Thanks for the advice, though i was sticking heroes inside units to begin with, its just most opposing armies actually have shooting and spell support to pick out heroes.

I want to try out this list this coming weekend, i might aswell post it incase ive gotten something wrong

1980pts - Beautiful Blood
Soulblight Alliegence
Necromantic Bloodline

Neferata - General
Vampire lord (Horror)
Coven throne [The Slaking Blade]

15 Bloodknights
2 Batswarms
3 Vargheists
3 Varghiests
>>
>>55220665
I love it! Looks awesome man!
>>
>>55220698
Yes, the did not actually move, so Blaze Away is in effect. Same goes for other armies.
>>
>>55220700
>no allies
you should get a bunch of zombies or whatever for capping points. you don't have enough dudes for certain objective games
>>
>>55220721
"Iron Drakes can fire their guns twice if they did not move in the preceding movement phase" and the pick reads "this counts as their move for the following movement phase"
I'm not sure based on the wording but if they can arrive and blaze it, it sounds like if I play this it would be a rules dispute in a game...
>>
>>55220779
Neferata is eating up the full 400 ally points
>>
>>55220651
I'll see, Imo the Aether-Khemist + Grundstok Thunderers with rifles combo is still pretty decent, at least in small games
>>
>>55220819
Plus with Barak mhornars command ability to reroll hits and being able to run and shoot is pretty deadly
>>
>>55203476
question, is it possible to take an apprentice runesmith without an anvil of doom?

I know the former only becomes useful with the later but i'm more concerned about fluff/background than being effective.
>>
>>55207601
It's much more likely that your lot is just overpriced. People buy anything gw second hand
>>
>>55220968
Yes, he's an extra character, not like a crew to a cannon
>>
>>55220651
The weapons combo on Grundstoks was nerfed, but all it means is you have to think what you take, instead of spamming the same gun in the unit. Rifles are very decent guns, and finally there's incentive to take them.
>>
How does the Allies rule work?
>>
Hi there general! Hotelier anon here.

I have just moved to a new place and have set myself up in a temporary place. Unfortunatly i had to leave all my aos stuff behind (i had a choice of either a) one army or b) lots of collector models from another game which shall not be named here)

Which means that I am now in need of a new army to work on in the coming months/years.

I have mostly been a chaos/destruction player that loves to get stuck in with melee and specialist units so id like to veer off from that and do an more tactically interesting army.

I am contemplating waiting a couple of months/half a year to see what new factions come out for aos before I make a decision.

What is the general's thoughts on the matter. Shall i wait and save up for what might be an interesting army coming in the coming year or start planning an army with what is currently available?
>>
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Did female skinks exist in the Lustria? I know that saurus were spawned but found no info about skinks breeding
>>
>>55221191
All "proper" lizardmen, so skinks, sauruses and kroxigors, were bred in spawning pools. Only animals like terradons or stegadons bred normally.
>>
>>55221177
If you want tactical interest with zero concerns about squattage/allegiance/ally concerns, vanguard SC might be a good option. Waiting could also be smart, they'll inevitably introduce something new within a year
>>
>>55221191

Nope, all lizardmen use spawning pools. Each batch would have a different purpose. For example all chameleon skins in a group would spawn as one. Only exceptions were skinks and kroxigors which would spawn at the same time, building a bond between em, or special lizardemen like albino ones which would be catapulted up the ranks and become special leaders/heroes for the lizardmen (an example of this would be gor-rok which i don't believe has a model anymore.)

The lizardmen have no females (heck i don't believe they have genders at all.) As, again, everything came out of spawning pools. Slann are an exception as only the old ones in the old world knew how to make em.

In the current fluff i don't know if Slann can reproduce but all evidence points to the fact that they don't seem to be able to.
>>
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>>55221191
>>
What's your monthly budget for AoS look like? I'm military, making about 24k a year.
>>
>>55221454
10$ per month. I'm using salami slices to proxy my models
>>
>>55221454

*insert silly response here*
>>
>>55221454
About 30€ per month

I could invest more, but I have other hobbies too
And like this I can paint everything I buy before getting anything more, so that's cool for me I guess
>>
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>>55221496
This is how you do it anon
>>
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>>55221548
This is how I necron
>>
>>55221578
Beautiful. Now if only I could find a way to do this with lizards and I'd be set
>>
>>55221659
>>55221659
>>55221659
'er we go
>>
>>55220788
People have been playing it that way ever since Judicators were released, so don't sweat it.
>>
>>55221454
I tend to spend about $60 a month on average. I used to be much worse in my spending habits, but managed to get that under control earlier this year.
>>
>>55221017
excellent, now all skirmish needs o do is whisk up some points values and I have the beginnings of a fluffy army.
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